Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.23 @ 19:56:14 Player: soymachine Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (157) 785 Value Destroyed (6778) 6778 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (6973) 6973 TOTAL SCORE: 22496 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 2987 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1830 Friendly Fire -197 Cogmind --------- Core Integrity 0/1150 Matter 247/300 Energy 10/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Medium Treads Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer Advanced Reaction Control System Advanced System Shield Ghost Barrier > --- WEAPON ----------- Vortex Rifle Mass Driver > --- INVENTORY -------- Experimental Thermal Shield Wardrone Bay Variable Charge Gun Long-range Missile Launcher Micro-nuke Launcher Vortex Lance Vortex Lance [Rating: 143] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Utility Armor Integrity Analyzer Device Experimental Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Advanced System Shield Protection Medium Armor Plating Weapon Railgun Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . 2 . . . . . . . Utility 7 | . . . 2 . . . 3 . . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 161 | . 1 5 13 2 5 9 10 2 10 . 21 13 4 14 5 5 16 1 25 Power 22 | . . 1 1 . 2 3 1 . 3 . 4 1 1 1 1 . 1 1 1 Engine 6 | . . 1 1 . 1 . 1 . 1 . 1 . . . . . . . . Core 11 | . . . . . 1 3 . . 2 . 2 1 1 . . . . 1 . Reactor 5 | . . . . . . . . . . . 1 . . 1 1 . 1 . 1 Propulsion 29 | . . 2 2 . . 1 3 . . . 3 2 . 5 . 2 4 . 5 Treads 9 | . . . . . . . . . . . . . . 5 . 2 2 . . Leg 20 | . . 2 2 . . 1 3 . . . 3 2 . . . . 2 . 5 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 46 | . 1 1 5 . 3 3 4 1 1 . 4 5 2 1 2 1 5 . 7 Device 30 | . . . 4 . 2 2 2 1 1 . 4 3 2 1 1 1 2 . 4 Storage 2 | . . 1 . . . . 1 . . . . . . . . . . . . Processor 7 | . 1 . . . . . 1 . . . . 1 . . . . 2 . 2 Hackware 2 | . . . . . . . . . . . . . . . . . 1 . 1 Protection 5 | . . . 1 . 1 1 . . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 64 | . . 1 5 2 . 2 2 1 6 . 10 5 1 7 2 2 6 . 12 Energy Gun 11 | . . 1 2 . . . . . 2 . 1 . . 1 . . . . 4 Energy Cannon 7 | . . . 1 . . . . . 2 . 2 1 . . . . 1 . . Ballistic Gun 8 | . . . 1 . . . 2 . 1 . 2 1 . . 1 . . . . Ballistic Cannon 10 | . . . 1 . . . . . . . 1 2 . 2 1 . 2 . 1 Launcher 15 | . . . . 2 . 1 . 1 1 . 1 1 . 2 . 1 2 . 3 Special Weapon 5 | . . . . . . . . . . . 2 . . 2 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . 1 . . . . 1 . 1 . . . 1 . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 2 . . . 1 . 1 2 . . 4 . . . 9 Parts Lost 42 | . . 3 . . . 3 2 . 2 . 4 . 1 4 . 1 11 . 11 Power 8 | . . 1 . . . 1 . . . . 2 . . 1 . . 2 . 1 Propulsion 17 | . . 1 . . . . 1 . . . 1 . 1 2 . 1 7 . 3 Utility 7 | . . . . . . 1 1 . . . . . . 1 . . 1 . 3 Weapon 10 | . . 1 . . . 1 . . 2 . 1 . . . . . 1 . 4 Highest Loss Streak 7 | . . 3 . . . 3 2 . 1 . 2 . 1 2 . 1 7 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 100 99 100 100 96 85 100 89 86 96 99 96 88 89 93 89 62 76 Engine 3 | . 14 14 11 11 9 1 . 6 6 6 2 . . . . . . . 1 Core 4 | . . . . . 1 9 6 6 6 6 9 11 11 6 3 . . 4 1 Reactor 2 | . . . . . . . . . . . . . . 3 6 11 9 . 3 Treads 5 | . . . . . . . . . . . . . . 6 29 28 20 5 4 Leg 19 | . 28 28 22 22 22 22 24 26 26 26 25 35 34 19 . . 2 5 11 Device 17 | . . . 15 11 16 12 18 26 15 13 22 22 14 17 18 23 24 15 14 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 4 Processor 11 | . 8 14 11 11 11 11 8 13 13 13 13 11 11 11 11 11 11 15 15 Protection 2 | . . . 6 11 5 6 5 . . . . . 5 2 . . . . . Energy Gun 2 | . 14 19 5 . . . . . 4 6 1 . . 2 3 . . . 5 Energy Cannon 1 | . . . 9 . . . . . 3 . 5 2 . . . . . . . Ballistic Gun 3 | . 14 8 . . . . 11 8 2 . 1 3 5 2 1 5 4 . . Launcher 5 | . . . . 20 22 16 . 4 1 6 3 1 . 4 3 3 1 5 . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 86 | 12 12 17 32 32 30 33 48 50 67 66 71 71 78 79 77 80 86 58 78 Greatest Support 176 | 20 20 20 34 34 34 34 68 67 67 67 67 101 101 127 127 174 176 30 125 Greatest Overweight (x) 3 | . . . 