Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.02 @ 12:55:48 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (5480) 5480 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1302) 1302 TOTAL SCORE: 10107 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 175 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 122/700 Matter 260/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Core Analyzer > --- WEAPON (2) ------- Improved Assault Rifle Ripper > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Light Antimatter Reactor Light Quantum Reactor Cryofiber Web Improved Cooling System Trap Scanner Advanced Terrain Scan Processor Advanced Phase Shifter Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] (39) Relay Coupler [Grunt] (37) Coil Gun Heavy Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Salvage Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Antimatter Reactor Light Quantum Reactor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Cryofiber Web Improved Cooling System Trap Scanner Improved Signal Interpreter Improved Phase Shifter Advanced Phase Shifter Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Plasma Cannon Coil Gun Remote Datajack Ripper [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 4 | . . 1 1 2 . . Utility 2 | . . 1 1 . . . Weapon . | . . . . . . . Parts Attached 89 | 2 4 7 19 19 30 8 Power 13 | . . 1 3 4 5 . Engine 5 | . . 1 1 1 2 . Core 7 | . . . 2 3 2 . Reactor 1 | . . . . . 1 . Propulsion 30 | 2 2 1 4 8 9 4 Treads . | . . . . . . . Leg 19 | . . . . 6 9 4 Wheel 11 | 2 2 1 4 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | . 2 2 7 4 8 . Device 4 | . . . 3 1 . . Storage 3 | . 2 . 1 . . . Processor 8 | . . 2 3 1 2 . Hackware . | . . . . . . . Protection 8 | . . . . 2 6 . Artifact . | . . . . . . . Weapon 23 | . . 3 5 3 8 4 Energy Gun 5 | . . 1 1 2 1 . Energy Cannon 4 | . . 1 1 . 2 . Ballistic Gun 11 | . . 1 2 . 5 3 Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 24 | . . . 5 3 9 7 Power 4 | . . . . 1 2 1 Propulsion 11 | . . . 1 . 4 6 Utility 5 | . . . 1 2 2 . Weapon 4 | . . . 3 . 1 . Highest Loss Streak 5 | . . . 2 2 4 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 94 96 80 83 97 99 Engine 4 | . 14 11 7 . 2 . Core 2 | . . . 1 6 1 . Reactor 1 | . . . . . 2 7 Leg 21 | . . . . 14 45 45 Wheel 12 | . 28 33 17 15 . . Device 3 | . . . 4 8 1 . Storage 11 | . 22 22 14 7 7 7 Processor 13 | . . 9 17 8 13 23 Protection 2 | . . . . 3 5 . Energy Gun 3 | . 28 . . 6 . . Energy Cannon 4 | . . 9 8 . 3 1 Ballistic Gun 5 | . . 9 8 . 5 7 Slashing Weapon 2 | . . . . 7 1 4 Naked Turns . | . . . . . . . Heaviest Build 75 | 14 33 40 63 64 75 67 Greatest Support 121 | 26 26 36 56 120 121 98 Greatest Overweight (x) 3 | . 1 1 1 2 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 19 | 8 13 15 19 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 Average Carried 18 | 5 12 14 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 4 15 15 18 20 20 18 Class Distribution -------------------- 82% | Mutant 9% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 2403 | 200 169 310 466 243 868 147 Remotely . | . . . . . . . Salvage Created 4955 | . 396 807 1461 725 1304 262 Parts 261 | . 22 44 87 23 71 14 Haulers Intercepted 12 | . 2 3 5 . . 2 Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 94 | . 7 13 24 15 32 3 Melee 9 | . . . 2 5 2 . Guns 38 | . 4 1 8 6 16 3 Cannons 43 | . . 12 14 3 14 . AOE 3 | . 3 . . . . . Classes Destroyed 15 | . 5 4 . 3 3 . Worker 3 | . 1 . 1 1 . . Builder 1 | . . . . 1 . . Hauler 12 | . 2 3 5 . . 2 Recycler 2 | . . 2 . . . . Operator 2 | . . 2 . . . . Watcher 7 | . 1 1 4 1 . . Swarmer 25 | . 3 5 3 . 13 1 Cutter 1 | . . . . . 1 . Grunt 37 | . 4 4 14 11 4 . Brawler 3 | . . 1 1 1 . . Duelist 2 | . . . . . 2 . Sentry 19 | . . 3 6 . 9 1 Specialist 1 | . . . . . 1 . Hunter 1 | . . . . 1 . . Programmer 5 | . . . . 