Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 22:52:30 Player: HeartGrenade Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (213) 1065 Value Destroyed (10079) 10079 Prototype IDs (101) 2020 Alien Tech Used (9) 1800 Bonus (30779) 30779 TOTAL SCORE: 56243 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 3945 Follower Combat Kills 4225 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1591 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 590/590 System Corruption 5% Temperature Cool (92) Movement Walking (90) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Experimental Cooling System Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Particle Charger Gun Armor > --- WEAPON (2+2) ----- Sigix Sheargun Sigix Sheargun (+) Sigix Sheargun (+) Sigix Sheargun > --- INVENTORY (10) --- Particle Reactor Quantum Reactor Light Quantum Reactor Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Core Analyzer Transdimensional Reconstructor Core Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Particle Charger Gun Armor > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Core Cannon > --- INVENTORY -------- Particle Reactor Quantum Reactor Light Quantum Reactor Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Core Analyzer Transdimensional Reconstructor [Rating: 278] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Aerolev Unit Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Utility 11 | . . . 2 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 281 | 4 11 9 37 26 . 7 2 8 26 3 2 2 . 12 . 4 14 . 8 3 . 5 . 7 7 22 2 10 9 41 Power 27 | . 2 . 5 2 . . . . 1 . . . . 1 . . . . 1 . . 3 . . . 3 1 2 . 6 Engine 7 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Core 9 | . 2 . . 1 . . . . 1 . . . . 1 . . . . 1 . . 2 . . . 1 . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 . 6 Propulsion 48 | 2 4 2 9 3 . . . 3 6 . . . . 3 . . 5 . 2 . . . . 3 2 4 . . . . Treads 14 | 2 4 1 3 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . 1 . . . . 2 6 . . . . 3 . . 5 . 2 . . . . 3 2 3 . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 118 | . 3 3 14 9 . 1 . 1 10 1 1 . . 3 . . 6 . 4 3 . 1 . 4 4 7 1 8 6 28 Device 60 | . 1 . 5 5 . . . . 5 . . . . 2 . . 3 . 3 1 . 1 . 2 2 5 1 5 5 14 Storage 10 | . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 5 Processor 18 | . . . . . . 1 . . . 1 1 . . 1 . . 3 . . . . . . 1 1 . . 2 . 7 Hackware 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . 1 1 1 Protection 23 | . 1 3 8 3 . . . 1 1 . . . . . . . . . 1 2 . . . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 2 4 9 12 . 6 2 4 9 2 1 2 . 5 . 4 3 . 1 . . 1 . . 1 8 . . 3 7 Energy Gun 25 | 2 . . 3 2 . . . . 4 1 . 1 . . . . 1 . . . . . . . . 3 . . 2 6 Energy Cannon 18 | . . 1 . 1 . . . . 2 . 1 . . 2 . 2 2 . . . . 1 . . 1 3 . . 1 1 Ballistic Gun 19 | . 2 1 . 6 . 3 2 2 . . . . . 2 . . . . 1 . . . . . . . . . . . Ballistic Cannon 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 . 1 . 3 . 1 1 1 . 1 . 1 . 2 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 2 2 . . . 1 2 . . . . . . . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 2 2 . . . . 1 . . . . 1 . . 7 . . 1 . 2 . . 1 . . . . 10 Parts Lost 55 | . 1 1 15 5 . 1 . 6 2 . . . . . . . . . . 1 . . . . 6 15 . . . 2 Power 9 | . . . 4 1 . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . Propulsion 15 | . . 1 4 . . 1 . 3 . . . . . . . . . . . . . . . . 1 5 . . . . Utility 22 | . 1 . 4 1 . . . 3 1 . . . . . . . . . . 1 . . . . 5 4 . . . 2 Weapon 9 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Highest Loss Streak 5 | . 1 1 3 2 . 1 . 4 1 . . . . . . . . . . 1 . . . . 4 5 . . . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 85 | . 88 91 79 89 92 88 70 79 96 87 86 86 86 82 88 88 87 88 83 86 89 91 94 92 87 68 58 67 63 75 Engine 1 | . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . 9 14 . 3 7 7 7 7 5 6 6 6 6 5 11 11 11 11 10 10 10 9 10 9 9 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 13 15 13 Treads 8 | . 28 18 8 14 15 11 7 10 . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . 9 6 . . . . . . . . . . . . . . . . . . . . . . 1 9 9 7 6 Wheel 2 | . . . 8 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 32 33 33 33 33 28 29 29 28 29 26 26 26 26 26 26 28 18 . . . . Device 14 | . 11 . 8 26 23 23 23 17 14 26 26 26 26 23 23 23 21 17 19 20 21 21 21 21 15 13 4 9 9 10 Storage 6 | . 4 6 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 9 9 7 7 Processor 3 | . . . . . . 6 7 7 6 6 6 6 6 5 5 5 6 11 10 10 10 10 10 11 10 6 . . . 2 Hackware 1 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . 1 9 9 7 12 Protection 7 | . 4 13 15 9 15 7 7 7 4 . . . . . . . . . 5 7 10 10 10 6 7 2 . . . 2 Energy Gun 4 | . 11 . 6 6 . . . . 7 6 1 1 6 2 . . . . . . . . . . . 4 18 18 14 18 Energy Cannon 4 | . . 13 1 . . . . . . . 4 4 . 4 5 4 4 5 5 5 5 7 10 9 9 3 . . . . Ballistic Gun 4 | . 16 6 . 3 15 14 1 14 1 . . . . 2 5 5 5 5 . . . . . . . . . . . . Ballistic Cannon 2 | . . 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 3 19 34 48 74 73 73 66 66 68 40 44 51 40 56 56 56 56 55 63 60 51 60 60 61 74 62 42 62 67 84 Greatest Support 83 | 3 40 40 28 40 28 28 28 28 42 42 42 42 42 57 57 57 62 67 63 63 63 63 63 73 83 77 60 60 60 60 Greatest Overweight (x) 3 | . 2 2 2 2 2 2 2 3 1 . 1 1 . . . . . . . . . . . 1 1 . . 1 1 1 Average Overweight (x) . | . . . . 