Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 13:20:11 Player: MrFartsburg Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (630) 630 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3125 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 32/125 System Corruption 10% Temperature Cool (3) Movement Hovering (42) Location -7/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Visual Processing Unit Core Analyzer Improved Light Armor Plating EM Disruption Field > --- WEAPON (3) ------- Assault Cannon Advanced Assault Cannon > --- INVENTORY (5) ---- Compact Battery (200) Launcher Guidance Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Visual Processing Unit Core Analyzer Improved Light Armor Plating EM Disruption Field > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Compact Battery Launcher Guidance Computer [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . 1 . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 41 | 6 3 11 5 16 Power 6 | 1 . 3 1 1 Engine 6 | 1 . 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 3 . 5 Treads 2 | . . 2 . . Leg 2 | 2 . . . . Wheel 2 | . . 1 . 1 Hover 4 | . . . . 4 Flight . | . . . . . Utility 12 | 1 2 2 2 5 Device 5 | . 1 2 . 2 Storage 2 | 1 1 . . . Processor 4 | . . . 2 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 1 3 2 5 Energy Gun 4 | . 1 . 1 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon 3 | . . . 1 2 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 3 | . . . 1 2 Parts Lost 26 | . 4 8 . 14 Power 5 | . 1 2 . 2 Propulsion 6 | . 1 3 . 2 Utility 6 | . 1 2 . 3 Weapon 9 | . 1 1 . 7 Highest Loss Streak 14 | . 4 3 . 14 To Critical Strikes . | . . . . . Average Backups 6 | 2 4 6 7 7 Power . | . 1 . . . Propulsion . | 1 2 . . . Utility 2 | . . 2 2 3 Weapon 2 | . . 2 3 2 Tool/Special . | . . . . . Unused Backups 7 | . . 1 . 6 Power 1 | . . 1 . . Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 73 | . 80 75 75 68 Engine 10 | . 9 11 13 9 Treads 6 | . . 16 . . Leg 4 | . 23 3 . . Wheel 5 | . . 2 9 9 Device 6 | . 5 8 . 6 Storage 9 | . 14 11 9 5 Processor 7 | . . . 17 15 Energy Gun 3 | . 2 6 1 1 Ballistic Gun 10 | . 23 11 9 4 Ballistic Cannon 3 | . . . 7 6 Launcher 4 | . . 4 9 4 Peak Build Rating 33 | 6 7 15 20 33 Average Rating 15 | 4 5 10 18 25 On Entrance 8 | . 6 4 11 20 Avg Prop Armor Cover (%) 6 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 37 | 13 19 27 35 37 Greatest Support 40 | 20 20 40 12 40 Greatest Overweight (x) 7 | 3 1 7 2 3 Average Overweight (x) . | . . . 2 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 8 Most Carried 10 | 5 5 10 9 10 Average Carried 6 | 2 4 6 7 7 Final Capacity 10 | 8 10 10 10 5 Final Carried 9 | 4 4 9 9 2 Class Distribution -------------------- 63% | Mutant 36% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 697 | 168 139 119 109 162 Remotely . | . . . . . Salvage Created 717 | . 275 276 . 166 Parts 48 | . 19 22 . 7 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 19 | . 7 10 . 2 Guns 14 | . 7 7 . . Cannons 2 | . . . . 2 AOE 3 | . . 3 . . Classes Destroyed 7 | . 3 2 . 2 Worker 1 | . . . . 1 Recycler 2 | . 1 1 . . Watcher 5 | . . 2 . 3 Swarmer 9 | . 3 6 . . Grunt 7 | . 4 3 . . Sentry 2 | . . 1 . 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | . 8 4 . 3 Combat Bots Only 7 | . 7 4 . 2 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 513 | . 77 150 7 279 Missed 150 | . 22 45 4 79 Hits 363 | . 55 105 3 200 Projectile 363 | . 55 105 3 200 Critical Strikes 7 | . 2 1 . 4 Damage Taken 3457 | . 578 715 135 2029 Core 1031 | . 152 105 55 719 Absorbed by Shields 181 | . . 181 . . Core Remaining (%) 75 | 100 39 73 90 . Volleys Fired 74 | . 25 32 . 17 Largest 3 | . 2 2 . 3 Hottest 98 | . 70 70 . 98 Shots Fired 130 | . 44 56 . 30 Gun 100 | . 44 49 . 7 Cannon 16 | . . . . 16 Launcher 14 | . . 7 . 7 Special . | . . . . . Kinetic 95 | . 42 30 . 23 Thermal 21 | . 2 19 . . Explosive . | . . . . . Electromagnetic 14 | . . 7 . 7 Robot Hit Streak 15 | . 10 5 . 15 Robot Miss Streak 5 | . 3 5 . 4 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 77 | . 30 26 . 21 Core Hits 39 | . 14 16 . 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 2 | . . . . 2 Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1724 | 7 318 720 21 658 Guns 732 | . 316 370 . 46 Cannons 375 | . . . . 375 Explosions 508 | . . 297 . 211 Melee . | . . . . . Ramming 109 | 7 2 53 21 26 Kinetic 994 | . 291 282 . 421 Thermal 113 | . 25 88 . . Explosive . | . . . . . Electromagnetic 508 | . . 297 . 211 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 28 | . . 18 . 10 Projectiles . | . . . . . Explosions 28 | . . 18 . 10 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact 1 | . . . . 1 Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 79 | . . 17 10 52 Shots 4 | . . 1 . 3 Rammed 19 | . . 12 1 6 Targets Rammed 24 | 2 2 13 1 6 Kicked 4 | 2 2 . . . Crushed 1 | . . 1 . . Highest Temperature 418 | . 45 28 . 418 Average Temperature 42 | . 16 10 . 89 Received Heat Transfer 648 | . 258 48 . 342 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 333 | . 