Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 13:53:11 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (719) 3595 Value Destroyed (27759) 27759 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (19525) 19525 TOTAL SCORE: 56719 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 15252 Follower Combat Kills 1034 Destroyed Unchained 1000 Entered Garrisons 200 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -461 Cogmind --------- Core Integrity 204/600 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Flying (25) Location -5/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Zionite Light DM Reactor > --- PROPULSION (6) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY (9) ------ Armored Scrap Engine Seismic Detector Improved Kinecellerator Weapon Cycler Weapon Cycler Graphene Brace Advanced System Shield > --- WEAPON (4) ------- Improved Remote Datajack Flak Accelerated Autocannon Con/C > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Armored Scrap Engine Seismic Detector Improved Kinecellerator Weapon Cycler Weapon Cycler Zionite Light Carapace Graphene Brace Advanced System Shield > --- WEAPON ----------- Improved Remote Datajack Flak Accelerated Autocannon Con/C > --- INVENTORY -------- Protomatter [Rating: 129] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Xenon Bombardment Thruster Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Processor Salvage Targeting Computer Hackware Advanced System Shield Protection Improved Weapon Shielding Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Slots Evolved 17 | 3 4 1 4 1 . 1 . . 1 . . 1 . 1 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 5 | 1 . 1 1 1 . . . . 1 . . . . . Utility 8 | 1 2 . 2 . . 1 . . . . . 1 . 1 Weapon 3 | 1 1 . 1 . . . . . . . . . . . Parts Attached 94 | 7 9 1 11 11 1 32 2 . 2 6 . 3 3 6 Power 11 | 1 2 . . 2 . 4 . . 1 1 . . . . Engine 7 | 1 2 . . 1 . 2 . . 1 . . . . . Core 3 | . . . . 1 . 2 . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 28 | 2 2 1 3 5 . 8 . . 1 . . 2 2 2 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 26 | . 2 1 3 5 . 8 . . 1 . . 2 2 2 Utility 24 | 2 3 . 3 1 1 7 . . . 3 . 1 . 3 Device 12 | 2 1 . . . 1 4 . . . 1 . 1 . 2 Storage . | . . . . . . . . . . . . . . . Processor 3 | . 1 . 1 . . 1 . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 8 | . 1 . 2 1 . 2 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 2 . 5 3 . 13 2 . . 2 . . 1 1 Energy Gun 15 | 1 . . 3 . . 8 . . . 2 . . . 1 Energy Cannon 3 | . . . . 1 . 2 . . . . . . . . Ballistic Gun 9 | 1 2 . 2 1 . 2 1 . . . . . . . Ballistic Cannon 3 | . . . . 1 . 1 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 4 3 1 5 . . 1 6 . . . 3 Parts Lost 5 | . . . 1 . . 2 . . . . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . . . 1 . . . . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . 1 . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups . | . . . . . . 1 1 2 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . 1 1 . . . . . Weapon . | . . . . . . . 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . . . . . 1 10 1 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . 2 . . . . Weapon 11 | . . . . . . 10 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 100 96 100 90 73 78 83 83 78 78 78 78 79 Engine 7 | . 11 16 13 11 5 4 5 5 8 9 5 5 5 4 Core 1 | . . . . . 5 2 5 5 1 . . . . . Flight 26 | . 19 22 25 28 29 27 27 27 29 31 31 30 28 23 Device 19 | . 23 16 13 11 11 15 27 27 26 26 26 26 30 28 Processor 4 | . 7 8 6 5 5 3 5 5 5 4 . . . . Protection 7 | . 3 8 10 17 13 10 . . . . 5 5 5 2 Energy Gun 4 | . 11 8 11 11 7 2 . . . . . . . . Ballistic Gun 5 | . 14 16 13 10 9 . 1 5 5 . . . . . Ballistic Cannon 2 | . . . . . . 3 5 5 5 5 5 5 5 4 Peak Build Rating 129 | 9 11 12 32 40 54 84 85 84 91 97 97 106 119 129 Average Rating 63 | 4 8 11 23 35 46 69 81 84 89 87 97 98 108 125 On Entrance 60 | . 9 11 12 32 40 51 80 84 84 91 97 97 106 119 Avg Prop Armor Cover (%) 1 | . 7 . . . . 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 51 | 8 17 17 27 31 31 41 48 44 51 51 44 45 49 51 Greatest Support 59 | 31 31 22 28 32 31 44 44 44 52 54 52 54 58 59 Greatest Overweight (x) 1 | . . . . . . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 Most Carried 4 | . 2 2 2 3 3 4 4 4 4 4 4 4 4 4 Average Carried 2 | . 1 2 2 2 2 3 3 4 4 3 4 4 4 2 Final Capacity 4 | 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 2 2 3 3 4 4 4 4 4 4 4 4 . Scrap Engine Consumption 45 | . . . . . 14 28 . . . 2 . 1 . . Constructs Created 2 | . . . . . 1 1 . . . . . . . . Constructs Modified 17 | . . . . . 4 12 . . . 1 . . . . Class Distribution -------------------- 38% | Sprinter 19% | Scavenger-Sprinter 18% | Commander-Sprinter 10% | Gunner 6% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Sprinter | -9/Materials Commander-Sprinter | -9/Storage Commander-Sprinter | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Sprinter | -7/Deep Caves Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Garrison Scavenger-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Matter Collected 3782 | 221 804 68 678 791 202 608 30 10 50 70 . 