Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 19:40:35 Player: 3.14 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (139) 695 Value Destroyed (4742) 4742 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1970) 1970 TOTAL SCORE: 10687 Bonus ------- High Alert Combat Kills 1463 Follower Combat Kills 307 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 310/310 System Corruption 12% Temperature Cool (54) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer Medium Reactive Plating > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (25) --- Reinforced Deuterium Engine Heavy Deuterium Engine Aluminum Leg Carbon-fiber Leg High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Visual Processing Unit Experimental Sensor Array Kinecellerator Weapon Cycler Advanced Transmission Jammer Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Advanced Thermal Shield Improved Shield Generator Improved Force Field Improved Force Field Tractor Beam Flak Gun Railgun Heavy Missile Launcher Heavy Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Titanium Leg Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Advanced Terrain Scan Processor Target Analyzer Weapon Cycler Improved Weapon Shielding Tractor Beam Gauss Rifle Light Cannon Improved Light Cannon Battle Cannon Assault Cannon Assault Cannon Assault Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 54] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 142 | . 4 5 . . 26 80 18 9 Power 12 | . . 1 . . 3 8 . . Engine 11 | . . 1 . . 2 8 . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 41 | . 2 . . . 10 15 7 7 Treads 22 | . 2 . . . . 14 . 6 Leg 18 | . . . . . 10 1 7 . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 59 | . 1 1 . . 7 44 5 1 Device 31 | . . 1 . . 2 26 2 . Storage 2 | . . . . . 1 1 . . Processor 7 | . . . . . 1 5 1 . Hackware . | . . . . . . . . . Protection 19 | . 1 . . . 3 12 2 1 Artifact . | . . . . . . . . . Weapon 30 | . 1 3 . . 6 13 6 1 Energy Gun 4 | . 1 . . . 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . . 2 . . 3 5 . . Ballistic Cannon 12 | . . 1 . . . 6 4 1 Launcher 2 | . . . . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 . . Parts Lost 16 | . . 2 . . . 7 6 1 Power 1 | . . 1 . . . . . . Propulsion 7 | . . . . . . 5 2 . Utility 6 | . . 1 . . . 2 3 . Weapon 2 | . . . . . . . 1 1 Highest Loss Streak 3 | . . 2 . . . 3 3 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 90 99 100 100 94 96 89 99 Engine 7 | . 14 13 14 14 6 6 7 7 Treads 17 | . 28 28 28 28 1 23 7 18 Leg 12 | . . . . . 33 6 18 8 Device 7 | . . 3 14 14 6 8 5 6 Storage 8 | . 14 14 14 14 9 7 7 7 Processor 15 | . . . . . 8 18 20 23 Protection 6 | . 4 10 . . 7 6 6 7 Energy Gun 2 | . 28 5 . . 10 . . . Ballistic Gun 7 | . . 19 14 14 4 10 . . Ballistic Cannon 6 | . . 3 14 14 3 4 13 15 Naked Turns . | . . . . . . . . . Heaviest Build 132 | 11 15 15 13 13 106 132 125 123 Greatest Support 90 | 20 40 40 40 40 72 88 68 90 Greatest Overweight (x) 11 | . . . . . 2 1 11 10 Average Overweight (x) 1 | . . . . . 1 1 2 4 Largest Inventory Capacity 25 | . 8 8 8 8 25 25 25 25 Average Capacity 22 | . 8 8 8 8 23 25 25 25 Most Carried 25 | . 8 8 8 8 25 25 25 25 Average Carried 20 | . 5 7 7 8 19 24 20 24 Final Capacity 25 | 8 8 8 8 8 25 25 25 25 Final Carried 25 | 6 8 7 8 8 25 23 25 25 Class Distribution -------------------- 65% | Mutant 31% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Matter Collected 6144 | 200 . 108 34 . 379 3675 828 920 Remotely 926 | . . . . . . 926 . . Salvage Created 5632 | . . 212 . . 898 3207 536 779 Parts 251 | . . 11 . . 54 133 14 39 Haulers Intercepted 7 | . . . . . 4 2 . 1 Recyclers Shooed 12 | . . 