74 259 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 105 | . 105 96 32 65 Initial 35 | . . 35 32 2 Average 23 | . 41 38 8 8 Influence Increases 593 | . 187 300 15 91 Destroy 0b10 Robot/C 380 | . 140 200 . 40 Destroy 0b10 Robot/NC 40 | . 5 15 . 20 Destroy Leader 110 | . 30 54 . 26 Successful Hack 12 | . 12 . . . Disable Machine 15 | . . 15 . . Destroy Structure 6 | . . 1 . 5 Lose Combat Pursuer 30 | . . 15 15 . Influence Decreases 568 | . 102 307 88 71 Entered New Map 99 | . . 50 46 3 Time Decay 347 | . 62 187 42 56 Lost Part 122 | . 40 70 . 12 Squads Dispatched 5 | . 1 2 . 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 10 14 2 10 Peak Tracking Total 8 | . 8 4 3 3 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 3 2 1 1 Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 23 | . 9 7 4 3 Successful 11 | . 6 1 3 1 Failed 11 | . 3 5 1 2 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 10 | . 6 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 . . 3 Scanalyzers 7 | . . 3 4 . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Record 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 3 . . 1 Process 2 | . 1 . . 1 Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . 1 3 . Retrieve Study 4 | . . 1 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 1 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 208 | . 183 . . 25 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat . | . . . . . Combat 2 | . . . . 2 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 947 | . 76 187 166 518 Optics 684 | . . . 166 518 Traps 187 | . . 187 . . Seismic 76 | . 76 . . . ECM 365 | . . . . 365 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1526 | 76 188 578 166 518 Spaces Moved 906 | 38 84 281 127 376 Core 46 | 7 . 1 . 38 Treads 201 | . . 201 . . Legs 115 | 31 84 . . . Wheels 491 | . . 79 127 285 Hover 53 | . . . . 53 Flight . | . . . . . Fastest Speed 42 | 50 120 105 120 42 Average Speed 122 | 154 136 148 120 97 Slowest Speed 400 | 200 190 400 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 22 29 14 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1197 | 55 118 382 140 502 Wait 87 | . 1 24 4 58 Move 902 | 37 83 280 126 376 Hop . | . . . . . Pick Up 52 | 10 3 18 4 17 Fast Attach . | . . . . . Attach 39 | 6 2 9 4 18 Detach . | . . . . . Swap 4 | . 1 2 1 . Drop 14 | . 1 4 . 9 Fire 74 | . 25 32 . 17 Melee 2 | . . . . 2 Ram 9 | . . 3 1 5 Kick 4 | 2 2 . . . Crush 10 | . . 10 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 15) 211 | -10/Materials | Core integrity fell below 50% 239 | -10/Materials | Lost 4 parts (1p1n1u1w) 245 | -10/Materials | Destroyed 7 combat bots 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 311 | -9/Materials | Build established: Mutant 364 | -9/Materials | Central database locked down 575 | -9/Materials | Lost 3 parts (1p1u1w) 813 | -9/Materials | Discovered new exit (range 11) 843 | -9/Materials | Entered another Materials area 843 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1006 | -8/Materials | Discovered new exit (range 3) 1009 | -8/Materials | Entered Factory 1009 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1123 | -7/Factory | Build established: Gunner 1310 | -7/Factory | Garrison activated, responded to threat 1379 | -7/Factory | Core integrity fell below 50% 1407 | -7/Factory | Core integrity fell below 20% 1419 | -7/Factory | System corruption reached 10% 1437 | -7/Factory | Lost 14 parts (2p2n3u7w) 1527 | -7/Factory | Core destroyed Last Messages --------------- Acquired Prototype Hover Unit. Identified Aerolev Unit. Faulty integration triggers heat surge (+450). Dropped Faulty Aerolev Unit. Acquired Faulty Aerolev Unit. Overheating: Energy bleed (-10). Acquired Faulty Aerolev Unit. Dropped Faulty Aerolev Unit. System corrupted: Energy discharge (-12). Acquired Faulty Aerolev Unit. Acquired Aerolev Unit. R-06 Scavenger collects Faulty Aerolev Unit. Dropped Faulty Aerolev Unit. Acquired Aerolev Unit. R-06 Scavenger collects Faulty Aerolev Unit. Acquired Adv. Assault Cannon. R-06 Scavenger collects Faulty Aerolev Unit. Slammed into R-06 Scavenger. Destabilizing: Core damaged (-28). 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"""??# # #???# """ | | ???????????????????"""??# # " #???# """ | | ???????????????????""???# # T #???# """ | | ????????????????????????# # " #???# | | ????????????????????????# # #???# """ | | ????????????????????????# #####/######### """ | | ????????????????????????# # """ | | ????????????????????????# # %% | | ????????????????????????# # """ | | ????????????????????????# + """ | | ????????????????????????# # """ | | ????????????????????????####+########## % #% | | ??????????????????????????? ????????# ###### | | ??????????????????????????? ????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 56 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysDerelictAccelerator Manual? 0 Play Time 00:26:11 Cumulative 8.9 hours Start 2026.01.24 @ 07:36:14 End 2026.01.24 @ 13:20:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a0090e05-4c68-4af4-9376-0ded84a3226b