Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 00:50:50 Player: jes Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (119) 595 Value Destroyed (3733) 3733 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 7115 Bonus ------- High Alert Combat Kills 381 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 7/100 System Corruption 5% Temperature Cool (27) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Cooling System Trap Scanner Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Cooled Pulse Rifle Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Xenon Bombardment Thruster Improved Heat Sink Trap Scanner [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 70 | 6 4 18 17 25 Power 15 | 1 1 6 2 5 Engine 14 | 1 1 5 2 5 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 14 | 2 . 3 4 5 Treads 12 | 2 . 3 4 3 Leg 1 | . . . . 1 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 3 5 4 6 Device 9 | . 1 2 2 4 Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware 1 | . . 1 . . Protection 5 | . 1 2 1 1 Artifact . | . . . . . Weapon 22 | 2 . 4 7 9 Energy Gun 8 | . . . 3 5 Energy Cannon 3 | . . 2 1 . Ballistic Gun 10 | 2 . 2 3 3 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 22 | . 1 2 1 18 Power 3 | . . . . 3 Propulsion 8 | . . 2 . 6 Utility 4 | . 1 . 1 2 Weapon 7 | . . . . 7 Highest Loss Streak 15 | . 1 2 1 15 To Critical Strikes . | . . . . . Average Backups 3 | 1 2 4 4 4 Power . | . . . 1 . Propulsion 1 | . . . 1 1 Utility 1 | . . 1 . 1 Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups 12 | . 1 2 3 6 Power 5 | . 1 . 2 2 Propulsion 2 | . . . 1 1 Utility 3 | . . . . 3 Weapon 1 | . . 1 . . Tool/Special 1 | . . 1 . . Average Slot Usage (%) 95 | . 97 85 97 97 Engine 15 | . 14 14 18 14 Core 1 | . . 6 . . Treads 24 | . 28 21 26 22 Device 12 | . 1 16 13 15 Storage 2 | . 14 . . . Processor 4 | . . . 8 7 Protection 5 | . 9 4 3 6 Energy Gun 9 | . . . 7 18 Energy Cannon 3 | . . 10 5 . Ballistic Gun 11 | . 28 11 13 3 Ballistic Cannon 2 | . . . . 6 Peak Build Rating 43 | 6 7 14 28 43 Average Rating 24 | 4 6 12 22 39 On Entrance 10 | . 6 7 11 27 Avg Prop Armor Cover (%) 9 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 49 | 12 14 26 24 49 Greatest Support 67 | 40 40 63 67 67 Greatest Overweight (x) 7 | 3 . 7 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 7 8 5 5 5 Most Carried 5 | 2 4 5 5 5 Average Carried 3 | 1 2 4 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 5 | 2 4 5 5 . Class Distribution -------------------- 43% | Gunner 35% | Mutant 14% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2253 | 252 139 372 511 979 Remotely . | . . . . . Salvage Created 3869 | . 341 812 1179 1537 Parts 222 | . 20 68 62 72 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 95 | . 11 19 28 37 Guns 64 | . 11 5 23 25 Cannons 30 | . . 14 5 11 AOE 1 | . . . . 1 Classes Destroyed 16 | . 3 6 3 4 Worker 6 | . . . 1 5 Builder 2 | . . 2 . . Tunneler 1 | . . . . 1 Hauler 3 | . . 1 2 . Recycler 3 | . . . 1 2 Mechanic 1 | . . 1 . . Operator 2 | . . 1 1 . Watcher 6 | . 1 3 1 1 Swarmer 34 | . 6 7 12 9 Grunt 40 | . 5 8 12 15 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Protector 1 | . . . . 1 Sentry 10 | . . 3 3 4 Hunter 4 | . . . 1 3 Programmer 4 | . . . . 4 Best Kill Streak 9 | . 3 9 4 6 Combat Bots Only 6 | . 3 6 4 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 643 | . 79 116 96 352 Missed 206 | . 22 29 27 128 Hits 437 | . 57 87 69 224 Melee 6 | . . 1 . 5 Projectile 431 | . 57 86 69 219 AOE 2 | . . . . 2 Critical Strikes 15 | . 1 1 3 10 Part Disruptions 1 | . . . . 1 Damage Taken 5545 | . 535 891 805 3314 Core 1057 | . 90 183 82 702 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 50 . . . Ignored by Resistances 42 | . . . 42 . Regen/Repaired (Parts) 332 | . 13 138 113 68 Core Remaining (%) 75 | 100 64 54 85 . Volleys Fired 298 | . 67 62 68 101 Largest 4 | . 2 2 3 4 Hottest 190 | . 40 80 153 190 Shots Fired 713 | . 106 124 173 310 Gun 555 | . 106 62 152 235 Cannon 158 | . . 