Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.04 @ 19:53:15 Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (3751) 3751 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8431 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 414/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Scrap Shield Improved Hacking Suite Multitool Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Heavy Treads > --- UTILITY ---------- Experimental Thermal Generator Advanced Heat Sink Medium Storage Unit Structural Scanner Targeting Computer Improved Particle Charger Gun Armor Experimental Shield Generator > --- WEAPON ----------- Ionic Axe Ionic Axe > --- INVENTORY -------- Experimental Optical Array Scrap Shield Experimental Shield Generator Improved Hacking Suite Subdweller Beam Cannon Subdweller Machine Gun Subdweller Shrapnel Launcher Tiamat Missile Launcher Multitool [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Tiamat Missile Launcher Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Slots Evolved 9 | . 1 . . . 8 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . 1 . . . 5 . . . Weapon . | . . . . . . . . . Parts Attached 102 | 7 10 19 7 . 53 5 1 . Power 16 | 1 . 5 . . 10 . . . Engine 13 | 1 . 5 . . 7 . . . Core 3 | . . . . . 3 . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 2 1 . 7 . . . Treads 10 | 2 . 1 1 . 6 . . . Leg . | . . . . . . . . . Wheel 1 | . . 1 . . . . . . Hover 1 | . . . . . 1 . . . Flight . | . . . . . . . . . Utility 39 | 2 3 7 2 . 22 3 . . Device 22 | . 1 2 1 . 15 3 . . Storage 7 | 1 2 1 . . 3 . . . Processor 3 | . . 1 . . 2 . . . Hackware . | . . . . . . . . . Protection 7 | 1 . 3 1 . 2 . . . Artifact . | . . . . . . . . . Weapon 35 | 2 7 5 4 . 14 2 1 . Energy Gun 11 | . 4 1 . . 4 1 1 . Energy Cannon 7 | . . 2 . . 4 1 . . Ballistic Gun 10 | 2 2 2 4 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 . . . 3 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . 1 . . . 12 . . . Parts Lost 23 | . . 6 . . 16 1 . . Power 5 | . . 2 . . 3 . . . Propulsion 6 | . . 2 . . 4 . . . Utility 6 | . . 1 . . 5 . . . Weapon 6 | . . 1 . . 4 1 . . Highest Loss Streak 14 | . . 2 . . 14 1 . . To Critical Strikes 3 | . . 1 . . 2 . . . Average Slot Usage (%) 93 | . 98 95 96 100 83 92 93 83 Engine 9 | . 12 11 12 12 6 6 6 5 Core 1 | . . . . . 4 6 6 5 Treads 21 | . 25 23 22 25 16 18 18 16 Device 16 | . 10 8 12 12 19 40 43 38 Storage 9 | . 12 12 12 12 5 6 6 5 Processor 4 | . . 8 2 . 4 . . . Protection 5 | . 12 3 9 12 8 . . . Energy Gun 7 | . 21 4 . . 3 10 12 10 Energy Cannon 9 | . . 19 5 . 7 1 . . Ballistic Gun 3 | . 2 . 19 25 4 . . . Peak Build Rating 91 | 7 13 19 20 20 91 90 86 86 Average Rating 34 | 6 12 16 19 20 62 83 85 77 On Entrance 37 | . 7 13 17 20 20 90 84 86 Naked Turns 137 | . . . . . . . . 137 Heaviest Build 111 | 22 55 79 67 59 111 70 68 68 Greatest Support 131 | 40 40 40 40 40 131 131 131 131 Greatest Overweight (x) 16 | . 1 3 3 1 16 . . . Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 10 10 10 Average Capacity 16 | 8 12 19 20 20 15 10 10 9 Most Carried 18 | 4 10 18 18 14 15 9 10 10 Average Carried 12 | 2 7 16 14 14 12 8 9 9 Final Capacity 20 | 10 10 20 20 20 10 10 10 5 Final Carried 18 | 4 10 18 14 14 9 9 10 5 Class Distribution -------------------- 86% | Hacker-Mutant 6% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Matter Collected 1588 | 245 169 313 . . 718 92 37 14 Remotely . | . . . . . . . . . Salvage Created 4552 | 40 708 1208 . . 2143 239 214 . Parts 262 | 7 55 77 . . 106 7 10 . Haulers Intercepted 2 | . 1 . . . 1 . . . Recyclers Shooed 4 | . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 82 | . 11 28 . . 34 4 5 . Melee 1 | . . . . . 1 . . . Guns 38 | . 10 11 . . 9 3 5 . Cannons 30 | . . 14 . . 16 . . . AOE 1 | . . . . . 1 . . . Classes Destroyed 17 | 1 6 4 . . 6 . . . Builder 7 | . 7 . . . