Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.09 @ 22:58:03 Player: Kersh Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (74) 370 Value Destroyed (1989) 1989 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1357) 1357 TOTAL SCORE: 9816 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 48 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 176 Friendly Fire -213 Cogmind --------- Core Integrity 0/1150 Matter 3/300 Energy 88/100 System Corruption 0% Temperature Cool (9) Movement Rolling (80) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Vortex Shotgun (50) Vortex Shotgun (50) Heavy Gauss Cannon Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Mapping Drone Bay Wardrone Bay > --- WEAPON ----------- Backup Laser III Dirty Datajack > --- INVENTORY -------- Backup Power III Stasis Canceller Quantum Rifle Micro-nuke Launcher Dirty Datajack [Rating: 130] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Quantum Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Phasing Sabre Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 2 . . . . 2 2 . . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . 1 . . . . Utility 7 | . . 2 1 1 . . . . . 1 2 . . . Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 134 | 8 6 13 13 13 10 10 2 1 7 6 21 . 14 10 Power 13 | 1 2 2 2 . 2 1 . . 1 . 2 . . . Engine 9 | 1 2 2 2 . 1 . . . 1 . . . . . Core 4 | . . . . . 1 1 . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 31 | 2 1 3 1 2 5 1 . 1 1 . 7 . 4 3 Treads 13 | 2 1 3 1 2 . . . . . . . . 4 . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 Hover 15 | . . . . . 5 1 . 1 1 . 5 . . 2 Flight 2 | . . . . . . . . . . . 2 . . . Utility 36 | 2 . 2 4 7 1 . 2 . 4 . 8 . 4 2 Device 21 | 1 . 1 2 3 1 . 2 . 3 . 4 . 3 1 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 8 | . . 1 1 3 . . . . 1 . 1 . 1 . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 4 | . . . . 1 . . . . . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 54 | 3 3 6 6 4 2 8 . . 1 6 4 . 6 5 Energy Gun 9 | 1 . . . . . . . . . 3 1 . 2 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 2 4 3 2 1 2 . . . . . . . . Ballistic Cannon 12 | . . . 2 1 . 3 . . . 2 3 . . 1 Launcher 10 | . 1 2 1 1 1 2 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . 3 1 Unidentified Prototypes 4 | . . 1 1 . . . . . . . . . . 2 Parts Lost 21 | . . . 1 . . . . . 1 . 14 . 1 4 Power 3 | . . . . . . . . . . . 2 . . 1 Propulsion 8 | . . . . . . . . . . . 6 . . 2 Utility 9 | . . . 1 . . . . . 1 . 5 . 1 1 Weapon 1 | . . . . . . . . . . . 1 . . . Highest Loss Streak 13 | . . . 1 . . . . . 1 . 13 . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 100 99 97 99 72 83 83 86 60 . 25 . 32 39 Engine 4 | . 14 11 9 7 6 1 . . . . . . . 7 Core 1 | . . . . . . 4 6 6 4 . 4 . . . Treads 11 | . 28 22 25 22 . . . . . . . . 10 2 Hover 7 | . . . . . 26 26 26 26 18 . 8 . . 6 Device 9 | . 14 22 16 11 3 6 10 13 9 . 6 . 6 6 Storage 5 | . 14 11 9 7 6 6 6 6 4 . . . . . Processor 12 | . . 10 18 22 20 20 20 20 14 . . . 4 1 Protection 1 | . . . . 3 6 5 . . . . . . . 2 Ballistic Gun 7 | . 27 21 9 12 . 4 6 6 4 . . . . . Ballistic Cannon 3 | . . . 8 9 . 3 6 6 3 . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . 5 4 Naked Turns 483 | . . . . . . . . . 245 106 37 77 16 2 Heaviest Build 53 | 13 15 23 39 53 40 46 38 38 40 6 24 . 22 24 Greatest Support 74 | 40 40 40 60 60 37 37 37 37 37 3 44 3 74 46 Greatest Overweight (x) 5 | . . . . . 1 1 1 1 1 1 . . . 