Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.19 @ 21:45:02 // Halloween2019/Abominations Player: Cookie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (543) 543 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1603 Bonus ------- None Cogmind --------- Core Integrity 310/400 Matter 270/300 Energy 71/100 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Hacking Suite > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (4) ---- Flight Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Hacking Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Hover Unit Flight Unit Large Storage Unit [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Weight Redist. System Storage Large Storage Unit Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 8 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 10 | 3 5 2 Treads . | . . . Leg . | . . . Wheel 3 | 3 . . Hover 2 | . 2 . Flight 5 | . 3 2 Utility 5 | 1 3 1 Device 1 | . . 1 Storage 3 | 1 2 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 97 | . 98 83 Engine 13 | . 14 5 Hover 10 | . 11 . Flight 15 | . 14 44 Storage 13 | . 14 . Hackware 13 | . 13 11 Ballistic Gun 27 | . 28 16 Naked Turns . | . . . Heaviest Build 23 | 11 23 7 Greatest Support 26 | 26 20 22 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 7 | 5 8 4 Most Carried 6 | 3 6 4 Average Carried 4 | 1 4 2 Final Capacity 10 | 6 10 4 Final Carried 5 | 1 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 627 | 273 354 . Remotely . | . . . Salvage Created 683 | 78 605 . Parts 40 | 7 33 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 9 . Guns 9 | . 9 . Classes Destroyed 9 | 2 7 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 1 | . 1 . Abomination 8 | . 8 . Best Kill Streak 3 | 1 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 436 | . 196 240 Core 132 | . 42 90 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 50 | 8 39 3 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 99 | 16 78 5 Gun 99 | 16 78 5 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 99 | 16 78 5 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 5 11 9 Robot Miss Streak 7 | 2 7 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 64 | 11 48 5 Core Hits 35 | 3 30 2 Critical Hits 2 | . 2 . Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 809 | 98 644 67 Guns 809 | 98 644 67 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 809 | 98 644 67 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 6 | 6 . . Average Temperature 6 | 6 . . Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 59 | 10 59 . Average Influence 24 | 3 27 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 20 1 Peak Tracking Total 3 | . 3 1 Tactical Retreats 7 | . 7 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 15 | . 15 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 15 . Part Schematic 2 | . 2 . Prototype ID Bank 2 | . 2 . Branch Access Points 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 2 | . 2 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Security Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1039 | 85 940 14 Spaces Moved 746 | 51 690 5 Core 6 | 3 3 . Treads . | . . . Legs . | . . . Wheels 64 | 48 16 . Hover 385 | . 385 . Flight 291 | . 286 5 Fastest Speed 31 | 50 37 31 Average Speed 111 | 87 114 31 Slowest Speed 200 | 90 200 31 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 97 3 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 855 | 76 766 13 Wait 14 | . 14 . Move 741 | 50 686 5 Hop . | . . . Pick Up 21 | 9 12 . Fast Attach 2 | . 2 . Attach 16 | 7 6 3 Detach 2 | . 1 1 Swap . | . . . Drop 9 | 2 6 1 Fire 50 | 8 39 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 12) 629 | -10/Materials | Discovered new exit (range 4) 695 | -10/Materials | Discovered new exit (range 13) 1026 | -10/Materials | Entered another Materials area 1026 | -9/Materials | Evolved 2 slots: Propulsion x2 1040 | -9/Materials | Self-destructed Last Messages --------------- Hvy. Ion Engine Imp. Medium Laser Imp. Assault Rifle 00737_ Acquired 6 matter. 00751_ Lesser Abomination destroyed. 00752_ Acquired 6 matter. 00833_ Dropped Flight Unit. 00838_ Acquired Flight Unit. 00920_ Acquired 10 matter. PARAMETERS=PROPULSION_2 LOCATION=UNKNOWN GOAL=ESCAPE 01030_ Dropped Hover Unit. 01031_ ALERT: Unidentified virus spreading, local system control compromised. 01032_ Imp. Ion Engine springs to life within a quantum being. 01033_ Lesser Abomination absorbs Targeting Computer. 01035_ Weight Redist. System destroyed. 01036_ Assault Rifle destroyed. 01036_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????? ? ??????????????????? | | ?????????????? 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""" + #?????????????????? | | ???# """ """ # #?????????????????? | | ???# """ """ # = #?????????????????? | | ???# @ # #?????????????????? | | ???# A#####?????????????????? | | ???###########?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterBladeLog Manual? 0 Play Time 00:14:14 Cumulative 42.7 hours Start 2020.01.19 @ 21:30:43 End 2020.01.19 @ 21:45:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ca5147e-d370-4ce8-adf6-74f2bf096f33