Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.23 @ 18:00:42 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (2962) 2962 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 6485 Bonus ------- High Alert Combat Kills 13 Entered Garrisons 200 Cogmind --------- Core Integrity 660/700 Matter 130/300 Energy 81/150 System Corruption 0% Temperature Danger (419) Movement Treading (155) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Particle Charger ECM Suite > --- WEAPON (4) ------- Assault Cannon Assault Cannon Assault Cannon Missile Launcher > --- INVENTORY (10) --- Light Nuclear Core Light Treads Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Grenade Launcher Improved Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Advanced Targeting Computer ECM Suite Improved Light Armor Plating Improved Grenade Launcher Missile Launcher Axe [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . . 2 . . 1 Weapon 2 | . . 1 . . . 1 Parts Attached 77 | 7 6 14 14 8 14 14 Power 9 | 1 2 2 1 . 2 1 Engine 5 | 1 1 2 . . 1 . Core 4 | . 1 . 1 . 1 1 Reactor . | . . . . . . . Propulsion 12 | 2 1 3 1 3 . 2 Treads 12 | 2 1 3 1 3 . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 2 2 4 . 1 4 Device 6 | 1 . . 1 . 1 3 Storage 2 | 1 1 . . . . . Processor 3 | . 1 . 1 . . 1 Hackware . | . . . . . . . Protection 4 | . . 2 2 . . . Artifact . | . . . . . . . Weapon 41 | 2 1 7 8 5 11 7 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 1 1 2 . . . Ballistic Cannon 19 | . . 6 3 3 6 1 Launcher 8 | . . . 1 2 1 4 Special Weapon . | . . . . . . . Impact Weapon 5 | . . . 2 . 3 . Slashing Weapon 3 | . . . . . 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 1 | . . . . 1 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 96 100 99 100 100 Engine 5 | . 11 5 2 . 5 . Core 4 | . 2 5 6 9 3 7 Treads 27 | . 27 32 27 26 27 23 Device 7 | . 1 . 9 9 9 15 Storage 9 | . 14 11 9 9 9 7 Processor 9 | . 13 5 9 9 9 7 Protection 6 | . . 4 9 9 9 6 Ballistic Gun 8 | . 28 17 1 . . . Ballistic Cannon 16 | . . 14 23 18 21 23 Launcher 2 | . . . . 8 2 4 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 19 35 36 34 34 44 Greatest Support 62 | 40 40 60 60 60 60 62 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 2 7 10 9 9 10 9 Average Carried 6 | . 4 7 7 8 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 9 | 1 7 7 8 8 9 8 Class Distribution -------------------- 40% | Scavenger-Skirmisher 23% | Mutant 23% | Skirmisher 8% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Matter Collected 2540 | 286 258 367 440 30 830 329 Remotely . | . . . . . . . Salvage Created 2912 | 111 389 641 500 184 594 493 Parts 162 | 6 35 29 30 10 33 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | 1 . 1 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 70 | . 12 6 15 10 16 11 Melee 7 | . . . 1 . 3 3 Guns 20 | . 12 5 3 . . . Cannons 31 | . . 1 10 3 12 5 AOE 10 | . . . . 7 . 3 Classes Destroyed 12 | 2 3 2 2 1 1 1 Worker 7 | . . . 2 . 3 2 Builder 1 | . . 1 . . . . Tunneler 3 | 1 2 . . . . . Recycler 8 | 1 . 5 . . . 2 Operator 3 | . . . . . 2 1 Watcher 10 | . 2 1 3 . 3 1 Swarmer 18 | . 6 . 7 3 2 . Grunt 32 | . 6 1 3 4 10 8 Brawler 1 | . . . . 1 . . Sentry 16 | . . 5 4 2 4 1 Hunter 1 | . . . 1 . . . Programmer 2 | . . . . . . 2 Best Kill Streak 7 | 2 5 6 6 7 5 5 Combat Bots Only 7 | . 5 2 4 7 3 5 Max Kills in Single Turn 3 | 1 1 2 2 3 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 2 Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Hostile Shots Fired 291 | . 