Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 11:37:09 Player: StaticNoob Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (427) 2135 Value Destroyed (19239) 19239 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (6495) 6495 TOTAL SCORE: 37749 Bonus ------- High Alert Combat Kills 2009 Follower Combat Kills 1112 Entered Garrisons 400 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1514 Friendly Fire -140 Cogmind --------- Core Integrity 0/1300 Matter 127/300 Energy 99/100 System Corruption 64% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (300) Linear Accelerator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Targeting Computer Core Analyzer Quantum Capacitor Experimental Reaction Control System Advanced Hardlight Generator > --- WEAPON ----------- Plasma Rifle Phase Gun Vortex Cannon KE Penetrator > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Compact Battery Improved Matter Compressor Hardened Medium Armor Plating Graphene Brace Advanced Remote Shield Transdimensional Reconstructor [Rating: 151] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Core Analyzer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Quantum Rifle Energy Cannon Vortex Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 Utility 8 | . . . . . . . 2 . . 1 . . 1 2 . . . . 1 . . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 337 | 7 5 3 19 3 . 2 10 15 11 5 23 2 28 27 7 11 2 10 60 10 10 23 2 42 Power 40 | 1 1 1 1 1 . 1 . 2 1 . 3 . 3 4 . 1 . . 9 3 3 1 . 4 Engine 11 | 1 . 1 1 1 . . . . 1 . 2 . 2 . . 1 . . 1 . . . . . Core 18 | . 1 . . . . 1 . 2 . . 1 . . 4 . . . . 5 3 1 . . . Reactor 11 | . . . . . . . . . . . . . 1 . . . . . 3 . 2 1 . 4 Propulsion 93 | 2 2 . 8 . . . 1 4 6 2 11 1 6 5 4 1 . 3 12 2 5 5 2 11 Treads 43 | 2 2 . 8 . . . 1 . 3 1 5 1 5 . 4 . . . 5 . 2 . . 4 Leg 36 | . . . . . . . . 4 3 . 6 . 1 5 . . . 3 2 1 3 5 2 1 Wheel 9 | . . . . . . . . . . 1 . . . . . 1 . . 5 1 . . . 1 Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 111 | 2 2 1 3 1 . . 3 3 4 2 3 1 13 12 3 3 2 7 22 3 2 6 . 13 Device 61 | 1 . . 1 1 . . 1 2 2 . 1 . 7 10 3 1 . 4 13 1 2 5 . 6 Storage 10 | 1 2 1 . . . . . . . . . 1 . . . 1 1 . 1 . . . . 2 Processor 21 | . . . . . . . 1 . 1 2 . . 3 . . . . 3 5 2 . 1 . 3 Hackware 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Protection 17 | . . . 2 . . . . 1 1 . 2 . 3 2 . 1 1 . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 . 1 7 1 . 1 6 6 . 1 6 . 6 6 . 6 . . 17 2 . 11 . 14 Energy Gun 18 | . . . 1 . . . . . . . 1 . . 2 . . . . . . . 8 . 6 Energy Cannon 7 | . . . . . . . . . . . . . . 1 . . . . 3 . . 2 . 1 Ballistic Gun 54 | 2 . 1 4 1 . . 6 6 . . 5 . 5 3 . 6 . . 9 1 . 1 . 4 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Launcher 8 | . . . 2 . . 1 . . . 1 . . 1 . . . . . 2 . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . . . . . . . 3 . 1 1 . 6 . . Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . 2 . 2 1 1 . 3 System Corruption 54 | . . . . . . . . . . . . . . . . . . 12 . 9 6 4 . 23 Parts Lost 168 | . 1 3 1 2 . . . 12 2 . 17 . 3 7 4 9 . 4 34 14 3 4 1 47 Power 15 | . . 1 . . . . . . . . 1 . . . . 1 . 1 5 2 . . . 4 Propulsion 51 | . 1 . . . . . . 5 . . 9 . 1 2 2 3 . 1 8 1 1 1 . 16 Utility 46 | . . 1 . 1 . . . 2 2 . 2 . 1 2 2 3 . 2 9 4 1 . 1 13 Weapon 56 | . . 1 1 1 . . . 5 . . 5 . 1 3 . 2 . . 12 7 1 3 . 14 Highest Loss Streak 19 | . 1 3 1 1 . . . 10 1 . 4 . 1 2 4 5 . 4 16 5 3 2 1 19 To Critical Strikes 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Average Backups 14 | 1 7 9 13 14 14 14 14 14 13 11 13 15 19 19 14 14 19 19 17 9 8 9 9 6 Power 1 | . 1 . . 1 1 2 2 1 1 1 1 1 . 2 3 3 3 2 . . 1 1 1 . Propulsion 1 | . . 2 2 2 2 2 2 1 2 . 1 . 4 4 . . 2 . . . . . 2 . Utility 5 | . 2 4 5 4 5 5 4 4 5 4 5 6 6 4 4 4 4 4 6 4 4 5 5 3 Weapon 5 | . 2 3 4 5 5 5 6 6 5 6 5 7 8 7 5 5 9 10 6 3 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . . 4 1 . 1 4 3 2 1 3 4 4 5 . 2 2 . 5 1 1 1 . 2 Power 5 | . . . 1 . . . . 1 . . 2 . . . . 1 . . . . . . . . Propulsion 5 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . . Utility 12 | . . . 1 . . . . . 1 1 . 1 2 1 . 1 1 . 1 1 . . . 1 Weapon 22 | . . . 2 . . . 4 2 . . 1 3 2 . . . 1 . 4 . 1 1 . 1 Tool/Special 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 97 99 100 100 100 99 97 98 97 97 99 99 96 94 95 69 95 88 77 82 83 88 83 Engine 3 | . 3 8 11 11 11 . . . 3 7 4 . 5 . . 1 5 4 . . . . . . Core 5 | . 10 4 . . . 10 9 9 5 . 1 7 6 7 11 9 5 5 7 8 6 . . . Reactor 1 | . . . . . . . . . . . . . . 3 . . . . 1 . 3 6 5 5 Treads 15 | . 27 28 32 33 33 33 27 3 5 23 14 30 25 3 17 17 5 . 6 2 4 . . 3 Leg 7 | . . . . . . . . 22 20 . 14 . . 19 4 . . 15 5 1 6 21 21 14 Device 13 | . 14 1 . 10 11 11 10 8 13 12 6 7 11 13 21 23 23 17 21 17 16 18 20 16 Storage 7 | . 14 26 17 11 11 11 9 9 9 7 7 7 6 5 5 5 5 5 5 4 5 5 5 3 Processor 11 | . . . . . . . 7 2 . 9 15 15 13 17 12 11 11 15 16 20 19 17 15 18 Hackware 1 | . . . . . . . 9 9 9 7 4 . . . . . . . . . . . . . Protection 2 | . . . 4 . . . . 6 4 . 2 7 6 4 . 3 2 4 1 . . . . 1 Energy Gun 1 | . . . 3 . . . . . . . 1 7 5 1 . . . . . . . 2 10 9 Ballistic Gun 18 | . 28 26 29 33 33 32 27 26 26 23 19 14 13 15 16 16 . 17 15 11 5 3 5 2 Peak Build Rating 151 | 7 10 10 18 19 19 21 30 30 33 35 43 45 67 92 88 75 74 88 122 99 109 141 139 151 Average Rating 61 | 4 9 8 15 17 18 20 27 24 29 32 36 43 59 85 72 70 56 83 102 85 99 124 136 129 On Entrance 52 | . 