Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.12 @ 22:47:13 Player: Mushboom Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (19) 95 Value Destroyed (512) 512 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 6515 Bonus ------- Follower Combat Kills 48 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 243/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Peak State ------------ > --- POWER ------------ Nuclear Core Antimatter Reactor > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Improved Gravmag System Combat Airjet VTOL Module > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Neutron Cannon Chainsword > --- INVENTORY -------- Advanced Heat Sink [Rating: 55] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Flight Unit Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Visual Processing Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Tesla Rifle Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . . . . 2 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 . . 1 . . . . . 1 Utility 4 | . . . 1 1 1 . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 72 | 6 2 4 5 2 4 1 1 8 . 9 4 . 8 18 Power 8 | 1 . . . 1 . . 1 1 . 2 . . 1 1 Engine 4 | 1 . . . 1 . . . 1 . 1 . . . . Core 3 | . . . . . . . 1 . . 1 . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 31 | 4 . 2 . . . 1 . 2 . 7 2 . 5 8 Treads 6 | . . . . . . . . . . . . . . 6 Leg 2 | 2 . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 11 | . . . . . . 1 . 2 . 2 . . 4 2 Flight 10 | . . 2 . . . . . . . 5 2 . 1 . Utility 13 | . 1 . 3 1 3 . . 3 . . . . 1 1 Device 4 | . . . 1 1 1 . . . . . . . 1 . Storage 2 | . 1 . . . . . . 1 . . . . . . Processor 5 | . . . 2 . 1 . . 1 . . . . . 1 Hackware 1 | . . . . . 1 . . . . . . . . . Protection 1 | . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 1 1 2 2 . 1 . . 2 . . 2 . 1 8 Energy Gun 2 | . . . . . . . . . . . . . . 2 Energy Cannon 4 | . . . . . . . . . . . . . . 4 Ballistic Gun 6 | 1 . 2 2 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 2 . . 2 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . . 1 Parts Lost 32 | . . . . . . 3 . . . 2 . . 7 20 Power 5 | . . . . . . 1 . . . . . . 1 3 Propulsion 19 | . . . . . . 2 . . . . . . 5 12 Utility 5 | . . . . . . . . . . 2 . . 1 2 Weapon 3 | . . . . . . . . . . . . . . 3 Highest Loss Streak 9 | . . . . . . 3 . . . 2 . . 7 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 71 74 75 88 76 74 61 72 86 81 73 80 68 43 Engine 5 | . 14 14 11 18 15 14 . 4 6 2 . . . . Core 4 | . . . . . . . 7 6 6 9 13 13 9 3 Wheel 1 | . 28 24 . . . . . . . . . . . . Hover 7 | . . . . . . . 7 14 20 15 3 . 10 9 Flight 9 | . . 3 22 18 15 14 . . . 8 27 33 19 1 Device 7 | . . . 9 16 16 15 15 13 13 8 . . 1 2 Processor 12 | . . . 13 18 17 15 15 13 13 13 13 13 13 12 Hackware 3 | . . . . . 1 7 7 6 6 6 6 6 3 . Ballistic Gun 4 | . 8 12 19 18 10 7 7 2 . . . . . . Slashing Weapon 4 | . . . . . . . . 8 13 10 7 13 8 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 36 | 7 12 13 10 14 14 13 12 22 22 24 20 20 27 36 Greatest Support 180 | 26 26 26 14 14 14 15 15 33 33 33 24 24 40 180 Greatest Overweight (x) 3 | . . . . . . 1 . . . . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 5 5 7 5 5 5 4 3 5 4 5 5 4 5 3 Average Carried 3 | 4 4 5 4 4 4 3 3 3 4 4 4 4 2 1 Final Capacity 8 | 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 4 3 3 4 4 5 4 4 2 1 Class Distribution -------------------- 42% | Mutant 37% | Hacker-Mutant 15% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Matter Collected 814 | 202 . 51 . 168 . 14 53 70 . 96 18 . 112 30 Remotely . | . . . . . . . . . . . . . . . Salvage Created 510 | . . 51 . . 11 . . . . 153 18 . 98 179 Parts 39 | . . 9 . . 2 . . . . 12 2 . 3 11 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 3 . . . . . . 4 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Combat Hostiles Destroyed 13 | . . 2 . . . . . . . 2 1 . 4 4 Melee 7 | . . . . . . . . . . 2 1 . 4 . Guns 2 | . . 2 . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . 4 Classes Destroyed 6 | . . 2 . . 1 . . . . 1 1 . . 1 Builder 1 | . . 