Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 23:23:05 Player: Finn Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (15) 75 Value Destroyed (446) 446 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 5046 Bonus ------- Follower Combat Kills 145 Cogmind --------- Core Integrity 0/1000 Matter 135/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Remote Datajack Shock Maul Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Signal Interpreter Long-range Terrain Scanner Seismic Detector Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Improved Datajack Shock Maul > --- INVENTORY -------- Micro Nuclear Core Advanced Weight Redist. System Mini Grenade Launcher Remote Datajack [Rating: 75] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved VTOL Module Wheel Wheel Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power 1 | . . . 1 . . . . . . Propulsion 6 | . . 2 1 . . . 2 1 . Utility 3 | . . . . 2 . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 41 | 5 5 3 6 6 . 6 3 7 . Power 6 | 1 . 1 1 1 . . 1 1 . Engine 2 | 1 . . 1 . . . . . . Core 3 | . . 1 . 1 . . . 1 . Reactor 1 | . . . . . . . 1 . . Propulsion 15 | 2 3 2 3 . . 3 . 2 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 13 | . 3 2 3 . . 3 . 2 . Utility 10 | . 2 . . 5 . 1 . 2 . Device 6 | . 2 . . 2 . . . 2 . Storage . | . . . . . . . . . . Processor 2 | . . . . 2 . . . . . Hackware 1 | . . . . . . 1 . . . Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 10 | 2 . . 2 . . 2 2 2 . Energy Gun 3 | 2 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . . 1 . . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . Special Weapon 2 | . . . . . . 1 . 1 . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 4 | . . . 1 . . . 2 1 . Parts Lost 27 | . . 9 1 . . . . 17 . Power 6 | . . 2 1 . . . . 3 . Propulsion 11 | . . 4 . . . . . 7 . Utility 6 | . . 1 . . . . . 5 . Weapon 4 | . . 2 . . . . . 2 . Highest Loss Streak 12 | . . 5 1 . . . . 12 . To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 1 4 5 2 4 5 5 4 3 2 Power . | . 1 1 . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . 1 1 1 3 3 4 3 . . Weapon 1 | . 2 3 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . . . . 1 . 1 . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . 1 . 1 Weapon 1 | . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 65 | . 97 68 36 61 74 76 86 65 5 Engine 4 | . 14 4 4 . 6 7 3 . . Core 3 | . . . . 4 7 7 3 5 . Wheel 2 | . 23 . . . . . . . . Flight 18 | . 4 32 6 17 15 22 33 27 . Device 13 | . 25 15 9 13 15 14 13 12 . Processor 6 | . . . . 9 15 12 6 5 5 Hackware 1 | . . . . . . 2 6 4 . Energy Gun 6 | . 28 16 8 7 5 . . . . Ballistic Gun 2 | . . . 8 7 7 7 . . . Peak Build Rating 75 | 5 7 9 15 26 30 42 48 75 4 Average Rating 25 | 3 6 6 6 22 29 32 46 48 4 On Entrance 17 | . 5 7 1 15 26 29 42 48 4 Avg Prop Armor Cover (%) 6 | . . . 2 2 . . . 8 . Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 5 7 8 8 14 16 17 26 28 . Greatest Support 47 | 20 20 16 10 10 10 25 28 47 3 Greatest Overweight (x) 2 | 1 . . 2 1 1 1 . 1 . Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 3 Average Carried 4 | 1 4 5 2 4 5 5 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 3 5 5 5 5 2 3 Class Distribution -------------------- 60% | Mutant 39% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Matter Collected 527 | 237 53 25 . 65 69 32 . 10 36 Remotely . | . . . . . . . . . . Salvage Created 463 | . 50 292 . . . 76 . 45 . Parts 30 | . 6 17 . . . 3 . 4 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 Prevented 1 | . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 14 | . 3 7 . . . 1 . 3 . Guns 10 | . 3 6 . . . 1 . . . AOE 3 | . . . . . . . . 3 . Classes Destroyed 3 | . 1 1 . . . 1 . . . Operator 1 | . . . . . . 1 . . . Swarmer 6 | . 3 . . . . . . 3 . Grunt 8 | . . 7 . . . 1 . . . Best Kill Streak 3 | . 2 3 . . . 1 . 3 . Combat Bots Only 3 | . 2 3 . . . 1 . 3 . Max Kills in Single Turn 3 | . 1 1 . . . 1 . 