7 10 8 18 18 19 21 30 25 29 35 43 45 63 88 75 66 74 88 73 93 109 128 139 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 15 30 31 41 35 33 38 40 40 38 37 54 74 103 109 111 100 84 84 123 100 71 99 95 100 Greatest Support 160 | 40 40 40 60 60 60 60 60 60 62 84 84 80 90 90 92 92 16 40 160 70 90 108 108 136 Greatest Overweight (x) 14 | . . . . . . . . 11 1 3 14 . 1 1 2 6 5 5 8 7 7 1 . 5 Average Overweight (x) . | . . . . . . . . . . 2 . . . . . 2 4 2 . 2 4 . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 10 10 10 10 Average Capacity 16 | 6 9 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 15 10 10 10 8 Most Carried 20 | 3 12 12 15 15 15 15 15 15 15 13 15 17 20 20 18 20 20 20 20 19 10 10 10 10 Average Carried 14 | 1 7 9 13 14 14 14 14 14 13 11 13 15 19 19 14 14 19 18 19 11 8 9 9 6 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 10 10 10 10 5 Final Carried 20 | 3 12 9 15 14 15 15 15 14 12 12 14 17 18 18 14 20 20 20 20 6 10 10 10 2 Class Distribution -------------------- 41% | Scavenger-Gunner 22% | Scavenger-Tank 12% | Scavenger-Skirmisher 6% | Gunner 5% | Mutant 3% | Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 15899 | 132 424 91 974 538 . 251 167 1014 679 389 994 386 1343 1929 365 740 353 335 2213 984 403 340 68 787 Remotely 4201 | . . . 132 394 . . . 158 72 389 488 . 351 1140 . . . . 1077 . . . . . Salvage Created 17771 | 10 685 91 1205 634 . 249 342 800 605 108 1026 186 1700 1542 415 823 316 342 3106 818 425 509 173 1661 Parts 918 | 5 44 4 93 30 . 25 12 48 29 4 58 3 100 85 17 35 2 11 126 40 15 15 6 111 Haulers Intercepted 7 | . 2 . 2 . . . . . 2 . . . . . . . . . 1 . . . . . Recyclers Shooed 15 | . . . . 1 . . 2 . 2 . . . 5 1 . . . . 3 . . . . 1 Parts Field Recycled 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . . Retrieved Matter 154 | . . . . . . . . . . . . . . . . . . . 154 . . . . . Parts Self-Destructed 110 | . . . . . . . . . . . . . . . 15 27 1 9 . 38 14 . 6 . Prevented 16 | . . . . . . . . . . . . . . . 3 6 . . . 3 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 333 | . 15 2 35 5 . 4 8 27 13 3 39 4 32 20 10 17 . 4 35 14 5 10 3 28 Guns 231 | . 15 2 27 5 . . 8 19 11 3 23 4 18 16 6 16 . 4 17 8 4 2 1 22 Cannons 27 | . . . . . . . . . . . . . . . . 1 . . 13 4 . 7 2 . AOE 65 | . . . 8 . . 4 . 8 2 . 16 . 14 3 4 . . . 2 2 . . . 2 Classes Destroyed 21 | 1 7 . 1 1 . . 2 . 1 . 1 1 . . . 1 . . 1 1 1 . 1 1 Worker 25 | . 1 . . 2 . 1 1 . 1 . . . 10 4 . . . . 3 . . . . 2 Builder 16 | . 1 . 1 2 . 2 . . 1 . . . 2 2 . . . . 4 . . . . 1 Tunneler 7 | 1 . . . 2 . 1 . . . . . . . 1 . . . . 1 . . . . 1 Hauler 7 | . 2 . 2 . . . . . 2 . . . . . . . . . 1 . . . . . Recycler 19 | . . . . 5 . 2 . . 1 . . . 4 1 . . . . 6 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 3 . 3 . . . . . . . . . 2 2 . . . . 4 . . . . . Swarmer 86 | . 6 . 9 . . 4 . 11 2 . 16 . 10 . 4 7 . . 4 . 4 . . 9 Saboteur 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Grunt 111 | . 9 2 18 5 . . 4 12 6 3 8 1 9 4 5 6 . 3 8 3 1 4 . . Brawler 7 | . . . . . . . 2 . . . 3 . 1 . . 1 . . . . . . . . Duelist 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Sentry 46 | . . . 8 . . . . 4 4 . 5 2 4 6 1 1 . . 7 1 . . 1 2 Specialist 6 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 Hunter 24 | . . . . . . . . . 1 . 1 . . 6 . 1 . . 7 4 . 2 2 . Programmer 43 | . . . . . . . . . . . . 1 8 4 . . . 1 8 3 . 3 . 15 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 15 | 1 8 1 6 5 . 5 4 15 7 3 7 2 6 4 4 7 . 3 8 4 3 4 2 5 Combat Bots Only 15 | . 7 1 5 3 . 4 2 15 5 3 7 2 4 3 4 7 . 3 6 4 3 4 2 4 Max Kills in Single Turn 4 | 1 1 1 3 2 . 2 2 3 2 1 3 1 4 2 2 2 . 1 3 1 1 1 1 2 Gunslinging 1 | . . . . . . . 1 1 . . 1 . . . . 1 . . 1 . . . . . Exploded 3 | . . . 3 . . 2 . 2 1 . 3 . 3 1 2 . . . 1 1 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 2570 | . 87 16 92 28 . 4 40 140 61 7 285 80 185 174 29 123 . 28 401 129 52 63 27 519 Missed 806 | . 19 4 30 9 . 2 11 38 15 . 86 27 65 33 10 39 . 5 132 47 28 25 10 171 Hits 1764 | . 68 12 62 19 . 2 29 102 46 7 199 53 120 141 19 84 . 23 269 82 24 38 17 348 Melee 17 | . . . . . . . 2 . . . 7 . 1 . . 3 . . 4 . . . . . Projectile 1747 | . 68 12 62 19 . 2 27 102 46 7 192 53 119 141 19 81 . 23 265 82 24 38 17 348 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Critical Strikes 82 | . . 1 1 . . . 2 8 2 2 1 . 4 8 1 7 . 1 22 2 . 2 1 17 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . 1 . . . 16 Part Disruptions 7 | . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 . 2 Damage Taken 28557 | . 672 164 778 260 . 19 464 1540 719 110 2325 387 1167 2639 257 1211 . 462 5863 1401 411 776 371 6561 Core 4019 | . 134 69 87 55 . . 83 303 106 13 240 58 65 387 28 106 . 37 514 190 45 193 42 1264 Absorbed by Shields 2445 | . . . . . . . . . . . 21 . 541 338 92 434 . . . . . 143 . 876 Redirected to Shielding 140 | . . . . . . . . . . . . . . . . . . 140 . . . . . . Ignored by Resistances 474 | . . . . . . . . . . . 27 58 . 31 . 49 . . 309 . . . . . Regen/Repaired (Parts) 424 | . . . . . . . . . 240 . . 103 . . . . . . . . . 64 . 17 Core Remaining (%) 49 | 100 . 18 . . . 64 . . 10 . . 55 92 . . . . 44 . . . . 14 . Volleys Fired 1197 | 1 65 9 72 20 . 7 24 65 38 12 64 14 86 94 17 45 26 11 137 48 54 65 23 200 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 3 3 3 3 3 3 1 3 4 4 1 2 1 4 Hottest 240 | 40 40 40 108 75 . 75 84 84 75 75 94 144 154 225 84 109 81 101 240 138 88 75 88 220 Shots Fired 2547 | 2 130 18 203 59 . 