2 2 1 Best Kill Streak 8 | . 3 5 4 4 8 2 Combat Bots Only 8 | . 3 4 4 3 8 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 1024 | . 11 42 139 148 567 117 Missed 335 | . 3 13 41 38 196 44 Damage Taken 6751 | . 93 253 1169 1390 2817 1029 Core 831 | . 38 53 162 160 264 154 Absorbed by Shields 4 | . . . 4 . . . Ignored by Resistances 2034 | . 27 78 339 405 896 289 Regen/Repaired (Parts) 166 | . . 37 129 . . . Core Remaining (%) 85 | 100 84 86 70 . . . Volleys Fired 410 | . 21 55 98 70 126 40 Largest 2 | . 2 2 2 1 2 2 Hottest 128 | . 80 88 88 80 128 110 Shots Fired 658 | . 42 110 192 70 199 45 Gun 404 | . 42 55 97 57 113 40 Cannon 254 | . . 55 95 13 86 5 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 330 | . . 55 97 13 125 40 Thermal 286 | . . 55 95 57 74 5 Explosive . | . . . . . . . Electromagnetic 42 | . 42 . . . . . Robot Hit Streak 46 | . 12 17 46 15 24 7 Robot Miss Streak 4 | . 3 3 3 4 3 1 Penetration Max 1 | . . . . . 1 1 Secondary Targets . | . . . . . . . Shots Hit Robots 455 | . 31 73 135 74 104 38 Core Hits 211 | . 15 28 58 36 61 13 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 19 | . 3 . 1 7 7 1 Destroy 2 | . . . . . 1 1 Blast 8 | . . . . 3 5 . Corrupt 3 | . 3 . . . . . Sever 6 | . . . 1 4 1 . Melee Attacks 80 | . . . 5 23 43 9 Impact . | . . . . . . . Slashing 80 | . . . 5 23 43 9 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9989 | . 594 1263 2896 1919 2603 714 Guns 4627 | . 439 405 905 1016 1367 495 Cannons 3790 | . . 858 1763 225 841 103 Explosions 155 | . 155 . . . . . Melee 1417 | . . . 228 678 395 116 Ramming . | . . . . . . . Kinetic 3400 | . . 405 905 225 1370 495 Thermal 4733 | . 155 858 1763 1016 838 103 Explosive . | . . . . . . . Electromagnetic 439 | . 439 . . . . . Impact . | . . . . . . . Slashing 1417 | . . . 228 678 395 116 Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 . 1 3 Average Corruption 1 | . . . 3 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . 2 . 15 5 Message Errors 7 | . . . 1 . 3 3 Matter Fused 6 | . . . . . 4 2 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . 1 . 2 . Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 112 | . . 1 82 29 . . Projectiles 16 | . . 1 6 9 . . Explosions . | . . . . . . . Melee 96 | . . . 76 20 . . Knockbacks 8 | . . . . 3 5 . Impact . | . . . . . . . Kinetic 8 | . . . . 3 5 . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . 21 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 393 | . 120 270 350 393 318 192 Average Temperature 75 | . 35 76 77 95 72 89 Received Heat Transfer 2931 | . 36 111 807 846 882 249 Effects 9 | . . . 4 4 1 . Shutdowns 2 | . . . 1 1 . . Energy Bleed 3 | . . . 2 . 1 . Interference 3 | . . . . 3 . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 7 | . . 2 2 2 1 . Heat Transferred 8425 | . 150 1554 2849 2229 1443 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 1564 | . 209 339 442 185 1564 897 Initial 711 | . . 23 121 70 6 711 Average 382 | . 102 140 269 62 671 766 Maximum Alert Level 4 | . 1 1 2 . 4 3 Low Security (%) 44 | 100 83 76 26 100 21 . Level 1 22 | . 16 23 61 . 10 . Level 2 11 | . . . 12 . 21 13 Level 3 13 | . . . . . 20 86 Level 4 8 | . . . . . 26 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . 3 6 . 3 Investigation 3 | . . . 3 . . . Extermination 4 | . . . . 3 . 1 Reinforcement 4 | . . . . 3 . 1 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . 1 . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 12 21 34 18 36 13 Peak Tracking Total 9 | . 3 4 3 4 9 5 Tactical Retreats 6 | . . 3 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 8 | . . 2 2 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 17 | . . 2 3 1 11 . Max in Single Turn 1 | . . 1 1 1 1 . Garrison Relay 8 | . . . . . 8 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 19 | . 4 2 5 3 4 1 Terminals 12 | . 4 1 1 2 4 . Fabricators . | . . . . . . . Repair Stations 4 | . . 