62 20 38 45 59 67 Missed 86 | . 16 6 15 10 17 22 Damage Taken 1985 | . 338 155 189 442 486 375 Core 285 | . 65 24 18 49 89 40 Absorbed by Shields . | . . . . . . . Ignored by Resistances 600 | . 106 45 57 127 139 126 Regen/Repaired (Parts) 38 | . 38 . . . . . Core Remaining (%) 84 | 100 74 94 . . 71 . Volleys Fired 169 | 4 52 22 22 9 41 19 Largest 4 | 2 2 3 3 3 3 4 Hottest 168 | 40 40 132 132 132 132 168 Shots Fired 417 | 8 104 63 60 24 98 60 Gun 171 | 8 104 51 8 . . . Cannon 230 | . . 12 49 17 98 54 Launcher 16 | . . . 3 7 . 6 Special . | . . . . . . . Kinetic 401 | 8 104 63 57 17 98 54 Thermal . | . . . . . . . Explosive 16 | . . . 3 7 . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 7 17 18 11 5 16 13 Robot Miss Streak 4 | . 4 1 3 3 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 324 | 7 77 44 40 16 80 60 Core Hits 142 | 3 27 22 20 18 27 25 Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed 4 | . . . 2 . 2 . Critical Strikes 19 | 1 . . 3 . 7 8 Destroy 1 | 1 . . . . . . Blast 9 | . . . 1 . 4 4 Smash 4 | . . . 2 . 2 . Sever 5 | . . . . . 1 4 Melee Attacks 41 | . . . 9 . 15 17 Impact 21 | . . . 9 . 12 . Slashing 20 | . . . . . 3 17 Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 5 | . . . 2 . 3 . Damage Inflicted 7759 | 66 849 661 1066 882 2104 2131 Guns 1481 | 66 843 460 112 . . . Cannons 3964 | . . 199 680 338 1679 1068 Explosions 977 | . . . . 544 . 433 Melee 1305 | . . . 274 . 409 622 Ramming 32 | . 6 2 . . 16 8 Kinetic 5445 | 66 843 659 792 338 1679 1068 Thermal . | . . . . . . . Explosive 977 | . . . . 544 . 433 Electromagnetic . | . . . . . . . Impact 580 | . . . 274 . 306 . Slashing 725 | . . . . . 103 622 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 451 | . . 16 103 31 137 164 Projectiles 198 | . . 16 14 8 69 91 Explosions 28 | . . . . 23 . 5 Melee 225 | . . . 89 . 68 68 Knockbacks 34 | . . 2 3 2 16 11 Impact 1 | . . . . . 1 . Kinetic 32 | . . 2 3 2 14 11 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 32 | . . . . 32 . . Shots 2 | . . . . 2 . . Rammed 6 | . 1 1 2 . 1 1 Targets Rammed 8 | . 1 1 2 . 2 2 Kicked . | . . . . . . . Crushed 2 | . . . . . 1 1 Highest Temperature 451 | . 12 66 242 334 412 451 Average Temperature 90 | . 5 17 70 153 104 106 Received Heat Transfer 1065 | . 153 81 18 279 315 219 Effects 9 | . . . . 4 2 3 Shutdowns 2 | . . . . . 1 1 Interference 6 | . . . . 4 . 2 Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . 5 . 1 . Impact Corruptions 8 | . . . 6 . 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Peak Influence 415 | 10 274 238 368 415 407 296 Initial 182 | . 5 21 36 182 174 39 Average 171 | 5 131 137 216 300 221 86 Maximum Alert Level 2 | . 1 1 1 2 2 1 Low Security (%) 59 | 100 77 67 37 11 42 94 Level 1 35 | . 22 32 62 55 47 5 Level 2 5 | . . . . 32 9 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 3 . 2 4 Investigation 3 | . 1 . . . 1 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison 4 | . . . 3 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Distress Signals 8 | . 3 1 2 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 21 8 19 10 23 16 Peak Tracking Total 7 | . 7 2 4 5 3 6 Tactical Retreats 7 | . 4 . 1 . 2 . Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Traps Triggered 3 | . . 2 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 2 | . . . . . 