5 Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 10 | 7 8 8 12 15 15 15 15 15 11 5 5 5 5 5 Most Carried 15 | 6 8 8 13 15 15 15 15 15 15 5 5 5 5 5 Average Carried 9 | 3 7 7 10 11 14 14 14 15 11 4 4 5 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 8 8 12 14 14 15 15 15 5 4 5 5 5 5 Class Distribution -------------------- 50% | Mutant 21% | Scavenger-Mutant 14% | Scavenger-Skirmisher 8% | Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Matter Collected 2794 | 264 178 268 474 305 . 370 283 . 81 . 118 4 443 6 Remotely 271 | . . . 174 97 . . . . . . . . . . Salvage Created 2445 | 16 352 309 680 215 . 253 101 . 14 . 152 . 53 300 Parts 119 | 3 21 24 28 14 . 4 1 . 1 . 14 . 1 8 Haulers Intercepted 3 | . . 1 2 . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 2 1 . 5 . . . 9 . Prevented 6 | . . . . . . 1 . . 4 . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 49 | . 10 12 8 6 . 5 . . 1 . 5 . 1 1 Guns 20 | . 6 5 3 3 . 1 . . 1 . 1 . . . Cannons 10 | . . . 2 2 . 2 . . . . 4 . . . AOE 19 | . 4 7 3 1 . 2 . . . . . . 1 1 Classes Destroyed 17 | 1 4 3 2 2 . 1 1 . . . 1 . . 2 Worker 3 | . . . 2 . . . . . . . 1 . . . Builder 1 | . . . . . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 3 | . . 1 2 . . . . . . . . . . . Recycler 5 | . 1 . 4 . . . . . . . . . . . Minesweeper 2 | . . . . . . 2 . . . . . . . . Watcher 5 | . 1 2 2 . . . . . . . . . . . Swarmer 19 | . 5 7 . . . 3 . . 1 . 3 . . . Grunt 18 | . 5 1 6 4 . 1 . . . . . . 1 . Brawler 2 | . . 1 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . 2 Sentry 3 | . . 3 . . . . . . . . . . . . Hunter 3 | . . . . 1 . . . . . . . . . 2 Programmer 4 | . . . . 1 . 1 . . . . 2 . . . Decomposer 2 | . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 11 | 1 5 6 11 2 . 3 . . 1 . 3 . 1 1 Combat Bots Only 5 | . 5 4 5 2 . 3 . . 1 . 2 . 1 1 Max Kills in Single Turn 4 | 1 4 3 2 1 . 2 1 . 1 . 2 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 4 3 2 1 . 2 . . . . . . 1 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Damage Taken 5079 | . 234 254 258 612 . 233 . . 115 568 1597 228 440 540 Core 1846 | . 52 17 31 48 . 43 . . . 505 735 228 85 102 Absorbed by Shields 239 | . . 100 44 95 . . . . . . . . . . Regen/Repaired (Parts) 201 | . . . . 181 . . . . . . . . . 20 Core Remaining (%) 86 | 100 79 95 94 93 . . . . 94 49 . . . . Volleys Fired 185 | 1 18 21 42 30 4 21 9 . 7 7 16 . . 9 Largest 3 | 2 2 2 2 3 1 2 1 . 1 1 2 . . 1 Hottest 119 | 40 40 46 67 90 28 72 28 . 44 65 119 . . 49 Shots Fired 291 | 2 33 36 68 62 4 28 9 . 7 7 25 . . 10 Gun 166 | 2 32 30 26 32 4 15 9 . 5 1 9 . . 1 Cannon 93 | . . . 35 27 . 7 . . 2 6 16 . . . Launcher 32 | . 1 6 7 3 . 6 . . . . . . . 9 Special . | . . . . . . . . . . . . . . . Kinetic 248 | 2 32 30 61 59 4 22 9 . 7 6 16 . . . Thermal 10 | . . . . . . . . . . . 9 . . 1 Explosive 32 | . 1 6 7 3 . 6 . . . . . . . 9 Electromagnetic 1 | . . . . . . . . . . 1 . . . . Robot Hit Streak 20 | 2 9 8 20 12 6 12 7 . 4 6 3 . . 2 Robot Miss Streak 12 | . 1 1 3 5 8 5 2 . 12 3 5 . . 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 185 | 2 25 21 37 36 3 22 9 . 5 8 11 . 3 3 Core Hits 173 | 1 19 23 30 17 4 32 14 . 4 5 8 . 1 15 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 4 | . . . 1 1 . . . . . . 2 . . . Destroy 1 | . . . . 1 . . . . . . . . . . Blast 3 | . . . 1 . . . . . . . 2 . . . Melee Attacks 7 | . . . . . . 1 . . . 1 . . 4 1 Impact 2 | . . . . . . 1 . . . 1 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . 4 1 Sneak Attacks 2 | . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5743 | 20 494 773 1243 754 38 638 180 . 78 138 465 4 5 913 Guns 1927 | 20 328 291 326 400 38 219 180 . 50 14 61 . . . Cannons 1374 | . . . 