Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 20:18:06 Player: Blaze545 Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (192) 960 Value Destroyed (5619) 5619 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 12199 Bonus ------- High Alert Combat Kills 100 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 82/300 Energy 99/100 System Corruption 12% Temperature Cool (6) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Energy Filter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Advanced Sensor Array Advanced Terrain Scanner Improved Thermal Shield Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Heavy Treads Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Transmission Jammer Long-range Tractor Beam > --- WEAPON ----------- KE Penetrator Power Sword > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Matter Compressor Enhanced Optical Array Advanced Sensor Array ECM Suite Improved Medium Armor Plating Improved Thermal Shield Scatter Rocket Array Improved Remote Datajack [Rating: 76] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Layered Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . Utility 7 | . . 2 1 1 . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 171 | 7 8 21 19 17 . 3 . 2 25 1 39 29 Power 25 | 1 1 4 1 2 . . . . 5 . 8 3 Engine 21 | 1 1 4 1 2 . . . . 4 . 7 1 Core 4 | . . . . . . . . . 1 . 1 2 Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 1 5 8 2 . 1 . 1 8 1 11 8 Treads 13 | . . 2 . . . 1 . 1 1 . 5 3 Leg 11 | . . 1 2 . . . . . 6 . . 2 Wheel 22 | 2 1 2 5 2 . . . . 1 1 6 2 Hover 2 | . . . 1 . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 63 | 2 2 7 7 7 . 2 . 1 8 . 11 16 Device 26 | 1 1 1 4 1 . 1 . 1 5 . 2 9 Storage 7 | 1 1 1 1 . . . . . . . 2 1 Processor 14 | . . . 2 3 . . . . 2 . 3 4 Hackware . | . . . . . . . . . . . . . Protection 16 | . . 5 . 3 . 1 . . 1 . 4 2 Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 4 5 3 6 . . . . 4 . 9 2 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | 1 3 4 2 3 . . . . 3 . 1 1 Ballistic Cannon 2 | . . 1 1 . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 6 | . . . . 2 . . . . . . 3 1 Slashing Weapon 5 | . . . . . . . . . 1 . 4 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 2 . . . . . . 1 . Parts Lost 89 | . 3 6 12 3 . 4 . . 14 3 17 27 Power 17 | . 1 . 1 1 . 1 . . 4 1 4 4 Propulsion 34 | . 1 4 5 1 . 1 . . 5 2 6 9 Utility 25 | . . 2 3 1 . 1 . . 3 . 5 10 Weapon 13 | . 1 . 3 . . 1 . . 2 . 2 4 Highest Loss Streak 8 | . 3 2 7 3 . 4 . . 5 3 7 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 4 8 9 9 9 10 9 10 9 9 8 9 9 Power . | . 1 1 1 . . . . . . 1 . . Propulsion . | 2 1 . . . 1 . . . . . . . Utility 5 | . 5 5 4 5 5 5 6 6 6 6 6 6 Weapon 1 | . . 1 . 2 4 4 4 3 2 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 28 | 1 3 3 1 6 . . . . 7 1 . 6 Power 3 | . 1 2 . . . . . . . . . . Propulsion 6 | 1 2 1 . 1 . . . . 1 . . . Utility 16 | . . . 1 4 . . . . 6 . . 5 Weapon 2 | . . . . 1 . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 93 97 85 93 100 90 84 91 91 86 83 89 Engine 8 | . 12 11 9 14 15 11 7 7 7 11 7 3 Core 1 | . . . . . . . . . 2 . 2 4 Treads 8 | . . 13 8 . . 