3 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Hostile Shots Fired 281 | . 13 88 18 . . 6 . 143 13 Missed 115 | . 3 36 6 . . 1 . 62 7 Hits 166 | . 10 52 12 . . 5 . 81 6 Projectile 166 | . 10 52 12 . . 5 . 81 6 Critical Strikes 7 | . 1 2 . . . . . 4 . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 3019 | . 84 679 208 . . 151 . 1755 142 Core 1553 | . 33 328 84 . . 89 . 877 142 Absorbed by Shields 34 | . . . . . . . . 34 . Regen/Repaired (Parts) 8 | . . . . . 8 . . . . Core Remaining (%) 79 | 100 86 18 84 . . 87 100 . . Volleys Fired 68 | . 9 34 4 2 1 15 . 3 . Largest 2 | . 2 2 2 2 2 1 . 1 . Hottest 80 | . 80 80 60 60 60 20 . 30 . Shots Fired 98 | . 18 48 8 4 2 15 . 3 . Gun 93 | . 18 48 8 4 2 13 . . . Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . . . 3 . Special 2 | . . . . . . 2 . . . Kinetic 20 | . . . 4 2 1 13 . . . Thermal 66 | . 18 48 . . . . . . . Explosive 3 | . . . . . . . . 3 . Electromagnetic 7 | . . . 4 2 1 . . . . Robot Hit Streak 11 | . 2 11 6 3 1 4 . 1 . Robot Miss Streak 3 | . 3 2 1 2 1 3 . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 67 | . 7 38 5 2 1 10 3 1 . Core Hits 27 | . 3 14 3 1 . 3 . 3 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 3 | . . . . . . . 3 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 932 | . 89 425 66 39 11 96 . 201 5 Guns 725 | . 89 425 65 39 11 96 . . . Cannons . | . . . . . . . . . . Explosions 180 | . . . . . . . . 180 . Melee . | . . . . . . . . . . Ramming 27 | . . . 1 . . . . 21 5 Kinetic 145 | . . . 23 15 11 96 . . . Thermal 514 | . 89 425 . . . . . . . Explosive 180 | . . . . . . . . 180 . Electromagnetic 66 | . . . 42 24 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 11 Average Corruption 5 | . . . . . . . . 2 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . . . . 5 7 Message Errors 2 | . . . . . . . . 2 . Matter Fused 3 | . . . . . . . . 1 2 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . . . . 69 2 Shots 2 | . . . . . . . . 2 . Rammed 7 | . . . 1 . . . . 5 1 Targets Rammed 7 | . . . 1 . . . . 5 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 339 | . 162 235 21 . . 73 6 339 . Average Temperature 124 | . 80 132 10 . . 41 3 180 . Received Heat Transfer 549 | . . 387 81 . . 45 . 9 27 Effects 3 | . . . . . . . . 3 . Interference 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 3 | . . 3 . . . . . . . Heat Transferred 1175 | . 200 975 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 177 | . 60 150 63 21 15 82 65 177 . Initial 63 | . . 12 63 21 . . 14 31 . Average 29 | . 11 39 39 1 1 24 5 76 . Influence Increases 1252 | . 75 310 75 . 15 196 90 491 . Destroy 0b10 Robot/C 340 | . 60 140 . . . 80 . 60 . Destroy 0b10 Robot/NC 5 | . . . . . . 5 . . . Destroy Leader 60 | . 10 20 . . . 20 . 10 . Allied During Kill 59 | . . . . . . 59 . . . Successful Hack 25 | . 5 . . . . . . 20 . Destroy Structure 43 | . . . . . 15 2 . 26 . Partial Spotted 90 | . . 30 15 . . . 30 15 . Lose Combat Pursuer 630 | . . 120 60 . . 30 60 360 . Influence Decreases 1252 | . 45 190 177 48 15 166 55 405 151 Entered New Map 239 | . . 18 87 27 . . 16 34 57 Time Decay 722 | . 45 102 80 21 15 81 39 245 94 Lost Part 206 | . . 70 10 . . . . 126 . Lost Ally 85 | . . . . . . 85 . . . Squads Dispatched 14 | . . 1 . 1 . 7 1 4 . Investigation 2 | . . . . . . 2 . . . Extermination 5 | . . . . 1 . 1 1 2 . Reinforcement 7 | . . 1 . . . 4 . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Distress Signals 7 | . 1 1 2 . . . 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 6 21 9 4 1 8 3 45 1 Peak Tracking Total 12 | . 5 11 5 2 1 2 6 12 1 Tactical Retreats 19 | . . 3 3 . . 1 1 11 . ECM-based Alert Blocks 5 | . . . . . . . . 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Traps Triggered 6 | . . . . 2 . 1 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Machines Accessed 14 | . 5 . . . . 4 2 3 . Terminals 8 | . 4 . . . . 2 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers 2 | . . . . . . . 1 1 . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 24 | . 