Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.30 @ 15:36:06 // Halloween2020/ForbiddenLore Player: Boris Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (465) 2325 Value Destroyed (19409) 19409 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (8105) 8105 TOTAL SCORE: 38579 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6558 Follower Combat Kills 2141 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 A7 Reached Mainframe 300 Friendly Fire -2494 Cogmind --------- Core Integrity 0/1150 Matter 166/300 Energy 99/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Long-range Sensor Array Medium Regenerative Plating Improved System Restoration Module Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Weapon Cycler Centrium Medium Armor Plating Medium Regenerative Plating > --- WEAPON ----------- Advanced Variable Charge Gun Coil Gun Coil Gun Improved KE Penetrator > --- INVENTORY -------- Neutrino Core Neutrino Core Improved Treads Improved Energy Well Matter Compressor Advanced Sensor Array Long-range Sensor Array Precision Matter Filter Weapon Cycler Zionite Weapon Casing Improved Shock Absorption System Improved System Restoration Module High-powered Tractor Beam Long-range Tractor Beam Hacking Drone Bay Transdimensional Reconstructor Proton Cannon Phase Cannon Heavy Plasma Cannon Neutron Cannon Gauss Rifle Proton Missile Launcher Improved Proton Missile Launcher Heavy Missile Launcher Improved Datajack [Rating: 114] Favorites ----------- Power Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Regenerative Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Utility 7 | . . . . . 2 2 . . . . 1 . . . . 2 . . . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Attached 603 | 6 13 3 2 10 43 20 22 18 2 16 49 34 24 3 37 38 19 7 11 30 24 5 167 Power 32 | 1 1 2 . . 4 1 1 1 . . 2 . 3 . 1 3 1 . 2 1 2 2 4 Engine 9 | 1 1 . . . 2 1 1 1 . . 2 . . . . . . . . . . . . Core 7 | . . 2 . . 2 . . . . . . . . . . 1 . . . 1 1 . . Reactor 16 | . . . . . . . . . . . . . 3 . 1 2 1 . 2 . 1 2 4 Propulsion 56 | 2 1 1 . 1 11 5 5 1 . 1 7 . 2 . . . . . . 3 4 2 10 Treads 46 | 2 1 1 . 1 8 5 5 1 . 1 7 . 2 . . . . . . 2 4 2 4 Leg 10 | . . . . . 3 . . . . . . . . . . . . . . 1 . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 304 | 1 3 . . . 7 9 8 7 2 7 25 31 8 2 29 23 12 5 5 11 5 1 103 Device 213 | . 1 . . . 1 2 4 4 2 4 12 16 3 2 16 20 10 5 4 10 2 1 94 Storage 14 | 1 2 . . . 3 2 . . . . . 2 . . . . 2 . . . . . 2 Processor 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 73 | . . . . . 3 2 4 3 . 3 12 13 5 . 13 3 . . 1 1 3 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 211 | 2 8 . 2 9 21 5 8 9 . 8 15 3 11 1 7 12 6 2 4 15 13 . 50 Energy Gun 23 | 1 2 . 1 3 7 . 1 . . . 1 1 4 . . . . . . 2 . . . Energy Cannon 51 | . 3 . . . 9 . 2 . . 3 4 1 2 . 4 3 2 . 1 2 1 . 14 Ballistic Gun 88 | 1 . . . 2 3 4 4 5 . 4 7 1 2 1 3 4 1 1 2 8 11 . 24 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 45 | . 1 . . 3 2 1 1 4 . 1 3 . 3 . . 5 3 1 1 3 1 . 12 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 4 . . . . 1 2 1 7 . 1 . . . 5 . . . 3 Parts Lost 48 | . 1 . . 1 4 . 2 1 . 2 3 . . . . 3 . . . 5 1 . 25 Power 9 | . 1 . . . . . 1 . . . . . . . . 2 . . . 1 . . 4 Propulsion 11 | . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 7 Utility 9 | . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . 5 Weapon 19 | . . . . 1 2 . . 1 . 1 2 . . . . 1 . . . 2 . . 9 Highest Loss Streak 12 | . 1 . . 1 2 . 2 1 . 1 1 . . . . 2 . . . 3 1 . 12 Average Slot Usage (%) 94 | . 94 100 100 100 98 98 99 99 99 99 99 100 87 86 86 87 88 88 70 92 93 94 88 Engine 3 | . 13 4 . . 4 7 7 7 7 7 6 6 . . . . . . . . . . . Core 1 | . . 9 14 14 4 . . . . . . . . . . . . . . 3 7 4 . Reactor 2 | . . . . . . . . . . . . . 5 6 6 4 5 5 4 1 . 5 9 Treads 19 | . 28 28 28 28 22 23 23 23 23 22 26 26 14 13 13 11 11 11 11 13 17 15 9 Device 5 | . . . . . . 1 6 5 6 4 3 2 . 2 3 10 11 11 10 10 7 10 9 Storage 20 | . 22 28 28 28 26 22 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 Processor 12 | . . . . . . 7 15 15 15 15 19 20 20 20 20 17 17 17 17 17 15 15 15 Protection 3 | . . . . . 9 11 . 1 . 2 2 3 5 3 2 5 5 5 5 5 7 5 4 Energy Gun 3 | . 2 28 15 4 12 2 . . . . 1 5 3 . . . . . . 3 2 . . Energy Cannon 1 | . 8 . . . 12 1 . . . . . . . . . 1 1 . . . . . . Ballistic Gun 15 | . 12 . . 20 1 19 22 21 23 22 16 13 14 19 19 12 15 13 . 9 17 21 18 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 182 | 10 40 41 41 42 78 81 80 84 73 80 85 100 112 110 110 115 122 121 121 130 150 142 182 Greatest Support 160 | 40 40 40 40 40 60 68 73 73 73 73 100 100 160 160 160 160 160 160 160 160 130 140 140 Greatest Overweight (x) 5 | . . 1 1 1 5 1 1 1 . 1 . 3 1 . . . . . . 4 2 1 4 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . 1 1 1 Largest Inventory Capacity 28 | 6 16 16 16 16 22 22 22 22 22 22 22 24 24 24 24 24 26 26 26 26 26 26 28 Average Capacity 22 | 5 12 16 16 16 20 21 22 22 22 22 22 23 24 24 24 24 25 26 26 26 26 26 27 Most Carried 28 | 2 16 16 16 16 22 22 22 22 22 22 22 24 24 24 24 24 26 26 26 26 26 26 28 Average Carried 22 | 1 9 16 16 15 19 21 21 21 22 21 21 23 24 24 23 22 24 25 25 25 25 25 26 Final Capacity 26 | 6 16 16 16 16 22 22 22 22 22 22 22 24 24 24 24 24 26 26 26 26 26 26 4 Final Carried 26 | 2 16 16 16 16 22 22 22 22 22 22 22 24 24 24 24 24 26 26 26 25 26 26 4 Class Distribution -------------------- 36% | Scavenger-Gunner 17% | Scavenger-Skirmisher 17% | Scavenger-Mutant 13% | Mutant 7% | Hauler-Tank 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 13967 | 222 366 175 . 249 499 683 452 466 20 466 630 453 265 138 1060 868 438 116 120 666 604 438 4573 Remotely 2830 | . . . . . . . . . . . . . 