Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 21:05:12 Player: phosphophyllite Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1548) 1548 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4808 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Reaction Control System Reflective Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle Ion Cannon > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Improved Power Shielding Heavy Laser Heavy Particle Cannon Ion Cannon Katana [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Protection Reflective Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 3 | . . 2 . . 1 Weapon 2 | . . . 1 1 . Parts Attached 55 | 7 3 11 23 4 7 Power 8 | . . 5 2 . 1 Engine 5 | . . 5 . . . Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 13 | 3 . 3 4 1 2 Treads 3 | 1 . 1 1 . . Leg 8 | 2 . 2 3 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 13 | 1 . 1 9 1 1 Device 7 | . . 1 4 1 1 Storage 3 | 1 . . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 21 | 3 3 2 8 2 3 Energy Gun 11 | 2 2 2 4 1 . Energy Cannon 5 | . . . 3 . 2 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . . 9 7 8 13 Power 4 | . . 1 . 1 2 Propulsion 11 | . . 3 3 2 3 Utility 9 | . . 1 3 2 3 Weapon 13 | . . 4 1 3 5 Highest Loss Streak 9 | . . 7 2 6 9 To Critical Strikes . | . . . . . . Average Backups 6 | 2 7 5 7 6 1 Power 1 | . 2 2 2 . . Propulsion 1 | 1 2 1 1 . . Utility . | . . . . 1 . Weapon 3 | . 3 2 3 3 1 Tool/Special . | . . . . . . Unused Backups 4 | . . 1 3 . . Power 3 | . . 1 2 . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 71 62 88 88 54 Engine 2 | . . 9 1 . . Core 5 | . . . 7 13 4 Treads 1 | . . 4 1 . . Leg 19 | . 28 14 23 15 4 Device 9 | . . 2 13 15 12 Storage 9 | . 14 11 9 7 6 Protection 3 | . . . 5 5 6 Energy Gun 17 | . 16 17 19 20 3 Energy Cannon 2 | . . . 1 8 10 Launcher 2 | . 11 2 . . . Slashing Weapon 3 | . . . 5 . 4 Peak Build Rating 36 | 5 8 10 33 36 33 Average Rating 21 | 3 6 8 26 34 23 On Entrance 12 | . 5 7 8 30 22 Avg Prop Armor Cover (%) 11 | . . 13 10 . . Naked Turns . | . . . . . . Heaviest Build 51 | 8 11 18 41 51 47 Greatest Support 47 | 20 20 26 47 32 17 Greatest Overweight (x) 12 | . . 1 1 2 12 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 10 | 6 8 8 10 15 15 Most Carried 9 | 5 8 8 9 8 3 Average Carried 6 | 2 7 5 7 6 1 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 9 | 5 8 8 9 3 1 Class Distribution -------------------- 43% | Mutant 31% | Tank 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 836 | 271 42 212 211 50 50 Remotely . | . . . . . . Salvage Created 1961 | 78 256 523 908 120 76 Parts 90 | 1 11 28 44 1 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 39 | . 9 10 14 3 3 Melee 8 | . . 1 5 1 1 Guns 26 | . 8 8 9 1 . Cannons 2 | . . . . . 2 AOE 2 | . 1 1 . . . Classes Destroyed 9 | 1 2 4 2 . . Worker 4 | . . 1 3 . . Builder 1 | . . 1 . . . Recycler 6 | 1 . 1 4 . . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 9 | . 3 . 3 . 3 Grunt 23 | . 6 7 7 3 . Duelist 1 | . . 1 . . . Sentry 6 | . . 2 4 . . Best Kill Streak 7 | 1 5 3 7 2 2 Combat Bots Only 5 | . 5 3 3 2 2 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 465 | . 37 120 87 73 148 Missed 119 | . 5 41 25 17 31 Hits 346 | . 32 79 62 56 117 Melee 3 | . . 3 . . . Projectile 343 | . 32 76 62 56 117 Critical Strikes 11 | . . 2 3 2 4 Actively Blocked 1 | . . . 1 . . Damage Taken 4926 | . 330 1056 864 866 1810 Core 1394 | . 