Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 12:53:28 Player: TheSkyeDoctor Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (202) 1010 Value Destroyed (8375) 8375 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (5519) 5519 TOTAL SCORE: 24464 Bonus ------- High Alert Combat Kills 908 Follower Combat Kills 1575 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -1064 Cogmind --------- Core Integrity 446/1600 Matter 160/300 Energy 25/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (2) Advanced Remote Shield Nova Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Medium Armor Plating Medium Regenerative Plating > --- WEAPON ----------- Helical Railgun Helical Railgun Magnetic Acceleration Cannon Thunder Hammer > --- INVENTORY -------- Neutrino Core Neutrino Core Light Antimatter Reactor Wheel Armored Huge Wheel Advanced Heat Sink Large Battery Matter Compressor Experimental Matter Compressor Structural Scanner Advanced Terrain Scanner Improved Medium Armor Plating Graphene Brace Improved Force Field Advanced Remote Shield Advanced Remote Shield High-powered Tractor Beam Wave Gun Tesla Bomb Launcher Heavy Missile Launcher Long-range Missile Launcher Advanced Datajack Improved Plasma Cutter Great Axe [Rating: 147] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Q-thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Helical Railgun Energy Gun Heavy Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Great Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . . 1 . . 1 1 . 1 Utility 9 | . . . . . 1 1 . . . . 2 . . . 2 . 1 1 . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 166 | 7 2 . 1 2 15 15 4 7 . 3 5 1 26 4 9 22 27 8 . 8 Power 19 | 1 . . . . 1 2 . . . 1 1 . 2 1 2 3 3 1 . 1 Engine 6 | 1 . . . . 1 1 . . . 1 1 . 1 . . . . . . . Core 4 | . . . . . . 1 . . . . . . . 1 . 1 1 . . . Reactor 9 | . . . . . . . . . . . . . 1 . 2 2 2 1 . 1 Propulsion 52 | 2 . . 1 . 3 6 2 4 . 1 . 1 4 2 1 11 7 5 . 2 Treads 32 | 2 . . . . . . . 4 . 1 . 1 4 2 . 11 6 . . 1 Leg 10 | . . . . . 3 5 2 . . . . . . . . . . . . . Wheel 4 | . . . 1 . . 1 . . . . . . . . 1 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . 5 . 1 Utility 55 | 2 2 . . 1 3 4 2 1 . . 2 . 11 1 4 4 14 1 . 3 Device 28 | 1 . . . . 2 1 1 1 . . 1 . 8 1 2 1 5 1 . 3 Storage 6 | 1 2 . . . . . . . . . . . . . 1 . 2 . . . Processor 10 | . . . . . 1 1 1 . . . . . 2 . 1 2 2 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . . . 1 . 2 . . . . 1 . 1 . . 1 5 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . . . 1 8 3 . 2 . 1 2 . 9 . 2 4 3 1 . 2 Energy Gun 12 | 2 . . . 1 1 1 . . . . 1 . 3 . 1 1 1 . . . Energy Cannon 5 | . . . . . . 1 . 1 . . . . 1 . . . 1 . . 1 Ballistic Gun 8 | . . . . . 3 1 . 1 . . . . 1 . 1 1 . . . . Ballistic Cannon 4 | . . . . . 1 . . . . . 1 . . . . 1 . 1 . . Launcher 6 | . . . . . 2 . . . . 1 . . 3 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 16 | . . . . . . 1 . 1 . . . . 7 . . 1 4 . . 2 Parts Lost 98 | . . 1 . 3 8 5 . 6 . 5 3 . 4 4 6 8 36 . . 9 Power 9 | . . . . . 1 . . . . 1 . . 1 . . 1 4 . . 1 Propulsion 30 | . . 1 . 1 1 2 . 2 . 1 2 . 1 2 3 2 8 . . 4 Utility 29 | . . . . 1 2 1 . . . . 1 . 2 2 1 2 14 . . 3 Weapon 30 | . . . . 1 4 2 . 4 . 3 . . . . 2 3 10 . . 1 Highest Loss Streak 22 | . . 1 . 2 2 2 . 3 . 2 3 . 2 2 4 3 22 . . 6 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Backups 18 | 1 4 8 12 13 14 22 23 20 21 19 20 21 22 20 20 20 21 2 3 4 Power 1 | . 1 2 2 2 1 2 2 2 2 1 1 1 1 1 2 3 2 . . . Propulsion 2 | . 1 1 2 2 2 5 4 4 4 3 4 5 4 2 1 2 2 . . . Utility 8 | . . 2 5 6 7 10 11 10 12 12 10 10 10 8 7 8 11 1 1 1 Weapon 4 | . 1 2 3 3 3 4 6 4 3 2 4 5 6 8 7 5 3 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . . . . . 1 . . . . 2 . 8 . . 2 7 . . 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . . . . 2 . . . . . . . Utility 9 | . . . . . . . . . . . 2 . . . . . 7 . . . Weapon 9 | . . . . . . . . . . . . . 6 . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 96 99 89 90 97 97 98 84 84 85 81 93 96 92 92 91 33 47 41 Engine 4 | . 14 14 14 14 8 6 . . . 2 6 6 2 5 2 . . . . . Core 1 | . . . . . . . 