70 50 130 Remotely . | . . . . . . . . . . . . . . . Salvage Created 37195 | 103 2249 263 1608 2265 1224 8465 677 986 2022 3938 842 3937 1422 7194 Parts 2126 | 8 207 6 132 161 65 472 48 41 176 97 57 187 95 374 Haulers Intercepted 30 | . 2 . 5 6 . 6 . . . . . 6 . 5 Recyclers Shooed 8 | 1 1 . . . 3 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . . . 46 41 . . 50 . . . Prevented 1 | . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Combat Hostiles Destroyed 587 | . 36 4 40 49 9 143 15 14 14 78 14 46 25 100 Guns 134 | . 36 4 36 41 9 8 . . . . . . . . Cannons 411 | . . . . . . 120 15 14 14 78 14 43 25 88 AOE 41 | . . . 4 8 . 14 . . . . . 3 . 12 Classes Destroyed 30 | 2 7 . 3 1 2 4 1 . 3 4 . 1 1 1 Worker 32 | . 20 . . 3 . . . . . . . 6 . 3 Builder 28 | . 11 . . 3 3 6 . . . . . 5 . . Tunneler 5 | 2 2 . 1 . . . . . . . . . . . Hauler 30 | . 2 . 5 6 . 6 . . . . . 6 . 5 Recycler 17 | 1 5 . . 1 2 5 . . . . . 2 . 1 Mechanic 5 | . . . 1 1 . 2 . . . . . . . 1 Operator 9 | . 2 . . 1 . 3 . . . . . 2 . 1 Watcher 13 | . 3 . 1 . . 3 . . . . . 3 . 3 Swarmer 57 | . 3 . 6 . . 6 5 2 . . 7 8 3 17 Cutter 7 | . . . . . . . . . . . . 3 . 4 Saboteur 3 | . . . . . . . . . . . . . . 3 Grunt 262 | . 33 4 24 36 5 72 4 7 . . 1 19 11 46 Brawler 16 | . . . . . . 7 1 2 . . 1 . . 5 Duelist 21 | . . . 1 2 . 10 1 . . . 1 1 1 4 Protector 14 | . . . . 2 2 8 . . . . . . . 2 Sentry 73 | . . . 9 9 4 23 1 2 . . 1 8 1 15 Hunter 30 | . . . . . . 16 1 . . . 2 6 2 3 Programmer 13 | . . . . . . 5 1 . . . . 1 4 2 Heavy 4 | . . . . . . 1 . . . . . 1 . 2 Behemoth 5 | . . . . . . . 1 1 . . 1 . 1 1 Hotshot 1 | . . . . . . . . . . . . 1 . . Immortal 1 | . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . 2 . Scientist 2 | . . . . . 2 . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . Zionite 53 | . . . . . . . . . 53 . . . . . Z-Technician 3 | . . . . . . . . . . 3 . . . . Z-Light 7 | . . . . . . . . . . 7 . . . . Tinkerer 2 | . . . . . . . . . 2 . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . Assembled 50 | . . . . . . . . . . 50 . . . . Golem 21 | . . . . . . . . . . 21 . . . . Thug 4 | . . . . 1 . . . . 3 . . . . . Savage 1 | . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . Marauder 2 | . . . . . . . . . 2 . . . . . Mutant 6 | . . . . . . . . . 6 . . . . . Best Kill Streak 54 | 3 16 4 8 11 5 14 7 8 44 54 6 18 19 21 Combat Bots Only 49 | . 8 4 7 8 3 14 7 8 6 49 6 13 19 17 Max Kills in Single Turn 6 | 1 2 1 3 3 1 6 1 2 1 2 2 3 1 5 Gunslinging 2 | . 1 . 2 1 . . . . . . . . . . Exploded 5 | . . . 1 3 . 2 . . . . . 1 . 5 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . 1 . . Imprinter (-7/Zion) CL-0N3 (-6/Factory) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Hostile Shots Fired 1553 | . 149 10 75 91 11 632 16 28 57 137 29 94 50 174 Missed 746 | . 68 6 42 41 5 327 11 13 29 56 5 45 22 76 Hits 807 | . 81 4 33 50 6 305 5 15 28 81 24 49 28 98 Melee 4 | . . . 1 1 . 1 . . 1 . . . . . Projectile 803 | . 81 4 32 49 6 304 5 15 27 81 24 49 28 98 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 22 | . 1 . 1 . 1 8 . . 3 . . 1 2 5 Actively Blocked 11 | . . . . . . 4 . . . . . . 2 5 Damage Taken 13411 | . 921 56 544 806 197 3840 115 221 473 2171 387 746 611 2323 Core 9342 | . 754 44 360 402 117 2252 93 171 375 1784 278 519 434 1759 Absorbed by Shields 45 | . . . . . . 45 . . . . . . . . Redirected to Core 7758 | . 530 44 271 335 85 1847 76 171 333 1424 227 443 373 1599 Redirected to Shielding 1090 | . . . 48 220 44 778 . . . . . . . . Regen/Repaired (Parts) 8 | . . . . . . 8 . . . . . . . . Core Remaining (%) 96 | 100 . 88 . . 98 . . . . . 100 . 94 . Volleys Fired 1632 | 6 161 8 75 113 53 356 28 25 196 226 27 95 58 205 Largest 4 | 2 3 3 4 4 4 4 1 1 1 1 1 1 1 1 Hottest 270 | 70 90 90 136 143 136 270 119 119 119 119 119 119 119 119 Shots Fired 2418 | 12 382 24 260 375 112 393 28 25 196 226 27 95 58 205 Gun 1230 | 12 382 24 260 364 112 60 . . . . . . . 16 Cannon 1188 | . . . . 11 . 333 28 25 196 226 27 95 58 189 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 1770 | 6 225 16 150 187 67 275 28 25 196 226 27 95 58 189 Thermal 254 | 6 157 8 18 . 5 60 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 394 | . . . 92 188 40 58 . . . . . . . 16 Robot Hit Streak 82 | 4 31 25 20 27 21 44 22 28 60 82 47 58 32 39 Robot Miss Streak 7 | 2 4 . 5 4 3 7 3 6 3 4 4 5 2 4 Penetration Max 1 | . . . . . . 1 . 1 1 1 . . . . Secondary Targets 30 | . 6 1 10 10 . 3 . . . . . . . . Max Gunslinging Chain 2 | . 1 1 2 1 . 1 . . . . . . . . Shots Hit Robots 1844 | 7 244 20 179 237 79 346 28 24 135 195 26 93 48 183 Core Hits 1583 | 4 120 10 90 127 52 338 26 26 97 261 31 132 44 225 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 3 . . 2 . . . . . . . . . . Critical Strikes 43 | 1 12 1 2 2 . 6 . 3 3 1 2 4 . 