Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.26 @ 18:14:31 Player: aperiodic Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3284) 3284 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1547) 1547 TOTAL SCORE: 8461 Bonus ------- High Alert Combat Kills 547 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 34/300 Energy 290/290 System Corruption 0% Temperature Critical (518) Movement Core (2200) Ox43 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Huge Storage Unit Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON (2) ------- Assault Cannon Gauss Cannon > --- INVENTORY (25) --- Superbattery (1500) High-capacity Matter Pod (200) Experimental Sensor Array Medium Reactive Plating Hacking Suite System Shield Relay Coupler [NC] (29) Relay Coupler [NC] (22) Relay Coupler [NC] (26) Relay Coupler [Swarmer] (42) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (19) Relay Coupler [Specialist] (23) Relay Coupler [Hunter] (18) PSU Rigger Heavy Assault Rifle Autogun Assault Cannon Heavy Flail Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Kinecellerator Medium Reactive Plating PSU Rigger > --- WEAPON ----------- Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Superbattery High-capacity Matter Pod Experimental Sensor Array Hardened Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Autogun Assault Cannon Assault Cannon Rocket Launcher Heavy Flail Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Remote Shield Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 154 | 6 27 3 4 19 18 46 31 Power 10 | 1 3 . . 1 . 3 2 Engine 8 | 1 3 . . 1 . 1 2 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 63 | 2 10 1 1 12 14 18 5 Treads 28 | . 3 . . 3 7 13 2 Leg 2 | . . . . . . . 2 Wheel 33 | 2 7 1 1 9 7 5 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 1 4 . 3 1 3 12 9 Device 6 | . . . . . 2 1 3 Storage 5 | 1 1 . 3 . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . 1 . . Protection 21 | . 3 . . 1 . 11 6 Artifact . | . . . . . . . . Weapon 48 | 2 10 2 . 5 1 13 15 Energy Gun 4 | 1 2 . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 22 | 1 4 2 . 3 . 7 5 Ballistic Cannon 9 | . . . . . . 3 6 Launcher 5 | . . . . . . 2 3 Special Weapon 2 | . 2 . . . . . . Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon 4 | . 2 . . 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 38 | . 4 2 . 3 . 20 9 Power 2 | . . . . . . 2 . Propulsion 19 | . 2 . . 2 . 10 5 Utility 10 | . 2 1 . . . 5 2 Weapon 7 | . . 1 . 1 . 3 2 Highest Loss Streak 5 | . 2 2 . 2 . 5 4 Average Slot Usage (%) 94 | . 98 88 85 99 98 93 90 Engine 7 | . 14 14 14 14 9 1 5 Core 3 | . . . . . . 7 3 Treads 13 | . 2 . . 1 20 23 15 Leg 1 | . . . . . . . 8 Wheel 14 | . 25 28 28 26 15 6 3 Device 2 | . . . . . 8 2 5 Storage 10 | . 14 14 14 14 9 9 9 Hackware 5 | . . . . . 8 9 6 Protection 12 | . 12 3 . 13 9 15 14 Energy Gun 3 | . 10 14 14 . . . . Ballistic Gun 13 | . 16 13 14 24 17 10 8 Ballistic Cannon 4 | . . . . . . 7 9 Naked Turns . | . . . . . . . . Heaviest Build 138 | 11 92 91 108 91 92 118 138 Greatest Support 80 | 20 40 26 26 40 80 80 60 Greatest Overweight (x) 43 | . 9 3 5 29 4 5 43 Average Overweight (x) 3 | . 2 3 2 4 1 2 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 6 20 25 21 25 25 25 25 Most Carried 25 | 5 16 24 24 25 25 25 25 Average Carried 21 | 2 11 19 19 23 23 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 5 16 24 20 25 25 25 23 Class Distribution -------------------- 60% | Scavenger-Mutant 29% | Mutant 10% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Trapper-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 2890 | 174 474 35 . 