13 72 161 107 34 149 35 201 229 49 117 27 42 411 104 53 68 25 238 Gun 2255 | 2 130 18 199 59 . 9 72 154 104 33 136 35 188 214 47 110 . 42 312 80 40 36 13 222 Cannon 201 | . . . . . . . . . . . . . . 6 . 5 27 . 89 16 10 25 12 11 Launcher 78 | . . . 4 . . 4 . 7 3 1 13 . 13 9 2 2 . . 8 7 . . . 5 Special 13 | . . . . . . . . . . . . . . . . . . . 2 1 3 7 . . Kinetic 1992 | 2 130 18 182 59 . 9 72 154 104 33 135 22 123 198 47 110 . 42 343 80 40 10 1 78 Thermal 272 | . . . 17 . . . . . . . 1 13 65 16 . . . . 23 13 . 6 12 106 Explosive 78 | . . . 4 . . 4 . 7 3 1 13 . 13 9 2 2 . . 8 7 . . . 5 Electromagnetic 155 | . . . . . . . . . . . . . . 6 . 5 27 . 35 3 10 20 . 49 Entropic 37 | . . . . . . . . . . . . . . . . . . . . . . 25 12 . Robot Hit Streak 22 | 1 13 6 6 7 . 4 5 20 8 7 8 7 11 20 12 10 21 22 19 13 14 7 7 13 Robot Miss Streak 13 | . 5 1 9 4 . 4 5 5 9 13 12 5 9 4 2 3 1 4 5 4 6 4 2 8 Penetration Max 1 | . . . . . . . . 1 . . 1 . . 1 . 1 . . 1 . 1 . . 1 Secondary Targets 40 | . 2 . 6 3 . . 2 2 1 . 8 . 1 1 1 7 . 2 4 . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 1 1 . 1 . 1 1 1 2 . 1 1 . . . . . Capacitor 213 | . . . . . . . . . . . . . . . . . . . . . 10 51 24 128 Shots Hit Robots 1578 | 1 78 14 124 38 . 7 48 89 73 22 89 25 114 147 31 82 26 21 251 59 34 37 17 151 Core Hits 895 | 1 37 5 68 23 . 11 25 47 35 11 94 10 96 70 25 41 15 12 126 35 13 16 7 72 Critical Kills 15 | . 2 . 1 . . . . . . . 2 . 1 1 1 2 . . 2 1 . . . 2 Critical Parts Destroyed 11 | . . . . . . . 1 1 . 1 . . . 3 . 1 . . 1 1 1 . . 1 Critical Strikes 44 | . 2 . 1 . . . 1 1 . 1 2 . 1 4 1 3 . . 4 2 1 10 3 7 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 26 | . 2 . 1 . . . 1 1 . 1 2 . 1 4 1 3 . . 2 2 1 . . 4 Blast 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sunder 13 | . . . . . . . . . . . . . . . . . . . . . . 10 3 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44222 | 15 1013 178 2386 695 . 420 897 2199 1414 394 3182 610 4971 3877 908 1945 220 408 7519 2032 1024 2113 845 4957 Guns 30639 | 15 1008 174 2052 645 . 117 897 1575 1215 394 1706 610 2784 3109 550 1617 . 408 4825 1107 756 549 297 4229 Cannons 5314 | . . . . . . . . . . . . . . 148 . 108 220 . 1937 372 268 1564 548 149 Explosions 8057 | . . . 330 . . 276 . 624 192 . 1476 . 2116 618 358 220 . . 722 553 . . . 572 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 212 | . 5 4 4 50 . 27 . . 7 . . . 71 2 . . . . 35 . . . . 7 Kinetic 26196 | 15 1008 174 1937 645 . 117 897 1575 1215 394 1706 283 1618 3043 550 1617 . 408 5350 1107 756 103 . 1678 Thermal 5194 | . . . 115 . . . . . . . . 327 1216 200 . . . . 782 253 . 136 297 1868 Explosive 7851 | . . . 330 . . 276 . 624 192 . 1476 . 2044 484 358 220 . . 722 553 . . . 572 Electromagnetic 2657 | . . . . . . . . . . . . . 22 148 . 108 220 . 630 119 268 310 . 832 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2112 | . . . . . . . . . . . . . . . . . . . . . . 1564 548 . Highest Corruption 64 | . . . . . . . 2 2 2 . 9 9 2 9 9 13 13 26 1 14 20 21 4 64 Average Corruption 9 | . . . . . . . 2 2 2 . 9 9 1 8 9 12 13 24 1 6 14 14 4 22 Corruption Purged 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 469 | . . . . . . . 2 23 13 . 29 19 27 35 26 70 15 61 3 36 28 5 13 64 Message Errors 105 | . . . . . . . . 7 3 . 7 5 3 8 6 17 1 13 . 8 9 3 2 13 Matter Fused 103 | . . . . . . . 2 5 2 . 7 5 8 6 6 19 3 7 1 9 7 1 3 12 Heat Flow Errors 60 | . . . . . . . . 2 4 . 5 2 5 4 1 7 4 8 . 4 4 . 2 8 Energy Discharges 46 | . . . . . . . . 1 . . 6 1 5 1 6 8 1 7 1 5 . . 1 3 Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 59 | . . . . . . . . 3 . . 1 1 3 6 4 5 5 12 . 4 5 1 3 6 Data Loss (major) 21 | . . . . . . . . 2 3 . . 1 1 2 . 4 . 4 1 2 1 . . . Misfires 29 | . . . . . . . . 1 . . . 1 . 5 2 4 1 9 . 2 . . 2 2 Alerts 11 | . . . . . . . . 1 . . 3 . 1 . 1 1 . 1 . 1 1 . . 1 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Weapon Failures 20 | . . . . . . . . . 1 . . 2 1 3 . 5 . . . . 1 . . 7 Overload Shots 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Overflow Damage 302 | . . . 9 . . 18 . 7 28 . 24 . 46 3 . . 6 . 54 2 . 58 47 . Projectiles 148 | . . . . . . . . . . . . . . 3 . . 6 . 34 . . 58 47 . Explosions 154 | . . . 9 . . 18 . 7 28 . 24 . 46 . . . . . 20 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . 1 . . . . . . . . . . . . . . . . . 3 . . . . . Impact 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 393 | . . . . . . . . 66 . . 124 . 185 . . . . . . . . . . 18 Shots 11 | . . . . . . . . 2 . . 4 . 4 . . . . . . . . . . 1 Rammed 27 | . 1 1 1 4 . 3 . . 2 . . . 7 1 . . . . 5 . . . . 2 Targets Rammed 33 | . 1 1 1 6 . 3 . . 3 . . . 7 1 . . . . 6 . . 1 . 3 Kicked 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 856 | . 8 15 169 124 . 12 66 265 257 30 178 319 347 629 206 176 160 238 543 238 243 232 199 856 Average Temperature 98 | . 2 6 36 35 . 8 19 93 67 8 34 123 96 152 60 77 63 81 91 55 93 82 99 167 Received Heat Transfer 5567 | . 186 120 354 144 . . 135 729 216 99 567 135 252 346 103 470 . 114 1156 93 51 127 18 152 Effects 79 | . . . . . . . . . . . . 1 7 40 . . . . 4 . . 1 . 26 Shutdowns 16 | . . . . . . . . . . . . . 1 11 . . . . 2 . . . . 2 Energy Bleed 15 | . . . . . . . . . . . . 1 1 9 . . . . . . . . . 4 Interference 26 | . . . . . . . . . . . . . 5 8 . . . . 2 . . 1 . 10 Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Damage (major) 12 | . . . . . . . . . . . . . . 