1 2 . . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 47 | . 10 6 18 4 7 2 Successful 32 | . 5 4 16 2 4 1 Failed 15 | . 5 2 2 2 3 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 17 | . 10 2 3 1 1 . Terminals 23 | . 10 2 2 2 7 . Fabricators . | . . . . . . . Repair Stations 12 | . . 4 6 . . 2 Recycling Units 1 | . . . 1 . . . Scanalyzers 9 | . . . 9 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 6 | . 1 . . 1 4 . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . 1 . . . . . Garrison Registry 1 | . . . . . 1 . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . 4 5 . . 1 Scan Component 6 | . . 2 3 . . 1 Repair 4 | . . 2 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . . 9 . . . Insert Component 5 | . . . 5 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 6 | . 4 . 2 . . . Terminals 5 | . 4 . 1 . . . Botnet 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 1 3 1 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 2 2 . . . Time 126 | . . 52 74 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 34 | . . . . . 34 . Machine Destruction 34 | . . . . . 34 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . 3 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 5 | . . . . . 5 . Largest Group 3 | . . . . . 3 3 Highest-Rated Group 56 | . . . . . 56 48 Highest-Rated Ally 31 | . . . . . 31 16 Total Orders . | . . . . . . . Ally Attacks 36 | . . . . . 7 29 Total Damage 395 | . . . . . 119 276 Kills 6 | . . . . . 1 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 6845 | 4 451 583 1724 1259 2255 569 Spaces Moved 4122 | 1 348 352 1150 660 1268 343 Core . | . . . . . . . Treads . | . . . . . . . Legs 1818 | . . . . 207 1268 343 Wheels 2304 | 1 348 352 1150 453 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 90 90 90 95 100 120 120 Average Speed 113 | 90 101 96 108 109 127 120 Slowest Speed 340 | 90 105 105 115 130 340 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 2 87 39 75 14 88 10 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 22 | . . . 1 . 16 5 Terrain Destroyed 46 | . 13 . 5 1 22 5 Melee 19 | . . . . . 14 5 Projectile 14 | . . . 5 1 8 . AOE 13 | . 13 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 5522 | 4 409 489 1443 1086 1646 445 Wait 578 | . 8 63 102 278 92 35 Move 4117 | . 347 351 1149 660 1267 343 Hop . | . . . . . . . Pick Up 109 | . 19 7 33 17 28 5 Fast Attach 23 | . 1 2 6 8 4 2 Attach 29 | . 1 3 5 4 12 4 Detach . | . . . . . . . Swap 37 | 2 2 2 8 7 14 2 Drop 111 | 2 10 6 37 19 32 5 Fire 410 | . 21 55 98 70 126 40 Melee 80 | . . . 5 23 43 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . 4 . Rewire 24 | . . . . . 24 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 9) 446 | -10/Materials | Discovered new exit (range 7) 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 493 | -9/Materials | Repaired EM Pulse Gun 520 | -9/Materials | Repaired EM Pulse Gun 1023 | -9/Materials | Discovered new exit (range 10) 1039 | -9/Materials | Entered another Materials area 1039 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -8/Materials | Discovered new exit (range 13) 1715 | -8/Materials | Repaired Broken Arm. Huge Wheel 2160 | -8/Materials | Repaired Arm. Huge Wheel 2295 | -8/Materials | Build established: Skirmisher 2397 | -8/Materials | Discovered new exit (range 15) 2414 | -8/Materials | Identified exit to Factory 2685 | -8/Materials | Discovered exit to Factory (range 12) 2763 | -8/Materials | Entered Factory 2763 | -7/Factory | Evolved 2 slots: Propulsion x2 2936 | -7/Factory | Build established: Mutant 4022 | -7/Factory | Identified exit to Garrison 4022 | -7/Factory | Entered Garrison 4148 | -7/Garrison | Triggered checkpoint 4203 | -7/Garrison | Garrison Relay disabled 4533 | -7/Garrison | Lost 4 parts (1p2n1u) 4541 | -7/Garrison | Destroyed 8 combat bots 4600 | -7/Garrison | Triggered