Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 23:29:40 Player: celerysam Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (73) 365 Value Destroyed (2030) 2030 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (229) 229 TOTAL SCORE: 7744 Bonus ------- High Alert Combat Kills 29 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 159/300 Energy 30/100 System Corruption 9% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VTOL Module VTOL Module Power Amplifier Improved Coolant Injector Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Visual Processing Unit Advanced Targeting Computer Cloaking Device > --- WEAPON ----------- Heavy Laser Antimatter Cannon Axe > --- INVENTORY -------- Micro Nuclear Core Centrium Wheel Reaction Control System Hacking Suite Improved Grenade Launcher [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Cooled Airjet Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . 2 Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . . 1 1 . . Utility 5 | . . 1 . 1 . . 1 1 . 1 Weapon 2 | . . . . 1 . . . . . 1 Parts Attached 112 | 4 5 28 13 2 3 12 22 1 . 22 Power 18 | . 1 4 1 . . 3 6 . . 3 Engine 10 | . 1 4 1 . . . 4 . . . Core 8 | . . . . . . 3 2 . . 3 Reactor . | . . . . . . . . . . . Propulsion 40 | 2 . 13 5 1 . 5 3 1 . 10 Treads 11 | 2 . 7 . . . . . . . 2 Leg . | . . . . . . . . . . . Wheel 4 | . . . . . . . . . . 4 Hover 21 | . . 3 4 1 . 5 3 1 . 4 Flight 4 | . . 3 1 . . . . . . . Utility 26 | 1 1 5 1 . 1 2 8 . . 7 Device 17 | . 1 2 1 . 1 . 6 . . 6 Storage 1 | 1 . . . . . . . . . . Processor 3 | . . 2 . . . 1 . . . . Hackware 1 | . . . . . . . . . . 1 Protection 4 | . . 1 . . . 1 2 . . . Artifact . | . . . . . . . . . . . Weapon 28 | 1 3 6 6 1 2 2 5 . . 2 Energy Gun 10 | 1 2 2 2 . 2 . 1 . . . Energy Cannon 2 | . . 1 . . . . . . . 1 Ballistic Gun 4 | . 1 2 . . . 1 . . . . Ballistic Cannon 4 | . . 1 1 . . . 2 . . . Launcher 4 | . . . 3 . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 6 | . . 1 1 . 1 1 1 . . 1 Parts Lost 46 | . . 4 5 . . 6 7 . . 24 Power 8 | . . . 2 . . 2 1 . . 3 Propulsion 17 | . . 3 1 . . 2 2 . . 9 Utility 14 | . . 1 1 . . 2 3 . . 7 Weapon 7 | . . . 1 . . . 1 . . 5 Highest Loss Streak 12 | . . 1 3 . . 4 4 . . 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 91 93 92 87 100 82 85 76 76 47 Engine 7 | . 9 10 16 15 15 1 7 5 5 . Core 2 | . . . . . . 3 4 5 5 3 Treads 8 | . 28 21 . . . . . . . 2 Hover 15 | . . 9 30 27 30 29 21 17 17 5 Device 12 | . 11 17 13 15 23 11 12 17 17 6 Storage 2 | . 14 . . . . . . . . . Processor 9 | . . 11 9 7 7 10 13 11 11 9 Protection 2 | . . 1 2 . . 5 4 . . . Energy Gun 5 | . 15 9 3 7 7 . 1 5 5 . Ballistic Gun 2 | . 11 4 . . . . . . . . Ballistic Cannon 4 | . . 6 8 7 7 7 6 5 5 . Impact Weapon 2 | . . . . 5 7 7 4 . . . Slashing Weapon 2 | . . . . . . 1 6 5 5 4 Peak Build Rating 67 | 4 7 13 37 36 45 44 63 66 66 67 Average Rating 33 | 3 6 12 29 34 40 35 57 66 66 36 On Entrance 32 | . 4 7 10 31 36 41 35 61 66 66 Naked Turns . | . . . . . . . . . . . Heaviest Build 46 | 6 14 17 20 17 18 25 46 34 34 34 Greatest Support 60 | 40 40 60 32 32 32 35 57 59 59 59 Greatest Overweight (x) 3 | . . 2 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 7 5 5 5 5 5 3 3 5 Average Carried 5 | 6 7 4 4 5 5 4 4 3 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 5 5 5 5 5 4 3 3 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Matter Collected 1623 | 195 161 231 138 . . 140 476 . . 282 Remotely . | . . . . . . . . . . . Salvage Created 1897 | . 289 514 270 . . 212 264 . . 348 Parts 138 | . 29 38 16 . . 7 33 . . 15 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Combat Hostiles Destroyed 55 | . 