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 2 | . 1 . . . 1 . . . Recycler 3 | . 1 . . . 2 . . . Operator 1 | . . . . . 1 . . . Turret 2 | . . 2 . . . . . . Watcher 5 | . 3 . . . 2 . . . Swarmer 22 | . 6 6 . . 8 . 2 . Grunt 18 | . 5 3 . . 6 3 1 . Sentry 4 | . . 1 . . 3 . . . Specialist 2 | . . . . . 2 . . . Hunter 10 | . . . . . 9 . 1 . Programmer 5 | . . . . . 3 1 1 . Heavy 2 | . . . . . 2 . . . Behemoth 1 | . . . . . 1 . . . Artisan 1 | . . 1 . . . . . . Subdweller 18 | . . 18 . . . . . . Best Kill Streak 12 | 2 4 4 . . 12 3 2 . Combat Bots Only 11 | . 3 4 . . 11 3 2 . Max Kills in Single Turn 2 | 1 2 1 . . 2 1 2 . Gunslinging 1 | . . . . . . . 1 . Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Hostile Shots Fired 759 | . 46 136 . . 524 28 25 . Missed 235 | . 11 45 . . 156 10 13 . Damage Taken 4940 | . 206 1067 . . 3429 156 82 . Core 564 | . 24 104 . . 423 8 5 . Absorbed by Shields 328 | . . . . . 230 62 36 . Reduced by Siege Mode 5 | . . . . . 5 . . . Ignored by Resistances 3339 | . 142 616 . . 2376 130 75 . Core Remaining (%) 74 | 100 . . . 48 . . . . Volleys Fired 266 | 2 28 118 . . 91 14 13 . Largest 4 | 2 2 2 . . 4 2 2 . Hottest 284 | 40 90 160 . . 284 149 150 . Shots Fired 533 | 4 53 224 . . 204 22 26 . Gun 260 | 4 52 87 . . 70 21 26 . Cannon 269 | . . 137 . . 131 1 . . Launcher 4 | . 1 . . . 3 . . . Special . | . . . . . . . . . Kinetic 67 | 4 5 24 . . 34 . . . Thermal 352 | . . 137 . . 167 22 26 . Explosive 4 | . 1 . . . 3 . . . Electromagnetic 110 | . 47 63 . . . . . . Robot Hit Streak 39 | 2 19 39 . . 35 19 9 . Robot Miss Streak 3 | . 2 3 . . 2 1 2 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 1 . . 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . Shots Hit Robots 377 | 2 43 124 . . 170 18 20 . Core Hits 171 | 2 26 46 . . 82 8 7 . Critical Kills 8 | . . 3 . . 5 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 12 | . . 3 . . 7 . 2 . Burn 2 | . . . . . . . 2 . Meltdown 7 | . . 2 . . 5 . . . Destroy 2 | . . 1 . . 1 . . . Sever 1 | . . . . . 1 . . . Melee Attacks 10 | . . . . . 10 . . . Impact . | . . . . . . . . . Slashing 10 | . . . . . 10 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9852 | 25 977 2427 . . 5403 494 526 . Guns 4162 | 25 787 998 . . 1362 464 526 . Cannons 4900 | . . 1429 . . 3441 30 . . Explosions 465 | . 190 . . . 275 . . . Melee 315 | . . . . . 315 . . . Ramming 10 | . . . . . 10 . . . Kinetic 751 | 25 63 183 . . 480 . . . Thermal 6962 | . 190 1429 . . 4323 494 526 . Explosive 275 | . . . . . 275 . . . Electromagnetic 1539 | . 724 815 . . . . . . Impact . | . . . . . . . . . Slashing 315 | . . . . . 315 . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 1 1 1 . 6 6 6 6 Average Corruption 2 | . 1 1 1 . 4 6 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 125 | . 10 50 2 . 21 21 18 3 Message Errors 29 | . 3 9 1 . 6 7 3 . Matter Fused 27 | . 1 12 . . 4 4 5 1 Heat Flow Errors 18 | . 2 7 . . 4 3 2 . Energy Discharges 14 | . 1 7 . . 2 2 2 . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 2 | . 1 . . . . . . 1 Data Loss (minor) 21 | . 1 9 1 . 3 2 4 1 Data Loss (major) 9 | . 1 4 . . 1 1 2 . Misfires 4 | . . 2 . . 1 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 142 | . 13 7 . . 122 . . . Projectiles 127 | . . 7 . . 120 . . . Explosions 15 | . 13 . . . 2 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 334 | . 299 254 . . 334 254 230 . Average Temperature 85 | . 85 65 . . 96 164 119 . Received Heat Transfer 1154 | . 126 399 . . 519 98 12 . Effects 8 | . 3 . . . 4 1 . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . Interference 6 | . 3 . . . 3 . . . Siege Activations 1 | . . . . . 1 . . . Total Turns 6 | . . . . . 6 . . . Longest Duration 6 | . . . . . 6 . . . Robots Corrupted 5 | . 2 3 . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . Parts Fried 8 | . 