1 . . . . . . . 1 . . 3 . . 3 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 8 9 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 7 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 6 6 9 9 10 9 9 9 12 14 15 14 14 13 14 14 15 14 14 14 Final Capacity 15 | 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 6 10 10 10 10 10 11 15 15 15 15 14 15 15 15 15 15 14 . Class Distribution -------------------- 51% | Mutant 29% | Scavenger-Mutant 10% | Hacker-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Matter Collected 6388 | 182 19 117 237 22 60 348 444 76 1294 . 1484 228 457 486 . 244 350 . 340 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6424 | . 52 464 707 . . 308 383 44 907 . 920 270 270 399 . 393 715 . 592 Parts 302 | . 4 24 51 . . 22 12 5 35 . 29 21 7 22 . 17 37 . 16 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . 2 . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . 22 . 4 23 . 32 . 3 17 . 27 . . . Prevented 26 | . . . . . . 1 . . 7 . 18 . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Combat Hostiles Destroyed 142 | . 3 12 15 . . 18 3 3 15 . 15 6 2 18 . 8 12 . 12 Melee 14 | . . . . . . . . . . . 3 . 1 . . . . . 10 Guns 42 | . 3 12 4 . . . 3 . 9 . 4 2 . . . 1 4 . . Cannons 31 | . . . 11 . . . . . 3 . 4 2 1 . . 3 5 . 2 AOE 53 | . . . . . . 18 . 3 3 . 2 2 . 18 . 4 3 . . Classes Destroyed 18 | . 1 2 3 . . 2 1 . 3 . . 2 1 1 . . 1 . 1 Worker 3 | . . . . . . . . . . . . 1 . . . . 2 . . Builder 4 | . . . . . . . . . . . . 1 . . . . 3 . . Hauler 2 | . . . 1 . . . 1 . . . . . . . . . . . . Recycler 2 | . . 1 . . . . 1 . . . . . . . . . . . . Watcher 4 | . . . 4 . . . . . . . . . . . . . . . . Swarmer 48 | . 3 6 3 . . 13 . 3 4 . 2 3 . 11 . . . . . Saboteur 3 | . . . . . . . . . 1 . 1 . . 1 . . . . . Grunt 38 | . . 6 6 . . 2 2 . 6 . 3 . . 2 . 3 6 . 2 Brawler 11 | . . . . . . . . . 2 . 4 . . 1 . 1 1 . 2 Duelist 6 | . . . . . . 1 . . 1 . 2 . . . . . . . 2 Protector 3 | . . . . . . . . . . . . . . . . . 2 . 1 Sentry 12 | . . . 6 . . 1 . . 1 . 1 . 1 . . 1 1 . . Hunter 9 | . . . . . . 1 . . . . 2 3 . 2 . . 1 . . Programmer 8 | . . . . . . . 1 . . . . . . . . 3 1 . 3 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 Packrat 2 | . . . . . . . . . 1 . . . 1 . . . . . . Samaritan 5 | . . . . . . . . . 3 . 1 . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 3 5 5 . . 10 2 3 10 . 5 4 1 9 . 3 5 . 6 Combat Bots Only 10 | . 3 5 3 . . 10 1 3 10 . 5 3 1 9 . 3 4 . 6 Max Kills in Single Turn 5 | . 1 1 2 . . 4 1 3 2 . 2 2 1 5 . 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 4 . 3 2 . 2 2 . 5 . 2 1 . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Damage Taken 9463 | . 117 384 300 . . 500 174 54 427 . 1405 69 219 623 . 557 2018 . 2616 Core 1626 | . . 84 35 . . 58 25 . 12 . 208 . . 51 . . 273 . 880 Absorbed by Shields 9 | . . . 9 . . . . . . . . . . . . . . . . Redirected to Shielding 135 | . . . . . . . . . . . . . 32 103 . . . . . Regen/Repaired (Parts) 171 | . . . . . . . . . . . . . . . . . . . 171 Core Remaining (%) 80 | 100 . 66 . . . 76 . . . . 71 . . . . 89 . . . Volleys Fired 317 | . 4 36 31 . . 12 24 1 35 . 42 18 11 24 . 18 47 . 14 Largest 2 | . 2 2 2 . . 2 2 2 2 . 2 2 2 2 . 2 2 . 2 Hottest 162 | . 70 100 112 . . 69 60 69 146 . 162 116 92 134 . 92 130 . 100 Shots Fired 598 | . 8 72 58 . . 23 48 2 66 . 77 29 22 42 . 35 92 . 24 Gun 327 | . 8 72 13 . . . 48 1 36 . 39 14 11 18 . 17 42 . 8 Cannon 190 | . . . 45 . . . . . 24 . 30 13 11 3 . 10 44 . 10 Launcher 73 | . . . . . . 23 . 1 6 . 4 2 . 18 . 7 6 . 6 Special 8 | . . . . . . . . . . . 4 . . 3 . 1 . . . Kinetic 299 | . 4 22 17 . . . 48 1 23 . 14 16 22 17 . 27 78 . 10 Thermal 68 | . 4 50 10 . . . . . . . . . . 4 . . . . . Explosive 73 | . . . . . . 23 . 1 6 . 4 2 . 18 . 7 6 . 6 Electromagnetic 142 | . . . 31 . . . . . 37 . 55 11 . . . . 8 . . Entropic 8 | . . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 22 | . 2 15 9 . . 6 9 8 22 . 12 17 19 20 . 19 9 . 5 Robot Miss Streak 4 | . 