147 . 292 344 . . . 251 . . 1796 Salvage Created 23192 | 67 365 384 . 60 1926 967 529 1028 . 720 1087 424 926 320 1490 1546 368 99 120 846 450 1515 7955 Parts 1110 | 1 21 16 . 12 109 52 29 33 . 27 62 24 48 11 78 81 14 8 6 34 24 29 391 Haulers Intercepted 11 | . 2 . . . 6 1 . . . . . . . . 1 . . . . . . . 1 Recyclers Shooed 6 | . 1 . . . 1 . . . . . 2 . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . 4 11 . 17 . . . . . . 10 7 . 14 . . . Prevented 86 | . . . . . . . 22 20 . 9 . . . . . . 11 . 6 18 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 359 | . 10 6 . 13 27 17 9 17 . 11 15 6 16 4 19 32 8 6 . 15 5 6 117 Guns 165 | . 3 5 . 4 8 13 5 7 . 8 4 6 5 4 19 11 1 2 . 6 3 6 45 Cannons 31 | . 4 . . . 12 . . . . 1 4 . . . . 3 . . . . . . 7 AOE 119 | . 3 1 . 9 6 3 3 6 . . 4 . 5 . . 18 5 4 . 5 . . 47 Classes Destroyed 21 | 1 5 1 . 1 4 1 2 2 . . 1 2 . . . . . . . . . 1 . Worker 22 | . . . . . 1 . . . . . 3 . . . 6 3 . . . . . . 9 Builder 32 | . . . . . 2 1 . . . . 4 . . . 1 6 . . . . 2 . 16 Tunneler 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 Hauler 11 | . 2 . . . 6 1 . . . . . . . . 1 . . . . . . . 1 Recycler 9 | 1 . . . . 1 . . . . . 1 . . . . 3 . . . . . . 3 Operator 5 | . 1 . . . 1 1 . . . . . . . . 1 1 . . . . . . . Watcher 20 | . 1 . . . 3 2 . . . . 1 1 . . 3 1 . . . . . . 8 Swarmer 79 | . 6 . . 8 3 3 2 1 . 1 3 . 6 . . 18 3 5 . 4 . . 16 Saboteur 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Grunt 140 | . 4 4 . . 11 8 4 9 . 6 6 5 4 . 7 11 5 . . 6 . . 50 Brawler 10 | . . . . . . . . 3 . 1 2 . . . . . . . . . . . 4 Duelist 8 | . . . . . 1 . . 2 . . . . . . . . . . . . . . 5 Protector 9 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 7 Sentry 49 | . . 2 . . 10 4 1 1 . 1 2 . . 4 8 2 . 1 . 1 3 . 9 Hunter 18 | . . . . . 2 . . . . . 1 . 3 . . . . . . 2 2 . 8 Programmer 28 | . . . . . . 2 . . . 2 1 . . . 4 . . . . 2 . . 17 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Cetus Guard 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Best Kill Streak 25 | 1 3 2 . 8 4 5 7 6 . 3 10 1 8 2 3 15 4 5 . 4 3 3 25 Combat Bots Only 12 | . 3 2 . 8 4 4 7 6 . 3 5 1 8 2 3 8 4 5 . 4 2 3 12 Max Kills in Single Turn 5 | 1 2 1 . 4 3 3 1 2 . 1 4 1 3 1 2 4 3 2 . 3 1 1 5 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Exploded 4 | . 2 1 . 4 2 3 1 1 . . 3 . 3 . . 4 3 2 . 3 . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Damage Taken 19428 | . 273 318 . 417 1236 752 647 560 . 694 1075 234 978 220 1154 1213 224 303 . 912 492 . 7726 Core 2049 | . 36 42 . 66 99 20 . 42 . 72 87 27 68 25 73 141 19 17 . 54 38 . 1123 Absorbed by Shields 628 | . . . . . . . . . . . . 65 47 . . . . . . . . . 516 Reduced by Siege Mode 255 | . . . . . . . . . . . . . . 31 86 17 . . . 21 . . 100 Core Remaining (%) 74 | 100 . . . 42 82 . . . . 80 . . . . 67 . . . . 76 . . . Volleys Fired 909 | 6 34 17 . 22 70 63 28 36 . 43 39 25 41 9 69 61 29 8 6 32 20 20 231 Largest 4 | 2 2 2 . 2 3 3 3 3 . 3 3 3 3 3 3 3 3 3 1 3 4 4 4 Hottest 250 | 60 80 80 . 40 207 75 144 86 . 90 84 121 240 105 105 160 91 91 75 140 175 123 250 Shots Fired 1989 | 12 62 33 . 30 150 176 60 75 . 102 62 47 45 27 180 117 44 17 6 66 55 79 544 Gun 1554 | 12 31 33 . 22 82 170 46 56 . 92 37 40 26 27 174 75 20 14 . 47 49 79 422 Cannon 259 | . 29 . . . 62 5 8 . . 6 15 7 6 . 6 20 15 . 6 4 1 . 69 Launcher 176 | . 2 . . 8 6 1 6 19 . 4 10 . 13 . . 22 9 3 . 15 5 . 53 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1381 | 6 27 . . 18 15 170 39 56 . 92 36 23 6 27 174 75 20 14 . 42 40 79 422 Thermal 145 | 6 29 . . . . . 1 . . 4 1 17 20 . 4 20 14 . . 7 10 . 12 Explosive 58 | . 2 . . 8 4 1 . . . . 1 . 2 . . 12 1 3 . . . . 24 Electromagnetic 405 | . 4 33 . 4 131 5 20 19 . 6 24 7 17 . 2 10 9 . 6 17 5 . 86 Robot Hit Streak 42 | 10 13 12 . 15 17 30 15 20 . 18 18 10 13 16 35 42 14 7 7 13 14 34 30 Robot Miss Streak 5 | 1 2 3 . 3 3 5 2 2 . 4 1 3 2 1 2 3 1 2 . 2 1 2 5 Penetration Max 2 | . . . . . . . . . . . 1 1 . . 1 1 1 . . 1 1 . 2 Secondary Targets 18 | . . 1 . . . . 1 . . 2 . 1 2 . 2 . . . . 1 . . 8 Max Gunslinging Chain 1 | . . 1 . . . . 1 . . 1 . 1 1 . 1 . . . . 1 . . 1 Shots Hit Robots 1415 | 10 37 27 23 17 109 114 41 59 . 76 50 33 23 17 128 77 20 8 6 41 31 64 404 Core Hits 989 | 2 19 13 . 18 65 45 25 37 . 25 38 23 26 7 55 80 17 9 2 29 14 22 418 Critical Hits 77 | . 1 . . . 2 2 . . . 3 2 . . 6 21 10 1 . . 1 2 3 23 Critical Kills 31 | . 1 . . . 1 1 . . . 1 . . . 3 6 7 . . . . 1 1 9 Critical Parts Destroyed 43 | . . . . . 1 1 . . . 1 1 . . 3 15 2 1 . . 1 1 2 14 Melee Attacks 27 | . 2 . 25 . . . . . . . . . . . . . . . . . . . . Impact 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . 2 . 23 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52951 | 111 725 413 . 672 2944 2181 985 1620 . 1786 1822 895 1764 519 3786 4907 1265 562 120 2033 1089 1763 20989 Guns 26705 | 111 161 300 . 136 939 1808 510 720 . 1380 530 634 346 519 3719 1477 362 180 . 1053 808 1763 9249 Cannons 4780 | . 333 . . . 1056 97 126 . . 71 378 151 102 . 29 494 64 . 120 35 . . 1724 Explosions 20786 | . 131 103 . 534 918 230 349 900 . 335 867 . 1026 . 16 2936 839 382 . 945 281 . 9994 Melee 100 | . 100 . . . . . . . . . . . . . . . . . . . . . . Ramming 580 | . . 10 . 2 31 46 . . . . 47 110 290 . 22 . . . . . . . 22 Kinetic 24511 | 44 146 . . 114 104 1808 395 720 . 1380 502 349 52 519 3719 1477 362 180 . 939 689 1763 9249 Thermal 3713 | 67 333 103 . . 534 . . . . . 142 285 363 . 29 656 31 . . 455 119 . 596 Explosive 11393 | . 131 . . 534 252 230 . . . . 270 . 236 . . 2356 249 382 . . . . 6753 Electromagnetic 12654 | . 15 300 . 22 2023 97 590 900 . 406 861 151 823 . 