1 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 10 10 10 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 Average Capacity 11 | 5 6 7 9 19 20 20 20 20 17 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 Most Carried 20 | 3 8 10 10 20 19 20 20 20 17 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 10 10 10 Average Carried 10 | 2 5 7 9 16 19 19 20 19 12 9 10 9 10 9 10 10 9 10 9 10 10 9 10 10 9 9 7 8 9 9 Final Capacity 20 | 5 10 5 10 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 3 8 5 10 19 19 20 20 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 7 10 10 10 Class Distribution -------------------- 66% | Mutant 18% | Scavenger-Mutant 6% | Alien-Sigix 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Sprinter | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Scavenger-Mutant | -2/Research Alien-Sigix | -2/DSF Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Matter Collected 4845 | 207 112 211 1026 249 97 246 . 524 340 38 130 23 . 108 23 130 157 . 102 33 . 60 . 70 64 159 . 230 . 506 Remotely 91 | . . . 91 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10976 | . 378 283 1270 601 20 216 . 684 739 80 14 . . 89 . 199 . 30 102 28 . 135 13 110 98 483 . 19 . 5385 Parts 460 | . 21 19 82 29 4 17 . 21 30 5 2 . . 1 . 7 . 2 6 1 . 1 1 4 2 21 . . . 184 Haulers Intercepted 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . 14 . . 5 17 . 32 . 2 9 . 6 . . 8 . 4 . 6 1 1 1 . . . . . . . Prevented 7 | . . . . . . 3 . . . . . . 1 . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Combat Hostiles Destroyed 172 | . 9 10 33 14 1 12 . 6 8 5 1 . . 5 . 8 . 1 1 1 . . 1 1 2 8 . . . 45 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 84 | . 9 . 9 6 1 . . 5 5 . 1 . . 1 . . . 1 . . . . . . . 2 . . . 44 Cannons 43 | . . 5 24 . . . . . . . . . . 1 . 1 . . 1 1 . . 1 1 2 6 . . . . AOE 41 | . . 4 . 6 . 12 . 1 3 5 . . . 3 . 7 . . . . . . . . . . . . . . Classes Destroyed 29 | . 3 2 6 2 . 1 . 1 1 . 1 . . 1 . . . . . . . . 1 . . 1 . 1 . 8 Worker 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Builder 10 | . . . 3 . . . . 2 2 . . . . . . . . . 1 . . . . . . 2 . . . . Tunneler 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Hauler 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . 3 Minesweeper 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 5 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 41 | . 3 4 7 3 1 12 . . . . . . . 5 . 4 . 1 . 1 . . . . . . . . . . Grunt 56 | . 6 . 16 3 . . . 4 4 4 . . . . . 4 . . . . . . . . . . . . . 15 Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 23 | . . . 8 4 . . . 2 3 . . . . . . . . . 1 . . . . 1 . 2 . . . 2 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 Programmer 13 | . . . . 3 . . . . 1 1 . . . . . . . . . . . . . . . 4 . . . 4 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Best Kill Streak 22 | . 5 4 4 8 1 4 . 6 5 7 1 . . 5 . 4 . 1 1 1 . . 1 1 2 2 . . . 22 Combat Bots Only 20 | . 5 4 4 8 1 4 . 2 3 5 1 . . 4 . 4 . 1 1 1 . . 1 1 2 2 . . . 20 Max Kills in Single Turn 6 | . 1 4 1 6 1 5 . 2 2 2 1 . . 3 . 3 . 1 1 1 . . 1 1 1 1 . 1 . 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 6 | . . 4 . 6 . 4 . 1 2 2 . . . 3 . 3 . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Hostile Shots Fired 1746 | . 40 37 249 221 11 10 . 139 80 15 13 . 20 19 2 38 . 34 15 31 . . 3 6 75 238 . 19 . 431 Missed 571 | . 8 15 65 62 1 1 . 47 31 5 6 . 8 9 1 17 . 14 5 15 . . 1 4 31 90 . 7 . 128 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 17192 | . 389 451 2819 1568 147 228 . 1017 449 171 76 . 75 102 17 303 . 218 168 228 . . 22 41 837 3337 . 303 . 4226 Core 2873 | . 78 94 312 138 15 7 . 103 37 . . . . . . 24 . . . 25 . . . . 61 594 . 98 . 1287 Absorbed by Shields 1469 | . . . . 391 . . . . 37 64 29 . 28 38 6 112 . 78 63 85 . . 8 15 127 . . . . 388 Redirected to Shielding 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . Ignored by Resistances 5664 | . . . . . . . . . . . . . . . . . . . . . . . . . . 583 . 315 . 4766 Regen/Repaired (Parts) 1801 | . . . 146 263 . . . . 44 . . 556 . . . . . . . . . . . . . 792 . . . . Core Remaining (%) 71 | 100 . 31 43 . . . . 62 . . . . 95 . . . . 97 . . . . 97 . . 29 . 93 . . Volleys Fired 744 | . 35 37 140 31 4 11 . 42 27 4 7 . 8 17 2 18 9 20 16 15 7 4 6 26 38 98 . 9 14 99 Largest 4 | . 2 2 2 2 2 1 . 2 2 1 1 . 1 2 1 2 1 2 1 1 1 2 2 2 2 2 . 2 2 4 Hottest 400 | . 70 115 122 130 56 45 . 56 149 45 69 . 69 154 85 120 85 120 85 85 85 120 120 120 135 300 . 200 300 400 Shots Fired 1229 | . 70 53 240 57 9 11 . 81 42 4 7 . 8 25 2 19 9 21 16 15 7 8 9 29 44 119 . 16 16 292 Gun 705 | . 70 12 63 55 9 8 . 78 31 . 2 . 8 9 . 1 . 1 . . . . . . . 36 . 16 15 291 Cannon 506 | . . 40 177 1 . . . . 9 . 5 . . 15 2 15 9 20 16 15 7 8 9 29 44 83 . . 1 1 Launcher 18 | . . 1 . 1 . 3 . 3 2 4 . . . 1 . 3 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 347 | . 36 16 161 26 9 8 . 78 6 . . . . 5 . 1 . 1 . . . . . . . . . . . . Thermal 490 | . 34 36 79 29 . . . . 34 . 7 . 8 19 2 15 9 20 16 15 7 8 9 29 40 72 . . 1 1 Explosive 18 | . . 1 . 1 . 3 . 3 2 4 . . . 1 . 3 . . . . . . . . . . . . . . Electromagnetic 10 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 9 . . . . Slashing 349 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . 16 15 291 Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 . . . . Robot Hit Streak 33 | . 9 20 11 6 6 3 . 12 22 24 6 . 7 4 . 6 . 3 5 1 . 3 3 5 3 11 . 4 . 33 Robot Miss Streak 5 | . 2 1 5 5 5 3 . 3 3 1 . . 2 4 . 1 . . 2 3 . 1 1 2 3 2 . 5 . 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 Secondary Targets 16 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 15 Max Gunslinging Chain 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Shots Hit Robots 720 | . 45 27 168 41 6 9 . 64 37 4 2 . 5 10 . 2 . 2 4 1 . 5 4 3 4 54 . 7 . 216 Core Hits 498 | . 20 14 92 35 4 24 . 51 39 25 1 . . 13 . 30 . 1 4 1 . 2 1 2 2 18 . 4 . 115 Critical Kills 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . 2 1 7 2 . . . 3 . . . . 1 . . . . . . . . . . . 2 5 . 1 . 4 Burn 8 | . 2 . 3 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Blast 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Melee Attacks 26 | . . . 