Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 19:37:43 Player: worthless slave Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (204) 1020 Value Destroyed (10198) 10198 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2730) 2730 TOTAL SCORE: 20848 Bonus ------- High Alert Combat Kills 2185 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -255 Cogmind --------- Core Integrity 0/1600 Matter 249/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced ECM Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Smartbomb Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Experimental Coolant Injector Experimental Matter Compressor IFF Parser Advanced Target Analyzer Advanced Target Analyzer Heavy Armor Plating Drone Bay > --- WEAPON ----------- Gamma Rifle Gamma Rifle Linear Accelerator Compact Mass Driver > --- INVENTORY -------- Particle Reactor Biometal Leg Cooled Plasma Rifle Quantum Rifle DRS Beacon [Rating: 172] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Smartbomb Launcher Build | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . . 8 2 . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 6 | . . . . 3 . . . . 1 1 1 Utility 8 | . . . . 4 1 . . 2 . 1 . Weapon 3 | . . . . 1 1 . . . . . 1 Parts Attached 184 | 7 5 . 9 16 5 2 . 53 24 52 11 Power 26 | 1 . . 3 2 . . . 7 6 7 . Engine 7 | 1 . . 3 1 . . . . 2 . . Core 3 | . . . . 1 . . . 1 1 . . Reactor 16 | . . . . . . . . 6 3 7 . Propulsion 44 | 2 2 . 1 6 . . . 14 7 10 2 Treads 1 | . . . . . . . . . . . 1 Leg 42 | 2 2 . 1 6 . . . 13 7 10 1 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . Utility 65 | 2 3 . 2 5 3 1 . 15 8 20 6 Device 31 | 1 2 . 2 1 1 1 . 5 5 10 3 Storage 16 | 1 1 . . 1 1 . . 5 . 4 3 Processor 10 | . . . . 3 . . . 3 1 3 . Hackware 2 | . . . . . . . . 1 . 1 . Protection 6 | . . . . . 1 . . 1 2 2 . Artifact . | . . . . . . . . . . . . Weapon 49 | 2 . . 3 3 2 1 . 17 3 15 3 Energy Gun 24 | 1 . . 1 2 1 1 . 3 2 13 . Energy Cannon 5 | . . . 2 . . . . 3 . . . Ballistic Gun 4 | 1 . . . . . . . 1 . 1 1 Ballistic Cannon 14 | . . . . 1 1 . . 10 1 1 . Launcher 2 | . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . 1 3 3 . Corrupted Parts 9 | . . . . 2 . . . 2 1 4 . System Corruption 34 | . . . . 9 . . . 3 2 20 . Parts Lost 107 | . . 1 . 4 . 4 1 31 5 58 3 Power 14 | . . . . . . . . 4 3 7 . Propulsion 31 | . . . . 3 . 1 . 10 . 17 . Utility 31 | . . 1 . 1 . 2 . 7 1 19 . Weapon 31 | . . . . . . 1 1 10 1 15 3 Highest Loss Streak 16 | . . 1 . 3 . 3 1 6 2 16 2 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 7 | 1 6 9 7 7 8 8 7 7 12 6 2 Power 1 | . 1 1 1 2 2 2 3 1 . 1 . Propulsion . | . 1 2 . . . . . . 4 . . Utility 3 | . 1 3 3 2 3 3 2 2 3 2 2 Weapon 2 | . 1 2 1 1 3 2 2 2 4 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 30 | . . . 4 3 1 2 . 3 5 9 3 Power 5 | . . . . 1 . . . 1 . 3 . Propulsion 2 | . . . . . . . . . 1 1 . Utility 12 | . . . . 1 . 2 . . 4 3 2 Weapon 10 | . . . 3 1 1 . . 2 . 2 1 Tool/Special 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 88 | . 100 99 89 89 99 99 87 85 95 81 17 Engine 6 | . 14 14 14 3 . . . . 1 . . Core 1 | . . . . 2 5 5 5 1 . . . Reactor 1 | . . . . . . . . 3 5 6 . Leg 24 | . 28 28 28 26 29 28 23 17 28 18 2 Device 9 | . 14 13 4 8 9 15 5 13 7 16 3 Storage 11 | . 14 14 14 12 11 5 11 12 14 8 6 Processor 6 | . . . . 