6 Burn 12 | 1 8 1 2 . . . . . . . . . . . Destroy 6 | . 4 . . 2 . . . . . . . . . . Blast 25 | . . . . . . 6 . 3 3 1 2 4 . 6 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 97950 | 82 3064 255 3433 5198 1383 23175 1795 2024 8579 13569 2433 9110 4497 19353 Guns 13015 | 82 3064 255 2992 4180 1229 1052 . . . . . . . 161 Cannons 75944 | . . . . . . 18582 1764 1963 8069 13379 2351 8086 4416 17334 Explosions 8991 | . . . 441 1018 154 3541 31 61 510 190 82 1024 81 1858 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 78727 | 20 1598 152 1301 1628 675 15991 1764 1963 8069 13379 2351 8086 4416 17334 Thermal 11477 | 62 1466 103 624 1018 176 5274 31 61 510 190 82 975 81 824 Explosive 1333 | . . . . . . 480 . . . . . . . 853 Electromagnetic 6413 | . . . 1508 2552 532 1430 . . . . . 49 . 342 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 2 . . 1 2 . Average Corruption 1 | . . . . . . 1 2 2 2 . . 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 38 | . . . . . . 29 2 5 . . . . 2 . Message Errors 10 | . . . . . . 9 . 1 . . . . . . Matter Fused 9 | . . . . . . 8 . 1 . . . . . . Heat Flow Errors 3 | . . . . . . . 1 2 . . . . . . Energy Discharges 6 | . . . . . . 5 1 . . . . . . . Data Loss (minor) 5 | . . . . . . 3 . . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Alerts 3 | . . . . . . 2 . 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1879 | . . . . 27 . 757 4 30 61 291 11 355 119 224 Projectiles 1347 | . . . . . . 432 4 30 61 291 11 229 119 170 Explosions 532 | . . . . 27 . 325 . . . . . 126 . 54 Melee . | . . . . . . . . . . . . . . . Knockbacks 378 | . . . . . . 58 7 8 38 139 3 41 24 60 Impact . | . . . . . . . . . . . . . . . Kinetic 367 | . . . . . . 54 7 8 38 138 3 39 23 57 Secondary 11 | . . . . . . 4 . . . 1 . 2 1 3 Self-Inflicted Damage 705 | . . . 124 122 21 224 . . 43 79 . 20 . 72 Shots 16 | . . . 3 4 1 3 . . 1 1 . 1 . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 273 | . 17 . 78 161 273 183 72 233 90 152 111 126 155 123 Average Temperature 43 | . 5 . 23 42 74 34 37 60 41 44 53 53 58 47 Received Heat Transfer 3074 | . 453 33 147 282 73 1015 30 51 66 243 30 162 120 369 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . 1 . 1 . . 2 Combat Hostiles 2 | . . . . . . . . . 1 . 1 . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 23 | . . . 4 15 2 2 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Melted 17 | . 2 1 1 2 2 7 . . 2 . . . . . Heat Transferred 14264 | 259 4847 370 1216 1213 204 3755 50 50 400 150 100 750 50 850 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 88 | . . . 6 15 3 24 1 1 12 3 3 5 1 14 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Maximum Alert Level 5 | . 3 2 4 4 3 5 . . . . . 5 5 5 Low Security (%) 4 | 100 20 . 6 1 . . . . . . . 6 . . Level 1 8 | . 25 85 22 11 . . . . . . . . . . Level 2 18 | . 13 14 18 17 84 8 . . . . . 4 . . Level 3 23 | . 40 . 16 38 15 24 . . . . . 29 . . Level 4 19 | . . . 36 30 . 23 . . . . . 34 22 20 Level 5 7 | . . . . . . 11 . . . . . 22 77 . High Security 17 | . . . . . . 32 . . . . . 1 . 78 Max Security . | . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . 1 . . . . . . . . Peak Influence 5161 | 10 873 417 1495 1597 768 4754 . . . . . 2124 2352 5161 Initial 1488 | . . 337 123 625 616 439 . . . . . 86 1488 1234 Average 1332 | 1 475 367 799 912 595 1911 . . . . . 1179 1937 3040 Influence Increases 19338 | 15 1355 100 1820 1944 316 5355 360 300 . . 335 2467 864 4107 Destroy 0b10 Robot/C 10280 | . 720 80 1040 1120 80 2860 300 280 . . 280 980 500 2040 Destroy 0b10 Robot/NC 805 | 15 225 . 50 85 35 175 . . . . . 130 . 90 Destroy Leader 2060 | . 170 20 276 302 . 502 60 20 . . 40 280 40 350 Allied During Kill 793 | . . . 99 115 18 172 . . . . 15 179 . 195 Successful Hack 181 | . 5 . 15 26 . 10 . . . . . 69 14 42 Select Force Hacks 610 | . 160 . 170 130 150 . . . . . . . . . Disable Machine 1695 | . . . 90 30 30 480 . . . . . 570 105 390 Anti-Garrison Action 450 | . . . . . . 150 . . . . . . 150 150 Destroy Structure 1314 | . . . 65 91 3 306 . . . . . 244 55 550 Advance Influence 250 | . . . . . . 250 . . . . . . . . Partial Spotted 210 | . . . 15 15 . 135 . . . . . 15 . 30 Lose Combat Pursuer 690 | . 75 . . 30 . 315 . . . . . . . 270 Influence Decreases 14177 | 15 490 648 654 1846 1447 1051 1950 800 2664 . 198 477 639 1298 Entered New Map 9640 | . . 528 194 858 965 261 1760 602 2664 . . 51 639 1118 Time Decay 3657 | 15 490 120 410 498 482 640 190 198 . . 198 326 . 90 Lost Part 50 | . . . 10 . . 20 . . . . . . . 20 Lost Ally 380 | . . . 40 40 . 130 . . . . . 100 . 70 Purge Threat 450 | . . . . 450 . . . . . . . . . . Squads Dispatched 133 | . 13 . 11 16 . 40 . 1 . . . 17 . 35 Investigation 38 | . 11 . 9 9 . 1 . . . . . 5 . 3 Extermination 7 | . . . . . . 4 . . . . . 3 . . Reinforcement 16 | . 2 . 1 2 . 4 . . . . . 3 . 4 Assault 60 | . . . 1 5 . 27 . 1 . . . 2 . 24 Garrison 12 | . . . . . . 4 . . . . . 4 . 4 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . 1 . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Distress Signals 15 | . 1 . 5 2 . 5 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 823 | . 57 3 63 71 7 206 11 13 61 106 15 50 23 137 Peak Tracking Total 37 | . 6 2 5 6 3 12 3 7 5 37 7 8 3 17 Tactical Retreats 19 | . 2 . . 1 . 9 . . . 1 . . . 6 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Traps Triggered 13 | . 5 . . 1 . 3 . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Machines Disabled 135 | . . . 6 2 3 42 . 1 . 3 . 38 13 27 Max in Single Turn 12 | . . . 3 1 3 8 . 1 . 1 . 12 2 3 Garrison Access 3 | . . . . . . 2 . . . . . . . 1 Garrison Relay 2 | . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged 5 | . 2 . 1 2 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Machines Accessed 62 | . 9 . 10 17 6 3 . 1 . . . 8 3 5 Terminals 36 | . 6 . 6 14 . 2 . . . . . 3 3 2 Fabricators 7 | . . . . . . . . . . . . 4 . 3 Repair Stations 3 | . 1 . . 2 . . . . . . . . . . Recycling Units 10 | . 2 . 2 1 5 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . Total Hacks 133 | . 20 . 15 43 9 5 . 1 . . . 20 6 14 Successful 74 | . 12 . 11 19 7 3 . 1 . . . 11 2 8 Failed 58 | . 8 . 3 24 2 2 . . . . . 9 4 6 Catastrophic 7 | . 1 . . 2 . 1 . . . . . 2 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 78 | . 19 . 15 24 7 3 . . 4 . . 2 . 4 Terminals 89 | . 16 . 11 40 . 4 . . . . . 7 6 5 Fabricators 20 | . . . . . . . . . . . . 11 . 9 Repair Stations 3 | . 1 . . 2 . . . . . . . . . . Recycling Units 13 | . 3 . 2 1 7 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 2 . . Terminal Hacks 21 | . 2 . 2 9 2 1 . 1 . . . 1 2 1 Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Open Door 7 | . . . . 6 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . 3 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . 7 . 5 Load Schematic 6 | . . . . . . . . . . . . 4 . 2 Build 6 | . . . . . . . . . . . . 3 . 3 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 39 | . 10 . 9 10 5 1 . . . . . 2 . 2 Terminals 24 | . 7 . 5 7 . 1 . . . . . 2 . 2 Assimilate 4 | . . . 1 2 . . . . . . . . . 1 Botnet 8 | . 1 . 1 2 . 1 . . . . . 2 . 1 Disrupt 1 | . 1 . . . . . . . . . . . . . Sabotage 11 | . 5 . 3 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . 2 . . . . . . . . . . Patch 3 | . 1 . . 2 . . . . . . . . . . Recycling Units 10 | . 2 . 2 1 5 . . . . . . . . . Tunnel 10 | . 2 . 2 1 5 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 2 10 . 2 . . . . . 7 2 5 Full Trace Events 18 | . 1 . 1 6 . 1 . . . . . 5 1 3 Feedback Events 1 | . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 55 | . . . . . . . . . 3 . . 52 . . Robots Built 14 | . . . . . . . . . . . . 8 . 6 Authchips . | . . . . . . . . . . . . . . . Time 844 | . . . . . . . . . . . . 400 . 444 Total Robot Build Rating 116 | . . . . . . . . . . . . 62 . 54 Part Schematics Acquired 20 | . . . 6 . . . . . 14 . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 1 . . . . . . 4 . Machine Destruction 5 | . . . . . . 1 . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 7 . . 1 . . 3 . . 1 Allies Hacked 2 | . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Total Allies 45 | . . 3 1 14 7 . . 1 . . 3 8 . 8 Largest Group 19 | . . 3 3 14 19 14 . 1 1 1 3 8 . 5 Highest-Rated Group 393 | . . 40 42 176 206 143 . 32 32 32 70 393 . 249 Highest-Rated Ally 59 | . . 16 16 31 27 27 . 32 32 32 30 59 . 59 Initial Warlord ECA Mod 3 | . . . . . . . . . . . . . . 3 Total Orders 42 | . . . 4 6 23 4 . . 2 . . 3 . . STAY 28 | . . . 3 3 16 2 . . 1 . . 3 . . FOLLOW 13 | . . . 1 2 7 2 . . 1 . . . . . GUARD 1 | . . . . 1 . . . . . . . . . . Ally Attacks 325 | . . . 55 40 5 111 . . 18 9 . 45 . 42 Total Damage 4701 | . . . 597 380 16 957 . . 341 235 . 1076 . 1099 Kills 57 | . . . 14 9 . 11 . . 8 1 . 8 . 6 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Active Infowar (turns) 13791 | 7 1490 251 995 1332 1241 3413 382 417 733 1180 404 745 274 927 Terrain 352 | 4 348 . . . . . . . . . . . . . Structural 4193 | . 1142 251 995 1332 473 . . . . . . . . . Seismic 13791 | 7 1490 251 995 1332 1241 3413 382 417 733 1180 404 745 274 927 Robot Analysis Total 101 | . 1 . 1 . . . . . . . . 99 . . Derelict Logs Recovered 8 | . . 1 . . . . 2 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Turns Passed 13850 | 66 1490 251 995 1332 1241 3413 382 417 733 1180 404 745 274 927 Spaces Moved 22525 | 45 1633 471 1891 2416 1542 4775 1111 1054 1153 1695 921 1555 473 1790 Core 2 | 2 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 166 | 43 123 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 22357 | . 1510 471 1891 2416 1542 4775 1111 1054 1153 1695 921 1555 473 1790 Fastest Speed 18 | 50 37 34 31 23 23 20 25 25 25 21 25 20 20 18 Average Speed 29 | 86 41 34 31 24 23 39 25 25 25 25 25 23 22 24 Slowest Speed 104 | 90 90 37 34 31 23 104 96 25 25 29 25 25 31 28 Overloaded Moves 77 | . . . . . . 11 . . . 23 . 13 . 