Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 20:32:18 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (768) 768 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 3050 Bonus ------- Follower Combat Kills 118 Friendly Fire -31 Cogmind --------- Core Integrity 456/550 Matter 225/300 Energy 41/100 System Corruption 12% Temperature Critical (762) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Field Laser > --- INVENTORY (15) --- Improved Terrain Scanner Seismic Detector Improved EM Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Field Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Compact Matter Pod Improved Terrain Scanner Seismic Detector Improved EM Shotgun [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 36 | 7 2 12 1 2 12 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 3 . 1 3 Treads 2 | 2 . . . . . Leg 7 | . . 3 . 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 5 1 . 4 Device 5 | 1 . 3 . . 1 Storage 5 | 1 . 2 1 . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 10 | 2 . 3 . 1 4 Energy Gun 7 | 2 . 2 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 14 | . . 5 . . 9 Power 3 | . . 1 . . 2 Propulsion 4 | . . 2 . . 2 Utility 2 | . . . . . 2 Weapon 5 | . . 2 . . 3 Highest Loss Streak 5 | . . 3 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 95 100 100 92 Engine 13 | . 14 13 14 14 8 Treads 12 | . 28 23 . . . Leg 15 | . . 3 28 28 33 Device 7 | . 3 1 14 14 12 Storage 13 | . 14 13 14 14 9 Processor 6 | . 10 12 . . . Protection 1 | . . . . . 12 Energy Gun 21 | . 28 24 28 15 12 Launcher 3 | . . . . 12 4 Naked Turns . | . . . . . . Heaviest Build 41 | 13 14 14 13 16 41 Greatest Support 43 | 40 40 40 20 20 43 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 8 | 7 8 7 8 8 14 Most Carried 8 | 1 2 8 8 8 7 Average Carried 5 | . 1 4 7 7 4 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 8 | 1 2 8 8 8 3 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 666 | 270 20 105 . 63 208 Remotely 10 | 10 . . . . . Salvage Created 991 | 124 116 299 . 63 389 Parts 61 | 6 10 19 . 6 20 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 5 7 . 2 7 Guns 9 | . 3 4 . . 2 AOE 12 | . 2 3 . 2 5 Classes Destroyed 10 | 2 2 . . 1 5 Tunneler 4 | 2 . 1 . 1 . Hauler 1 | . . . . . 1 Recycler 3 | 1 . 1 . . 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Swarmer 6 | . 3 3 . . . Grunt 12 | . 2 4 . 1 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 1 | . . . . . 1 Best Kill Streak 9 | 3 5 3 . 3 9 Combat Bots Only 5 | . 5 3 . 2 4 Max Kills in Single Turn 3 | 1 2 3 . 1 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . 2 3 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 187 | . 19 87 . 6 75 Missed 63 | . 8 30 . 5 20 Damage Taken 1847 | . 93 610 . 187 957 Core 322 | . 31 160 . 37 94 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . . . 8 . Volleys Fired 77 | 5 7 19 . 5 41 Largest 2 | 2 2 2 . 2 2 Hottest 128 | 80 80 80 . 73 128 Shots Fired 119 | 10 14 33 . 6 56 Gun 98 | 10 14 33 . 1 40 Cannon . | . . . . . . Launcher 21 | . . . . 5 16 Special . | . . . . . . Kinetic . | . . . . . . Thermal 49 | . . 8 . 1 40 Explosive 21 | . . . . 5 16 Electromagnetic 49 | 10 14 25 . . . Robot Hit Streak 7 | 6 7 4 . 5 7 Robot Miss Streak 4 | 1 2 4 . 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 63 | 7 8 13 . 1 34 Core Hits 55 | 3 8 14 . 7 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1909 | 196 185 319 . 174 1035 Guns 796 | 95 100 181 . 10 410 Cannons . | . . . . . . Explosions 1113 | 101 85 138 . 164 625 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 808 | 101 85 202 . 10 410 Explosive 779 | . . . . 164 615 Electromagnetic 322 | 95 100 117 . . 10 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 41 | 3 1 . . . 37 Projectiles . | . . . . . . Explosions 41 | 3 1 . . . 37 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 39 | . . . . . 39 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 762 | 90 120 90 . 12 762 Average Temperature 137 | 47 58 33 . 8 231 Received Heat Transfer 813 | . 12 297 . . 504 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | 1 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1700 | 150 150 400 . 25 975 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | 2 1 1 . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 318 | 15 212 197 . 85 318 Initial 82 | . 9 82 . . 33 Average 59 | 5 75 54 . 3 208 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 91 | 100 94 100 . 100 35 Level 1 8 | . 5 . . . 64 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 10 16 . 4 15 Peak Tracking Total 7 | . 5 7 . 