Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 17:10:04 Player: Ammie Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2602) 2602 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 7523 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 98 Aligned with FarCom 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/850 Matter 202/300 Energy 350/350 System Corruption 2% Temperature Hot (211) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Fission Core > --- PROPULSION (5) --- Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Hacking Suite > --- WEAPON (3) ------- Compact Ion Cannon > --- INVENTORY (10) --- Heavy EM Shotgun Heavy EM Shotgun Heavy Plasma Cannon Compact Ion Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Airjet Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Particle Charger Force Field > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Cooled Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy Ion Cannon Heavy Plasma Cannon Heavy Plasma Cannon [Rating: 79] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Flying Fortress v7 Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . 1 Utility 3 | . . . . . 1 . . 2 Weapon 1 | . . . . . . . . 1 Parts Attached 62 | 5 10 1 . 3 11 7 . 25 Power 14 | 1 3 . . . 3 . . 7 Engine 10 | 1 3 . . . 1 . . 5 Core 4 | . . . . . 2 . . 2 Reactor . | . . . . . . . . . Propulsion 13 | 2 3 1 . 1 1 . . 5 Treads 2 | . . . . . . . . 2 Leg 6 | 2 1 1 . 1 . . . 1 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 4 | . 2 . . . 1 . . 1 Utility 11 | 1 1 . . . 1 1 . 7 Device 7 | . . . . . 1 . . 6 Storage 2 | 1 . . . . . 1 . . Processor 1 | . 1 . . . . . . . Hackware 1 | . . . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 24 | 1 3 . . 2 6 6 . 6 Energy Gun 10 | . . . . . 5 4 . 1 Energy Cannon 7 | . . . . . . 2 . 5 Ballistic Gun 6 | 1 2 . . 2 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 2 2 . 2 Parts Lost 19 | . . . . . 2 . 1 16 Power 6 | . . . . . 1 . . 5 Propulsion 3 | . . . . . . . . 3 Utility 4 | . . . . . . . 1 3 Weapon 6 | . . . . . 1 . . 5 Highest Loss Streak 4 | . . . . . 2 . 1 4 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 7 8 6 5 5 8 10 7 Power 1 | . 1 1 1 1 . 1 1 2 Propulsion . | . 3 4 2 1 . . . . Utility 1 | . . 1 1 1 . 1 3 . Weapon 4 | . 1 2 2 2 4 5 6 5 Tool/Special . | . . . . . . . . . Unused Backups 7 | . . . 2 . . . . 5 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . Utility . | . . . . . . . . . Weapon 4 | . . . . . . . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 76 | . 91 100 100 100 70 72 69 66 Engine 6 | . 14 14 14 14 11 . . 8 Core 8 | . . . . . 5 18 18 2 Treads 1 | . . . . . . . . 5 Leg 8 | . 27 28 28 28 . . . 2 Flight 4 | . . . . . 8 9 9 2 Device 5 | . . . . . 8 9 6 10 Storage 9 | . 14 14 14 14 9 9 9 5 Processor 8 | . 6 14 14 14 9 9 9 6 Energy Gun 6 | . . . . . 14 16 9 3 Energy Cannon 6 | . . . . . . 1 9 14 Ballistic Gun 8 | . 26 28 28 28 3 . . . Peak Build Rating 79 | 5 13 12 14 14 55 59 59 79 Average Rating 41 | 4 10 12 12 14 50 56 58 47 On Entrance 25 | . 5 12 12 14 14 55 59 56 Avg Prop Armor Cover (%) 5 | . . . . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 12 16 16 16 16 26 35 35 60 Greatest Support 64 | 20 20 20 20 20 50 50 50 64 Greatest Overweight (x) 12 | 3 2 . . . . . . 12 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 8 10 9 Most Carried 10 | 1 8 8 8 8 8 10 10 10 Average Carried 8 | . 7 8 7 8 5 8 10 7 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 Final Carried 10 | 1 8 8 8 8 6 10 10 4 Class Distribution -------------------- 51% | Mutant 29% | Commander-Mutant 13% | Skirmisher 5% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Matter Collected 1409 | 230 319 42 . 312 168 100 . 238 Remotely . | . . . . . . . . . Salvage Created 2883 | . 440 96 . 190 412 561 288 896 Parts 162 | . 22 3 . 10 28 24 17 58 Haulers Intercepted 8 | . 2 . . . 3 3 . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 53 | . 9 2 . 5 7 6 6 18 Guns 33 | . 9 2 . 5 7 5 2 3 Cannons 13 | . . . . . . 1 3 9 AOE 7 | . . . . . . . 1 6 Classes Destroyed 14 | . 4 . . 1 4 . 