64 306 50 121 853 Absorbed by Shields . | . . . . . . Redirected to Shielding 146 | . . . 59 . 87 Ignored by Resistances 48 | . . . 18 30 . Core Remaining (%) 73 | 100 74 23 90 82 . Volleys Fired 119 | 1 31 42 28 10 7 Largest 4 | 2 2 2 3 4 1 Hottest 252 | 60 112 112 189 252 90 Shots Fired 214 | 2 40 71 59 35 7 Gun 190 | 2 36 69 59 24 . Cannon 18 | . . . . 11 7 Launcher 6 | . 4 2 . . . Special . | . . . . . . Kinetic 1 | 1 . . . . . Thermal 207 | 1 36 69 59 35 7 Explosive 6 | . 4 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 2 21 15 8 13 2 Robot Miss Streak 5 | . 4 2 5 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 184 | 2 30 55 59 32 6 Core Hits 74 | 2 13 21 29 6 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 3 6 . . . Burn 9 | . 3 6 . . . Melee Attacks 35 | . . . 20 9 6 Impact . | . . . . . . Slashing 35 | . . . 20 9 6 Piercing . | . . . . . . Sneak Attacks 8 | . . . 8 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4130 | 19 528 852 1872 670 189 Guns 2295 | 19 391 785 759 341 . Cannons 231 | . . . . 134 97 Explosions 483 | . 131 60 292 . . Melee 1102 | . . . 817 195 90 Ramming 19 | . 6 7 4 . 2 Kinetic 7 | 7 . . . . . Thermal 2519 | 12 391 785 759 475 97 Explosive 483 | . 131 60 292 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1102 | . . . 817 195 90 Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 169 | . . . 136 33 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 169 | . . . 136 33 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 25 | . 25 . . . . Shots 2 | . 2 . . . . Rammed 4 | . . 2 . . 2 Targets Rammed 10 | . 2 5 1 . 2 Kicked 5 | . 2 2 1 . . Crushed 1 | . . 1 . . . Highest Temperature 482 | 10 108 482 434 482 48 Average Temperature 150 | 7 44 218 124 223 20 Received Heat Transfer 1536 | . 102 462 432 540 . Effects 22 | . . 12 6 4 . Shutdowns 6 | . . 4 1 1 . Energy Bleed 8 | . . 5 2 1 . Interference 6 | . . 1 3 2 . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 13 | . 5 5 2 1 . Heat Transferred 6354 | 25 1221 2442 1554 962 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 196 | 5 185 143 196 79 64 Initial 79 | . . 74 45 79 11 Average 44 | . 46 94 50 21 7 Influence Increases 1295 | 5 271 339 469 115 96 Destroy 0b10 Robot/C 780 | . 180 200 280 60 60 Destroy 0b10 Robot/NC 65 | 5 . 15 45 . . Destroy Leader 162 | . 40 40 72 10 . Disable Machine 90 | . 15 . 60 . 15 Destroy Structure 63 | . 21 9 12 . 21 Lose Combat Pursuer 135 | . 15 75 . 45 . Influence Decreases 1295 | 5 94 407 402 268 119 Entered New Map 276 | . . 103 64 97 12 Time Decay 757 | 5 94 214 278 111 55 Lost Part 262 | . . 90 60 60 52 Squads Dispatched 6 | . 2 . 1 2 1 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 14 28 21 11 7 Peak Tracking Total 12 | . 5 12 5 5 4 Tactical Retreats 5 | . 1 3 . 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . 1 . 4 . 1 Max in Single Turn 3 | . 1 . 3 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3172 | 97 457 445 1309 471 393 Spaces Moved 1108 | 67 201 223 410 97 110 Core 21 | 5 . . . . 16 Treads 24 | 6 . 18 . . . Legs 1060 | 56 201 205 410 97 91 Wheels . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Fastest Speed 50 | 50 120 120 123 195 192 Average Speed 158 | 118 120 131 152 199 299 Slowest Speed 650 | 160 120 190 195 270 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 49 26 40 3 3 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 76 | . 25 5 8 . 38 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 74 | . 25 5 8 . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2256 | 80 376 300 1011 338 151 Wait 861 | . 129 10 498 216 8 Move 1103 | 66 200 222 409 96 110 Hop . | . . . . . . Pick Up 30 | 6 5 5 12 . 2 Fast Attach 28 | 4 . 4 15 . 5 Attach 25 | 1 1 6 5 6 6 Detach 7 | . 1 1 3 . 2 Swap 15 | 2 4 3 4 1 1 Drop 23 | . 3 2 16 . 2 Fire 119 | 1 31 42 28 10 7 Melee 35 | . . . 20 9 6 Ram 2 | . . . . . 2 Kick 5 | . 2 2 1 . . Crush 3 | . . 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 3) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Utility x2 742 | -9/Materials | Lost 7 parts (1p2n1u3w) 797 | -9/Materials | Core integrity fell below 50% 982 | -9/Materials | Discovered new exit (range 15) 1000 | -9/Materials | Entered another Materials area 1000 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1634 | -8/Materials | Build established: Scavenger-Mutant 2235 | -8/Materials | Discovered new exit (range 8) 2293 | -8/Materials | Build established: Tank 2309 | -8/Materials | Entered Factory 2309 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2442 | -7/Factory | Discovered new exit (range 15) 2698 | -7/Factory | Garrison activated, responded to threat 2757 | -7/Factory | Lost 6 parts (1p1n2u2w) 2780 | -7/Factory | Entered another Factory area 2780 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3112 | -6/Factory | Core integrity fell below 50% 3119 | -6/Factory | Lost 9 parts (1p1n3u4w) 3146 | -6/Factory | Core integrity fell below 20% 3173 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03099_ U-05 Engineer builds a Door. 03102_ S-27 Virus destroyed. 03104_ U-05 Engineer lays Concrete. 03105_ U-05 Engineer builds a Wall. 03115_ Acquired VTOL Module. Flying robots can pass through spaces occupied by others, even hostile robots. 03120_ Hvy. Plasma Cannon destroyed. 03123_ Acquired VTOL Module. 03128_ VTOL Module destroyed. 03128_ Acquired Lgt. Nuclear Core. 03128_ VTOL Module destroyed. 03129_ Acquired 26 matter. 03142_ U-05 Engineer destroyed. 03144_ U-05 Engineer builds a Wall. 03149_ Lgt. Nuclear Core destroyed. 03162_ U-05 Engineer builds a Wall. 03163_ U-05 Engineer lays Concrete. 03164_ U-05 Engineer builds a Wall. 03173_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????###????#############??? | | ????????????????????????### # #?# [ ???? | | ??????????????????????## ##?# ??? | | ??????????????????????# # ## ### """"""" """""?? | | ??????????????????????? u ## """"""" """"""? | | ??????????????????????? u ## """"""" """"""" | | ??????????????????????? ## """"""" """"""" | | ??????????????????????? ## | | ?????##+################# ###+####+#+####### | | ???? ^^ #@ """ # #???? | | ???? # """ # #???? | | ??? ^^ [% #ss""" # #???? | | ??? + s # #???? | | ??? % ^ # + #???? | | ????????+##########!%% # # ######+###?? | | ????????????????###%![ ######### # #?? | | ????????????????#""| # """ #?? | | ????????????????#"T # """ #?? | | ????????????????### # """ #?? | | ??????????????????# + #?? | | ??????????????????# # """ #?? | | ??????????????????####+########## # """ ] #?? | | ???????????????????### ! #?# # """ #?? | | ?????????????????????# #?####### #?? | | ?????????????????????# #???????##########?? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 10 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityZhirovRegenerator Manual? 0 Play Time 00:27:37 Cumulative 17.0 hours Start 2026.09.23 @ 20:37:15 End 2026.09.23 @ 21:05:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac8e9feb-80f5-48cc-a228-41deecd981f5