Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 13:33:05 Player: Lazz Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (91) 455 Value Destroyed (2528) 2528 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1675) 1675 TOTAL SCORE: 11538 Bonus ------- Follower Combat Kills 812 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1150 Matter 287/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector (fused) Medium Storage Unit Improved Signal Interpreter Jamming Amplifier > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Coolant Injector Advanced Terrain Scan Processor Hacking Drone Bay (1/1) Phasing AFG Beamcaster Faulty Heavy Wave Gun Neutron Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Machine Analyzer Improved Signal Interpreter Advanced Recoil Stabilizer Jamming Amplifier > --- WEAPON ----------- Beamcaster Advanced Variable Charge Gun Matter Neutralizer > --- INVENTORY -------- Advanced Terrain Scan Processor Hacking Drone Bay Phasing AFG Molecular Deconstructor [Rating: 83] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Experimental System Shield Protection Zionite Weapon Casing Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 . . . . . . . . Utility 7 | . . 1 2 1 . . . . . . . . . 1 2 . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . Parts Attached 114 | 7 6 13 13 4 15 2 4 7 9 2 2 . 10 5 1 1 13 Power 15 | 1 1 1 2 1 . 1 . . 2 . . . 3 2 . . 1 Engine 7 | 1 1 1 2 . . . . . . . . . . 1 . . 1 Core 7 | . . . . 1 . 1 . . 2 . . . 2 1 . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 36 | 2 . 5 4 1 4 . . 4 2 2 1 . 4 1 1 1 4 Treads 10 | 2 . 2 . 1 1 . . 1 . . . . . . . 1 2 Leg 14 | . . . . . 1 . . 3 2 2 1 . 4 . . . 1 Wheel 11 | . . 3 4 . 2 . . . . . . . . 1 . . 1 Hover 1 | . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 36 | 2 3 4 3 1 5 . 4 2 5 . . . 1 2 . . 4 Device 22 | 1 2 2 1 1 5 . 3 1 2 . . . . 1 . . 3 Storage 5 | 1 1 1 1 . . . . . . . . . . . . . 1 Processor 5 | . . . 1 . . . 1 . 2 . . . . 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . Protection 3 | . . 1 . . . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 27 | 2 2 3 4 1 6 1 . 1 . . 1 . 2 . . . 4 Energy Gun 12 | 1 1 2 1 . 2 . . 1 . . 1 . . . . . 3 Energy Cannon 2 | . . . . . . . . . . . . . 1 . . . 1 Ballistic Gun 8 | 1 . . 2 1 3 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 1 . 3 . 1 . 2 . 2 . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . 2 . Parts Lost 66 | . 1 8 . 5 7 4 . 1 . . 2 . 11 13 1 . 13 Power 11 | . . 2 . 1 . 1 . . . . 1 . 2 3 . . 1 Propulsion 25 | . . 2 . . 5 1 . 1 . . . . 5 5 1 . 5 Utility 16 | . 1 2 . 3 1 1 . . . . . . 2 3 . . 3 Weapon 14 | . . 2 . 1 1 1 . . . . 1 . 2 2 . . 4 Highest Loss Streak 10 | . 1 6 . 4 5 3 . 1 . . 1 . 5 10 1 . 9 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . . . 2 Average Backups 14 | 2 6 7 15 18 16 14 17 18 18 19 18 19 18 16 4 4 5 Power . | . . . 1 1 2 1 1 1 . 1 . . . . . . . Propulsion 1 | . . . 2 3 1 . . 1 1 2 2 2 2 . . . . Utility 8 | 1 3 2 4 6 6 5 10 11 12 12 13 14 14 14 3 3 3 Weapon 3 | . 1 4 7 5 6 6 5 4 4 4 3 3 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 2 . . . . . . 