1 4 Worker 3 | . . . . . 1 . . 2 Builder 6 | . 1 . . . . . . 5 Hauler 8 | . 2 . . . 3 3 . . Mechanic 1 | . . . . . . . . 1 Watcher 3 | . 1 . . . . 1 . 1 Swarmer 11 | . . . . . 3 . 1 7 Grunt 24 | . 9 2 . 3 1 3 . 6 Brawler 2 | . . . . 2 . . . . Duelist 1 | . . . . . 1 . . . Sentry 10 | . . . . . 2 3 4 1 Demolisher 1 | . . . . . . . 1 . Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 5 | . 3 2 . 3 4 3 3 5 Combat Bots Only 4 | . 3 2 . 3 3 2 3 4 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 1 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 1 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 458 | . 50 7 . 11 128 18 17 227 Missed 162 | . 17 . . 2 56 10 7 70 Hits 296 | . 33 7 . 9 72 8 10 157 Melee 2 | . . . . 2 . . . . Projectile 294 | . 33 7 . 7 72 8 10 157 AOE 3 | . . . . . . . 3 . Critical Strikes 9 | . . . . 1 3 . . 5 Damage Taken 4976 | . 396 95 . 123 985 179 261 2937 Core 1042 | . 56 . . 10 101 15 . 860 Absorbed by Shields 297 | . . . . . . . . 297 Regen/Repaired (Parts) 241 | . . . . . . . . 241 Core Remaining (%) 83 | 100 . . . 73 . . 78 . Volleys Fired 222 | 1 43 3 . 11 39 34 27 64 Largest 3 | 1 2 2 . 2 2 2 2 3 Hottest 270 | 20 46 46 . 46 122 111 155 270 Shots Fired 390 | 1 84 6 . 22 66 65 37 109 Gun 262 | 1 82 6 . 22 66 61 14 10 Cannon 126 | . . . . . . 4 23 99 Launcher 2 | . 2 . . . . . . . Special . | . . . . . . . . . Kinetic 123 | 1 82 6 . 22 12 . . . Thermal 178 | . . . . . 36 20 23 99 Explosive 2 | . 2 . . . . . . . Electromagnetic 87 | . . . . . 18 45 14 10 Robot Hit Streak 16 | . 7 7 . 8 9 16 8 6 Robot Miss Streak 6 | 1 5 2 . 2 5 4 2 6 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 1 . . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . Shots Hit Robots 235 | . 54 5 . 19 40 45 15 57 Core Hits 124 | . 28 5 . 10 17 24 8 32 Critical Kills 3 | . 2 . . 1 . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . Critical Strikes 9 | . 3 . . 2 4 . . . Burn 4 | . . . . . 4 . . . Destroy 5 | . 3 . . 2 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6893 | . 902 108 . 297 715 1165 384 3322 Guns 3177 | . 840 108 . 297 684 996 153 99 Cannons 2262 | . . . . . . 64 194 2004 Explosions 1452 | . 62 . . . 31 105 37 1217 Melee . | . . . . . . . . . Ramming 2 | . . . . . . . . 2 Kinetic 1340 | . 840 108 . 297 95 . . . Thermal 3407 | . . . . . 395 369 231 2412 Explosive 871 | . 62 . . . . . . 809 Electromagnetic 1273 | . . . . . 225 796 153 99 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . . . 13 Message Errors 6 | . . . . . . . . 6 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Overload Shots 12 | . . . . . . 1 4 7 Effects 2 | . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 Overflow Damage 432 | . . . . . . . . 432 Projectiles 84 | . . . . . . . . 84 Explosions 348 | . . . . . . . . 348 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 726 | . . . . . 20 56 38 612 Shots 11 | . . . . . 1 1 1 8 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 540 | . 12 10 . 4 304 213 174 540 Average Temperature 105 | . 3 6 . 1 99 55 53 163 Received Heat Transfer 926 | . 216 54 . 42 261 36 18 299 Effects 24 | . . . . . 4 . . 20 Shutdowns 9 | . . . . . . . . 9 Energy Bleed 3 | . . . . . 1 . . 2 Interference 6 | . . . . . 3 . . 3 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . . . 7 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 4833 | . . . . . 1049 570 280 2934 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 1 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Maximum Alert Level 2 | . . . . . 1 1 . 2 Low Security (%) 81 | 100 100 100 . 100 62 90 100 38 Level 1 16 | . . . . . 37 9 . 53 Level 2 2 | . . . . . . . . 8 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 436 | . 96 80 . 100 311 218 166 436 Initial 156 | . . 30 . . . 137 72 156 Average 101 | . 22 56 . 20 165 126 37 244 Influence Increases 2770 | . 258 50 . 150 516 343 347 1106 Destroy 0b10 Robot/C 1180 | . 180 40 . 100 220 120 140 380 Destroy 0b10 Robot/NC 110 | . 20 . . . 20 20 . 50 Destroy Leader 254 | . 36 10 . 20 56 48 . 84 Allied During Kill 53 | . . . . . 5 . 