Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 01:30:15 Player: sormi Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1579) 1579 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 4455 Bonus ------- Follower Combat Kills 93 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 160/160 System Corruption 7% Temperature Cool (6) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg VTOL Module > --- UTILITY (5) ------ Improved Heat Sink Improved Targeting Computer Transmission Jammer > --- WEAPON (2) ------- Autogun Scythe > --- INVENTORY (5) ---- Compact Battery (200) Improved Medium Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Wheel Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Trap Scanner Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Heavy Particle Cannon Heavy Flail > --- INVENTORY -------- Light Ion Engine Small Storage Unit Microactuators Gauss Rifle Improved Datajack [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Signal Interpreter Device Trap Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Flail Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 80 | 7 6 6 17 13 31 Power 13 | 1 1 1 2 2 6 Engine 7 | 1 1 1 1 1 2 Core 6 | . . . 1 1 4 Reactor . | . . . . . . Propulsion 24 | 2 2 1 6 4 9 Treads 1 | . . . . 1 . Leg 12 | 2 . . 4 2 4 Wheel 1 | . . . . . 1 Hover 3 | . . 1 1 1 . Flight 7 | . 2 . 1 . 4 Utility 23 | 1 1 1 5 2 13 Device 12 | . 1 . 2 1 8 Storage 4 | 1 . 1 1 . 1 Processor 5 | . . . 1 1 3 Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 20 | 3 2 3 4 5 3 Energy Gun 7 | 2 . 2 2 1 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 5 | 1 1 . 1 . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 32 | . . 4 4 5 19 Power 6 | . . 1 . . 5 Propulsion 14 | . . 2 1 3 8 Utility 6 | . . . 1 1 4 Weapon 6 | . . 1 2 1 2 Highest Loss Streak 9 | . . 4 4 2 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 81 | . 82 44 88 89 77 Engine 6 | . 14 9 6 9 3 Core 6 | . . . 4 9 7 Leg 16 | . 16 . 17 24 12 Wheel 1 | . . . . . 3 Hover 3 | . . 7 3 1 4 Flight 3 | . 11 4 6 . 2 Device 11 | . 2 2 9 9 16 Storage 1 | . 9 5 2 . . Processor 11 | . . . 10 15 11 Protection 1 | . . . 5 1 . Energy Gun 3 | . 14 11 10 . . Energy Cannon 3 | . . . 3 3 4 Ballistic Gun 3 | . 12 2 7 2 . Impact Weapon 4 | . . . . 8 4 Naked Turns 86 | . . 38 . . 48 Heaviest Build 26 | 13 13 14 16 23 26 Greatest Support 54 | 20 20 8 30 54 34 Greatest Overweight (x) 3 | 3 3 2 3 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 5 | 7 6 6 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 4 | 1 3 2 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 5 3 5 5 3 Class Distribution -------------------- 45% | Mutant 34% | Scavenger-Mutant 10% | Assassin 9% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1236 | 270 . 154 398 116 298 Remotely . | . . . . . . Salvage Created 2191 | . 28 . 367 636 1160 Parts 77 | . 2 . 25 6 44 Haulers Intercepted 3 | . . . . 2 1 Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 37 | . 2 1 6 11 17 Melee 14 | . . . . 3 11 Guns 7 | . 1 . 6 . . Cannons 4 | . . . . 1 3 AOE 2 | . 1 1 . . . Classes Destroyed 11 | . 1 1 3 2 4 Worker 5 | . . . 1 . 4 Builder 1 | . . . . . 1 Hauler 3 | . . . . 2 1 Recycler 6 | . . . 1 1 4 Swarmer 7 | . . . . 3 4 Grunt 19 | . 2 . 4 5 8 Brawler 1 | . . . . . 1 Sentry 6 | . . . 2 3 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Assembled 1 | . . 1 . . . Best Kill Streak 4 | . 1 1 3 2 4 Combat Bots Only 3 | . 1 1 2 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 371 | . 8 22 29 59 253 Missed 107 | . 3 8 6 17 73 Damage Taken 3770 | . 83 279 298 798 2312 Core 1061 | . 17 105 56 177 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 51 86 67 . Volleys Fired 53 | . 6 6 18 8 15 Largest 2 | . 2 2 2 1 1 Hottest 100 | . 80 90 100 75 75 Shots Fired 82 | . 12 12 35 8 15 Gun 59 | . 7 10 33 2 7 Cannon 16 | . . . 2 6 8 Launcher 7 | . 