2 2 . . . . 10 . . 4 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . . . . . 2 . . . . 9 . . 2 Weapon 4 | . . . . . . . . 1 . . . . . 1 . . 2 Tool/Special 3 | . 2 . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 88 | . 96 87 96 84 85 95 90 96 99 100 98 100 96 68 16 17 39 Engine 2 | . 14 9 7 . . . . . . . . . . . . . . Core 6 | . . . . 6 7 6 7 7 12 13 11 13 10 2 . . . Treads 5 | . 28 13 4 3 5 5 . . . . . . . . . 2 4 Leg 13 | . . . . . 2 7 7 13 33 33 33 33 32 15 . . 1 Wheel 7 | . . 17 22 23 16 15 15 12 . . . . . . . . 1 Device 14 | . 10 13 17 15 20 28 23 18 13 13 13 13 6 4 . . 6 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 4 . . 1 Processor 9 | . . . 8 7 7 7 12 15 12 13 13 13 13 14 15 15 15 Hackware 2 | . . . . . . . . . 5 6 6 6 6 4 . . . Protection 1 | . . . 9 3 . . . 3 . . . . 5 . . . . Energy Gun 7 | . 14 15 11 . 8 11 7 7 6 6 12 13 . . . . 4 Energy Cannon 1 | . . . . . . . . . . . . . 5 4 . . 2 Ballistic Gun 4 | . 10 . 3 14 6 2 7 7 6 6 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 5 4 . . . Peak Build Rating 83 | 7 8 13 25 37 45 45 55 64 76 73 77 77 82 73 22 35 83 Average Rating 47 | 5 6 10 21 31 37 42 47 56 73 73 74 77 76 67 17 24 48 On Entrance 39 | . 7 8 12 25 30 45 38 50 64 73 73 77 77 65 15 15 35 Avg Prop Armor Cover (%) 10 | . . 14 8 10 13 12 7 6 . . . . . . . . 16 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 14 27 30 58 60 59 59 76 67 72 66 64 62 78 79 . . 31 Greatest Support 146 | 40 40 40 36 36 36 24 24 72 87 87 96 96 104 72 10 90 146 Greatest Overweight (x) 15 | . . 2 2 1 4 2 3 2 . . . . . 15 . . 3 Average Overweight (x) . | . . 1 1 1 2 2 2 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 Average Capacity 17 | 7 8 15 18 20 20 20 20 20 20 20 20 20 20 19 5 5 6 Most Carried 20 | 4 8 14 20 20 20 17 20 20 20 20 20 20 20 18 5 5 9 Average Carried 15 | 2 6 7 15 18 17 15 18 19 19 20 19 20 19 17 5 5 6 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 Final Carried 20 | 4 8 14 15 20 16 15 20 20 20 20 20 20 17 5 5 5 7 Class Distribution -------------------- 48% | Mutant 19% | Scavenger-Mutant 17% | Messiah-Mutant 5% | Messiah-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Assassin | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 2172 | 388 58 229 117 205 288 98 87 156 . 175 40 . 139 65 . . 127 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3244 | 192 462 882 170 205 330 66 . 280 141 24 21 . 251 155 . . 65 Parts 184 | 16 33 57 12 5 12 3 . 8 5 1 2 . 12 16 . . 2 Haulers Intercepted 4 | . 2 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . 8 6 . 17 . 9 7 . 20 . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 65 | . 11 17 3 5 7 3 . 7 2 1 1 . 5 1 . . 2 Melee 10 | . . 5 . . . . . . . . . . 4 1 . . . Guns 53 | . 11 11 3 5 7 3 . 7 2 1 1 . 1 . . . 1 Cannons 1 | . . . . . . . . . . . . . . . . . 1 Classes Destroyed 17 | 3 5 3 1 1 2 . . 1 1 . . . . . . . . Worker 9 | 2 . 3 . . . . . . . . . . . 4 . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . Hauler 4 | . 2 2 . . . . . . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . 1 . . . Operator 2 | . . 2 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . Watcher 3 | . 2 1 . . . . . . . . . . . . . . . Swarmer 24 | . 6 7 . . . 3 . 3 . 1 1 . 2 . . . 1 Grunt 21 | . 5 4 . 3 3 . . 3 1 . . . 2 . . . . Brawler 2 | . . . . . . . . . 1 . . . 1 . . . . Duelist 3 | . . 1 . 1 1 . . . . . . . . . . . . Sentry 8 | . . 5 3 . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . . 1 . . 1 Programmer 2 | . . . . 1 1 . . . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | 4 4 6 1 5 4 3 . 2 2 1 1 . 3 2 . . 1 Combat Bots Only 5 | . 3 4 1 5 4 3 . 2 2 1 1 . 3 1 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Hostile Shots Fired 993 | . 41 92 18 76 71 50 . 27 5 20 13 . 122 184 1 1 272 Missed 294 | . 11 28 8 30 10 21 . 4 2 6 3 . 27 63 . . 81 Hits 699 | . 30 64 10 46 61 29 . 23 3 14 10 . 95 121 1 1 191 Melee 11 | . . 3 . 1 2 . . . . . . . 4 . . 1 . Projectile 688 | . 30 61 10 45 59 29 . 23 3 14 10 . 91 121 1 . 191 AOE 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 26 | . . 1 . . 5 1 . 4 . 3 1 . 5 . . . 6 Actively Blocked 2 | . . . . . . . . . . . . . 2 . . . . Damage Taken 11925 | . 321 835 138 689 1069 434 . 454 72 256 273 . 1824 2155 79 48 3278 Core 3111 | . 80 155 . 95 166 60 . 102 20 17 25 . 227 936 19 . 1209 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 116 | . . . . . . . . . . . . . 116 . . . . Regen/Repaired (Parts) 484 | . . . . . . . 451 . . . . . . 33 . . . Core Remaining (%) 62 | 100 68 61 100 . . . . 39 . . . . 66 6 . . . Volleys Fired 268 | 18 42 49 12 23 33 21 . 24 11 5 5 . 7 5 . . 13 Largest 3 | 2 2 2 2 2 2 2 . 2 2 2 2 . 2 1 . . 3 Hottest 260 | 70 70 96 112 100 119 119 . 108 108 108 125 . 125 65 . . 260 Shots Fired 494 | 36 84 98 23 43 50 41 . 45 21 10 10 . 10 5 . . 18 Gun 478 | 36 84 98 22 41 49 41 . 45 21 10 10 . 8 . . . 13 Cannon 11 | . . . . . . . . . . . . . 2 5 . . 4 Launcher . | . . . . . . . . . . . . . . . . . . Special 5 | . . . 1 2 1 . . . . . . . . . . . 1 Kinetic 187 | 18 42 5 2 41 25 14 . 24 10 5 1 . . . . . . Thermal 299 | 18 42 93 21 2 25 27 . 21 11 5 9 . 3 5 . . 17 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Phasic 7 | . . . . . . . . . . . . . 7 . . . . Robot Hit Streak 16 | 6 9 13 13 8 16 8 . 5 4 2 1 . 2 . . . 7 Robot Miss Streak 5 | 2 3 2 3 3 4 4 . 5 3 4 2 . 2 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 3 1 . 2 1 1 . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 1 . . . . . . . . Shots Hit Robots 363 | 22 60 92 17 37 40 25 . 23 9 3 5 . 12 9 . . 9 Core Hits 160 | 10 27 32 8 16 20 6 . 13 5 4 2 . 7 6 . . 4 Critical Kills 2 | . . . . 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 . . . 1 . . . . . . . . . Critical Strikes 25 | 1 3 7 1 3 . 5 . 3 . . 1 . . 1 . . . Burn 15 | 1 3 3 1 . . 5 . 1 . . 1 . . . . . . Destroy 5 | . . . . 3 . . . 2 . . . . . . . . . Sever 4 | . . 4 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 86 | . 11 32 1 . 4 . . . . . . . 20 18 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 48 | . 11 32 1 . 4 . . . . . . . . . . . . Piercing 38 | . . . . . . . . . . . . . 20 18 . . . Sneak Attacks 11 | . 