2 7 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 1 1 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 2 . 1 . 3 Terminals 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 10 . 1 . 10 Successful 13 | . 7 . 1 . 5 Failed 8 | . 3 . . . 5 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 17 | . 10 . . . 7 Terminals 20 | . 10 . . . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 1 . 3 Record 1 | . . . 1 . . Robot Analysis 2 | . 1 . . . 1 Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . 1 . . . 1 Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . . . 2 Terminals 5 | . 3 . . . 2 Botnet 3 | . 2 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 1 Highest-Rated Group 40 | . . 31 31 40 16 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 25 | . . 7 . 3 15 Total Damage 217 | . . 64 . 33 120 Kills 5 | . . 3 . 1 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2336 | 116 190 928 227 604 271 Spaces Moved 1262 | 51 102 397 187 412 113 Core 60 | 1 . 59 . . . Treads 424 | 50 102 272 . . . Legs 778 | . . 66 187 412 113 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 50 120 120 120 Average Speed 130 | 157 160 137 120 120 128 Slowest Speed 190 | 160 160 160 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 6 20 89 56 70 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 135 | 8 2 4 . 38 83 Melee . | . . . . . . Projectile . | . . . . . . AOE 135 | 8 2 4 . 38 83 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1824 | 73 114 750 190 515 182 Wait 423 | 10 3 306 . 94 10 Move 1257 | 50 101 396 186 411 113 Hop . | . . . . . . Pick Up 12 | 1 . 8 1 1 1 Fast Attach 23 | 7 1 8 . 1 6 Attach 6 | . . . . . 6 Detach 2 | . . 1 . . 1 Swap 7 | . 1 4 1 1 . Drop 17 | . 1 8 2 2 4 Fire 77 | 5 7 19 . 5 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 489 | -10/Mines | Identified exit to Subcaves 633 | -10/Mines | Discovered new exit (range 8) 704 | -10/Mines | Discovered new exit (range 9) 711 | -10/Mines | Excavation squad dispatched 711 | -10/Mines | A large section of the Mines collapsed 961 | -10/Mines | Excavation squad dispatched 1075 | -10/Mines | Core integrity fell below 50% 1101 | -10/Mines | Received a Mining Laser from a helpful Derelict 1113 | -10/Mines | Lost 3 parts (1p1n1w) 1225 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1225 | -10/Mines | Discovered new exit (range 5) 1235 | -10/Mines | Entered Exiles 1235 | -10/Exiles | Accompanied by 1 ally 1264 | -10/Exiles | Met 8R-AWN 1285 | -10/Exiles | Met EX-HEX 1381 | -10/Exiles | Met EX-BIN 1383 | -10/Exiles | Build established: Scavenger-Mutant 1397 | -10/Exiles | Met EX-DEC 1403 | -10/Exiles | Learned location of Zion (-6) 1447 | -10/Exiles | Discovered new exit (range 14) 1462 | -10/Exiles | Entered Mines 1513 | -9/Mines | Learned location of 2 exits from Materials 1543 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1642 | -9/Mines | Core integrity fell below 20% 1807 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2020 | -9/Mines | Allies destroyed YI-UF0 2054 | -9/Mines | Discovered new exit (range 6) 2066 | -9/Mines | Entered Materials 2066 | -8/Materials | Accompanied by 1 ally 2066 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2067 | -8/Materials | Identified exit to Factory 2325 | -8/Materials | System corruption reached 10% 2337 | -8/Materials | Self-destructed Last Messages --------------- 02314_ Imp. Light Armor Plating destroyed. 02314_ System corrupted by crushing effect (+4). 02315_ Seismic Detector destroyed. 02319_ Imp. Aluminum Leg destroyed. 02319_ System corrupted by crushing effect (+3). 02324_ Power failure, Ion Engine shutdown. 02324_ Ion Engine destroyed. 02324_ System corrupted by crushing effect (+5). 02325_ Overheating: Particle Gun damaged (-2). 02325_ System corrupted: Substantial component data lost. 02329_ Lgt. Treads melted. 02329_ B-36 Bruiser destroyed. 02332_ Overheating: Energy bleed (-14). 02334_ Field Laser broken. 02334_ Overheating: Short circuit. 02335_ Particle Gun destroyed. 02335_ Critical hit (Burn: +37). 02336_ Aluminum Leg broken. 02336_ Overheating: Short circuit. 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[ [!% #? | | ?????? ! =# [ #? | | ?????? ##### ! ## | | ?????????############# ###### # = #*# | | ?????????????????????# #???#! ! = +## | | ?????????????????????# #???# [ * * [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonCombatSystem Manual? 0 Play Time 00:19:34 Cumulative 232.2 hours Start 2024.06.08 @ 20:13:41 End 2024.06.08 @ 20:32:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 223 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 797ec8dc-7024-40e5-9e35-43b9006576e8