Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 20:31:27 Player: tim0tim0 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2188) 2188 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 5495 Bonus ------- High Alert Combat Kills 87 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 95/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON (4) ------- Particle Gun > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Large Battery (200) Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Spread Laser > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Large Battery Precision Shock Rifle Precision Shock Rifle Advanced Beam Rifle [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . 1 . . Weapon 2 | . . . 2 . . . Parts Attached 84 | 6 9 30 10 10 19 . Power 17 | 1 1 4 2 3 6 . Engine 13 | 1 1 4 1 3 3 . Core 4 | . . . 1 . 3 . Reactor . | . . . . . . . Propulsion 20 | 2 2 11 1 1 3 . Treads 9 | . . 6 1 1 1 . Leg 2 | . . . . . 2 . Wheel 9 | 2 2 5 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 5 7 4 1 2 . Device 10 | . 3 5 1 . 1 . Storage 7 | 1 1 1 2 1 1 . Processor 3 | . 1 1 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 27 | 2 1 8 3 5 8 . Energy Gun 21 | . . 5 3 5 8 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 2 . . . . Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 40 | . . 14 7 2 17 . Power 9 | . . 2 1 . 6 . Propulsion 13 | . . 7 3 . 3 . Utility 4 | . . 2 . 1 1 . Weapon 14 | . . 3 3 1 7 . Highest Loss Streak 9 | . . 5 5 1 9 . To Critical Strikes 2 | . . 1 1 . . . Average Slot Usage (%) 78 | . 98 93 86 63 63 46 Engine 10 | . 13 11 7 15 7 . Core 1 | . . . 1 . 3 . Treads 10 | . . 18 17 7 9 . Wheel 5 | . 27 9 . . . . Device 12 | . 13 14 15 14 6 7 Storage 8 | . 14 11 5 6 7 7 Processor 5 | . . 6 6 7 7 7 Energy Gun 16 | . . 20 32 10 17 7 Ballistic Gun 3 | . 27 1 . . . . Naked Turns . | . . . . . . . Heaviest Build 49 | 12 18 25 33 35 49 13 Greatest Support 60 | 20 26 60 60 40 49 20 Greatest Overweight (x) 9 | . 4 1 1 1 9 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 7 9 10 10 Most Carried 10 | 4 10 10 8 10 9 5 Average Carried 6 | 2 7 8 5 8 5 5 Final Capacity 10 | 8 10 10 5 10 10 10 Final Carried 10 | 4 10 7 5 9 5 5 Class Distribution -------------------- 66% | Mutant 20% | Gunner 7% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1255 | 171 243 417 95 50 279 . Remotely . | . . . . . . . Salvage Created 2182 | . 162 809 453 57 701 . Parts 148 | . 16 66 27 3 36 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . 20 . Prevented 17 | . . . . . 17 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 67 | . 5 30 14 2 16 . Melee 1 | . . . . . 1 . Guns 65 | . 5 29 14 2 15 . Cannons 1 | . . 1 . . . . Classes Destroyed 12 | . 3 2 4 1 2 . Worker 1 | . . 1 . . . . Recycler 1 | . . . 1 . . . Watcher 3 | . 1 2 . . . . Swarmer 29 | . 3 14 4 . 8 . Grunt 22 | . 2 9 6 . 5 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . 1 . 1 . Sentry 8 | . . 7 . . 1 . Specialist 2 | . . . 2 . . . Hunter 1 | . . . 1 . . . Programmer 2 | . . . . 2 . . Samaritan 1 | . . . . . 1 . Best Kill Streak 5 | . 3 5 5 1 5 . Combat Bots Only 5 | . 2 4 5 1 5 . Max Kills in Single Turn 2 | . 1 2 2 1 2 . Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 516 | . 19 184 116 35 160 2 Missed 163 | . 3 55 45 12 47 1 Damage Taken 4718 | . 136 1307 924 345 1988 18 Core 1046 | . 9 141 190 120 568 18 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 28 | . 28 . . . . . Core Remaining (%) 81 | 100 96 64 65 . . . Volleys Fired 167 | . 19 78 26 8 35 1 Largest 4 | . 2 2 4 2 4 1 Hottest 260 | . 40 130 260 130 236 65 Shots Fired 382 | . 38 156 83 11 93 1 Gun 373 | . 38 147 83 11 93 1 Cannon 9 | . . 9 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 56 | . 38 18 . . . . Thermal 261 | . . 138 83 11 28 1 Explosive . | . . . . . . . Electromagnetic 65 | . . . . . 65 . Robot Hit Streak 24 | . 3 10 24 15 22 . Robot Miss Streak 8 | . 4 8 6 3 6 . Penetration Max . | . . . . . . . Secondary Targets 6 | . . 2 1 . 3 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 255 | . 17 98 64 11 65 . Core Hits 239 | . 9 80 85 13 52 . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 2 1 . 1 . Burn 3 | . . 2 1 . . . Destroy 1 | . 1 . . . . . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3910 | . 205 1377 1012 193 1123 . Guns 3819 | . 205 1292 1012 193 1117 . Cannons 85 | . . 85 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 6 | . . . . . 6 . Kinetic 374 | . 205 169 . . . . Thermal 2745 | . . 1208 1012 193 332 . Explosive . | . . . . . . . Electromagnetic 785 | . . . . . 785 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 3 4 4 Average Corruption 3 | . . . . 2 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . . 13 27 . Message Errors 12 | . . . . 2 10 . Matter Fused 8 | . . . . 2 6 . Heat Flow Errors 3 | . . . . 1 2 . Energy Discharges 4 | . . . . 2 2 . Data Loss (minor) 7 | . . . . 4 3 . Data Loss (major) 2 | . . . . 1 1 . Misfires 3 | . . . . . 3 . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . 2 . . . . Impact . | . . . . . . . Kinetic 2 | . . 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . Shots . | . . . . . . . Rammed 4 | . . 1 . . 3 . Targets Rammed 4 | . . 