Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 02:06:33 Player: Peace Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (18) 90 Value Destroyed (405) 405 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6435 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 26/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Experimental Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Long-range Sensor Array Improved Power Shielding Micro-nuke Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Terrain Scan Processor Improved Salvage Targeting Computer Improved Targeting Computer Advanced Actuator Array Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Long-range Sensor Array Improved Grenade Launcher [Rating: 42] Favorites ----------- Power Heavy Antimatter Reactor Reactor Heavy Antimatter Reactor Propulsion Nuclear Pulse Array Flight Unit Nuclear Pulse Array Utility Terrain Scan Processor Device Structural Scanner Storage Compact Battery Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Power Shielding Weapon Mining Claw Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Mining Claw Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 14 | . . 2 2 2 2 2 . . 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 51 | . 4 2 4 11 2 1 1 . 6 . 16 4 Power 1 | . . . . . . . . . . . 1 . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . . . . . 4 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . 4 1 Utility 30 | . 1 . 3 9 1 . 1 . 5 . 8 2 Device 10 | . 1 . . 4 . . 1 . 1 . 2 1 Storage 3 | . . . 1 2 . . . . . . . . Processor 13 | . . . 1 3 1 . . . 4 . 3 1 Hackware 2 | . . . 1 . . . . . . . 1 . Protection 2 | . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 15 | . 3 2 1 2 1 1 . . 1 . 3 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 10 | . 1 1 1 1 1 1 . . 1 . 3 . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . 1 1 . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 1 Parts Lost 21 | . . . . 1 3 . 1 . 2 2 10 2 Power . | . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . . 4 1 Utility 15 | . . . . 1 3 . 1 . 1 2 6 1 Weapon 1 | . . . . . . . . . 1 . . . Highest Loss Streak 6 | . . . . 1 3 . 1 . 2 2 6 1 Average Slot Usage (%) 31 | . 18 19 27 49 38 29 30 . 42 39 28 19 Device 3 | . . . . 10 7 . 1 . 3 . 1 3 Storage 1 | . . . 9 4 . . . . . . . . Processor 21 | . . . 3 20 26 29 29 . 39 39 21 9 Hackware 1 | . . . 1 7 3 . . . . . 1 . Launcher 1 | . 7 11 3 1 . . . . . . . . Slashing Weapon 1 | . 8 8 9 3 . . . . . . . . Naked Turns 19 | . 18 1 . . . . . . . . . . Heaviest Build 13 | . 3 3 4 4 3 . 1 . 1 . 13 8 Greatest Support 20 | 3 3 3 3 3 3 3 3 3 3 3 20 10 Greatest Overweight (x) 4 | . . . 1 1 . . . . . . 4 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 4 4 4 4 4 3 4 4 Average Carried 3 | . 3 4 3 3 3 3 4 4 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 4 4 4 4 4 4 4 4 3 3 4 4 Class Distribution -------------------- 85% | Mutant 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Matter Collected 496 | 196 8 . 23 14 . . 173 . . . 64 18 Remotely 30 | . . . . . . . 30 . . . . . Salvage Created 234 | . 15 . 68 38 . . . . 48 . 47 18 Parts 18 | . 3 . 5 4 . . . . 1 . 3 2 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 4 | . . . . . . . 4 . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Combat Hostiles Destroyed 15 | . 3 . 4 4 . . . . 1 . 3 . AOE 15 | . 3 . 4 4 . . . . 1 . 3 . Classes Destroyed 5 | . 1 . 2 1 . . . . . . . 1 Worker 1 | . . . . . . . . . . . . 1 Builder 1 | . . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Swarmer 13 | . 