7 7 7 4 . . . 5 1 1 1 . . . Reactor 2 | . . . . . . . . . . . . . 3 . 5 8 7 4 8 7 Treads 16 | . 28 24 14 4 . . . 27 23 16 9 1 18 25 18 18 21 . . . Leg 4 | . . . . . 25 29 26 1 . . . . . . . . . . . . Wheel 1 | . . . 13 14 . . 1 . . 4 6 6 1 . . . . . . . Device 12 | . 14 14 14 6 8 5 . 6 7 7 12 13 14 13 20 18 13 2 4 9 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 5 5 5 3 . . . Processor 11 | . . . . . 9 14 21 15 15 15 13 13 13 11 14 14 13 8 8 7 Protection 2 | . . . . 7 . . . . . . 6 6 4 2 . 2 8 . . . Energy Gun 8 | . 28 28 28 27 5 4 7 7 7 4 5 6 10 5 5 3 2 . . . Energy Cannon 1 | . . . . . . . 7 6 7 5 . . . 5 5 . . . . . Ballistic Gun 5 | . . . . . 12 3 7 13 7 5 . . 4 5 5 9 5 . . . Ballistic Cannon 1 | . . . . . 6 5 . . . . 5 6 1 . . 1 3 2 4 . Launcher 1 | . . . . . 2 5 5 . . 5 6 6 2 2 . . . . . . Impact Weapon 3 | . . . . . 2 7 1 . . . 3 6 6 2 5 4 3 . . . Peak Build Rating 147 | 7 7 8 9 11 27 47 49 46 33 45 57 64 94 85 98 111 147 89 91 117 Average Rating 66 | 5 7 7 8 10 23 40 42 40 33 37 51 54 81 82 94 101 127 62 90 83 On Entrance 43 | . 7 7 8 9 11 27 45 42 33 33 32 51 64 80 78 90 111 14 89 91 Avg Prop Armor Cover (%) 12 | . . . 12 12 . 11 10 . . 17 12 11 10 . 9 9 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 15 90 90 90 97 101 109 106 106 102 103 122 122 132 136 135 140 152 45 45 49 Greatest Support 215 | 40 40 40 20 10 30 68 50 88 60 60 28 70 120 118 96 144 215 45 45 45 Greatest Overweight (x) 12 | . 2 4 8 9 9 3 3 3 1 3 4 4 4 1 4 4 12 1 . 3 Average Overweight (x) 1 | . 1 2 7 8 3 1 2 1 1 2 3 3 2 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 2 7 12 13 18 20 25 25 25 22 22 22 22 25 24 24 25 25 4 5 5 Average Carried 19 | 1 4 8 12 16 16 23 23 21 22 19 20 21 24 22 22 22 22 2 3 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 2 7 12 13 17 20 23 25 22 22 19 21 22 25 24 19 25 4 2 5 4 Class Distribution -------------------- 22% | Scavenger-Assassin 18% | Scavenger-Gunner 16% | Mutant 10% | Gunner 7% | Scavenger-Tank 6% | Assassin 5% | Tank 5% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Extension Scavenger-Assassin | -3/Research Sprinter | -2/Research Sprinter | -2/DSF Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Matter Collected 6048 | 270 108 62 10 18 375 362 164 232 . 214 560 337 508 206 180 801 1637 . . 4 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8200 | 322 134 50 . 55 663 371 145 204 . 340 605 . 1725 605 232 1273 1476 . . . Parts 350 | 20 10 2 . 6 36 9 9 8 . 23 34 . 61 20 11 40 61 . . . Haulers Intercepted 5 | . . . . . 1 . . . . . . . 4 . . . . . . . Recyclers Shooed 4 | 1 . . . . . . . . . . . . . 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 8 5 . 20 . . . . . . . . . . Prevented 7 | . . . . . . . 3 4 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Combat Hostiles Destroyed 142 | . 7 1 . 4 17 6 3 4 . 13 16 . 20 10 3 14 24 . . . Melee 10 | . . . . . . 1 . . . . . . 5 . . 2 2 . . . Guns 64 | . 5 1 . 4 9 3 1 1 . 5 . . 10 5 1 9 10 . . . Cannons 29 | . . . . . 3 . . 2 . 2 9 . . 2 2 1 8 . . . AOE 30 | . 2 . . . 5 1 2 . . 6 7 . 2 2 . . 3 . . . Classes Destroyed 17 | 3 2 . . . 4 3 . 1 . 1 . . 1 . . 2 . . . . Worker 15 | 2 . . . . 1 1 . . . . 4 . . 2 . . 5 . . . Builder 10 | . . . . . 2 . . . . . . . 3 3 . 2 . . . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 1 . . . . . . . 4 . . . . . . . Recycler 5 | 1 . . . . . 1 . . . . . . 1 . . 1 1 . . . Mechanic 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . Watcher 7 | . . . . . 1 . . . . . . . 1 2 1 . 2 . . . Swarmer 24 | . 6 . . 4 3 . . . . 8 . . 3 . . . . . . . Grunt 53 | . 1 1 . . 8 2 3 3 . . 12 . 6 5 2 5 5 . . . Brawler 5 | . . . . . . 1 . . . . 2 . 1 . . 1 . . . . Sentry 18 | . . . . . 6 . . . . . . . 3 1 . 5 3 . . . Specialist 3 | . . . . . . . . . . . . . 3 . . . . . . . Hunter 9 | . . . . . . . . . . 4 2 . . . . 1 2 . . . Programmer 27 | . . . . . . 3 . . . 1 . . 4 4 1 . 14 . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . 2 . . . . . . . Thug 5 | . . . . . . . . . . . . . 3 . . 2 . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 4 3 1 . 3 9 3 3 3 . 4 7 . 4 6 2 4 7 . . . Combat Bots Only 7 | . 