407 305 . 150 . . 28 89 395 . . . Explosions 2385 | . 166 482 510 49 . 269 . . . . . . . 909 Melee 44 | . . . . . . . . . . 35 . . 5 4 Ramming 13 | . . . . . . . . . . . 9 4 . . Kinetic 3226 | 20 328 291 733 705 38 369 180 . 78 89 395 . . . Thermal 61 | . . . . . . . . . . . 61 . . . Explosive 2385 | . 166 482 510 49 . 269 . . . . . . . 909 Electromagnetic 14 | . . . . . . . . . . 14 . . . . Impact 35 | . . . . . . . . . . 35 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . 5 4 Highest Corruption 12 | . . . . 1 . . . . . . 10 12 12 12 Average Corruption 10 | . . . . 1 . . . . . . 3 11 12 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . . . . 4 4 47 5 Message Errors 15 | . . . . . . . . . . . 2 1 11 1 Matter Fused 16 | . . . . . . . . . . . 1 . 14 1 Heat Flow Errors 7 | . . . . . . . . . . . 1 . 6 . Energy Discharges 7 | . . . . . . . . . . . . . 6 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . . . . . . 2 6 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 166 | . . 20 12 19 . 7 . . . . 13 . . 95 Projectiles 34 | . . . 2 19 . . . . . . 13 . . . Explosions 132 | . . 20 10 . . 7 . . . . . . . 95 Melee . | . . . . . . . . . . . . . . . Knockbacks 32 | . . . 9 7 . 2 . . . 10 4 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 26 | . . . 6 4 . 2 . . . 10 4 . . . Secondary 6 | . . . 3 3 . . . . . . . . . . Self-Inflicted Damage 160 | . . 41 . 21 . . . . . . 4 1 . 93 Shots 5 | . . 2 . 1 . . . . . . . . . 2 Rammed 4 | . . . . . . . . . . . 2 2 . . Targets Rammed 4 | . . . . . . . . . . . 2 2 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 496 | . 2 10 27 181 . 36 . . . . 496 . 213 172 Average Temperature 102 | . 2 10 9 70 . 13 . . . . 201 . 104 64 Received Heat Transfer 810 | . 87 60 159 219 . 63 . . 12 18 51 51 72 18 Effects 1 | . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 111 | . . . . . . . . . . . 111 . . . Parts Sabotaged 4 | . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Peak Influence 756 | 5 315 398 266 122 38 . . . . 756 525 . . . Initial 606 | . 3 48 98 120 23 . . . . 606 370 . . . Average 151 | 1 121 254 117 56 26 . . . . 679 389 . . . Maximum Alert Level 3 | . 1 1 1 . . . . . . 3 2 . . . Low Security (%) 73 | 100 67 41 88 100 100 . . . . . . . . . Level 1 21 | . 32 58 11 . . . . . . . 80 . . . Level 2 4 | . . . . . . . . . . 56 19 . . . Level 3 1 | . . . . . . . . . . 43 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 4 3 1 . . . 1 1 4 . . . Investigation 6 | . 2 . 1 2 . . . . . . 1 . . . Extermination 2 | . . . . 1 . . . . . . 1 . . . Reinforcement 5 | . . . 1 . 1 . . . . 1 2 . . . Assault 1 | . . . . . . . . . 1 . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Distress Signals 5 | . . 2 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 135 | . 12 14 17 12 2 8 . . 15 8 19 6 17 5 Peak Tracking Total 9 | . 6 4 4 5 1 3 . . 9 5 9 6 9 5 Tactical Retreats 19 | . 1 . . 1 . . . . 5 2 4 2 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Traps Triggered 5 | . 2 . 1 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 16 | . . . . . . 2 . . 1 . . . 2 11 Most Traps Carried 2 | . . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Disabled 3 | . . . 1 . . . . . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Accessed 25 | . 3 1 2 5 1 1 1 4 . . 3 . 2 2 Terminals 12 | . 3 1 1 2 1 1 1 . . . 2 . . . Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 74 | . 6 1 15 12 1 1 1 27 . . 5 . 2 3 Successful 55 | . 1 . 13 6 . 1 1 27 . . 1 . 2 3 Failed 19 | . 5 1 2 6 1 . . . . . 4 . . . Catastrophic 6 | . 