3 7 7 10 . 12 7 Leg 1 | . . . 4 . . . . . 9 19 . . Wheel 9 | . 23 7 10 17 23 19 15 14 3 1 5 10 Device 11 | . 14 13 12 8 7 5 7 7 12 13 10 20 Storage 7 | . 14 14 9 7 7 7 7 7 6 6 6 4 Processor 17 | . . . 8 22 23 23 23 23 20 26 24 18 Protection 5 | . . 14 6 5 7 7 7 7 5 . 2 4 Ballistic Gun 6 | . 21 18 10 6 6 3 7 7 6 . . . Ballistic Cannon 1 | . . 1 6 3 . . . . . . . . Impact Weapon 1 | . . . . 2 . . . 6 2 . 2 1 Slashing Weapon 2 | . . . . . . . . . 1 6 4 7 Peak Build Rating 76 | 10 10 20 28 36 33 33 33 39 64 64 67 76 Average Rating 42 | 7 8 17 20 33 33 31 33 36 52 60 58 63 On Entrance 30 | . 10 8 20 25 33 33 33 33 39 64 50 54 Avg Prop Armor Cover (%) 14 | . . 5 14 3 . 10 10 9 14 . 17 14 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 52 | 12 17 35 32 43 35 35 26 32 40 35 52 43 Greatest Support 80 | 20 20 43 43 36 36 36 26 26 80 70 60 70 Greatest Overweight (x) 8 | . 1 2 8 2 . . . 2 3 1 2 2 Average Overweight (x) . | . . . . 1 . . . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 8 9 9 9 10 9 10 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 9 10 9 10 10 10 10 10 10 8 10 5 Class Distribution -------------------- 38% | Mutant 24% | Scavenger-Mutant 18% | Gladiator 9% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gladiator | -6/Waste Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Matter Collected 5064 | 290 191 760 711 366 160 86 . 119 974 . 1087 320 Remotely 272 | . . . . . . . . . 272 . . . Salvage Created 6877 | 168 411 1171 796 423 60 54 . 69 1205 . 1764 756 Parts 353 | 14 28 74 47 20 8 1 . . 50 . 74 37 Haulers Intercepted 7 | . 2 3 . 1 . . . . 1 . . . Recyclers Shooed 6 | . . . 1 . . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 116 | . 9 23 18 11 4 6 . 2 11 . 23 9 Melee 25 | . . . . . . . . . 3 . 16 6 Guns 57 | . 9 20 14 7 . . . . 7 . . . Cannons 9 | . . 3 4 2 . . . . . . . . AOE 18 | . . . . 2 4 6 . 2 . . 1 3 Classes Destroyed 14 | 3 5 2 1 1 . . . 1 . . 1 . Worker 30 | 2 2 3 4 4 . . . . 7 . 8 . Builder 2 | . . . . . . . . . . . 1 1 Tunneler 12 | 4 . 1 . . . . . . 2 . 2 3 Hauler 7 | . 2 3 . 1 . . . . 1 . . . Recycler 12 | 1 . . 1 . . . . . 3 . 4 3 Operator 2 | . 1 1 . . . . . . . . . . Watcher 11 | . 2 2 2 . . . . . 2 . 2 1 Swarmer 32 | . 6 4 6 4 4 4 . . . . 4 . Grunt 42 | . 3 12 9 4 . 2 . . 5 . 5 2 Brawler 2 | . . . . . . . . 1 . . 1 . Duelist 2 | . . 1 . 1 . . . . . . . . Sentry 13 | . . 6 1 . . . . 1 . . 4 1 Hunter 6 | . . . 2 . . . . . 3 . 1 . Programmer 19 | . . . . 2 . . . . 3 . 8 6 Best Kill Streak 8 | 2 8 5 6 4 4 6 . 2 5 . 6 6 Combat Bots Only 8 | . 8 4 4 3 4 6 . 2 5 . 4 3 Max Kills in Single Turn 6 | 1 1 2 2 3 4 2 . 1 1 . 6 5 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . . . 2 4 2 . 1 . . 1 2 Melee 1 | . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Hostile Shots Fired 1273 | . 63 129 142 56 3 22 . 33 157 3 352 313 Missed 375 | . 19 45 43 8 . 6 . 11 40 . 102 101 Hits 898 | . 44 84 99 48 3 16 . 22 117 3 250 212 Melee 8 | . . . . 3 . . . . . 3 2 . Projectile 890 | . 44 84 99 45 3 16 . 22 117 . 248 212 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 30 | . . 2 1 1 1 1 . . 2 2 12 8 Actively Blocked 1 | . . . . . . . . . 