7 . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . Longest Duration 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 1 . 4 Combat Hostiles 9 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 1 . 4 Parts Fried 16 | . . . . . . . . . . . . . . 3 . 1 . . 3 . 1 3 . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 16 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 13 Heat Transferred 6367 | . . . 259 . . . . . . . . 407 1493 161 . . . . 777 259 . 125 370 2516 Parts Sabotaged 7 | . . . . . . . . . . . 4 . 3 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 4 | . . . 2 1 . . . 3 2 1 4 3 3 2 . . . . 4 . . . . 1 Low Security (%) 43 | 100 100 100 26 94 . 100 100 10 . . 5 . 38 . . . . . 33 . . . . 98 Level 1 12 | . . . 37 5 . . . 3 . 100 5 . 15 16 . . . . 30 . . . . 1 Level 2 26 | . . . 36 . . . . 60 100 . 22 48 21 83 . . . . 8 . . . . . Level 3 12 | . . . . . . . . 25 . . 24 51 23 . . . . . 27 . . . . . Level 4 4 | . . . . . . . . . . . 41 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1540 | 5 196 30 614 249 . 135 160 1043 630 294 1540 825 877 580 . . . . 1103 . . . . 214 Initial 808 | . . 5 . 174 . . . 85 508 264 158 808 322 429 . . . . . . . . . . Average 375 | . 94 11 290 39 . 26 74 605 555 252 950 724 382 452 . . . . 413 . . . . 105 Influence Increases 12277 | 5 443 50 1054 190 . 168 241 1078 469 102 1552 137 1276 834 220 380 5 105 1975 310 319 382 75 907 Destroy 0b10 Robot/C 7180 | . 300 40 700 100 . 80 160 540 260 60 780 80 640 440 200 340 . 80 980 280 180 320 60 560 Destroy 0b10 Robot/NC 510 | 5 45 . 40 55 . 30 5 . 25 . . . 90 55 . . 5 5 120 . . . 5 25 Destroy Leader 1408 | . 60 10 200 20 . 10 30 20 84 10 50 30 184 146 20 40 . 20 264 30 20 . 10 150 Allied During Kill 172 | . . . . . . . . . . . . . . 7 . . . . 74 . 59 32 . . Successful Hack 293 | . 21 . 24 . . . . 14 40 12 28 27 42 62 . . . . 18 . . . . 5 Disable Machine 540 | . . . 30 15 . 15 15 15 . 15 15 . 150 60 . . . . 180 . . . . 30 Anti-Garrison Action 900 | . . . . . . . . 400 . . 500 . . . . . . . . . . . . . Destroy Structure 899 | . 2 . 30 . . 33 1 74 15 5 134 . 155 64 . . . . 324 . . . . 62 Partial Spotted 45 | . . . . . . . . 15 . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 330 | . 15 . 30 . . . 30 . 45 . 45 . 15 . . . . . 15 . 60 30 . 45 Influence Decreases 12241 | 5 428 65 606 638 . 168 110 166 929 459 238 1018 1059 1148 599 511 57 105 926 1043 473 290 329 871 Entered New Map 3931 | . . 10 . 274 . . . 46 535 319 68 732 337 447 209 36 52 . . 389 61 162 254 . Time Decay 6385 | 5 418 40 456 344 . 168 110 . 374 140 . 286 692 571 350 429 5 95 506 514 342 74 65 401 Lost Part 1561 | . 10 15 . 20 . . . 120 20 . 170 . 30 70 40 46 . 10 320 140 30 40 10 470 Lost Ally 214 | . . . . . . . . . . . . . . 60 . . . . 100 . 40 14 . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 1 . 6 . . . 5 . 3 1 . 2 12 6 . 1 . . 14 . . . . 6 Investigation 13 | . . . 3 . . . . . 2 1 . . 2 1 . 1 . . 2 . . . . 1 Extermination 19 | . . . . . . . . . . . . 1 6 4 . . . . 5 . . . . 3 Reinforcement 15 | . 1 . 3 . . . 2 . 1 . . 1 1 1 . . . . 3 . . . . 2 Assault 5 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . . Garrison 5 | . . . . . . . 3 . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 18 | . 2 . 3 . . . 2 . . . . 1 3 . . . . . 4 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 486 | . 24 2 42 5 . 2 14 22 19 6 37 5 41 27 10 17 . 4 66 15 12 58 3 55 Peak Tracking Total 13 | . 5 2 5 3 . 2 5 6 5 3 9 4 5 3 6 7 . 3 11 3 5 13 2 11 Tactical Retreats 15 | . 1 . 1 . . . 1 . 2 . 1 . 1 . . . . . 1 . 3 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 18 | . . . 1 . . . 1 3 1 . 4 . 2 3 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 56 | . . . 2 1 . 1 1 7 . 1 8 . 10 4 . 1 1 . 12 2 2 1 . 2 Max in Single Turn 3 | . . . 1 1 . 1 1 2 . 1 2 . 3 1 . 1 1 . 2 2 . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Garrison Relay 9 | . . . . . . . . 4 . . 5 . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 88 | . 6 . 10 1 . . 1 3 8 4 3 4 12 5 . 1 4 . 17 . . 3 . 6 Terminals 49 | . 6 . 7 1 . . . 3 5 1 3 3 6 4 . 1 . . 6 . . . . 3 Fabricators 9 | . . . . . . . . . . 1 . . 2 1 . . . . 5 . . . . . Repair Stations 6 | . . . . . . . . . 2 . . 1 2 . . . . . . . . . . 1 Recycling Units 7 | . . . 1 . . . . . 1 1 . . 1 . . . . . 2 . . . . 1 Scanalyzers 6 | . . . 2 . . . . . . . . . 1 . . . . . 3 . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 Total Hacks 225 | . 21 . 39 2 . . 1 6 22 8 7 7 24 11 . 7 17 . 36 . . 6 . 11 Successful 122 | . 12 . 25 . . . 1 2 15 2 3 3 6 5 . 7 17 . 13 . . 6 . 5 Failed 102 | . 9 . 13 2 . . . 4 7 6 4 4 18 6 . . . . 23 . . . . 6 Catastrophic 19 | . 1 . 2 2 . . . . 1 . 2 1 3 3 . . . . 2 . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 15 . 18 2 . . . . 13 4 2 3 9 3 . . . . 16 1 . . . 4 Terminals 134 | . 21 . 25 2 . . . 6 15 2 7 5 15 8 . 7 . . 16 . . . . 5 Fabricators 20 | . . . . . . . . . . 3 . . 3 3 . . . . 11 . . . . . Repair Stations 16 | . . . . . . . . . 6 . . 2 4 . . . . . . . . . . 4 Recycling Units 11 | . . . 3 . . . . . 1 2 . . 1 . . . . . 3 . . . . 1 Scanalyzers 17 | . . . 11 . . . . . . . . . 1 . . . . . 5 . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 Terminal Hacks 70 | . 5 . 12 . . . . 2 7 . 3 . 4 2 . 7 17 . 4 . . 6 . 1 Record 13 | . . . . . . . . . . . . . . . . 7 5 . . . . 1 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 6 | . 