1 2 1 . . 4 3 . 1 . 2 2 1 1 . 2 3 . 2 Penetration Max 2 | . . . . . . . 1 . . . . 2 1 1 . 1 1 . . Secondary Targets 2 | . . 1 . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . . . . . Shots Hit Robots 480 | . 4 53 45 . . 8 35 2 51 . 70 18 21 37 . 29 65 . 42 Core Hits 322 | . 3 23 26 . . 40 9 3 38 . 35 12 8 42 . 17 44 . 22 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . Critical Strikes 28 | . . 2 2 . . . . . 1 . 4 1 . . . 1 5 . 12 Burn 3 | . . 2 1 . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . 1 . 1 . . . . 1 1 . . Blast 6 | . . . . . . . . . . . 2 . . . . . 4 . . Corrupt 2 | . . . 1 . . . . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . Sunder 12 | . . . . . . . . . . . . . . . . . . . 12 Melee Attacks 64 | . . . . . . 14 . . . . 9 . 4 . . . 5 . 32 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . 14 . . . . 9 . 4 . . . 5 . . Entropic 32 | . . . . . . . . . . . . . . . . . . . 32 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . 5 Damage Inflicted 20573 | . 47 663 1182 . . 2003 894 202 1578 . 1819 980 688 2991 . 1436 3092 . 2998 Guns 5725 | . 47 663 171 . . . 894 18 633 . 814 293 267 423 . 413 868 . 221 Cannons 3972 | . . . 771 . . . . . 476 . 431 159 322 54 . 377 1123 . 259 Explosions 8169 | . . . 240 . . 2003 . 184 469 . 382 528 . 2514 . 646 1075 . 128 Melee 2681 | . . . . . . . . . . . 192 . 99 . . . . . 2390 Ramming 26 | . . . . . . . . . . . . . . . . . 26 . . Kinetic 6333 | . 22 213 271 . . . 894 18 404 . 328 293 589 408 . 790 1844 . 259 Thermal 1115 | . 25 450 188 . . . . . 59 . . 222 . 69 . . 102 . . Explosive 7681 | . . . 168 . . 2003 . 184 377 . 382 306 . 2514 . 646 973 . 128 Electromagnetic 2516 | . . . 555 . . . . . 738 . 917 159 . . . . 147 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 291 | . . . . . . . . . . . 192 . 99 . . . . . . Entropic 2611 | . . . . . . . . . . . . . . . . . . . 2611 Highest Corruption 9 | . . . 1 1 1 . 2 2 2 2 6 . . . . . . . 9 Average Corruption 2 | . . . 1 1 1 . 1 2 2 2 5 . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . 16 Effects 105 | . . . 4 2 4 . . 13 30 1 48 . . . . . . . 3 Message Errors 25 | . . . . . 1 . . 2 10 1 11 . . . . . . . . Matter Fused 28 | . . . 2 . 1 . . 3 6 . 16 . . . . . . . . Heat Flow Errors 16 | . . . 2 . 1 . . 4 4 . 5 . . . . . . . . Energy Discharges 10 | . . . . 1 . . . 2 3 . 2 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . 1 1 . . 2 3 . 6 . . . . . . . . Data Loss (major) 7 | . . . . . . . . . 2 . 5 . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 341 | . . . 73 . . 53 . . 33 . 5 22 . 24 . 8 75 . 48 Projectiles 65 | . . . . . . . . . 33 . 5 . . . . . 27 . . Explosions 228 | . . . 73 . . 53 . . . . . 22 . 24 . 8 48 . . Melee 48 | . . . . . . . . . . . . . . . . . . . 48 Knockbacks 16 | . . . 3 . . . . . . . 1 . 5 . . 1 5 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . 2 . . . . . . . 1 . 5 . . 1 5 . 1 Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 442 | . 88 . 29 . . 22 . . 62 . . 22 . 32 . . 133 . 54 Shots 13 | . 1 . 1 . . 2 . . 2 . . 1 . 1 . . 4 . 1 Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . 2 . . Highest Temperature 369 | . 18 187 233 . 201 55 . 260 304 . 369 8 . 44 . . 11 . . Average Temperature 93 | . 10 67 66 . 103 23 . 114 98 . 158 8 . 15 . . 6 . . Received Heat Transfer 1949 | . . 219 135 . . 138 36 . 54 . 291 9 66 252 . 93 590 . 66 Effects 6 | . . . 1 . . . . . 1 . 4 . . . . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . Parts Fried 20 | . . . 1 . . . . . 11 . 8 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . 1 . . . . . . . . 1 . 1 . . . . . Heat Transferred 2435 | . 74 1480 420 . . . . . 50 . . 200 . 111 . . 100 . . Parts Sabotaged 4 | . . . . . . . . . . . 2 . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 2 . . . . . 2 . 1 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Peak Influence 738 | . 99 275 204 25 . . 202 . . . . 272 . . . . 738 . . Initial 32 | . . 32 24 25 . . . . . . . . . . . . . . . Average 134 | . 18 73 77 25 . . 