16 418 623 . 120 639 281 . 4369 Impact 100 | . 100 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 1 1 1 1 . 3 3 . . 7 . . . . 2 5 5 5 5 5 . 21 21 Average Corruption 3 | . 1 1 1 1 . 2 2 . . 5 . . . . 1 5 5 5 5 5 . 14 7 Corruption Purged 30 | . . . . . . . 3 . . . . . . . . . . . . . . . 27 Effects 293 | . 1 6 3 5 . 14 41 . . 8 . . . . 13 12 41 18 10 28 . 22 71 Message Errors 67 | . . 3 . . . 2 20 . . 2 . . . . 5 2 4 4 4 8 . 1 12 Matter Fused 52 | . . . . . . 3 8 . . . . . . . . 4 12 2 3 4 . 3 13 Heat Flow Errors 29 | . . . . . . 1 6 . . . . . . . 4 1 4 3 . 3 . 1 6 Energy Discharges 26 | . 1 2 1 . . 1 1 . . 4 . . . . . . 3 1 . 3 . 2 7 Data Loss (minor) 44 | . . 1 1 3 . 3 4 . . 1 . . . . 2 2 4 4 2 3 . 3 11 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . 3 2 1 2 . . . Misfires 13 | . . . . . . . . . . . . . . . . 1 6 1 . 2 . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . 3 4 Targeting Errors 36 | . . . 1 1 . 3 2 . . 1 . . . . 1 1 5 1 . 3 . 7 10 Weapon Failures 10 | . . . . 1 . 1 . . . . . . . . 1 1 . . . . . 1 5 Overload Shots 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Overflow Damage 422 | . 42 . . 9 4 9 . 3 . . . . 20 . . 105 24 40 . 8 . . 158 Projectiles 52 | . 4 . . . 4 . . . . . . . . . . 18 15 . . . . . 11 Explosions 312 | . . . . 9 . 9 . 3 . . . . . . . 87 9 40 . 8 . . 147 Melee 58 | . 38 . . . . . . . . . . . 20 . . . . . . . . . . Knockbacks 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Impact 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1012 | . . 18 . 158 166 . . 55 . 80 70 . . . 93 18 . . . 64 69 . 221 Shots 44 | . . 1 . 5 4 . . 3 . 4 4 . . . 1 1 . . . 5 5 . 11 Rammed 79 | . . 3 . 1 3 4 . . . . 2 20 39 . 4 . . . . . . . 3 Targets Rammed 85 | . . 3 . 1 5 4 . . . . 5 20 39 . 5 . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . 2 . . . . . 3 . . . 1 . . . . . . . . Highest Temperature 334 | . 108 165 . 12 269 333 242 307 . 241 108 183 202 165 236 170 201 213 . 247 311 334 309 Average Temperature 71 | . 38 56 . 6 96 87 90 93 . 81 35 49 80 65 64 53 90 84 . 67 96 110 49 Received Heat Transfer 3438 | . 39 141 . . 369 183 101 90 . 150 282 64 154 36 282 177 87 27 . 153 54 . 1049 Effects 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . . . . . 3 9 3 . . . 1 . . 4 Total Turns 296 | . . . . . . . . . . . . . . 33 139 25 . . . 17 . . 82 Longest Duration 31 | . . . . . . . . . . . . . . 15 31 16 . . . 17 . . 24 Robots Corrupted 47 | . . . . . 2 1 1 4 . 2 3 . 6 . . . 2 . . 4 2 . 20 Combat Hostiles 44 | . . . . . 1 1 1 4 . 2 3 . 6 . . . 2 . . 4 2 . 18 Parts Fried 100 | . 2 1 . . 9 . 3 7 . 2 6 1 8 . . 2 3 . . 4 2 . 50 Impact Corruptions 6 | . 2 . . . . . . . . . . . 4 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . Heat Transferred 4383 | 150 703 50 . . 550 . . . . . 87 370 433 . 37 742 37 . . 451 148 . 625 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . 1 . . 7 . . 1 . . 2 . 2 . . 2 . . . 1 . . 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 3101 | 5 198 120 . 185 589 483 . . . . 556 779 665 303 719 1653 . . . . 313 111 3101 Initial 428 | . 3 . . . . 259 . . . . . 115 428 172 35 352 . . . . 31 109 77 Average 415 | 1 71 28 . 73 316 318 . . . . 334 391 475 197 331 975 . . . . 92 110 864 Maximum Alert Level 5 | . . . . . 2 2 . . . . 2 3 2 1 3 5 . . . . 1 . 5 Low Security (%) 37 | 100 100 100 . 100 30 . . . . . 17 10 . 34 36 . . . . . 82 100 22 Level 1 25 | . . . . . 27 89 . . . . 41 51 35 65 18 6 . . . . 17 . 12 Level 2 24 | . . . . . 42 10 . . . . 40 22 64 . 43 35 . . . . . . 24 Level 3 4 | . . . . . . . . . . . . 15 . . 1 15 . . . . . . 10 Level 4 3 | . . . . . . . . . . . . . . . . 32 . . . . . . 8 Level 5 3 | . . . . . . . . . . . . . . . . 10 . . . . . . 15 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 1 . . . 2 4 . 1 . . 3 4 . . 4 7 . . . . 2 . 32 Investigation 8 | . . . . . . . . . . . 2 1 . . 1 . . . . . 1 . 3 Extermination 13 | . . . . . . 2 . . . . 1 . . . 3 1 . . . . . . 6 Reinforcement 17 | . 1 . . . 1 2 . . . . . 2 . . . 4 . . . . 1 . 6 Assault 21 | . . . . . . . . 1 . . . 1 . . . 2 . . . . . . 17 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . . . . 2 . . . 3 . . . . 1 . 3 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 14 | . . . . . 5 . . . . . 1 2 1 . 1 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 530 | . 20 6 . 15 51 25 11 23 . 16 23 33 21 3 35 43 14 2 . 14 5 5 165 Peak Tracking Total 14 | . 3 2 . 4 4 5 7 9 . 5 7 6 5 1 4 7 5 3 . 5 2 2 14 Tactical Retreats 21 | . . . . 1 . . 1 4 . 1 1 . 1 . 5 2 2 . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 12 | . 1 . . 1 . . . . . . 1 1 . . 1 1 . . . . 2 . 4 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 60 | . 1 1 . 1 4 . 5 1 . . 1 3 6 1 15 5 . . . 2 . . 14 Max in Single Turn 4 | . 1 1 . 1 2 . 1 1 . . 1 1 2 1 3 1 . . . 2 . . 4 Garrison Access 7 | . . . . . 1 . . . . . 2 . . . . . . . . . 2 . 2 Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 62 | . 5 . 1 . 15 6 1 3 . 1 5 . . 1 . 3 1 . 9 1 4 . 6 Terminals 17 | . 5 . . . 9 1 . . . 1 . . . . . . . . . 1 . . . Fabricators 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 Repair Stations 9 | . . . . . 2 2 . . . . 2 . . . . . . . . . 1 . 2 Recycling Units 4 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . Garrison Access 7 | . . . . . 1 . . . . . 2 . . . . . . . . . 2 . 2 Total Hacks 225 | . 21 . 5 . 47 13 1 8 . 2 13 . . 11 . 12 1 . 48 10 9 . 24 Successful 160 | . 8 . 5 . 35 7 1 8 . 2 10 . . 11 . 2 1 . 48 10 3 . 9 Failed 64 | . 12 . . . 12 6 . . . . 3 . . . . 10 . . . . 6 . 15 Catastrophic 7 | . 1 . . . 2 . . . . . . . . . . 3 . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 190 | . 