Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.02 @ 15:53:17 Player: Dosh Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (107) 535 Value Destroyed (3247) 3247 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 8680 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 152 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (15) --- Improved Heat Sink Compact Matter Pod (111) Active Sensor Suite Improved Power Shielding Light Armor Plating Heavy Armor Plating System Shield Flak Cannon Grenade Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Lightpack 2.0 Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink Large Storage Unit Compact Matter Pod Active Sensor Suite Improved Power Shielding Light Armor Plating Heavy Armor Plating Hardened Light Armor Plating Shield Generator System Shield System Shield Flak Cannon Grenade Launcher Rocket Launcher Flail [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Hacking Suite Device Thief Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . Utility 5 | . . . 2 . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 92 | 8 13 5 20 4 . 2 24 2 14 Power 14 | 1 1 2 1 1 . 1 4 . 3 Engine 7 | 1 1 1 1 1 . . 2 . . Core 7 | . . 1 . . . 1 2 . 3 Reactor . | . . . . . . . . . . Propulsion 23 | 2 4 . 3 1 . 1 6 1 5 Treads 21 | 2 4 . 3 1 . 1 6 1 3 Leg 2 | . . . . . . . . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 3 . 9 1 . . 6 1 2 Device 1 | . . . 1 . . . . . . Storage 6 | 1 2 . 1 . . . 1 . 1 Processor 3 | . 1 . 2 . . . . . . Hackware 3 | . . . 2 . . . . 1 . Protection 10 | . . . 3 1 . . 5 . 1 Artifact . | . . . . . . . . . . Weapon 32 | 4 5 3 7 1 . . 8 . 4 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 25 | 3 5 3 6 1 . . 6 . 1 Ballistic Cannon 4 | . . . . . . . 1 . 3 Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 34 | . . 2 2 1 . . 9 . 20 Power 6 | . . . 1 . . . 2 . 3 Propulsion 10 | . . . . . . . 2 . 8 Utility 9 | . . . 1 1 . . 2 . 5 Weapon 9 | . . 2 . . . . 3 . 4 Highest Loss Streak 20 | . . 1 1 1 . . 5 . 20 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 90 | . 98 98 98 99 100 100 78 84 55 Engine 5 | . 13 7 4 11 11 1 1 7 1 Core 4 | . . 6 6 . . 9 7 . 2 Treads 21 | . 27 28 22 22 22 22 17 23 12 Storage 10 | . 14 14 11 11 11 11 9 7 8 Processor 4 | . 13 14 4 1 . . . . . Hackware 14 | . . . 16 22 22 22 18 23 12 Protection 6 | . . . 7 8 11 11 8 7 2 Ballistic Gun 19 | . 27 27 21 22 22 22 13 7 6 Ballistic Cannon 1 | . . . . . . . 2 . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 13 31 31 38 36 36 36 36 22 32 Greatest Support 60 | 40 40 40 43 43 43 43 43 60 60 Greatest Overweight (x) 3 | 3 1 . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 15 40 40 40 Average Capacity 23 | 7 11 15 15 15 15 15 39 40 33 Most Carried 27 | 4 15 15 15 15 15 15 26 25 27 Average Carried 15 | 1 10 12 14 14 14 15 19 24 21 Final Capacity 40 | 8 15 15 15 15 15 15 40 40 15 Final Carried 26 | 4 15 13 14 15 15 15 26 24 14 Class Distribution -------------------- 35% | Hauler-Mutant 33% | Mutant 29% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 3013 | 229 266 415 537 230 . 108 1161 . 67 Remotely . | . . . . . . . . . . Salvage Created 3834 | . 429 366 934 301 . 303 1355 . 146 Parts 237 | . 35 22 64 19 . 16 73 . 8 Haulers Intercepted 2 | . 1 . 1 . . . . . . Recyclers Shooed 5 | . 1 . 1 . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 81 | . 10 10 22 7 . 3 25 . 4 Guns 61 | . 10 10 13 7 . 3 17 . 1 Cannons 11 | . . . . . . . 8 . 3 AOE 9 | . . . 9 . . . . . . Classes Destroyed 12 | . 6 1 1 . . 1 2 . 1 Worker 6 | . . 1 2 . . . 3 . . Hauler 2 | . 1 . 1 . . . . . . Recycler 5 | . 1 . 1 . . 2 1 . . Operator 4 | . 1 . 3 . . . . . . Watcher 9 | . 3 . 4 . . . 2 . . Swarmer 18 | . 6 3 7 1 . . . . 1 Grunt 42 | . 4 7 11 4 . 2 14 . . Brawler 2 | . . . . . . 1 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 14 | . . . 4 2 . . 8 . . Specialist 3 | . . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 12 | . 3 4 12 2 . 3 4 . 3 Combat Bots Only 9 | . 2 3 9 2 . 3 4 . 3 Max Kills in Single Turn 3 | . 1 1 3 1 . 1 2 . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Damage Taken 7247 | . 231 494 699 477 . 184 2096 . 3066 Core 1407 | . 62 94 57 124 . 51 312 . 707 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 76 | . . . 