14 12 11 11 13 10 8 . Protection 1 | . . . . . 4 5 5 . 3 2 . Energy Gun 6 | . 14 14 3 1 16 16 17 4 1 10 . Energy Cannon 9 | . . . 20 11 . . . 6 2 . . Ballistic Gun 2 | . 14 14 3 . . . . . . . 1 Ballistic Cannon 3 | . . . . 5 4 5 4 7 13 4 . Peak Build Rating 172 | 9 9 8 25 57 70 74 63 101 131 172 58 Average Rating 59 | 6 8 7 17 44 68 73 62 77 116 140 25 On Entrance 42 | . 9 8 7 24 57 70 63 57 91 124 1 Naked Turns 39 | . . . . . . . . . . 11 28 Heaviest Build 132 | 12 17 17 43 56 53 53 50 81 132 129 32 Greatest Support 200 | 20 20 20 20 70 70 70 55 110 149 200 30 Greatest Overweight (x) 18 | 1 . . 2 5 . . . 13 3 18 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 15 15 20 5 Average Capacity 10 | 7 8 10 10 10 10 10 10 10 15 11 5 Most Carried 15 | 3 8 10 10 10 10 10 9 10 15 15 5 Average Carried 8 | 1 6 9 8 8 9 9 9 8 13 7 4 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 15 5 5 Final Carried 15 | 2 8 10 9 10 10 9 9 9 15 5 5 Class Distribution -------------------- 49% | Scavenger-Gunner 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Matter Collected 7513 | 275 72 119 34 522 142 317 . 1972 1319 2741 . Remotely 1119 | . . . . . . . . 1119 . . . Salvage Created 10921 | 139 305 . . 786 217 490 . 3660 1646 3603 75 Parts 438 | 10 15 . . 32 4 11 . 137 98 129 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 21 | 1 . . . 1 2 . . 12 2 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . 9 . . . 3 . . . . . Prevented 7 | . . . . . . 7 . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 146 | . 9 . . 10 1 8 . 46 21 49 2 Guns 43 | . 8 . . 2 1 2 . 4 1 25 . Cannons 89 | . . . . 8 . 4 . 39 20 18 . AOE 4 | . . . . . . . . 2 . . 2 Classes Destroyed 13 | 2 3 . . 4 . 2 . 1 1 . . Worker 11 | . . . . . . . . 5 1 4 1 Builder 14 | . . . . 1 . . . 3 4 6 . Tunneler 3 | 3 . . . . . . . . . . . Recycler 17 | 1 . . . 1 1 . . 11 2 1 . Minesweeper 1 | . . . . . . 1 . . . . . Operator 3 | . 1 . . 1 . . . . 1 . . Watcher 7 | . . . . 1 . . . 2 1 3 . Swarmer 23 | . 3 . . . . . . 8 3 9 . Grunt 57 | . 6 . . 5 1 5 . 23 9 8 . Brawler 6 | . . . . 1 . 1 . . 1 3 . Sentry 7 | . . . . . . . . . 1 6 . Hunter 16 | . . . . . . 1 . 4 . 9 2 Programmer 37 | . . . . 4 . 1 . 11 7 14 . Thug 2 | . . . . 2 . . . . . . . Best Kill Streak 11 | 4 3 . . 2 2 3 . 11 9 10 3 Combat Bots Only 10 | . 3 . . 2 1 3 . 7 6 10 2 Max Kills in Single Turn 2 | 1 1 . . 2 1 1 . 2 2 2 2 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 2 | . . . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1409 | . 45 12 . 44 6 74 15 327 132 594 160 Missed 443 | . 8 3 . 11 1 24 10 104 42 171 69 Hits 966 | . 37 9 . 33 5 50 5 223 90 423 91 Melee 7 | . . . . 1 . . . . 1 4 1 Projectile 959 | . 37 9 . 32 5 50 5 223 89 419 90 AOE 1 | . . . . . . . . 1 . . . Critical Strikes 43 | . . . . . . 4 . 13 7 18 1 Actively Blocked 1 | . . . . . . . . . 1 . . Part Disruptions 5 | . . . . . . . . 1 1 3 . Damage Taken 20479 | . 387 284 . 922 106 868 71 4619 1892 9282 2048 Core 4271 | . 124 61 . 303 . 120 12 468 212 1361 1610 Absorbed by Shields 480 | . . . . . . . . . 165 315 . Redirected to Shielding 151 | . . . . . . . . 106 45 . . Core Remaining (%) 60 | 100 . . 26 64 . . 86 59 83 6 . Volleys Fired 476 | 5 37 8 . 35 7 33 . 135 50 162 4 Largest 4 | 2 2 2 . 3 4 4 . 4 4 4 1 Hottest 298 | 70 70 70 . 194 231 236 . 281 279 298 46 Shots Fired 1528 | 10 74 16 . 