1 . . . Part Disruptions 2 | . . . . 1 . . . . . . 1 . Damage Taken 13461 | . 403 1044 1370 850 44 256 . 196 2019 127 3432 3720 Core 2376 | . 131 156 198 108 12 14 . . 188 . 559 1010 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 184 | . . 43 13 . . . . . 40 . 62 26 Ignored by Resistances 746 | . . . . . . . . . 68 . 352 326 Core Remaining (%) 60 | 100 47 61 64 . . . . 80 . . 12 . Volleys Fired 410 | 20 60 98 84 37 1 9 . 5 90 . 3 3 Largest 2 | 2 2 2 2 2 1 1 . 1 2 . 1 1 Hottest 70 | 70 70 60 62 62 36 36 . 36 58 . 23 50 Shots Fired 706 | 40 109 187 148 52 1 9 . 5 147 . 5 3 Gun 616 | 40 109 170 106 39 . . . . 147 . 5 . Cannon 70 | . . 17 42 11 . . . . . . . . Launcher 20 | . . . . 2 1 9 . 5 . . . 3 Special . | . . . . . . . . . . . . . Kinetic 648 | 20 91 187 148 50 . . . . 147 . 5 . Thermal 38 | 20 18 . . . . . . . . . . . Explosive 20 | . . . . 2 1 9 . 5 . . . 3 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 18 | 7 7 14 18 13 3 . . . 16 . . 3 Robot Miss Streak 6 | 4 6 5 5 4 . . . . 2 . 3 6 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 5 | . 1 2 1 . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . . . Shots Hit Robots 655 | 25 71 131 105 53 1 . . . 132 . 92 45 Core Hits 302 | 12 31 53 44 32 6 9 . 8 45 . 19 43 Critical Kills 8 | . 1 . . . . . . . 2 . 4 1 Critical Parts Destroyed 26 | . . . 2 . . . . . 5 . 16 3 Critical Strikes 53 | 1 2 1 4 . . . . . 7 . 26 12 Burn 2 | 1 1 . . . . . . . . . . . Destroy 4 | . 1 . 2 . . . . . 1 . . . Blast 3 | . . 1 2 . . . . . . . . . Smash 31 | . . . . . . . . . 6 . 20 5 Sever 13 | . . . . . . . . . . . 6 7 Melee Attacks 252 | . 5 4 . 14 . . . 2 25 . 144 58 Impact 138 | . . . . 11 . . . 2 25 . 82 18 Slashing 102 | . . . . . . . . . . . 62 40 Piercing . | . . . . . . . . . . . . . Sneak Attacks 43 | . 5 3 . 6 . . . . 10 . 17 2 Combat Hostiles 3 | . . . . . . . . . . . 3 . Follow-up Attacks 12 | . . . . . . . . . . . 5 7 Damage Inflicted 19523 | 269 665 1958 1844 1720 206 964 . 237 3390 . 5761 2509 Guns 6504 | 269 646 1603 1314 619 . . . . 2053 . . . Cannons 1023 | . . 350 530 143 . . . . . . . . Explosions 3273 | . . . . 436 206 964 . 237 . . 649 781 Melee 8694 | . . . . 522 . . . . 1337 . 5112 1723 Ramming 29 | . 19 5 . . . . . . . . . 5 Kinetic 7151 | 68 471 1953 1844 762 . . . . 2053 . . . Thermal 1025 | 201 175 . . . . . . . . . 649 . Explosive 2574 | . . . . 386 206 964 . 237 . . . 781 Electromagnetic 50 | . . . . 50 . . . . . . . . Impact 5092 | . . . . 522 . . . . 1337 . 2734 499 Slashing 3602 | . . . . . . . . . . . 2378 1224 Piercing . | . . . . . . . . . . . . . Highest Corruption 34 | . . . . 3 3 3 3 3 2 18 34 12 Average Corruption 14 | . . . . 2 3 3 3 3 1 10 25 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 238 | . . . . 10 3 8 1 5 8 5 168 30 Message Errors 63 | . . . . 2 1 1 . 3 1 . 45 10 Matter Fused 61 | . . . . 3 . 3 1 1 3 2 39 9 Heat Flow Errors 29 | . . . . 2 . . . 1 1 1 24 . Energy Discharges 29 | . . . . 1 . 1 . . 2 1 22 2 Parts Rejected 4 | . . . . . . . . . . . 3 1 Parts Fused 2 | . . . . 2 . . . . . . . . Data Loss (minor) 26 | . . . . . 1 1 . . 1 . 17 6 Data Loss (major) 7 | . . . . . . 1 . . . 1 5 . Misfires 2 | . . . . . . . . . . . 