76 . . . . . . Regen/Repaired (Parts) 456 | . . . 228 . . . 228 . . Core Remaining (%) 55 | 100 . 37 . . . 42 43 . . Volleys Fired 331 | . 32 38 70 23 . 14 126 . 28 Largest 2 | . 2 2 2 2 . 2 2 . 2 Hottest 96 | . 46 46 53 46 . 46 67 . 96 Shots Fired 599 | . 64 69 118 46 . 28 226 . 48 Gun 535 | . 64 69 113 46 . 28 186 . 29 Cannon 59 | . . . . . . . 40 . 19 Launcher 5 | . . . 5 . . . . . . Special . | . . . . . . . . . . Kinetic 594 | . 64 69 113 46 . 28 226 . 48 Thermal . | . . . . . . . . . . Explosive 5 | . . . 5 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 31 | . 19 23 30 31 . 13 15 . 17 Robot Miss Streak 9 | . 2 1 3 1 . 3 9 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 1 . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . Shots Hit Robots 440 | . 44 57 78 37 . 19 166 . 39 Core Hits 209 | . 17 19 49 14 . 10 91 . 9 Critical Kills 2 | . . . . . . . 2 . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . . Critical Strikes 5 | . . . 1 . . . 4 . . Destroy 5 | . . . 1 . . . 4 . . Melee Attacks 6 | . . . . . . . 6 . . Impact 6 | . . . . . . . 6 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7944 | . 692 801 2049 562 . 285 2806 . 749 Guns 5801 | . 651 776 1136 557 . 285 2035 . 361 Cannons 1139 | . . . . . . . 751 . 388 Explosions 889 | . . . 889 . . . . . . Melee . | . . . . . . . . . . Ramming 115 | . 41 25 24 5 . . 20 . . Kinetic 6940 | . 651 776 1136 557 . 285 2786 . 749 Thermal 246 | . . . 246 . . . . . . Explosive 643 | . . . 643 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 . . Average Corruption 3 | . . . . . . . 3 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . . . . . . 42 . . Message Errors 13 | . . . . . . . 13 . . Matter Fused 5 | . . . . . . . 5 . . Heat Flow Errors 7 | . . . . . . . 7 . . Energy Discharges 5 | . . . . . . . 5 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 5 . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 3 | . . . . . . . 3 . . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 4 | . . . . . . . . . 4 Projectiles 4 | . . . . . . . . . 4 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 32 | . 1 . . . . . 24 . 7 Impact 1 | . 1 . . . . . . . . Kinetic 30 | . . . . . . . 24 . 6 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 24 | . 8 4 4 1 . 1 6 . . Targets Rammed 25 | . 9 4 4 1 . 1 6 . . Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 380 | . 30 90 32 50 . 74 380 . . Average Temperature 50 | . 7 15 7 15 . 37 80 . . Received Heat Transfer 2142 | . 72 315 264 210 . 108 909 . 264 Effects 3 | . . . . . . . 3 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 150 | . . . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 471 | . 190 131 471 297 . 80 349 51 55 Initial 171 | . . 12 . 171 . . 31 51 35 Average 158 | . 88 89 337 165 . 75 127 51 22 Maximum Alert Level 2 | . . . 2 1 . . 1 . . Low Security (%) 72 | 100 100 100 9 64 . 100 86 100 100 Level 1 24 | . . . 75 35 . . 13 . . Level 2 3 | . . . 15 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 4 1 4 . . . 9 . 1 Investigation 5 | . 2 . . . . . 3 . . Extermination . | . . . . . . . . . . Reinforcement 10 | . 2 . 4 . . . 3 . 1 Assault 1 | . . 1 . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 7 | . 2 . 1 . . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 18 13 41 7 . 2 39 . 10 Peak Tracking Total 7 | . 2 4 6 2 . 2 5 . 7 Tactical Retreats 5 | . . . 1 . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 8 | . 4 . 1 . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled 5 | . 1 . 4 . . . . . . Max in Single Turn 2 | . 1 . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 24 | . 3 1 7 . 1 . 11 1 . Terminals 16 | . 3 . 5 . . . 7 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 66 | . 11 1 22 . 1 . 30 1 . Successful 50 | . 5 1 17 . 1 . 25 1 . Failed 16 | . 6 . 5 . . . 5 . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 7 . 7 . 1 . 11 . . Terminals 44 | . 11 . 12 . . . 20 1 . Fabricators . | . . . . . . . . . . Repair Stations 10 | . . . 6 . . . 4 . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . 4 . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 24 | . 3 1 6 . 1 . 12 1 . Prototype ID Bank 2 | . . . 1 . . . 1 . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 2 | . . . . . . . 