301 49 989 868 Remotely . | . . . . . . . . Salvage Created 3351 | 14 1048 125 . 206 49 839 1070 Parts 214 | 3 68 12 . 11 6 45 69 Haulers Intercepted 3 | . 2 . . . . . 1 Recyclers Shooed 6 | . 3 . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 78 | . 14 6 . 6 3 28 21 Melee 5 | . 2 . . . . 3 . Guns 39 | . 12 6 . 6 3 11 1 Cannons 21 | . . . . . . 11 10 AOE 13 | . . . . . . 3 10 Classes Destroyed 17 | 1 7 . . 2 . 5 2 Worker 12 | . 7 1 . . . . 4 Builder 2 | . . . . . . . 2 Tunneler 4 | 1 2 . . . 1 . . Hauler 3 | . 2 . . . . . 1 Recycler 6 | . 3 . . . . . 3 Mechanic 2 | . . . . . . . 2 Operator 2 | . 1 . . . . . 1 Watcher 3 | . 2 . . . . . 1 Swarmer 19 | . 3 6 . . 3 7 . Grunt 38 | . 11 . . 3 . 12 12 Brawler 6 | . . . . 1 . 2 3 Duelist 3 | . . . . . . 1 2 Protector 2 | . . . . . . 1 1 Sentry 6 | . . . . . . 3 3 Demolisher 1 | . . . . . . 1 . Hunter 1 | . . . . . . 1 . Assembled 2 | . . . . 2 . . . Best Kill Streak 7 | 1 6 6 . 3 3 3 7 Combat Bots Only 7 | . 3 6 . 3 3 3 7 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 1 2 Melee 1 | . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 6060 | . 886 151 . 235 117 2811 1860 Core 822 | . 150 40 . 32 12 273 315 Absorbed by Shields 259 | . . . . . 49 210 . Core Remaining (%) 55 | 100 . . . 11 . . . Volleys Fired 353 | 1 106 23 . 21 20 103 79 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 100 | 70 100 70 . 70 40 88 92 Shots Fired 654 | 2 206 42 . 42 40 184 138 Gun 475 | 2 204 42 . 42 40 97 48 Cannon 159 | . . . . . . 83 76 Launcher 18 | . . . . . . 4 14 Special 2 | . 2 . . . . . . Kinetic 534 | 1 132 19 . 38 40 180 124 Thermal 102 | 1 74 23 . 4 . . . Explosive 18 | . . . . . . 4 14 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 1 12 5 . 14 7 10 12 Robot Miss Streak 6 | . 5 4 . 3 2 6 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 2 . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . Shots Hit Robots 413 | 1 135 23 . 29 23 116 86 Core Hits 216 | 1 59 9 . 13 8 64 62 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 1 1 . . . 2 4 Burn 2 | . 1 1 . . . . . Blast 6 | . . . . . . 2 4 Melee Attacks 22 | . 17 . . 3 1 1 . Impact 2 | . . . . . 1 1 . Slashing 20 | . 17 . . 3 . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7550 | 13 1550 247 . 246 197 2220 3077 Guns 3126 | 13 1205 247 . 246 197 800 418 Cannons 2207 | . . . . . . 899 1308 Explosions 1806 | . 71 . . . . 384 1351 Melee 287 | . 266 . . . . 21 . Ramming 124 | . 8 . . . . 116 . Kinetic 4583 | . 679 86 . 196 197 1699 1726 Thermal 750 | 13 526 161 . 50 . . . Explosive 1806 | . 71 . . . . 384 1351 Electromagnetic . | . . . . . . . . Impact 21 | . . . . . . 21 . Slashing 266 | . 266 . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 8 . . . Average Corruption 7 | . . . . 7 . . . Corruption Purged . | . . . . . . . . Effects 21 | . . . . 21 . . . Message Errors 5 | . . . . 5 . . . Matter Fused 5 | . . . . 5 . . . Heat Flow Errors 5 | . . . . 5 . . . Energy Discharges 2 | . . . . 2 . . . Data Loss (minor) 3 | . . . . 3 . . . Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 147 | . 76 . . . . 1 70 Projectiles 46 | . . . . . . 1 45 Explosions 66 | . 41 . . . . . 25 Melee 35 | . 35 . . . . . . Knockbacks 18 | . . . . . . 10 8 Impact 1 | . . . . . . 1 . Kinetic 17 | . . . . . . 9 8 Secondary . | . . . . . . . . Self-Inflicted Damage 253 | . 66 . . . . 19 168 Shots 8 | . 1 . . . . 1 6 Rammed 22 | . 1 . . . . 21 . Targets Rammed 25 | . 1 . . . . 