1 1 1 1 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . 7 . 3 . 1 . . . . . 2 . . . Terminals 19 | . 6 1 3 3 1 1 1 . . . 3 . . . Fabricators 4 | . . . . 4 . . . . . . . . . . Repair Stations 4 | . . . . 2 . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 12 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 37 | . 1 . 1 . . 1 1 27 . . 1 . 2 3 Record 10 | . . . . . . 1 1 6 . . . . . 2 Part Schematic 12 | . . . 1 . . . . 11 . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 3 | . . . . . . . . . . . . . 2 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 12 2 . . . . . . . . . . Insert Component 6 | . . . 5 1 . . . . . . . . . . Analyze 8 | . . . 7 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 1 1 4 1 . 1 . . . 3 . . . Full Trace Events 4 | . 1 . . 2 . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 6 1 . . . 11 . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 31 | . . . . 31 . . . . . . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 5 1 . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Total Allies 1 | . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . . . Total Orders 9 | . . . . . . . . . . . . . 6 3 EXPLORE 7 | . . . . . . . . . . . . . 6 1 RETURN 2 | . . . . . . . . . . . . . . 2 Ally Attacks 18 | . . . . . . . . . 18 . . . . . Total Damage 504 | . . . . . . . . . 504 . . . . . Kills 3 | . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . 4 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 1 . . . 1 . Drone Launches 8 | . . . . . . . . . . . . . 6 2 Drone Recoveries 5 | . . . . . . . . . . . . . 4 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Turns Passed 8091 | 177 431 454 762 1498 107 757 379 83 816 125 453 77 1189 783 Spaces Moved 6237 | 102 210 213 358 741 161 714 500 78 1018 173 624 150 686 509 Core 1344 | 6 . . . . . . . . 491 173 150 150 369 5 Treads 2022 | 96 210 213 358 741 . . . . . . . . 317 87 Legs . | . . . . . . . . . . . . . . . Wheels 2 | . . . . . . . . . . . . . . 2 Hover 2793 | . . . . . 161 714 500 78 527 . 398 . . 415 Flight 76 | . . . . . . . . . . . 76 . . . Fastest Speed 30 | 50 160 160 160 163 48 48 48 105 48 50 30 50 50 50 Average Speed 102 | 153 160 160 162 163 48 90 71 105 75 50 55 50 100 124 Slowest Speed 300 | 160 160 160 163 163 105 105 105 105 105 100 70 50 160 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 7 48 23 32 18 6 89 66 72 93 7 16 35 94 93 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . 1 1 1 1 . Scrap Searched 14 | . . . . . . 2 8 . 3 . . . 1 . Spaces Dug 83 | . . 15 4 15 . 24 . . . . . . . 25 Terrain Destroyed 285 | . 9 31 42 21 . 30 . . 1 . 3 . . 148 Melee 1 | . . . . . . 1 . . . . . . . . Projectile 14 | . . . 8 2 . . . . 1 . 3 . . . AOE 270 | . 9 31 34 19 . 29 . . . . . . . 148 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Total 7655 | 117 274 290 471 983 191 800 515 78 1054 200 698 151 1181 652 Wait 955 | . 24 37 44 178 2 39 2 . 16 13 27 . 470 103 Move 6223 | 101 209 212 357 740 160 713 499 77 1017 172 623 149 685 509 Hop . | . . . . . . . . . . . . . . . Pick Up 55 | 7 9 1 6 12 3 4 1 . 2 . 4 . 4 2 Fast Attach 58 | 6 3 1 4 5 1 1 1 . . 4 14 . 10 8 Attach 33 | 1 . 2 4 3 7 5 . . 1 2 7 . 1 . Detach 27 | . . . 4 1 6 6 . . 2 1 4 . . 3 Swap 43 | 1 3 10 5 5 2 4 1 1 6 . . . 3 2 Drop 64 | . 8 6 5 9 6 5 2 . 3 . 1 . 4 15 Fire 185 | 1 18 21 42 30 4 21 9 . 7 7 16 . . 9 Melee 7 | . . . . . . 1 . . . 1 . . 4 1 Ram 4 | . . . . . . . . . . . 