1 . . . . . . . 1 . . . . . . . 4 . . . . . . . Prototype ID Bank 31 | . 3 . 10 . . . . . 5 . . . 3 . . . 4 . 2 . . 4 . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 Zone Layout 3 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 1 . . . 2 . . . . 4 . . . . . Network Status 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 11 | . . . . . . . . . 6 . . 2 1 . . . . . . . . . . 2 Scan Component 6 | . . . . . . . . . 3 . . 1 1 . . . . . . . . . . 1 Repair 5 | . . . . . . . . . 3 . . 1 . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 11 . . . . . . . . . . . . . . . 2 . . . . . Insert Component 7 | . . . 5 . . . . . . . . . . . . . . . 2 . . . . . Analyze 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 7 . 1 . . . . . 1 . . 1 1 1 . . . . 2 . . . . 2 Terminals 15 | . 7 . 1 . . . . . 1 . . 1 1 1 . . . . 1 . . . . 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 8 | . 1 . 1 . . . . . 1 . . 1 1 1 . . . . 1 . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 6 . 9 1 . . 1 2 6 4 3 4 12 5 . 1 . . 16 . . . . 6 Full Trace Events 9 | . . . 2 . . . . 1 1 1 . . 1 . . 1 . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . 169 . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . . . . . 51 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . 3 . . 1 . . . . . . . . . . . 1 Time 190 | . . . . . . . . . 90 . . 38 . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 9 . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Relay Couplers Released 48 | . . . . . . . . 17 . . 21 . 4 . . . . . . . . . . 6 Machine Destruction 38 | . . . . . . . . 17 . . 21 . . . . . . . . . . . . . Programmers 10 | . . . . . . . . . . . . . 4 . . . . . . . . . . 6 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 2 . . . . . . 4 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 12 | . . . . . . . . . . . . . . 2 . . . . 5 1 4 . . . Largest Group 5 | . . . . . . . . . . . . . . 2 . . . . 2 1 5 3 . . Highest-Rated Group 307 | . . . . . . . . . . . . . . 70 . . . . 116 116 307 208 . . Highest-Rated Ally 116 | . . . . . . . . . . . . . . 41 . . . . 116 116 116 116 . . Initial Warlord ECA Mod 227 | . . . . . . . . . 9 8 8 18 17 16 16 16 16 15 15 15 15 15 14 14 Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 124 | . . . . . . . . . . . . . . 9 . . . . 73 . 23 19 . . Total Damage 4744 | . . . . . . . . . . . . . . 250 . . . . 2677 . 764 1053 . . Kills 33 | . . . . . . . . . . . . . . 3 . . . . 19 . 5 6 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 21828 | 9 1155 2 . 1986 72 939 362 3 5 292 2064 631 2949 1726 787 1548 323 102 1911 1404 777 675 541 1565 Optics 10406 | . . . . . . . . . . 264 2064 631 2949 1668 161 . . . . . . 566 541 1562 Sensors 4958 | . . . . . . . . . . . . . . . . . . . 991 1404 777 109 534 1143 IFF 803 | . . . . . . . . . . . . . . 803 . . . . . . . . . . Terrain 9575 | . . . . 1986 72 939 362 3 3 292 144 . 907 789 755 1548 323 102 609 495 . . . 246 Seismic 1720 | 9 1155 2 . . . . . . . . . . . . . . . . 554 . . . . . Machine Analysis 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 1 . . . . . . . 1 . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . . . 3 . . . . . . . . . . 2 1 . 2 . 2 1 . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 28295 | 70 1155 113 1470 2275 72 939 362 1555 864 292 2064 631 2949 1730 787 1548 323 1340 2520 1404 777 937 541 1577 Spaces Moved 13761 | 36 576 49 658 1369 45 569 163 694 388 176 992 316 1223 713 420 622 161 510 1203 573 346 658 443 858 Core 65 | 3 . . . . . . . 2 . . 3 . . . . . . . . 9 . . . 48 Treads 7786 | 33 576 49 658 1369 45 569 163 87 86 49 539 316 1223 101 355 399 . . 731 287 36 . . 115 Legs 4727 | . . . . . . . . 605 302 . 450 . . 612 65 . . 455 445 74 41 658 443 577 Wheels 1111 | . . . . . . . . . . 127 . . . . . 223 161 55 27 203 269 . . 46 Hover 72 | . . . . . . . . . . . . . . . . . . . . . . . . 72 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 113 125 145 160 160 160 160 160 160 160 120 120 120 112 112 50 Average Speed 169 | 150 160 160 160 160 160 160 160 188 149 133 179 160 208 183 164 217 160 250 156 208 169 117 112 117 Slowest Speed 750 | 160 160 160 160 160 160 160 160 600 190 155 750 160 240 240 270 240 175 260 260 400 240 180 112 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 3 86 13 74 100 10 91 21 68 38 6 89 12 41 23 61 59 60 67 31 59 46 85 67 20 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 8 | . 1 . . 1 . . . . . . . . . . 1 1 3 . . 1 . . . . Known Exits Taken 10 | . . 1 . . . 1 1 . 1 1 . . 1 1 . . . 1 1 . . . 1 . Unknown Exits Taken 12 | 1 1 . 1 1 1 . . . . . . 1 . . 1 1 1 . . 1 1 1 . . Scrap Searched 8 | . . . . 1 . 1 . . . . . . . . . . . 4 . 2 . . . . Spaces Dug 55 | . . . . . . 13 . . . . 24 . 2 6 . . . . 3 . 6 . . 1 Terrain Destroyed 883 | . . . 25 . . 44 . 94 17 5 164 . 166 32 26 11 . 10 126 94 14 6 5 44 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 138 | . . . . . . . . 2 . . . . 12 6 2 4 . 10 44 26 14 6 5 7 AOE 743 | . . . 25 . . 44 . 92 17 5 164 . 154 26 23 7 . . 82 68 . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 16872 | 46 677 65 921 1406 45 586 217 821 593 206 1150 419 1462 968 479 727 201 546 1551 695 488 803 486 1314 Wait 846 | . 20 4 138 4 . . 4 14 122 6 7 72 47 43 26 27 . 5 38 37 37 20 8 167 Move 13738 | 35 575 48 657 1368 44 568 162 692 388 176 989 315 1222 712 419 621 160 509 1203 572 345 658 442 858 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 3 8 . 