Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 21:27:24 Player: Bross Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (3489) 3489 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (684) 684 TOTAL SCORE: 8163 Bonus ------- High Alert Combat Kills 384 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 40/150 System Corruption 5% Temperature Cool (28) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Aluminum Leg Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Shield Generator > --- WEAPON (3) ------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Micro Nuclear Core Improved Heat Sink Compact Battery (200) Improved Melee Analysis Suite Matter Filter Medium Reactive Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Aluminum Leg Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Matter Filter Improved Shield Generator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Compact Battery Improved Melee Analysis Suite Medium Reactive Plating Component Analysis Suite [Rating: 49] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . . . . 2 1 Weapon 1 | . . . . . . . 1 Parts Attached 114 | 6 2 20 7 2 4 20 53 Power 17 | 1 1 3 1 . 1 3 7 Engine 8 | 1 1 2 1 . 1 . 2 Core 9 | . . 1 . . . 3 5 Reactor . | . . . . . . . . Propulsion 33 | 2 . 11 3 . 2 4 11 Treads . | . . . . . . . . Leg 29 | 2 . 11 3 . 2 4 7 Wheel . | . . . . . . . . Hover 4 | . . . . . . . 4 Flight . | . . . . . . . . Utility 35 | 1 1 2 1 1 . 9 20 Device 14 | . . 1 . . . 3 10 Storage 6 | 1 . . . 1 . 1 3 Processor 4 | . . . . . . 2 2 Hackware 1 | . . . . . . . 1 Protection 10 | . 1 1 1 . . 3 4 Artifact . | . . . . . . . . Weapon 29 | 2 . 4 2 1 1 4 15 Energy Gun 7 | . . 4 1 . . 1 1 Energy Cannon 6 | . . . . . . . 6 Ballistic Gun 5 | 2 . . 1 1 . . 1 Ballistic Cannon 11 | . . . . . 1 3 7 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 4 Parts Lost 31 | . . 1 6 . 1 2 21 Power 2 | . . . . . . . 2 Propulsion 10 | . . . 3 . 1 . 6 Utility 10 | . . 1 1 . . 1 7 Weapon 9 | . . . 2 . . 1 6 Highest Loss Streak 6 | . . 1 6 . 1 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 99 93 85 88 97 96 76 Engine 5 | . 14 8 6 11 11 5 3 Core 2 | . . 2 4 . . 3 3 Leg 25 | . 28 38 34 33 41 33 15 Device 5 | . . 6 3 . . 2 8 Storage 9 | . 14 11 11 11 11 12 6 Processor 4 | . . . . . . 6 6 Hackware 1 | . . . . . . . 3 Protection 8 | . 13 4 7 11 11 14 5 Energy Gun 3 | . . 14 12 11 1 1 . Energy Cannon 2 | . . . . . . . 5 Ballistic Gun 5 | . 28 7 6 11 11 . 1 Ballistic Cannon 8 | . . . . . 9 16 10 Naked Turns . | . . . . . . . . Heaviest Build 66 | 12 15 17 20 26 27 59 66 Greatest Support 68 | 20 20 68 54 51 64 64 63 Greatest Overweight (x) 3 | 1 . . . . . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 9 Most Carried 10 | 5 8 8 8 10 10 10 10 Average Carried 8 | 2 7 7 6 7 7 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 Final Carried 10 | 2 8 8 7 8 7 10 7 Class Distribution -------------------- 56% | Mutant 20% | Skirmisher 14% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 3158 | 196 201 255 170 10 54 774 1498 Remotely . | . . . . . . . . Salvage Created 2954 | . 181 357 91 . 112 616 1597 Parts 184 | . 13 19 4 . 10 43 95 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 13 | . 1 . . . 1 5 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 78 | . 4 7 2 . 5 23 37 Guns 19 | . 4 7 2 . 5 . 1 Cannons 56 | . . . . . . 23 33 AOE 3 | . . . . . . . 3 Classes Destroyed 13 | . 2 1 1 . 2 3 4 Worker 5 | . . . . . . . 5 Builder 3 | . . . . . . 2 1 Tunneler 1 | . . . . . . . 1 Recycler 5 | . . . . . . 1 4 Operator 1 | . . . . . . 1 . Watcher 9 | . 1 2 . . . 4 2 Swarmer 20 | . . . . . 4 10 6 Grunt 35 | . 4 4 1 . . 9 17 Brawler 1 | . . . 1 . . . . Duelist 3 | . . . . . . . 3 Sentry 9 | . . 3 . . . 