1 . . 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 612 | . . 459 515 221 612 . Average Temperature 178 | . . 142 173 123 210 . Received Heat Transfer 879 | . 24 321 171 54 309 . Effects 21 | . . 4 2 . 15 . Shutdowns 5 | . . . 1 . 4 . Energy Bleed 4 | . . 1 1 . 2 . Interference 9 | . . 2 . . 7 . Matter Decay 3 | . . 1 . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . 7 2 1 1 . Heat Transferred 4878 | . . 2584 1614 200 480 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 557 | . 210 557 352 147 . . Initial 187 | . . 48 187 117 . . Average 200 | . 108 328 245 65 . . Maximum Alert Level 2 | . 1 2 1 . . . Low Security (%) 58 | 100 73 27 41 100 . . Level 1 26 | . 26 31 58 . . . Level 2 15 | . . 41 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 5 2 2 . . Investigation 1 | . . 1 . . . . Extermination 1 | . . . . 1 . . Reinforcement 7 | . 1 3 2 1 . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 4 | . 2 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 19 47 18 5 29 1 Peak Tracking Total 9 | . 5 5 5 3 9 3 Tactical Retreats 14 | . 3 3 . . 8 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 4 | . 2 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 19 | . 8 8 2 1 . . Terminals 15 | . 6 6 2 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 15 16 4 2 . . Successful 22 | . 10 10 2 . . . Failed 15 | . 5 6 2 2 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 29 | . 11 12 4 2 . . Fabricators . | . . . . . . . Repair Stations 3 | . 2 1 . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 6 8 2 . . . Record 2 | . 1 1 . . . . Prototype ID Bank 3 | . 1 2 . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 3 | . 1 1 1 . . . Locate Traps 3 | . 2 1 . . . . Dispatch Records 1 | . . 1 . . . . Security Status 1 | . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 5 3 2 1 . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 5006 | 53 612 1261 572 881 1573 54 Spaces Moved 2677 | 47 615 693 190 349 739 44 Core 38 | 3 2 . . . 33 . Treads 1475 | . . 405 190 349 531 . Legs 219 | . . . . . 175 44 Wheels 945 | 44 613 288 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 160 165 120 120 Average Speed 146 | 78 80 130 168 239 171 120 Slowest Speed 500 | 80 250 240 240 240 500 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 86 64 20 9 80 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3440 | 63 692 899 381 386 974 45 Wait 410 | 1 30 59 148 6 166 . Move 2671 | 46 614 692 189 348 738 44 Hop . | . . . . . . . Pick Up 80 | 10 16 27 7 9 11 . Fast Attach . | . . . . . . . Attach 59 | 6 5 19 5 7 17 . Detach 5 | . . . . 3 2 . Swap 25 | . 4 11 5 3 2 . Drop 18 | . 3 12 1 2 . . Fire 167 | . 19 78 26 8 35 1 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush 3 | . . 1 . . 2 . Escape Stasis . | . . . . . . . Rewire 1 | . 1 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 8) 118 | -10/Materials | Discovered new exit (range 5) 239 | -10/Materials | Identified exit to Materials 253 | -10/Materials | Identified exit to Mines 294 | -10/Materials | Discovered exit to Mines (range 11) 313 | -10/Materials | Build established: Mutant 329 | -10/Materials | Repaired Wheel 371 | -10/Materials | Discovered exit to Materials (range 16) 463 | -10/Materials | Discovered exit to Materials (range 11) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -9/Materials | Lost 4 parts (1p3n) 1189 | -9/Materials | Discovered new exit (range 15) 1424 | -9/Materials | Lost 5 parts (2n1u2w) 1753 | -9/Materials | Discovered new exit (range 3) 1866 | -9/Materials | First assault squad dispatched 1926 | -9/Materials | Identified exit to Materials 1927 | -9/Materials | Entered another Materials area 1927 | -8/Materials | Evolved 2 slots: Weapon x2 2235 | -8/Materials | Lost 5 parts (1p3n1w) 2465 | -8/Materials | Discovered new exit (range 15) 2499 | -8/Materials | Entered Factory 2499 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3111 | -7/Factory | Discovered new exit (range 15) 3328 | -7/Factory | Discovered new exit (range 15) 3380 | -7/Factory | Entered Lower Caves 3381 | -7/Lower Caves | Encountered a Warlord checkpoint 3668 | -7/Lower Caves | Discovered new exit (range 10) 3684 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3983 | -7/Lower Caves | Build established: Gunner 4418 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4446 | -7/Lower Caves | Core integrity fell below 50% 4511 | -7/Lower Caves | Lost 9 parts (3p1n5w) 4561 | -7/Lower Caves | Core integrity fell below 20% 4585 | -7/Lower Caves | Lost 5 parts (2p1n2w) 4794 | -7/Lower Caves | Build established: Mutant 4953 | -7/Lower Caves | Entered another Lower Caves area 5007 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Lgt. Nuclear Core. Acquired Particle Gun. Acquired Corrupted Aluminum Leg. System corrupted: Energy discharge (-69). Integrated Corrupted Aluminum Leg (+1). Corrupted Aluminum Leg temporarily disabled. Acquired 10 matter. System corrupted: Component data lost. Penetrated by Slug. P NCYYF/% =W4G3C UJLA6721JDF5FP CYQ/9RJA Acquired Corrupted Mace. Acquired Corrupted Lgt. Nuclear Core. System corrupted: Matter fused (-5). System corrupted: Matter fused (-10). 9:AVXUZXI5&NMQTAIW8,KJ:%MLX