10 15 6 . . 5 12 . . 7 Melee 9 | . . . . . . 3 5 . . 1 Guns 22 | . 10 9 . . . . . . . 3 Cannons 13 | . . 6 . . . . 7 . . . AOE 9 | . . . 6 . . . . . . 3 Classes Destroyed 11 | . 3 3 1 . . 1 2 . . 1 Worker 6 | . . 1 . . . . 4 . . 1 Builder 5 | . . . 1 . . . 4 . . . Recycler 1 | . . . . . . . . . . 1 Operator 2 | . . . . . . . 2 . . . Watcher 4 | . 2 2 . . . . . . . . Swarmer 28 | . 6 7 2 . . . 8 . . 5 Grunt 12 | . 4 2 3 . . 2 1 . . . Duelist 1 | . . 1 . . . . . . . . Sentry 11 | . . 5 1 . . 2 2 . . 1 Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . . 1 . . 1 Best Kill Streak 9 | . 4 5 5 . . 2 9 . . 3 Combat Bots Only 8 | . 4 4 4 . . 2 8 . . 3 Max Kills in Single Turn 4 | . 1 1 2 . . 1 4 . . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . 2 Melee 1 | . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Hostile Shots Fired 787 | . 37 82 97 . . 111 227 . 6 227 Missed 281 | . 6 19 37 . . 41 101 . 3 74 Damage Taken 6838 | . 297 650 800 . . 676 1574 . 58 2783 Core 1651 | . 45 76 162 . . 91 115 . . 1162 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 82 81 70 . . 87 86 . 100 . Volleys Fired 170 | . 28 50 14 . . 7 51 . . 20 Largest 2 | . 2 2 2 . . 1 2 . . 1 Hottest 109 | . 80 102 107 . . 44 109 . . 105 Shots Fired 248 | . 56 88 24 . . 7 52 . . 21 Gun 131 | . 56 60 4 . . . 1 . . 10 Cannon 108 | . . 28 13 . . 7 51 . . 9 Launcher 9 | . . . 7 . . . . . . 2 Special . | . . . . . . . . . . . Kinetic 131 | . 22 38 13 . . 7 51 . . . Thermal 101 | . 34 43 4 . . . 1 . . 19 Explosive 2 | . . . . . . . . . . 2 Electromagnetic 14 | . . 7 7 . . . . . . . Robot Hit Streak 8 | . 6 6 5 . . 5 5 . . 8 Robot Miss Streak 4 | . 4 4 2 . . 4 2 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 195 | . 33 44 14 . . 25 49 . . 30 Core Hits 99 | . 15 25 13 . . 11 24 . . 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 10 | . 1 2 3 . . . 2 . . 2 Burn 3 | . . 2 . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . Blast 5 | . . . 3 . . . 2 . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 59 | . . . . . . 21 19 . . 19 Impact 21 | . . . . . . 19 2 . . . Slashing 38 | . . . . . . 2 17 . . 19 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . Damage Inflicted 6570 | . 385 769 631 . . 708 2755 . . 1322 Guns 1065 | . 385 480 36 . . . . . . 164 Cannons 2218 | . . 289 217 . . 149 1302 . . 261 Explosions 1675 | . . . 378 . . . 952 . . 345 Melee 1612 | . . . . . . 559 501 . . 552 Ramming . | . . . . . . . . . . . Kinetic 2167 | . 183 316 217 . . 149 1302 . . . Thermal 1016 | . 202 353 36 . . . . . . 425 Explosive 1297 | . . . . . . . 952 . . 345 Electromagnetic 478 | . . 100 378 . . . . . . . Impact 534 | . . . . . . 493 41 . . . Slashing 1078 | . . . . . . 66 460 . . 552 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 1 . . 9 Average Corruption 1 | . . . . . . 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . 1 2 . . 5 Message Errors 2 | . . . . . . 1 1 . . . Heat Flow Errors 3 | . . . . . . . 1 . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 455 | . . . 12 . . 60 266 . . 117 Projectiles 143 | . . . 2 . . . 102 . . 39 Explosions 203 | . . . 10 . . . 164 . . 29 Melee 109 | . . . . . . 60 . . . 49 Knockbacks 14 | . . 1 3 . . 3 7 . . . Impact 1 | . . . . . . 1 . . . . Kinetic 12 | . . 1 3 . . 2 6 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 256 | . . . . . . . 208 . . 48 Shots 5 | . . . . . . . 3 . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 369 | . 42 165 207 . . 29 245 . . 369 Average Temperature 60 | . 17 53 71 . . 12 66 . . 147 Received Heat Transfer 1146 | . 96 165 306 . . 237 189 . 