2 . . 1 5 . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 98 | . . 7 . . 12 55 11 13 Guns 37 | . . 5 . . 10 22 . . Cannons 56 | . . 1 . . 2 29 11 13 AOE 4 | . . . . . . 4 . . Classes Destroyed 15 | . . 2 . . 7 6 . . Worker 8 | . . . . . 2 3 . 3 Builder 4 | . . . . . . 4 . . Hauler 7 | . . . . . 4 2 . 1 Recycler 22 | . . . . . 1 16 . 5 Operator 2 | . . . . . 1 . . 1 Watcher 4 | . . . . . 2 . 1 1 Swarmer 13 | . . 4 . . . . 6 3 Grunt 46 | . . 3 . . 7 29 3 4 Brawler 2 | . . . . . . 2 . . Duelist 3 | . . . . . . 3 . . Protector 2 | . . . . . . 2 . . Sentry 14 | . . . . . 3 7 . 4 Hunter 7 | . . . . . 2 2 1 2 Programmer 9 | . . . . . . 9 . . Heavy 2 | . . . . . . 1 1 . Best Kill Streak 15 | . . 3 . . 3 15 4 6 Combat Bots Only 8 | . . 3 . . 3 8 4 4 Max Kills in Single Turn 3 | . . 1 . . 1 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 806 | . 1 45 . . 54 411 90 205 Missed 252 | . . 6 . . 14 133 19 80 Damage Taken 7841 | . 12 466 . . 579 3909 1489 1386 Core 767 | . 12 29 . . 14 311 154 247 Absorbed by Shields 48 | . . . . . . 48 . . Ignored by Resistances 222 | . . . . . . 128 . 94 Regen/Repaired (Parts) 11 | . . . . . 11 . . . Core Remaining (%) 93 | 100 . . . 83 97 . . . Volleys Fired 430 | . . 27 . . 65 241 34 63 Largest 2 | . . 2 . . 2 2 2 2 Hottest 112 | . . 80 . . 112 96 96 92 Shots Fired 824 | . . 51 . . 132 460 59 122 Gun 434 | . . 44 . . 115 275 . . Cannon 386 | . . 7 . . 17 181 59 122 Launcher 4 | . . . . . . 4 . . Special . | . . . . . . . . . Kinetic 702 | . . 26 . . 39 456 59 122 Thermal 93 | . . . . . 93 . . . Explosive 4 | . . . . . . 4 . . Electromagnetic 25 | . . 25 . . . . . . Robot Hit Streak 26 | . . 7 . . 8 26 12 11 Robot Miss Streak 4 | . . 2 . . 4 4 4 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . . 1 . . . 3 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 592 | . . 37 . . 84 345 45 81 Core Hits 252 | . . 12 . . 38 145 21 36 Critical Kills 2 | . . 1 . . . . 1 . Critical Parts Destroyed 3 | . . . . . . 1 2 . Critical Strikes 38 | . . 1 . . 5 17 5 10 Burn 3 | . . . . . 3 . . . Destroy 2 | . . 1 . . . 1 . . Blast 30 | . . . . . 2 16 2 10 Smash 3 | . . . . . . . 3 . Melee Attacks 10 | . . . . . . . 10 . Impact 10 | . . . . . . . 10 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14741 | . . 512 . . 1501 9045 1580 2103 Guns 5467 | . . 355 . . 1163 3949 . . Cannons 7653 | . . 148 . . 290 4092 1020 2103 Explosions 924 | . . . . . . 924 . . Melee 560 | . . . . . . . 560 . Ramming 137 | . . 9 . . 48 80 . . Kinetic 11883 | . . 263 . . 456 8041 1020 2103 Thermal 1175 | . . . . . 997 178 . . Explosive 746 | . . . . . . 746 . . Electromagnetic 240 | . . 240 . . . . . . Impact 560 | . . . . . . . 560 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . 1 12 12 12 Average Corruption 5 | . . . . . 1 3 12 12 Corruption Purged . | . . . . . . . . . Corruption Blocked 4 | . . . . . . . . 4 Effects 184 | . . . . . 14 78 53 39 Message Errors 45 | . . . . . 4 21 13 7 Matter Fused 41 | . . . . . 1 19 15 6 Heat Flow Errors 18 | . . . . . . 9 4 5 Energy Discharges 24 | . . . . . 3 8 8 5 Parts Rejected 3 | . . . . . . 1 1 1 Parts Fused 2 | . . . . . . 1 . 1 Data Loss (minor) 18 | . . . . . 1 8 6 3 Data Loss (major) 16 | . . . . . 1 6 4 5 Misfires 5 | . . . . . 2 2 . 1 Alerts 3 | . . . . . 2 1 . . Weapon Failures 9 | . . . . . . 2 2 5 Overload Shots . | . . . . . . . . . Overflow Damage 325 | . . 8 . . . 128 147 42 Projectiles 164 | . . 8 . . . 114 . 42 Explosions 13 | . . . . . . 13 . . Melee 148 | . . . . . . 1 147 . Knockbacks 71 | . . 2 . . 1 47 10 11 Impact 1 | . . . . . . . 1 . Kinetic 57 | . . 2 . . 1 37 9 8 Secondary 13 | . . . . . . 10 . 