6 7 . . . 1 4 . . . . . . . . . . . . . . . . 8 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . 6 7 . . . 1 4 . . . . . . . . . . . . . . . . 8 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36146 | . 495 681 3526 1362 84 839 . 1571 1784 771 38 . 132 508 . 891 . 39 123 29 . 146 128 95 279 3254 . 572 62 18737 Guns 25136 | . 495 84 1030 795 84 118 . 1317 661 . 38 . 132 64 . . . 7 . . . . . . . 940 . 572 62 18737 Cannons 6011 | . . 457 2301 24 . . . . 162 . . . . 151 . 32 . 32 123 29 . 146 128 95 279 2052 . . . . Explosions 4358 | . . 140 . 480 . 721 . 254 840 771 . . . 293 . 859 . . . . . . . . . . . . . . Melee 641 | . . . 195 63 . . . . 121 . . . . . . . . . . . . . . . . 262 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4353 | . 177 122 1989 415 84 118 . 1317 117 . . . . 7 . . . 7 . . . . . . . . . . . . Thermal 5459 | . 318 419 1342 380 . . . . 807 . 38 . 132 208 . 32 . 32 123 29 . 146 128 95 32 1198 . . . . Explosive 4257 | . . 140 . 480 . 721 . 254 739 771 . . . 293 . 859 . . . . . . . . . . . . . . Electromagnetic 145 | . . . . 24 . . . . . . . . . . . . . . . . . . . . . 121 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20831 | . . . 195 63 . . . . 121 . . . . . . . . . . . . . . . . 1081 . 572 62 18737 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1101 | . . . . . . . . . . . . . . . . . . . . . . . . . 247 854 . . . . Highest Corruption 17 | . . . . 3 3 3 3 3 1 2 2 2 1 . . . . . . . . . . . 17 11 . . . 5 Average Corruption 3 | . . . . 2 3 3 3 3 1 1 2 2 1 . . . . . . . . . . . 16 8 . . . 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 96 | . . . . 10 5 8 2 17 1 3 4 . 2 . . . . . . . . . . . 7 31 . . . 6 Message Errors 15 | . . . . . . 2 . 5 . . 1 . 1 . . . . . . . . . . . . 6 . . . . Matter Fused 30 | . . . . 2 3 3 . 4 1 3 2 . 1 . . . . . . . . . . . 2 8 . . . 1 Heat Flow Errors 12 | . . . . 1 . 2 1 6 . . 1 . . . . . . . . . . . . . . 1 . . . . Energy Discharges 11 | . . . . 3 . . . 1 . . . . . . . . . . . . . . . . 1 6 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 12 | . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . 2 5 . . . 1 Data Loss (major) 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 Misfires 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Overload Shots 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Overflow Damage 549 | . . . 44 11 . 24 . 3 92 . . . . . . . . 15 . . . 52 5 . . 303 . . . . Projectiles 231 | . . . 8 . . . . . . . . . . . . . . 15 . . . 52 5 . . 151 . . . . Explosions 100 | . . . . 11 . 24 . 3 62 . . . . . . . . . . . . . . . . . . . . . Melee 218 | . . . 36 . . . . . 30 . . . . . . . . . . . . . . . . 152 . . . . Knockbacks 28 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 451 | . . . . 142 . 94 . 130 . 58 . . . . . 27 . . . . . . . . . . . . . . Shots 22 | . . . . 5 . 5 . 8 . 3 . . . . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 467 | . 144 30 326 79 . 253 228 236 340 23 118 . 160 148 62 464 285 202 354 467 8 . . . . 225 . . 32 137 Average Temperature 90 | . 31 8 84 18 . 111 133 89 115 13 43 . 77 64 24 144 77 71 131 170 6 . . . . 105 . . 24 54 Received Heat Transfer 3478 | . 204 45 1242 225 . . . 318 169 56 . . . 6 . 80 . 27 6 41 . . . 12 79 279 . . . 689 Effects 17 | . . . 3 . . . . . . . . . . . . 9 . . 3 2 . . . . . . . . . . Shutdowns 5 | . . . . . . . . . . . . . . . . 3 . . 1 1 . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 8 | . . . 2 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 1 1 4 2 . . . . 5 . . . . . . . . . . . . . . . . 2 . . . 2 Heat Transferred 9186 | . 1073 555 2516 814 . . . . 1471 . 74 . 296 296 . 37 . 37 148 37 . 211 187 124 50 1260 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Peak Influence 5347 | . 291 . 395 339 . . . . 484 . . . . 421 . . . . 359 . . . . 396 423 1703 1100 837 1600 5347 Initial 1100 | . . . 124 84 . . . . 18 . . . . 56 . . . . 54 . . . . 303 222 165 1100 825 264 1100 Average 502 | . 140 . 196 83 . . . . 261 . . . . 248 . . . . 152 . . . . 377 315 605 1100 758 631 2748 Maximum Alert Level 5 | . 1 . 1 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 2 5 4 3 5 5 Low Security (%) 42 | 100 77 . 46 82 . . . . 38 . . . . 41 . . . . 65 . . . . . . 9 . . . . Level 1 36 | . 22 . 53 17 . . . . 40 . . . . 45 . . . . 34 . . . . 100 91 24 . . 72 . Level 2 7 | . . . . . . . . . 21 . . . . 12 . . . . . . . . . . 8 50 . 9 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . 32 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 26 . Squads Dispatched 63 | . 1 . 3 4 . . . . 6 . . . . 2 . . . . 2 . . . . 1 1 15 . 1 8 19 Investigation 8 | . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . . 1 1 Extermination 4 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Reinforcement 15 | . 1 . 3 1 . . . . 3 . . . . . . . . . . . . . . . . 2 . 1 1 3 Assault 36 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 12 . . 6 15 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Distress Signals 10 | . 1 . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 457 | . 21 10 61 25 3 11 . 18 13 5 3 . 5 16 3 16 6 7 9 20 . . 3 2 19 48 . 8 1 124 Peak Tracking Total 26 | . 4 6 8 9 3 4 . 5 4 5 2 . 3 6 4 6 9 3 7 10 . . 2 1 7 20 . 5 7 26 Tactical Retreats 48 | . 1 1 2 1 1 . . 1 2 . . . 2 2 2 4 2 2 4 6 . . . . 4 7 . . . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Traps Triggered 14 | . 2 . . 5 . . . . . . . . . 1 . . . . . . . . . 2 1 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . 1 . 2 . 1 . . . . . . . . 8 . . . 5 . 1 . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Machines Disabled 50 | . . 1 1 3 . . . 2 14 . . . . 1 1 . . . 2 . . 1 . . 4 10 . . 1 9 Max in Single Turn 5 | . . 1 1 1 . . . 