2 2 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 178 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 13) 582 | -10/Materials | Discovered new exit (range 13) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Utility x2 998 | -9/Materials | Discovered new exit (range 13) 1063 | -9/Materials | Entered another Materials area 1063 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -8/Materials | Build established: Scavenger-Mutant 1696 | -8/Materials | Garrison activated, responded to threat 1806 | -8/Materials | Discovered new exit (range 13) 1825 | -8/Materials | Entered Factory 1825 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2436 | -7/Factory | Build established: Scavenger-Skirmisher 2999 | -7/Factory | Repaired Arm. Treads 3207 | -7/Factory | Discovered new exit (range 13) 3230 | -7/Factory | Identified exit to Factory 3314 | -7/Factory | Fabricated Hrd. Light Armor Plating? 3323 | -7/Factory | Entered another Factory area 3323 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3425 | -6/Factory | Spotted B-75 Beast 3428 | -6/Factory | Discovered new exit (range 4) 3429 | -6/Factory | Identified exit to Lower Caves 3430 | -6/Factory | Entered Lower Caves 4126 | -6/Lower Caves | Build established: Skirmisher 4169 | -6/Lower Caves | Discovered new exit (range 15) 4186 | -6/Lower Caves | Identified exit to Lower Caves 4187 | -6/Lower Caves | Entered another Lower Caves area 4187 | -6/Lower Caves | Discovered new exit (range 6) 4189 | -6/Lower Caves | Identified exit to Factory 4335 | -6/Lower Caves | Encountered a Warlord checkpoint 4374 | -6/Lower Caves | Identified exit to Data Miner 4566 | -6/Lower Caves | Entered Data Miner 4566 | -6/Data Miner | Discovered new exit (range 6) 4582 | -6/Data Miner | Met Data Miner 4608 | -6/Data Miner | Learned location of Section 7 (-2) 4627 | -6/Data Miner | Received God Mode back door access code from Data Miner 4648 | -6/Data Miner | Identified exit to Proximity Caves 4649 | -6/Data Miner | Entered Proximity Caves 4663 | -5/Proximity Caves | Spotter reported a threat 4663 | -5/Proximity Caves | Spotter reported a threat 4681 | -5/Proximity Caves | Escorted by Enhanced Grunt 4734 | -5/Proximity Caves | Learned location of Armory (-4) 4808 | -5/Proximity Caves | Spotter reported a threat 4865 | -5/Proximity Caves | Spotter reported a threat 4880 | -5/Proximity Caves | Build established: Scavenger-Mutant 4961 | -5/Proximity Caves | Discovered exit to Factory (range 4) 5171 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5220 | -5/Proximity Caves | Released all parts (8) 5465 | -5/Proximity Caves | Entered Factory 5465 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5466 | -5/Factory | Identified exit to Upper Caves 5505 | -5/Factory | Build established: Mutant 5588 | -5/Factory | Discovered new exit (range 4) 5590 | -5/Factory | Entered another Factory area 5590 | -4/Factory | Evolved 2 slots: Utility x2 5733 | -4/Factory | Incoming investigation squad redirected 5993 | -4/Factory | System corruption reached 10% 5995 | -4/Factory | Released all parts (1) 5995 | -4/Factory | Spotted B-86 Titan 6012 | -4/Factory | Core integrity fell below 50% 6037 | -4/Factory | Discovered new exit (range 10) 6043 | -4/Factory | Entered Upper Caves 6045 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6059 | -4/Upper Caves | Core integrity fell below 20% 6062 | -4/Upper Caves | Spotted B-86 Titan 6073 | -4/Upper Caves | Lost 13 parts (2p5n5u1w) 6116 | -4/Upper Caves | Discovered new exit (range 8) 6120 | -4/Upper Caves | Entered another Upper Caves area 6124 | -4/Upper Caves | Discovered new exit (range 11) 6244 | -4/Upper Caves | Encountered a Warlord