checkpoint 4620 | -7/Garrison | Triggered checkpoint 4699 | -7/Garrison | Discovered new exit (range 13) 4852 | -7/Garrison | Garrison Relay disabled 4898 | -7/Garrison | Core integrity fell below 50% 4925 | -7/Garrison | Rescued a captive Derelict 4927 | -7/Garrison | Rescued a captive Derelict 5054 | -7/Garrison | Discovered new exit (range 53) 5054 | -7/Garrison | Discovered new exit (range 19) 5054 | -7/Garrison | Discovered new exit (range 19) 5054 | -7/Garrison | Discovered new exit (range 30) 5148 | -7/Garrison | Installed Relay Interface Framework 5211 | -7/Garrison | Triggered checkpoint 5264 | -7/Garrison | Garrison Relay disabled 5318 | -7/Garrison | Build established: Scavenger-Mutant 5352 | -7/Garrison | Triggered checkpoint 5390 | -7/Garrison | Triggered checkpoint 5499 | -7/Garrison | Garrison Relay disabled 5649 | -7/Garrison | Garrison Relay disabled 5679 | -7/Garrison | Garrison Relay disabled 5688 | -7/Garrison | Garrison Relay disabled 6131 | -7/Garrison | Build established: Mutant 6182 | -7/Garrison | Identified exit to Factory 6199 | -7/Garrison | Triggered checkpoint 6238 | -7/Garrison | Identified exit to Factory 6277 | -7/Garrison | Entered Factory 6277 | -7/Factory | Accompanied by 3 allies 6677 | -7/Factory | First assault squad dispatched 6818 | -7/Factory | Core integrity fell below 20% 6846 | -7/Factory | Self-destructed Last Messages --------------- 06808_ C-30 ARC bursts open, deploying its payload. 06808_ G-50 Soldier unfolds itself. 06808_ L-41 Fighter unfolds itself. 06808_ G-47 Trooper unfolds itself. 06808_ M-28 Smith unfolds itself. 06811_ R-06 Scavenger collects Wheel. 06812_ Slug penetrates Door. 06815_ Penetrated by Slug. 06817_ M-28 Smith repairs H-55 Commando. 06819_ Slug penetrates Wall. 06831_ Imp. Titanium Leg destroyed. 06834_ :QCQJ 06836_ M-28 Smith repairs G-50 Soldier. 06837_ Penetrated by Slug. 06838_ M-28 Smith repairs Adv. Heat Sink. 06841_ Critical hit (Burn: +37). 06843_ Lgt. Quantum Reactor destroyed. 06844_ Biometal Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????#?????????????????????????????# | | ???????????????? #?????????????????????????????# | | ??????????????? #?????????????????????????????#] | | ?????????????? +?????????????????????????????# | | ????????????? #?????????????????????????????# | | ???????????? #?????????????????????????????# | | ######+##### #?????????????????????????????# | | #?????????????????????????????# | | #?????????????????????????????# | | #?????????????????????????????##+ | | #?##############???????????????# | | #?# #???????????????# | | #####+#########???# #???????????????# | | # #???????# #?###############+ | | # """" #???????# #?# | | # ""T" #???????# #?# """" """" """" | | # #???????# #?# """" """" """" | | # #???????# #?# """" """" """" | | # #???????# #?# """" """" """" | | # #???????# g b #?# """" """" """" | | # #???????# l@ #?# """" """" """" | | #####/############# [ mh #?# """" """" """" | | u/ g #?# | | #######/####################### | | u % % % | | * | | ### % | | ??# % % | | ??# % | | ###+#+################## #################+### | | #??????????# !% #????????????# | | #??????????# | #????????????# """ " | | ] #??????????# #????????????# """ " | | = #??????????# #????????????# """ " | | #??????????+ % #????????????# | | #??????????# #????????????# """ " | | #??????????# #????????????# """ " | | #??????????# % #????????????# """ " | | #??????????# % #????????????# | | #?????????? #????????????# | | #??????????? ?????????????#? | | #############???????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicMyomerCompactor Manual? 0 Play Time 01:06:48 Cumulative 114.5 hours Start 2024.08.02 @ 08:05:41 End 2024.08.02 @ 12:55:48 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 159 Rogue 0 Adventurer 159 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fad308c-27e3-45cf-9463-33f8a219a494