1 5 . . . . . 1 . . . . . . 1 . . 1 1 . . 1 1 Garrison Access 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Machines Accessed 63 | . 3 1 13 12 . . 3 1 6 1 1 . . 2 . 1 5 . 3 . . 4 . . 1 3 1 . . 2 Terminals 30 | . 3 . 9 8 . . . 1 4 . . . . . . . . . . . . . . . . 2 1 . . 2 Fabricators 5 | . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 193 | . 6 1 48 31 . . 19 3 27 1 1 . . 4 . 1 14 . 5 . . 17 . . 3 4 2 . . 6 Successful 118 | . 3 1 25 12 . . 19 1 15 1 1 . . 2 . 1 14 . 1 . . 17 . . 2 1 1 . . 1 Failed 74 | . 3 . 22 19 . . . 2 12 . . . . 2 . . . . 4 . . . . . 1 3 1 . . 5 Catastrophic 13 | . 1 . 3 4 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 2 . 21 8 . . . . 16 . . . . 21 . . 1 . 8 . . . . 8 11 18 . . 6 21 Terminals 97 | . 6 . 37 20 . . . 3 21 . . . . . . . . . . . . . . . . 2 2 . . 6 Fabricators 14 | . . . . 5 . . . . 4 . . . . 3 . . . . 2 . . . . . . . . . . . Repair Stations 8 | . . . 2 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 13 | . . . 7 . . . . . . . . . . 1 . . . . 2 . . . . . 3 . . . . . Garrison Access 6 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 85 | . 3 1 13 4 . . 19 1 7 1 1 . . . . 1 14 . . . . 17 . . . 1 1 . . 1 Record 10 | . . . . . . . 2 . . 1 . . . . . . 2 . . . . 5 . . . . . . . . Part Schematic 17 | . . . 2 2 . . 9 . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 23 | . 1 . 2 1 . . 3 . 2 . . . . . . . 10 . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . 1 . . 1 . . . . 1 2 . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 7 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . 2 3 . . . . 4 . . . . 1 . . . . 1 . . . . . . . . . . . Terminals 7 | . . . 2 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 10 10 . . . 1 5 . . . . 2 . . . . 2 . . . . . . 3 1 . . 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . 1 . . . 8 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 84 | . . . 4 2 . . 9 . . . . 15 . 37 . . . . . . . 4 . . . 13 . . . . Parts Built 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 151 | . . . . 67 . . . . 84 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 126 | . . . 44 38 . . . . 44 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Total Allies 150 | . . . . 1 . . . 6 . . . 4 . . . . . . 2 . . . . 2 . . 8 45 24 58 Largest Group 26 | . . . . 1 1 1 . 6 . . . 4 4 . . . . . 2 2 . . . 2 . . 7 16 18 26 Highest-Rated Group 1558 | . . . . 10 10 10 . 156 . . . 156 156 . . . . . 206 206 . . . 206 . . 101 217 250 1558 Highest-Rated Ally 192 | . . . . 10 10 10 . 96 . . . 41 41 . . . . . 103 103 . . . 103 . . 15 15 15 192 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Total Orders 14 | . . . . . . . . . . . 2 . . 3 . 1 . 1 3 . . . . . . . . . . 4 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 10 | . . . . . . . . . . . 2 . . 3 . 1 . 1 3 . . . . . . . . . . . Ally Attacks 647 | . . . . . . . . 44 . . 17 . 14 22 . 5 . 1 22 2 . . . 7 . . . 67 80 366 Total Damage 26300 | . . . . . . . . 956 . . 222 . 384 239 . 72 . 25 801 219 . . . 516 . . . 1166 1707 19993 Kills 111 | . . . . . . . . 6 . . 2 . 3 3 . 1 . 1 1 2 . . . 1 . . . 3 9 79 Allies Corrupted 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 17 | . . 2 . . 3 . . . . . 1 3 2 . . 2 . 2 . 1 1 . . . . . . . . . Drone Launches 18 | . . . . . . . . . . . 4 . . 6 . 2 . 2 4 . . . . . . . . . . . Drone Recoveries 18 | . . . . . . . . . . . 4 . . 6 . 2 . 2 4 . . . . . . . . . . . Zionite Intel Received 21 | . . . . . . . . . . . . . . 5 . . . . . . . . . 1 3 5 . . 1 6 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Guard Positions 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Turns Passed 18817 | 31 826 3767 2482 1994 349 494 120 890 873 132 297 1051 352 320 80 228 437 285 202 278 113 76 121 263 516 875 25 104 217 1019 Spaces Moved 16958 | 43 538 1678 1502 1154 260 351 90 423 711 301 344 1058 534 515 181 369 857 392 301 383 265 143 283 403 907 1111 40 147 424 1250 Core 226 | 43 183 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2265 | . 355 1520 87 252 . . . 51 . . . . . . . . . . . . . . . . . . . . . . Legs 2233 | . . 158 44 . . . . . . . . . . . . . . . . . . . . . . 170 40 147 424 1250 Wheels 3333 | . . . 1371 902 260 351 90 359 . . . . . . . . . . . . . . . . . . . . . . Hover 8901 | . . . . . . . . 13 711 301 344 1058 534 515 181 369 857 392 301 383 265 143 283 403 907 941 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 50 160 100 115 130 130 130 130 38 38 38 38 38 38 42 42 38 33 36 36 36 36 36 26 26 30 30 30 30 30 Average Speed 87 | 50 124 215 121 154 130 130 130 165 91 38 77 87 38 38 42 42 41 37 36 36 36 36 36 28 39 45 30 34 38 37 Slowest Speed 400 | 50 160 260 260 250 130 130 130 400 100 38 98 98 38 42 42 42 42 38 38 43 36 36 36 98 104 77 30 90 90 90 Overloaded Moves 37 | . . . . . . . . . . . . . . . . . . 15 . . . . . . 22 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 54 | 4 68 89 91 39 51 53 68 45 16 58 56 90 68 23 41 64 93 69 12 59 44 60 58 13 79 66 . 97 15 37 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 14 | . . 1 . . 1 . 1 . . . . 2 2 . . . . . . . 1 3 . . . 3 . . . . Known Exits Taken 9 | . . . 1 1 1 . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 . 1 . . . Unknown Exits Taken 20 | 1 1 1 . . . 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 . 1 . . 1 . Scrap Searched 27 | . . 3 . . 2 4 . 3 . 1 3 4 1 . 2 1 . . . . . . 3 . . . . . . . Spaces Dug 264 | . . 2 1 5 . . . . 5 . 5 . . 7 1 38 4 19 9 11 7 . 3 14 23 42 . 4 40 24 Terrain Destroyed 707 | . . 8 5 5 . 90 . 1 42 77 5 . . 22 1 88 5 19 12 14 7 . 5 15 28 60 . 14 40 144 Melee 10 | . . . 1 5 . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . Projectile 400 | . . 3 4 . . . . 1 4 . 5 . . 9 1 13 5 19 12 14 7 . 5 15 28 57 . 