8 . . . . 9 3 4 . Successful 11 | . 5 . . . . 2 2 2 . Failed 13 | . 3 . . . . 7 1 2 . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 13 | . 7 . . . . 3 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers 3 | . . . . . . . 1 2 . Garrison Access 6 | . . . . . . 6 . . . Terminal Hacks 6 | . 4 . . . . 1 1 . . Zone Layout 6 | . 4 . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 3 | . . . . . . . 1 2 . Retrieve Study 3 | . . . . . . . 1 2 . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . . . . . 3 2 3 . Full Trace Events 2 | . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 1 2 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 3 . . Non-combat 4 | . . . . . . 1 3 . . Combat . | . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 1 3 . . parse_system 1 | . . . . . . 1 . . . no_distress 2 | . . . . . . . 2 . . find_chute 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Total Allies 20 | . . . . . 20 . . . . Largest Group 20 | . . . . . 20 9 . . . Highest-Rated Group 537 | . . . . . 537 198 . . . Highest-Rated Ally 35 | . . . . . 35 35 . . . Total Orders . | . . . . . . . . . . Ally Attacks 63 | . . . . . 13 50 . . . Total Damage 943 | . . . . . 329 614 . . . Kills 4 | . . . . . 1 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Active Infowar (turns) 2246 | . 279 269 165 326 286 274 205 442 . Terrain 444 | . 279 98 . . . . . 67 . Seismic 2229 | . 262 269 165 326 286 274 205 442 . ECM 199 | . . . . 19 . 11 57 112 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Turns Passed 2643 | 56 286 269 165 326 286 274 205 567 209 Spaces Moved 4240 | 57 338 294 172 416 260 436 660 1226 381 Core 639 | 22 . 12 88 . . . . 136 381 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 267 | 35 232 . . . . . . . . Hover . | . . . . . . . . . . Flight 3334 | . 106 282 84 416 260 436 660 1090 . Fastest Speed 17 | 50 37 31 32 32 102 23 23 17 50 Average Speed 45 | 75 66 35 76 64 102 49 23 27 50 Slowest Speed 150 | 100 80 50 150 102 102 102 23 105 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 23 | . . 5 1 . . 5 1 11 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 65 32 22 13 96 16 13 30 46 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 24 | . . . . . . . . 24 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 24 | . . . . . . . . 24 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Total 4819 | 69 381 403 196 472 279 468 710 1442 399 Wait 399 | . 22 78 11 27 1 14 39 191 16 Move 4186 | 56 337 283 169 416 259 425 657 1203 381 Hop 23 | . . 5 1 . . 5 1 11 . Pick Up 28 | 8 5 . 4 3 1 . 3 3 1 Fast Attach 17 | . 1 3 . 3 1 8 . 1 . Attach 23 | 5 3 . 6 2 . . . 7 . Detach 4 | . . . . 1 . 1 . 2 . Swap 10 | . 1 . . 1 . . 4 4 . Drop 13 | . 3 . . 2 3 . 3 2 . Fire 68 | . 9 34 4 2 1 15 . 3 . Melee 3 | . . . . . . . 3 . . Ram 7 | . . . 1 . . . . 5 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 25 | . . . . 15 . . . 10 . Rewire 13 | . . . . . 13 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 11) 179 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Discovered new exit (range 13) 322 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x2 515 | -9/Materials | Lost 5 parts (2p1n1u1w) 573 | -9/Materials | Core integrity fell below 50% 605 | -9/Materials | Discovered new exit (range 16) 608 | -9/Materials | Core integrity fell below 20% 612 | -9/Materials | Entered another Materials area 612 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 638 | -8/Materials | Lost 3 parts (2n1w) 774 | -8/Materials | Discovered new exit (range 12) 777 | -8/Materials | Entered Factory 777 | -7/Factory | Evolved 2 slots: Utility x2 1103 | -7/Factory | Sucked down chute 1103 | -7/Factory | Entered Waste 1104 | -7/Waste | Joined by Warlord forces that had cleared the area 1183 | -7/Waste | A Compactor rumbled back to life 1183 | -7/Waste | Spotted C-40 Crusher 1185 | -7/Waste | Allies destroyed C-40 Crusher 1239 | -7/Waste | Discovered new exit (range 12) 1388 | -7/Waste | Identified exit to Factory 1389 | -7/Waste | Entered Factory 1389 | -7/Factory | Accompanied by 9 allies 1453 | -7/Factory | Discovered new exit (range 15) 1467 | -7/Factory | Identified exit to Factory 1551 | -7/Factory | Discovered new exit (range 16) 1571 | -7/Factory | Identified exit to Lower Caves 1588 | -7/Factory | Lost 3 allies 1655 | -7/Factory | Discovered exit to Factory (range 8) 1663 | -7/Factory | Entered another Factory area 1663 | -6/Factory | Evolved 2 slots: Propulsion x2 1836 | -6/Factory | Build established: Sprinter 1863 | -6/Factory | Discovered new exit (range 12) 1865 | -6/Factory | Identified exit to Factory 1868 | -6/Factory | Entered another Factory area 1868 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1989 | -5/Factory | Discovered new exit (range 14) 1991 | -5/Factory | Identified exit to Upper Caves 2363 | -5/Factory | Core integrity fell below 50% 2408 | -5/Factory | Lost 12 parts (2p5n3u2w) 2427 | -5/Factory | Core integrity fell below 20% 2427 | -5/Factory | System corruption reached 10% 2435 | -5/Factory | Entered Upper Caves 2479 | -5/Upper Caves | Learned Factory terminal intel 2499 | -5/Upper Caves | Spotted B-75 Beast 2602 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2629 | -5/Upper Caves | Build established: Mutant 2644 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- GOAL=ESCAPE 02475_ System corrupted: Energy discharge (-32). 02479_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 02493_ System corrupted: Matter fused (-10). 02525_ System corrupted: IFF burst signal emitted. 02542_ System corrupted: Component data lost. 02583_ Acquired Com. Battery. 02584_ Acquired 36 matter. 02601_ System corrupted: Component data lost. 02602_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 02604_ Penetrated by Slug. 02607_ Slug penetrates Wall. 02610_ Penetrated by Slug. 02613_ Slug penetrates Wall. 02636_ System corrupted: Matter fused (-5). 02640_ Slammed into Y-64 Sentinel. 02641_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####??########???????????#####????????????? | | ?####?## #### ## ##?????????## ###??????????? | | ## ### ##????????# #??????????? | | # #???????## #??????????? | | #???##### #??????????? | | #???# #??????????? | | ### #???## #??????????? | | ##?# ######?#### Y #??????????? | | ##??# #??????# #??????????? | | ##???#### #?????## ;# ##??????????? | | ###?????## ##?#### ########???????????? | | ##?????#### #?# #??????????????????? | | #???????## ### #??????????????????? | | #???????# ## ##??????????????????? | | ##??###### @ #???????????????????? | | ##???# ## ### #??????????????????? | | ##???? ## #?#####??????????????????? | | #?????# ## ##???????????????????????? | | #??????# # # #????????#??????????????? | | ##??#### # #???#### ##?????????????? | | #### ######### #### ##????????????? | | ####### ###??????????? | | = ## ## ???????????? | | ### ??????????? | | #" ### #???????????? | | ## ## #???????????? | | ## ### #??####??????? | | # #### #### ###????? ?? ???????? | | ##### #?## ##??## #?# ###??????? | | ##?# #?# #### # "#??????? | | ##??# ####?# ### # "???????? | | ##???# #????## ### #?????????? | | ####### #???### ##??# #??????????? | | ####?# ##??## ###### #?????????????? | | #???# ##???# #?????????????? | | #???## ##????# #?????????????? | | #????#######?????## ###### ????????? | | ###?????????????????#########?????########???????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 30 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 66 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -6/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Not Today, Chutes We Are Legion Challenges ------------ None Game ------ Seed PlexusGravitonBuckler Manual? 0 Play Time 00:42:04 Cumulative 33.8 hours Start 2026.09.04 @ 22:25:06 End 2026.09.04 @ 23:23:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 65 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15599192-62d1-4aa3-bc6f-0da30317c7ed