2 . Alerts 5 | . . . . . 1 1 . . . . 3 . Misdirections 10 | . . . . . . . . . . . 8 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2986 | . . 13 36 247 . 30 . . 543 . 1912 205 Projectiles 49 | . . 13 36 . . . . . . . . . Explosions 315 | . . . . 51 . 30 . . . . 232 2 Melee 2622 | . . . . 196 . . . . 543 . 1680 203 Knockbacks 34 | . 1 3 8 6 . . . . 7 . 9 . Impact 22 | . 1 . . 5 . . . . 7 . 9 . Kinetic 11 | . . 3 7 1 . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 97 | . 8 . . 31 . . . . . . 41 17 Shots 3 | . . . . 1 . . . . . . 1 1 Rammed 7 | . 3 2 . . . . . . . . . 2 Targets Rammed 7 | . 3 2 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 356 | 90 90 19 24 356 . 1 . 194 181 247 271 26 Average Temperature 51 | 35 29 3 4 70 . 1 . 76 16 149 95 9 Received Heat Transfer 2934 | . 96 417 657 180 . 36 . 42 189 . 537 780 Effects 2 | . . . . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 15 | . . . . 2 . . . . 7 . 6 . Combat Hostiles 7 | . . . . . . . . . 1 . 6 . Parts Fried 18 | . . . . 2 . . . . 5 . 11 . Impact Corruptions 65 | . . . . 8 . . . . 18 . 32 7 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | 3 2 . . . . . . . . . 1 . Heat Transferred 1658 | 666 592 . . . . . . . . . 400 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Maximum Alert Level 3 | . . . 1 . . . . . . . 3 1 Low Security (%) 78 | 100 100 100 85 100 . . . . 100 100 53 56 Level 1 15 | . . . 14 . . . . . . . 25 43 Level 2 5 | . . . . . . . . . . . 16 . Level 3 1 | . . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 806 | 10 143 138 252 155 . . . . 104 4 806 394 Initial 394 | . . . 54 27 . . . . . 4 . 394 Average 126 | 1 60 54 89 50 . . . . 24 . 232 199 Influence Increases 4615 | 35 306 658 619 409 90 190 . 55 384 . 1333 536 Destroy 0b10 Robot/C 2320 | . 180 460 360 220 80 120 . 40 220 . 460 180 Destroy 0b10 Robot/NC 380 | 35 35 50 35 25 . . . . 75 . 85 40 Destroy Leader 566 | . 38 120 74 32 10 10 . . 76 . 154 52 Successful Hack 86 | . 23 10 2 12 . . . . 12 . 14 13 Disable Machine 330 | . . . 30 90 . . . . . . 210 . Destroy Structure 213 | . . 3 13 15 . . . . 1 . 35 146 Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 705 | . 30 15 105 . . 60 . 15 . . 375 105 Influence Decreases 4501 | 35 306 528 688 365 125 242 18 55 370 14 527 1228 Entered New Map 604 | . . . 76 34 40 14 18 . . 10 . 412 Time Decay 2966 | 35 261 478 342 311 85 188 . 55 294 4 367 546 Lost Part 766 | . 30 50 120 20 . 40 . . 76 . 160 270 Purge Threat 165 | . 15 . 150 . . . . . . . . . Squads Dispatched 30 | . 1 1 3 4 . . . . 5 . 11 5 Investigation 3 | . . 1 . 1 . . . . 1 . . . Extermination 14 | . . . . 2 . . . . 2 . 7 3 Reinforcement 11 | . 1 . 3 1 . . . . 2 . 2 2 Assault 2 | . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . Construction Impeded 2 | . . . . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Distress Signals 13 | . 3 3 3 . . . . . 2 . 2 . Communications Jammed 51 | . . . . . . . . . . . . 51 Distress Signals 51 | . . . . . . . . . . . . 51 Times Spotted 222 | . 19 33 37 14 4 9 . 4 17 4 46 35 Peak Tracking Total 8 | . 8 4 8 3 4 5 . 3 4 4 5 8 Tactical Retreats 37 | . 1 1 6 . . 2 . 1 . 