2 . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Disabled 5 | . 1 . . . 1 3 Max in Single Turn 1 | . 1 . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Accessed 27 | . 8 5 4 . 7 3 Terminals 18 | . 7 3 2 . 5 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 2 | . . . . . 1 1 Scanalyzers 4 | . . 2 1 . 1 . Garrison Access 1 | . . . 1 . . . Total Hacks 80 | . 23 20 10 . 20 7 Successful 55 | . 15 15 9 . 12 4 Failed 25 | . 8 5 1 . 8 3 Catastrophic 4 | . . 1 . . 2 1 Database Lockouts . | . . . . . . . Manual 3 | . . . . . 3 . Terminals 55 | . 20 9 5 . 17 4 Fabricators . | . . . . . . . Repair Stations 5 | . 3 . . . . 2 Recycling Units 2 | . . . . . 1 1 Scanalyzers 17 | . . 11 4 . 2 . Garrison Access 1 | . . . 1 . . . Terminal Hacks 31 | . 13 4 4 . 8 2 Prototype ID Bank 3 | . 2 1 . . . . Recycling Unit Index 1 | . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 4 | . . 2 . . 2 . Locate Traps 8 | . 4 . 1 . 2 1 Dispatch Records 1 | . . . . . 1 . Maintenance Status 2 | . . . 1 . 1 . Security Status 1 | . 1 . . . . . Patrol Status 1 | . . . . . . 1 Reinforcement Status 3 | . 3 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . . 1 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 2 . . . . 1 Scan Component 2 | . 1 . . . . 1 Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 Report Inventory 2 | . . . . . 1 1 Scanalyzer 17 | . . 11 4 . 2 . Insert Component 9 | . . 6 2 . 1 . Analyze 8 | . . 5 2 . 1 . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Detonate 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 6 5 2 . 6 2 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . 5 2 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . 5 2 . 1 . Part Schematics Acquired 8 | . . 5 2 . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Turns Passed 4123 | 89 849 511 531 329 1136 678 Spaces Moved 1949 | 44 399 250 240 180 578 258 Core 6 | 6 . . . . . . Treads 1943 | 38 399 250 240 180 578 258 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 Average Speed 159 | 145 160 160 160 160 160 155 Slowest Speed 160 | 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 91 26 29 43 50 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 93 | . . 2 43 17 15 16 Melee 3 | . . . . . 3 . Projectile 23 | . . 2 8 . 12 1 AOE 67 | . . . 35 17 . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Total 2555 | 62 511 319 325 200 681 457 Wait 210 | . 39 1 27 . 8 135 Move 1943 | 43 398 249 239 179 577 258 Hop . | . . . . . . . Pick Up 69 | 8 11 20 8 2 14 6 Fast Attach . | . . . . . . . Attach 29 | 7 1 10 3 2 1 5 Detach 3 | . . . 1 1 . 1 Swap 48 | . 5 4 11 6 13 9 Drop 40 | . 4 12 5 1 13 5 Fire 169 | 4 52 22 22 9 41 19 Melee 36 | . . . 7 . 12 17 Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 1 1 2 . 2 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 3) 189 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 515 | -10/Materials | Repaired Lgt. Treads 565 | -10/Materials | Discovered new exit (range 18) 925 | -10/Materials | Discovered new exit (range 3) 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1316 | -9/Materials | Discovered new exit (range 15) 1450 | -9/Materials | Entered another Materials area 1450 | -8/Materials | Evolved 2 slots: Utility x2 1452 | -8/Materials | Discovered new exit (range 8) 1498 | -8/Materials | Identified exit to Storage 1904 | -8/Materials | Build established: Scavenger-Skirmisher 1970 | -8/Materials | Discovered new exit (range 10) 1978 | -8/Materials | Identified exit to Garrison 1981 | -8/Materials | Entered Garrison 2019 | -8/Garrison | Triggered checkpoint 2165 | -8/Garrison | Triggered checkpoint 2223 | -8/Garrison | Destroyed 7 combat bots 2294 | -8/Garrison | Discovered new exit (range 11) 2308 | -8/Garrison | Identified exit to Materials 2310 | -8/Garrison | Entered Materials 2830 | -8/Materials | Discovered exit to Storage (range 14) 3334 | -8/Materials | Discovered new exit (range 14) 3444 | -8/Materials | Identified exit to Factory 3446 | -8/Materials | Entered Factory 3446 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3872 | -7/Factory | Build established: Skirmisher 4109 | -7/Factory | Garrison activated, responded to threat 4124 | -7/Factory | Self-destructed Last Messages --------------- 04106_ G-47 Trooper destroyed. 04109_ G-47 Trooper knocked back. 04109_ Pressure Siphon disabled. 04109_ W-25 Informer calls for garrison support. 04109_ ALERT: Activating Garrison Access F001. 04113_ Destroyed Aluminum Leg. 04113_ G-47 Trooper knocked back. 04113_ Destroyed Particle Gun. 04117_ G-47 Trooper destroyed. 04117_ Destroyed Lgt. Ion Engine. 04117_ G-47 Trooper destroyed. 04120_ K-01 Serf collects debris. 04120_ M-13 Machinist repairs W-25 Informer. 04120_ G-47 Trooper Aluminum Leg blasted off. 04120_ G-47 Trooper suffers critical hit (Blast). 04120_ G-47 Trooper destroyed. 04122_ Overheating: System interference. 04122_ Assault Cannon temporarily disabled. 04122_ M-13 Machinist repairs Imp. Sensor Array. 04123_ Power failure, Mic. Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????^???^???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ??????????????###### #???????????????????????? | | ????????????? #?????????????#########?? | | ?????????????? #?????????????# #?? | | ???????????????? w ##########???## ### | | ????????????????? # #???# | | ?????????????????? # """ #???# | | ???????????????????#u # """ #???## % | | ???????????????????#r # """ #???# ]]^ # | | ???????????????????# # #???## # | | ???????????????????# # #???## !! # | | ??????############## + "T" #???# !! # | | ??????# # # """ #???## !! # | | ??????# # # ####?# # | | ??????# """ # #### # | | ??????# """ # @ % | | ?????## """ # m % = | | ?????# !!! + w k % [ | | ?????## "" !!! #% """" [%= " | | ??????# """ !!! # """" %*% "" | | ??????# "R # """" = """ #### | | ??????# """ #t #??? | | ??????# """ # k """" """" #??? | | ??????# # """" """" "" #??? | | ??????############## """" """" """" #??? | | ???????????????????# "" "" #??? | | ???????????????????# ""G"" #??? | | ???????????????????# ^^ ################## | | ???????????????????# ^ ] ? ????????# | | ???????????????????# ?????????# """"""" | | ???????????????????#^ ^ ???????????# | | ???????????????????? ???????????# """ | | ???????????????????? """ ??????????????# "Y | | ???????????????????? ??????????????????# """ | | ?????????????????????^??????????????????# | | ????????????????????????????????????############+# | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Mace | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresCompactDevice Manual? 0 Play Time 00:46:14 Cumulative 22.3 hours Start 2024.04.22 @ 23:24:08 End 2024.04.23 @ 18:00:42 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 14 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cace975c-2960-4215-8b2e-4c2f81a0cc59