Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.04 @ 19:04:23 Player: Whitebacon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (952) 952 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 3104 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 105 Cogmind --------- Core Integrity 508/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Warning (339) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (10) --- Aluminum Leg Large Matter Pod (150) Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Medium Laser Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Large Matter Pod Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Medium Laser Grenade Launcher Mining Claw [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 39 | 7 7 17 . 8 Power 5 | 1 . 3 . 1 Engine 4 | 1 . 3 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 3 6 . 3 Treads 3 | 2 . 1 . . Leg 7 | . 1 3 . 3 Wheel 4 | . 2 2 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 4 . 4 Device 5 | . 1 3 . 1 Storage 2 | 1 . 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 10 | 3 3 4 . . Energy Gun 6 | 1 1 4 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 5 | . 2 3 . . Power 2 | . . 2 . . Propulsion 2 | . 1 1 . . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 2 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 92 100 99 Engine 10 | . 14 9 11 6 Treads 5 | . 15 . . . Leg 12 | . . 9 22 27 Wheel 5 | . 8 11 . . Device 21 | . 13 28 33 22 Storage 11 | . 14 11 11 9 Protection 3 | . . . . 10 Energy Gun 14 | . 4 20 22 18 Ballistic Gun 8 | . 23 1 . . Naked Turns . | . . . . . Heaviest Build 27 | 13 15 22 22 27 Greatest Support 40 | 40 40 32 26 36 Greatest Overweight (x) 5 | . . 5 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 6 8 8 10 10 Most Carried 10 | 5 8 8 7 10 Average Carried 6 | 2 5 6 6 7 Final Capacity 10 | 8 8 10 10 10 Final Carried 8 | 2 8 6 7 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 819 | 168 135 436 . 80 Remotely . | . . . . . Salvage Created 1114 | . 233 357 . 524 Parts 61 | . 18 19 . 24 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 6 9 . 11 Guns 24 | . 6 8 . 10 Classes Destroyed 8 | . 4 3 . 1 Hauler 1 | . . 1 . . Recycler 1 | . 1 . . . Watcher 2 | . 1 . . 1 Swarmer 9 | . 3 4 . 2 Grunt 9 | . 3 1 . 5 Duelist 1 | . . 1 . . Sentry 6 | . . 3 . 3 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 5 5 . 3 Combat Bots Only 5 | . 5 5 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 1432 | . 568 271 . 593 Core 157 | . 84 31 . 42 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 66 . 92 . Volleys Fired 81 | . 27 19 . 35 Largest 2 | . 2 2 . 2 Hottest 112 | . 70 112 . 112 Shots Fired 161 | . 53 38 . 70 Gun 161 | . 53 38 . 70 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 51 | . 51 . . . Thermal 110 | . 2 38 . 70 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 13 14 . 15 Robot Miss Streak 5 | . 5 5 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 118 | . 35 27 . 56 Core Hits 49 | . 16 13 . 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 4 . 3 Burn 7 | . . 4 . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1854 | 11 390 480 17 956 Guns 1798 | . 379 480 . 939 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 56 | 11 11 . 17 17 Kinetic 367 | . 367 . . . Thermal 1431 | . 12 480 . 939 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 4 . . . Message Errors 3 | . 3 . . . Matter Fused 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | 3 3 . . . Targets Rammed 9 | 3 3 . 1 2 Kicked 3 | . . . 1 2 Crushed . | . . . . . Highest Temperature 377 | . 43 377 . 342 Average Temperature 127 | . 18 144 . 132 Received Heat Transfer 564 | . 186 99 . 279 Effects 5 | . . 3 . 2 Energy Bleed 2 | . . . . 2 Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 8 | . . 4 . 4 Heat Transferred 3663 | . 37 1332 . 2294 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 562 | . 195 219 24 562 Initial 35 | . . 35 24 9 Average 136 | . 57 96 24 322 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 70 | 100 100 72 100 20 Level 1 20 | . . 27 . 50 Level 2 8 | . . . . 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . . 6 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 8 | . 2 1 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 16 11 . 26 Peak Tracking Total 9 | . 9 5 . 8 Tactical Retreats 4 | . 3 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 5 | . 2 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn . | . . . . . Machines Repaired 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 9 | . 4 1 . 4 Terminals 7 | . 4 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 22 | . 11 2 . 9 Successful 13 | . 9 1 . 3 Failed 9 | . 2 1 . 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 12 | . 4 1 . 7 Terminals 17 | . 11 2 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 1 . 2 Terminals 6 | . 4 1 . 1 Botnet 5 | . 4 1 . . Sabotage 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Extract 1 | . . . . 1 Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 1 . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 6 | . . . 6 . Largest Group 6 | . . . 6 6 Highest-Rated Group 116 | . . . 116 116 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 37 | . . . . 37 Total Damage 410 | . . . . 410 Kills 9 | . . . . 9 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1934 | 94 654 471 167 548 Spaces Moved 1096 | 51 396 225 133 291 Core 10 | 9 . 1 . . Treads 282 | 42 234 6 . . Legs 554 | . . 130 133 291 Wheels 250 | . 162 88 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 120 120 Average Speed 125 | 140 135 114 120 120 Slowest Speed 300 | 160 160 300 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 69 23 33 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1497 | 72 461 404 140 420 Wait 206 | . 16 117 6 67 Move 1092 | 50 395 224 132 291 Hop . | . . . . . Pick Up 49 | 10 11 17 1 10 Fast Attach 2 | . . 2 . . Attach 23 | 6 3 11 . 3 Detach . | . . . . . Swap 14 | 1 4 4 . 5 Drop 21 | 2 2 10 . 7 Fire 81 | . 27 19 . 35 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 1 2 Crush 6 | 3 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 95 | -11/Junkyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Discovered new exit (range 6) 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Utility x2 1144 | -9/Materials | Discovered new exit (range 15) 1220 | -9/Materials | Entered Mines 1223 | -9/Mines | Received a Mining Laser from a helpful Derelict 1231 | -9/Mines | Met a Derelict bent on vengeance 1288 | -9/Mines | Assembled infested the area 1293 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1349 | -9/Mines | Learned location of Zion (-6) 1367 | -9/Mines | Discovered new exit (range 13) 1387 | -9/Mines | Entered Materials 1387 | -8/Materials | Accompanied by 6 allies 1387 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1392 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1522 | -8/Materials | Garrison activated, responded to threat 1935 | -8/Materials | Self-destructed Last Messages --------------- Flight Unit Aluminum Leg Aluminum Leg Flight Unit 01807_ Acquired Lgt. Nuclear Core. 01809_ Dropped Lgt. Ion Engine. 01812_ Acquired Aluminum Leg. 01817_ Dropped Aluminum Leg. 01817_ Dropped Imp. Aluminum Leg. 01818_ R-06 Scavenger collects Aluminum Leg. 01819_ R-06 Scavenger collects Imp. Aluminum Leg. 01819_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 01821_ Acquired 3 matter. 01822_ R-06 Scavenger inserts Imp. Aluminum Leg into recycling unit. 01822_ R-06 Scavenger inserts Seismic Detector into recycling unit. 01833_ Acquired 17 matter. 01913_ Critical hit (Burn: +37). 01914_ G-47 Trooper destroyed. 01923_ Overheating: Energy bleed (-36). 01932_ G-47 Trooper suffers critical hit (Burn). 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Visual Processing Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakReactionNukerbomber Manual? 0 Play Time 00:20:07 Cumulative 74.4 hours Start 2023.04.04 @ 18:47:09 End 2023.04.04 @ 19:04:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc3c0188-42a6-481f-8bb9-63760103e4ef