24 . Kicked . | . . . . . . . . Crushed 3 | . . . . . . 3 . Highest Temperature 655 | 30 241 141 . 254 . 402 655 Average Temperature 87 | 18 63 52 . 67 . 80 142 Received Heat Transfer 2202 | . 393 . . 90 . 927 792 Effects 23 | . . . . . . 4 19 Shutdowns 7 | . . . . . . 2 5 Energy Bleed 2 | . . . . . . 1 1 Interference 3 | . . . . . . . 3 Short Circuit 5 | . . . . . . 1 4 Damage (major) 3 | . . . . . . . 3 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 2368 | 37 1628 555 . 148 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 1319 | 5 320 228 . 60 151 1319 754 Initial 642 | . 3 103 . . . 11 642 Average 463 | 1 171 97 . 16 57 806 616 Maximum Alert Level 4 | . 1 1 . . . 4 3 Low Security (%) 38 | 100 46 78 . 100 100 10 . Level 1 11 | . 53 21 . . . 5 . Level 2 21 | . . . . . . 17 86 Level 3 18 | . . . . . . 41 13 Level 4 9 | . . . . . . 24 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 5 . . . . . 5 Investigation 3 | . 3 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . . . 2 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . . . . 1 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 32 6 . 6 7 37 33 Peak Tracking Total 8 | . 4 3 . 3 4 7 8 Tactical Retreats 9 | . 3 . . . 1 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 13 | . . . . . . 13 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 3 | . . . . . . 3 . Traps Extracted . | . . . . . . . . Installed 4 | . . . . . . 4 . Triggered 4 | . . . . 1 . 3 . Power Sources Rigged 2 | . . . . . . . 2 Exploded 2 | . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 6 | . 2 . . . . 3 1 Max in Single Turn 2 | . 2 . . . . 1 1 Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 17 | . 8 . 2 . 6 . 1 Terminals 12 | . 6 . . . 5 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 50 | . 18 . 2 . 28 . 2 Successful 32 | . 7 . 2 . 22 . 1 Failed 18 | . 11 . . . 6 . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 33 | . 12 . 1 . 20 . . Terminals 45 | . 16 . . . 27 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 18 | . 3 . 2 . 12 . 1 Record 1 | . . . 1 . . . . Part Schematic 3 | . . . . . 3 . . Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 5 | . 2 . . . 3 . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . Locate Traps 3 | . 1 . . . 2 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 13 | . 4 . . . 9 . . Terminals 11 | . 2 . . . 9 . . Track 5 | . 2 . . . 3 . . Assimilate 1 | . . . . . 1 . . Botnet 3 | . . . . . 3 . . Disrupt 1 | . . . . . 1 . . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 6 . . . 6 . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . Machine Destruction 9 | . . . . . . 9 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 10 | . . . . . 10 . . Highest-Rated Ally 10 | . . . . . 10 . . Total Orders 2 | . . . . . 2 . . STAY 1 | . . . . . 1 . . FOLLOW 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 10558 | 55 1387 763 497 1459 684 4018 1695 Spaces Moved 4549 | 49 790 513 399 621 348 1416 413 Core 11 | 2 . . . 8 . . 1 Treads 1088 | . 15 . . 4 51 847 171 Legs 23 | . . . . . . . 23 Wheels 3427 | 47 775 513 399 609 297 569 218 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 135 95 135 110 125 245 Average Speed 182 | 78 119 135 120 159 132 232 334 Slowest Speed 2200 | 80 360 135 155 1500 260 360 2200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 3 97 97 70 97 19 84 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 7 | . 4 . . 2 1 . . Terrain Destroyed 122 | . 11 . . 2 1 3 105 Melee 5 | . 2 . . 2 1 . . Projectile 24 | . 2 . . . . . 22 AOE 93 | . 7 . . . . 