Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.02.02 @ 15:13:26 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (3293) 3293 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 6740 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 138 Friendly Fire -34 Cogmind --------- Core Integrity 310/700 Matter 143/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Minigun Mini Grenade Launcher > --- INVENTORY (25) --- Improved Deuterium Engine Armored Wheel Armored Wheel Improved Heat Sink Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Recoil Stabilizer Matter Filter Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Proton Missile Launcher Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Target Analyzer Insulated Plating > --- WEAPON ----------- Gatling Laser Proton Missile Launcher Mini Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Armored Wheel Improved Heat Sink Coolant Injector High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer Recoil Stabilizer Matter Filter Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Minigun Flak Gun Proton Missile Launcher Remote Datajack Ripper [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 82 | 6 7 3 . 1 16 49 Power 7 | 1 1 1 . . 1 3 Engine 4 | 1 1 1 . . 1 . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 29 | 2 2 1 . . 4 20 Treads 18 | 2 . 1 . . . 15 Leg 8 | . 2 . . . 1 5 Wheel 3 | . . . . . 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 . . . 5 9 Device 6 | . 1 . . . 1 4 Storage 4 | 1 1 . . . 2 . Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 4 | . . . . . 2 2 Artifact . | . . . . . . . Weapon 29 | 2 2 1 . 1 6 17 Energy Gun 8 | 2 2 . . 1 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 13 | . . 1 . . 5 7 Ballistic Cannon . | . . . . . . . Launcher 8 | . . . . . . 8 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 43 | . 4 3 . 1 8 27 Power 7 | . 1 1 . . 1 4 Propulsion 15 | . 1 1 . . 3 10 Utility 5 | . . . . . 1 4 Weapon 16 | . 2 1 . 1 3 9 Highest Loss Streak 9 | . 2 3 . 1 3 9 Average Slot Usage (%) 98 | . 96 100 100 100 91 96 Engine 10 | . 13 14 14 14 9 1 Core 1 | . . . . . . 5 Treads 16 | . 12 13 14 14 4 32 Leg 11 | . 15 14 14 14 8 4 Wheel 1 | . . . . . 14 . Device 11 | . 11 14 14 14 9 6 Storage 12 | . 14 14 14 14 9 7 Processor 1 | . . . . . . 8 Protection 1 | . . . . . 9 4 Energy Gun 13 | . 27 14 14 14 4 3 Ballistic Gun 13 | . . 13 14 14 22 17 Naked Turns . | . . . . . . . Heaviest Build 102 | 10 88 88 88 88 94 102 Greatest Support 124 | 40 40 20 20 20 40 124 Greatest Overweight (x) 7 | . 4 4 4 4 7 1 Average Overweight (x) 2 | . 1 4 4 4 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 6 16 25 25 25 24 25 Most Carried 25 | 1 10 10 9 19 21 25 Average Carried 13 | . 6 8 9 13 16 21 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 19 | 1 10 9 9 19 17 16 Class Distribution -------------------- 65% | Mutant 13% | Scavenger-Tank 8% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1719 | 204 302 30 . 12 212 959 Remotely . | . . . . . . . Salvage Created 3090 | . 727 205 . 48 464 1646 Parts 158 | . 31 12 . 4 27 84 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 71 | . 11 5 . 1 10 44 Guns 47 | . 11 5 . 1 10 20 AOE 24 | . . . . . . 24 Classes Destroyed 15 | . 4 . . . 3 8 Worker 1 | . . . . . . 1 Builder 4 | . . . . . . 4 Hauler 2 | . 1 . . . . 1 Recycler 3 | . 2 . . . . 1 Mechanic 1 | . . . . . . 1 Watcher 2 | . 1 . . . . 1 Swarmer 10 | . . . . . 1 9 Grunt 36 | . 11 5 . 1 6 13 Brawler 1 | . . . . . . 1 Duelist 3 | . . . . . 1 2 Protector 1 | . . . . . . 1 Sentry 7 | . . . . . 2 5 Specialist 3 | . . . . . . 3 Hunter 2 | . . . . . . 2 Programmer 8 | . . . . . . 8 Best Kill Streak 16 | . 3 2 . 1 5 16 Combat Bots Only 13 | . 3 2 . 1 5 13 Max Kills in Single Turn 4 | . 1 1 . 1 1 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 5690 | . 645 355 . 124 856 3710 Core 756 | . 117 57 . 10 182 390 Absorbed by Shields 164 | . . . . . . 164 Core Remaining (%) 64 | 100 . . . 26 66 . Volleys Fired 221 | . 60 21 . 