1 17 8 ECM-based Alert Blocks 4 | . . . . . . . . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Traps Triggered 15 | . . 1 . 4 . . . . 1 . 6 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 9 | . 8 . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Machines Disabled 22 | . . . 2 6 . . . . . . 14 . Max in Single Turn 14 | . . . 1 5 . . . . . . 14 . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Machines Accessed 40 | . 4 8 3 4 . . 4 . 3 . 10 4 Terminals 19 | . 4 4 2 2 . . . . . . 5 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . 2 . . . . . . 2 . 1 2 Scanalyzers 8 | . . 2 1 1 . . . . 1 . 3 . Garrison Access 2 | . . . . 1 . . . . . . 1 . Total Hacks 108 | . 7 22 6 14 . . 29 . 7 . 13 10 Successful 75 | . 5 16 4 7 . . 29 . 5 . 5 4 Failed 29 | . 2 5 1 6 . . . . 2 . 7 6 Catastrophic 4 | . . 1 . 1 . . . . . . 2 . Database Lockouts 4 | . . 1 1 1 . . . . . . 1 . Manual 36 | . 7 8 3 4 . . . . 3 . 3 8 Terminals 37 | . 7 11 3 5 . . . . . . 5 6 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 12 | . . 2 . . . . . . 5 . 1 4 Scanalyzers 26 | . . 9 3 6 . . . . 2 . 6 . Garrison Access 4 | . . . . 3 . . . . . . 1 . Terminal Hacks 43 | . 3 5 1 1 . . 29 . . . 2 2 Record 14 | . . . . . . . 11 . . . 1 2 Part Schematic 10 | . . . . . . . 10 . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . Maintenance Status 1 | . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . Report Inventory 2 | . . . . . . . . . 2 . . . Scanalyzer 17 | . . 8 2 5 . . . . 1 . 1 . Insert Component 4 | . . 3 . 1 . . . . . . . . Analyze 5 | . . 4 . 1 . . . . . . . . Retrieve Study 8 | . . 1 2 3 . . . . 1 . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . 2 3 1 1 . . . . 2 . 1 2 Terminals 6 | . 2 2 1 1 . . . . . . . . Botnet 6 | . 2 2 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . 1 . . . . . . 2 . 1 2 Reject 6 | . . 1 . . . . . . 2 . 1 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 2 7 2 4 . . . . 2 . 5 2 Full Trace Events 2 | . . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 3 . 1 . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 8 | . . 1 2 3 . . . . 1 . 1 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . 1 . . . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 9 | . 3 4 . 2 . . . . . . . . Non-combat 9 | . 3 4 . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 10 | . 3 4 . 3 . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . no_distress 9 | . 3 4 . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . Total Orders 4 | . . . . . . . . . 4 . . . EXPLORE 3 | . . . . . . . . . 3 . . . RETURN 1 | . . . . . . . . . 1 . . . Ally Attacks 10 | . . . . . . . . . . 10 . . Total Damage 167 | . . . . . . . . . . 167 . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Active Infowar (turns) 11008 | 84 721 1367 813 1294 248 374 65 419 1209 147 2724 1543 Optics 82 | . . . . . . . . . . . . 82 Sensors 7287 | . . . 105 1294 248 244 . . 1078 147 2724 1447 Terrain 5651 | 84 345 1362 747 201 . . . 403 701 147 1443 218 Seismic 805 | . 376 363 66 . . . . . . . . . Jamming 1761 | . . . . . . 130 65 16 137 . . 1413 ECM 172 | . . . . . . . . . . . . 