3 83 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 6145 | 60 1006 544 420 1046 529 1927 613 Wait 847 | . 52 . . 361 138 238 58 Move 4543 | 48 789 512 398 620 348 1415 413 Hop . | . . . . . . . . Pick Up 92 | 5 9 6 7 13 3 37 12 Fast Attach 29 | 6 2 1 1 2 1 7 9 Attach 30 | . 4 . 1 2 4 16 3 Detach 3 | . 1 . 1 . 1 . . Swap 95 | . 21 2 2 15 13 23 19 Drop 69 | . 4 . 10 9 . 28 18 Fire 353 | 1 106 23 . 21 20 103 79 Melee 22 | . 17 . . 3 1 1 . Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush 24 | . . . . . . 24 . Escape Stasis 31 | . . . . . . 31 . Rewire . | . . . . . . . . Trap 6 | . . . . . . 4 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 15) 863 | -10/Materials | Core integrity fell below 50% 970 | -10/Materials | Discovered new exit (range 13) 1048 | -10/Materials | Discovered new exit (range 15) 1443 | -10/Materials | Entered Mines 1613 | -10/Mines | Discovered new exit (range 10) 1696 | -10/Mines | Discovered new exit (range 5) 1913 | -10/Mines | Found a hidden stash of uninstalled traps 2193 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2193 | -10/Mines | Discovered new exit (range 5) 2206 | -10/Mines | Entered Exiles 2239 | -10/Exiles | Met 8R-AWN 2262 | -10/Exiles | Met EX-HEX 2302 | -10/Exiles | Met EX-BIN 2425 | -10/Exiles | Met EX-DEC 2442 | -10/Exiles | Learned location of Zion (-6) 2525 | -10/Exiles | Aligned with FarCom system 2526 | -10/Exiles | Given EX-Vault access code 2551 | -10/Exiles | Opened EX-Vault 2559 | -10/Exiles | Found PSU Rigger 2561 | -10/Exiles | Found Deploy-a-Sentry 2564 | -10/Exiles | Found Deploy-a-Sentry 2566 | -10/Exiles | Found Deploy-a-Sentry 2571 | -10/Exiles | Found Superbattery 2600 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2614 | -10/Exiles | Exiles lab attacked by MAIN.C 2690 | -10/Exiles | Discovered new exit (range 11) 2703 | -10/Exiles | Stole three prototypes: Superbattery, PSU Rigger, Deploy-a-Sentry 2703 | -10/Exiles | Entered Mines 2705 | -9/Mines | Met a Derelict bent on vengeance 2715 | -9/Mines | Core integrity fell below 20% 2767 | -9/Mines | Assembled infested the area 2772 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2775 | -9/Mines | Found Prototype Device 2868 | -9/Mines | Build established: Trapper-Mutant 3559 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3599 | -9/Mines | Discovered new exit (range 6) 3726 | -9/Mines | Build established: Scavenger-Mutant 3862 | -9/Mines | Learned location of 1 exit from Materials 4138 | -9/Mines | Discovered new exit (range 5) 4162 | -9/Mines | Entered Materials 4162 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4163 | -8/Materials | Identified exit to Factory 4177 | -8/Materials | Identified Exp. Sensor Array 4846 | -8/Materials | Identified exit to Garrison 4846 | -8/Materials | Entered Garrison 4940 | -8/Garrison | Lost 5 parts (1p2n1u1w) 5304 | -8/Garrison | Triggered checkpoint 5454 | -8/Garrison | Triggered checkpoint 5474 | -8/Garrison | Triggered checkpoint 5528 | -8/Garrison | Triggered checkpoint 6014 | -8/Garrison | Triggered checkpoint 6162 | -8/Garrison | Triggered checkpoint 6690 | -8/Garrison | Lost 5 parts (2n2u1w) 6759 | -8/Garrison | Triggered checkpoint 6936 | -8/Garrison | Triggered checkpoint 7032 | -8/Garrison | Discovered new exit (range 13) 7251 | -8/Garrison | Discovered new exit (range 15) 7378 | -8/Garrison | Triggered checkpoint 7515 | -8/Garrison | Discovered new exit (range 8) 7580 | -8/Garrison | Triggered checkpoint 7639 | -8/Garrison | Lost 3 parts (2n1w) 7856 | -8/Garrison | Triggered checkpoint 