13 1 1 2 5 9 9 1 9 8 14 17 1 11 1 2 26 6 5 6 . 3 Fast Attach 208 | 7 1 . 2 1 . . 2 6 6 4 17 2 11 12 3 5 6 9 38 10 7 19 . 40 Attach 137 | . . 3 3 2 . . 2 7 4 1 12 . 11 13 6 4 1 3 29 14 1 3 2 16 Detach 52 | . . . . 1 . . . . . 1 5 . 5 7 1 1 2 . 14 4 1 2 . 8 Swap 176 | . 5 . 19 1 . 3 7 8 7 2 18 2 23 29 3 6 . 1 21 3 3 5 3 7 Drop 234 | . 2 . 16 2 . 3 11 10 16 3 9 6 27 25 3 7 5 6 40 1 7 24 . 11 Fire 1197 | 1 65 9 72 20 . 7 24 65 38 12 64 14 86 94 17 45 26 11 137 48 54 65 23 200 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Crush 25 | . 1 1 1 6 . 3 . . 1 . . . 7 1 . . . . 4 . . . . . Escape Stasis 37 | . . . . . . . . 10 . . 20 . 2 5 . . . . . . . . . . Rewire 47 | . . . . . . . . . 1 . . . 7 10 . . . . . . 28 1 . . Trap 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Qua x2) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 330 | -10/Materials | Destroyed 7 combat bots 379 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Core integrity fell below 50% 586 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Learned 4 Recycling zone layouts 792 | -10/Materials | Discovered new exit (range 15) 812 | -10/Materials | Identified exit to Materials 868 | -10/Materials | Learned Storage stockpile data 875 | -10/Materials | Discovered new exit (range 15) 912 | -10/Materials | Learned Storage trap positions 944 | -10/Materials | Learned location of Mines (-10) 1226 | -10/Materials | Entered Mines 1227 | -10/Mines | Identified exit to Subcaves 1247 | -10/Mines | Core integrity fell below 20% 1281 | -10/Mines | Lost 3 parts (1p1u1w) 1339 | -10/Mines | Entered Materials 1339 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1340 | -9/Materials | Identified exit to Materials 1639 | -9/Materials | Build established: Scavenger-Gunner 1655 | -9/Materials | Discovered exit to Materials (range 16) 2106 | -9/Materials | Build established: Gunner 2318 | -9/Materials | Discovered exit to Materials (range 10) 2515 | -9/Materials | Build established: Scavenger-Tank 2566 | -9/Materials | Discovered new exit (range 11) 2749 | -9/Materials | Central database locked down 2809 | -9/Materials | Entered Mines 2860 | -9/Mines | Discovered exit to Materials (range 5) 2978 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3205 | -9/Mines | Discovered exit to Materials (range 9) 3272 | -9/Mines | Learned Materials emergency access door positions 3280 | -9/Mines | Learned Materials security intel 3413 | -9/Mines | Build established: Scavenger-Skirmisher 4100 | -9/Mines | Learned location of Storage (-8) 5078 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5078 | -9/Mines | Discovered new exit (range 5) 5084 | -9/Mines | Entered Exiles 5125 | -9/Exiles | Met 8R-AWN 5137 | -9/Exiles | Discovered new exit (range 14) 5156 | -9/Exiles | Entered Mines 5217 | -8/Mines | Found DCF Scrap (12 items) 5280 | -8/Mines | Discovered exit to Materials (range 10) 5566 | -8/Mines | Discovered exit to Materials (range 5) 6095 | -8/Mines | Entered Materials 6095 | -8/Materials | Evolved 2 slots: Utility x2 6096 | -8/Materials | Identified exit to Storage 6238 | -8/Materials | Garrison activated, responded to threat 6379 | -8/Materials | Identified exit to Garrison 6457 | -8/Materials | Entered Garrison 6527 | -8/Garrison | Triggered checkpoint 6568 | -8/Garrison | Garrison Relay disabled 6628 | -8/Garrison | Triggered checkpoint 6644 | -8/Garrison | Triggered checkpoint 6678 | -8/Garrison | Triggered checkpoint 6728 | -8/Garrison | Lost 10 parts (5n1u4w) 6731 | -8/Garrison | Destroyed 15 combat bots 6848 | -8/Garrison | Core integrity fell below 50% 6875 | -8/Garrison | Triggered checkpoint 6940 | -8/Garrison | Garrison Relay disabled 7203 | -8/Garrison | Discovered new exit (range 11) 7205 | -8/Garrison | Build established: Scavenger-Tank 7319 | -8/Garrison | Discovered new exit (range 10) 7365 | -8/Garrison | Triggered checkpoint 7377 | -8/Garrison | Garrison Relay disabled 7607 | -8/Garrison | Triggered checkpoint 7652 | -8/Garrison | Learned Materials security intel 7662 | -8/Garrison | Garrison Relay disabled 7754 | -8/Garrison | Discovered new exit (range 12) 7831 | -8/Garrison | Phase Generator disabled 7849 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8012 | -8/Garrison | Entered Materials 8201 | -8/Materials | Repaired Aluminum Leg 8228 | -8/Materials | Repaired Lgt. Armor Plating? 8266 | -8/Materials | Core integrity fell below 20% 8462 | -8/Materials | Discovered exit to Storage (range 5) 8581 | -8/Materials | Repaired Hpw. Shotgun 8739 | -8/Materials | Identified exit to Factory 8876 | -8/Materials | Entered Factory 8876 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9168 | -7/Factory | Identified exit to Garrison 9168 | -7/Factory | Entered Garrison 9203 | -7/Garrison | Build established: Skirmisher 9278 | -7/Garrison | Triggered checkpoint 9333 | -7/Garrison | Lost 3 parts (1p1n1w) 9353 | -7/Garrison | Destroyed 7 combat bots 9390 | -7/Garrison | Triggered checkpoint 9390 | -7/Garrison | Triggered checkpoint 9439 | -7/Garrison | Lost 4 parts (3n1w) 9592 | -7/Garrison | Learned Factory security intel 9668 | -7/Garrison | Discovered new exit (range 11) 9686 | -7/Garrison | Triggered checkpoint 9735 | -7/Garrison | Lost 4 parts (1u3w) 9838 | -7/Garrison | Build established: Scavenger-Gunner 9871 | -7/Garrison | Garrison Relay