Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.09.11 @ 17:44:46 Player: jjjdanny Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1773) 1773 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4358 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Large Battery Advanced Targeting Computer > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 56 | 6 5 9 34 2 Power 9 | 1 . 2 5 1 Engine 8 | 1 . 2 5 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 2 2 16 . Treads . | . . . . . Leg 22 | 2 2 2 16 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 4 1 Device 4 | . . 1 2 1 Storage 4 | 1 2 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 1 4 9 . Energy Gun 14 | . 1 4 9 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 36 | . . 3 22 11 Power 6 | . . 2 2 2 Propulsion 13 | . . . 9 4 Utility 6 | . . . 2 4 Weapon 11 | . . 1 9 1 Highest Loss Streak 11 | . . 2 4 11 Average Slot Usage (%) 87 | . 85 97 91 53 Engine 9 | . 14 10 8 3 Leg 33 | . 28 44 34 16 Device 10 | . . 8 13 8 Storage 14 | . 14 11 16 11 Processor 1 | . . . . 4 Energy Gun 12 | . . 20 16 3 Ballistic Gun 4 | . 27 1 . . Naked Turns . | . . . . . Heaviest Build 52 | 12 40 44 52 50 Greatest Support 58 | 20 20 40 58 55 Greatest Overweight (x) 10 | . 1 1 2 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 Most Carried 12 | 3 7 9 12 6 Average Carried 5 | 1 2 6 5 5 Final Capacity 12 | 6 12 12 12 12 Final Carried 7 | 1 7 5 7 5 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 770 | 224 126 130 260 30 Remotely . | . . . . . Salvage Created 2050 | . 168 420 1432 30 Parts 105 | . 12 29 64 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 6 9 31 1 Melee 1 | . . . . 1 Guns 44 | . 6 9 29 . AOE 1 | . . . 1 . Classes Destroyed 8 | . 2 4 2 . Worker 1 | . . . 1 . Builder 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 3 | . . 1 2 . Swarmer 11 | . 3 3 4 1 Grunt 27 | . 3 5 19 . Brawler 2 | . . . 2 . Sentry 7 | . . 1 6 . Best Kill Streak 8 | . 3 8 4 1 Combat Bots Only 6 | . 3 6 4 1 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3966 | . 365 470 1829 1302 Core 1077 | . 74 56 245 702 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 70 86 55 . Volleys Fired 172 | . 28 29 113 2 Largest 2 | . 2 2 2 1 Hottest 134 | . 40 112 134 65 Shots Fired 316 | . 56 57 201 2 Gun 316 | . 56 57 201 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 57 | . 56 1 . . Thermal 259 | . . 56 201 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 30 | . 28 30 26 5 Robot Miss Streak 4 | . 1 4 3 . Penetration Max . | . . . . . Secondary Targets 8 | . 3 3 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 255 | . 49 42 162 2 Core Hits 125 | . 11 18 78 18 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3687 | . 483 632 2465 107 Guns 3570 | . 483 632 2426 29 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 117 | . . . 39 78 Kinetic 495 | . 483 12 . . Thermal 3075 | . . 620 2426 29 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 14 | . . . 4 10 Shots . | . . . . . Rammed 29 | . . . 4 25 Targets Rammed 48 | . . . 12 36 Kicked 19 | . . . 8 11 Crushed . | . . . . . Highest Temperature 410 | . 12 210 410 . Average Temperature 114 | . 8 99 128 . Received Heat Transfer 1767 | . 90 147 1044 486 Effects 5 | . . . 5 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 23 | . . 4 19 . Heat Transferred 7474 | . . 1591 5809 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 340 | . 140 247 340 89 Average Influence 142 | . 42 152 187 50 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 64 | 100 100 84 43 100 Level 1 35 | . . 15 56 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 3 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 1 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 6 13 44 3 Peak Tracking Total 6 | . 3 6 6 3 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . 1 1 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2453 | 63 374 313 1450 253 Spaces Moved 1266 | 43 185 142 795 101 Core 2 | 1 . . . 1 Treads . | . . . . . Legs 1264 | 42 185 142 795 100 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 131 | 118 148 145 126 125 Slowest Speed 550 | 120 150 150 180 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 32 18 59 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1660 | 55 234 193 1037 141 Wait 40 | . 1 . 39 . Move 1262 | 42 184 141 794 101 Hop . | . . . . . Pick Up 64 | 7 11 9 37 . Fast Attach . | . . . . . Attach 42 | 6 . 6 28 2 Detach . | . . . . . Swap 15 | . 5 3 7 . Drop 17 | . 5 5 7 . Fire 172 | . 28 29 113 2 Melee . | . . . . . Ram 17 | . . . . 17 Kick 31 | . . . 12 19 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 5) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Propulsion x2 651 | -9/Materials | Discovered new exit (range 16) 704 | -9/Materials | Build established: Scavenger-Mutant 751 | -9/Materials | Entered another Materials area 751 | -8/Materials | Evolved 2 slots: Utility x2 1299 | -8/Materials | Lost 4 parts (1n3w) 1660 | -8/Materials | Lost 4 parts (3n1w) 1726 | -8/Materials | Lost 4 parts (1p2n1w) 2171 | -8/Materials | Discovered new exit (range 8) 2201 | -8/Materials | Entered Factory 2201 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2390 | -7/Factory | Lost 11 parts (2p4n4u1w) 2394 | -7/Factory | Core integrity fell below 50% 2431 | -7/Factory | Core integrity fell below 20% 2454 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Knocked back. K-01 Serf collects debris. Slammed into B-48 Gladiator. K-01 Serf collects debris. Slammed into B-48 Gladiator. U-05 Engineer lays Concrete. Slammed into B-48 Gladiator. Destabilizing: Core damaged (-14). U-05 Engineer lays Concrete. Knocked back. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. System corrupted: Component data lost. Slammed into G-47 Trooper. Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????###??? | | ??????????????????????????????? #??? | | ????????????????????????######## #??? | | ????????????????????????#!!%%%%# #??? | | ????????????????????????#!b%%%%+ #??? | | ????????????????????????#%%g%%%# #??? | | ????????????????????????#@%%%%%# #??? | | ????????????????????????#%%%%%%# #??? | | ????????????????????????#%%% # #??? | | ????????????????????????######## #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ?????????????????????###########+##?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ????????????????? # #?? | | ????????????????? + #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberMetafiberBooster Manual? 0 Play Time 00:26:19 Cumulative 12.9 hours Start 2020.09.11 @ 17:05:28 End 2020.09.11 @ 17:44:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b851897-9a19-4bf4-9fc2-e7b3315a09c4