15 . . . 21 3 . . . . 24 46 13 . 21 19 . . . . 4 . 24 Terminals 68 | . 21 . . . 32 3 . . . 2 . . . . . . . . . 10 . . . Fabricators 18 | . . . . . . 3 . . . . 2 . . . . 4 . . . . . . 9 Repair Stations 27 | . . . . . 4 3 . . . . 7 . . . . . . . . . 4 . 9 Recycling Units 9 | . . . . . 2 4 . . . . . . . . . 3 . . . . . . . Scanalyzers 15 | . . . . . 8 . . . . . . . . . . 5 . . . . 2 . . Garrison Access 14 | . . . . . 1 . . . . . 4 . . . . . . . . . 3 . 6 Terminal Hacks 103 | . 6 . 5 . 11 . 1 8 . 2 . . . 11 . . 1 . 48 10 . . . Record 70 | . . . 5 . . . . 6 . 2 . . . 11 . . . . 36 10 . . . Part Schematic 6 | . 1 . . . 1 . . . . . . . . . . . . . 4 . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . 1 2 . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . 2 . . . . . . . . . . . 2 Load Schematic 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Build 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Repair Station Hacks 18 | . . . . . 4 2 . . . . 6 . . . . . . . . . 1 . 5 Scan Component 10 | . . . . . 2 1 . . . . 3 . . . . . . . . . 1 . 3 Repair 8 | . . . . . 2 1 . . . . 3 . . . . . . . . . . . 2 Recycling Unit Hacks 4 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . . Retrieve Components 4 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . . Scanalyzer 9 | . . . . . 8 . . . . . . . . . . 1 . . . . . . . Insert Component 5 | . . . . . 4 . . . . . . . . . . 1 . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 17 | . 2 . . . 10 1 . . . . 2 . . . . . . . . . 1 . 1 Terminals 13 | . 2 . . . 10 1 . . . . . . . . . . . . . . . . . Track 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 Jam 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 . . . 10 6 . . . 1 3 . . . . 3 . . . . 2 . 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . . . . . . 3 . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 91 | . 1 . . . 5 . . . . . 13 32 12 . . 12 . . 4 . . . 12 Parts Built 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Matter 350 | . . . . . . 102 . . . . 146 . . . . . . . . . . . 102 Time 86 | . . . . . . 25 . . . . 36 . . . . . . . . . . . 25 Total Part Build Rating 5 | . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 Parts Repaired 8 | . . . . . 2 1 . . . . 3 . . . . . . . . . . . 2 Time 308 | . . . . . 70 13 . . . . 144 . . . . . . . . . . . 81 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . 10 3 . . . . . . . . . 1 . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 23 | . . . 23 . . . . . . . . . . . . . . . . . . . . parse_system 23 | . . . 23 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . 2 . . . 20 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 42 | . . . . . 1 . . 2 4 . 8 22 . . . 5 . . . . . . . Largest Group 16 | . . . . . 1 . . 2 4 4 4 16 6 . . 5 3 1 . . . . . Highest-Rated Group 620 | . . . . . 10 . . 46 158 158 310 620 295 . . 314 225 94 . . . . . Highest-Rated Ally 156 | . . . . . 10 . . 30 41 41 85 156 156 . . 94 94 94 . . . . . Zionite Dispatches 5 | . . . . . . . . . . . 3 1 . . . 1 . . . . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 19 | . . . . . . . . 1 . 1 5 7 1 1 1 . . . . 1 . . 1 STAY 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 15 | . . . . . . . . . . 1 4 5 1 1 1 . . . . 1 . . 1 Ally Attacks 364 | . . . . . . . . 3 . 48 17 175 37 . . 58 26 . . . . . . Total Damage 10283 | . . . . . . . . 37 . 927 342 5313 681 . . 2337 646 . . . . . . Kills 65 | . . . . . . . . . . 3 1 34 5 . . 17 5 . . . . . . Allies Corrupted 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 16 | . . 2 . 2 . . 3 1 2 2 . . . . . . 1 1 . 2 . . . Drone Launches 15 | . . . . . . . . . . 1 4 5 1 1 1 . . . . 1 . . 1 Drone Recoveries 15 | . . . . . . . . . . 1 4 5 1 1 1 . . . . 1 . . 1 Zionite Intel Received 31 | . . . . . . . . . . . 3 11 3 . 6 3 . . . . . . 5 Main Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Branch Access 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Component Schematics 6 | . . . . . . . . . . . 1 2 1 . . 1 . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 Active Terminals 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 Depthwide Sectors/0 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 31514 | 128 1211 1315 564 968 2485 1580 2430 2117 1922 1223 1660 1383 712 585 1840 1015 1180 665 382 1040 708 264 4137 Spaces Moved 15402 | 63 644 712 316 485 1136 765 1052 1197 1145 636 863 616 261 171 891 482 680 394 211 509 321 111 1741 Core 7 | 2 . . . . . . . . . . . . . . . . . . . . . . 5 Treads 15269 | 61 644 712 316 485 1040 765 1052 1197 1145 636 863 616 261 171 891 482 680 394 211 500 321 111 1715 Legs 126 | . . . . . 96 . . . . . . . . . . . . . . 9 . . 21 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 160 160 163 163 163 156 158 158 160 160 160 160 160 160 160 180 180 50 Average Speed 168 | 156 160 173 162 180 180 178 173 165 163 168 158 159 162 160 160 160 160 160 160 170 182 180 180 Slowest Speed 270 | 160 160 180 180 180 270 180 183 183 163 186 161 220 180 160 160 160 160 160 160 240 205 182 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 5 93 100 75 98 94 16 98 98 90 82 23 79 78 98 78 18 83 70 62 70 8 88 47 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 47 | . . 1 1 . . . . . . . . 14 10 . 10 6 . . 3 2 . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 4 . . 3 5 4 1 . . . . . . 2 2 . 2 . . . Spaces Dug 63 | . . . . . . . . . . 4 . . . . 6 7 33 . . 3 2 . 8 Terrain Destroyed 1009 | . 20 3 . 58 73 12 . 4 . 4 8 5 7 10 222 123 37 6 . 30 11 4 372 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 166 | . . . . . . . . . . 4 . 5 . 10 51 16 17 4 . 7 11 4 37 AOE 843 | . 