disabled 9877 | -7/Garrison | Garrison Relay disabled 10096 | -7/Garrison | Triggered checkpoint 10328 | -7/Garrison | Triggered checkpoint 10374 | -7/Garrison | Garrison Relay disabled 10433 | -7/Garrison | Discovered new exit (range 12) 10488 | -7/Garrison | Triggered checkpoint 10528 | -7/Garrison | Lost 3 parts (2n1u) 10608 | -7/Garrison | Triggered checkpoint 10627 | -7/Garrison | Garrison Relay disabled 10752 | -7/Garrison | Discovered new exit (range 12) 10781 | -7/Garrison | Phase Generator disabled 10791 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10813 | -7/Garrison | Build established: Scavenger-Tank 11021 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11232 | -7/Garrison | Entered Factory 11493 | -7/Factory | Repaired Hpw. Shotgun 11831 | -7/Factory | Discovered new exit (range 17) 11863 | -7/Factory | Entered another Factory area 11863 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14365 | -6/Factory | Discovered new exit (range 9) 14422 | -6/Factory | Identified exit to Factory 14663 | -6/Factory | First assault squad dispatched 14812 | -6/Factory | Entered another Factory area 14812 | -5/Factory | Evolved 2 slots: Utility x2 15838 | -5/Factory | Build established: Skirmisher 16318 | -5/Factory | Identified exit to Upper Caves 16542 | -5/Factory | Entered Upper Caves 16544 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16570 | -5/Upper Caves | Build established: Gunner 16603 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16620 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16734 | -5/Upper Caves | Lost 4 parts (2n2u) 16827 | -5/Upper Caves | Met a Warlord Commander 16828 | -5/Upper Caves | Learned location of Warlord (-4) 16829 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 16833 | -5/Upper Caves | Found Encrypted Comm Array 16935 | -5/Upper Caves | Encountered a Warlord checkpoint 17007 | -5/Upper Caves | Build established: Scavenger-Gunner 17033 | -5/Upper Caves | Discovered new exit (range 7) 17329 | -5/Upper Caves | Entered another Upper Caves area 17348 | -5/Upper Caves | System corruption reached 10% 17365 | -5/Upper Caves | Discovered new exit (range 14) 17396 | -5/Upper Caves | Learned Factory emergency access door positions 17450 | -5/Upper Caves | Encountered a Warlord checkpoint 17633 | -5/Upper Caves | Spotted B-75 Beast 18191 | -5/Upper Caves | Destroyed B-75 Beast 18525 | -5/Upper Caves | Attracted the attention of an 0b10 base 18539 | -5/Upper Caves | Core integrity fell below 50% 18590 | -5/Upper Caves | Destroyed 7 combat bots 18598 | -5/Upper Caves | Learned location of Extension (-4) 18598 | -5/Upper Caves | Learned location of 1 exit from Factory 18598 | -5/Upper Caves | Learned Factory trap positions 18599 | -5/Upper Caves | Lost 5 parts (1p2n2u) 18866 | -5/Upper Caves | Discovered new exit (range 6) 18877 | -5/Upper Caves | Entered Zhirov 18879 | -5/Zhirov | Discovered new exit (range 3) 18908 | -5/Zhirov | Met Zhirov 18945 | -5/Zhirov | Learned location of Quarantine (-3) 18945 | -5/Zhirov | Learned location of Testing (-2) 18945 | -5/Zhirov | Learned location of Command (-1) 18954 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18978 | -5/Zhirov | Found Alien Artifact 18978 | -5/Zhirov | Identified Integrated Reactor 18978 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18998 | -5/Zhirov | Found Alien Artifact 19200 | -5/Zhirov | Entered Proximity Caves 19201 | -4/Proximity Caves | Identified exit to Factory 19342 | -4/Proximity Caves | Lost 4 parts (1p1n2u) 19443 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20410 | -4/Proximity Caves | Learned location of 1 exit from Research 20540 | -4/Proximity Caves | Entered Factory 20540 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20541 | -4/Factory | Identified exit to Armory 20542 | -4/Factory | Loaded intel: 81 trap records 20626 | -4/Factory | Build established: Derelict-Gunner 20857 | -4/Factory | Identified Transdimensional Reconstructor 21281 | -4/Factory | Garrison activated, responded to threat 21286 | -4/Factory | Spotted B-86 Titan 21327 | -4/Factory | Allies destroyed B-86 Titan 21393 | -4/Factory | Garrison activated, responded to threat 21433 | -4/Factory | Lost 16 parts (1p6n4u5w) 21595 | -4/Factory | Build established: Scavenger-Gunner 21650 | -4/Factory | Found Quantum Capacitor 21787 | -4/Factory | Discovered new exit (range 15) 22005 | -4/Factory | Spotted B-86 Titan 22016 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 22214 | -4/Factory | Discovered new exit (range 16) 22279 | -4/Factory | Identified exit to Upper Caves 22279 | -4/Factory | Identified exit to Extension 22790 | -4/Factory | First assault squad dispatched 22844 | -4/Factory | Discovered new exit (range 8) 22897 | -4/Factory | Discovered new exit (range 12) 23060 | -4/Factory | Entered Upper Caves 23091 | -4/Upper Caves | Lost 4 parts (2n2u) 23297 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 23318 | -4/Upper Caves | Found Prototype Special Weapon 23467 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23510 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 23691 | -4/Upper Caves | Core integrity fell below 50% 23745 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 23921 | -4/Upper Caves | Lost 5 parts (1n1u3w) 24021 | -4/Upper Caves | Spotted B-86 Titan 24023 | -4/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 