62 21 75 Launcher . | . . . . . Special . | . . . . . Kinetic 401 | . 106 62 105 128 Thermal 307 | . . 62 68 177 Explosive . | . . . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 21 | . 7 12 10 21 Robot Miss Streak 8 | . 8 3 5 8 Penetration Max . | . . . . . Secondary Targets 6 | . 2 . 4 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 435 | . 60 79 98 198 Core Hits 237 | . 25 36 58 118 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 18 | . 1 . 3 14 Burn 9 | . . . 1 8 Destroy 3 | . 1 . 2 . Blast 5 | . . . . 5 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8163 | . 560 1387 1597 4619 Guns 5416 | . 560 442 1453 2961 Cannons 2395 | . . 945 144 1306 Explosions 352 | . . . . 352 Melee . | . . . . . Ramming . | . . . . . Kinetic 4072 | . 560 442 948 2122 Thermal 4032 | . . 945 649 2438 Explosive . | . . . . . Electromagnetic 59 | . . . . 59 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 . . 5 Average Corruption 1 | . 2 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 2 . . 7 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . 1 . . 1 Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 139 | . . 36 . 103 Projectiles 76 | . . 36 . 40 Explosions 63 | . . . . 63 Melee . | . . . . . Knockbacks 9 | . . . . 9 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary . | . . . . . Self-Inflicted Damage 58 | . . . . 58 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 351 | . 18 245 351 95 Average Temperature 82 | . 7 69 104 23 Received Heat Transfer 1881 | . 174 279 369 1059 Effects 2 | . . . 2 . Interference 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . 2 1 8 Heat Transferred 8190 | . . 1591 1554 5045 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . . 2 3 Low Security (%) 76 | 100 100 100 78 53 Level 1 5 | . . . 20 2 Level 2 11 | . . . . 27 Level 3 6 | . . . . 15 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 890 | . 109 196 403 890 Initial 177 | . . 27 74 177 Average 209 | . 35 91 173 364 Influence Increases 3035 | . 291 576 791 1377 Destroy 0b10 Robot/C 1880 | . 220 380 560 720 Destroy 0b10 Robot/NC 125 | . 5 40 30 50 Destroy Leader 438 | . 42 98 116 182 Successful Hack 105 | . 9 8 24 64 Disable Machine 195 | . . 30 45 120 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 67 | . . 5 1 61 Lose Combat Pursuer 75 | . 15 15 15 30 Influence Decreases 2238 | . 224 466 577 971 Entered New Map 357 | . . 40 103 214 Time Decay 1661 | . 214 406 464 577 Lost Part 220 | . 10 20 10 180 Squads Dispatched 29 | . 4 2 4 19 Investigation 13 | . 3 1 1 8 Extermination 3 | . . . . 3 Reinforcement 7 | . 1 1 3 2 Assault 4 | . . . . 4 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 3 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 145 | . 18 33 38 56 Peak Tracking Total 8 | . 3 8 5 5 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . . 2 3 9 Max in Single Turn 5 | . . 1 1 5 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 24 | . 4 4 4 12 Terminals 16 | . 3 2 3 8 Fabricators 1 | . . . . 1 Repair Stations 4 | . 1 1 1 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 83 | . 16 14 14 39 Successful 52 | . 13 10 9 20 Failed 30 | . 3 3 5 19 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 59 | . 14 6 11 28 Fabricators 1 | . . . . 1 Repair Stations 13 | . 2 4 3 4 Recycling Units . | . . . . . Scanalyzers 7 | . . 4 . 3 Garrison Access 3 | . . . . 3 Terminal Hacks 34 | . 11 3 7 13 Record 19 | . 8 2 4 5 Prototype ID Bank 2 | . . 1 . 1 Open DSF 2 | . . . . 2 Terminal Index 1 | . 1 . . . Alert Level 2 | . . . 1 1 Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Maintenance Status 2 | . . . 1 1 Investigation Status 1 | . 1 . . . Hauler Manifests 2 | . . . . 2 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 2 4 2 2 Scan Component 5 | . 1 2 1 1 Repair 5 | . 1 2 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 3 . 3 Insert Component 2 | . . 1 . 1 Analyze 2 | . . 1 . 1 Retrieve Study 2 | . . 1 . 