18 30 Successful Hack 45 | . 7 . . . . 14 17 7 Disable Machine 525 | . . . . . 15 90 150 270 Destroy Structure 203 | . 15 . . . 5 6 7 170 Advance Influence 100 | . . . . . . . . 100 Partial Spotted 60 | . . . . . 15 45 . . Lose Combat Pursuer 240 | . . . . 30 180 . 15 15 Influence Decreases 2358 | . 180 78 50 150 190 483 397 830 Entered New Map 481 | . . 48 50 . . 189 114 80 Time Decay 1577 | . 180 30 . 150 150 294 263 510 Lost Part 180 | . . . . . 20 . . 160 Lost Ally 120 | . . . . . 20 . 20 80 Squads Dispatched 16 | . 1 . . . 2 6 . 7 Investigation 5 | . 1 . . . . 3 . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . . . . . . 2 . 2 Assault . | . . . . . . . . . Garrison 5 | . . . . . 2 1 . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Distress Signals 5 | . 1 . . . 1 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 14 2 . 7 30 16 7 22 Peak Tracking Total 8 | . 4 2 . 3 8 3 3 5 Tactical Retreats 7 | . . . . 1 4 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 3 | . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 35 | . . . . . 1 6 10 18 Max in Single Turn 6 | . . . . . 1 1 1 6 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 19 | . 1 . 2 . . 6 8 2 Terminals 12 | . 1 . . . . 6 4 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 4 | . . . . . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 42 | . 2 . 3 . . 14 19 4 Successful 18 | . 1 . 3 . . 4 6 4 Failed 24 | . 1 . . . . 10 13 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 . . 1 . . Terminals 27 | . 2 . . . . 14 9 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 10 | . . . . . . . 10 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 1 . 3 . . 4 4 2 Record 3 | . . . 2 . . . . 1 Part Schematic 1 | . . . . . . . . 1 Open Door 4 | . . . . . . 4 . . Branch Access Points 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . . . 2 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . 2 . Retrieve Components 2 | . . . . . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 . . . . 6 5 . Full Trace Events 4 | . . . . . . 2 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 26 | . . . . . . . . 26 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 12 | . . . . . . . 12 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total Allies 13 | . . . . 1 . . 12 . Largest Group 12 | . . . . 1 1 . 12 8 Highest-Rated Group 142 | . . . . 31 31 . 142 101 Highest-Rated Ally 31 | . . . . 31 31 . 21 21 Total Orders 11 | . . . . . . . 11 . FOLLOW 1 | . . . . . . . 1 . DROP 2 | . . . . . . . 2 . PICKUP 3 | . . . . . . . 3 . COLLECT 5 | . . . . . . . 5 . Ally Attacks 42 | . . . . . 7 . 7 28 Total Damage 795 | . . . . . 107 . 124 564 Kills 8 | . . . . . 4 . 1 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Active Infowar (turns) 4900 | . 292 79 263 692 307 640 1873 754 Optics 4900 | . 292 79 263 692 307 640 1873 754 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Turns Passed 5932 | 64 623 79 263 692 307 640 1873 1391 Spaces Moved 3808 | 44 314 54 217 484 336 729 953 677 Core 34 | 9 . . . . . . . 25 Treads 298 | . . . . . . . . 298 Legs 1095 | 35 305 54 217 484 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2381 | . 9 . . . 336 729 953 354 Fastest Speed 37 | 50 37 120 120 120 50 50 50 39 Average Speed 86 | 123 119 120 120 120 50 50 50 142 Slowest Speed 915 | 200 190 120 120 120 50 50 50 915 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 22 | . . . . . 12 1 9 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 46 16 62 72 31 60 97 13 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 223 | . 20 . . . 3 4 8 188 Melee . | . . . . . . . . . Projectile 32 | . . . . . . 1 7 24 AOE 191 | . 20 . . . 3 3 1 164 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total 6020 | 50 475 62 221 572 393 939 2302 1006 Wait 1770 | . 92 4 . 73 14 153 1229 205 Move 3759 | 43 313 53 216 483 313 726 935 677 Hop 19 | . . . . . 10 1 8 . Pick Up 35 | 1 8 . 1 . 2 8 . 15 Fast Attach 17 | 5 1 . . . 1 . . 10 Attach 18 | . 1 . . . 4 . . 13 Detach 1 | . . . . . . . . 1 Swap 43 | . 12 1 . 4 8 10 . 8 Drop 32 | . 5 1 4 1 2 7 . 