30 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 232 | . 27 12 34 45 21 37 1 . . 6 1 39 . 9 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 80 | 3 99 95 98 91 98 90 98 99 84 92 98 39 70 54 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 14 | . 2 2 2 1 5 . . 1 . . 1 . . . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . Scrap Searched 16 | . . 1 . . . . 3 5 2 . 5 . . . Spaces Dug 30 | . . . . . . 12 . . 4 6 . . . 8 Terrain Destroyed 1277 | . . . 63 84 3 346 28 16 38 116 33 199 30 321 Melee . | . . . . . . . . . . . . . . . Projectile 528 | . . . . . . 111 24 16 28 103 26 65 25 130 AOE 749 | . . . 63 84 3 235 4 . 10 13 7 134 5 191 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Total 27914 | 57 2091 526 2078 2879 2330 5949 1200 1198 1518 2355 1082 1857 615 2179 Wait 2886 | . 251 59 88 326 629 556 51 87 145 306 105 203 6 74 Move 22075 | 44 1579 447 1823 2328 1504 4709 1108 1053 1152 1682 918 1482 472 1774 Hop 204 | . 26 11 33 42 16 28 1 . . 6 1 33 . 7 Pick Up 48 | . 6 . 1 3 . 22 2 1 . 11 . . . 2 Fast Attach 63 | 7 11 1 6 2 1 23 1 . 1 1 . 3 5 1 Attach 5 | . 1 . . . . 2 . . . . . . . 2 Detach 3 | . . . . . 1 2 . . . . . . . . Swap 65 | . 3 . 12 11 . 14 1 . 4 6 . 4 . 10 Drop 108 | . 6 . 5 7 5 51 2 1 2 13 . 4 5 7 Fire 1632 | 6 161 8 75 113 53 356 28 25 196 226 27 95 58 205 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . 30 . Rewire 149 | . . . . . 116 . . 15 . . 11 . . 7 Trap . | . . . . . . . . . . . . . . . Miscellaneous 646 | . 47 . 35 47 5 186 6 16 18 104 20 33 39 90 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Discovered new exit (range 16) 358 | -10/Materials | Discovered new exit (range 16) 430 | -10/Materials | Reached level 2 461 | -10/Materials | Upgraded with Utility slot (x1) 495 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Discovered new exit (range 12) 536 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Build established: Mutant 752 | -10/Materials | Reached level 3 931 | -10/Materials | Reached level 4 952 | -10/Materials | Destroyed 8 combat bots 984 | -10/Materials | Upgraded with Power slot (x1) 984 | -10/Materials | Upgraded with Utility slot (x1) 984 | -10/Materials | Upgraded with Weapon slot (x1) 1200 | -10/Materials | Discovered new exit (range 10) 1333 | -10/Materials | Build established: Gunner 1557 | -10/Materials | Entered Mines 1558 | -10/Mines | Learned location of Storage (-9) 1568 | -10/Mines | Discovered new exit (range 15) 1581 | -10/Mines | Reached level 5 1634 | -10/Mines | Upgraded with Propulsion slot (x1) 1665 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1708 | -10/Mines | Discovered new exit (range 6) 1808 | -10/Mines | Entered Materials 1808 | -9/Materials | Accompanied by 3 allies 1810 | -9/Materials | Reached level 6 1833 | -9/Materials | Build established: Scavenger-Gunner 1954 | -9/Materials | Discovered new exit (range 12) 1971 | -9/Materials | Discovered new exit (range 5) 2026 | -9/Materials | Reached level 7 2042 | -9/Materials | Discovered new exit (range 7) 2052 | -9/Materials | Upgraded with Propulsion slot (x1) 2052 | -9/Materials | Upgraded with Utility slot (x1) 2052 | -9/Materials | Upgraded with Weapon slot (x1) 2151 | -9/Materials | Discovered new exit (range 16) 2168 | -9/Materials | Central database locked down 2194 | -9/Materials | Reached level 8 2202 | -9/Materials | Discovered new exit (range 15) 2208 | -9/Materials | First assault squad dispatched 2357 | -9/Materials | Reached level 9 2375 | -9/Materials | Identified exit to Mines 2375 | -9/Materials | Identified exit to Storage 2390 | -9/Materials | Destroyed 7 combat bots 2390 | -9/Materials | Upgraded with Utility slot (x1) 2409 | -9/Materials | Build established: Scavenger-Sprinter 2475 | -9/Materials | Discovered new exit (range 15) 2710 | -9/Materials | Reached level 10 2711 | -9/Materials | Sterilization system engaged 2711 | -9/Materials | Non-combat units ordered to evacuate 2803 | -9/Materials | Entered Storage 2803 | -9/Storage | Accompanied by 2 allies 2852 | -9/Storage | Upgraded with Propulsion slot (x1) 3065 | -9/Storage | Used back door to open Recycling access 3065 | -9/Storage | Discovered new exit (range 5) 3140 | -9/Storage | Discovered new exit (range 12) 3167 | -9/Storage | Build established: Sprinter 3201 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3203 | -9/Storage | First assault squad dispatched 3208 | -9/Storage | Reached level 11 3476 | -9/Storage | Build established: Commander-Sprinter 3730 | -9/Storage | Met a pair of Derelict thieves 3744 | -9/Storage | Destroyed 8 combat bots 4135 | -9/Storage | Entered Recycling 4135 | -9/Recycling | Accompanied by 12 allies 4249 | -9/Recycling | Reached level 12 4303 | -9/Recycling | Discovered new exit (range 14) 4604 | -9/Recycling | Scanned before Scraplab entrance 4607 | -9/Recycling | Discovered new exit (range 11) 4608 | -9/Recycling | Entered Scraplab 4609 | -9/Recycling | Angered Scraplab inhabitants 4609 | -9/Recycling | Found Prototype Device 4609 | -9/Recycling | Identified Scrap Engine 5193 | -9/Recycling | Murdered 3 allies 5376 | -9/Recycling | Entered Factory 5376 | -7/Factory | Accompanied by 14 allies 5378 | -7/Factory | Reached level 13 5457 | -7/Factory | Upgraded with Utility slot (x1) 5618 | -7/Factory | Garrison activated, responded to threat 5621 | -7/Factory | Reached level 14 5707 | -7/Factory | Lost 3 allies 5924 | -7/Factory | Reached level 15 5985 | -7/Factory | Build established: Sprinter 6176 | -7/Factory | First assault squad dispatched 6308 | -7/Factory | Destroyed 9 combat bots 6450 | -7/Factory | Build established: Scavenger-Sprinter 6605 | -7/Factory | Discovered new exit (range 12) 6654 | -7/Factory | Reached level 16 6947 | -7/Factory | Build established: Gunner 7253 | -7/Factory | Discovered new exit (range 15) 7594 | -7/Factory | Discovered new exit (range 10) 7661 | -7/Factory | Garrison activated, responded to threat 7669 | -7/Factory | Reached level 17 7669 | -7/Factory | High security lockdown imminent 7723 | -7/Factory | Discovered new exit (range 15) 7749 | -7/Factory | High security lockdown engaged 7917 | -7/Factory | Identified exit to Factory 7956 | -7/Factory | Build established: Sprinter 8198 | -7/Factory | Identified exit to Lower Caves 8276 | -7/Factory | Reached level 18 8375 | -7/Factory | Destroyed 14 combat bots 8416 | -7/Factory | Sterilization system engaged 8416 | -7/Factory | Non-combat units ordered to evacuate 8446 | -7/Factory | Destroyed 8 combat bots 8456 | -7/Factory | Discovered exit to Factory (range 11) 8516 | -7/Factory | Combat units ordered to evacuate 8564 | -7/Factory | Destroyed 11 combat bots 8716 | -7/Factory | Ambient heat levels rising (+10) 8789 | -7/Factory | Entered Lower Caves 8798 | -7/Lower Caves | Learned location of 1 exit from Factory 8844 | -7/Lower Caves | Encountered a Warlord checkpoint 8960 | -7/Lower Caves | Learned 4 Factory zone layouts 8995 | -7/Lower Caves | Discovered new exit (range 5) 8997 | -7/Lower Caves | Identified exit to Lower Caves 9005 | -7/Lower Caves | Destroyed 7 combat bots 9053 | -7/Lower Caves | Spotted B-75 Beast 9059 | -7/Lower Caves | Destroyed B-75 Beast 9171 | -7/Lower Caves | Entered another Lower Caves area 9173 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9180 | -7/Lower Caves | Discovered exit to Factory (range 8) 9181 | -7/Lower Caves | Encountered a Warlord checkpoint 9277 | -7/Lower Caves | Spotted B-75 Beast 9283 | -7/Lower Caves | Destroyed B-75 Beast 9348 | -7/Lower Caves | Discovered new exit (range 16) 9350 | -7/Lower Caves | Learned location of Zion (-7) 9365 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9380 | -7/Lower Caves | Reached level 19 9407 | -7/Lower Caves | Destroyed 8 combat bots 9507 | -7/Lower Caves | Identified exit to Zion 9588 | -7/Lower Caves | Entered Zion 9588 | -7/Zion | Accompanied by 1 ally 9598 | -7/Zion | Discovered new exit (range 10) 9627 | -7/Zion | System corruption cleaned by Quarantine Array 9629 | -7/Zion | Attacked by Zionites 9629 | -7/Zion | Spotted JA-REB(B) 9629 | -7/Zion | Spotted K7-GQE(B) 9641 | -7/Zion | Destroyed JA-REB(B) 9651 | -7/Zion | Destroyed K7-GQE(B) 9694 | -7/Zion | Destroyed Imprinter 9698 | -7/Zion | Extracted access codes from Imprinter's data core 9775 | -7/Zion | Upgraded with Propulsion slot (x1) 10081 | -7/Zion | Build established: Scavenger-Sprinter 10092 | -7/Zion | Learned location of 1 exit from Lower Caves 10160 | -7/Zion | Opened final containment barrier to the Deep Caves 10164 | -7/Zion | Discovered new exit (range 3) 10164 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10164 | -7/Zion | Identified exit to Deep Caves 10321 | -7/Zion | Entered Deep Caves 10321 | -7/Deep Caves | Accompanied by 1 ally 10367 | -7/Deep Caves | Z-Facility disabled 10598 | -7/Deep Caves | Spotted AG-87344 10607 | -7/Deep Caves | Spotted AG-76551 10644 | -7/Deep Caves | Core integrity fell below 50% 10689 | -7/Deep Caves | Build established: Sprinter 10690 | -7/Deep Caves | Destroyed AG-76551 10702 | -7/Deep Caves | Found GOLEM Unit 10848 | -7/Deep Caves | Destroyed AG-87344 11038 | -7/Deep Caves | Triggered Deep Caves wall 11038 | -7/Deep Caves | Spotted AS-79813 11039 | -7/Deep Caves | Destroyed AS-79813 11128 | -7/Deep Caves | Spotted AS-79653 11140 | -7/Deep Caves | Exposed GOLEM chamber 11146 | -7/Deep Caves | Destroyed AS-79653 11185 | -7/Deep Caves | Destroyed 49 combat bots 11442 | -7/Deep Caves | Discovered new exit (range 6) 11444 | -7/Deep Caves | Identified exit to Proximity Caves 11462 | -7/Deep Caves | Found Prototype Protection 11462 | -7/Deep Caves | Identified Zio. Weapon Casing 11501 | -7/Deep Caves | Entered Proximity Caves 11511 | -6/Proximity Caves | Spotted B-75 Beast 11517 | -6/Proximity Caves | Destroyed B-75 Beast 11531 | -6/Proximity Caves | Learned location of 1 exit from Factory 11612 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11780 | -6/Proximity Caves | Discovered exit to Factory (range 11) 11905 | -6/Proximity Caves | Entered Factory 11905 | -6/Factory | Accompanied by 3 allies 11906 | -6/Factory | Identified exit to Lower Caves 11906 | -6/Factory | Identified exit to Factory 11907 | -6/Factory | Reached level 20 11976 | -6/Factory | Garrison activated, responded to threat 12042 | -6/Factory | Destroyed 13 combat bots 12055 | -6/Factory | Unchained authorized (CL-0N3) 12121 | -6/Factory | Fabricated C-57 Dissector (x3) 12162 | -6/Factory | Fabricated C-57 Dissector? 