1 Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 3 3 2 11 Full Trace Events 15 | . 3 3 1 8 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 1 . 1 Parts Repaired 5 | . 1 2 1 1 Time 162 | . 26 76 38 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1605 | . . 756 764 85 Sensors 665 | . . 209 456 . Traps 940 | . . 547 308 85 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5423 | 71 929 1052 1172 2199 Spaces Moved 2626 | 41 458 439 552 1136 Core 16 | 7 . 4 . 5 Treads 2595 | 34 458 435 552 1116 Legs 1 | . . . . 1 Wheels 14 | . . . . 14 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 150 100 Average Speed 157 | 148 160 171 153 153 Slowest Speed 400 | 200 160 400 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 69 47 42 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 64 | . . 5 . 59 Melee . | . . . . . Projectile 24 | . . 5 . 19 AOE 40 | . . . . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3369 | 48 570 623 752 1376 Wait 232 | . 32 68 71 61 Move 2622 | 40 457 438 551 1136 Hop . | . . . . . Pick Up 46 | 2 5 11 12 16 Fast Attach 43 | 6 3 13 13 8 Attach 33 | . 1 8 8 16 Detach 22 | . 2 7 8 5 Swap 11 | . . . . 11 Drop 62 | . 3 16 21 22 Fire 298 | . 67 62 68 101 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 246 | -10/Materials | Repaired Ion Engine 295 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 10) 472 | -10/Materials | Discovered new exit (range 3) 883 | -10/Materials | Discovered new exit (range 3) 1001 | -10/Materials | Entered another Materials area 1001 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1139 | -9/Materials | Discovered new exit (range 8) 1169 | -9/Materials | Central database locked down 1595 | -9/Materials | Repaired Ion Cannon 1636 | -9/Materials | Repaired Nuclear Core 2031 | -9/Materials | Build established: Scavenger-Mutant 2037 | -9/Materials | Discovered new exit (range 3) 2053 | -9/Materials | Entered another Materials area 2053 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2463 | -8/Materials | Build established: Scavenger-Gunner 2792 | -8/Materials | Build established: Gunner 3026 | -8/Materials | Discovered new exit (range 10) 3109 | -8/Materials | Repaired Adv. Treads 3225 | -8/Materials | Entered Factory 3225 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4064 | -7/Factory | Discovered new exit (range 13) 4359 | -7/Factory | Garrison activated, responded to threat 4435 | -7/Factory | Identified exit to Garrison 4647 | -7/Factory | Discovered new exit (range 5) 5068 | -7/Factory | Repaired Imp. Cooling System 5199 | -7/Factory | Build established: Scavenger-Gunner 5225 | -7/Factory | First assault squad dispatched 5383 | -7/Factory | Core integrity fell below 50% 5405 | -7/Factory | Core integrity fell below 20% 5424 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05404_ Power Conduit explodes. 05404_ L-41 Fighter destroyed. 05404_ Power Conduit explodes. 05404_ G-47 Trooper destroyed. 05404_ Com. Wheel destroyed. 05405_ Y-54 Guardian heat damages Lgt. Treads. 05406_ Destroyed Lgt. Treads. 05407_ Y-54 Guardian critical meltdown. 05407_ K-01 Serf collects debris. 05413_ I:WZV9QOGXPB#UBIG:17SEEW9B6WYERLN 05413_ K-01 Serf collects debris. 05417_ R-06 Scavenger collects Terrain Scan Processor. 05417_ K-01 Serf collects debris. 05419_ Particle Gun+ destroyed. 05419_ Acquired Carbon-fiber Leg. 05419_ K-01 Serf collects debris. 05420_ R-06 Scavenger collects Lgt. Ion Engine. 05420_ K-01 Serf collects debris. 05424_ Critical hit (Burn: +37). 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Treads | 33% | -8/Materials Imp. Cooling System | 2% | -7/Factory Studied --------- Datajack | -9/Materials | Hacked Particle Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Overwhelming Party Time Challenges ------------ None Game ------ Seed DeepExperimentalStabilizer Manual? 0 Play Time 02:22:19 Cumulative 13.7 hours Start 2025.11.07 @ 22:15:04 End 2025.11.08 @ 00:50:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 299c94f7-83d3-4274-8bd4-482e446c96ba