12 Fire 222 | 1 43 3 . 11 39 34 27 64 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire 103 | . . . . . . . 103 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Discovered new exit (range 9) 688 | -10/Materials | Entered Mines 690 | -10/Mines | Met a Derelict bent on vengeance 761 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 761 | -10/Mines | Discovered new exit (range 5) 767 | -10/Mines | Entered Exiles 800 | -10/Exiles | Met 8R-AWN 817 | -10/Exiles | Met EX-HEX 854 | -10/Exiles | Met EX-BIN 868 | -10/Exiles | Aligned with FarCom system 869 | -10/Exiles | Given EX-Vault access code 897 | -10/Exiles | Opened EX-Vault 906 | -10/Exiles | Found Flying Fortress v7 930 | -10/Exiles | Warned to stay clear of 0b10 Research branches 962 | -10/Exiles | Met EX-DEC 980 | -10/Exiles | Learned location of Zion (-7) 1013 | -10/Exiles | Discovered new exit (range 16) 1030 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1030 | -10/Exiles | Entered Mines 1095 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1643 | -9/Mines | Learned location of Storage (-8) 1656 | -9/Mines | Discovered new exit (range 5) 1657 | -9/Mines | Escorted by a lone wolf Derelict 1722 | -9/Mines | Entered Materials 1722 | -8/Materials | Accompanied by 1 ally 1722 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1927 | -8/Materials | Garrison activated, responded to threat 2022 | -8/Materials | Discovered new exit (range 11) 2029 | -8/Materials | Entered Storage 2100 | -8/Storage | Allied Derelicts emerged from ambush trap array 2415 | -8/Storage | Discovered new exit (range 10) 2512 | -8/Storage | Garrison activated, responded to threat 2560 | -8/Storage | Discovered new exit (range 3) 2669 | -8/Storage | Entered Recycling 3071 | -8/Recycling | Build established: Commander-Mutant 4120 | -8/Recycling | Scanned before Scraplab entrance 4127 | -8/Recycling | Entered Scraplab 4288 | -8/Recycling | Discovered new exit (range 18) 4542 | -8/Recycling | Entered Factory 4542 | -6/Factory | Accompanied by 8 allies 4542 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4789 | -6/Factory | Spotted B-75 Beast 4846 | -6/Factory | Build established: Commander-Skirmisher 4882 | -6/Factory | Lost 4 allies 4922 | -6/Factory | Lost 3 parts (1n2u) 4931 | -6/Factory | Destroyed B-75 Beast 5108 | -6/Factory | Core integrity fell below 50% 5141 | -6/Factory | Core integrity fell below 20% 5171 | -6/Factory | Lost 3 parts (2p1w) 5513 | -6/Factory | Build established: Skirmisher 5518 | -6/Factory | Repaired Med. Storage Unit 5784 | -6/Factory | Garrison activated, responded to threat 5929 | -6/Factory | Lost 4 parts (2p1n1w) 5933 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05896_ Hvy. Ion Cannon destroyed. 05896_ Penetrated by Slug. 05896_ Lgt. Fission Core destroyed. 05897_ U-05 Engineer builds a Wall. 05898_ Penetrated by Slug. 05898_ Imp. Carbon-fiber Leg destroyed. 05900_ Slug penetrates Wall. 05919_ System corrupted: Component data lost. 05919_ Slug penetrates Wall. 05920_ Slug penetrates Nuclear Reactor. 05923_ Nuclear Reactor explodes. 05923_ Destroyed Lgt. Fission Core. 05923_ Destroyed Phase Shifter. 05924_ H-66 Slayer destroyed. 05925_ The unstable cave ceiling collapses. 05927_ Penetrated by Slug. 05929_ U-05 Engineer builds a Wall. 05932_ U-05 Engineer lays Concrete. 05933_ Penetrated by Slug. 05933_ Hvy. Plasma Cannon destroyed. 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"""" ????????????????????????????????????????? | | ? ???"" ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 62 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 12 Item Schematics ----------------- Linear Gravjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Storage Unit | 3% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Cya! Into The Breach \\IAMDERELICT Challenges ------------ None Game ------ Seed AntigravThermoelectricLance Manual? 0 Play Time 00:53:24 Cumulative 50.4 hours Start 2026.04.10 @ 16:18:44 End 2026.04.10 @ 17:10:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d564dd7b-05f8-4b54-b20f-30ff47187822