12300 | -6/Factory | K-01 Serf reconstituted as Immortal 12300 | -6/Factory | Spotted Immortal 12307 | -6/Factory | Destroyed Immortal 12307 | -6/Factory | Immortal reconstituted as CL-0N3 12350 | -6/Factory | Garrison activated, responded to threat 12365 | -6/Factory | Murdered 3 allies 12371 | -6/Factory | Reached level 21 12411 | -6/Factory | Y-54 Guardian reconstituted as Hotshot 12411 | -6/Factory | Spotted Hotshot 12414 | -6/Factory | Destroyed Hotshot 12414 | -6/Factory | Hotshot reconstituted as CL-0N3 12422 | -6/Factory | Destroyed CL-0N3 12423 | -6/Factory | Extracted schematics, analyses from CL-0N3's data core 12456 | -6/Factory | Destroyed 11 combat bots 12529 | -6/Factory | Upgraded with Utility slot (x1) 12605 | -6/Factory | First assault squad dispatched 12611 | -6/Factory | Fabricated Y-54 Guardian (x2) 12640 | -6/Factory | High security lockdown imminent 12650 | -6/Factory | Identified exit to Garrison 12650 | -6/Factory | Entered Garrison 12663 | -6/Garrison | Destroyed 7 combat bots 12689 | -6/Garrison | Garrison Relay disabled 12692 | -6/Garrison | Discovered exit to Factory (range 50) 12692 | -6/Garrison | Discovered exit to Factory (range 57) 12692 | -6/Garrison | Discovered exit to Factory (range 92) 12696 | -6/Garrison | Triggered checkpoint 12716 | -6/Garrison | Triggered checkpoint 12724 | -6/Garrison | Triggered checkpoint 12730 | -6/Garrison | Triggered checkpoint 12743 | -6/Garrison | Triggered checkpoint 12786 | -6/Garrison | Spotted B-75 Beast 12789 | -6/Garrison | Destroyed B-75 Beast 12810 | -6/Garrison | Spotted Striker 12811 | -6/Garrison | Spotted Striker 12817 | -6/Garrison | Destroyed 19 combat bots 12817 | -6/Garrison | Destroyed Striker 12825 | -6/Garrison | Destroyed Striker 12854 | -6/Garrison | Triggered checkpoint 12856 | -6/Garrison | Reached level 22 12859 | -6/Garrison | Garrison Relay disabled 12924 | -6/Garrison | Entered Factory 12925 | -5/Factory | Identified exit to Upper Caves 13120 | -5/Factory | Reached level 23 13120 | -5/Factory | High security lockdown imminent 13125 | -5/Factory | Fabricated Myomer Leg? 13152 | -5/Factory | Destroyed 12 combat bots 13167 | -5/Factory | Discovered new exit (range 9) 13189 | -5/Factory | Garrison activated, responded to threat 13200 | -5/Factory | Build established: Scavenger-Sprinter 13200 | -5/Factory | High security lockdown engaged 13203 | -5/Factory | Core integrity fell below 50% 13268 | -5/Factory | Destroyed 14 combat bots 13294 | -5/Factory | Fabricated C-57 Dissector? 13340 | -5/Factory | Upgraded with Utility slot (x1) 13348 | -5/Factory | Reached level 24 13357 | -5/Factory | Allied Derelicts emerged from ambush trap array 13372 | -5/Factory | Destroyed 12 combat bots 13386 | -5/Factory | Fabricated C-57 Dissector? 13477 | -5/Factory | Spotted B-75 Beast 13480 | -5/Factory | Destroyed B-75 Beast 13485 | -5/Factory | Murdered 4 allies 13585 | -5/Factory | Destroyed 17 combat bots 13606 | -5/Factory | Discovered exit to Upper Caves (range 11) 13757 | -5/Factory | Core integrity fell below 20% 13781 | -5/Factory | Destroyed 12 combat bots 13800 | -5/Factory | Discovered new exit (range 12) 13851 | -5/Factory | Self-destructed Last Messages --------------- 13820_ Chain reaction triggered in Lgt. Ion Engine. 13820_ E-15 Imp suffers critical hit (Blast). 13820_ E-15 Imp destroyed. 13821_ G-50 Soldier Lgt. Angular Momentum Engine blasted off. 13821_ G-50 Soldier destroyed. 13823_ The unstable cave ceiling collapses. 13823_ L-41 Fighter knocked back. 13824_ L-41 Fighter destroyed. 13839_ Y-64 Sentinel destroyed. 13849_ Chain reaction triggered in Lgt. Antimatter Reactor. 13849_ G-67 Veteran destroyed. 13849_ C-45 Heavy ARC bursts open, deploying its payload. 13849_ P-70 Sage unfolds itself. 13849_ H-66 Slayer unfolds itself. 13849_ E-15 Imp unfolds itself. 13851_ Penetrated by Slug. 13851_ TF Node disabled. 13851_ Imp. Sensor Array tumbles out of TF Node. 13851_ Imp. Signal Interpreter tumbles out of TF Node. 13851_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????+ +??????# #??# #???? | | ????????########+#### #??????# #??# #???? | | ?????????????# # #??????# #??# #???? | | ?????????????# # #??????# #??# #???? | | ?????????????# # #??????# #### ###?# | | ????????##???# # #####??# #""# ! # | | ???????% ? # # ??? + # | | ####?? """?# # #???###""# # " [ | | ## """""?