3 35 102 Largest 3 | . 2 2 . 2 3 3 Hottest 133 | . 80 80 . 60 108 133 Shots Fired 497 | . 119 42 . 6 103 227 Gun 460 | . 119 42 . 6 103 190 Cannon . | . . . . . . . Launcher 37 | . . . . . . 37 Special . | . . . . . . . Kinetic 256 | . . 10 . 3 82 161 Thermal 204 | . 119 32 . 3 21 29 Explosive 29 | . . . . . . 29 Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 21 | . 7 13 . 6 12 21 Robot Miss Streak 4 | . 3 2 . 1 3 4 Penetration Max . | . . . . . . . Secondary Targets 11 | . 4 1 . . 4 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 350 | . 75 32 . 4 72 167 Core Hits 231 | . 33 12 . 2 29 155 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 3 | . . . . . 3 . Burn 1 | . . . . . 1 . Destroy 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7558 | . 846 354 . 47 755 5556 Guns 4077 | . 843 354 . 44 755 2081 Cannons . | . . . . . . . Explosions 3454 | . . . . . . 3454 Melee . | . . . . . . . Ramming 27 | . 3 . . 3 . 21 Kinetic 2132 | . . 67 . 23 493 1549 Thermal 1945 | . 843 287 . 21 262 532 Explosive 3050 | . . . . . . 3050 Electromagnetic 404 | . . . . . . 404 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 49 | . . . . . . 49 Projectiles . | . . . . . . . Explosions 49 | . . . . . . 49 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 302 | . . . . . . 302 Shots 8 | . . . . . . 8 Rammed 5 | . 1 . . 1 . 3 Targets Rammed 5 | . 1 . . 1 . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 280 | . 280 24 . 6 96 271 Average Temperature 68 | . 96 10 . 6 44 66 Received Heat Transfer 1615 | . 363 201 . 30 423 598 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 3 1 . . . 3 Heat Transferred 4510 | . 1925 650 . 50 703 1182 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 716 | . 153 93 . 99 232 716 Initial 35 | . . 23 . . 20 35 Average 74 | . 77 44 . 14 96 194 Maximum Alert Level 3 | . . . . . 1 3 Low Security (%) 86 | 100 100 100 . 100 75 48 Level 1 10 | . . . . . 24 38 Level 2 2 | . . . . . . 12 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 . . . 2 11 Investigation 3 | . 1 . . . 1 1 Extermination 2 | . . . . . . 2 Reinforcement 6 | . 1 . . . 1 4 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 6 | . 3 1 . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 23 5 . 6 20 56 Peak Tracking Total 11 | . 6 2 . 4 7 11 Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . . . . 2 1 Traps Extracted . | . . . . . . . Installed 5 | . . . . . 4 1 Triggered 4 | . . . . . 3 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 7 | . 1 . 1 . 3 2 Terminals 3 | . 1 . . . 2 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 14 | . 5 . 1 . 5 3 Successful 7 | . 2 . 1 . 4 . Failed 6 | . 2 . . . 1 3 Catastrophic 2 | . . . . . . 2 Database Lockouts 1 | . 1 . . . . . Manual 8 | . 5 . . . 2 1 Terminals 8 | . 5 . . . 3 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 4 | . 2 . 1 . 1 . Record 1 | . . . 1 . . . Robot Analysis 3 | . 2 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . . 2 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 5 3 2 . Highest-Rated Group 81 | . . 81 81 40 24 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 34 | . . . . 17 17 . Total Damage 345 | . . . . 140 205 . Kills 8 | . . . . 5 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 7400 | 91 1013 874 682 2730 526 1484 Spaces Moved 2136 | 54 329 169 143 564 229 648 Core 4 | 4 . . . . . . Treads 1683 | 50 176 165 143 564 18 567 Legs 238 | . 153 4 . . . 81 Wheels 211 | . . . . . 211 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 400 480 480 123 160 Average Speed 306 | 151 243 478 480 480 166 165 Slowest Speed 480 | 160 400 480 480 480 480 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 6 56 47 53 92 24 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 82 | . . . . . . 82 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 82 | . . . . . . 82 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2599 | 60 423 198 142 581 314 881 Wait 51 | . 13 4 . 2 3 29 Move 2130 | 53 328 168 142 563 228 648 Hop . | . . . . . . . Pick Up 76 | 1 12 2 . 