24033 | -4/Upper Caves | System corruption reached 10% 24291 | -4/Upper Caves | Discovered new exit (range 5) 24463 | -4/Upper Caves | Identified Molecular Deconstructor 24464 | -4/Upper Caves | Entered another Upper Caves area 24464 | -4/Upper Caves | Accompanied by 1 ally 24482 | -4/Upper Caves | Learned Research stockpile data 24831 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 25007 | -4/Upper Caves | Discovered new exit (range 11) 25089 | -4/Upper Caves | Lost 3 parts (1n1u1w) 25241 | -4/Upper Caves | Entered Warlord 25241 | -4/Warlord | Accompanied by 3 allies 25302 | -4/Warlord | System corruption cleaned by Quarantine Array 25591 | -4/Warlord | Found Prototype Reactor 25591 | -4/Warlord | Identified Vortex Chain Reactor 25612 | -4/Warlord | Found Prototype Processor 25612 | -4/Warlord | Identified Spectral Analyzer 25753 | -4/Warlord | Met Warlord 25778 | -4/Warlord | Warlord's base attacked by MAIN.C 25827 | -4/Warlord | Found Prototype Energy Cannon 25827 | -4/Warlord | Identified Vortex Cannon 25831 | -4/Warlord | Found Vortex Cannon 25992 | -4/Warlord | Warlord forces counterattacked 26061 | -4/Warlord | Discovered new exit (range 22) 26078 | -4/Warlord | Spotted Striker 26105 | -4/Warlord | Spotted Executioner 26149 | -4/Warlord | Lost 14 allies 26178 | -4/Warlord | Spotted Executioner 26178 | -4/Warlord | Spotted Executioner 26178 | -4/Warlord | Entered Proximity Caves 26179 | -3/Proximity Caves | Identified exit to Research 26179 | -3/Proximity Caves | Core integrity fell below 20% 26206 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26431 | -3/Proximity Caves | Spotted B-86 Titan 26719 | -3/Proximity Caves | Entered Research 26719 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26720 | -3/Research | Identified exit to Quarantine 26721 | -3/Research | Identified exit to Research 27003 | -3/Research | Repaired Lrn. Sensor Array 27487 | -3/Research | Lost 3 parts (2n1w) 27598 | -3/Research | System corruption reached 10% 27646 | -3/Research | Lost 3 parts (1p1u1w) 27706 | -3/Research | Lost 8 parts (1p4n1u2w) 27912 | -3/Research | Lost 3 parts (1n1u1w) 27993 | -3/Research | System corruption reached 30% 27995 | -3/Research | Warped through subspace 28025 | -3/Research | Lost 4 parts (2n2u) 28198 | -3/Research | Core integrity fell below 50% 28271 | -3/Research | Core integrity fell below 20% 28296 | -3/Research | Lost 19 parts (2p7n4u6w) 28296 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- FAILED. SECURING TERMINAL." 28270_ Penetrated by Slug. 28270_ Slug penetrates Wall. 28270_ U-05 Engineer builds a Wall. 28271_ O-24 Administrator uses terminal to summon reinforcements. 28271_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. 28271_ O-24 Administrator locks terminal. 28273_ U-05 Engineer builds a Wall. 28273_ Slug penetrates Wall. 28274_ R-10 Processor collects Wheel. 28276_ Slug penetrates Wall. 28277_ R-10 Processor collects Unknown Special Weapon. 28278_ H-77 Assassin misfires. 28278_ Slug penetrates Wall. 28293_ Slug penetrates G-67 Veteran. 28293_ Slug penetrates Wall. 28296_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | ? # + # !# #??????????? | | ??# # % " / # #??????????" | | ???# # % T # #### # ####??????????? | | ###????# # """ # #???#### ??????????????? | | ?? ? ??# # # #???#########??????????? | | ???? ??# # # #?? ??????????? | | ???" # ########## #? ???????????? | | ??"" + # """ """????????????? | | ???????# # """ """????????????? | | ???????# h " """ """????????????? | | ??? ? ?# # """ """????????????? | | ???????########+###### # """ """????????????? | | ???#????#??????????? # h #? """ """????????????? | | ???????????????????? # #? ????????????? | | ????????????? ??"?? ?# #?? ??????????? | | ???????#?????????????# #? ? ???????????? | | ??????? ?????????????# #???"""T""" ???????????? | | ????????????? ???????# ############???????????? | | ?????????????????? ??# # #????????????? | | ##???????????????????# # #????????????? | | #???? ? ??????#?????# # #????????????? | | #????? ????????#????# + #????????????? | | #???????????????????# # #????????????? | | #???????????????????# g # #????????????? | | #???????????????????# g # #????????????? | | #???????????????????# gg@# #????????????? | | #???????????????????# ###########????????????? | | +???????????????????# #??????????????????????? | | #?????????????????? #??????????????????????? | | #???????????????? #??????????????????????? | | #??????????????? #??????????????????????? | | /???????H????? ^ #??????????????????????? | | ##????????????##+######+#+#??????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????"""?????????????????????????? | | ?????????????????????"""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 160 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 84 Targeting Accuracy 13 Target Analysis 8 Core Analysis 9 Recoil Reduction 7 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 26% | -8/Materials Lgt. Armor Plating | 42% | -8/Materials Hpw. Shotgun | 2% | -8/Materials Hpw. Shotgun | 17% | -7/Factory Lrn. Sensor Array | 37% | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricRapidPerforator Manual? 0 Play Time 03:31:29 Cumulative 150.2 hours Start 2025.07.27 @ 08:05:56 End 2025.07.27 @ 11:37:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 72 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 907df457-f178-4a09-886a-9a58b835477e