5 2 . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 11 | . . 2 . . 8 1 . . Combat Hostiles 10 | . . 2 . . 7 1 . . Parts Melted 33 | . . 7 . . 18 3 5 . Heat Transferred 9643 | . 250 1887 . . 5775 843 888 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Peak Influence 400 | 10 148 . . . 400 . . . Initial 4 | . 4 . . . . . . . Average 77 | 3 44 . . . 127 . . . Maximum Alert Level 2 | . . . . . 2 . . . Low Security (%) 93 | 100 100 . 100 . 84 . . . Level 1 6 | . . . . . 15 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 . . . 7 . . . Investigation 4 | . 2 . . . 2 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 4 | . . . . . 4 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Distress Signals 6 | . 2 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 15 49 . . 49 4 6 . Peak Tracking Total 9 | . 3 4 . . 9 3 3 . Tactical Retreats 4 | . . 3 . . 1 . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Traps Triggered 2 | . 1 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Machines Disabled 6 | . 2 . . . 4 . . . Max in Single Turn 1 | . 1 . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Machines Accessed 18 | . 8 1 . . 4 2 3 . Terminals 8 | . 6 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 44 | . 18 4 . . 8 8 6 . Successful 37 | . 16 4 . . 3 8 6 . Failed 7 | . 2 . . . 5 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 17 | . 12 . . . 5 . . . Terminals 16 | . 14 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . 6 . . . Terminal Hacks 26 | . 6 4 . . 2 8 6 . Record 15 | . . 4 . . . 7 4 . Open Door 3 | . . . . . . 1 2 . Alert Level 1 | . . . . . 1 . . . Locate Traps 3 | . 3 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 9 . . . 1 . . . Terminals 7 | . 7 . . . . . . . Botnet 2 | . 2 . . . . . . . Skim 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Jam 1 | . . . . . 1 . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 6 | . 4 . . . 2 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 1 2 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Turns Passed 13664 | 121 2034 5812 211 1047 1838 608 650 1343 Spaces Moved 6493 | 66 1091 2307 76 428 780 353 380 1012 Core 279 | 4 . . . . 1 . . 274 Treads 5873 | 62 1091 1978 76 428 767 353 380 738 Legs . | . . . . . . . . . Wheels 329 | . . 329 . . . . . . Hover 12 | . . . . . 12 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 140 245 245 160 160 160 50 Average Speed 191 | 153 175 228 263 245 185 160 160 130 Slowest Speed 850 | 160 240 400 400 245 850 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 5 98 95 20 49 14 57 53 78 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 5 | . 3 1 . . . . . 1 Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 21 | . . 11 . . . 4 2 4 Spaces Dug 18 | . . 18 . . . . . . Terrain Destroyed 91 | . 23 31 . . 37 . . . Melee . | . . . . . . . . . Projectile 43 | . . 31 . . 12 . . . AOE 48 | . 23 . . . 25 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Total 7176 | 78 1158 2634 90 427 982 374 396 1037 Wait 217 | . 24 158 . . 9 . 1 25 Move 6485 | 65 1090 2306 75 427 779 352 379 1012 Hop . | . . . . . . . . . Pick Up 33 | 4 4 14 1 . 9 . 1 . Fast Attach 58 | 7 2 6 2 . 36 4 1 . Attach 23 | . 1 5 4 . 12 1 . . Detach 10 | . 2 3 1 . 3 1 . . Swap 21 | . 7 8 1 . 5 . . . Drop 44 | . . 8 6 . 27 2 1 . Fire 266 | 2 28 118 . . 91 14 13 . Melee 10 | . . . . . 10 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 8 | . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: Pro) History --------- Turn | Location | Event 51 | -11/Scrapyard | Identified exit to Materials 51 | -11/Scrapyard | Discovered exit to Materials (range 15) 122 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Evolved 1 slot: Utility x1 228 | -10/Materials | Identified exit to Materials 228 | -10/Materials | Discovered exit to Materials (range 16) 310 | -10/Materials | Build established: Hacker-Mutant 369 | -10/Materials | Identified exit to Subcaves 369 | -10/Materials | Discovered exit to Subcaves (range 6) 542 | -10/Materials | Discovered exit to Materials (range 10) 639 | -10/Materials | Identified exit to Mines 639 | -10/Materials | Discovered exit to Mines (range 8) 741 | -10/Materials | Discovered exit to Mines (range 19) 791 | -10/Materials | Learned location of 1 exit from Recycling 845 | -10/Materials | Learned Storage security intel 889 | -10/Materials | Learned location of 2 exits from Subcaves 949 | -10/Materials | Learned location of Mines (-9) 1031 | -10/Materials | Learned location of 2 exits from Subcaves 2156 | -10/Materials | Entered Subcaves 2157 | -10/Subcaves | Identified exit to Materials 2158 | -10/Subcaves | Identified exit to Recycling 2180 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2264 | -10/Subcaves | Visited Clippyterm 2271 | -10/Subcaves | Learned Factory fabricator intel 3045 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3058 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3635 | -10/Subcaves | Disturbed a concealed Subdweller 3846 | -10/Subcaves | Learned location of 1 exit from Materials 3848 | -10/Subcaves | Learned Materials security intel 3912 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4725 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5354 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6435 | -10/Subcaves | Core integrity fell below 50% 6506 | -10/Subcaves | A Subdweller sparked back to life 6506 | -10/Subcaves | A Subdweller sparked back to life 6506 | -10/Subcaves | A Subdweller sparked back to life 6611 | -10/Subcaves | Found Prototype Protection 6699 | -10/Subcaves | Learned location of Zion (-6) 6699 | -10/Subcaves | Met a Zionite searching for "candidates" 7968 | -10/Subcaves | Entered Recycling 7969 | -8/Recycling | Identified exit to Scraptown 8118 | -8/Recycling | Scanned before Scraplab entrance 8155 | -8/Recycling | Entered Scraplab 8179 | -8/Recycling | Entered Scraptown 8179 | -8/Scraptown | System corruption cleaned by C-Scrubber 8358 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8586 | -8/Scraptown | Visited UFD Registry 8586 | -8/Scraptown | Registered with UFD as "Powertorch" 8780 | -8/Scraptown | Visited Scrapoid Pod Storage 8998 | -8/Scraptown | Visited Junk Repository 9218 | -8/Scraptown | Identified exit to Factory 9218 | -8/Scraptown | Discovered exit to Factory (range 3) 9226 | -8/Scraptown | Entered Factory 9226 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9227 | -6/Factory | Loaded intel: 6 fabricator locations 9341 | -6/Factory | Identified exit to Factory 9341 | -6/Factory | Discovered exit to Factory (range 16) 9488 | -6/Factory | Identified exit to Lower Caves 9488 | -6/Factory | Discovered exit to Lower Caves (range 14) 9557 | -6/Factory | Identified Gun Armor 9558 | -6/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 9743 | -6/Factory | Spotted B-75 Beast 9754 | -6/Factory | Destroyed B-75 Beast 10106 | -6/Factory | Build established: Scavenger-Gunner 10329 | -6/Factory | Cargo convoy interrupted 10460 | -6/Factory | Found Prototype Device 10460 | -6/Factory | Identified Exp. Shield Generator 10463 | -6/Factory | Lost 14 parts (3p4n3u4w) 10465 | -6/Factory | Destroyed 11 combat bots 10519 | -6/Factory | Found Prototype Launcher 10519 | -6/Factory | Identified Tesla Bomb Launcher 10530 | -6/Factory | Found Exp. Shield Generator 10697 | -6/Factory | Build established: Hacker-Mutant 11064 | -6/Factory | Entered Lower Caves 11135 | -6/Lower Caves | Learned 8 Research zone layouts 11135 | -6/Lower Caves | Learned Factory security intel 11135 | -6/Lower Caves | Learned Armory security intel 11135 | -6/Lower Caves | Learned Research garrison access intel 11185 | -6/Lower Caves | Core integrity fell below 50% 11258 | -6/Lower Caves | Build established: Scavenger-Mutant 11346 | -6/Lower Caves | Learned location of 1 exit from Factory 11650 | -6/Lower Caves | Identified exit to Lower Caves 11650 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 11672 | -6/Lower Caves | Entered another Lower Caves area 11753 | -6/Lower Caves | Found DRS Beacon 11921 | -6/Lower Caves | Learned Armory terminal intel 11921 | -6/Lower Caves | Learned Armory garrison access intel 11960 | -6/Lower Caves | Learned Factory terminal intel 12209 | -6/Lower Caves | Build established: Hacker-Mutant 12262 | -6/Lower Caves | Encountered a Warlord checkpoint 12279 | -6/Lower Caves | Learned 8 Factory zone layouts 12315 | -6/Lower Caves | Identified exit to Zion 12315 | -6/Lower Caves | Discovered exit to Zion (range 5) 12322 | -6/Lower Caves | Entered Zion 12399 | -6/Zion | System corruption cleaned by Quarantine Array 13290 | -6/Zion | Identified exit to Proximity Caves 13528 | -6/Zion | Released all parts (15) 13665 | -6/Zion | Self-destructed Last Messages --------------- 13528_ Released Adv. Heat Sink. 13528_ Released Structural Scanner. 13528_ Released Phase Shifter. 13528_ Released Imp. Cooling System. 13528_ Released Enh. Fission Core. 13528_ Released Med. Storage Unit. 13528_ Released Exp. Thermal Generator. 13528_ Released Exp. Shield Generator. 13528_ Released Imp. Heavy Treads. 13528_ Released Med. Treads. 13528_ Released Imp. Particle Charger. 13528_ Released Imp. Deuterium Engine. 13528_ Released Beamcaster. S5-OZ4(z): If you can't hack a terminal that's supposed to open a door, try to destroy it with some kind of electromagnetic weapon instead. I swear it works sometimes. 13599_ G3-1BF(z) fiddles with the Twisted Machinery. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????##[][|!# | | ??????????????????????????????????????????##[ /# | | ??????????????????????????????????????????##| !# | | ?????????????????????????????????????????####" "## | | ??????????############?????????????????###### ## | | ??????????############?????######?????#####"" ## | | ??????????##"##"""#"#################?###""""" # | | ??????????###"""""""#########""#########""" "" # | | ??????????##"" """"""""#"#"#""""""#####"" # | | #############" """""""" """"""##"" " | | ############"" """""" """"##"#"" """ | | ""#"#"""###"" "" "#####"" """" | | """"""""""" "" "#####" """" | | " "" """"" @ "" """"###"" "" | | """""##" """"" """#"###"" | | """#"#"" """" ""#######" | | """ """###" """ ""#######"" | | """" ""###" """"##?###""""" | | "#" """"###""" """"##?#####"""" | | ##""""""""#####"" """#########"""" | | """" ##"""#""""##""z" "##########"#" | | """""""#####"" """""" """ ""#"#"""###""" | | """"""#"""""" """" """""" """"""""#"#""""" | | """"""""" "" """""""""""""""""""""#"" | | """ | | | | | | "" """"""#"""""" | | """ """ """""""""""""" """ | | """ """" """" """#"#"""####" """" | | """ "##"" """"" ""#""#########" """" | | " """""""""" ""############" #"" | | """"####"#"" """####????##"" """ | | " ""########""" """"##??????##"" #"" | | " ""#########""""""""####??????##"" #"" " | | " """##??##""""#"""""###??????##"" #"" " | | " ""###??###########"##???????###" """ " | | " """#"##??##############??????###"" """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 32 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Phase Shifter | -6/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed splicehellfiremicrothruster Manual? 1 Play Time 01:07:48 Cumulative 462.7 hours Start 2024.09.04 @ 18:46:58 End 2024.09.04 @ 19:53:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 50 Rogue 6 Adventurer 6 Explorer 38 Win Type - Total 33 Types 12/6/2/5/1/1/1/3/2 Lore% 76 Gallery% 81 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14bef15d-5a04-41bf-8c1e-68afb0084ee4