62 . . . . 121 . . . . 346 . . Maximum Alert Level 3 | . . 1 1 . . . 1 . . . . 1 . . . . 3 . . Low Security (%) 78 | 100 100 96 92 100 . . 97 . . . . 72 . . . . 33 . . Level 1 9 | . . 3 7 . . . 2 . . . . 27 . . . . 13 . . Level 2 10 | . . . . . . . . . . . . . . . . . 51 . . Level 3 . | . . . . . . . . . . . . . . . . . 1 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 2 . . 1 5 . 1 . 1 5 . 1 . 1 9 . . Investigation 5 | . . . 2 . . . . . . . . 1 . . . . 2 . . Extermination 5 | . . . . . . . 1 . . . . 2 . . . . 2 . . Reinforcement 6 | . . . . . . . 2 . . . . 2 . . . . 2 . . Assault 8 | . . . . . . 1 . . 1 . 1 . . 1 . 1 3 . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . 1 . . . . 4 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Distress Signals 6 | . . . 1 . . . 2 . . . . . . . . . 3 . . Communications Jammed 60 | . . . . . . . . . . . . 6 . . . . 54 . . Distress Signals 57 | . . . . . . . . . . . . 6 . . . . 51 . . Times Spotted 249 | . 3 14 18 . . 24 10 3 14 . 28 15 5 21 . 16 50 . 28 Peak Tracking Total 11 | . 3 4 4 . . 11 4 3 5 . 10 4 3 7 . 5 9 . 10 Tactical Retreats 8 | . . 3 . . . . . . . . 2 . 1 . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Traps Triggered 2 | . . . 2 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 2 . . . . . . . 14 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Machines Disabled 22 | . 1 . 1 . . 1 3 . . . 1 2 1 . . 1 11 . . Max in Single Turn 1 | . 1 . 1 . . 1 1 . . . 1 . 1 . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Machines Accessed 33 | . . . 6 . . . 2 . 1 4 . 3 . 1 9 . 2 . 5 Terminals 6 | . . . 5 . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 125 | . . . 14 . . . 4 . 1 30 . 7 . 1 48 . 5 . 15 Successful 110 | . . . 6 . . . 3 . 1 30 . 3 . 1 48 . 3 . 15 Failed 15 | . . . 8 . . . 1 . . . . 4 . . . . 2 . . Catastrophic 4 | . . . 2 . . . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 50 | . . . 13 . . . 5 . . 3 . 9 . . 4 . 9 . 7 Terminals 14 | . . . 13 . . . 1 . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . 2 . . . . 5 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 1 . . . 3 . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 99 | . . . 3 . . . 1 . 1 30 . . . 1 48 . . . 15 Record 61 | . . . . . . . . . . 11 . . . . 36 . . . 14 Part Schematic 15 | . . . . . . . . . . 11 . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . Open Door 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 2 . . . . 3 . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . 2 . . Build 2 | . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 3 . . . 1 . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . Mask 2 | . . . 1 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 4 . . . 1 . . . . 3 . . . . 2 . . Full Trace Events 4 | . . . 2 . . . . . . . . 1 . . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . Robots Built 5 | . . . . . . . . . . . . 2 . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . . 152 . . . . 152 . . Total Robot Build Rating 25 | . . . . . . . . . . . . 10 . . . . 15 . . Part Schematics Acquired 15 | . . . . . . . . . . 11 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . . 1 . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Total Allies 29 | . . . . . 4 . 2 . . . 4 9 . 1 . 1 8 . . Largest Group 10 | . . . . . 4 4 6 . . . 3 10 3 2 2 3 5 . . Highest-Rated Group 654 | . . . . . 157 157 316 . . . 177 654 218 148 123 168 373 . . Highest-Rated Ally 103 | . . . . . 41 41 85 . . . 99 99 99 99 99 99 103 . . Zionite Dispatches 7 | . . . . . . . 2 . . . . 3 . . . . 2 . . Heavy 2 | . . . . . . . 1 . . . . . . . . . 1 . . Light 3 | . . . . . . . . . . . . 2 . . . . 1 . . Recon 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . Total Orders 19 | . . . . . . . 2 6 6 . 2 1 2 . . . . . . ROAM 6 | . . . . . . . . 2 2 . . 1 1 . . . . . . AID 1 | . . . . . . . . . . . . . 1 . . . . . . EXPLORE 8 | . . . . . . . 1 2 3 . 2 . . . . . . . . RETURN 4 | . . . . . . . 1 2 1 . . . . . . . . . . Ally Attacks 276 | . . . . . . 22 32 . . . 