3 1 . 3 7 3 3 3 . 4 6 . 4 3 2 4 6 . . . Max Kills in Single Turn 4 | 1 2 1 . 1 4 1 2 1 . 4 3 . 4 2 1 2 2 . . . Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . 2 . . . 2 1 1 . . 3 2 . 1 1 . . 1 . . . Melee 1 | . . . . . . 1 . . . . . . 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Hostile Shots Fired 1458 | . 34 2 . 30 95 74 7 45 . 55 67 . 257 66 20 97 428 . 12 169 Missed 477 | . 11 1 . 3 24 20 4 11 . 18 24 . 88 25 5 26 154 . 3 60 Hits 981 | . 23 1 . 27 71 54 3 34 . 37 43 . 169 41 15 71 274 . 9 109 Melee 11 | . . . . . . 5 . . . . . . 6 . . . . . . . Projectile 970 | . 23 1 . 27 71 49 3 34 . 37 43 . 163 41 15 71 274 . 9 109 AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 53 | . 2 . . . 5 1 . 1 . . 5 . 6 2 2 4 18 . . 7 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 14 | . . . . . . . . . . . . . 4 . . . 10 . . . Damage Taken 17893 | 109 259 12 . 208 1108 961 79 763 . 597 780 . 1588 692 476 1820 6462 . 233 1746 Core 3227 | . 46 . . 63 151 174 19 105 . 77 93 . 100 72 27 94 999 . 53 1154 Absorbed by Shields 1034 | . . . . . . . . . . . 149 . 442 237 . 10 84 . 78 34 Ignored by Resistances 81 | . . . . . . . . . . . . . 29 . 29 23 . . . . Regen/Repaired (Parts) 785 | . . . . . . . . . . . . . . . . . 785 . . . Core Remaining (%) 67 | 100 . . . 56 72 . . . . 46 . . 77 92 . 89 23 . 96 27 Volleys Fired 375 | 30 19 1 . 10 45 23 3 14 . 15 25 . 31 27 11 44 72 . . 5 Largest 4 | 2 2 2 . 2 4 3 4 4 . 4 3 . 3 4 3 3 4 . . 1 Hottest 245 | 90 90 90 . 106 149 153 186 194 . 194 137 . 201 245 206 198 232 . . 113 Shots Fired 1021 | 60 38 2 . 19 123 53 12 52 1 51 66 . 92 88 33 133 193 . . 5 Gun 709 | 60 38 2 . 19 89 37 6 30 1 26 24 . 85 52 22 112 106 . . . Cannon 214 | . . . . . 24 12 3 13 . 14 25 . 2 28 11 21 56 . . 5 Launcher 98 | . . . . . 10 4 3 9 . 11 17 . 5 8 . . 31 . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 428 | . . . . . 84 19 3 15 . 14 25 . 31 27 11 102 97 . . . Thermal 423 | 30 19 1 . 12 29 23 3 23 1 26 24 . 56 53 22 31 65 . . 5 Explosive 82 | . . . . . 10 4 3 9 . 11 17 . 2 8 . . 18 . . . Electromagnetic 88 | 30 19 1 . 7 . 7 3 5 . . . . 3 . . . 13 . . . Robot Hit Streak 21 | 6 8 7 . 3 12 5 5 21 . 6 13 . 13 19 11 13 20 . . 1 Robot Miss Streak 6 | 4 3 . . 5 3 2 1 4 . 3 5 . 4 3 1 4 6 . . . Penetration Max 1 | . . . . . . 1 . . . . . . 1 1 . 1 1 . . . Secondary Targets 4 | . . . . . . . . . . . . . 3 . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . 1 . . . . Shots Hit Robots 720 | 34 24 2 . 8 80 47 9 32 . 27 51 . 95 54 24 102 130 . . 1 Core Hits 422 | 12 9 2 . 4 51 13 8 15 . 25 70 . 53 31 10 46 73 . . . Critical Kills 12 | . . . . . . . . . . 1 . . 4 2 . 3 2 . . . Critical Parts Destroyed 25 | . . . . . 3 2 . . . . 1 . 6 . . 8 5 . . . Critical Strikes 64 | 3 1 . . . 4 4 . 2 . 3 4 . 13 4 1 15 10 . . . Burn 18 | 3 . . . . 1 1 . 2 . 2 3 . 2 2 1 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . Destroy 14 | . . . . . 3 . . . . 1 . . 2 1 . 6 1 . . . Blast 5 | . . . . . . . . . . . . . . . . 2 3 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Smash 25 | . . . . . . 3 . . . . 1 . 9 . . 6 6 . . . Melee Attacks 159 | . . . . . 7 19 . . . . 3 . 51 11 3 20 45 . . . Impact 155 | . . . . . 7 19 . . . . 3 . 51 11 3 20 41 . . . Slashing 3 | . . . . . . . . . . . . . . . . . 3 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 1 2 . . . . . . 10 . 1 3 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26789 | 551 405 24 . 93 1864 1310 301 969 . 1220 2060 . 4835 2349 780 3638 6343 . . 47 Guns 10736 | 436 314 24 . 93 917 457 93 325 . 235 251 . 1498 1156 386 2202 2349 . . . Cannons 3951 | . . . . . 303 185 60 252 . 251 567 . 36 547 240 261 1202 . . 47 Explosions 7361 | 115 91 . . . 531 82 148 392 . 734 1166 . 936 646 86 250 2184 . . . Melee 4734 | . . . . . 113 586 . . . . 76 . 2365 . 68 925 601 . . . Ramming 7 | . . . . . . . . . . . . . . . . . 7 . . . Kinetic 8117 | . . . . . 963 380 48 178 . 162 567 . 708 644 178 1979 2310 . . . Thermal 6708 | 301 266 12 . 73 257 226 45 282 . 324 251 . 979 1136 534 734 1241 . . 47 Explosive 5813 | . . . . . 531 82 148 392 . 734 1166 . 