Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 16:39:28 Player: Orfs Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (739) 739 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 3770 Bonus ------- Follower Combat Kills 81 Cogmind --------- Core Integrity 0/700 Matter 331/400 Energy 288/290 System Corruption 4% Temperature Cool (8) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Matter Pod Terrain Scan Processor Improved Terrain Scan Processor Hardlight Generator > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Improved Heat Sink Compact Battery (200) Compact Battery (200) Particle Charger Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Signal Interpreter ECM Suite Improved Field Recycling Unit > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Reaction Control System Hardlight Generator Sensor Drone Bay [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Tearclaws Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 3 | . . . . 2 1 . Weapon . | . . . . . . . Parts Attached 86 | . 2 16 11 18 20 19 Power 16 | . . 4 1 1 7 3 Engine 12 | . . 3 1 1 6 1 Core 4 | . . 1 . . 1 2 Reactor . | . . . . . . . Propulsion 29 | . . 6 6 9 3 5 Treads 2 | . . 2 . . . . Leg 13 | . . 4 5 2 . 2 Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight 13 | . . . . 7 3 3 Utility 24 | . 2 2 1 5 8 6 Device 17 | . 1 2 1 4 6 3 Storage 4 | . 1 . . . . 3 Processor 3 | . . . . 1 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | . . 4 3 3 2 5 Energy Gun 2 | . . 1 . 1 . . Energy Cannon 5 | . . . 2 1 . 2 Ballistic Gun 5 | . . 2 1 1 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 3 | . . 1 . . 2 . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 39 | . 1 7 1 1 12 17 Power 9 | . . 1 1 . 4 3 Propulsion 12 | . . 2 . . 5 5 Utility 10 | . . 1 . 1 2 6 Weapon 8 | . 1 3 . . 1 3 Highest Loss Streak 8 | . 1 4 1 1 8 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 91 92 98 85 78 65 Engine 8 | . 14 6 7 9 11 6 Core 3 | . . 7 3 . . 2 Treads 4 | . . 12 . . . . Leg 16 | . 28 14 41 16 . 9 Flight 6 | . . . . 14 24 6 Device 15 | . 13 13 11 18 24 13 Storage 8 | . 14 14 11 9 . 2 Processor 5 | . . . . 9 9 15 Energy Gun 2 | . 6 3 5 . . . Energy Cannon 2 | . . . 12 8 . . Ballistic Gun 6 | . 14 13 . . . 4 Special Weapon 2 | . . 4 4 . 4 . Peak Build Rating 41 | . 7 26 28 30 41 32 Average Rating 20 | . 6 13 19 22 32 26 On Entrance 15 | 6 6 6 26 18 27 19 Naked Turns . | . . . . . . . Heaviest Build 40 | 11 17 35 35 29 33 40 Greatest Support 55 | 20 20 40 55 55 33 25 Greatest Overweight (x) 9 | . . 1 . 9 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 5 Average Capacity 8 | . 9 10 10 10 5 5 Most Carried 10 | . 8 10 10 10 9 5 Average Carried 7 | . 7 9 9 9 5 3 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 10 | 6 8 9 10 10 5 5 Class Distribution -------------------- 56% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1154 | 184 42 194 155 27 241 311 Remotely . | . . . . . . . Salvage Created 952 | . 108 245 374 86 . 139 Parts 52 | . 4 15 20 6 . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled 5 | . . . . . 5 . Retrieved Matter 75 | . . . . . 75 . Parts Self-Destructed 18 | . . . . . . 18 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 24 | . 2 9 7 3 . 3 Guns 19 | . 2 8 6 2 . 1 Cannons 4 | . . 1 1 1 . 1 Classes Destroyed 6 | . 1 3 2 . . . Recycler 1 | . . 1 . . . . Watcher 2 | . . . 2 . . . Swarmer 9 | . . 6 . 2 . 1 Grunt 11 | . 2 2 5 . . 2 Sentry 3 | . . . 2 1 . . Assembled 1 | . . 1 . . . . Best Kill Streak 3 | . 1 3 3 2 . 1 Combat Bots Only 3 | . 1 3 3 2 . 1 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 495 | . 23 97 23 71 179 102 Missed 191 | . 2 21 6 34 103 25 Damage Taken 4135 | . 254 978 253 435 987 1228 Core 1022 | . 17 197 15 92 348 353 Absorbed by Shields 88 | . . . . . 12 76 Regen/Repaired (Parts) 70 | . . . . . 70 . Core Remaining (%) 73 | 100 . 14 96 83 . . Volleys Fired 110 | . 11 47 24 9 3 16 Largest 2 | . 2 2 2 2 1 1 Hottest 175 | . 60 175 112 112 5 69 Shots Fired 158 | . 15 78 30 14 3 18 Gun 125 | . 