172 Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . . . . Drone Launches 4 | . . . . . . . . . 4 . . . Drone Recoveries 3 | . . . . . . . . . 3 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Turns Passed 12276 | 185 721 1367 813 1294 248 478 65 419 1545 147 3417 1577 Spaces Moved 8381 | 139 558 700 492 1065 306 484 77 284 856 116 2100 1204 Core 68 | 3 . . 2 . . . . . . . . 63 Treads 892 | . . 412 99 . . . . 1 17 . 337 26 Legs 516 | . . 2 19 . . . . . 363 78 . 54 Wheels 6900 | 136 558 286 372 1065 306 484 77 283 476 38 1763 1056 Hover 5 | . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 70 70 80 80 85 85 100 100 85 50 Average Speed 105 | 79 82 135 102 85 80 82 85 100 117 114 121 101 Slowest Speed 450 | 80 95 260 450 100 80 85 85 225 160 190 160 225 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 6 60 45 32 17 52 73 68 47 25 90 44 25 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . . . . 2 1 . 2 . . . . Spaces Dug 23 | . . . 1 1 . . . 2 1 . 11 7 Terrain Destroyed 226 | . . . 10 25 2 34 . 24 1 . 37 93 Melee 22 | . . . . 1 . . . 2 1 . 11 7 Projectile 10 | . . . 10 . . . . . . . . . AOE 194 | . . . . 24 2 34 . 22 . . 26 86 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Total 10756 | 174 721 940 651 1381 307 553 76 408 1234 131 2718 1462 Wait 1249 | . 63 82 33 209 . 55 . 111 181 11 385 119 Move 8370 | 138 557 699 491 1064 305 483 76 283 856 115 2099 1204 Hop . | . . . . . . . . . . . . . Pick Up 103 | 8 7 10 9 16 . 1 . 1 19 2 15 15 Fast Attach 90 | 7 1 8 7 6 . 1 . 1 15 . 25 19 Attach 55 | . 2 5 12 2 . 2 . 1 7 1 10 13 Detach 8 | . . 1 1 . . 1 . . 2 . 1 2 Swap 95 | . 9 14 8 16 1 1 . 3 18 . 13 12 Drop 110 | 1 6 17 5 17 . . . 1 21 2 16 24 Fire 410 | 20 60 98 84 37 1 9 . 5 90 . 3 3 Melee 234 | . 5 4 . 14 . . . 2 25 . 135 49 Ram 3 | . 3 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . 2 . . . . . . . . . 2 Escape Stasis 16 | . . . . . . . . . . . 16 . Rewire . | . . . . . . . . . . . . . Trap 9 | . 8 . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 353 | -10/Materials | Lost 3 parts (1p1n1w) 362 | -10/Materials | Destroyed 8 combat bots 407 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Discovered new exit (range 10) 795 | -10/Materials | Discovered new exit (range 13) 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Utility x2 1098 | -9/Materials | Build established: Scavenger-Mutant 1194 | -9/Materials | Discovered new exit (range 12) 1590 | -9/Materials | Discovered new exit (range 13) 1919 | -9/Materials | Central database locked down 2274 | -9/Materials | Entered another Materials area 2274 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2371 | -8/Materials | Central database locked down 2682 | -8/Materials | Lost 7 parts (3n2u2w) 2892 | -8/Materials | Discovered new exit (range 6) 3086 | -8/Materials | Identified exit to Factory 3087 | -8/Materials | Entered Factory 3087 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3098 | -7/Factory | Found Powered Armor 3101 | -7/Factory | Found Powered Armor 3334 | -7/Factory | Lost 3 parts (1p1n1u) 3573 | -7/Factory | Build established: Mutant 3819 | -7/Factory | Central database locked down 4185 | -7/Factory | Discovered