######## #####"#""########+## " | | "" """"????????# %% ^ # " | | ## #??????# =*%! + " | | #????????????????#== !* # " | | #######+###??????#== ! " ! | | #??????# """ " *% " ! | | ######## """ "" = =% " | | """ "" ! * " | | ##########+########## | | ?????# = #????# ####+ | | ?????# #????############ #??# | | ?????# #???????????????? #??# | | ?????# #????????????????# #### | | ?????# """ """ #????????????????# | | ?????# """ """ #?????#######????# #########+###### | | ?????# """ """ #?????# #????# ## [ #? | | ?????# #?????# ###; ;he# #? | | ?????###########?????# @ p% %;%""""""""" # | | ?????????????????????# ! ##;;h;;;# # | | ?????????????????????# ! #???????# ""T"" # | | ?????????????????????#######???????# | """"" # | | ???????????????????????????????????############### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 55 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 66 Targeting Accuracy 5 Kinecelleration 40 Salvage Targeting 1 Defensive Hacking 14 Item Schematics ----------------- Tractor Beam | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Imp. Deuterium Engine | -7/Zion | Archive Focal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive H-55 Commando | -7/Zion | Archive K-01 Serf | -6/Factory | Archive T-07 Excavator | -6/Factory | Archive A-02 Transporter | -6/Factory | Archive A-15 Conveyor | -6/Factory | Archive R-06 Scavenger | -6/Factory | Archive R-10 Processor | -6/Factory | Archive M-14 Sweeper | -6/Factory | Archive M-22 Extractor | -6/Factory | Archive M-30 Cleanser | -6/Factory | Archive M-13 Machinist | -6/Factory | Archive M-28 Smith | -6/Factory | Archive M-36 Artificer | -6/Factory | Archive O-16 Technician | -6/Factory | Archive O-24 Administrator | -6/Factory | Archive O-32 Director | -6/Factory | Archive W-16 Scout | -6/Factory | Archive W-25 Informer | -6/Factory | Archive W-44 Eye | -6/Factory | Archive S-10 Pest | -6/Factory | Archive S-27 Virus | -6/Factory | Archive S-43 Plague | -6/Factory | Archive G-34 Mercenary | -6/Factory | Archive G-47 Trooper | -6/Factory | Archive G-50 Soldier | -6/Factory | Archive G-67 Veteran | -6/Factory | Archive G-73 Enforcer | -6/Factory | Archive B-36 Bruiser | -6/Factory | Archive B-60 Warrior | -6/Factory | Archive B-74 Champion | -6/Factory | Archive L-31 Rogue | -6/Factory | Archive L-41 Fighter | -6/Factory | Archive L-61 Swordsman | -6/Factory | Archive Y-45 Defender | -6/Factory | Archive Y-54 Guardian | -6/Factory | Archive Y-64 Sentinel | -6/Factory | Archive Y-72 Warden | -6/Factory | Archive D-53 Grenadier | -6/Factory | Archive D-63 Destroyer | -6/Factory | Archive D-83 Annihilator | -6/Factory | Archive X-57 Shotgunner | -6/Factory | Archive X-62 Marksman | -6/Factory | Archive X-67 Chaingunner | -6/Factory | Archive X-72 Disruptor | -6/Factory | Archive X-77 Beamer | -6/Factory | Archive X-82 Rainmaker | -6/Factory | Archive X-87 Electro | -6/Factory | Archive H-66 Slayer | -6/Factory | Archive H-77 Assassin | -6/Factory | Archive H-88 Terminator | -6/Factory | Archive P-60 Hacker | -6/Factory | Archive P-70 Sage | -6/Factory | Archive P-80 Master | -6/Factory | Archive Fabricated ------------ C-57 Dissector | x3 | -6/Factory C-57 Dissector | x3 | -6/Factory Y-54 Guardian | x2 | -6/Factory | Preloaded Myomer Leg | x2 | -5/Factory | Preloaded C-57 Dissector | x3 | -5/Factory C-57 Dissector | x3 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Gar Fac Levels Raised 23 | . 3 1 5 1 1 6 . 1 . . . 2 1 2 XP Earned 38809 | 3000 5268 925 7349 2619 472 9738 364 305 59 170 879 2718 752 4191 XP Spent 35350 | 2960 4540 800 5900 2450 . 8450 . . 3300 1150 . 3200 . 2600 Upgrades 54 | 10 8 1 5 3 . 17 . . 3 2 . 4 . 1 Power Slot 1 | . 1 . . . . . . . . . . . . . Propulsion Slot 5 | 1 . 1 1 1 . . . . 1 . . . . . Utility Slot 8 | 1 2 . 2 . . 1 . . . . . 1 . 1 Weapon Slot 3 | 1 1 . 1 . . . . . . . . . . . Heat Dissipation 16 | 3 2 . . . . 10 . . . 1 . . . . Energy Generation 3 | . . . . 1 . 1 . . 1 . . . . . Mass Support 3 | 1 1 . . . . 1 . . . . . . . . Inventory Capacity 4 | 2 . . . 1 . 1 . . . . . . . . Sight Range 3 | . . . . . . . . . . . . 3 . . Ranged Accuracy 5 | 1 1 . 1 . . 1 . . 1 . . . . . KI Damage % 3 | . . . . . . 2 . . . 1 . . . . Protomatter Created 9898 | . 637 . 643 982 72 2541 234 146 431 1254 222 829 432 1475 Integrity Restored 12948 | . 916 . 652 806 108 3755 76 340 396 2245 387 650 800 1817 Core 8946 | . 728 . 430 402 108 2243 66 216 319 1840 278 408 514 1394 Parts 4002 | . 188 . 222 404 . 1512 10 124 77 405 109 242 286 423 Protomatter Decayed 4666 | . 171 . 428 590 36 869 207 48 249 356 48 634 154 876 Game ------ Seed DisposableUtilityPerforator Manual? 0 Play Time 03:24:53 Cumulative 537.6 hours Start 2026.01.07 @ 13:35:58 End 2026.01.08 @ 13:53:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 199 Rogue 45 Adventurer 154 Explorer 0 Win Type - Total 20 Types 4/4/3/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec2d10be-9764-4a4a-93b3-06164ff73fc0