1 . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 4 | . . . . . . . . . . 3 . . . 1 Swarmer 10 | . . 2 . . . . . . . 2 . . 4 2 Programmer 2 | . . . . . . . . . . . . . . 2 Thief 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 4 | . . 3 . . 1 . . . . 2 1 . 4 3 Combat Bots Only 4 | . . 2 . . . . . . . 2 1 . 4 3 Max Kills in Single Turn 2 | . . 2 . . 1 . . . . 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Damage Taken 4026 | . . 117 . 68 24 143 . 69 . 188 24 . 535 2858 Core 1380 | . . 27 . . 9 50 . 11 . 37 24 . 218 1004 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 89 100 100 . . 91 . . . . . 65 . Volleys Fired 21 | . . 8 . . 4 . . . . . . . . 9 Largest 2 | . . 2 . . 2 . . . . . . . . 2 Hottest 155 | . . 40 . . 43 . . . . . . . . 155 Shots Fired 31 | . . 15 . . 6 . . . . . . . . 10 Gun 22 | . . 15 . . 6 . . . . . . . . 1 Cannon 9 | . . . . . . . . . . . . . . 9 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 21 | . . 15 . . 6 . . . . . . . . . Thermal 9 | . . . . . . . . . . . . . . 9 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . 1 Robot Hit Streak 5 | . . 5 . . 4 . . . . . . . . 5 Robot Miss Streak 2 | . . 1 . . 1 . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 48 | . . 13 . . 5 . . . . 9 3 . 8 10 Core Hits 24 | . . 5 . . 4 . . . . 5 1 . 3 6 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . 1 1 . . 1 Sever 3 | . . . . . . . . . . 1 1 . . 1 Melee Attacks 30 | . . 2 . . . . . 1 . 11 3 . 10 3 Impact . | . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . 1 . 11 3 . 10 3 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . Damage Inflicted 1517 | . . 105 . . 86 . . . . 415 126 . 316 469 Guns 191 | . . 105 . . 86 . . . . . . . . . Cannons 322 | . . . . . . . . . . . . . . 322 Explosions 38 | . . . . . . . . . . . . . . 38 Melee 959 | . . . . . . . . . . 415 126 . 316 102 Ramming 7 | . . . . . . . . . . . . . . 7 Kinetic 191 | . . 105 . . 86 . . . . . . . . . Thermal 360 | . . . . . . . . . . . . . . 360 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 959 | . . . . . . . . . . 415 126 . 316 102 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 4 4 4 4 4 7 Average Corruption 3 | . . . . . . . . . 4 4 4 4 4 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . 2 8 1 . 5 8 Message Errors 3 | . . . . . . . . . . 2 . . . 1 Matter Fused 4 | . . . . . . . . . 1 1 . . 1 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . 1 1 1 . 2 2 Data Loss (major) 3 | . . . . . . . . . . 2 . . 1 . Alerts 2 | . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 65 | . . . . . . . . . . 11 . . 33 21 Projectiles 11 | . . . . . . . . . . . . . . 11 Explosions . | . . . . . . . . . . . . . . . Melee 54 | . . . . . . . . . . 11 . . 33 10 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 240 | . . . . . . . . . . 3 79 103 45 240 Average Temperature 36 | . . . . . . . . . . 3 41 53 16 52 Received Heat Transfer 482 | . . . . 36 15 39 . . . . . . 148 244 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Peak Influence 327 | . . 90 44 90 199 . . 114 33 327 . . . 281 Initial 88 | . . . 29 15 35 . . 84 33 7 . . . 88 Average 98 | . . 34 36 36 120 . . 89 22 108 . . . 159 Maximum Alert Level 1 | . . . . . . . . . . 1 . . . 1 Low Security (%) 83 | 100 100 100 100 100 100 . . 100 100 74 . . . 60 Level 1 16 | . . . . . . . . . . 25 . . . 39 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . 1 . . 1 . 1 . . . 4 Investigation . | . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . 1 . . . 1 Reinforcement 5 | . . . . . 1 . . 1 . . . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Distress Signals 7 | . 2 . . . 1 . . 1 . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 125 | . . 5 . 13 9 16 1 4 6 19 2 . 13 37 Peak Tracking Total 12 | . . 3 . 12 4 6 1 5 6 11 2 . 7 12 Tactical Retreats 24 | . . 2 . 1 2 5 . . . 3 . . 5 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Traps Triggered 4 | . . . . . . . . 1 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Machines Accessed 26 | . 1 . 3 2 4 1 . 4 . 4 . 4 . 3 Terminals 13 | . . . 2 2 3 . . 3 . 