461 534 . . 1765 . . . Electromagnetic 1410 | 250 139 12 . 20 . 36 60 117 . . . . 322 35 . . 419 . . . Impact 4734 | . . . . . 113 586 . . . . 76 . 2365 . 68 925 601 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . . . . . . 6 6 1 1 1 . . 6 2 . 7 51 . 3 2 Average Corruption 5 | . . . . . . 2 1 1 1 1 . . 4 1 . 5 14 . 1 1 Corruption Purged 11 | . . . . . . . 5 . . . . . 6 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 180 | . . . . . . 16 6 11 3 7 . . 23 8 . 24 81 . 1 . Message Errors 37 | . . . . . . 2 1 1 . 1 . . 7 1 . 6 18 . . . Matter Fused 47 | . . . . . . 3 1 4 1 3 . . 6 1 . 8 19 . 1 . Heat Flow Errors 28 | . . . . . . 3 . 4 . 2 . . 6 2 . 2 9 . . . Energy Discharges 20 | . . . . . . 4 1 . . . . . 1 1 . 1 12 . . . Parts Rejected 4 | . . . . . . 1 . . . . . . . . . . 3 . . . Data Loss (minor) 20 | . . . . . . 2 2 1 1 . . . 2 2 . 3 7 . . . Data Loss (major) 7 | . . . . . . 1 1 . . . . . 1 . . . 4 . . . Misfires 6 | . . . . . . . . 1 1 . . . . 1 . 2 1 . . . Alerts 3 | . . . . . . . . . . . . . . . . 1 2 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 5 | . . . . . . . . . . 1 . . . . . 1 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2348 | 63 11 . . . 21 158 . . . 35 43 . 1044 51 13 449 460 . . . Projectiles 90 | . . . . . 21 . . . . . . . . . 13 . 56 . . . Explosions 382 | 63 11 . . . . 6 . . . 35 10 . 73 51 . 48 85 . . . Melee 1876 | . . . . . . 152 . . . . 33 . 971 . . 401 319 . . . Knockbacks 38 | . . . . . 2 2 . . . . 9 . 5 . 1 6 13 . . . Impact 18 | . . . . . . 2 . . . . 1 . 5 . 1 5 4 . . . Kinetic 20 | . . . . . 2 . . . . . 8 . . . . 1 9 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 626 | 109 . . . . 65 18 28 22 . 32 45 . 37 92 . 72 55 . . 51 Shots 22 | 3 . . . . 5 1 1 1 . 1 1 . 2 3 . 1 2 . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 574 | 342 300 30 . 120 451 574 315 501 . 233 122 . 338 243 . . 509 50 . 192 Average Temperature 108 | 105 108 17 . 53 147 193 161 217 . 71 35 . 94 100 . . 162 28 . 72 Received Heat Transfer 2625 | . 144 6 . . 477 234 27 243 . . 278 . 381 105 51 417 217 . . 45 Effects 24 | 1 . . . . 2 8 . 8 . . . . . 3 . . 2 . . . Shutdowns 5 | . . . . . 1 1 . 2 . . . . . . . . 1 . . . Energy Bleed 3 | 1 . . . . . 1 . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 4 | . . . . . 1 1 . 2 . . . . . . . . . . . . Damage (major) 8 | . . . . . . 4 . 4 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 13 | . . . . . . 1 . . . . . . 6 . . 4 2 . . . Combat Hostiles 7 | . . . . . . 1 . . . . . . 3 . . 2 1 . . . Parts Fried 27 | . . . . . . 4 . . . . . . 14 . . 7 2 . . . Impact Corruptions 60 | . . . . . . 6 . . . . 1 . 28 . . 14 11 . . . Robots Melted 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Parts Melted 21 | . 2 . . 2 . 2 . 1 . 3 . . 3 6 1 1 . . . . Heat Transferred 12481 | 927 568 37 . 222 740 592 111 768 . 783 777 . 1478 1740 846 1375 1480 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 3 1 . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Maximum Alert Level 4 | . . . . . 1 . . . . . 1 . 4 3 1 1 2 . . . Low Security (%) 57 | 100 100 100 . 100 68 100 . . . . 63 100 22 . 68 83 38 100 100 100 Level 1 12 | . . . . . 31 . . . . . 36 . . . 31 16 32 . . . Level 2 13 | . . . . . . . . . . . . . . 97 . . 28 . . . Level 3 9 | . . . . . . . . . . . . . 42 2 . . . . . . Level 4 7 | . . . . . . . . . . . . . 33 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1370 | 10 95 32 . 75 270 99 . . . . 355 118 1370 722 349 347 504 170 116 69 Initial 664 | . . 28 . . . 99 . . . . 25 118 . 664 349 18 149 170 101 69 Average 308 | 1 20 2 . 20 98 16 . . . . 115 54 900 532 156 88 233 153 105 23 Influence Increases 7135 | 60 210 52 . 125 590 223 70 100 . 310 502 . 2180 576 154 828 961 5 15 174 Destroy 0b10 Robot/C 3600 | . 140 40 . 80 340 120 60 80 . 260 320 . 940 200 60 480 480 . . . Destroy 0b10 Robot/NC 310 | 60 . . . . 25 15 . . . . 20 . 90 35 5 20 40 . . . Destroy Leader 768 | . 20 10 . 10 84 40 10 20 . 50 50 . 234 54 12 60 114 . . . Allied During Kill 772 | . . 2 . . . . . . . . . . 643 . . 127 . . . . Trap Triggered on 0b10 40 | . . . . 