106 28 127 . 398 171 594 4 Gun 752 | 10 74 16 . 22 21 99 . 91 27 392 . Cannon 772 | . . . . 84 7 28 . 307 144 202 . Launcher 4 | . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . Kinetic 682 | 5 37 8 . 35 7 28 . 201 139 222 . Thermal 486 | 5 37 8 . 49 . . . 148 15 224 . Explosive 4 | . . . . . . . . . . . 4 Electromagnetic 356 | . . . . 22 21 99 . 49 17 148 . Robot Hit Streak 15 | 7 11 6 . 9 2 7 . 13 10 15 5 Robot Miss Streak 10 | . 4 2 . 5 8 9 . 7 10 10 . Penetration Max 2 | . . . . . . 1 . 1 2 1 . Secondary Targets 3 | . 1 . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . Shots Hit Robots 829 | 7 45 10 . 60 6 59 . 232 72 334 4 Core Hits 374 | 5 20 4 . 24 3 18 . 121 41 127 11 Critical Kills 35 | . . . . . 1 4 . 6 21 3 . Critical Parts Destroyed 31 | . . . . . 1 4 . 5 17 4 . Critical Strikes 176 | . 3 . . 2 2 10 . 48 51 60 . Burn 35 | . 3 . . . . . . 5 . 27 . Destroy 69 | . . . . . 2 8 . 11 41 7 . Blast 57 | . . . . 1 . . . 28 9 19 . Corrupt 15 | . . . . 1 . 2 . 4 1 7 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 27246 | 76 486 99 . 2080 128 1140 . 8468 2397 11719 653 Guns 10607 | 76 471 99 . 494 81 942 . 1177 221 7046 . Cannons 15463 | . . . . 1569 47 198 . 6875 2131 4643 . Explosions 1000 | . . . . . . . . 351 . . 649 Melee . | . . . . . . . . . . . . Ramming 176 | . 15 . . 17 . . . 65 45 30 4 Kinetic 12921 | 14 160 49 . 600 47 198 . 4687 2106 5060 . Thermal 9021 | 62 311 50 . 969 . . . 2735 178 4716 . Explosive 1000 | . . . . . . . . 351 . . 649 Electromagnetic 4128 | . . . . 494 81 942 . 630 68 1913 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 61 | . . . . 11 . 1 1 18 10 61 . Average Corruption 9 | . . . . 2 . 1 1 9 5 22 . Corruption Purged 12 | . . . . . . . . 5 7 . . Corruption Blocked . | . . . . . . . . . . . . Effects 236 | . . . . 15 . 8 . 76 29 108 . Message Errors 56 | . . . . 2 . 2 . 20 10 22 . Matter Fused 41 | . . . . 2 . 2 . 13 3 21 . Heat Flow Errors 21 | . . . . 3 . . . 10 1 7 . Energy Discharges 28 | . . . . 2 . 1 . 9 8 8 . Parts Rejected 6 | . . . . . . . . . . 6 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 28 | . . . . 3 . 2 . 7 5 11 . Data Loss (major) 5 | . . . . 1 . 1 . 1 . 2 . Misfires 5 | . . . . 1 . . . 3 . 1 . Alerts 6 | . . . . 1 . . . 2 . 3 . Misdirections 5 | . . . . . . . . 1 . 4 . Weapon Failures 34 | . . . . . . . . 10 2 22 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 666 | . 2 . . 102 . . . 352 29 181 . Projectiles 529 | . . . . 102 . . . 222 24 181 . Explosions 130 | . . . . . . . . 130 . . . Melee 7 | . 2 . . . . . . . 5 . . Knockbacks 119 | . . . . 8 . 1 . 40 23 47 . Impact . | . . . . . . . . . . . . Kinetic 108 | . . . . 8 . 1 . 36 21 42 . Secondary 11 | . . . . . . . . 4 2 5 . Self-Inflicted Damage 324 | . . . . 61 . . . 262 . . 1 Shots 4 | . . . . 1 . . . 3 . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 23 | . 2 . . 2 . . . 11 1 5 2 Kicked 21 | . 2 . . 2 . . . 11 1 5 . Crushed . | . . . . . . . . . . . . Highest Temperature 631 | 40 182 4 . 631 454 408 . 433 511 248 . Average Temperature 119 | 19 50 4 . 163 221 110 . 126 155 95 . Received Heat Transfer 1886 | . 126 48 . 144 36 210 . 548 230 472 72 Effects 36 | . . . . 17 2 2 . 2 13 . . Shutdowns 10 | . . . . 4 1 1 . . 4 . . Interference 7 | . . . . . . . . . 7 . . Matter Decay 4 | . . . . 