14 40 144 AOE 297 | . . 5 . . . 90 . . 37 77 . . . 13 . 75 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Total 19794 | 49 626 1775 1909 1290 263 372 93 525 877 309 367 1184 674 611 182 417 933 507 379 505 274 158 292 519 1019 1339 51 185 465 1645 Wait 1451 | . 34 30 186 24 . . . 22 87 . 15 120 132 55 . 27 36 96 43 104 3 . 4 79 44 84 10 9 3 204 Move 16926 | 42 537 1677 1501 1153 259 350 89 422 710 300 343 1057 533 514 180 368 856 391 300 382 264 142 282 402 906 1110 39 146 423 1248 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 104 | 3 8 6 21 15 . 2 . 3 7 . . 2 . 6 . . 3 . 3 . . 2 . 1 5 8 . 2 3 4 Fast Attach 154 | 4 8 1 16 11 . 1 2 . 6 . . . . 3 . . 10 . 5 3 . 4 . 6 4 19 2 10 6 33 Attach 69 | . 3 4 13 6 . . . 4 7 . . 1 . 3 . . 1 . 2 . . 2 . . 4 8 . . 4 7 Detach 48 | . . 4 4 5 . . . . 3 1 . 1 . 1 . . 1 . 1 . . . . . 1 3 . 4 5 14 Swap 67 | . . 4 8 10 . 6 . 4 13 3 2 1 . 6 . 4 3 . 1 . . . . 1 . . . . . 1 Drop 137 | . 1 11 14 12 . 2 2 1 13 1 . 2 . 6 . . 14 . 8 1 . 4 . 4 6 2 . 5 7 21 Fire 744 | . 35 37 140 31 4 11 . 42 27 4 7 . 8 17 2 18 9 20 16 15 7 4 6 26 38 98 . 9 14 99 Melee 25 | . . . 6 7 . . . 1 4 . . . . . . . . . . . . . . . . 7 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . 16 . . . . . . . . . . . . . . . . . . . . 11 . . . . 13 Rewire 27 | . . . . . . . . 26 . . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/DSF -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 15) 106 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 7) 858 | -10/Materials | Entered Subcaves 858 | -10/Subcaves | Learned 4 Materials zone layouts 861 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1156 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1158 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1320 | -10/Subcaves | Learned Materials trap positions 1349 | -10/Subcaves | Visited 4L-MR0's lab 1368 | -10/Subcaves | Found Gun Armor 1987 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2131 | -10/Subcaves | Core integrity fell below 50% 3551 | -10/Subcaves | Discovered new exit (range 10) 3674 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4060 | -10/Subcaves | Discovered new exit (range 14) 4154 | -10/Subcaves | Learned location of Zion (-6) 4154 | -10/Subcaves | Met a Zionite searching for "candidates" 4625 | -10/Subcaves | Entered Materials 4625 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4626 | -8/Materials | Identified exit to Factory 4627 | -8/Materials | Loaded intel: 19 trap records 5446 | -8/Materials | Discovered exit to Factory (range 10) 5538 | -8/Materials | Central database locked down 5719 | -8/Materials | Repaired Lyr. Light Armor Plating? 6339 | -8/Materials | Lost 3 parts (1p1n1u) 6396 | -8/Materials | Core integrity fell below 50% 6607 | -8/Materials | Discovered exit to Factory (range 10) 7107 | -8/Materials | Entered Factory 7107 | -7/Factory | Evolved 2 slots: Utility x2 7305 | -7/Factory | Fabricated Rocket Array? 8614 | -7/Factory | Repaired Arm. Treads 8676 | -7/Factory | Discovered new exit (range 8) 8761 | -7/Factory | Cargo convoy interrupted 8763 | -7/Factory | Destroyed 8 combat bots 8904 | -7/Factory | Identified exit to Lower Caves 9101 | -7/Factory | Entered Lower Caves 9101 | -7/Lower Caves | Accompanied by 1 ally 9133 | -7/Lower Caves | Learned Factory emergency access door positions 9345 | -7/Lower Caves | Identified exit to Lower Caves 9450 | -7/Lower Caves | Entered another Lower Caves area 9450 | -7/Lower Caves | Accompanied by 1 ally 9913 | -7/Lower Caves | Discovered new exit (range 11) 9944 | -7/Lower Caves | Entered Data Miner 9945 | -7/Data Miner | Discovered new exit (range 6) 9970 | -7/Data Miner | Met Data Miner 9995 | -7/Data Miner | Learned location of Section 7 (-3) 9995 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10013 | -7/Data Miner | Received God Mode back door access code from Data Miner 10064 | -7/Data Miner | Entered Proximity Caves 10586 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10644 | -6/Proximity Caves | Escorted by Enhanced Grunt 10673 | -6/Proximity Caves | Lost 4 parts (2n2u) 10933 | -6/Proximity Caves | Lost 4 allies 10935 | -6/Proximity Caves | Discovered new exit (range 5) 10954 | -6/Proximity Caves | Entered Factory 10954 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11065 | -6/Factory | Identified exit to Lower Caves 11065 | -6/Factory | Identified exit to Extension 11164 | -6/Factory | Repaired Gravmag System 11277 | -6/Factory | Build established: Hacker-Mutant 11606 | -6/Factory | Fabricated Combat Drone Bay? 11654 | -6/Factory | First assault squad dispatched 11827 | -6/Factory | Entered Lower Caves 11954 | -6/Lower Caves | Discovered new exit (range 10) 11959 | -6/Lower Caves | Entered another Lower Caves area 12127 | -6/Lower Caves | Build established: Scavenger-Mutant 12203 | -6/Lower Caves | Learned 4 Factory zone layouts 12208 | -6/Lower Caves | Discovered new exit (range 10) 12256 | -6/Lower Caves | Entered Zion 12299 | -6/Zion | System corruption cleaned by Quarantine Array 12326 | -6/Zion | Given A8's code to call for help 12330 | -6/Zion | Discovered new exit (range 11) 12446 | -6/Zion | Learned Factory stockpile data 12460 | -6/Zion | Learned location of Warlord (-5) 12610 | -6/Zion | Learned location of 1 exit from Factory 13015 | -6/Zion | Imprinted 13017 | -6/Zion | Declared Zion's savior 13111 | -6/Zion | Visited the Megawrench Repair Shop 13111 | -6/Zion | Megawrench repaired 14 parts 13141 | -6/Zion | Found Prototype Processor 13143 | -6/Zion | Found Prototype Processor 13307 | -6/Zion | Entered Proximity Caves 13307 | -5/Proximity Caves | Accompanied by 4 allies 13321 | -5/Proximity Caves | P-70 Sage assimilated allied X2-T5M(M) 13361 | -5/Proximity Caves | Learned