Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 00:52:04 Player: DreamweaverKara Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (188) 188 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1173 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 129/300 Energy 97/100 System Corruption 1% Temperature Cool (78) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (2) -------- Backup Power III Backup Power III > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Backup Laser III Backup Laser III > --- INVENTORY (8) ---- Faulty Cooled Ion Engine Light Assault Rifle Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Cooled Ion Engine Light Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Terrain Scan Processor Weapon Grenade Launcher Energy Gun Backup Laser III Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 6 9 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 4 | . 2 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 11 | . . 11 Power 3 | . . 3 Propulsion 4 | . . 4 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 4 | 2 6 4 Power . | . 1 . Propulsion 2 | 1 3 1 Utility . | . . . Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 2 | . 2 . Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 79 | . 86 73 Engine 13 | . 14 13 Leg 17 | . 13 20 Wheel 6 | . 14 . Storage 12 | . 14 11 Processor 10 | . 9 11 Ballistic Gun 8 | . 9 8 Launcher 8 | . 11 5 Peak Build Rating 17 | 6 8 17 Average Rating 7 | 4 6 9 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 24 | 13 20 24 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 8 8 Average Carried 5 | 2 6 4 Final Capacity 8 | 8 8 8 Final Carried 7 | 6 7 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 303 | 184 119 . Remotely . | . . . Salvage Created 230 | . 169 61 Parts 19 | . 13 6 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 4 3 Guns 3 | . . 3 AOE 4 | . 4 . Classes Destroyed 6 | . 5 1 Builder 2 | . 2 . Hauler 1 | . . 1 Recycler 1 | . 1 . Watcher 2 | . 1 1 Swarmer 5 | . 2 3 Grunt 2 | . 2 . Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 4 | . 4 2 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 205 | . 16 189 Missed 81 | . 7 74 Hits 124 | . 9 115 Projectile 124 | . 9 115 Critical Strikes 1 | . . 1 Damage Taken 1488 | . 116 1372 Core 451 | . 47 404 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 17 | . 8 9 Largest 2 | . 2 2 Hottest 80 | . 50 80 Shots Fired 25 | . 10 15 Gun 15 | . 3 12 Cannon . | . . . Launcher 10 | . 7 3 Special . | . . . Kinetic 3 | . 3 . Thermal 12 | . . 12 Explosive 10 | . 7 3 Electromagnetic . | . . . Robot Hit Streak 3 | . 2 3 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 13 | . 5 8 Core Hits 20 | . 13 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 608 | . 301 307 Guns 102 | . 25 77 Cannons . | . . . Explosions 506 | . 276 230 Melee . | . . . Ramming . | . . . Kinetic 25 | . 25 . Thermal 77 | . . 77 Explosive 506 | . 276 230 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | . 33 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 78 | . 1 78 Average Temperature 33 | . 1 35 Received Heat Transfer 303 | . 6 297 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 128 | . 128 75 Initial 40 | . . 40 Average 42 | . 68 29 Influence Increases 354 | . 187 167 Destroy 0b10 Robot/C 140 | . 80 60 Destroy 0b10 Robot/NC 30 | . 20 10 Destroy Leader 36 | . 22 14 Successful Hack 11 | . . 11 Disable Machine 30 | . 15 15 Destroy Structure 62 | . 50 12 Lose Combat Pursuer 45 | . . 45 Influence Decreases 294 | . 90 204 Entered New Map 57 | . . 57 Time Decay 175 | . 90 85 Lost Part 62 | . . 62 Squads Dispatched 4 | . 1 3 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 8 27 Peak Tracking Total 19 | . 3 19 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . . 6 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . . 5 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 15 | . . 15 Successful 8 | . . 8 Failed 7 | . . 7 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 8 | . . 8 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 5 | . . 5 Record 1 | . . 1 Emergency Access Points 1 | . . 1 Alert Level 1 | . . 1 Disarm Traps 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . . 5 Full Trace Events 3 | . . 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 534 | 59 222 253 Spaces Moved 397 | 48 181 168 Core 5 | 4 . 1 Treads . | . . . Legs 245 | . 78 167 Wheels 147 | 44 103 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 111 | 86 102 128 Slowest Speed 190 | 90 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 26 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 56 | . 45 11 Melee . | . . . Projectile . | . . . AOE 56 | . 45 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 466 | 65 209 192 Wait . | . . . Move 395 | 47 180 168 Hop . | . . . Pick Up 23 | 12 8 3 Fast Attach . | . . . Attach 20 | 6 5 9 Detach 1 | . . 1 Swap 2 | . 1 1 Drop 8 | . 7 1 Fire 17 | . 8 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 10) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 303 | -9/Materials | Build established: Mutant 419 | -9/Materials | Lost 3 parts (1p2w) 475 | -9/Materials | Discovered new exit (range 9) 490 | -9/Materials | Core integrity fell below 50% 509 | -9/Materials | Core integrity fell below 20% 535 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00513_ 6PHZDHRLXXLZFL|B AW|UQ94Q0&TA/M2 00515_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power III x2 Backup Laser III x2 [Achievement: Fitting Room] 00515_ ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. 00520_ Aluminum Leg destroyed. 00522_ Flight Unit melted. 00522_ S-10 Pest destroyed. 00523_ S-10 Pest IFF system glitched. 00525_ S-10 Pest destroyed. 00525_ Switching to secondary target: S-10 Pest. 00526_ Aluminum Leg destroyed. 00527_ S-10 Pest IFF system glitched. 00534_ S-10 Pest destroyed. 00534_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????# %[ + " "?????? | | ?????????????????# * # " "?????? | | ???????????????? / #?????"?????? | | ???????????????? # ######## ###???????????? | | ?????????????????# #??????# #?????????????? | | ?????????????????# #??????# #??????????#??? | | ?????????????????# #??????# #????##### ##?? | | ?????????????????# ######## * #???! #?? | | ????????????????? # ! # %[ #???! ??? | | ????????????????? + # ### ???? | | ????????????????? ? "S / # """ ""????? | | ????????????????? ? """ # / """ ""????? | | ?????????????????? ?? 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed MiniConcussiveChaingun Manual? 0 Play Time 00:12:58 Cumulative 18.4 hours Start 2026.04.24 @ 00:43:31 End 2026.04.24 @ 00:52:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(155)|BRIGHTNESS(115) Steam 1 RUN: 2d36f5b5-6f67-469f-889a-2bde6beb6c10