2 1 1 . . . . . Short Circuit 4 | . . . . 2 . . . 1 1 . . Damage (minor) 4 | . . . . 2 . . . 1 1 . . Damage (major) 5 | . . . . 5 . . . . . . . Damage (core) 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . . 1 . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . 1 . . Robots Corrupted 5 | . . . . . . 3 . . . 2 . Combat Hostiles 3 | . . . . . . 2 . . . 1 . Parts Fried 26 | . . . . 3 1 7 . 7 1 7 . Impact Corruptions 2 | . 1 . . . . . . . 1 . . Robots Melted 7 | . 1 . . . . . . 1 . 5 . Combat Hostiles 7 | . 1 . . . . . . 1 . 5 . Parts Melted 42 | . 6 . . . . . . 5 . 31 . Heat Transferred 16445 | 185 1147 148 . 1073 . . . 4016 222 9654 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Maximum Alert Level 4 | . . . . . . . . 3 3 4 3 Low Security (%) 41 | 100 100 . . 100 100 . . 48 . . . Level 1 12 | . . . . . . . . 16 20 19 . Level 2 23 | . . . . . . . . 5 77 27 92 Level 3 19 | . . . . . . . . 30 1 42 7 Level 4 2 | . . . . . . . . . . 10 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1178 | 10 70 . . 138 50 . . 942 745 1178 786 Initial 632 | . . . . . 50 . . 70 477 413 632 Average 381 | 2 27 . . 40 12 . . 372 464 697 604 Influence Increases 5916 | 20 256 . . 522 90 345 . 1746 742 1861 334 Destroy 0b10 Robot/C 2920 | . 180 . . 200 20 160 . 920 420 980 40 Destroy 0b10 Robot/NC 280 | 20 5 . . 20 5 5 . 105 45 70 5 Destroy Leader 644 | . 40 . . 62 . 30 . 184 82 236 10 Successful Hack 97 | . 16 . . 22 5 . . 28 12 14 . Disable Machine 390 | . . . . 120 30 . . 195 15 30 . Destroy Structure 775 | . . . . 53 . . . 284 108 306 24 Partial Spotted 30 | . . . . . . . . . . 15 15 Lose Combat Pursuer 780 | . 15 . . 45 30 150 . 30 60 210 240 Influence Decreases 5130 | 20 256 . . 419 163 185 77 948 918 1542 602 Entered New Map 1323 | . . . . . 53 12 37 43 434 322 422 Time Decay 2674 | 20 183 . . 389 110 143 30 595 434 620 150 Lost Part 1040 | . . . . 30 . 30 10 310 50 580 30 Lost Ally 20 | . . . . . . . . . . 20 . Purge Threat 73 | . 73 . . . . . . . . . . Squads Dispatched 46 | . 2 . . 6 1 . . 12 4 17 4 Investigation 4 | . 1 . . 2 . . . . . 1 . Extermination 13 | . . . . 3 . . . 3 2 5 . Reinforcement 14 | . 1 . . 1 . . . 5 1 4 2 Assault 5 | . . . . . . . . 1 1 1 2 Garrison 10 | . . . . . 1 . . 3 . 6 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 2 1 3 . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Distress Signals 12 | . 1 . . . 2 . . 3 1 5 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 292 | . 13 7 . 16 4 18 4 73 39 85 33 Peak Tracking Total 16 | . 5 3 . 3 3 5 4 7 6 8 16 Tactical Retreats 27 | . 1 . . 1 1 4 . 2 2 12 4 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 5 | . 1 1 . 1 . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 26 | . . . . 8 2 . . 13 1 2 . Max in Single Turn 4 | . . . . 2 1 . . 4 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 27 | . 3 . 10 5 1 . . 3 2 2 1 Terminals 13 | . 3 . . 3 1 . . 2 2 2 . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 92 | . 7 . 59 10 1 . . 8 2 4 1 Successful 78 | . 7 . 59 4 1 . . 3 1 2 1 Failed 14 | . . . . 6 . . . 5 1 2 . Catastrophic 3 | . . . . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 28 | . 7 . . 7 1 . . 7 2 4 . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 76 | . 7 . 59 3 1 . . 3 1 2 . Record 56 | . . . 53 . . . . 1 1 1 . Robot Analysis 6 | . . . 