20 3 . 58 73 12 . 4 . . 8 . 7 . 171 107 20 2 . 23 . . 335 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Total 19419 | 78 761 762 342 546 1458 911 1623 1288 1201 729 1095 945 475 461 1151 627 734 417 252 638 411 149 2365 Wait 1807 | 2 41 23 . 19 129 32 504 10 51 29 105 71 85 279 140 32 1 4 6 54 35 . 155 Move 15380 | 62 643 711 315 484 1135 764 1051 1196 1144 635 862 615 260 170 890 481 679 393 210 508 321 110 1741 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 2 17 1 . 4 31 14 7 6 1 3 15 2 6 . 4 9 2 3 4 6 4 3 25 Fast Attach 118 | 6 5 1 . . 20 4 2 . 2 2 10 2 12 . 2 2 . . 10 5 7 3 23 Attach 49 | . 1 . . 1 6 . 2 2 . 1 4 . . . . 5 . . 2 6 3 1 15 Detach 16 | . 3 . . . 2 1 . 1 . . . . . . . . . . 1 2 1 . 5 Swap 438 | . 7 2 2 9 17 16 18 16 . 13 35 32 12 3 35 31 19 7 . 19 14 1 130 Drop 230 | . 8 4 . 3 43 13 11 7 3 3 20 5 20 . 6 6 3 2 13 6 6 11 37 Fire 909 | 6 34 17 . 22 70 63 28 36 . 43 39 25 41 9 69 61 29 8 6 32 20 20 231 Melee 27 | . 2 . 25 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 85 | . . 3 . 1 5 4 . . . . 5 20 39 . 5 . . . . . . . 3 Escape Stasis 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Rewire 188 | . . . . . . . . 14 . . . 173 . . . . 1 . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 7) 543 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Discovered new exit (range 16) 948 | -10/Materials | Discovered new exit (range 14) 1247 | -10/Materials | Central database locked down 1340 | -10/Materials | Entered Mines 1481 | -10/Mines | Discovered new exit (range 11) 1835 | -10/Mines | Discovered new exit (range 9) 1871 | -10/Mines | Learned Materials emergency access door positions 2029 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2031 | -10/Mines | Discovered new exit (range 5) 2655 | -10/Mines | Entered Exiles 2700 | -10/Exiles | Met 8R-AWN 2736 | -10/Exiles | Met EX-HEX 2791 | -10/Exiles | Met EX-BIN 2933 | -10/Exiles | Met EX-DEC 2941 | -10/Exiles | Learned location of Zion (-7) 3040 | -10/Exiles | Visited The Gauntlet 3200 | -10/Exiles | Discovered new exit (range 14) 3219 | -10/Exiles | Entered Mines 3266 | -9/Mines | Destroyed 8 combat bots 3318 | -9/Mines | Assembled infested the area 3355 | -9/Mines | Core integrity fell below 50% 3422 | -9/Mines | Discovered new exit (range 10) 4111 | -9/Mines | Found a hidden stash of uninstalled traps 4125 | -9/Mines | Learned Materials terminal intel 4166 | -9/Mines | Discovered new exit (range 9) 4187 | -9/Mines | Entered Materials 4187 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4189 | -8/Materials | Loaded intel: 12 terminal locations 4584 | -8/Materials | Discovered new exit (range 13) 4865 | -8/Materials | Repaired Lgt. Treads 5173 | -8/Materials | Discovered new exit (range 15) 5545 | -8/Materials | Garrison activated, responded to threat 5865 | -8/Materials | Build established: Hauler-Tank 6088 | -8/Materials | Repaired Imp. EM Pulse Cannon 6192 | -8/Materials | Discovered new exit (range 16) 6672 | -8/Materials | Entered Factory 6672 | -7/Factory | Evolved 2 slots: Utility x2 6673 | -7/Factory | Identified exit to Lower Caves 7110 | -7/Factory | Discovered exit to Lower Caves (range 15) 7313 | -7/Factory | Fabricated Lrg. Storage Unit? 7487 | -7/Factory | Repaired Lrg. Storage Unit 8050 | -7/Factory | Discovered new exit (range 7) 8129 | -7/Factory | Identified exit to Storage 8252 | -7/Factory | Entered Lower Caves 8253 | -7/Lower Caves | Encountered a Warlord checkpoint 8256 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8326 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8630 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8911 | -7/Lower Caves | Attracted the attention of an 0b10 base 8960 | -7/Lower Caves | Destroyed 7 combat bots 9110 | -7/Lower Caves | Learned 12 Factory zone layouts 9293 | -7/Lower Caves | Build established: Scavenger-Mutant 9332 | -7/Lower Caves | Spotted B-75 Beast 9376 | -7/Lower Caves | Destroyed B-75 Beast 9688 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9695 | -7/Lower Caves | Discovered new exit (range 13) 9713 | -7/Lower Caves | Identified exit to Lower Caves 9734 | -7/Lower Caves | Learned location of 1 exit from Factory 10451 | -7/Lower Caves | Build established: Scavenger-Gunner 10682 | -7/Lower Caves | Entered another Lower Caves area 10713 | -7/Lower Caves | Learned 12 Factory zone layouts 10762 | -7/Lower Caves | Discovered new exit (range 7) 10771 | -7/Lower Caves | Identified exit to Factory 10947 | -7/Lower Caves | Learned location of 1 exit from Research 10947 | -7/Lower Caves | Learned Armory trap positions 10947 | -7/Lower Caves | Learned Extension security intel 10947 | -7/Lower Caves | Learned Armory terminal intel 10976 | -7/Lower Caves | Build established: Scavenger-Skirmisher 11175 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11749 | -7/Lower Caves | Discovered new exit (range 10) 11824 | -7/Lower Caves | Identified exit to Zion 12799 | -7/Lower Caves | Entered Zion 12859 | -7/Zion | Given A8's code to call for help 12885 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12980 | -7/Zion | Discovered new exit (range 15) 12990 | -7/Zion | Given the Hacking Drone Bay 12990 | -7/Zion | Found Prototype Device 13017 | -7/Zion | Identified exit to Proximity Caves 13143 | -7/Zion | Learned Factory emergency access door positions 13813 | -7/Zion | Learned Factory garrison access intel 14110 | -7/Zion | Imprinted 14112 | -7/Zion | Declared Zion's savior 14721 | -7/Zion | Entered Proximity Caves 14721 | -6/Proximity Caves | Accompanied by 4 allies 15041 | -6/Proximity Caves | Learned Factory security intel 15060 | -6/Proximity