45 108 Effects 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 3 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . . Heat Transferred 2066 | . 475 925 74 . . . . . . 592 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Peak Influence 556 | . 218 458 556 247 101 271 543 296 277 329 Initial 266 | . . 55 160 247 86 56 132 266 217 144 Average 236 | . 110 279 312 247 89 174 309 272 234 259 Maximum Alert Level 2 | . 1 2 2 1 . 1 2 1 1 1 Low Security (%) 41 | 100 76 25 25 . 100 57 34 . . 19 Level 1 45 | . 23 52 55 100 . 42 38 100 100 80 Level 2 12 | . . 21 18 . . . 27 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 2 1 . . 3 2 . . 1 Investigation 4 | . 1 . . . . 3 . . . . Extermination 2 | . . . . . . . 1 . . 1 Reinforcement 5 | . 1 2 1 . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Distress Signals 5 | . 1 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 15 26 22 . 3 10 26 . 3 19 Peak Tracking Total 11 | . 6 4 11 . 3 2 5 . 6 9 Tactical Retreats 15 | . 1 1 4 . . 2 5 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Traps Triggered 8 | . 1 2 . 1 . 1 . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Machines Disabled 11 | . . 1 1 . . . 9 . . . Max in Single Turn 4 | . . 1 1 . . . 4 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Machines Accessed 15 | . 2 1 2 . . 5 3 1 . 1 Terminals 10 | . 2 1 1 . . 3 2 . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 20 | . 2 1 4 . . 7 4 1 . 1 Successful 5 | . 1 . 1 . . . 2 1 . . Failed 15 | . 1 1 3 . . 7 2 . . 1 Catastrophic 3 | . . . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . 1 . . . . 1 . . . Terminals 12 | . 2 1 1 . . 4 3 . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . 3 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . Terminal Hacks 3 | . 1 . . . . . 2 . . . Record 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 6 | . . . 1 . . 3 1 . . 1 Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . . . Total Damage 44 | . . . . . 44 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Turns Passed 3443 | 93 558 570 163 47 63 392 1067 53 54 383 Spaces Moved 3939 | 57 277 355 228 108 123 563 1729 99 103 297 Core 12 | 11 . . . . . . . . . 1 Treads 475 | 46 277 151 . . . . . . . 1 Legs . | . . . . . . . . . . . Wheels 39 | . . . . . . . . . . 39 Hover 3320 | . . 164 175 108 123 563 1729 99 103 256 Flight 93 | . . 40 53 . . . . . . . Fastest Speed 31 | 50 160 34 31 40 40 40 42 52 52 52 Average Speed 63 | 138 160 105 37 40 40 45 47 52 52 81 Slowest Speed 240 | 160 160 240 110 42 40 51 56 52 52 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 5 50 39 32 3 83 19 46 3 26 8 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 4 | . . . . . . . 4 . . . Terrain Destroyed 47 | . . . . . . . 36 . . 11 Melee 2 | . . . . . . . 2 . . . Projectile 17 | . . . . . . . 14 . . 3 AOE 28 | . . . . . . . 20 . . 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Total 4530 | 71 338 464 279 110 135 659 1895 100 102 377 Wait 132 | . 14 5 11 . 8 41 45 . . 8 Move 3931 | 56 276 354 227 108 122 562 1728 99 102 297 Hop . | . . . . . . . . . . . Pick Up 63 | 11 8 7 9 . . 6 13 . . 9 Fast Attach 45 | 1 1 10 1 2 3 5 6 . . 16 Attach 35 | 3 2 6 8 . . 3 6 1 . 6 Detach 1 | . . 1 . . . . . . . . Swap 32 | . 2 12 4 . . 4 10 . . . Drop 64 | . 7 19 5 . 2 10 19 . . 2 Fire 170 | . 28 50 14 . . 7 51 . . 20 Melee 57 | . . . . . . 21 17 . . 