2 . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . Repair Station Index 1 | . 1 . . . . . . . . Alert Level 4 | . . . 2 . . . 2 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 3 | . . . 2 . . . 1 . . Security Status 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . 2 . . Registered Components 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . . 6 . . . 4 . . Scan Component 5 | . . . 3 . . . 2 . . Repair 5 | . . . 3 . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . 4 . . . 4 . . Insert Component 4 | . . . 2 . . . 2 . . Analyze 4 | . . . 2 . . . 2 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 7 | . 2 . 1 . . . 4 . . Terminals 7 | . 2 . 1 . . . 4 . . Assimilate 2 | . . . . . . . 2 . . Botnet 5 | . 2 . 1 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 3 . 7 . . . 8 . . Full Trace Events 4 | . 1 . . . . . 3 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . 3 . . . 2 . . Time 249 | . . . 147 . . . 102 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Total Allies 3 | . . 1 . . . . 2 . . Largest Group 1 | . . 1 . . . . 1 . . Highest-Rated Group 31 | . . 31 . . . . 10 . . Highest-Rated Ally 31 | . . 31 . . . . 10 . . Total Orders . | . . . . . . . . . . Ally Attacks 47 | . . 4 43 . . . . . . Total Damage 235 | . . 84 151 . . . . . . Kills 6 | . . 1 5 . . . . . . Allies Corrupted 2 | . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches 8 | . . . 8 . . . . . . Drone Recoveries 6 | . . . 6 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 7967 | 85 937 863 1576 865 377 321 2645 76 222 Spaces Moved 3476 | 45 484 462 723 489 233 68 853 46 73 Core 15 | 10 1 . . . . . . . 4 Treads 3435 | 35 483 462 723 489 233 68 853 46 43 Legs 26 | . . . . . . . . . 26 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 160 160 163 90 Average Speed 160 | 158 159 160 160 160 160 160 162 163 168 Slowest Speed 240 | 200 160 160 160 160 160 160 240 163 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 5 88 80 57 92 61 10 66 2 60 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 6 | . . . . . . . 6 . . Terrain Destroyed 30 | . . . 24 . . . 6 . . Melee 6 | . . . . . . . 6 . . Projectile . | . . . . . . . . . . AOE 24 | . . . 24 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Total 5265 | 55 588 524 1023 527 240 256 1886 47 119 Wait 1271 | . 37 10 192 6 . 170 856 . . Move 3467 | 44 483 461 722 488 232 67 852 45 73 Hop . | . . . . . . . . . . Pick Up 42 | 3 9 2 5 2 3 . 14 . 4 Fast Attach 29 | 6 8 . 4 1 . . 4 . 6 Attach 24 | . . 3 6 . . . 8 2 5 Detach 6 | . 1 1 3 . . . 1 . . Swap 39 | 2 5 2 10 3 . 2 12 . 3 Drop 24 | . 4 3 6 3 5 2 1 . . Fire 331 | . 32 38 70 23 . 14 126 . 28 Melee 6 | . . . . . . . 6 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 25 | . 9 4 4 1 . 1 6 . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 86 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 449 | -10/Materials | Discovered new exit (range 15) 659 | -10/Materials | Discovered new exit (range 15) 1002 | -10/Materials | Discovered new exit (range 14) 1023 | -10/Materials | Entered Mines 1316 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1333 | -10/Mines | Found Prototype Device 1350 | -10/Mines | Met a Derelict testing a Signal Generator 1483 | -10/Mines | Core integrity fell below 50% 1849 | -10/Mines | Discovered new exit (range 11) 1869 | -10/Mines | Found the Drone Emporium 1876 | -10/Mines | Found Prototype Device 1886 | -10/Mines | Entered Materials 1886 | -9/Materials | Evolved 2 slots: Utility x2 2050 | -9/Materials | Discovered new exit (range 16) 2052 | -9/Materials | Destroyed 9 combat bots 2117 | -9/Materials | Discovered new exit (range 15) 2154 | -9/Materials | Identified exit to Materials 2207 | -9/Materials | Identified Thief Drone Bay 3066 | -9/Materials | Build established: Hacker-Mutant 3195 | -9/Materials | Repaired Broken Imp. Assault Rifle 3248 | -9/Materials | Repaired Imp. Assault Rifle 3281 | -9/Materials | Repaired Autogun 3317 | -9/Materials | Identified exit to Mines 3462 | -9/Materials | Entered Mines 3480 | -9/Mines | Learned Materials garrison access intel 3499 | -9/Mines | Met a Derelict bent on vengeance 3819 | -9/Mines | Discovered exit to Materials (range 11) 3946 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4000 | -9/Mines | Discovered exit to Materials (range 5) 4319 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4321 | -9/Mines | Discovered new exit (range 5) 4327 | -9/Mines | Entered Exiles 4367 | -9/Exiles | Met 8R-AWN 4395 | -9/Exiles | Met EX-HEX 4444 | -9/Exiles | Met EX-BIN 4470 | -9/Exiles | Aligned with FarCom system 4471 | -9/Exiles | Given EX-Vault access code 4510 | -9/Exiles | Opened EX-Vault 4535 | -9/Exiles | Found Lightpack 2.0 4568 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4618 | -9/Exiles | Met EX-DEC 4685 | -9/Exiles | Discovered new exit (range 14) 4704 | -9/Exiles | Left Exiles lab with Lightpack 2.0 4704 | -9/Exiles | Entered Mines 4722 | -8/Mines | Core integrity fell below 50% 4817 | -8/Mines | Discovered exit to Materials (range 8) 5025 | -8/Mines | Entered Materials 5025 | -8/Materials | Evolved 2 slots: Utility x2 5026 | -8/Materials | Loaded intel: 1 garrison access location 5131 | -8/Materials | Repaired Imp. Assault Rifle 5354 | -8/Materials | Build established: Hauler-Mutant 5834 | -8/Materials | Repaired Imp. Assault Rifle 5890 | -8/Materials | Identified exit to Factory 6550 | -8/Materials | Garrison activated, responded to threat 6567 | -8/Materials | Found Prototype Device 6683 | -8/Materials | Lost 5 parts (1p1n1u2w) 6781 | -8/Materials | Core integrity fell below 50% 7670 | -8/Materials | Entered Factory 7670 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7746 | -7/Factory | Identified exit to DSF 7746 | -7/Factory | Entered DSF 7831 | -7/DSF | Additional patrols routed to DSF 7911 | -7/DSF | Core integrity fell below 50% 7947 | -7/DSF | Core integrity fell below 20% 7968 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07942_ X-67 Chaingunner knocked back. 07942_ Slug penetrates Wall. 07945_ X-67 Chaingunner destroyed. 07945_ S-27 Virus destroyed. 07948_ Slug penetrates X-67 Chaingunner. 07949_ Fusion Compressor destroyed. 07950_ Gauss Cannon destroyed. 07951_ Slug penetrates X-67 Chaingunner. 07951_ X-67 Chaingunner knocked back. 07957_ Destroyed Hvy. Machine Gun. 07959_ X-67 Chaingunner destroyed. 07961_ Penetrated by Slug. 07961_ Gauss Cannon destroyed. 07963_ Acquired Gauss Cannon. 07963_ Arm. Treads destroyed. 07964_ Slug penetrates H-61 Shepherd. 07965_ H-61 Shepherd calls for reinforcements. 07965_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07966_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????##??????????????????????????????????? | | ?????????""#????????????##???????????????????? | | ?????????#"#???????????? #???????????????????? | | ??????####"##???????####;####????????????????? | | ??????#"""""######### [[[ #?##?????????????? | | ??????#"""""#"!!# %# [[[ #!!!#!!#?????????? | | ???#"##""%%% % %% gg ???????? | | ???#"""%%% % ??????? | | ????###""% "#!!#!!!#;; %###!!!#!!## ???????? | | ??????### ###!!#!!!#;# ###?!!#??#?????????? | | ???????## ##"#######@] % #??##????????????? | | ???????# #??????# ]% #????????????????? | | ???????# #??????#=%% + ???????????????? | | ???????## "##??????#;; #### ??????????????? | | ???????# !!#??????#** !!#??!?????????????? | | ???????# !!#??????#** *[!!#???#????????????? | | ???????# !!#??????#H %=%!!#????????????????? | | ??????### #########;## ss###????????????????? | | ??????#!! ##***#!!!###Y ##????#????????????? | | ??????#!! ##***#!!!##=! a##***#!!!#????????? | | ??????#!! =!== ???????? | | ??????#!! *=! ??????? | | ??????#!! = ???????? | | ??????# ## = #!!!## a##!!!# ##???????? | | ??????# ## =#!!!### ##?!!!#?? #????????? | | ??????### ####"#####?# #???###????????????? | | ????????! !??###?????! !!?????????????????? | | ???????#! !??????????! !!#????????????????? | | ???????#! !??????????! !!#????????????????? | | ???????## #??????????# ###????????????????? | | ????????! ???????????? ]??????????????????? | | ????????! ???????????? ]??????????????????? | | ????????# ???????????? ]]?????????????????? | | ????????# ???????????? ##?????????????????? | | ????????" ???????????? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingTerrainFemtoactuators Manual? 0 Play Time 00:40:46 Cumulative 36.9 hours Start 2023.12.02 @ 15:14:43 End 2023.12.02 @ 15:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 458d7582-ddce-4ed3-9d4d-60ecf8cd3197