Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.30 @ 15:41:32 Player: Pang Result: Destroyed by as-55134 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (258) 258 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 763 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 44/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Cannon Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Experimental Sensor Array > --- WEAPON ----------- Particle Cannon Assault Rifle > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 5 5 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 4 | . 2 2 Utility 1 | . . 1 Device 1 | . . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon 2 | . 2 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 3 | 1 3 3 Power . | . . . Propulsion . | . . 1 Utility . | . . . Weapon 2 | 1 2 1 Tool/Special . | . . . Unused Backups 2 | . 1 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 68 | . 71 64 Engine 12 | . 14 9 Treads 15 | . 25 . Flight 10 | . 2 23 Device 1 | . . 4 Energy Gun 9 | . 8 11 Energy Cannon 9 | . 14 2 Ballistic Gun 7 | . 5 11 Peak Build Rating 13 | 5 7 13 Average Rating 6 | 3 6 7 On Entrance 3 | . 5 5 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 11 | 7 11 7 Greatest Support 40 | 40 40 8 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 3 | 1 3 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 1 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 309 | 78 103 128 Remotely . | . . . Salvage Created 321 | . 226 95 Parts 32 | . 21 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 9 7 Guns 11 | . 6 5 Cannons 5 | . 3 2 Classes Destroyed 5 | . 4 1 Tunneler 1 | . 1 . Watcher 1 | . 1 . Swarmer 12 | . 6 6 Grunt 3 | . 3 . Assembled 1 | . . 1 Best Kill Streak 5 | . 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 72 | . 37 35 Missed 15 | . 9 6 Hits 57 | . 28 29 Melee 4 | . . 4 Projectile 53 | . 28 25 AOE 7 | . . 7 Critical Strikes 1 | . . 1 Part Disruptions 1 | . . 1 Damage Taken 670 | . 205 465 Core 255 | . 56 199 Absorbed by Shields . | . . . Ignored by Resistances 184 | . 67 117 Regen/Repaired (Parts) 28 | . 28 . Core Remaining (%) 100 | 100 . . Volleys Fired 35 | . 19 16 Largest 2 | . 2 2 Hottest 136 | . 136 88 Shots Fired 63 | . 37 26 Gun 43 | . 20 23 Cannon 20 | . 17 3 Launcher . | . . . Special . | . . . Kinetic 19 | . 9 10 Thermal 44 | . 28 16 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | . 16 17 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 42 | . 27 15 Core Hits 25 | . 14 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 601 | . 386 215 Guns 293 | . 148 145 Cannons 288 | . 226 62 Explosions . | . . . Melee . | . . . Ramming 20 | . 12 8 Kinetic 128 | . 59 69 Thermal 453 | . 315 138 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 9 | . 7 2 Targets Rammed 10 | . 8 2 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 348 | . 348 134 Average Temperature 84 | . 110 37 Received Heat Transfer 109 | . 69 40 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 999 | . 666 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 163 | . 163 113 Initial 43 | . . 43 Average 59 | . 54 82 Influence Increases 428 | . 243 185 Destroy 0b10 Robot/C 300 | . 180 120 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 52 | . 32 20 Successful Hack 6 | . 6 . Lose Combat Pursuer 60 | . 15 45 Influence Decreases 350 | . 110 240 Entered New Map 90 | . . 90 Time Decay 190 | . 110 80 Lost Part 70 | . . 70 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 15 14 Peak Tracking Total 6 | . 6 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Patrol Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 48 | . . 48 Sensors 48 | . . 48 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 477 | 44 264 169 Spaces Moved 453 | 27 159 267 Core 20 | 8 . 12 Treads 118 | 19 99 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 315 | . 60 255 Fastest Speed 37 | 50 37 37 Average Speed 71 | 127 113 40 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . 1 1 Potential Cave-ins 4 | . . 4 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 24 | 3 30 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 539 | 37 198 304 Wait 8 | . 1 7 Move 447 | 26 156 265 Hop 2 | . 1 1 Pick Up 15 | 6 6 3 Fast Attach . | . . . Attach 11 | 5 1 5 Detach 2 | . . 2 Swap 5 | . 5 . Drop 4 | . 1 3 Fire 35 | . 19 16 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush 8 | . 8 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Repaired Particle Cannon? 203 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered Mines 335 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 336 | -10/Mines | Found Prototype Device 342 | -10/Mines | Assembled infested the area 345 | -10/Mines | Found a hidden stash of uninstalled traps 347 | -10/Mines | Assisted by a Guerilla fighting off Assembled 429 | -10/Mines | Identified Exp. Sensor Array 455 | -10/Mines | Core integrity fell below 50% 460 | -10/Mines | Crushed by falling debris 460 | -10/Mines | Core integrity fell below 20% 478 | -10/Mines | Destroyed by as-55134 with Assembled Maul Last Messages --------------- S-10 Pest destroyed. K-01 Serf collects debris. Acquired 20 matter. K-01 Serf destroyed. R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. R-06 Scavenger collects Flight Unit. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. S-10 Pest destroyed. M5TIL/J=OKFNVW FQDYLQ/GYR|2 Flight Unit destroyed. R-06 Scavenger collects Lgt. Ion Engine. Slammed into as-55134. Destabilizing: System interference. Exp. Sensor Array temporarily disabled. Slammed into as-55134. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#####??????????????? | | ????????????????????????????### ##?????????????? | | ???????????????????????????## #?????????????? | | ?????????????????? ???????# #?????????????? | | ????????????????? ??????# ##?????????????? | | ???????????????? #????## ##??????????????? | | ???????????????? ###?## #???????????????? | | ??????????????? !=* ## #???????????????? | | ??????????????? |%!= ##???????????????? | | ???????????????????#### #????????????????? | | ??????????????????????#### #????????????????? | | ?????????????????????????## #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????## ##????????????????? | | ???????????????????????????### #?????????????????? | | ?????????????????????????????# #?????????????????? | | ??????????????????????######## #?????????????????? | | ??????????????????????# @a a #?????????????????? | | ???????????????????##?# ########?????????????????? | | ?????????????????### ## #????????????????????????? | | ????????????????## #????????????????????????? | | ???????????????## #????????????????????????? | | ???????######### ###??????????????????????? | | ???????# ##?????????????????????? | | ???????# ####### ####??????????????????? | | ???????# #?????# #??????????????????? | | ???????# #?????## # #########??????????? | | "" ##### #??????# #??????????? | | $ % #??????# ####### #??????????? | | ########??????## ###?????# #??????????? | | ?????????????????# # ###???????# #??????????? | | ?????????????????# % #?????????# #??????????? | | ???????????????##### ###?????????# #??????????? | | ????????????#### ## #######????# #???####??? | | ?#?????????## ## # # ##???# #??## ##?? | | ?# ######### ##### #???# #?## #?? | | ?# && ##% % #???# #?# ##? | | ?# & &%" #???# ### ## | | ?##### & " ###### %= ##### ## | | ?????## % # ??? ### | | ??????## ###? ###??# ######## | | ???????#### #??##??????# ##??????# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 249 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Cannon | 74% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only There's More Where That Came From Challenges ------------ None Game ------ Seed FireHardcellDissipator Manual? 0 Play Time 00:15:55 Cumulative 4.7 hours Start 2025.11.30 @ 15:22:08 End 2025.11.30 @ 15:41:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1995109b-de2e-4bbb-91ca-8efa0a099470