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 6) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 938 | -9/Materials | Discovered new exit (range 17) 1211 | -9/Materials | Discovered new exit (range 17) 1216 | -9/Materials | Discovered new exit (range 17) 1222 | -9/Materials | Entered another Materials area 1222 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1371 | -8/Materials | Lost 3 parts (2p1w) 1372 | -8/Materials | Discovered new exit (range 18) 1385 | -8/Materials | Entered Factory 1385 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1432 | -7/Factory | Sucked down chute 1432 | -7/Factory | Entered Waste 1433 | -7/Waste | Met a frightened Derelict 1446 | -7/Waste | Spotted C-40 Crusher 1447 | -7/Waste | EMP discharged 1447 | -7/Waste | Spotted C-40 Crusher 1449 | -7/Waste | Spotted C-40 Crusher 1450 | -7/Waste | Spotted C-40 Crusher 1454 | -7/Waste | Spotted C-40 Crusher 1458 | -7/Waste | Spotted C-40 Crusher 1467 | -7/Waste | Discovered new exit (range 10) 1495 | -7/Waste | Entered Factory 1706 | -7/Factory | Lost 4 parts (1p2n1u) 1885 | -7/Factory | Discovered new exit (range 5) 1886 | -7/Factory | Discovered new exit (range 12) 1887 | -7/Factory | Entered another Factory area 1887 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2460 | -6/Factory | Destroyed 8 combat bots 2787 | -6/Factory | Lost 4 parts (1p1n1u1w) 2921 | -6/Factory | Discovered new exit (range 17) 2954 | -6/Factory | Entered another Factory area 2954 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3007 | -5/Factory | Identified exit to Garrison 3007 | -5/Factory | Entered Garrison 3029 | -5/Garrison | Triggered checkpoint 3037 | -5/Garrison | Triggered checkpoint 3055 | -5/Garrison | Discovered new exit (range 12) 3061 | -5/Garrison | Entered Factory 3061 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3186 | -4/Factory | Lost 11 parts (2p3n3u3w) 3189 | -4/Factory | Core integrity fell below 50% 3437 | -4/Factory | Core integrity fell below 20% 3444 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 03426_ Penetrated by Slug. 03426_ Mic. Nuclear Core destroyed. 03427_ Slug penetrates Wall. 03430_ System corrupted: FCS attempts to trigger Lrn. Phase Cannon. 03430_ System corrupted: Lrn. Phase Cannon misfires. 03430_ Slug penetrates Wall. 03430_ Axe destroyed. 03430_ Slug penetrates Wall. 03430_ Adv. Targeting Computer destroyed. 03432_ Overheating: System interference. 03432_ Visual Processing Unit temporarily disabled. 03433_ P-70 Sage heat damages Tesla Rifle, Imp. Heat Sink, Antigrav System, Imp. Target Analyzer. 03433_ Penetrated by Slug. 03433_ Visual Processing Unit destroyed. 03433_ Slug penetrates Wall. 03433_ Lrn. Phase Cannon destroyed. 03436_ Penetrated by Slug. 03436_ Slug penetrates Wall. 03439_ Penetrated by Slug. 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""""????????????? | | ???????????????# "# #?? ????????????? | | ???????????????# ##p #??######????????????? | | ???????????????# / #????????????????????? | | ???????????????# "# #????????????????????? | | ???????????????# ## #????????????????????? | | ???????????????# "# #????????????????????? | | ???????????????# ## #????????????????????? | | ???????????????# ! ## #????????????????????? | | ???????????????# ## #????????????????????? | | ???????????????# ## #????????????????????? | | ???????????????# ## #########+##?????????? | | ????????????########### ???????? | | ????????????# # ???????? | | ????????????# # ???????? | | ######??????# # ######## ####????????? | | #??????# " #????????????????????? | | """ #??????# # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 EM Shielding 2 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterMakeshiftArray Manual? 0 Play Time 01:07:47 Cumulative 151.9 hours Start 2024.09.04 @ 22:03:58 End 2024.09.04 @ 23:29:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 60 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da8656ed-96a7-4f41-be58-aacaab210b99