4 2 Hunter 2 | . . . . . 1 . 1 Programmer 8 | . . . . . . . 8 Best Kill Streak 9 | . 2 4 2 . 3 7 9 Combat Bots Only 6 | . 2 4 2 . 3 6 4 Max Kills in Single Turn 6 | . 1 1 1 . 1 2 6 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 562 | . 23 43 33 . 56 90 317 Missed 152 | . 5 12 9 . 18 21 87 Damage Taken 7215 | . 236 442 974 . 381 1058 4124 Core 1151 | . 45 46 220 . 93 46 701 Absorbed by Shields 42 | . . . . . . . 42 Ignored by Resistances 147 | . . . . . . 98 49 Regen/Repaired (Parts) 122 | . . 61 . . . 61 . Core Remaining (%) 70 | 100 82 . . . 10 91 . Volleys Fired 276 | . 18 34 4 . 21 68 131 Largest 3 | . 2 2 2 . 2 2 3 Hottest 204 | . 40 121 110 . 88 104 204 Shots Fired 571 | . 36 68 8 . 42 133 284 Gun 198 | . 36 68 8 . 39 1 46 Cannon 373 | . . . . . 3 132 238 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 407 | . 36 44 . . 24 132 171 Thermal 130 | . . 24 4 . 18 1 83 Explosive . | . . . . . . . . Electromagnetic 34 | . . . 4 . . . 30 Robot Hit Streak 19 | . 7 14 12 . 4 19 16 Robot Miss Streak 16 | . 4 2 3 . 4 16 8 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 371 | . 24 48 8 . 20 88 183 Core Hits 252 | . 14 21 6 . 7 86 118 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 19 | . . 3 . . . 9 7 Burn 3 | . . 3 . . . . . Blast 16 | . . . . . . 9 7 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8659 | . 187 486 110 . 298 1870 5708 Guns 1769 | . 187 486 110 . 296 . 690 Cannons 5688 | . . . . . . 1748 3940 Explosions 1013 | . . . . . . 19 994 Melee . | . . . . . . . . Ramming 189 | . . . . . 2 103 84 Kinetic 5228 | . 187 248 . . 190 1748 2855 Thermal 2828 | . . 238 40 . 106 . 2444 Explosive 19 | . . . . . . 19 . Electromagnetic 395 | . . . 70 . . . 325 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 2 5 Average Corruption 3 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked 3 | . . . . . . . 3 Effects 70 | . . . . . . 10 60 Message Errors 15 | . . . . . . 4 11 Matter Fused 18 | . . . . . . . 18 Heat Flow Errors 11 | . . . . . . 2 9 Energy Discharges 4 | . . . . . . 1 3 Parts Rejected 2 | . . . . . . . 2 Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 8 | . . . . . . 1 7 Data Loss (major) 6 | . . . . . . . 6 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 215 | . . . . . . 2 213 Projectiles 46 | . . . . . . 2 44 Explosions 166 | . . . . . . . 166 Melee 3 | . . . . . . . 3 Knockbacks 104 | . . . . . . 37 67 Impact . | . . . . . . . . Kinetic 94 | . . . . . . 32 62 Secondary 10 | . . . . . . 5 5 Self-Inflicted Damage 115 | . . . . . . . 115 Shots 1 | . . . . . . . 1 Rammed 5 | . . . . . . . 5 Targets Rammed 30 | . . 1 . . 2 12 15 Kicked 25 | . . 1 . . 2 12 10 Crushed . | . . . . . . . . Highest Temperature 792 | . 38 163 30 . 375 348 792 Average Temperature 123 | . 14 54 13 . 144 121 144 Received Heat Transfer 1614 | . 129 183 24 . . 342 936 Effects 35 | . . . . . 2 4 29 Shutdowns 5 | . . . . . 1 . 4 Energy Bleed 6 | . . . . . 1 . 5 Interference 7 | . . . . . . 4 3 Matter Decay 5 | . . . . . . . 5 Short Circuit 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Damage (major) 6 | . . . . . . . 6 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 2 . . 1 . 1 Heat Transferred 3711 | . . 814 50 . 259 . 2588 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 802 | . 127 234 65 . 170 668 802 Initial 259 | . . . . . . . 259 Average 309 | . 62 79 24 . 106 290 444 Maximum Alert Level 3 | . . 1 . . . 2 3 Low Security (%) 37 | 100 100 95 100 . 100 47 . Level 1 22 | . . 4 . . . 8 38 Level 2 36 | . . . . . . 43 54 Level 3 3 | . . . . . . . 6 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . . 1 . . 1 4 13 Investigation 3 | . . . . . . 2 1 Extermination 6 | . . . . . . . 6 Reinforcement 8 | . . 1 . . 1 2 4 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . . 1 1 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 8 | . . 1 . . . 2 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 8 12 5 . 8 32 63 Peak Tracking Total 8 | . 2 5 2 . 4 8 5 Tactical Retreats 9 | . 1 1 . . 1 3 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . . . 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . . 1 . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 15 | . . . . . . 5 10 Max in Single Turn 3 | . . . . . . 2 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 8 | . . 2 . 1 . 3 2 Terminals 4 | . . . . . . 2 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . . 3 . 1 . 14 3 Successful 17 | . . 3 . 1 . 10 3 Failed 4 | . . . . . . 4 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . 2 . . 1 . . . Terminals 10 | . . . . . . 7 3 Fabricators . | . . . . . . . . Repair Stations 9 | . . 2 . . . 7 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . . 1 . 4 3 Record 1 | . . . . . . 1 . Open DSF 1 | . . . . . . . 1 Alert Level 1 | . . . . . . 1 . Locate Traps 2 | . . . . . . 1 1 Disarm Traps 1 | . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . 2 . . . 6 . Scan Component 5 | . . 1 . . . 4 . Repair 3 | . . 1 . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . 1 . . . . . Insert Component 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 6 | . . 2 . . . 3 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 . . . 2 . Time 102 | . . 26 . . . 76 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 8451 | 49 483 872 287 624 540 1498 4098 Spaces Moved 5012 | 33 308 499 203 472 338 804 2355 Core 9 | 7 . . . . . . 2 Treads . | . . . . . . . . Legs 4622 | 26 308 499 203 472 338 804 1972 Wheels . | . . . . . . . . Hover 381 | . . . . . . . 381 Flight . | . . . . . . . . Fastest Speed 48 | 50 120 120 125 130 125 120 48 Average Speed 134 | 109 120 121 128 130 125 125 145 Slowest Speed 260 | 120 120 130 130 130 130 196 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 46 | 3 39 32 47 91 72 51 36 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 2 | . . . . . 1 . 1 Terrain Destroyed 118 | . . . . . 1 64 53 Melee . | . . . . . . . . Projectile 56 | . . . . . 1 27 28 AOE 62 | . . . . . . 37 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 6217 | 46 393 708 221 484 411 1161 2793 Wait 612 | . 55 119 1 . 44 217 176 Move 5005 | 32 307 498 202 471 337 803 2355 Hop . | . . . . . . . . Pick Up 110 | 8 9 17 5 6 2 24 39 Fast Attach 10 | . . 4 . . . 2 4 Attach 59 | 6 1 5 5 1 2 8 31 Detach 8 | . . . . . . . 8 Swap 45 | . 1 11 2 1 2 10 18 Drop 62 | . 2 19 2 5 1 17 16 Fire 276 | . 18 34 4 . 21 68 131 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick 25 | . . 1 . . 2 12 10 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 5) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x2 581 | -9/Materials | Repaired Aluminum Leg 1241 | -9/Materials | Build established: Scavenger-Mutant 1243 | -9/Materials | Discovered new exit (range 10) 1405 | -9/Materials | Entered Mines 1406 | -9/Mines | Assembled infested the area 1441 | -9/Mines | Met 8R-AWN 1501 | -9/Mines | Core integrity fell below 50% 1526 | -9/Mines | Lost 6 parts (3n1u2w) 1607 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1686 | -9/Mines | Discovered new exit (range 5) 1692 | -9/Mines | Entered Exiles 1722 | -9/Exiles | Welcomed by 8R-AWN 1746 | -9/Exiles | Met EX-HEX 1780 | -9/Exiles | Build established: Mutant 1853 | -9/Exiles | Met EX-DEC 1874 | -9/Exiles | Visited The Gauntlet 2070 | -9/Exiles | Met EX-BIN 2087 | -9/Exiles | Aligned with FarCom system 2088 | -9/Exiles | Given EX-Vault access code 2122 | -9/Exiles | Opened EX-Vault 2134 | -9/Exiles | Found Lightpack 2.0 2138 | -9/Exiles | Found Skeleton Box 2166 