new exit (range 4) 4187 | -7/Factory | Identified exit to Factory 4267 | -7/Factory | Discovered new exit (range 14) 4356 | -7/Factory | Identified exit to Lower Caves 4381 | -7/Factory | Entered Lower Caves 4444 | -7/Lower Caves | Identified exit to Lower Caves 4519 | -7/Lower Caves | Encountered a Warlord checkpoint 4629 | -7/Lower Caves | Entered another Lower Caves area 4670 | -7/Lower Caves | Discovered exit to Factory (range 5) 4787 | -7/Lower Caves | Learned location of Zion (-6) 4922 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 5101 | -7/Lower Caves | Discovered new exit (range 9) 5107 | -7/Lower Caves | Identified exit to Data Miner 5107 | -7/Lower Caves | Entered Data Miner 5107 | -7/Data Miner | Discovered new exit (range 7) 5124 | -7/Data Miner | Met Data Miner 5139 | -7/Data Miner | Learned location of Section 7 (-2) 5139 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5153 | -7/Data Miner | Received God Mode back door access code from Data Miner 5171 | -7/Data Miner | Identified exit to Proximity Caves 5172 | -7/Data Miner | Entered Proximity Caves 5307 | -6/Proximity Caves | Spotted B-75 Beast 5472 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5587 | -6/Proximity Caves | Discovered exit to Factory (range 4) 5591 | -6/Proximity Caves | Entered Factory 5591 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6424 | -6/Factory | Lost 3 parts (1p1n1u) 6622 | -6/Factory | Lost 5 parts (2p2n1u) 6699 | -6/Factory | Lost 4 parts (1p1u2w) 7083 | -6/Factory | Build established: Scavenger-Gladiator 7136 | -6/Factory | Sucked down chute 7136 | -6/Factory | Entered Waste 7137 | -6/Waste | Met a frightened Derelict 7151 | -6/Waste | EMP discharged 7154 | -6/Waste | Spotted C-40 Crusher 7199 | -6/Waste | Spotted C-40 Crusher 7203 | -6/Waste | Spotted C-40 Crusher 7217 | -6/Waste | Spotted C-40 Crusher 7228 | -6/Waste | Spotted C-40 Crusher 7235 | -6/Waste | Spotted C-40 Crusher 7243 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7243 | -6/Waste | Crushed by Compactor (1 part destroyed) 7246 | -6/Waste | Crushed by Compactor (1 part destroyed) 7251 | -6/Waste | EMP discharged 7251 | -6/Waste | System corruption reached 10% 7268 | -6/Waste | Discovered new exit (range 16) 7277 | -6/Waste | Lost 3 parts (1p2n) 7282 | -6/Waste | Identified exit to Factory 7283 | -6/Waste | Entered Factory 7548 | -6/Factory | Build established: Gladiator 9412 | -6/Factory | Found Prototype Launcher 9415 | -6/Factory | Identified Scatter Rocket Array 9489 | -6/Factory | System corruption reached 30% 9500 | -6/Factory | Core integrity fell below 50% 9536 | -6/Factory | Lost 7 parts (2p3n2u) 9676 | -6/Factory | Build established: Mutant 10083 | -6/Factory | First assault squad dispatched 10113 | -6/Factory | Incoming assault squad redirected 10377 | -6/Factory | Central database locked down 10390 | -6/Factory | Core integrity fell below 20% 10456 | -6/Factory | Incoming assault squad redirected 10640 | -6/Factory | Discovered new exit (range 16) 10697 | -6/Factory | Identified exit to Factory 10700 | -6/Factory | Entered another Factory area 10700 | -5/Factory | Evolved 2 slots: Utility x2 