3 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 8 | . . 5 . . . 3 . . Targets Rammed 16 | . . 5 . . 6 5 . . Kicked 7 | . . . . . 6 1 . . Crushed 1 | . . . . . . 1 . . Highest Temperature 291 | . . 273 . . 71 291 243 168 Average Temperature 81 | . . 99 . . 20 86 124 71 Received Heat Transfer 2084 | . 6 216 . . 243 1223 72 324 Effects 9 | . . 2 . . . 3 4 . Energy Bleed 1 | . . . . . . . 1 . Interference 8 | . . 2 . . . 3 3 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 3 | . . 1 . . . 1 1 . Impact Corruptions 4 | . . . . . . 1 3 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . . 6 . . 1 Heat Transferred 2468 | . . . . . 2368 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Peak Influence 1625 | . 40 195 . . 296 1511 1625 1270 Initial 1055 | . . 15 . . . 121 1055 852 Average 451 | . 19 83 . . 140 308 1330 985 Maximum Alert Level 5 | . . . . . 1 4 5 4 Low Security (%) 48 | . 100 100 . 100 65 53 . . Level 1 17 | . . . . . 34 23 . . Level 2 5 | . . . . . . 10 . . Level 3 10 | . . . . . . 8 3 66 Level 4 17 | . . . . . . 4 90 33 Level 5 . | . . . . . . . 5 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 33 | . 1 . . . 1 22 . 9 Investigation 3 | . . . . . . 1 . 2 Extermination 9 | . . . . . . 9 . . Reinforcement 12 | . 1 . . . 1 8 . 2 Assault 4 | . . . . . . 2 . 2 Garrison 5 | . . . . . . 2 . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . 4 . . Haulers Reinforced 2 | . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Distress Signals 7 | . . . . . 4 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 3 11 . . 35 68 15 25 Peak Tracking Total 6 | . 1 3 . . 6 6 5 6 Tactical Retreats 7 | . . 3 . . 2 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 12 | . . . . . 2 5 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 9 | . . . . . 2 6 . 1 Max in Single Turn 2 | . . . . . 1 2 . 1 Garrison Access 3 | . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 13 | . 2 1 . . 3 4 1 2 Terminals 8 | . 2 1 . . 2 1 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 Total Hacks 34 | . 7 4 . . 8 8 2 5 Successful 16 | . 5 . . . 4 4 1 2 Failed 18 | . 2 4 . . 4 4 1 3 Catastrophic 7 | . 1 2 . . 3 . . 1 Database Lockouts . | . . . . . . . . . Manual 24 | . 9 4 . . 3 4 . 4 Terminals 21 | . 7 4 . . 3 2 2 3 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . Recycling Units 4 | . . . . . . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 2 . 2 Terminal Hacks 9 | . 5 . . . 1 1 1 1 Part Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . Prototype ID Bank 2 | . 2 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . Scan Component 2 | . . . . . 2 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . 1 . 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Mask 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Jam 1 | . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 11 | . 2 1 . . 3 2 1 2 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 136 | . . . . . 136 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total Allies 6 | . . . . . . . 6 . Largest Group 6 | . . . . . . . 6 4 Highest-Rated Group 144 | . . . . . . . 144 92 Highest-Rated Ally 32 | . . . . . . . 32 32 Total Orders 2 | . . . . . . . 2 . STAY 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . . 1 . Ally Attacks 48 | . . . . . . . 35 13 Total Damage 1300 | . . . . . . . 872 428 Kills 9 | . . . . . . . 8 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 3 | . 2 . . . 1 . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Turns Passed 10251 | . 176 810 333 16 1867 4831 1369 849 Spaces Moved 3796 | 1 104 419 208 11 716 1745 329 263 Core . | . . . . . . . . . Treads 2340 | . 