Caves | Identified Hacking Drone Bay 15208 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15570 | -6/Proximity Caves | Learned Factory interactive machine intel 15944 | -6/Proximity Caves | Entered Factory 15944 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15945 | -6/Factory | Identified exit to Extension 15946 | -6/Factory | Identified exit to Factory 15949 | -6/Factory | Loaded intel: 47 interactive machine locations 15950 | -6/Factory | Loaded intel: 4 garrison access locations 15982 | -6/Factory | Build established: Scavenger-Gunner 16383 | -6/Factory | Zion Fire squad teleported in 16900 | -6/Factory | Retrieved Zion intel report: Component Schematics 16901 | -6/Factory | Zion Light squad teleported in 17069 | -6/Factory | Found Prototype Protection 17069 | -6/Factory | Identified Zio. Weapon Casing 17076 | -6/Factory | Repaired Arm. Treads? 17139 | -6/Factory | Repaired Proton Cannon 17228 | -6/Factory | Identified exit to Lower Caves 17253 | -6/Factory | Retrieved Zion intel report: Trap Installations 17282 | -6/Factory | Retrieved Zion intel report: Branch Access 17283 | -6/Factory | Zion Heavy squad teleported in 17368 | -6/Factory | Terminal network hard line cut 17416 | -6/Factory | Fabricated Adv. Sensor Array (x1) 17451 | -6/Factory | Repaired KE Penetrator? 17604 | -6/Factory | Entered Extension 17604 | -6/Extension | Accompanied by 4 allies 17703 | -6/Extension | Zion Heavy Resupply teleported in 17710 | -6/Extension | Found Hvy. Reactive Plating 17747 | -6/Extension | Retrieved Zion intel report: Active Terminals 17760 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/0 17805 | -6/Extension | Retrieved Zion intel report: Branch Access 17805 | -6/Extension | Identified exit to Cetus 17833 | -6/Extension | Retrieved Zion intel report: Active Garrisons 17896 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 17963 | -6/Extension | Retrieved Zion intel report: Component Schematics 17979 | -6/Extension | Rescued A7 17991 | -6/Extension | Retrieved Zion intel report: Component Schematics 18150 | -6/Extension | Spotted B-75 Beast 18158 | -6/Extension | Spotted B-75 Beast 18175 | -6/Extension | Allies destroyed B-75 Beast 18180 | -6/Extension | Allies destroyed B-75 Beast 18195 | -6/Extension | Discovered exit to Factory (range 13) 18213 | -6/Extension | Retrieved Zion intel report: Prototype Stockpiles 18281 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 18454 | -6/Extension | Retrieved Zion intel report: Emergency Access 18486 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 18654 | -6/Extension | First assault squad dispatched 18766 | -6/Extension | Discovered exit to Factory (range 10) 18987 | -6/Extension | Entered Cetus 18987 | -6/Cetus | Accompanied by 6 allies (A7) 18992 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 19010 | -6/Cetus | Spotted Cetus Guard 19010 | -6/Cetus | Spotted Cetus Guard 19014 | -6/Cetus | Spotted Cetus Guard 19014 | -6/Cetus | Spotted Cetus Guard 19017 | -6/Cetus | Allies destroyed Cetus Guard 19028 | -6/Cetus | Destroyed Cetus Guard 19030 | -6/Cetus | Destroyed Cetus Guard 19032 | -6/Cetus | Destroyed Cetus Guard 19093 | -6/Cetus | Destroyed 8 combat bots 19124 | -6/Cetus | Build established: Scavenger-Mutant 19154 | -6/Cetus | Retrieved Zion intel report: Component Schematics 19207 | -6/Cetus | Retrieved Zion intel report: Depthwide Sectors/0 19327 | -6/Cetus | Destroyed 7 combat bots 19329 | -6/Cetus | Escorted A7 to Cetus Mainframe 19478 | -6/Cetus | Destroyed A7 19481 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19487 | -6/Cetus | Found Prototype Protection 19487 | -6/Cetus | Identified Med. Regenerative Plating 19533 | -6/Cetus | Cetus Manufacturing Module disabled 19590 | -6/Cetus | Retrieved Zion intel report: Emergency Access 19675 | -6/Cetus | Discovered new exit (range 16) 19697 | -6/Cetus | Identified exit to Archives 19699 | -6/Cetus | Entered Archives 19999 | -6/Archives | Build established: Scavenger-Gunner 20004 | -6/Archives | Unable to access archive contents 20028 | -6/Archives | Discovered exit to Factory (range 15) 20081 | -6/Archives | Discovered new exit (range 16) 20128 | -6/Archives | Unable to access archive contents 20147 | -6/Archives | Unable to access archive contents 20150 | -6/Archives | Discovered new exit (range 15) 20171 | -6/Archives | Identified exit to Hub_04(d) 20284 | -6/Archives | Entered Hub_04(d) 20505 | -6/Hub_04(d) | Discovered exit to Factory (range 9) 20922 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 20955 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 21336 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 21344 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 21376 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/0 21510 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 21724 | -6/Hub_04(d) | Terminal network hard line cut 22103 | -6/Hub_04(d) | Network Hub disabled 22124 | -6/Hub_04(d) | Entered Factory 22124 | -5/Factory | Evolved 2 slots: Utility x2 22242 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 22492 | -5/Factory | Destroyed 8 combat bots 22647 | -5/Factory | Destroyed 7 combat bots 22724 | -5/Factory | First assault squad dispatched 22734 | -5/Factory | Retrieved Zion intel report: Component Schematics 22735 | -5/Factory | Zion Hacker squad teleported in 22737 | -5/Factory | Enhanced Grunt warped into view, answering call for help 22739 | -5/Factory | Enhanced Grunt warped into view, answering call for help 22739 | -5/Factory | Destroyed 8 combat bots 22948 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 23121 | -5/Factory | Discovered new exit (range 8) 23134 | -5/Factory | Identified exit to Upper Caves 23139 | -5/Factory | Entered Upper Caves 23139 | -5/Upper Caves | Accompanied by 3 allies 23460 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23515 | -5/Upper Caves | Learned Factory interactive machine intel 24286 | -5/Upper Caves | Discovered new exit (range 16) 24311 | -5/Upper Caves | Build established: Scavenger-Mutant 24312 | -5/Upper Caves | Identified exit to Upper Caves 24319 | -5/Upper Caves | Entered another Upper Caves area 24319 | -5/Upper Caves | Accompanied by 1 ally 24604 | -5/Upper Caves | Learned Factory security intel 24716 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24910 | -5/Upper Caves | Discovered new exit (range 3) 24915 | -5/Upper Caves | Identified exit to Zhirov 24984 | -5/Upper Caves | Entered Zhirov 24986 | -5/Zhirov | Discovered new exit (range 3) 25015 | -5/Zhirov | Met Zhirov 25045 | -5/Zhirov | Learned location of Quarantine (-2) 25045 | -5/Zhirov | Learned location of Testing (-3) 25045 | -5/Zhirov | Learned location of Command (-1) 25076 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25107 | -5/Zhirov | Found Alien Artifact 25107 | -5/Zhirov | Identified Integrated Dissipator 25107 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25238 | -5/Zhirov | Found Alien Artifact 25279 | -5/Zhirov | Build established: Hauler-Mutant 25364 | -5/Zhirov | Identified exit to Proximity Caves 25366 | -5/Zhirov | Entered Proximity Caves 25499 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 25651 | -4/Proximity Caves | Attracted the attention of an 0b10 base 25749 | -4/Proximity Caves | Identified exit to Factory 25749 | -4/Proximity Caves | Learned Research emergency access door positions 25749 | -4/Proximity Caves | Learned Factory stockpile data 25749 | -4/Proximity Caves | Learned Armory security intel 25749 | -4/Proximity Caves | Learned Extension garrison access intel 25880 | -4/Proximity Caves | Learned Research garrison access intel 25973 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26028 | -4/Proximity Caves | Build established: Scavenger-Mutant 26406 | -4/Proximity Caves | Entered Factory 26406 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 26407 | -4/Factory | Identified exit to Research 26410 | -4/Factory | Loaded intel: 46 interactive machine locations 26465 | -4/Factory | Build established: Scavenger-Gunner 27114 | -4/Factory | Sucked down chute 27114 | -4/Factory | Entered Waste 27115 | -4/Waste | Identified exit to Factory 27129 | -4/Waste | EMP discharged 27129 | -4/Waste | System corruption reached 10% 27147 | -4/Waste | Spotted C-40 Crusher 27156 | -4/Waste | Destroyed C-40 Crusher 27175 | -4/Waste | Spotted C-40 Crusher 27175 | -4/Waste | Spotted C-40 Crusher 27195 | -4/Waste | Destroyed C-40 Crusher 27207 | -4/Waste | Destroyed C-40 Crusher 27213 | -4/Waste | Spotted C-40 Crusher 27215 | -4/Waste | Destroyed C-40 Crusher 27227 | -4/Waste | Found Damper Plating 27229 | -4/Waste | EMP discharged 27244 | -4/Waste | Spotted C-40 Crusher 27251 | -4/Waste | Destroyed C-40 Crusher 27272 | -4/Waste | Spotted C-40 Crusher 27285 | -4/Waste | Destroyed C-40 Crusher 27329 | -4/Waste | EMP discharged 27378 | -4/Waste | Entered Factory 27507 | -4/Factory | Retrieved Zion intel report: Trap Installations 27567 | -4/Factory | Retrieved Zion intel report: Active Garrisons 27832 | -4/Factory | Retrieved Zion intel report: Component Schematics 27836 | -4/Factory | Discovered new exit (range 8) 28141 | -4/Factory | Found Prototype Launcher 28141 | -4/Factory | Identified Scatter Rocket Array 28322 | -4/Factory | Retrieved Zion intel report: Main Access 28375 | -4/Factory | Retrieved Zion intel report: Emergency Access 28550 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 28629 | -4/Factory | Terminal network hard line cut 28749 | -4/Factory | Repaired Antimatter Reactor 28932 | -4/Factory | Discovered new exit (range 6) 28941 | -4/Factory | Identified exit to Upper Caves 29203 | -4/Factory | Repaired Coil Gun 29628 | -4/Factory | First assault squad dispatched 29891 | -4/Factory | Destroyed 11 combat bots 30125 | -4/Factory | Destroyed 7 combat bots 30455 | -4/Factory | Found Scatter Rocket Array 30674 | -4/Factory | Destroyed 8 combat bots 31035 | -4/Factory | Lost 4 parts (1p1n2w) 31069 | -4/Factory | Destroyed 11 combat bots 31263 | -4/Factory | High security lockdown imminent 31303 | -4/Factory | Destroyed 10 combat bots 31343 | -4/Factory | High security lockdown engaged 31399 | -4/Factory | Core integrity fell below 50% 31439 | -4/Factory | Destroyed 8 combat bots 31511 | -4/Factory | Released all parts (8) 31512 | -4/Factory | Destroyed 12 combat bots 31513 | -4/Factory | Core integrity fell below 20% 31515 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 31510_ Hvy. Plasma Cannon destroyed. 31510_ Dropped Damper Plating. 31510_ Dropped Med. Regenerative Plating. 31511_ KAARBL5|HAC1:3ZSYFJ 9FV=|O|A3>CZP,P& Z=Y 31511_ The unstable cave ceiling collapses. 31511_ Released Flexi-carbon Leg. 31511_ Released Hcp. Storage Unit. 31511_ Released Imp. Armor Integrity Analyzer. 31511_ Released Adv. Signal Interpreter. 31511_ Released Adv. Targeting Computer. 31511_ Released Hcp. Storage Unit. 31511_ Released Antimatter Reactor. 31511_ Dropped Imp. Weapon Cycler. 31512_ Acquired Alien Artifact. 31513_ The unstable cave ceiling collapses. 31513_ E-15 Imp destroyed. 31513_ Dropped Neutron Cannon. 31514_ Acquired 16 matter. 31514_ The unstable cave ceiling collapses. 31515_ Acquired Med. Regenerative Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????