3 . 3 4 . . . . . . 3 . Grunt 2 | . . . 1 . . . . . 1 . . . Best Kill Streak 5 | . 3 . 5 4 . . . . 1 . 2 1 Combat Bots Only 4 | . 3 . 4 4 . . . . 1 . 2 . Max Kills in Single Turn 3 | . 1 . 3 3 . . . . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . 3 3 . . . . 1 . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Damage Taken 4683 | . 200 . 263 247 188 530 223 . 233 78 1238 1483 Core 3725 | . 169 . 223 188 134 497 215 . 129 78 783 1309 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 61 | 100 32 100 59 73 84 . . 28 . . 13 . Volleys Fired 18 | . 7 . 3 3 . . . . 3 . 2 . Largest 1 | . 1 . 1 1 . . . . 1 . 1 . Hottest 36 | . 30 . 30 30 . . . . 30 . 36 . Shots Fired 18 | . 7 . 3 3 . . . . 3 . 2 . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 17 | . 6 . 3 3 . . . . 3 . 2 . Special 1 | . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 1 | . 1 . . . . . . . . . . . Explosive 17 | . 6 . 3 3 . . . . 3 . 2 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . . . 3 6 . . . . 9 . 10 . Robot Miss Streak 2 | . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 14 | . . . 6 4 . . . . 3 . 1 . Core Hits 39 | . 3 . 7 7 1 . . . 7 . 9 5 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 9 | . 2 . 3 2 . . . . . . . 2 Impact . | . . . . . . . . . . . . . Slashing 7 | . 2 . 3 2 . . . . . . . . Piercing 2 | . . . . . . . . . . . . 2 Sneak Attacks 2 | . . . 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1918 | . 170 . 435 484 1 . . . 448 . 356 24 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1634 | . 170 . 285 404 . . . . 448 . 327 . Melee 230 | . . . 150 80 . . . . . . . . Ramming 54 | . . . . . 1 . . . . . 29 24 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1634 | . 170 . 285 404 . . . . 448 . 327 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 230 | . . . 150 80 . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 9 4 Average Corruption 4 | . . . . . . . . . . . 5 3 Corruption Purged . | . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . 3 3 Message Errors 1 | . . . . . . . . . . . 1 . Matter Fused 3 | . . . . . . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 162 | . . . 130 28 . . . . 4 . . . Projectiles . | . . . . . . . . . . . . . Explosions 64 | . . . 32 28 . . . . 4 . . . Melee 98 | . . . 98 . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 124 | . 36 . . 60 . . . . . . 17 11 Shots 5 | . 1 . . 3 . . . . . . 1 . Rammed 13 | . . . . . 1 . . . . . 4 8 Targets Rammed 13 | . . . . . 1 . . . . . 4 8 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 137 | . . . . . . . . . . . 137 . Average Temperature 59 | . . . . . . . . . . . 59 . Received Heat Transfer 528 | . . . 81 21 66 36 45 . 30 . 75 174 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Peak Influence 392 | . 99 56 167 199 216 253 . . 167 69 392 308 Initial 111 | . . 41 23 75 97 105 . . 106 54 34 111 Average 137 | . 26 42 88 103 142 156 . . 116 60 175 209 Maximum Alert Level 1 | . . . . . 1 1 . . . . 1 1 Low Security (%) 80 | 100 100 100 100 100 87 70 . . 100 100 69 42 Level 1 19 | . . . . . 12 29 . . . . 30 57 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . 1 1 1 3 1 . . 1 . 3 1 Investigation 4 | . . . . . . 1 . . 1 . 2 . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 6 | . . 1 1 . 3 . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Distress Signals 4 | . . . 1 1 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 98 | . 4 1 9 7 7 8 5 . 4 6 28 19 Peak Tracking Total 11 | . 3 . 4 4 4 4 4 . 4 6 7 11 Tactical Retreats 19 | . . . . . 