11 16 34 Fast Attach 18 | 6 3 . . . 4 5 Attach 48 | . 3 3 . 1 10 31 Detach 5 | . 1 . . . 1 3 Swap 16 | . 1 . . . 2 13 Drop 24 | . 1 . . . 11 12 Fire 221 | . 60 21 . 3 35 102 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . 1 . . 1 . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . . . . 4 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 340 | -10/Materials | Central database locked down 364 | -10/Materials | Discovered new exit (range 4) 864 | -10/Materials | Build established: Scavenger-Mutant 1105 | -10/Materials | Entered Mines 1151 | -10/Mines | Core integrity fell below 50% 1185 | -10/Mines | Lost 3 parts (1p1n1w) 1200 | -10/Mines | Assembled infested the area 1277 | -10/Mines | Learned location of Recycling (-9) 1443 | -10/Mines | Build established: Mutant 1879 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1951 | -10/Mines | Discovered new exit (range 5) 1979 | -10/Mines | Entered Exiles 1979 | -10/Exiles | Accompanied by 5 allies 2009 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2095 | -10/Exiles | Met 8R-AWN 2176 | -10/Exiles | Met EX-HEX 2392 | -10/Exiles | Met EX-DEC 2469 | -10/Exiles | Learned location of Zion (-7) 2608 | -10/Exiles | Discovered new exit (range 14) 2661 | -10/Exiles | Entered Mines 2661 | -9/Mines | Accompanied by 3 allies 3073 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4010 | -9/Mines | Found a hidden stash of uninstalled traps 4850 | -9/Mines | Identified exit to Materials 5267 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5357 | -9/Mines | Discovered exit to Materials (range 5) 5373 | -9/Mines | Learned location of Storage (-9) 5391 | -9/Mines | Entered Materials 5391 | -8/Materials | Accompanied by 2 allies 5391 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5691 | -8/Materials | Lost 3 parts (1n1u1w) 5742 | -8/Materials | Discovered new exit (range 7) 5878 | -8/Materials | Lost 3 parts (1p2w) 5917 | -8/Materials | Entered Factory 5917 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5963 | -7/Factory | Build established: Scavenger-Tank 6303 | -7/Factory | Lost 4 parts (1p1u2w) 6482 | -7/Factory | Discovered new exit (range 7) 6798 | -7/Factory | Lost 3 parts (2n1w) 6808 | -7/Factory | Identified exit to Factory 7104 | -7/Factory | Build established: Scavenger-Skirmisher 7240 | -7/Factory | Destroyed 11 combat bots 7271 | -7/Factory | Lost 8 parts (4n1u3w) 7349 | -7/Factory | Cargo convoy interrupted 7372 | -7/Factory | Core integrity fell below 50% 7398 | -7/Factory | Garrison activated, responded to threat 7401 | -7/Factory | Self-destructed Last Messages --------------- 07388_ K-01 Serf collects debris. 07391_ P-60 Hacker destroyed. 07391_ Destroyed Particle Gun. 07391_ K-01 Serf collects debris. 07392_ R-06 Scavenger collects Welding Torch. 07393_ G-47 Trooper destroyed. 07393_ Terminal disabled. 07393_ Proton Missile Launcher destroyed. 07393_ Destroyed Proton Missile Launcher. 07395_ K-01 Serf collects debris. 07395_ R-06 Scavenger collects Terrain Scan Processor. 07396_ H-61 Shepherd calls for reinforcements. 07396_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07397_ The unstable cave ceiling collapses. 07398_ H-61 Shepherd calls for garrison reinforcements. 07398_ ALERT: Activating Garrison Access F003. 07399_ K-01 Serf collects debris. 07400_ Flak Gun destroyed. 07401_ The unstable cave ceiling collapses. 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""" #????????????????????????? | | ????????????? #????????????????????????? | | ?????????????? #????????????????????????? | | ?????????????? ! #????????????????????????? | | ?????????????############????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderSignalReconfigurator Manual? 0 Play Time 00:26:55 Cumulative 146.7 hours Start 2022.02.02 @ 10:39:28 End 2022.02.02 @ 15:13:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 234 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 652d9d49-5785-43e9-8618-e0c8bee95a54