location of Armory (-4) 13506 | -5/Proximity Caves | Spotted B-75 Beast 13627 | -5/Proximity Caves | Discovered new exit (range 12) 13659 | -5/Proximity Caves | Entered Factory 13659 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13660 | -5/Factory | Identified exit to Upper Caves 13765 | -5/Factory | Retrieved Zion intel report: Active Terminals 13825 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13829 | -5/Factory | Retrieved Zion intel report: Component Schematics 13835 | -5/Factory | Retrieved Zion intel report: Guard Positions 13865 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13915 | -5/Factory | Spotted B-75 Beast 13933 | -5/Factory | Identified Exp. Target Analyzer 13959 | -5/Factory | First assault squad dispatched 13979 | -5/Factory | Entered Upper Caves 14001 | -5/Upper Caves | Encountered a Warlord checkpoint 14042 | -5/Upper Caves | Discovered new exit (range 10) 14049 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14059 | -5/Upper Caves | Entered another Upper Caves area 14070 | -5/Upper Caves | Discovered new exit (range 9) 14082 | -5/Upper Caves | Build established: Mutant 14126 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14177 | -5/Upper Caves | Learned Factory emergency access door positions 14269 | -5/Upper Caves | Learned 8 Factory zone layouts 14272 | -5/Upper Caves | Discovered new exit (range 16) 14287 | -5/Upper Caves | Entered Warlord 14532 | -5/Warlord | Visited the Vortex Lab 14536 | -5/Warlord | Found Prototype Energy Cannon 14536 | -5/Warlord | Identified Vortex Driver 14539 | -5/Warlord | Found Prototype Energy Gun 14539 | -5/Warlord | Identified Vortex Rifle 14544 | -5/Warlord | Warlord's base attacked by MAIN.C 14569 | -5/Warlord | Rebuked by Warlord 14574 | -5/Warlord | Opened Warlord's prototype stash 14576 | -5/Warlord | Found Exp. Targeting Computer 14588 | -5/Warlord | Found Prototype Device 14588 | -5/Warlord | Identified Thermal Barrier 14597 | -5/Warlord | Found Prototype Processor 14597 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 14599 | -5/Warlord | Identified Exp. Core Analyzer 14603 | -5/Warlord | Found Prototype Hackware 14651 | -5/Warlord | Opened side exit 14721 | -5/Warlord | Discovered new exit (range 8) 14724 | -5/Warlord | Entered Proximity Caves 14779 | -4/Proximity Caves | Spotted B-86 Titan 14805 | -4/Proximity Caves | Learned Research stockpile data 14979 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15000 | -4/Proximity Caves | Discovered new exit (range 8) 15009 | -4/Proximity Caves | Entered Factory 15009 | -4/Factory | Evolved 2 slots: Utility x2 15010 | -4/Factory | Identified exit to Research 15010 | -4/Factory | Identified exit to Upper Caves 15148 | -4/Factory | Spotted B-86 Titan 15196 | -4/Factory | Zion Heavy squad teleported in 15211 | -4/Factory | Entered Upper Caves 15211 | -4/Upper Caves | Accompanied by 2 allies 15306 | -4/Upper Caves | Build established: Scavenger-Mutant 15358 | -4/Upper Caves | Found Prototype Protection 15358 | -4/Upper Caves | Identified Zio. Weapon Casing 15430 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15463 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15485 | -4/Upper Caves | Discovered new exit (range 12) 15487 | -4/Upper Caves | Learned Research garrison access intel 15489 | -4/Upper Caves | Entered another Upper Caves area 15491 | -4/Upper Caves | Encountered a Warlord checkpoint 15600 | -4/Upper Caves | Discovered new exit (range 4) 15602 | -4/Upper Caves | Entered Zhirov 15602 | -4/Zhirov | Discovered new exit (range 3) 15609 | -4/Zhirov | Met Zhirov 15616 | -4/Zhirov | Learned location of Quarantine (-3) 15616 | -4/Zhirov | Learned location of Testing (-2) 15616 | -4/Zhirov | Learned location of Command (-1) 15619 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15625 | -4/Zhirov | Found Alien Artifact 15625 | -4/Zhirov | Identified Integrated Dissipator 15625 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15633 | -4/Zhirov | Found Alien Artifact 15678 | -4/Zhirov | Entered Proximity Caves 15684 | -3/Proximity Caves | Spotter reported a threat 15693 | -3/Proximity Caves | Spotter reported a threat 15735 | -3/Proximity Caves | Spotted B-86 Titan 15781 | -3/Proximity Caves | Discovered exit to Research (range 12) 15799 | -3/Proximity Caves | Entered Research 15799 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15801 | -3/Research | Loaded intel: 3 garrison access locations 15816 | -3/Research | Zion Heavy squad teleported in 15887 | -3/Research | Retrieved Zion intel report: Trap Installations 15922 | -3/Research | Discovered new exit (range 5) 16058 | -3/Research | Discovered new exit (range 15) 16062 | -3/Research | Entered Quarantine 16086 | -3/Quarantine | Identified Ghost Barrier 16099 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 16102 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 16127 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 16210 | -3/Quarantine | Crushed by falling debris 16210 | -3/Quarantine | System corruption reached 10% 16212 | -3/Quarantine | Found Alien Artifact 16217 | -3/Quarantine | Identified Dimensional Node Initializer 16241 | -3/Quarantine | Lost 4 parts (1n3u) 16286 | -3/Quarantine | Cryocooling Duct disabled 16301 | -3/Quarantine | Ambient heat levels rising (+20) 16301 | -3/Quarantine | Non-combat units ordered to evacuate 16312 | -3/Quarantine | Search patrols dispatched 16321 | -3/Quarantine | Found Alien Artifact 16335 | -3/Quarantine | Found Alien Artifact 16335 | -3/Quarantine | Identified Core Reset Matrix 16335 | -3/Quarantine | Identified Subatomic Replicator 16335 | -3/Quarantine | Identified Transdimensional Reconstructor 16335 | -3/Quarantine | Used Core