15 75 18 2 . 15 Cannon 27 | . . . 12 12 . 3 Launcher . | . . . . . . . Special 6 | . . 3 . . 3 . Kinetic 95 | . 11 69 . . . 15 Thermal 29 | . . 9 18 2 . . Explosive . | . . . . . . . Electromagnetic 31 | . 4 . 12 12 . 3 Robot Hit Streak 8 | . 8 8 6 7 6 4 Robot Miss Streak 7 | . 1 7 2 3 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 95 | . 13 39 22 8 3 10 Core Hits 42 | . 5 20 10 4 . 3 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 2 2 1 . . Burn 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Corrupt 3 | . . . 2 1 . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1331 | . 110 339 509 197 . 176 Guns 882 | . 110 315 290 40 . 127 Cannons 394 | . . . 194 153 . 47 Explosions 25 | . . . 25 . . . Melee . | . . . . . . . Ramming 6 | . . . . 4 . 2 Kinetic 494 | . 72 295 . . . 127 Thermal 399 | . . 44 315 40 . . Explosive . | . . . . . . . Electromagnetic 432 | . 38 . 194 153 . 47 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 2 4 Average Corruption 3 | . . . . 4 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . 3 1 25 Message Errors 7 | . . . . . . 7 Matter Fused 5 | . . . . 1 . 4 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 6 | . . . . 2 . 4 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 3 | . . . . . 1 2 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 11 | . . . 10 1 . . Projectiles 11 | . . . 10 1 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . . 23 . . . Shots 1 | . . . 1 . . . Rammed 1 | . . . . . . 1 Targets Rammed 3 | . . . . 1 . 2 Kicked 2 | . . . . 1 . 1 Crushed . | . . . . . . . Highest Temperature 398 | . 97 232 398 52 3 197 Average Temperature 89 | . 42 70 151 15 2 56 Received Heat Transfer 920 | . 120 111 123 108 141 317 Effects 4 | . . . 4 . . . Shutdowns 2 | . . . 2 . . . Matter Decay 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 753 | . . 161 518 74 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 378 | . 164 168 221 378 277 . Initial 171 | . . 63 . 41 171 . Average 95 | . 47 50 106 161 177 . Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 83 | . 100 100 69 72 57 . Level 1 16 | . . . 30 27 42 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 1 1 3 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 1 . 1 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 9 | . 2 1 2 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 156 | . 13 21 14 38 48 22 Peak Tracking Total 17 | . 6 3 7 17 9 12 Tactical Retreats 28 | . 3 1 1 4 15 4 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 3 | . 1 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed 2 | . . 1 . . 1 . Triggered 2 | . . . . . 1 1 Most Traps Carried 3 | . . 3 2 2 2 . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 12 | . 1 1 4 1 3 2 Terminals 5 | . 1 . 3 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . . . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 2 1 12 4 7 4 Successful 21 | . 1 1 7 3 5 4 Failed 9 | . 1 . 5 1 2 . Catastrophic 3 | . . . 1 . 2 . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 15 | . 2 . 9 4 . . Fabricators . | . . . . . . . Repair Stations 6 | . . . . . 6 . Recycling Units 4 | . . . 3 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 1 1 6 3 . 4 Record 6 | . . . 1 2 . 3 Prototype ID Bank 2 | . . . 2 . . . Open Door 2 | . . 1 . . . 1 Branch Access Points 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Investigation Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . 5 . Scan Component 3 | . . . . . 3 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 2 1 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 63 | . . . . . 63 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat . | . . . . . . . Combat 2 | . . . . . 2 . Robot Hacks Applied 2 | . . . . . 2 . parse_system 2 | . . . . . 2 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 6 | . . 6 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 76 | . . 76 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders 2 | . . 1 1 . . . FOLLOW 1 | . . 1 . . . . EXPLORE 1 | . . . 