checkpoint 6920 | -4/Upper Caves | Discovered new exit (range 5) 7309 | -4/Upper Caves | Entered Warlord 7371 | -4/Warlord | Discovered new exit (range 23) 7434 | -4/Warlord | System corruption cleaned by Quarantine Array 7593 | -4/Warlord | Met Warlord 7614 | -4/Warlord | Found Prototype Device 7614 | -4/Warlord | Identified Wardrone Bay 7618 | -4/Warlord | Warlord's base attacked by MAIN.C 7720 | -4/Warlord | Found Prototype Energy Gun 7720 | -4/Warlord | Identified Vortex Shotgun 7723 | -4/Warlord | Found Vortex Shotgun 7968 | -4/Warlord | Warlord forces counterattacked 8024 | -4/Warlord | Spotted Striker 8038 | -4/Warlord | Spotted B-86 Titan 8088 | -4/Warlord | Released all parts (4) 8091 | -4/Warlord | Spotted B-90 Cyclops 8092 | -4/Warlord | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 08080_ Backup Propulsion III destroyed. 08080_ Destroyed Backup Propulsion III. 08082_ H-88 Terminator destroyed. 08082_ Slug penetrates Wall. 08082_ Penetrated by Slug. 08082_ Backup Propulsion III destroyed. 08082_ Slug penetrates Earth. 08083_ The unstable cave ceiling collapses. 08085_ Penetrated by Slug. 08086_ The unstable cave ceiling collapses. 08088_ Released Micro-nuke Launcher. 08088_ Released Dirty Datajack. 08088_ Released Backup Power III. 08088_ Released Mak. Armor Plating. 08089_ The unstable cave ceiling collapses. 08089_ Acquired 6 matter. 08090_ The unstable cave ceiling collapses. 08090_ Acquired Wheel. 08090_ Y-64 Sentinel destroyed. 08091_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????#???????#???????????????????????#?#?#???? | | ???????????#????#???#????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????#???????#???????????????????????????? | | ??????????????????#???????????????????????#??????# | | ??????????######?#??#????#???#????????????#??#??#? | | ??????????# #######?###??????????????????????? | | ????????#?# ## ## ## ##??????#????????#??#??? | | ??##??????# # % # ##?????#???????????#??? | | ????????#?# # *# #??????#????????####?? | | #??#??#??## """ # ]/ @ #??#?????#?#???## ##? | | ???????#??# """ # ! %[ % # #??????## #? | | #???##??#?# """ # =% #??????# #? | | #????????## # Y ##?????## ##? | | ##?#???#?## """ # % # #?#????# #? | | ###????##?# """ # # # #??????# ^ ## | | #?##???#??# """ # # # ##??#???## # | | ##???###### # ## # ??#???##### ^ # | | ###??# ! ###+## # # ???#?#????## | | #?#### # * # ##??##?#??### | | #???##/ +! # #????##???### | | #?#??#! # h[ # ## ##??##??????## | | #?#??###### ####???#??#??????#??## | | ###??#?##?# " = #????"##?????##?##??### | | #?###?##??# ^ #?????##??####??????#?# | | #??#?##?### " ?????""???????#?#??#??## | | ??#########+# ##???##""##?#?##?#????#??? | | ??## # #??##?#""#?#???#????#?#??? | | ??## # #"## #######""#####???????###?# | | #### # # # "" "############? | | + # #%% =%! = # "" """"""""""""## | | ## # "% % = %% # "" """"""""""""#? | | ## #/% % != + ## | | ## %"%*= =*!! %!* + [ + | | ## "=%/=%*=%% = + ^+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Evasion (%) 74 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Hacked Imp. Targeting Computer | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Hrd. Light Armor Plating | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Error 47 Challenges ------------ None Game ------ Seed DisruptorLongswordSource Manual? 0 Play Time 01:29:54 Cumulative 55.9 hours Start 2023.08.09 @ 21:25:08 End 2023.08.09 @ 22:58:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 55 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 895e1100-1d39-468f-8d8a-72c33989c03f