Reset Matrix 16339 | -3/Quarantine | Detected hypermatrix surge 16339 | -3/Quarantine | Sensed 15 artifacts in vicinity 16382 | -3/Quarantine | Found Core Cannon 16487 | -3/Quarantine | Discovered new exit (range 16) 16554 | -3/Quarantine | Spotted Fortress 16576 | -3/Quarantine | Discovered new exit (range 5) 16578 | -3/Quarantine | Identified exit to Section 7 16578 | -3/Quarantine | Entered Section 7 16579 | -3/Section 7 | Sensed 19 artifacts in vicinity 16702 | -3/Section 7 | Found Integrity Redistributor 16702 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-136) 16744 | -3/Section 7 | Spotted B-86 Titan 16753 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 16807 | -3/Section 7 | Found Integrated Dissipator 16807 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16817 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 16823 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 16959 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 16963 | -3/Section 7 | Initialized slip node 16994 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 16995 | -3/Section 7 | Spotted S7 Guard 17021 | -3/Section 7 | Spotted Executioner 17031 | -3/Section 7 | Spotted Executioner 17049 | -3/Section 7 | Found Transdimensional Reconstructor 17051 | -3/Section 7 | Found Transdimensional Reconstructor 17073 | -3/Section 7 | Spotted Striker 17073 | -3/Section 7 | Spotted Striker 17088 | -3/Section 7 | Lost 5 parts (2p2u1w) 17098 | -3/Section 7 | Warped through subspace to slip node 17134 | -3/Section 7 | Lost 5 parts (3n1u1w) 17266 | -3/Section 7 | Core integrity fell below 50% 17310 | -3/Section 7 | Integrated with Sigix Exoskeleton 17312 | -3/Section 7 | Spotted Executioner 17313 | -3/Section 7 | Spotted Executioner 17340 | -3/Section 7 | Destroyed Striker 17357 | -3/Section 7 | Destroyed Striker 17369 | -3/Section 7 | Found Sigix Sheargun 17370 | -3/Section 7 | Warped through subspace to slip node 17449 | -3/Section 7 | Discovered new exit (range 17) 17453 | -3/Section 7 | Entered Research 17453 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17458 | -2/Research | Emitted hypermatrix ping 17463 | -2/Research | Assembled emerged from beneath the floor 17478 | -2/Research | Identified exit to DSF 17478 | -2/Research | Entered DSF 17483 | -2/DSF | Emitted hypermatrix ping 17488 | -2/DSF | Assembled infested the area 17488 | -2/DSF | Assembled emerged from beneath the floor 17493 | -2/DSF | Additional patrols routed to DSF 17503 | -2/DSF | Assembled emerged from beneath the floor 17525 | -2/DSF | Discovered new exit (range 18) 17582 | -2/DSF | Identified exit to Access 17582 | -2/DSF | Entered Access 17582 | -1/Access | Evolved 2 slots: Utility x2 17584 | -1/Access | Used Subatomic Replicator to replicate Sigix Sheargun 17587 | -1/Access | Emitted hypermatrix ping 17592 | -1/Access | Assembled emerged from beneath the floor 17608 | -1/Access | Build established: Alien-Sigix 17608 | -1/Access | Lost 27 allies 17617 | -1/Access | Assembled emerged from beneath the floor 17633 | -1/Access | Assembled emerged from beneath the floor 17716 | -1/Access | Retrieved Zion intel report: Guard Positions 17760 | -1/Access | Spotted B-99 Colossus 17780 | -1/Access | Discovered new exit (range 17) 17792 | -1/Access | Lost 3 allies 17799 | -1/Access | Entered Command 17804 | -1/Command | Emitted hypermatrix ping 17809 | -1/Command | Assembled emerged from beneath the floor 17815 | -1/Command | Assembled emerged from beneath the floor 17825 | -1/Command | Retrieved Zion intel report: Guard Positions 17933 | -1/Command | Retrieved Zion intel report: Unaware Schematics 17940 | -1/Command | Lost 9 allies 17976 | -1/Command | Retrieved Zion intel report: Component Stockpiles 17988 | -1/Command | Assembled emerged from beneath the floor 17989 | -1/Command | Retrieved Zion intel report: Emergency Access 18020 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 18049 | -1/Command | First assault squad dispatched 18131 | -1/Command | Discovered new exit (range 17) 18132 | -1/Command | Assembled emerged from beneath the floor 18191 | -1/Command | Retrieved Zion intel report: Unaware Schematics 18207 | -1/Command | Disengaged cave seal 18207 | -1/Command | Zionites emerged from the dark tunnel 18247 | -1/Command | High security lockdown imminent 18253 | -1/Command | Assembled emerged from beneath the floor 18327 | -1/Command | High security lockdown engaged 18413 | -1/Command | P-80 Master assimilated allied QA-3XK(Z) 18448 | -1/Command | Spotted M Guard 18448 | -1/Command | Spotted M Guard 18449 | -1/Command | Spotted Combat Programmer 18449 | -1/Command | Spotted Combat Programmer 18456 | -1/Command | Attached Gun Armor, gained temporary slots: Weapon x2 18459 | -1/Command | Allies destroyed Combat Programmer 18466 | -1/Command | Lost 8 allies 18480 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 18485 | -1/Command | Allies destroyed M Guard 18493 | -1/Command | Destroyed M Guard 18493 | -1/Command | All MAIN.C guards destroyed 18498 | -1/Command | Spotted Investigator 18499 | -1/Command | Allies destroyed Investigator 18507 | -1/Command | Found Prototype Device 18507 | -1/Command | Identified Thermal Barrier 18514 | -1/Command | Spotted Executioner 18515 | -1/Command | Allies destroyed Executioner 18518 | -1/Command | Spotted Executioner 18518 | -1/Command | Allies destroyed Executioner 18554 | -1/Command | Lost 6 allies 18564 | -1/Command | Spotted Executioner 18568 | -1/Command | Destroyed Executioner 18597 | -1/Command | Found Prototype Processor 18597 | -1/Command | Identified Exp. Targeting Computer 18600 | -1/Command | Found Prototype Processor 18600 | -1/Command | Identified Exp. Core Analyzer 18608 | -1/Command | Found Exp. Core Analyzer 18609 | -1/Command | Destroyed 7 combat bots 18623 | -1/Command | Scanned by Researcher 18624 | -1/Command | Spotted Investigator 18624 | -1/Command | Destroyed Investigator 18628 | -1/Command | Spotted Striker 18629 | -1/Command | Spotted Striker 18630 | -1/Command | Spotted Striker 18630 | -1/Command | Spotted Executioner 18630 | -1/Command | Spotted Striker 18631 | -1/Command | Spotted Executioner 18648 | -1/Command | P-80 Master assimilated allied HU-PP8(z) 18650 | -1/Command | Allies destroyed Striker 18651 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 18651 | -1/Command | Destroyed Striker 18661 | -1/Command | Destroyed Striker 18664 | -1/Command | Destroyed Striker 18667 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 18667 | -1/Command | Destroyed Executioner 18669 | -1/Command | Core integrity fell below 50% 18680 | -1/Command | Destroyed Executioner 18707 | -1/Command | Found Exp. Targeting Computer 18715 | -1/Command | Lost 4 allies 18717 | -1/Command | Found Prototype Reactor 18717 | -1/Command | Identified Zero-point Reactor 18718 | -1/Command | Destroyed 20 combat bots 18727 | -1/Command | Found Exp. Core Analyzer 18776 | -1/Command | Met MAIN.C 18780 | -1/Command | 0b10 Conduit disabled 18796 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 18796 | -1/Command | Destroyed MAIN.C Shell 18796 | -1/Command | Spotted M Shell/Def 18796 | -1/Command | Spotted M Shell/Atk 18796 | -1/Command | Spotted M Shell/Def 18796 | -1/Command | Spotted M Shell/Atk 18796 | -1/Command | Spotted M Shell/Atk 18796 | -1/Command | Spotted M Shell/Def 18796 | -1/Command | Spotted M Shell/Atk 18796 | -1/Command | Spotted M Shell/Def 18797 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 18798 | -1/Command | MAIN.C activated Command garrisons 18815 | -1/Command | Core integrity fell below 20% 18818 | -1/Command | Exoskeleton Destroyed Last Messages --------------- That was plenty of time to prepare a more suitable shell to welcome you... 18798_ ALERT: All Command garrisons activated. 18798_ Acquired 9 matter. 18801_ Knocked back. 18801_ Quantum Shear penetrates Reinforced Barrier. 18801_ Quantum Shear penetrates MAIN.C. 18804_ Knocked back. 18807_ Quantum Shear penetrates MAIN.C. 18808_ Sigix Sheargun blasted off. 18808_ Knocked back. 18812_ Acquired Sigix Sheargun. 18814_ Quantum Shear penetrates MAIN.C. 18814_ Knocked back. 18815_ System corrupted: Matter fused (-10). 18815_ Acquired 7 matter. 18815_ Knocked back. 18816_ Acquired 34 matter. 18816_ Quantum Shear penetrates M Shell/Atk. 18816_ Quantum Shear penetrates Reinforced Barrier. 18818_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ???????????????###################?#?????????????? | | ????????????#############################????????? | | ???????????#################################?????? | | ?????????####################################????? | | ????????##################################### ??? | | ???????###################################### ## | | ??????################# ##################### ## | | ?????################### #################### ## | | ?????#################### ################### ## | | ????######################"################## ## | | ???######################## ################# ## | | ???#########################"################ ## | | ???########################## ############### ## | | ??""" 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" " #########################"" ## | | ???????????#################################"%" ## | | ??????????????###############################%" ## | | ???????????????????##########################" "# | | ??????????????????????#######################" ## | | ???????????????????????######################%" ## | | ????????????????????????#####################%" ## | | ????????????????????????#####################" ## | | ?????????????????????????#################### ## | | ??????????????????????????################### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Coolant Potential 120 Energy Generation 93 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 950 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Point Defense Rating 400 Evasion (%) 69 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 28 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Diametric Drive | -3/Section 7 | Z-intel Imp. Matter Neutralizer | -3/Section 7 | Z-intel Exp. Thermal Shield | -3/Section 7 | Z-intel Vibroblade | -3/Section 7 | Z-intel Imp. Thermal Defense Suite | -3/Section 7 | Z-intel Hvy. Dispersion Rifle | -3/Section 7 | Z-intel Adv. Remote Shield | -3/Section 7 | Z-intel Exp. Signal Interpreter | -3/Section 7 | Z-intel Imp. Diametric Drive | -3/Section 7 | Z-intel Cld. Field Propulsion Drive | -3/Section 7 | Z-intel Cld. Impulse Thruster | -3/Section 7 | Z-intel Exp. Target Analyzer | -3/Section 7 | Z-intel Com. Particle Reactor | -3/Section 7 | Archive Robot Schematics ------------------ R-10 Processor | -3/Section 7 | Archive K-01 Serf | -1/Command | Z-intel A-02 Transporter | -1/Command | Z-intel E-15 Imp | -1/Command | Z-intel A-27 Freighter | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel B-74 Champion | -1/Command | Z-intel Fabricated ------------ Rocket Array | x1 | -7/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrity Redistributor Core Cannon Dimensional Node Initializer Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingOmegaPropulsion Manual? 0 Play Time 04:56:52 Cumulative 366.1 hours Start 2024.05.04 @ 14:42:01 End 2024.05.29 @ 22:52:30 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 18 Types 5/2/6/1/2/0/1/1/0 Lore% 85 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cbcea21-922d-4ab0-ade4-6b2ca4671010