20 20 . . . . . . . . . . . . . . . Successful Hack 50 | . 16 . . . . 5 . . . . . . 5 14 5 . . 5 . . Disable Machine 465 | . 30 . . . 45 . . . . . 75 . 75 75 30 45 60 . . 30 Destroy Structure 845 | . 4 . . . 61 28 . . . . 37 . 133 198 42 66 252 . . 24 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 270 | . . . . 15 15 15 . . . . . . 60 . . 30 15 . 15 105 Influence Decreases 7120 | 60 136 126 . 125 371 377 135 100 . 268 205 339 824 1218 829 582 943 173 34 275 Entered New Map 1857 | . . 46 . . . 120 25 . . . 17 221 . 692 365 21 136 133 34 47 Time Decay 4105 | 60 136 56 . 105 321 220 110 70 . 218 158 118 628 486 404 359 457 40 . 159 Lost Part 842 | . . 4 . 20 50 37 . 30 . 50 30 . 40 40 60 62 350 . . 69 Lost Ally 316 | . . 20 . . . . . . . . . . 156 . . 140 . . . . Squads Dispatched 47 | . 1 . . . 5 4 . . . . 2 . 14 4 3 2 10 . . 2 Investigation 3 | . . . . . . 1 . . . . . . 1 1 . . . . . . Extermination 20 | . . . . . . 3 . . . . . . 6 1 2 . 7 . . 1 Reinforcement 17 | . 1 . . . 2 . . . . . 2 . 4 1 1 2 3 . . 1 Assault 4 | . . . . . . . . . . . . . 3 1 . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . 1 1 . 1 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Distress Signals 7 | . . . . . 2 1 . . . . . . 1 . 1 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 12 3 . 5 28 12 4 5 . 13 16 . 46 19 7 31 35 . 2 13 Peak Tracking Total 9 | . 5 2 . 4 9 4 4 4 . 4 4 . 7 4 3 5 5 . 2 7 Tactical Retreats 15 | . . . . 1 1 1 . . . . . . 4 . . 2 1 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Traps Triggered 17 | . . . . . . 2 . . . . 2 . 2 . . 4 5 . 1 1 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . 2 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 2 2 1 . . . . . . . . . . . . . . Triggered 4 | . . . . 2 2 . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . 5 3 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Machines Disabled 31 | . 2 . . . 3 . . . . . 5 . 5 5 2 3 4 . . 2 Max in Single Turn 3 | . 1 . . . 1 . . . . . 2 . 3 2 2 1 1 . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Machines Accessed 35 | . 4 . 1 . 1 3 . 1 3 . 2 . 5 4 2 2 2 3 . 2 Terminals 20 | . 4 . . . 1 1 . 1 . . 1 . 4 3 1 2 1 1 . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . 1 . 1 . . 1 . 1 Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Total Hacks 80 | . 11 . 1 . 2 6 . 1 23 . 3 . 9 8 4 3 3 4 . 2 Successful 43 | . 6 . 1 . 1 2 . 1 23 . 1 . 1 1 1 2 . 2 . 1 Failed 37 | . 5 . . . 1 4 . . . . 2 . 8 7 3 1 3 2 . 1 Catastrophic 14 | . 2 . . . . . . . . . 2 . 4 3 . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 7 . 1 . 1 1 . . . . 2 . 4 6 . 3 1 . . . Terminals 40 | . 11 . . . 2 3 . 1 . . 2 . 8 6 2 3 1 1 . . Fabricators 4 | . . . . . . 1 . . . . . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . 1 . 2 . . 1 . 1 Scanalyzers 4 | . . . . . . 2 . . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . . . . . 1 . . 2 . . . . . . Terminal Hacks 30 | . 2 . 1 . . . . 1 23 . . . 1 . 1 . . 1 . . Record 7 | . . . . . . . . 1 6 . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . 3 . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Report Inventory 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 9 | . 4 . . . 1 1 . . . . . . . 1 . 2 . . . . Terminals 9 | . 4 . . . 1 1 . . . . . . . 1 . 2 . . . . Botnet 9 | . 4 . . . 1 1 . . . . . . . 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . 1 3 . . . . 1 . 4 4 2 . 2 2 . 1 Full Trace Events 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Total Allies 32 | . . 3 . . . . . . . . . 20 . . . 9 . . . . Largest Group 20 | . . 3 . . . . . . . . . 20 20 . . 6 . . . . Highest-Rated Group 806 | . . 40 . . . . . . . . . 806 806 . . 347 . . . . Highest-Rated Ally 159 | . . 16 . . . . . . . . . 50 50 . . 159 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 221 | . . 15 . . . . . . . . . . 159 . . 47 . . . . Total Damage 6538 | . . 92 . . . . . . . . . . 5023 . . 1423 . . . . Kills 49 | . . 1 . . . . . . . . . . 37 . . 11 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Active Infowar (turns) 11975 | 23 912 711 678 187 1004 1557 830 42 . . 146 . 