Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 00:25:29 Player: Camoedine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (3424) 3424 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (752) 752 TOTAL SCORE: 7396 Bonus ------- High Alert Combat Kills 52 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 5/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Advanced Targeting Computer Microactuators Microactuators > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Launcher Guidance Computer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Beamcaster Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . 2 . . . Weapon 2 | . . . . . . 2 Parts Attached 100 | 6 15 13 16 8 11 31 Power 16 | 1 3 3 2 1 1 5 Engine 10 | 1 3 3 . . 1 2 Core 6 | . . . 2 1 . 3 Reactor . | . . . . . . . Propulsion 31 | 2 2 3 5 6 5 8 Treads 11 | . . . 5 6 . . Leg 8 | 2 . 1 . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 12 | . 2 2 . . 5 3 Utility 17 | 1 2 1 2 1 1 9 Device 5 | . 1 . 1 . . 3 Storage 2 | 1 . 1 . . . . Processor 4 | . 1 . 1 . 1 1 Hackware 3 | . . . . . . 3 Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 36 | 2 8 6 7 . 4 9 Energy Gun 7 | 1 . . 3 . 2 1 Energy Cannon 9 | . 2 5 . . . 2 Ballistic Gun 7 | 1 1 1 1 . . 3 Ballistic Cannon 11 | . 4 . 2 . 2 3 Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 36 | . . 3 2 1 7 23 Power 5 | . . . . . 1 4 Propulsion 16 | . . 3 1 1 3 8 Utility 6 | . . . . . 1 5 Weapon 9 | . . . 1 . 2 6 Highest Loss Streak 13 | . . 2 2 1 5 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 97 76 92 99 92 76 Engine 5 | . 13 11 4 . 5 3 Core 3 | . . . 4 9 2 3 Treads 12 | . . . 25 35 12 . Leg 2 | . 16 3 2 . . 4 Flight 12 | . 10 17 1 . 17 19 Device 1 | . 11 . 9 1 . . Storage 8 | . 14 11 9 9 9 2 Processor 15 | . . 11 18 18 25 11 Protection 2 | . . . . 7 1 3 Energy Gun 5 | . . . 5 9 8 4 Energy Cannon 4 | . . 14 4 . . 3 Ballistic Gun 1 | . 1 1 4 . . 3 Ballistic Cannon 8 | . 20 5 2 9 8 10 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 20 30 32 28 28 44 Greatest Support 82 | 20 20 16 80 82 82 35 Greatest Overweight (x) 7 | . 6 7 3 . 2 5 Average Overweight (x) . | . . 2 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 6 Most Carried 10 | 5 8 10 10 10 10 10 Average Carried 8 | 3 7 9 9 10 8 5 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 4 8 10 10 10 10 3 Class Distribution -------------------- 45% | Mutant 39% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Matter Collected 2384 | 260 180 408 223 376 318 619 Remotely . | . . . . . . . Salvage Created 3543 | . 154 570 443 1099 412 865 Parts 172 | . 10 30 23 51 17 41 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | . . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Combat Hostiles Destroyed 81 | . 4 14 8 20 17 18 Guns 28 | . . 1 5 9 10 3 Cannons 50 | . 4 12 3 11 7 13 AOE 1 | . . . . . . 1 Classes Destroyed 12 | . 4 2 . 3 . 3 Worker 2 | . . . . . . 2 Builder 2 | . . . . . . 2 Tunneler 3 | . . 1 1 . . 1 Hauler 1 | . . . . 1 . . Recycler 6 | . 1 1 . 3 . 1 Watcher 5 | . 2 2 . 1 . . Swarmer 17 | . 2 3 . . 6 6 Grunt 42 | . 2 8 5 10 9 8 Brawler 3 | . . . . 1 1 1 Sentry 16 | . . 3 3 8 1 1 Hunter 2 | . . . . 1 . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 2 3 4 8 4 7 Combat Bots Only 6 | . 2 3 4 6 4 4 Max Kills in Single Turn 3 | . 2 2 2 2 2 3 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Hostile Shots Fired 568 | . 15 99 58 93 109 194 Missed 158 | . 3 31 18 30 28 48 Damage Taken 6471 | . 153 806 606 993 1142 2771 Core 1257 | . 38 152 185 77 91 714 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 84 62 . . 35 . Volleys Fired 229 | . 11 48 23 47 52 48 Largest 4 | . 2 2 2 2 2 4 Hottest 247 | . 78 120 128 128 128 247 Shots Fired 438 | . 22 96 41 94 78 107 Gun 144 | . . 11 23 47 28 35 Cannon 293 | . 21 85 18 47 50 72 Launcher 1 | . 1 . . . . . Special . | . . . . . . . Kinetic 266 | . 21 61 18 47 50 69 Thermal 158 | . . 35 23 47 28 25 Explosive 1 | . 1 . . . . . Electromagnetic 13 | . . . . . . 