6 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 2 | . . . . 1 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . 1 . Dispatch Records 1 | . . . . . . . . 1 . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 . . 4 . . . 3 2 2 1 Full Trace Events 2 | . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 3 . 6 . Programmers 9 | . . . . . . . . 3 . 6 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . 2 . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 4907 | 48 176 . . 1181 389 1088 72 1325 . 610 18 Optics 3828 | . . . . 954 389 1088 72 1325 . . . IFF 588 | . . . . . . . . . . 588 . Terrain 451 | 48 176 . . 227 . . . . . . . Structural 42 | . . . . . . . . . . 42 . Triangulation 15 | . . . . . . . . . . . 15 ECM 4 | . . . . . . . . . . . 4 Robot Analysis Total 6 | . . . 6 . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Turns Passed 14244 | 83 473 377 5016 1361 389 1088 72 1899 1076 2093 317 Spaces Moved 7844 | 49 274 241 2778 618 305 817 58 800 649 893 362 Core 257 | 7 . . . . . . . 4 . 24 222 Treads 6 | . . . . . . . . . . . 6 Legs 7581 | 42 274 241 2778 618 305 817 58 796 649 869 134 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 112 114 112 112 112 115 50 50 Average Speed 147 | 114 120 120 179 177 114 113 112 156 123 127 79 Slowest Speed 950 | 190 120 120 260 470 114 114 112 700 330 950 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 54 20 91 15 8 78 11 20 12 19 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . 1 . . 2 . . . . . Spaces Dug 54 | . . . . . . . . 54 . . . Terrain Destroyed 407 | . . . . 64 . 1 . 164 57 103 18 Melee . | . . . . . . . . . . . . Projectile 231 | . . . . 20 . 1 . 81 26 103 . AOE 176 | . . . . 44 . . . 83 31 . 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Res Res Acc Total 9402 | 64 351 311 2815 798 329 893 65 1142 809 1438 387 Wait 606 | . 24 61 4 103 3 35 8 92 42 234 . Move 7833 | 48 273 240 2777 617 304 816 57 799 648 892 362 Hop . | . . . . . . . . . . . . Pick Up 138 | 4 7 2 10 12 4 3 . 28 18 49 1 Fast Attach 87 | 5 . . 2 7 2 . . 21 9 32 9 Attach 69 | 2 . . 2 6 2 2 . 18 6 29 2 Detach 3 | . . . . . . . . . 2 1 . Swap 62 | . 5 . 6 7 2 1 . 19 13 9 . Drop 104 | . 3 . 14 9 5 2 . 19 20 25 7 Fire 476 | 5 37 8 . 35 7 33 . 135 50 162 4 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick 21 | . 2 . . 2 . . . 11 1 5 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 15) 203 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 14) 557 | -10/Materials | Entered Subcaves 558 | -10/Subcaves | Approached by a straggling Scientist 561 | -10/Subcaves | Core integrity fell below 50% 685 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 758 | -10/Subcaves | Ambushed by swarm of Subdwellers 825 | -10/Subcaves | Discovered new exit (range 13) 879 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 934 | -10/Subcaves | Entered Scraptown 1178 | -8/Scraptown | Visited UFD Registry 1178 | -8/Scraptown | Registered with UFD as "Bulletnade" 1196 | -8/Scraptown | Visited Supply Room 1213 | -8/Scraptown | Visited Awakened 1418 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1420 | -8/Scraptown | Learned location of 1 exit from Research 1503 | -8/Scraptown | Discovered new exit (range 7) 1609 | -8/Scraptown | Visited Cyclists 1634 | -8/Scraptown | Entered Cyclist Reading Room 1664 | -8/Scraptown | Visited