2 . 963 1489 3173 . . 258 Sensors 2 | . . . . . . . . . . . . . 2 . . . . . . . Terrain 5582 | . . . . . . . . . . . . . . . 963 1489 3130 . . . Structural 810 | . . . . . . 606 . . . . 146 . . . . . 58 . . . Seismic 2511 | 23 912 711 678 187 . . . . . . . . . . . . . . . . T.N.C. 3433 | . . . . . 1004 1557 830 42 . . . . . . . . . . . . Jamming 258 | . . . . . . . . . . . . . . . . . . . . 258 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Turns Passed 20514 | 330 912 711 678 388 1004 1557 830 1226 188 820 573 277 3555 1275 967 1489 3199 84 33 418 Spaces Moved 9508 | 141 326 198 337 167 259 679 356 485 79 457 271 151 1455 453 401 659 1306 205 73 1050 Core 122 | 3 . . . . . . . . . . . . . . . . 79 10 . 30 Treads 4796 | 138 326 198 1 . . . . 472 79 87 . 1 904 453 318 602 1217 . . . Legs 1137 | . . . . . 247 632 248 10 . . . . . . . . . . . . Wheels 2165 | . . . 336 167 12 47 108 3 . 370 271 150 551 . 83 57 10 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1288 | . . . . . . . . . . . . . . . . . . 195 73 1020 Fastest Speed 28 | 50 160 320 200 200 215 145 145 145 240 145 145 160 160 242 160 160 50 28 28 28 Average Speed 183 | 157 260 349 200 207 309 198 226 239 240 167 158 160 212 242 225 178 172 34 28 31 Slowest Speed 550 | 160 320 480 480 215 470 263 335 262 240 460 160 240 246 244 242 240 550 111 28 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . 5 Potential Cave-ins 16 | . . . . . . . . . . . . . . 2 . 7 7 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 4 51 47 71 44 23 13 63 66 68 67 8 81 42 12 11 65 31 6 71 21 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . 2 . . . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . Scrap Searched 6 | . . . . . . . 1 3 . 2 . . . . . . . . . . Spaces Dug 57 | . . . . . 5 5 . . . . 1 . 7 11 2 3 23 . . . Terrain Destroyed 754 | 12 3 . . . 59 23 22 45 . 128 34 . 52 109 25 66 168 . . 8 Melee 55 | . . . . . 5 5 . . . . 1 . 7 11 2 1 23 . . . Projectile 119 | . . . . . 3 . . 1 . . . . 17 22 7 54 15 . . . AOE 580 | 12 3 . . . 51 18 22 44 . 128 33 . 28 76 16 11 130 . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Ext Res Res DSF Acc Total 11520 | 185 354 218 339 190 357 808 371 518 78 475 355 185 1789 550 437 837 2043 213 84 1134 Wait 1035 | 6 1 15 . 1 10 47 6 2 . . 37 33 160 51 11 57 533 . . 65 Move 9477 | 140 325 197 336 166 258 678 355 484 78 456 271 150 1454 452 400 657 1305 204 72 1039 Hop 5 | . . . . . . . . . . . . . . . . . . . . 5 Pick Up 124 | 2 5 5 2 7 14 12 1 3 . . 8 1 26 3 1 15 16 . 3 . Fast Attach 59 | 7 . . . 1 5 4 3 . . . 2 1 11 . . 4 9 7 . 5 Attach 94 | . . . 1 1 10 6 1 9 . 3 4 . 10 4 7 8 25 2 . 3 Detach 21 | . . . . . 2 1 1 5 . . . . 4 . . 2 3 . . 3 Swap 51 | . 2 . . . 1 6 1 . . 1 3 . 6 2 3 10 15 . . 1 Drop 90 | . 2 . . 2 3 11 . 1 . . 2 . 30 . 1 11 19 . . 8 Fire 375 | 30 19 1 . 10 45 23 3 14 . 15 25 . 31 27 11 44 72 . . 5 Melee 159 | . . . . . 7 19 . . . . 3 . 51 11 3 20 45 . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . 6 . . 9 . . 9 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . 2 2 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 331 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 4) 1130 | -10/Materials | Discovered new exit (range 6) 1243 | -10/Materials | Entered Mines 1270 | -10/Mines | Met a Derelict bent on vengeance 1428 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1435 | -10/Mines | Found Prototype Device 1468 | -10/Mines | Learned location of Recycling (-7) 1493 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1580 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1801 | -10/Mines | Lost 3 allies 1930 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1935 | -10/Mines | Discovered new exit (range 5) 1954 | -10/Mines | Entered Exiles 2006 | -10/Exiles | Met 8R-AWN 2036 | -10/Exiles | Met EX-HEX 2096 | -10/Exiles | Met EX-BIN 2124 | -10/Exiles | Aligned with FarCom system 2126 | -10/Exiles | Given EX-Vault access code 2172 | -10/Exiles | Opened EX-Vault 2196 | -10/Exiles | Found Modified TNC 2237 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2291 | -10/Exiles | Met EX-DEC 2604 | -10/Exiles | Discovered new exit (range 15) 2632 | -10/Exiles | Left Exiles lab with Modified TNC 2632 | -10/Exiles | Entered Mines 2633 | -9/Mines | Learned location of Storage (-7) 2708 | -9/Mines | Found a hidden stash of uninstalled traps 3009 | -9/Mines | Discovered new exit (range 4) 3020 | -9/Mines | Entered Materials 3020 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3661 | -8/Materials | Garrison activated, responded to threat 3730 | -8/Materials | Destroyed 7 combat bots 3843 | -8/Materials | Discovered new exit (range 9) 3938 | -8/Materials | Build established: Scavenger-Skirmisher 4024 | -8/Materials | Entered Factory 4024 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4347 | -7/Factory | Fabricated Remote Force Field? 4521 | -7/Factory | Build established: Skirmisher 5033 | -7/Factory | Build established: Assassin 5534 | -7/Factory | Discovered new exit (range 11) 5581 | -7/Factory | Entered Lower Caves 5858 | -7/Lower Caves | Build established: Gunner 6132 | -7/Lower Caves | Learned Factory garrison access intel 6385 | -7/Lower Caves | Discovered new exit (range 10) 6411 | -7/Lower Caves | Entered another Lower Caves area 6471 | -7/Lower Caves | Discovered new exit (range 12) 6489 | -7/Lower Caves | Lost 3 parts (1n2w) 6765 | -7/Lower Caves | Build established: Scavenger-Gunner 7101 | -7/Lower Caves | Learned 4 Factory zone layouts 7205 | -7/Lower Caves | Encountered a Warlord checkpoint 7500 | -7/Lower Caves | Spotted B-75 Beast 7526 | -7/Lower Caves | Destroyed B-75 Beast 7539 | -7/Lower Caves | Discovered new exit (range 13) 7548 | -7/Lower Caves | Lost 3 parts (1n2w) 7637 | -7/Lower Caves | Entered Data Miner 7637 | -7/Data Miner | Discovered new exit (range 6) 7683 | -7/Data Miner | Met Data Miner 7731 | -7/Data Miner | Learned location of Section 7 (-2) 7731 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7772 | -7/Data Miner | Received God Mode back door access code from Data Miner 7825 | -7/Data Miner | Entered Proximity Caves 8272 | -6/Proximity Caves | Build established: Gunner 8282 | -6/Proximity Caves | Core integrity fell below 50% 8633 | -6/Proximity Caves | Discovered new exit (range 8) 8645 | -6/Proximity Caves | Entered Factory 8645 | -6/Factory | Evolved 2 slots: Utility x2 8647 | -6/Factory | Loaded intel: 4 garrison access locations 9122 | -6/Factory | Lost 3 parts (2n1u) 9218 | -6/Factory | Sucked down chute 9218 | -6/Factory | Entered Waste 9219 | -6/Waste | Joined by Warlord forces that had cleared the area 9396 | -6/Waste | Discovered new exit (range 11) 9495 | -6/Waste | Entered Factory 9495 | -6/Factory | Accompanied by 20 allies 9720 | -6/Factory | Build established: Tank 10033 | -6/Factory | Found Launcher Loader 10235 | -6/Factory | Lost 4 allies 10307 | -6/Factory | Cargo convoy interrupted 10344 | -6/Factory | Found Prototype Launcher 10344 | -6/Factory | Identified Tesla Bomb Launcher 10370 | -6/Factory | Lost 4 allies 10374 | -6/Factory | Identified Exp. Sensor Array 10378 | -6/Factory | Found Prototype Device 10378 | -6/Factory | Identified Adv. EM Shield 10472 | -6/Factory | Lost 5 allies 10581 | -6/Factory | P-60 Hacker assimilated allied 4Q-KAW(g) 10657 | -6/Factory | Lost 3 allies 10804 | -6/Factory | Build established: Scavenger-Tank 10895 | -6/Factory | First assault squad dispatched 11265 | -6/Factory | Incoming assault squad redirected 12273 | -6/Factory | Build established: Scavenger-Gunner 12665 | -6/Factory | Incoming assault squad redirected 12879 | -6/Factory | Discovered new exit (range 10) 13050 | -6/Factory | Entered another Factory area 13050 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14250 | -5/Factory | First assault squad dispatched 14291 | -5/Factory | Discovered new exit (range 15) 14325 | -5/Factory | Entered another Factory area 14325 | -4/Factory | Evolved 2 slots: Utility x2 14624 | -4/Factory | Build established: Scavenger-Assassin 14723 | -4/Factory | Identified exit to DSF 15171 | -4/Factory | Lost 4 parts (3n1w) 15283 | -4/Factory | Discovered new exit (range 6) 15292 | -4/Factory | Entered Extension 15402 | -4/Extension | Lost 3 parts (1n2w) 15430 | -4/Extension | Build established: Assassin 15618 | -4/Extension | Rescued a captive Derelict 16090 | -4/Extension | Crushed by falling debris 16133 | -4/Extension | Lost 3 parts (1n2u) 16191 | -4/Extension | Rescued a captive Derelict 16194 | -4/Extension | Rescued a captive Derelict 16254 | -4/Extension | Rescued a captive Derelict 16255 | -4/Extension | Rescued a captive Derelict 16268 | -4/Extension | Build established: Scavenger-Assassin 16510 | -4/Extension | Rescued a captive Derelict 16511 | -4/Extension | Rescued a captive Derelict 16524 | -4/Extension | Energy Cycler disabled 16525 | -4/Extension | Rescued a captive Derelict 16535 | -4/Extension | Rescued A7 16567 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 16580 | -4/Extension | Found Prototype Protection 16617 | -4/Extension | Lost 6 allies 16655 | -4/Extension | Discovered new exit (range 10) 16657 | -4/Extension | Discovered new exit (range 6) 16781 | -4/Extension | Entered Research 16781 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16856 | -3/Research | Identified Med. Regenerative Plating 18358 | -3/Research | System corruption reached 10% 19004 | -3/Research | Lost 3 parts (1p2u) 19541 | -3/Research | System corruption reached 30% 19578 | -3/Research | Lost 5 parts (1p1n2u1w) 19915 | -3/Research | Discovered new exit (range 9) 19938 | -3/Research | Core integrity fell below 50% 19980 | -3/Research | Entered another Research area 19980 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20002 | -2/Research | Lost 22 parts (2p5n9u6w) 20064 | -2/Research | Identified exit to DSF 20064 | -2/Research | Entered DSF 20078 | -2/DSF | Discovered new exit (range 15) 20089 | -2/DSF | Additional patrols routed to DSF 20097 | -2/DSF | Entered Access 20097 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20293 | -1/Access | Build established: Sprinter 20305 | -1/Access | Energy Cycler disabled 20470 | -1/Access | Lost 3 parts (1n2u) 20473 | -1/Access | Spotted B-99 Colossus 20474 | -1/Access | Spotted B-99 Colossus 20489 | -1/Access | Core integrity fell below 50% 20513 | -1/Access | Discovered new exit (range 4) 20515 | *** | Escaped! Last Messages --------------- 20491_ Imp. Plasma Cutter destroyed. 20491_ Imp. Armor Integrity Analyzer destroyed. 20491_ Knocked back. 20491_ Penetrated by Slug. 20491_ Slug penetrates Sealed Heavy Doors. 20491_ Penetrated by Slug. 20491_ Slug penetrates Sealed Heavy Doors. 20492_ Acquired 4 matter. 20492_ K-01 Serf collects debris. 20494_ Knocked back. 20494_ Slug penetrates Sealed Heavy Doors. 20498_ K-01 Serf collects debris. 20498_ Slug penetrates Sealed Heavy Doors. 20498_ Penetrated by Slug. 20501_ K-01 Serf collects debris. 20501_ Slug penetrates Sealed Heavy Doors. 20506_ Main Access Shell breached. 20512_ Slug penetrates Sealed Heavy Doors. 20513_ The Access Shell folds into the floor. 20513_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# ! | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????##???????????????????????# | | ??????????????###### ##########??#########??# | | ??????????# """T""" "??" #??# | | ??????????#w """ """ "??" ##?? | | ??????????# "??" BB "#####%## | | ??????????#k "??"%BB | | ??????????# "" "??" % * | | ??????????# @" "?"" % % | | ??????????# """ % | | ??????????# w p " BB ######### | | ??????????# """ % BB #???????? | | ??????????# "?"" % #???????? | | ??????????# ####### ##########??#########???????? | | ???????????????????##????????????????????????????? | | ????????????w????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 41 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 16 Base Temperature (-) 150 Armor Coverage 825 Resistance: TH 10 Resistance: EM 50 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Remote Force Field | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeBladeMachine Manual? 0 Play Time 01:45:47 Cumulative 151.0 hours Start 2026.08.06 @ 10:58:16 End 2026.08.06 @ 12:53:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dae90fad-ee2b-4c00-841e-c08a5d6a7433