13 Robot Hit Streak 27 | . 5 11 17 27 20 9 Robot Miss Streak 6 | . 3 6 1 2 4 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 292 | . 12 53 31 79 57 60 Core Hits 177 | . 8 20 18 62 34 35 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . 2 1 3 2 4 Burn 1 | . . . 1 . . . Meltdown 2 | . . 1 . . . 1 Blast 8 | . . 1 . 3 2 2 Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7791 | . 332 1230 654 2113 1518 1944 Guns 2763 | . . 116 370 1168 666 443 Cannons 4585 | . 257 1112 284 943 852 1137 Explosions 428 | . 69 . . . . 359 Melee . | . . . . . . . Ramming 15 | . 6 2 . 2 . 5 Kinetic 3838 | . 257 694 218 943 852 874 Thermal 3478 | . . 534 436 1168 666 674 Explosive 136 | . 69 . . . . 67 Electromagnetic 324 | . . . . . . 324 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 4 | . . . . . . 4 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 157 | . . 23 3 10 24 97 Projectiles 91 | . . 23 3 10 24 31 Explosions 66 | . . . . . . 66 Melee . | . . . . . . . Knockbacks 24 | . 3 4 1 6 7 3 Impact . | . . . . . . . Kinetic 24 | . 3 4 1 6 7 3 Secondary . | . . . . . . . Self-Inflicted Damage 342 | . 11 . . . . 331 Shots 5 | . 1 . . . . 4 Rammed 2 | . . . . 1 . 1 Targets Rammed 4 | . 1 1 . 1 . 1 Kicked 2 | . 1 1 . . . . Crushed . | . . . . . . . Highest Temperature 845 | . . 244 33 504 448 845 Average Temperature 159 | . . 78 14 174 166 219 Received Heat Transfer 2388 | . 45 282 306 504 585 666 Effects 43 | . . . . 10 10 23 Shutdowns 8 | . . . . 3 2 3 Energy Bleed 5 | . . . . 2 . 3 Interference 14 | . . . . 2 3 9 Matter Decay 2 | . . . . . . 2 Short Circuit 5 | . . . . 1 1 3 Damage (minor) 2 | . . . . 2 . . Damage (major) 7 | . . . . . 4 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . . . 1 Combat Hostiles 2 | . . 1 . . . 1 Parts Melted 13 | . . 6 1 3 1 2 Heat Transferred 6842 | . . 888 891 2675 1392 996 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Peak Influence 564 | . 204 260 197 380 564 448 Initial 296 | . . 85 35 33 209 296 Average 228 | . 87 115 95 242 429 308 Maximum Alert Level 2 | . 1 1 . 1 2 2 Low Security (%) 46 | 100 88 90 100 29 . 4 Level 1 40 | . 11 9 . 70 32 87 Level 2 13 | . . . . . 67 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 1 1 2 . 4 Investigation 3 | . . . . 2 . 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . 1 1 . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Distress Signals 5 | . . 2 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 8 21 17 24 19 33 Peak Tracking Total 6 | . 3 3 6 4 4 5 Tactical Retreats 6 | . 2 . . . 1 3 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Traps Triggered 8 | . 1 1 1 2 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Machines Disabled 12 | . 1 3 1 . . 7 Max in Single Turn 6 | . 1 1 1 . . 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Machines Accessed 2 | . . . . 1 . 1 Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 3 | . . . . 1 . 2 Successful 1 | . . . . 1 . . Failed 2 | . . . . . . 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Turns Passed 5349 | 65 295 1357 559 1150 935 988 Spaces Moved 2586 | 50 152 516 249 528 560 531 Core 80 | 13 2 . . . . 65 Treads 884 | . . . 220 528 136 . Legs 495 | 37 103 167 29 . . 159 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1127 | . 47 349 . . 424 307 Fastest Speed 26 | 50 112 26 160 160 111 39 Average Speed 162 | 101 140 221 180 164 132 137 Slowest Speed 595 | 120 355 595 330 165 217 440 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 22 50 24 73 57 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 55 | . 4 6 2 11 . 32 Melee . | . . . . . . . Projectile 31 | . 1 6 2 11 . 11 AOE 24 | . 3 . . . . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Total 3321 | 63 211 638 323 709 674 703 Wait 239 | . 10 34 6 119 7 63 Move 2576 | 49 151 515 248 527 555 531 Hop . | . . . . . . . Pick Up 75 | 8 11 13 16 . 9 18 Fast Attach 30 | 2 6 3 6 3 1 9 Attach 43 | 4 1 4 7 . 8 19 Detach . | . . . . . . . Swap 27 | . 