Cave Peace 1851 | -8/Scraptown | Visited Symbiants 2253 | -8/Scraptown | Visited Junk Repository 2363 | -8/Scraptown | Visited Fellowship of the Rings 3345 | -8/Scraptown | Visited Cartography Club 3442 | -8/Scraptown | Visited Analyses Database 3668 | -8/Scraptown | Discovered new exit (range 5) 3738 | -8/Scraptown | Visited Curators Association 3767 | -8/Scraptown | Visited Scrapoid Pod Storage 3776 | -8/Scraptown | Found Scrapoid Pod 3812 | -8/Scraptown | Visited Derelict Rescue Squad 3824 | -8/Scraptown | Found DRS Beacon 3861 | -8/Scraptown | Visited LU-1G1's Boring Crew 3901 | -8/Scraptown | Visited Scrap Suit Storage 3954 | -8/Scraptown | Visited Abandonware Association 3988 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 3988 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 4036 | -8/Scraptown | Visited Chapter 10 5775 | -8/Scraptown | Met Optimus 5775 | -8/Scraptown | Accepted into 0bPrime 5950 | -8/Scraptown | Entered Factory 5950 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 6065 | -6/Factory | Lost 3 parts (2n1u) 6734 | -6/Factory | Allied Derelicts emerged from ambush trap array 6761 | -6/Factory | Discovered new exit (range 13) 6838 | -6/Factory | Build established: Scavenger-Gunner 7224 | -6/Factory | System corruption reached 10% 7226 | -6/Factory | Lost 3 allies 7311 | -6/Factory | Entered another Factory area 7311 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7379 | -5/Factory | Identified exit to DSF 7505 | -5/Factory | Discovered new exit (range 5) 7613 | -5/Factory | Garrison activated, responded to threat 7700 | -5/Factory | Entered Upper Caves 7803 | -5/Upper Caves | Learned Factory terminal intel 8774 | -5/Upper Caves | Lost 3 parts (1n2u) 8784 | -5/Upper Caves | Discovered new exit (range 3) 8788 | -5/Upper Caves | Entered another Upper Caves area 8828 | -5/Upper Caves | Discovered new exit (range 13) 8860 | -5/Upper Caves | Entered Factory 8860 | -4/Factory | Evolved 2 slots: Utility x2 8861 | -4/Factory | Identified exit to Armory 8862 | -4/Factory | Loaded intel: 26 terminal locations 8965 | -4/Factory | Lost 3 parts (2n1w) 9073 | -4/Factory | Lost 6 parts (1p2n1u2w) 9141 | -4/Factory | System corruption reached 10% 9810 | -4/Factory | Lost 4 parts (1p1n2w) 10007 | -4/Factory | Lost 4 parts (1p1n1u1w) 10216 | -4/Factory | Lost 5 parts (3u2w) 10228 | -4/Factory | Destroyed 7 combat bots 10410 | -4/Factory | Garrison activated, responded to threat 10513 | -4/Factory | Lost 3 parts (1p2n) 10610 | -4/Factory | First assault squad dispatched 10634 | -4/Factory | Discovered new exit (range 13) 10759 | -4/Factory | Entered Research 10759 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10760 | -3/Research | Identified exit to Research 10877 | -3/Research | Found Prototype Device 10878 | -3/Research | Identified Exp. Focal Shield 11009 | -3/Research | First assault squad dispatched 11602 | -3/Research | Build established: Scavenger-Tank 11829 | -3/Research | System corruption reached 10% 11831 | -3/Research | Discovered exit to Research (range 15) 11835 | -3/Research | Entered another Research area 11835 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11933 | -2/Research | Build established: Scavenger-Gunner 12142 | -2/Research | Garrison activated, responded to threat 12194 | -2/Research | Lost 3 