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2298 | -9/Exiles | Discovered new exit (range 14) 2316 | -9/Exiles | Left Exiles lab with Skeleton Box 2316 | -9/Exiles | Entered Mines 2332 | -8/Mines | Core integrity fell below 20% 2698 | -8/Mines | Discovered new exit (range 9) 2717 | -8/Mines | Build established: Scavenger-Mutant 2856 | -8/Mines | Entered Materials 2856 | -8/Materials | Evolved 2 slots: Utility x2 3019 | -8/Materials | Repaired Carbon-fiber Leg 3057 | -8/Materials | Repaired Titanium Leg 3344 | -8/Materials | Build established: Mutant 3685 | -8/Materials | Crushed by falling debris 4315 | -8/Materials | Discovered new exit (range 15) 4354 | -8/Materials | Entered Factory 4354 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4674 | -7/Factory | Build established: Tank 5392 | -7/Factory | Build established: Skirmisher 5442 | -7/Factory | Core integrity fell below 50% 5498 | -7/Factory | Lost 6 parts (2n2u2w) 5741 | -7/Factory | Build established: Mutant 6859 | -7/Factory | Build established: Skirmisher 7554 | -7/Factory | First assault squad dispatched 7618 | -7/Factory | Core integrity fell below 20% 7726 | -7/Factory | Lost 4 parts (1p1n2w) 7865 | -7/Factory | Lost 3 parts (1p1u1w) 8019 | -7/Factory | Build established: Mutant 8414 | -7/Factory | Garrison activated, responded to threat 8452 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08414_ ALERT: Activating Garrison Access F002. 08414_ W-25 Informer destroyed. 08416_ R-06 Scavenger collects Visual Processing Unit. 08419_ R-06 Scavenger collects Imp. Hover Unit. 08421_ Acquired 5 matter. 08422_ R-06 Scavenger collects Imp. Signal Interpreter. 08426_ Acquired 4 matter. 08431_ K-01 Serf cleans the Assembly Bed. 08439_ Acquired Imp. Titanium Leg. 08440_ System corrupted: Matter fused (-8). 08448_ Triggered Ambush Trap. 08448_ G-47 Trooper emerges from a hatch in the floor. 08448_ S-27 Virus emerges from a hatch in the floor. 08450_ G-47 Trooper destroyed. 08450_ Assembly Bed disabled. 08451_ K-01 Serf collects debris. 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"""??????????????? | | ?????# w ????????# ???????????????? | | ?????# #####???# m ????????????????? | | ?????# #???#s """"""???????????????? | | ?????# ##### """""" #?????????????? | | ?????# u /k @% """"" #?????????????? | | ?????# Y ##### = """""" #?????????????? | | ?????# #???# % #?????????????? | | ?????######## #???# #?????????????? | | ????????????# % #??########;######?????????????? | | ????????????# # #?? ?????????????????? | | ??????????? + + #??? #g???????????????? | | ????????? # # #???? #????????????????? | | ???????? ?# #?? #?????l????????????????? | | ?????? ??# #???? +?????? ???????????????? | | ????? ???# #?????? #??????? ??????????????? | | ???? ????# #???????????????? ?????????????? | | ???? ?????# #??????????????g???????????????? | | ????? ??????# #???????????? #????????????????? | | ????????????# #??????????? #????????????????? | | ????????????# #?????????? #????????????????? | | ????????????# #????????? #????????????????? | | ###########?# #???????? #????????????????? | | #?# ######### #????????????????? | | #?# #????????????????? | | """"""" ### #????????????????? | | """"""" / +????????????????? | | """"""" ### #????????????????? | | """"""" #?# #????????????????? | | #?#########+####### ###????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 496 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Hey, That's Mine! Please Form A Line Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed TacticalPlasmaAmplifier Manual? 0 Play Time 02:08:25 Cumulative 10.0 hours Start 2024.04.16 @ 18:01:17 End 2024.04.16 @ 21:27:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e227fd21-6611-4eee-8db3-018ecbe4ccff