^????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????????????????? # # ?????????????????????????? | | ?????????????????# # ?????????????????????????? | | ?????????????????# !?????????? #?????????????? | | ????????????????## # #m????????? #?????????????? | | ????????????????## # ###????? #?????????????? | | ???????????????## #???##%% ###???????????? | | ?????????????### #### i #???????????? | | ????????????## # [ #???????????? | | ????????????# g ???????????? | | ????????????# # bp ?????????????? | | ????????????# # [= ???????????????? | | ???????????## # ## bg* ??????????????????? | | ??????????# # *!!!p#????????????????????? | | ?????????? # ]!@[[#????????????????????? | | ?????????? # !!!=!!#????????????????????? | | ?????????? # !l=**# ] ?????????? | | ?######### #g ] ]!=; ?????????? | | ? % g / # ?????????? | | # # ?????????? | | # ###? """ """ ?????????? | | #???? """ ""???????????? | | ######?????"""??????????????? | | ??########## # #??????????"???????????????? | | ???????## #??????????????????????????? | | ???????# # #??????????????????????????? | | ???????## #??????????????????????????? | | ????????# #????????????????+?????????? | | ???????## #??????????????????????????? | | ???????# ! ##?????????????????????????? | | ???????### #???????????????+?????????? | | ?????????# #?????????????????????????? | | ?????????# ! ##?????????????????????????? | | ????????? || ! #?????????????????????????? | | ???????? || ##?????????????????????????? | | ???????## | #??????????????????????????? | | ???????# = # ##+#############???????????????? | | ???????# ## #???????????????? | | ???????## #[ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Hvy. EM Shotgun | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Plasma Rifle | -6/Factory | Z-intel Target Analyzer | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Imp. Integration Mediator | -6/Factory | Z-intel Hvy. Ion Cannon | -6/Factory | Z-intel Weight Redist. System | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Particle Charger | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Lrn. Tractor Beam | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Imp. EM Pulse Cannon | -6/Factory | Z-intel Arm. Huge Wheel | -6/Extension | Z-intel Hvy. Flail | -6/Extension | Z-intel Lgt. Deuterium Engine | -6/Extension | Z-intel Lrn. Terrain Scanner | -6/Extension | Z-intel Lyr. Medium Armor Plating | -6/Extension | Z-intel Component Analysis Suite | -6/Extension | Z-intel Imp. Field Recycling Unit | -6/Extension | Z-intel Force Field | -6/Extension | Z-intel Falx | -6/Extension | Z-intel Hpw. Shock Rifle | -6/Extension | Z-intel Adv. Heat Sink | -6/Extension | Z-intel Propulsion Shielding | -6/Extension | Z-intel Adv. Melee Analysis Suite | -6/Extension | Z-intel Nuclear Core | -6/Extension | Z-intel Imp. Datajack | -6/Extension | Z-intel Terrain Scan Processor | -6/Extension | Z-intel Fission Core | -6/Extension | Z-intel Nuclear Pulse Thruster | -6/Extension | Z-intel Gauss Cannon | -6/Extension | Z-intel Gatling Laser | -6/Extension | Z-intel Com. Battery | -6/Extension | Z-intel Carbon-fiber Leg | -6/Extension | Z-intel Imp. Particle Charger | -6/Extension | Z-intel Fusion Compressor | -6/Extension | Z-intel Adv. Terrain Scanner | -6/Extension | Z-intel Imp. Cooling System | -6/Extension | Z-intel Imp. Transmission Jammer | -6/Extension | Z-intel Plasma Cannon | -6/Extension | Z-intel Shock Absorption System | -6/Extension | Z-intel Angular Momentum Engine | -6/Extension | Z-intel Flak Cannon | -6/Extension | Z-intel Lyr. Light Armor Plating | -6/Extension | Z-intel Maneuvering Thrusters | -6/Cetus | Z-intel Deuterium Engine | -6/Cetus | Z-intel Hvy. Rocket Launcher | -6/Cetus | Z-intel EM Shield | -6/Cetus | Z-intel Imp. Cryofiber Web | -6/Cetus | Z-intel Hrd. Medium Armor Plating | -6/Cetus | Z-intel Com. Matter Pod | -6/Cetus | Z-intel Hvy. Pick | -6/Cetus | Z-intel Axe | -6/Cetus | Z-intel Imp. Propulsion Shielding | -6/Cetus | Z-intel System Backup Module | -6/Cetus | Z-intel Energy Filter | -6/Cetus | Z-intel Mic. Nuclear Core | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Com. Wheel | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel Weapon Cycler | -5/Factory | Z-intel Hyp. Gauss Rifle | -5/Factory | Z-intel Dynamic Insulation System | -5/Factory | Z-intel Imp. Titanium Leg | -5/Factory | Z-intel Lance | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Enh. Optical Array | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Cryofiber Web | -4/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel Micro-nuke Launcher | -4/Factory | Z-intel Focal Shield | -4/Factory | Z-intel Hardcell Cannon | -4/Factory | Z-intel Matter Compressor | -4/Factory | Z-intel Power Amplifier | -4/Factory | Z-intel Power Maul | -4/Factory | Z-intel Adv. Reclamation Unit | -4/Factory | Z-intel Mni. Drone Bay | -4/Factory | Z-intel Imp. Component Analysis Suite | -4/Factory | Z-intel Transmission Jammer | -4/Factory | Z-intel Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked R-10 Processor | -6/Extension | Z-intel A-15 Conveyor | -6/Extension | Z-intel A-02 Transporter | -6/Extension | Z-intel B-60 Warrior | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Adv. Sensor Array | x1 | -6/Factory Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed BattleChargeSystem Manual? 0 Play Time 04:47:36 Cumulative 132.2 hours Start 2020.10.30 @ 08:26:55 End 2020.10.30 @ 15:36:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 44 Rogue 29 Adventurer 15 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d003d395-43df-4a2a-a0d9-d96d13ff1e6a