32 52 8 14 . 21 95 . . Total Damage 10774 | . . . . . . 655 1300 . . . 1403 1196 358 689 . 1100 4073 . . Kills 77 | . . . . . . 6 9 . . . 11 9 2 7 . 7 26 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 2 . . . 2 . 1 . . 2 . . 2 . 2 . 1 . Drone Launches 12 | . . . . . . . 1 3 4 . 2 1 1 . . . . . . Drone Recoveries 9 | . . . . . . . 1 2 4 . 2 . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Turns Passed 21804 | 5 107 1144 1320 280 1742 2150 641 1288 1938 108 2114 782 664 1894 337 2253 1158 427 1452 Spaces Moved 13258 | 5 77 812 698 116 1304 1566 401 841 1263 86 1050 436 456 1152 200 1357 459 178 801 Core 2 | . . . . . . . . . . . . . . . . . . . 2 Treads 2748 | . . . . . . . . . . . . . . 325 200 1357 457 178 231 Legs 10508 | 5 77 812 698 116 1304 1566 401 841 1263 86 1050 436 456 827 . . 2 . 568 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 130 130 130 127 127 127 127 120 123 123 124 160 160 152 225 50 Average Speed 141 | 120 120 120 141 130 130 130 129 127 127 127 162 123 123 155 160 160 158 225 159 Slowest Speed 400 | 120 120 120 200 130 130 130 130 127 127 127 196 123 124 400 160 160 330 225 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 1 3 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 62 | 2 22 98 64 33 90 97 13 95 93 70 99 22 66 91 62 99 20 29 82 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 9 | . . 3 . . 1 . . . . 1 1 . . . 3 . . . . Known Exits Taken 18 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . . 5 4 . 4 2 . 2 . 2 4 . 2 . . . Spaces Dug 77 | . . . . . . . . . . . . 11 . . . . 11 . 55 Terrain Destroyed 840 | . 19 . 12 . . 175 1 7 75 . 48 34 9 186 . 109 97 . 68 Melee 6 | . . . . . . . . . . . . . . . . . 5 . 1 Projectile 85 | . . . 4 . . . 1 . 2 . 4 8 9 6 . 11 34 . 6 AOE 749 | . 19 . 8 . . 175 . 7 73 . 44 26 . 180 . 98 58 . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Total 15626 | 4 83 909 980 244 1351 1629 475 1057 1531 85 1354 651 529 1213 216 1401 780 205 929 Wait 1662 | . 1 49 209 127 33 20 33 210 206 . 219 173 47 14 2 21 242 27 29 Move 13231 | 4 76 811 697 115 1303 1565 400 838 1256 85 1049 435 455 1151 199 1356 458 177 801 Hop 4 | . . . . . . . . 1 3 . . . . . . . . . . Pick Up 93 | . 1 7 13 . 5 5 7 5 9 . 11 7 4 3 4 . 4 . 8 Fast Attach 31 | . . . 3 . . 1 1 . 2 . . . . 5 3 2 6 . 8 Attach 58 | . 1 3 3 . . 5 7 1 3 . 11 6 2 2 . . 2 1 11 Detach 7 | . . . . . . 1 1 . 1 . 1 . 1 1 . . . . 1 Swap 74 | . . 2 7 2 5 3 2 1 5 . 10 7 2 7 4 3 8 . 6 Drop 87 | . . 1 17 . 5 3 . . 11 . 2 5 3 5 4 1 5 . 25 Fire 317 | . 4 36 31 . . 12 24 1 35 . 42 18 11 24 . 18 47 . 14 Melee 58 | . . . . . . 14 . . . . 9 . 4 . . . 5 . 26 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . 3 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 6 | -11/Junkyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 15) 111 | -10/Materials | Identified exit to Mines 113 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 383 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 385 | -10/Mines | Found Prototype Device 419 | -10/Mines | Discovered new exit (range 8) 426 | -10/Mines | Identified exit to Materials 570 | -10/Mines | Discovered exit to Materials (range 16) 613 | -10/Mines | Learned location of Storage (-8) 836 | -10/Mines | Lost 3 parts (1p1n1w) 950 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1257 | -10/Mines | Entered Materials 1257 | -9/Materials | Evolved 2 slots: Utility x2 1258 | -9/Materials | Identified Exp. Sensor Array 2064 | -9/Materials | Discovered new exit (range 16) 2101 | -9/Materials | Identified exit to Materials 2254 | -9/Materials | Discovered exit to Materials (range 8) 2339 | -9/Materials | Identified exit to Mines 2577 | -9/Materials | Entered Mines 2578 | -9/Mines | Assembled infested the area 2770 | -9/Mines | Discovered new exit (range 5) 2774 | -9/Mines | Identified exit to Exiles 2840 | -9/Mines | Discovered exit to Materials (range 9) 2851 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2856 | -9/Mines | Identified exit to Zion 2857 | -9/Mines | Entered Zion 2959 | -7/Zion | Discovered new exit (range 9) 3140 | -7/Zion | System corruption cleaned by Quarantine Array 3468 | -7/Zion | Found CR-A16's Pointy Stick 3527 | -7/Zion | Found Prototype Device 3528 | -7/Zion | Identified Phasing AFG 3672 | -7/Zion | Given the Hacking Drone Bay 3672 | -7/Zion | Found Prototype Device 3673 | -7/Zion | Identified Hacking Drone Bay 3919 | -7/Zion | Learned location of Warlord (-4) 3994 | -7/Zion | Imprinted 3996 | -7/Zion | Declared Zion's savior 4590 | -7/Zion | Identified exit to Proximity Caves 4599 | -7/Zion | Entered Proximity Caves 4599 | -6/Proximity Caves | Accompanied by 4 allies 4717 | -6/Proximity Caves | Destroyed 7 combat bots 4846 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4885 | -6/Proximity Caves | Destroyed 10 combat bots 4892 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 4908 | -6/Proximity Caves | Learned 4 Factory zone layouts 4992 | -6/Proximity Caves | Discovered new exit (range 5) 4995 | -6/Proximity Caves | Identified exit to Factory 6749 | -6/Proximity Caves | Entered Factory 6749 | -6/Factory | Accompanied by 4 allies 6749 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7104 | -6/Factory | Zion Heavy squad teleported in 7112 | -6/Factory | Discovered new exit (range 6) 7118 | -6/Factory | Identified exit to Lower Caves 7198 | -6/Factory | Discovered new exit (range 7) 7206 | -6/Factory | Identified exit to Factory 7240 | -6/Factory | Zion Recon squad teleported in 7253 | -6/Factory | Garrison activated, responded to threat 7390 | -6/Factory | Entered Lower Caves 7532 | -6/Lower Caves | Learned 12 Factory zone layouts 7929 | -6/Lower Caves | Discovered new exit (range 6) 7934 | -6/Lower Caves | Identified exit to Lower Caves 8678 | -6/Lower Caves | Entered another Lower Caves area 8721 | -6/Lower Caves | Discovered exit to Factory (range 18) 8769 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8848 | -6/Lower Caves | Destroyed 10 combat bots 9103 | -6/Lower Caves | Found Prototype Device 9119 | -6/Lower Caves | Identified Heart of Steel 9819 | -6/Lower Caves | Discovered new exit (range 16) 9839 | -6/Lower Caves | Identified exit to Data Miner 10616 | -6/Lower Caves | Entered Data Miner 10616 | -6/Data Miner | Discovered new exit (range 6) 10641 | -6/Data Miner | Met Data Miner 10667 | -6/Data Miner | Learned location of Section 7 (-3) 10667 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10695 | -6/Data Miner | Received God Mode back door access code from Data Miner 10723 | -6/Data Miner | Identified exit to Proximity Caves 10724 | -6/Data Miner | Entered Proximity Caves 10803 | -5/Proximity Caves | Escorted by Enhanced Grunt 11023 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11033 | -5/Proximity Caves | Crushed by falling debris 11150 | -5/Proximity Caves | Heart of Steel transformed into Warbot 11203 | -5/Proximity Caves | Found Prototype Device 11204 | -5/Proximity Caves | Identified Exp. Thermal Shield 11312 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11458 | -5/Proximity Caves | Build established: Scavenger-Mutant 11554 | -5/Proximity Caves | Learned Factory interactive machine intel 11557 | -5/Proximity Caves | Learned location of Armory (-4) 11663 | -5/Proximity Caves | Spotted B-75 Beast 11693 | -5/Proximity Caves | Allies destroyed B-75 Beast 11896 | -5/Proximity Caves | Discovered exit to Factory (range 15) 11972 | -5/Proximity Caves | Build established: Derelict-Mutant 12838 | -5/Proximity Caves | Entered Factory 12838 | -5/Factory | Accompanied by 2 allies (Warbot) 12838 | -5/Factory | Evolved 2 slots: Propulsion x2 12839 | -5/Factory | Identified exit to Upper Caves 12840 | -5/Factory | Loaded intel: 52 interactive machine locations 13011 | -5/Factory | Incoming investigation squad redirected 13137 | -5/Factory | Fabricated X-67 Chaingunner (x2) 13233 | -5/Factory | Zion Light squad teleported in 13269 | -5/Factory | Zion Light squad teleported in 13324 | -5/Factory | Build established: Scavenger-Mutant 13421 | -5/Factory | Found Prototype Protection 13450 | -5/Factory | Discovered exit to Upper Caves (range 22) 13506 | -5/Factory | Identified Zio. Weapon Casing 13537 | -5/Factory | Zion Hacking Resupply teleported in 13620 | -5/Factory | Entered Upper Caves 13620 | -5/Upper Caves | Accompanied by 3 allies (Warbot) 13861 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14190 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14258 | -5/Upper Caves | Discovered new exit (range 14) 14272 | -5/Upper Caves | Identified exit to Upper Caves 14284 | -5/Upper Caves | Entered another Upper Caves area 14284 | -5/Upper Caves | Accompanied by 2 allies (Warbot) 14293 | -5/Upper Caves | Discovered new exit (range 9) 14302 | -5/Upper Caves | Identified exit to Factory 14307 | -5/Upper Caves | Learned 4 Factory zone layouts 14539 | -5/Upper Caves | Destroyed 9 combat bots 14722 | -5/Upper Caves | Spotted B-75 Beast 14743 | -5/Upper Caves | Destroyed B-75 Beast 15219 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15219 | -5/Upper Caves | Discovered new exit (range 6) 15286 | -5/Upper Caves | Identified exit to Zhirov 16178 | -5/Upper Caves | Entered Zhirov 16178 | -5/Zhirov | Accompanied by 2 allies (Warbot) 16178 | -5/Zhirov | Discovered new exit (range 3) 16180 | -5/Zhirov | Identified exit to Proximity Caves 16207 | -5/Zhirov | Met Zhirov 16236 | -5/Zhirov | Learned location of Quarantine (-3) 16236 | -5/Zhirov | Learned location of Testing (-2) 16236 | -5/Zhirov | Learned location of Command (-1) 16270 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16294 | -5/Zhirov | Found Alien Artifact 16294 | -5/Zhirov | Identified Integrated Dissipator 16294 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16319 | -5/Zhirov | Found Alien Artifact 16319 | -5/Zhirov | Identified Transdimensional Reconstructor 16319 | -5/Zhirov | Warped through subspace 16515 | -5/Zhirov | Entered Proximity Caves 16515 | -4/Proximity Caves | Accompanied by 2 allies (Warbot) 16527 | -4/Proximity Caves | Spotted B-86 Titan 16540 | -4/Proximity Caves | Allies destroyed B-86 Titan 16842 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16990 | -4/Proximity Caves | Learned Research interactive machine intel 17136 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17269 | -4/Proximity Caves | Discovered exit to Factory (range 8) 17507 | -4/Proximity Caves | P-70 Sage assimilated allied Sentinel 7a 18768 | -4/Proximity Caves | Entered Factory 18768 | -4/Factory | Accompanied by 1 ally (Warbot) 18768 | -4/Factory | Evolved 2 slots: Utility x2 18769 | -4/Factory | Identified exit to Upper Caves 18770 | -4/Factory | Identified exit to Research 18880 | -4/Factory | Zion Heavy squad teleported in 18954 | -4/Factory | Incoming investigation squad redirected 19088 | -4/Factory | Fabricated G-50 Soldier (x3) 19173 | -4/Factory | Build established: Derelict-Mutant 19285 | -4/Factory | Zion Light squad teleported in 19559 | -4/Factory | First assault squad dispatched 19631 | -4/Factory | Incoming assault squad redirected 19778 | -4/Factory | Discovered exit to Upper Caves (range 15) 19788 | -4/Factory | Incoming assault squad redirected 19824 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 19851 | -4/Factory | Incoming investigation squad redirected 19926 | -4/Factory | Entered Upper Caves 19957 | -4/Upper Caves | Lost 7 parts (2p3n1u1w) 20042 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 20170 | -4/Upper Caves | Build established: Hacker-Mutant 20347 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 20350 | -4/Upper Caves | Identified exit to Warlord 20353 | -4/Upper Caves | Entered Warlord 20419 | -4/Warlord | Discovered new exit (range 9) 20829 | -4/Warlord | Rebuked by Warlord 20854 | -4/Warlord | Warlord's base attacked by MAIN.C 20856 | -4/Warlord | Opened Warlord's prototype stash 20881 | -4/Warlord | Found Prototype Hackware 20881 | -4/Warlord | Identified Ghost Barrier 20886 | -4/Warlord | Found Prototype Device 20886 | -4/Warlord | Identified Exp. Focal Shield 20889 | -4/Warlord | Found Prototype Processor 20889 | -4/Warlord | Identified Spectral Analyzer 20899 | -4/Warlord | Found Prototype Reactor 20899 | -4/Warlord | Identified Vortex Chain Reactor 20994 | -4/Warlord | Found Prototype Energy Gun 20995 | -4/Warlord | Identified Vortex Rifle 20997 | -4/Warlord | Found Vortex Rifle 21001 | -4/Warlord | Found Prototype Piercing Weapon 21002 | -4/Warlord | Identified Vortex Lance 21005 | -4/Warlord | Found Vortex Lance 21204 | -4/Warlord | Warlord forces counterattacked 21395 | -4/Warlord | Found Prototype Device 21501 | -4/Warlord | Spotted Executioner 21529 | -4/Warlord | Warlord base infiltrated, sounded retreat 21572 | -4/Warlord | Spotted Striker 21579 | -4/Warlord | Spotted Executioner 21584 | -4/Warlord | Destroyed Executioner 21640 | -4/Warlord | Spotted Executioner 21701 | -4/Warlord | Core integrity fell below 50% 21713 | -4/Warlord | Destroyed Executioner 21737 | -4/Warlord | Spotted Executioner 21738 | -4/Warlord | Spotted Executioner 21796 | -4/Warlord | Core integrity fell below 20% 21805 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 21792_ Slug penetrates Wall. 21794_ Vortex Lance implodes. 21794_ Executioner suffers critical hit (Sunder). 21794_ Executioner Prototype Ballistic Gun ripped off. 21794_ Penetrated by Slug. 21796_ Dropped Exp. Heat Sink. 21796_ Dropped Lrg. Storage Unit. 21796_ Penetrated by Slug. 21796_ Slug penetrates Wall. 21797_ Dropped Adv. Sensor Array. 21797_ Adv. System Shield destroyed. 21797_ System corrupted by crushing effect (+2). 21797_ Discarded Exp. Optical Array. 21798_ Discarded Adv. Signal Interpreter. 21800_ Discarded Armor Integrity Analyzer. 21800_ Penetrated by Slug. 21804_ Dropped Myomer Leg. 21804_ Penetrated by Slug. 21804_ Imp. Target Analyzer destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | #????????????????????# # =!|%% | | # #########?############ # %*%=% % | | # ## X""""#?# + # !*==% | | # / " ""#?# ##### !*%%!% | | #^ # ""#?# #???# =!!%!// % | | #^ "" # "" ""#?# #???# %! = %%%===!* | | # "" # """""#?# #??## |*= [!!=/%*=%!%] | | # ^""" ########?# #??#" !=%!=% =%= %= # | | # ^""" #????????# #??#" % %! %%= ! !###"#### | | # "" #????????# ####""%%!=[ * =# #??????#### | | # "" ###?????## ## ==%!![ =*= ########### | | # # ####### # """ %" ]=== "# ##""" """ | | # + " %" # # # ##"""" """ | | # #####+######### # " " "##!" ### ##"""" """" | | # #??## ##????## ## """ #?# "##?# ##""" " | | # #??#"" ""#?????# ## ### ##??# "#" | | # #??#"X X"#?????# ######### # #???# ##" | | # #??#"" ""#?????# #???######" #???# ##" " | | ##?#"""""#?????# #???# ## #???# ## " | | #?#"""""#?????# #???# ##%#???# *##[ " | | ##?#######?????# #???# ??#[#???# ##%%[ " | | #??????????????# ##### #???#=#???# %=##/[[[ " | | ##?????????????# #??##[#???#!!!+[/%!"""""" | | #?????????????# ####[E#???#%[/+===""""""" | | ##?????????????# ##!!*E#???############### | | #???????######## """ @[bb=|#?????????????????? | | #???????# # """ ##*[!##?????????????????? | | #???????# # """ "=]!##??????????????????? | | #???????# + # #!#???????????????????? | | #########^ # "####???????????????????? | | + # #???????????????????????? | | ########### # ????????????????????? | | ??????????############"##### #?????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 61 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 34 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ X-67 Chaingunner | x2 | -5/Factory G-50 Soldier | x3 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- I Think I Know What's Going On Reappropriation Challenges ------------ None Game ------ Seed PlatingThermicNullifier Manual? 0 Play Time 03:00:43 Cumulative 348.5 hours Start 2023.06.20 @ 09:07:13 End 2023.06.23 @ 19:56:14 Sessions 19 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 275 Rogue 195 Adventurer 80 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 72 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 717d0bca-1199-4f75-8485-f8fdfb701248