2 2 3 . . . 7 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Traps Triggered 2 | . . 1 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Machines Disabled 2 | . . . . 1 . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Machines Accessed 17 | . 1 . . 1 2 4 . . 3 . 6 . Terminals 11 | . 1 . . . 1 3 . . 1 . 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . 1 . 1 . Garrison Access 2 | . . . . 1 . . . . 1 . . . Total Hacks 40 | . 2 . . 2 4 11 . . 7 . 14 . Successful 10 | . 1 . . . 1 3 . . 1 . 4 . Failed 30 | . 1 . . 2 3 8 . . 6 . 10 . Catastrophic 7 | . 1 . . . . . . . 2 . 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 1 . . . 2 4 . . 3 . 8 . Terminals 27 | . 2 . . . 2 9 . . 3 . 11 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 2 2 . . 2 . 3 . Garrison Access 4 | . . . . 2 . . . . 2 . . . Terminal Hacks 4 | . 1 . . . . 1 . . 1 . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 2 . . . . 1 . Terminals 4 | . . . . . 1 2 . . . . 1 . Assimilate 2 | . . . . . . 1 . . . . 1 . Botnet 2 | . . . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . 1 2 3 . . 3 . 6 . Full Trace Events 4 | . . . . . . 1 . . 1 . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Total Allies 2 | . . . . . . 1 . . . . 1 . Largest Group 1 | . . . . . . 1 . . . . 1 . Highest-Rated Group 44 | . . . . . . 26 . . . . 44 . Highest-Rated Ally 44 | . . . . . . 26 . . . . 44 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Turns Passed 2217 | 12 99 48 142 267 240 199 213 8 182 59 492 256 Spaces Moved 3783 | 25 133 90 179 392 421 377 421 17 326 106 866 430 Core 3178 | 25 133 90 179 392 421 377 421 17 326 106 282 409 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 605 | . . . . . . . . . . . 584 21 Fastest Speed 37 | 50 50 50 50 50 50 50 50 50 50 50 37 40 Average Speed 50 | 50 50 50 61 53 50 50 50 50 50 50 46 50 Slowest Speed 250 | 50 50 50 100 100 50 50 50 50 50 50 250 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . 20 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 25 18 18 17 19 16 59 5 11 78 31 20 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . . . . 2 . . . . . Spaces Dug 3 | . 2 . . . . . . . . . . 1 Terrain Destroyed 122 | . 51 . 19 8 . . . . 22 . 21 1 Melee 3 | . 2 . . . . . . . . . . 1 Projectile . | . . . . . . . . . . . . . AOE 119 | . 49 . 19 8 . . . . 22 . 21 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Res Total 4027 | 24 153 91 202 441 450 387 422 16 339 111 931 460 Wait 148 | . 1 . 8 25 25 9 1 . 4 6 56 13 Move 3729 | 24 132 89 178 391 420 376 420 16 326 105 825 427 Hop 21 | . . . . . . . . . . . 20 1 Pick Up 12 | . 5 . 2 2 . . . . . . 1 2 Fast Attach 39 | . 3 2 3 9 1 . 1 . 5 . 11 4 Attach 11 | . 1 . 1 1 1 1 . . 1 . 5 . Detach 9 | . . . 1 . 1 1 . . . . 6 . Swap 1 | . . . . 1 . . . . . . . . Drop 17 | . 2 . 3 7 1 . . . . . 1 3 Fire 18 | . 7 . 3 3 . . . . 3 . 2 . Melee 9 | . 2 . 3 2 . . . . . . . 2 Ram 13 | . . . . . 1 . . . . . 4 8 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Core integrity fell below 50% 105 | -10/Materials | Discovered new exit (range 16) 112 | -10/Materials | Entered another Materials area 112 | -9/Materials | Evolved 2 slots: Utility x2 153 | -9/Materials | Discovered new exit (range 15) 160 | -9/Materials | Entered another Materials area 160 | -8/Materials | Evolved 2 slots: Utility x2 300 | -8/Materials | Discovered new exit (range 5) 302 | -8/Materials | Entered Factory 302 | -7/Factory | Evolved 2 slots: Utility x2 310 | -7/Factory | Build established: Mutant 504 | -7/Factory | Garrison activated, responded to