104 419 208 11 68 1295 145 90 Legs 1370 | 1 . . . . 648 450 184 87 Wheels 86 | . . . . . . . . 86 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 160 160 160 160 122 197 240 210 Average Speed 221 | 120 160 160 160 160 203 230 333 243 Slowest Speed 890 | 120 160 160 160 160 262 243 890 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 2 26 75 64 12 40 52 49 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 110 | . . 1 . . 2 104 . 3 Melee . | . . . . . . . . . Projectile 28 | . . 1 . . 2 22 . 3 AOE 82 | . . . . . . 82 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total 4903 | . 113 509 208 10 991 2193 525 354 Wait 221 | . . 47 . . 133 27 14 . Move 3787 | . 103 418 207 10 715 1745 326 263 Hop . | . . . . . . . . . Pick Up 97 | . 4 3 1 . 30 40 11 8 Fast Attach 27 | . 1 2 . . 4 10 6 4 Attach 31 | . . 1 . . 6 18 5 1 Detach 2 | . . . . . 1 1 . . Swap 84 | . 3 2 . . 16 52 7 4 Drop 94 | . 2 4 . . 15 54 8 11 Fire 430 | . . 27 . . 65 241 34 63 Melee 10 | . . . . . . . 10 . Ram . | . . . . . . . . . Kick 7 | . . . . . 6 1 . . Crush 9 | . . 5 . . . 4 . . Escape Stasis 15 | . . . . . . . 15 . Rewire 89 | . . . . . . . 89 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 14) 177 | -10/Materials | Entered Mines 205 | -10/Mines | Discovered new exit (range 14) 280 | -10/Mines | Learned location of Storage (-7) 282 | -10/Mines | Discovered new exit (range 2) 302 | -10/Mines | Build established: Mutant 402 | -10/Mines | Found a hidden stash of uninstalled traps 407 | -10/Mines | Learned location of Zion (-6) 471 | -10/Mines | Learned Materials security intel 568 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 605 | -10/Mines | Learned 2 Materials zone layouts 677 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 711 | -10/Mines | Found Prototype Device 981 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 981 | -10/Mines | Discovered new exit (range 5) 987 | -10/Mines | Entered Exiles 1026 | -10/Exiles | Met 8R-AWN 1055 | -10/Exiles | Met EX-HEX 1144 | -10/Exiles | Met EX-DEC 1172 | -10/Exiles | Met EX-BIN 1307 | -10/Exiles | Discovered new exit (range 10) 1320 | -10/Exiles | Entered Mines 1328 | -9/Mines | Discovered new exit (range 6) 1336 | -9/Mines | Entered Materials 1336 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2569 | -8/Materials | Discovered new exit (range 16) 2744 | -8/Materials | Identified Exp. Sensor Array 2891 | -8/Materials | Repaired Broken Exp. Sensor Array 3203 | -8/Materials | Entered Factory 3203 | -7/Factory | Evolved 2 slots: Utility x2 3267 | -7/Factory | Discovered new exit (range 4) 3273 | -7/Factory | Identified exit to Storage 4481 | -7/Factory | Discovered new exit (range 6) 4495 | -7/Factory | Identified exit to Factory 4564 | -7/Factory | Build established: Scavenger-Mutant 5374 | -7/Factory | Discovered exit to Storage (range 7) 6470 | -7/Factory | Discovered exit to Factory (range 16) 7100 | -7/Factory | Build established: Mutant 7412 | -7/Factory | Discovered exit to Factory (range 15) 7603 | -7/Factory | First assault squad dispatched 7699 | -7/Factory | Garrison activated, responded to threat 7806 | -7/Factory | Lost 3 parts (2n1u) 7831 | -7/Factory | Destroyed 8 combat bots 7999 | -7/Factory | System corruption reached 10% 8006 | -7/Factory | Destroyed 8 combat bots 8034 | -7/Factory | Identified exit to Garrison 8034 | -7/Factory | Entered Garrison 8302 | -7/Garrison | Triggered checkpoint 8452 | -7/Garrison | Discovered new exit (range 9) 8488 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8498 | -7/Garrison | Heavy support dispatched to Factory 8581 | -7/Garrison | Core integrity fell below 50% 8648 | -7/Garrison | Lost 3 parts (1n2u) 8698 | -7/Garrison | Triggered checkpoint 8777 | -7/Garrison | Discovered new exit (range 9) 8809 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9056 | -7/Garrison | Triggered checkpoint 9197 | -7/Garrison | Spotted B-75 Beast 9211 | -7/Garrison | Allies destroyed B-75 Beast 9274 | -7/Garrison | Build established: Commander-Mutant 9382 | -7/Garrison | Discovered new exit (range 8) 9403 | -7/Garrison | Entered Factory 9403 | -7/Factory | Accompanied by 4 allies 9574 | -7/Factory | Identified exit to Lower Caves 9610 | -7/Factory | Build established: Scavenger-Mutant 9676 | -7/Factory | Lost 3 allies 9851 | -7/Factory | Core integrity fell below 20% 10149 | -7/Factory | Cargo convoy interrupted 10203 | -7/Factory | First assault squad dispatched 10252 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10204_ System corrupted: Energy discharge (-62). 10215_ R-06 Scavenger knocked back. 10215_ R-06 Scavenger destroyed. 10215_ K-01 Serf collects debris. 10223_ Acquired 62 matter. 10232_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10233_ C-30 ARC bursts open, deploying its payload. 10233_ G-50 Soldier unfolds itself. 10233_ G-47 Trooper unfolds itself. 10233_ L-41 Fighter unfolds itself. 10233_ G-47 Trooper unfolds itself. 10233_ I-36 Angel unfolds itself. 10238_ System corrupted: Heat flow error (+192). 10243_ Lgt. Treads severed. 10244_ L-41 Fighter knocked back. 10246_ Critical hit (Burn: +37). 10247_ L-41 Fighter knocked back. 10249_ Imp. Cooling System severed. 10250_ L-41 Fighter Carbon-fiber Leg blasted off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????>???? | | ????# ????????????????????????????????????????? | | ????# ????????????????????????????????????????? | | ????# ???????????????????????????????????????? | | ????# ??????###########??????????????????????? | | ????# ####??# #??????????????????????? | | ?#### #T #### ???????????????????????? | | ? # ???????????????????????? | | ? # ???????????????????????? | | # """ ""?????????????????????????? | | + """ ""?????????????????????????? | | # """ ""?????????????????????????? | | ?#####+#### # ???????????????????????? | | ?? !?# ##################+###???????????? | | ??? ?# m g % % ????????? | | ???" """ # % l@ #????????? | | ??"" """ # g g #????????? | | ??"" """ + %%! #????????? | | # i =% ?????????? | | """ """ # ##########+############ ?????????? | | ?""" """ ?# #????????????????????????????????? | | """ """ [# #????????????????????????????????? | | # #????????????????????????????????? | | ??"" """ + #???"? #?????????????????????????? | | ??"" """ # #???"" #?????????????????????????? | | ???" """ # #??""" #?????????????????????????? | | ??? ?# #??""" #?????????????????????????? | | ??"""T"""?# #? #?????????????????????????? | | ???#####??# #? #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# # [ #?????????????????????????? | | ??????????# + ##############????????????? | | ??????????# # # ! * #????????????? | | ??????????# #* # #????????????? | | ??????????# [=######## """"""""" #????????????? | | ??????????# ]%[]= # #????????????? | | ??????????# *] ]* % # """"""""" #????????????? | | ??????????# ==* =%=!# #????????????? | | ??????????# * * !+ !!! #????????????? | | ??????????# =[ #= !! = #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneRecoilShifter Manual? 0 Play Time 00:47:08 Cumulative 872.4 hours Start 2024.03.12 @ 18:57:44 End 2024.03.12 @ 19:40:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1327 Rogue 1327 Adventurer 0 Explorer 0 Win Type - Total 83 Types 49/1/14/14/4/0/0/1/0 Lore% 89 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9506bfe-9979-4b26-bc46-e5ed4c91006a