8 6 3 5 2 3 Drop 62 | . 12 14 14 7 4 11 Fire 229 | . 11 48 23 47 52 48 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 2 | . 1 1 . . . . Crush 1 | . . . . 1 . . Escape Stasis 36 | . . . . . 36 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 5) 350 | -10/Materials | Identified exit to Materials 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x2 458 | -9/Materials | Discovered new exit (range 12) 565 | -9/Materials | Identified exit to Mines 868 | -9/Materials | Discovered new exit (range 8) 1536 | -9/Materials | Discovered new exit (range 16) 1679 | -9/Materials | Identified exit to Materials 1718 | -9/Materials | Entered another Materials area 1718 | -8/Materials | Evolved 2 slots: Utility x2 2139 | -8/Materials | Build established: Scavenger-Mutant 2248 | -8/Materials | Discovered new exit (range 4) 2276 | -8/Materials | Identified exit to Storage 2277 | -8/Materials | Entered Storage 3406 | -8/Storage | Identified exit to Garrison 3427 | -8/Storage | Entered Garrison 3536 | -8/Garrison | Triggered checkpoint 3572 | -8/Garrison | Core integrity fell below 50% 3632 | -8/Garrison | Build established: Mutant 3648 | -8/Garrison | Triggered checkpoint 3716 | -8/Garrison | Lost 5 parts (1p3n1w) 3849 | -8/Garrison | Discovered new exit (range 12) 3862 | -8/Garrison | Identified exit to Factory 3863 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3885 | -8/Garrison | Installed Relay Interface Framework 4079 | -8/Garrison | Build established: Scavenger-Mutant 4150 | -8/Garrison | Triggered checkpoint 4262 | -8/Garrison | Triggered checkpoint 4348 | -8/Garrison | Discovered exit to Factory (range 14) 4362 | -8/Garrison | Entered Factory 4362 | -7/Factory | Evolved 2 slots: Weapon x2 4640 | -7/Factory | Discovered new exit (range 16) 4665 | -7/Factory | Build established: Scavenger-Gunner 4670 | -7/Factory | Identified exit to Lower Caves 4902 | -7/Factory | Lost 13 parts (2p4n3u4w) 5180 | -7/Factory | Garrison activated, responded to threat 5269 | -7/Factory | Lost 3 parts (2n1w) 5280 | -7/Factory | Core integrity fell below 50% 5305 | -7/Factory | Core integrity fell below 20% 5337 | -7/Factory | Lost 6 parts (2p2n1u1w) 5350 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05300_ Authchip [R/Combat] severed. 05302_ Critical hit (Burn: +37). 05302_ Authchip [R/NC] severed. 05302_ M-28 Smith repairs G-47 Trooper. 05306_ System corrupted: Matter fused (-10). 05306_ U-05 Engineer lays Concrete. 05306_ Lgt. Nuclear Core destroyed. 05306_ Extracted 15 matter. 05306_ M-28 Smith repairs L-41 Fighter. 05307_ U-05 Engineer lays Concrete. 05309_ M-28 Smith repairs G-47 Trooper. 05311_ K-01 Serf collects debris. 05312_ G-47 Trooper IFF system glitched. 05312_ K-01 Serf destroyed. 05314_ K-01 Serf collects debris. 05315_ Slammed into R-06 Scavenger. 05322_ Acquired Launcher Guidance Computer. 05324_ Acquired Microactuators. 05332_ Critical hit (Burn: +37). 05337_ M-28 Smith repairs R-06 Scavenger. 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""" #???????? | | ?????????????????+ % + #???????? | | ?????????????????########### # #???????? | | ?????????????????########### ###########???????? | | ?????????????????# #????????? | | ?????????????????# #????????? | | ?????????????????+ """ #????????? | | ?????????????????# """ = #????????? | | ??????????????????# """ %* ########## | | ??????????????????# | | ??????????????????# | | ??????????????????# "" " * = | | ??????????????????# "F "" =%* | | ??????????????????# """"" ! | | ??????????????????# = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Melee Speed Boost 40 Evasion (%) 64 Targeting Accuracy 14 Recoil Reduction 4 Matter Filtering 30 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Challenges ------------ None Game ------ Seed StormConcussiveCleaver Manual? 0 Play Time 01:09:18 Cumulative 6.5 hours Start 2024.04.04 @ 23:07:21 End 2024.04.05 @ 00:25:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc67868d-b246-4a1a-9a35-385566c3467a