3 . . . . Fabricators 2 | . . . . . . . . . . 1 . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 2 | . 1 . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . 1 . . . . . . Total Hacks 59 | . 2 . 4 2 5 1 . 6 . 6 . 30 . 3 Successful 44 | . 1 . 1 . 3 1 . 4 . 4 . 30 . . Failed 15 | . 1 . 3 2 2 . . 2 . 2 . . . 3 Catastrophic 2 | . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 18 | . . . 3 2 3 . . 5 . 5 . . . . Fabricators 2 | . . . . . . . . . . 1 . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 3 | . 2 . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . 2 . . 1 . . . . . . Terminal Hacks 38 | . . . . . 1 1 . 3 . 3 . 30 . . Record 16 | . . . . . . . . 3 . 2 . 11 . . Part Schematic 11 | . . . . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Coupler Status 2 | . . . . . 1 . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . . . 1 2 1 . . 1 . . . . . 3 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . 1 . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Total Allies 2 | . . . . . . . . . 1 . . . 1 . Largest Group 1 | . . . . . . . . . 1 . . . 1 . Highest-Rated Group 96 | . . . . . . . . . 31 . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . 31 . . . 96 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . 12 . . . 6 . Total Damage 468 | . . . . . . . . . 233 . . . 235 . Kills 1 | . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Turns Passed 2387 | 41 76 91 84 69 186 307 67 210 75 299 52 23 359 448 Spaces Moved 4674 | 33 81 80 197 178 437 803 109 360 156 642 140 94 821 543 Core 67 | 10 . . . . . 5 . . . . . . . 52 Treads 44 | . . . . . . . . . . . . . . 44 Legs 6 | 6 . . . . . . . . . . . . . . Wheels 144 | 17 81 46 . . . . . . . . . . . . Hover 1712 | . . . . . . 23 109 360 156 372 . . 245 447 Flight 2701 | . . 34 197 178 437 775 . . . 270 140 94 576 . Fastest Speed 24 | 50 90 37 37 37 37 37 60 48 48 27 24 24 24 50 Average Speed 43 | 83 90 67 37 37 37 38 60 53 48 39 25 24 32 69 Slowest Speed 200 | 120 90 90 37 37 37 100 60 60 48 51 110 24 112 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . 7 5 1 . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 24 18 21 27 15 87 12 11 92 26 24 77 86 18 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 17 | . . . . . . 3 9 . . . 1 . 4 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 9 | . . . . . . . . . . . . . . 9 Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . 1 AOE 8 | . . . . . . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Total 4909 | 43 84 103 206 173 451 802 109 376 155 672 150 93 896 596 Wait 52 | . . . . . . . . . . 1 . . 51 . Move 4629 | 32 80 79 196 163 426 800 108 360 155 635 139 93 820 543 Hop 16 | . . . . 7 5 1 . . . 3 . . . . Pick Up 48 | 5 1 3 4 1 5 . . 4 . 6 3 . 5 11 Fast Attach 16 | 4 . . 2 . 2 . . 3 . 5 . . . . Attach 45 | . 2 1 3 2 1 1 . 5 . 1 3 . 8 18 Detach 14 | . 1 2 . . . . . 2 . 2 . . 1 6 Swap 11 | 2 . 3 . . 1 . 1 . . 3 1 . . . Drop 23 | . . 5 1 . 7 . . 1 . 7 1 . 1 . Fire 21 | . . 8 . . 4 . . . . . . . . 9 Melee 28 | . . 2 . . . . . 1 . 9 3 . 10 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 42 | -11/Junkyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 5) 118 | -10/Materials | Entered Mines 127 | -10/Mines | Discovered new exit (range 6) 209 | -10/Mines | Entered Materials 209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 282 | -9/Materials | Discovered new exit (range 16) 293 | -9/Materials | Entered another Materials area 293 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 325 | -8/Materials | Build established: Mutant 361 | -8/Materials | Discovered new exit (range 4) 362 | -8/Materials | Entered Factory 362 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 544 | -7/Factory | Discovered new exit (range 4) 548 | -7/Factory | Entered Lower Caves 638 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 757 | -7/Lower Caves | Attracted the attention of an 0b10 base 818 | -7/Lower Caves | Build established: Hacker-Mutant 846 | -7/Lower Caves | Discovered new exit (range 16) 855 | -7/Lower Caves | Entered another Lower Caves area 861 | -7/Lower Caves | Discovered new exit (range 8) 866 | -7/Lower Caves | Lost 3 parts (1p2n) 922 | -7/Lower Caves | Entered Factory 922 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1132 | -6/Factory | Sucked down chute 1132 | -6/Factory | Entered Waste 1133 | -6/Waste | Met a frightened Derelict 1136 | -6/Waste | Spotted C-40 Crusher 1147 | -6/Waste | EMP discharged 1154 | -6/Waste | Spotted C-40 Crusher 1162 | -6/Waste | Spotted C-40 Crusher 1162 | -6/Waste | Spotted C-40 Crusher 1162 | -6/Waste | Spotted C-40 Crusher 1162 | -6/Waste | Spotted C-40 Crusher 1199 | -6/Waste | Discovered new exit (range 17) 1207 | -6/Waste | Entered Factory 1505 | -6/Factory | Discovered new exit (range 2) 1506 | -6/Factory | Entered Lower Caves 1556 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1558 | -6/Lower Caves | Entered Data Miner 1558 | -6/Data Miner | Discovered new exit (range 6) 1563 | -6/Data Miner | Met Data Miner 1570 | -6/Data Miner | Learned location of Section 7 (-3) 1570 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1575 | -6/Data Miner | Received God Mode back door access code from Data Miner 1581 | -6/Data Miner | Entered Proximity Caves 1606 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1607 | -5/Proximity Caves | Escorted by Enhanced Grunt 1694 | -5/Proximity Caves | Build established: Hacker-Sprinter 1748 | -5/Proximity Caves | Learned Factory terminal intel 1795 | -5/Proximity Caves | Spotted B-75 Beast 1830 | -5/Proximity Caves | Lost 7 parts (1p5n1u) 1934 | -5/Proximity Caves | Discovered new exit (range 8) 1940 | -5/Proximity Caves | Entered Factory 1940 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1941 | -5/Factory | Loaded intel: 26 terminal locations 2198 | -5/Factory | Lost 9 parts (2p5n2u) 2271 | -5/Factory | Core integrity fell below 50% 2323 | -5/Factory | Lost 3 parts (1p1n1w) 2378 | -5/Factory | Core integrity fell below 20% 2386 | -5/Factory | Discovered new exit (range 12) 2388 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- R-10 Processor collects Imp. Medium Treads. Imp. Medium Treads destroyed. Penetrated by Slug. K-01 Serf collects debris. Tesla Rifle destroyed. S-27 Virus destroyed. K-01 Serf collects debris. Imp. Medium Treads destroyed. Critical hit (Burn: +50). K-01 Serf destroyed. Imp. Medium Treads destroyed. K-01 Serf collects debris. Imp. Medium Treads destroyed. System corrupted: Matter fused (-6). R-10 Processor collects Terrain Scanner. K-01 Serf collects debris. System corrupted: Heat flow error (+280). Imp. Medium Treads destroyed. P-70 Sage resets S-27 Virus, system corruption cleaned. EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ??????????????????????????????????????????"T"? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????? ??????????????????????????##### | | ?????????]! g?????????????????????????% | | ???????? !! g????????????????????????? | | ???????? ????????????????????"?" " " " | | ???????? gg########??????????# " " " " " | | ????????? #??????????# " " " " " | | ?????????? #??????????# " " " " " | | ???????????? < #??????????# " " " " " | | ????????????? +??????????# " " " " " | | ?????????????? #??????????# " " " " " | | ???????????????# #??????????# " " " " " | | ???????????????# #??????????# " " " " " | | ???????????????# #??????????# | | ???????????????# ##################/### | | ???????????????# @ | | ???????????????# # | | ???????????????# w s # | | ???????????????# # | | ???????????????# k # | | ???????????????#+####+############+######+#### | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????###########??????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 70 Targeting Accuracy 10 Melee Accuracy 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me I'm Back, Baby! Leap Before You Look Librarian The Oracle Universal Adapter Challenges ------------ None Game ------ Seed GodRelayRedistributor Manual? 0 Play Time 01:07:56 Cumulative 4.8 hours Start 2023.03.12 @ 21:39:30 End 2023.03.12 @ 22:47:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 050d9c1c-05fa-4e1a-b6fb-8955ec5fbca9