7883 | -8/Garrison | Core integrity fell below 50% 7898 | -8/Garrison | Lost 3 parts (1p1n1u) 8061 | -8/Garrison | Installed Relay Interface Framework 8392 | -8/Garrison | Garrison Relay disabled 8728 | -8/Garrison | Garrison Relay disabled 8864 | -8/Garrison | Entered Materials 9189 | -8/Materials | Build established: Mutant 9688 | -8/Materials | Build established: Scavenger-Mutant 10064 | -8/Materials | First assault squad dispatched 10183 | -8/Materials | Destroyed 7 combat bots 10484 | -8/Materials | Garrison activated, responded to threat 10553 | -8/Materials | Core integrity fell below 20% 10560 | -8/Materials | Core destroyed Last Messages --------------- 10547_ The unstable cave ceiling collapses. 10547_ Broken Kinecellerator destroyed. 10548_ Overheating: Hrd. Medium Armor Plating damaged (-110). 10548_ Overheating: Gauss Cannon damaged (-32). 10548_ Overheating: Huge Storage Unit damaged (-242). 10548_ K-01 Serf collects debris. 10550_ Gauss Cannon permanently disabled. 10550_ Overheating: Short circuit. 10550_ Critical hit (Burn: +37). 10551_ Power failure, Imp. Deuterium Engine shutdown. 10551_ Lgt. Treads permanently disabled. 10551_ Overheating: Short circuit. 10552_ Overheating: Core damaged (-82). 10552_ K-01 Serf collects debris. 10553_ Overheating: Core damaged (-88). 10553_ K-01 Serf collects debris. 10553_ Critical hit (Burn: +37). 10556_ K-01 Serf collects debris. 10558_ Power failure, Imp. Deuterium Engine shutdown. 10560_ Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????## ## # | | ???????????????????????????????????######### ## | | ??????????????????????????????????? # ## | | ???????????????????????????????????"" """*# # # | | ???????????????????????????????????"" T"! = | | ???????????????????????????????????"" """ !* | | ?????????????????????????????????? # # ### | | ??????????????????????#####????????######## ! # | | ???????????????######## #?#######???????## | | ???????????????# !# # #???????# | | ???????????????#""" # # " " * #???????## | | ???????????????#""" [ + + "R" #????????# ! # | | ???????????????#""" # # """ #????????# !!# | | ???????????????#""" # # #????????# # | | ???????????????# !# #?#######????????####### | | ????????????########### ##############?????????? | | ????????????# ????# # #?????????? | | ????????????# ???# # """ """ #?????????? | | ????????????# ??# + """ """ !########### | | ????????? # ### # """ """ + | | ????????? # @# ########### | | ?????????# % # #kk ##############?????????? | | ????????### # # % ####################### | | ???? "%%* == gY% ! | | ???????????# #[ % = % % | | ??????????# = * * ! % | | ??????????# # ##########+####### | | ???????????# % ; ##+####?##??? #????# | | ??????????? ?????? #????# !]] | | ??????????? # "" #???# #????# !] * | | ????????????#?# # "Y """ #???# """" #????###### | | ??????????????# # "" """ #???# """" #?????????? | | ??????????????# ?# """ #???# """" #?????????? | | ??????????????# ??# #???########?????????? | | ??????????????????# #????????????????????? | | ??????????????????# ?????????????????????? | | ??????????????????########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 44 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeGatlingBoomstick Manual? 0 Play Time 01:24:31 Cumulative 426.0 hours Start 2021.09.25 @ 19:02:19 End 2021.09.26 @ 18:14:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 138 Adventurer 4 Explorer 0 Win Type - Total 10 Types 5/1/3/0/0/0/0/1/0 Lore% 81 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a71686c-82a8-4f08-a300-6b42fa16ac59