1 . . . Ally Attacks 35 | . . 35 . . . . Total Damage 375 | . . 375 . . . . Kills 8 | . . 8 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 Drone Launches 2 | . . . 2 . . . Drone Recoveries 2 | . . . 2 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 4313 | . 361 1375 605 387 577 1008 Spaces Moved 3493 | 1 257 726 359 504 997 649 Core 35 | . . . . 1 . 34 Treads 329 | . . 329 . . . . Legs 1615 | 1 257 397 359 107 . 494 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1514 | . . . . 396 997 121 Fastest Speed 30 | 120 120 120 125 30 31 34 Average Speed 100 | 120 120 160 125 56 36 142 Slowest Speed 500 | 120 120 190 126 500 114 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 19 | . . . . 3 14 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 1 47 87 35 50 28 46 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . . . 1 Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . 1 4 . . . Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE 4 | . . . 4 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 4144 | . 296 869 484 597 1194 704 Wait 364 | . 25 48 83 38 155 15 Move 3452 | . 256 725 358 497 971 645 Hop 16 | . . . . 3 11 2 Pick Up 37 | . 2 16 1 8 7 3 Fast Attach 36 | . . 3 5 5 8 15 Attach 28 | . 1 6 2 7 8 4 Detach 12 | . . 1 2 7 1 1 Swap 22 | . 1 7 4 6 4 . Drop 45 | . . 15 5 16 9 . Fire 110 | . 11 47 24 9 3 16 Melee 1 | . . . . . . 1 Ram 1 | . . . . . . 1 Kick 2 | . . . . 1 . 1 Crush . | . . . . . . . Escape Stasis 16 | . . . . . 16 . Rewire . | . . . . . . . Trap 2 | . . 1 . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered Mines 437 | -10/Mines | Lost 4 parts (1p2n1w) 502 | -10/Mines | Found a hidden stash of uninstalled traps 612 | -10/Mines | Learned location of Mines (-8) 766 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 893 | -10/Mines | Discovered new exit (range 6) 987 | -10/Mines | Assembled infested the area 1021 | -10/Mines | Core integrity fell below 50% 1048 | -10/Mines | Core integrity fell below 20% 1073 | -10/Mines | Lost 3 parts (1u2w) 1082 | -10/Mines | Found the Drone Emporium 1091 | -10/Mines | Found Prototype Device 1091 | -10/Mines | Identified Sensor Drone Bay 1180 | -10/Mines | Discovered new exit (range 4) 1267 | -10/Mines | Learned 2 Materials zone layouts 1272 | -10/Mines | Received a Mining Laser from a helpful Derelict 1699 | -10/Mines | Build established: Scavenger-Mutant 1737 | -10/Mines | Entered Materials 1737 | -9/Materials | Evolved 2 slots: Propulsion x2 2183 | -9/Materials | Discovered new exit (range 9) 2342 | -9/Materials | Entered another Materials area 2342 | -8/Materials | Evolved 2 slots: Utility x2 2561 | -8/Materials | Identified exit to Storage 2724 | -8/Materials | Discovered new exit (range 15) 2729 | -8/Materials | Identified exit to Factory 2729 | -8/Materials | Entered Factory 2729 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2794 | -7/Factory | Repaired Xenon Bombardment Thruster 2844 | -7/Factory | Repaired Lgt. Deuterium Engine 3146 | -7/Factory | Build established: Mutant 3256 | -7/Factory | Lost 8 parts (3p3n1u1w) 3300 | -7/Factory | Discovered new exit (range 13) 3306 | -7/Factory | Entered Lower Caves 3333 | -7/Lower Caves | Core integrity fell below 50% 3335 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3410 | -7/Lower Caves | Lost 7 parts (1p2n3u1w) 3447 | -7/Lower Caves | Identified exit to Lower Caves 3472 | -7/Lower Caves | Learned location of Armory (-4) 3482 | -7/Lower Caves | Lost 3 parts (1p1u1w) 3838 | -7/Lower Caves | Build established: Scavenger-Mutant 3838 | -7/Lower Caves | Core integrity fell below 20% 3900 | -7/Lower Caves | Lost 4 parts (2n2u) 4281 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4314 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04017_ System corrupted: Matter fused (-5). 04039_ System corrupted: Energy discharge (-121). 04058_ G2ZT|Q5M,=819,P:DE4QA=PNXI57X 04075_ System corrupted: Heat flow error (+188). 04093_ System corrupted: Matter fused (-7). 04110_ SS,DN::IQT