parts (2n1w) 12305 | -2/Research | Lost 4 parts (1p1n1u1w) 12349 | -2/Research | System corruption reached 10% 12354 | -2/Research | Destroyed 10 combat bots 12516 | -2/Research | Garrison activated, responded to threat 12590 | -2/Research | Lost 4 parts (3u1w) 12688 | -2/Research | Lost 4 parts (2n1u1w) 12772 | -2/Research | Lost 5 parts (1p1n3u) 13426 | -2/Research | Lost 5 parts (2n2u1w) 13491 | -2/Research | System corruption reached 30% 13496 | -2/Research | Lost 4 parts (2n2u) 13580 | -2/Research | Lost 3 parts (1p1n1w) 13623 | -2/Research | Core integrity fell below 50% 13674 | -2/Research | Lost 7 parts (1p2n4w) 13744 | -2/Research | Discovered new exit (range 8) 13835 | -2/Research | First assault squad dispatched 13916 | -2/Research | Core integrity fell below 20% 13928 | -2/Research | Entered Access 13928 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 13946 | -1/Access | Lost 16 parts (3p2n6u5w) 14178 | -1/Access | First assault squad dispatched 14209 | -1/Access | Spotted B-99 Colossus 14209 | -1/Access | Spotted B-99 Colossus 14216 | -1/Access | Core integrity fell below 50% 14242 | -1/Access | Core integrity fell below 20% 14245 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- K-01 Serf cleans the Hyperwave Decoder. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. Penetrated by Slug. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Slammed into K-01 Serf. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. L-61 Swordsman unfolds itself. G-73 Enforcer unfolds itself. M-36 Artificer unfolds itself. Slammed into K-01 Serf. ALERT: Security rotation in progress. M-36 Artificer suffers critical hit (Burn). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????? #????????????????? | | ???????????????????????????"" #????????????????? | | ????????????????""????????? "????????????????? | | ?????????????? ??????" ""???????????????? | | ?????????????? ? ?? ""???????????????? | | ??????????????? ? G#??????????????? | | ???????????????? 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"" "" ########?????????? | | ??????????# "" "" gg #?????????? | | ??????????# #?????????? | | ??????????# @ m #?????????? | | ??????????# l #?????????? | | ??????????# #########?? | | ??????????? s | | ??????????? ssss #########?? | | ????????????################### ########?????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# ################## | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ????????????????????????? + | | ???????????????????? # | | ??????????????????? ?# | | ??????????????????##########??# | | ????????????????????????????? ############ | | ?????????????????????????? #??????????? | | ????????????????????????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 120 Energy Generation 57 Energy Capacity 550 Matter Stores 900 Matter Capacity 900 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 1 Energy Filtering 30 Particle Charging 37 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Armchair Analyst Backstab Close Call Rockin' Loadout Use The Force Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed JammingHybridSegregator Manual? 0 Play Time 03:05:25 Cumulative 11.9 hours Start 2025.06.29 @ 17:58:37 End 2025.06.30 @ 19:37:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 4591380d-3129-4b04-a1a7-5c26129594b7