threat 559 | -7/Factory | Discovered new exit (range 17) 569 | -7/Factory | Entered another Factory area 569 | -6/Factory | Evolved 2 slots: Utility x2 753 | -6/Factory | Lost 3 parts (3u) 783 | -6/Factory | Discovered new exit (range 17) 809 | -6/Factory | Entered another Factory area 809 | -5/Factory | Evolved 2 slots: Utility x2 998 | -5/Factory | Discovered new exit (range 11) 1008 | -5/Factory | Entered Upper Caves 1014 | -5/Upper Caves | Encountered a Warlord checkpoint 1103 | -5/Upper Caves | Core integrity fell below 50% 1112 | -5/Upper Caves | Spotted B-75 Beast 1145 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1218 | -5/Upper Caves | Discovered new exit (range 6) 1221 | -5/Upper Caves | Entered another Upper Caves area 1227 | -5/Upper Caves | Learned location of Armory (-3) 1227 | -5/Upper Caves | Discovered new exit (range 4) 1229 | -5/Upper Caves | Entered Factory 1229 | -4/Factory | Evolved 2 slots: Utility x2 1343 | -4/Factory | Discovered new exit (range 8) 1343 | -4/Factory | Identified exit to Upper Caves 1411 | -4/Factory | Sucked down chute 1411 | -4/Factory | Entered Waste 1424 | -4/Waste | Spotted C-40 Crusher 1427 | -4/Waste | Spotted C-40 Crusher 1432 | -4/Waste | Spotted C-40 Crusher 1445 | -4/Waste | Spotted C-40 Crusher 1445 | -4/Waste | Spotted C-40 Crusher 1453 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1458 | -4/Waste | Spotted C-40 Crusher 1460 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1465 | -4/Waste | Discovered new exit (range 12) 1470 | -4/Waste | Entered Factory 1650 | -4/Factory | Lost 3 parts (2n1u) 1875 | -4/Factory | Core integrity fell below 50% 1932 | -4/Factory | Lost 6 parts (2n4u) 1947 | -4/Factory | Spotted B-86 Titan 1952 | -4/Factory | Discovered new exit (range 22) 1960 | -4/Factory | Core integrity fell below 20% 1962 | -4/Factory | Entered Research 1962 | -3/Research | Evolved 2 slots: Utility x2 2059 | -3/Research | Spotted B-86 Titan 2130 | -3/Research | Core integrity fell below 50% 2174 | -3/Research | Core integrity fell below 20% 2187 | -3/Research | Spotted B-86 Titan 2218 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02146_ Destabilizing: System corrupted (+2). 02150_ System corrupted: Matter fused (-5). 02155_ Slammed into U-05 Engineer. 02165_ Penetrated by Slug. 02169_ System corrupted: Energy discharge (-36). 02176_ Acquired Force Lance. 02190_ Penetrated by Slug. 02190_ Slug penetrates Wall. 02192_ B-86 Titan activates siege mode. 02193_ Dropped Force Lance. 02194_ Penetrated by Slug. 02196_ Slammed into G-73 Enforcer. 02201_ Penetrated by Slug. 02201_ Slug penetrates Wall. 02204_ Penetrated by Slug. 02205_ System corrupted: Matter fused (-10). 02206_ U-05 Engineer builds a Wall. 02209_ B-86 Titan exits siege mode. 02212_ ALERT: Rogue bot located, Programmers report to Research Zone 5C. 02212_ Penetrated by Slug. 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"""T""" #?????????????? | | ?????????????#??#################?????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 120 Energy Generation 5 Energy Capacity 400 Matter Stores 296 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 260 Power Shielding 66 Evasion (%) 62 Targeting Accuracy 14 Target Analysis 6 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalGodCasing Manual? 0 Play Time 00:37:08 Cumulative 78.5 hours Start 2021.10.24 @ 01:30:47 End 2021.10.24 @ 02:06:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 57 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2e7110e-073a-4053-bba3-02937726823f