10701 | -5/Factory | Identified exit to Upper Caves 10937 | -5/Factory | Build established: Scavenger-Mutant 11456 | -5/Factory | Lost 7 parts (2p2n2u1w) 12080 | -5/Factory | Cargo convoy interrupted 12195 | -5/Factory | Lost 8 parts (1p3n4u) 12236 | -5/Factory | Core integrity fell below 50% 12238 | -5/Factory | System corruption reached 10% 12242 | -5/Factory | Core integrity fell below 20% 12274 | -5/Factory | Lost 8 parts (2n3u3w) 12277 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 12243_ The unstable cave ceiling collapses. 12243_ Adv. Melee Analysis Suite destroyed. 12243_ U-05 Engineer lays Concrete. 12244_ Dropped Med. Storage Unit. 12245_ U-05 Engineer lays Concrete. 12245_ Construction Platform disabled. 12246_ The unstable cave ceiling collapses. 12246_ U-05 Engineer lays Concrete. 12247_ The unstable cave ceiling collapses. 12248_ U-05 Engineer builds a Wall. 12249_ The unstable cave ceiling collapses. 12252_ U-05 Engineer builds a Wall. 12255_ Triggered Blade Trap. 12255_ Massive razor-sharp blades shoot up from within the floor. 12255_ Adv. Terrain Scan Processor severed. 12255_ Adv. Signal Interpreter severed. 12258_ 0HBKEWJF%|SIT:HSV0QD1USR6ESHIRZHY 4K:R 12265_ Acquired Energy Filter. 12273_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????###############?#?????????????????????????? | | ??????? #?????????????????????????? | | ?????? #?????????????????????????? | | ????# """""" """""" #?????????????????????????? | | ????# """""" """""" #?????????????????????????? | | ????# """""" """""" #?????????????????????????? | | ????# """""" """""" #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????##########+#########?????????????????????????? | | ??????????# ###################????????????? | | ########### # x @ #????????????? | | ## # """ """ """ """ #????????????? | | ## # """ """ """ """ #????????????? | | ## + """ """ """ """ #????????????? | | ## # "" ""p "" "" #????????????? | | + # "" "" "" "" #????????????? | | ## # p #????????????? | | ## ###################????????????? | | # ########??????????????????????? | | ######+### ?????????????????????? | | ?????????????????????? | | ""??????????????????????? | | T """?????????????????????? | | """?????????????????????? | | "" ???????????????????? | | ####### ! "" "??????????????????? | | ####### ## ?????????????????? | | """" "" """ ????????????????? | | "" = """ ????????????????? | | "" ""%! """?????????????????? | | " "F!= "??????????????????? | | " """ ""?????????????????? | | # """ ???????????????? | | ???????????????? | | ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 400 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Authchip Count 1 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Med. Insulated Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Minigun | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Adv. Treads | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed PortablePhysicsMegatreads Manual? 0 Play Time 03:31:37 Cumulative 44.3 hours Start 2026.04.13 @ 14:43:47 End 2026.04.13 @ 20:18:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9957abd4-f36d-4890-936e-238edbb98961