5 2 . . . Special . | . . . . . . Kinetic 29 | . 1 2 17 2 7 Thermal 41 | . 6 4 17 6 8 Explosive 7 | . 5 2 . . . Electromagnetic 5 | . . 4 1 . . Robot Hit Streak 21 | . 6 2 11 17 21 Robot Miss Streak 4 | . 1 2 4 . 2 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 151 | . 9 6 26 42 68 Core Hits 49 | . 3 5 13 6 22 Critical Kills . | . . . . . . Critical Parts Destroyed 11 | . . . 1 8 2 Critical Strikes 22 | . 2 1 2 8 9 Burn 4 | . 2 1 1 . . Destroy 1 | . . . 1 . . Smash 10 | . . . . 8 2 Sever 7 | . . . . . 7 Melee Attacks 119 | . . . . 43 76 Impact 72 | . . . . 43 29 Slashing 47 | . . . . . 47 Piercing . | . . . . . . Sneak Attacks 14 | . . . . 3 11 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5585 | . 298 217 378 1973 2719 Guns 557 | . 50 59 353 31 64 Cannons 330 | . . . 18 150 162 Explosions 381 | . 248 133 . . . Melee 4285 | . . . . 1792 2493 Ramming 32 | . . 25 7 . . Kinetic 296 | . . 9 192 31 64 Thermal 567 | . 50 38 167 150 162 Explosive 381 | . 248 133 . . . Electromagnetic 24 | . . 12 12 . . Impact 2844 | . . . . 1792 1052 Slashing 1441 | . . . . . 1441 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 3 | . . . . . 3 Matter Fused 5 | . . . . . 5 Heat Flow Errors 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1260 | . 9 41 . 793 417 Projectiles . | . . . . . . Explosions 50 | . 9 41 . . . Melee 1210 | . . . . 793 417 Knockbacks 9 | . . . . 5 4 Impact 9 | . . . . 5 4 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 79 | . . 79 . . . Shots 2 | . . 2 . . . Rammed 5 | . . 5 . . . Targets Rammed 9 | . . 5 4 . . Kicked 4 | . . . 4 . . Crushed . | . . . . . . Highest Temperature 274 | . 126 78 68 170 274 Average Temperature 53 | . 60 32 36 70 65 Received Heat Transfer 935 | . 45 44 147 225 474 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 21 | . . . . 15 6 Impact Corruptions 35 | . . . . 24 11 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 1480 | . 296 185 555 222 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 276 | . 110 104 173 262 276 Initial 119 | . . 42 40 . 119 Average 107 | . 55 61 65 95 158 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 86 | 100 100 100 100 91 72 Level 1 13 | . . . . 8 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 1 4 6 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 5 | . . . 1 1 3 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 1 2 2 Communications Jammed 20 | . . . . . 20 Distress Signals 20 | . . . . . 20 Times Spotted 78 | . 5 10 12 19 32 Peak Tracking Total 8 | . 3 8 4 3 5 Tactical Retreats 9 | . . 1 . 5 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . 1 1 . 1 1 Max in Single Turn 1 | . 1 1 . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 1 . . 4 4 Terminals 7 | . 1 . . 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 13 | . 1 . . 8 4 Successful 2 | . . . . 1 1 Failed 11 | . 1 . . 7 3 Catastrophic 4 | . 1 . . 2 1 Database Lockouts . | . . . . . . Manual 10 | . 1 . . 7 2 Terminals 11 | . 1 . . 8 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 1 | . . . . 1 . Record 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . . 4 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 36 | . . 24 12 . . Total Damage 420 | . . 269 151 . . Kills 3 | . . 2 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2577 | 67 168 114 485 729 1014 Spaces Moved 1737 | 44 222 127 276 453 615 Core 170 | 5 . 71 3 . 91 Treads . | . . . . . . Legs 1213 | 39 61 . 186 453 474 Wheels . | . . . . . . Hover 109 | . . 22 87 . . Flight 245 | . 161 34 . . 50 Fastest Speed 37 | 50 37 37 60 120 40 Average Speed 108 | 125 60 65 131 122 111 Slowest Speed 285 | 200 280 180 200 130 285 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . 1 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 47 29 23 42 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . 15 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . 15 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2167 | 52 241 147 361 553 813 Wait 118 | . . 1 31 24 62 Move 1730 | 43 219 126 275 452 615 Hop 1 | . 1 . . . . Pick Up 24 | 2 3 . 8 5 6 Fast Attach 43 | 6 3 . 9 6 19 Attach 23 | . . 5 5 3 10 Detach 14 | . 3 3 2 1 5 Swap 14 | 1 3 1 3 4 2 Drop 19 | . 3 . 6 7 3 Fire 53 | . 6 6 18 8 15 Melee 119 | . . . . 43 76 Ram 5 | . . 5 . . . Kick 4 | . . . 4 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 10) 236 | -10/Materials | Entered Mines 237 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 238 | -10/Mines | Assembled infested the area 241 | -10/Mines | Learned location of Zion (-7) 259 | -10/Mines | Released all parts (2) 266 | -10/Mines | Met 8R-AWN 286 | -10/Mines | Lost 4 parts (1p2n1w) 318 | -10/Mines | Discovered new exit (range 9) 329 | -10/Mines | Build established: Mutant 350 | -10/Mines | Entered Materials 350 | -9/Materials | Accompanied by 3 allies 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 552 | -9/Materials | Lost 4 parts (1n1u2w) 605 | -9/Materials | Discovered new exit (range 12) 672 | -9/Materials | Identified exit to Mines 784 | -9/Materials | Discovered new exit (range 16) 833 | -9/Materials | Identified exit to Materials 835 | -9/Materials | Entered another Materials area 835 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 898 | -8/Materials | Build established: Scavenger-Mutant 1000 | -8/Materials | Garrison activated, responded to threat 1557 | -8/Materials | Discovered new exit (range 7) 1563 | -8/Materials | Identified exit to Factory 1564 | -8/Materials | Entered Factory 1564 | -7/Factory | Evolved 2 slots: Utility x2 1792 | -7/Factory | Discovered new exit (range 16) 2210 | -7/Factory | Released all parts (6) 2240 | -7/Factory | Lost 9 parts (2p3n2u2w) 2269 | -7/Factory | Core integrity fell below 50% 2325 | -7/Factory | Core integrity fell below 20% 2465 | -7/Factory | Lost 5 parts (1p4n) 2578 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02492_ Acquired Autogun. 02494_ R-06 Scavenger collects Autogun. 02496_ Sneak attack on R-06 Scavenger. 02496_ Destroyed Tractor Beam. 02496_ R-06 Scavenger destroyed. 02499_ Acquired 10 matter. 02500_ System corrupted: Heat flow error (+133). 02501_ Acquired Lgt. Ion Engine. 02514_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02515_ VPQMWV91THP,71BWUD ,A%>IKDM69ZKAK 02518_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 02539_ ALERT: Rogue bot located, Programmers report to Factory Zone 1A. 02546_ System corrupted: Matter fused (-6). 02565_ System corrupted: Matter fused (-5). 02567_ Y-54 Guardian Flak Gun severed. 02575_ Y-54 Guardian Lgt. Treads severed. 02575_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? +??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????##@### #????????????????? | | ???????????????????????+ Y= #????????????????? | | ???????????????????????## ### #????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????? ???????# #??????????????????????? | | ??????????????? ???????# #??????????????????????? | | ??????????????? ???????# #??????????????????????? | | ??????????????? ???????# #??????????????????????? | | ??????????????#+#???????# #??????????????????????? | | ????#?????????# #???????# #??????????????????????? | | ????# ######### #???????# #??????????????????????? | | ????? ######### #??????????????????????? | | ?????? #??????????????????????? | | ??????? #??????????????????????? | | +######## ^ #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | """"""""" """"""""" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Omniscient Cartographer Challenges ------------ None Game ------ Seed ShieldAntigravArmor Manual? 0 Play Time 00:43:24 Cumulative 19.3 hours Start 2024.07.02 @ 00:40:55 End 2024.07.02 @ 01:30:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e59740e4-0fb5-46e5-93b1-731dd0723027