1 4 . . . . . . . . . . . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . . . . . . . . . . . Damage Inflicted 6662 | 229 674 1645 241 616 785 473 . 487 182 108 101 . 394 507 . . 220 Guns 4995 | 229 649 897 241 616 737 473 . 487 182 108 101 . 132 . . . 143 Cannons 98 | . . . . . . . . . . . . . 27 . . . 71 Explosions . | . . . . . . . . . . . . . . . . . . Melee 1563 | . 25 748 . . 48 . . . . . . . 235 507 . . . Ramming 6 | . . . . . . . . . . . . . . . . . 6 Kinetic 1996 | 92 189 32 28 616 426 162 . 268 117 66 . . . . . . . Thermal 2965 | 137 460 865 213 . 311 311 . 219 65 42 101 . 27 . . . 214 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 821 | . 25 748 . . 48 . . . . . . . . . . . . Piercing 742 | . . . . . . . . . . . . . 235 507 . . . Phasic 132 | . . . . . . . . . . . . . 132 . . . . Highest Corruption 14 | . . . . 2 5 5 5 . . . . . . 1 . 11 14 Average Corruption 5 | . . . . 1 2 5 5 . . . . . . 1 . 10 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 45 | . . . . 2 10 10 2 . . . . . . 1 . 2 18 Message Errors 14 | . . . . . 4 3 . . . . . . . 1 . 1 5 Matter Fused 6 | . . . . 1 3 . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . 1 . . . . . . . . . . . 2 Energy Discharges 6 | . . . . 1 . 1 . . . . . . . . . 1 3 Parts Fused 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . 1 2 . . . . . . . . . . 1 Data Loss (major) 6 | . . . . . 1 4 . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . 2 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 144 | . . 82 . . . . . . . . . . . 55 . . 7 Projectiles 7 | . . . . . . . . . . . . . . . . . 7 Explosions . | . . . . . . . . . . . . . . . . . . Melee 137 | . . 82 . . . . . . . . . . . 55 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . 6 Targets Rammed 7 | . . . . . . . . . . . . . 1 . . . 6 Kicked 1 | . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 265 | 170 146 191 186 21 98 1 . 56 252 265 117 . 198 176 . . 189 Average Temperature 55 | 81 45 68 71 7 11 1 . 20 112 105 52 . 42 34 . . 61 Received Heat Transfer 1783 | . 114 246 54 261 207 18 . 111 27 130 45 . 447 72 . . 51 Effects 1 | . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . Parts Melted 13 | . 2 8 . . 2 . . . . . . . . . . . 1 Heat Transferred 7944 | 481 1554 2392 605 . 555 1036 . 481 111 74 259 . 37 . . . 359 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Maximum Alert Level 2 | . . 1 . . . . . . 2 . . . . . . . . Low Security (%) 91 | 100 100 99 100 100 . . . . 42 . . . . 100 100 100 100 Level 1 4 | . . . . . . . . . 29 . . . . . . . . Level 2 4 | . . . . . . . . . 27 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 489 | 15 154 198 69 60 . . . . 489 . . . . 59 28 4 20 Initial 489 | . . . . 10 . . . . 489 . . . . . 28 4 . Average 70 | 2 37 109 26 12 . . . . 277 . . . . 4 18 1 1 Influence Increases 3326 | 30 357 507 149 172 150 115 . 511 477 230 190 . 193 181 15 . 49 Destroy 0b10 Robot/C 1800 | . 220 340 60 100 120 60 . 300 100 160 140 . 140 20 . . 40 Destroy 0b10 Robot/NC 140 | 30 25 45 5 . . . . 10 . . . . . 25 . . . Destroy Leader 344 | . 48 96 30 20 30 10 . 20 20 20 20 . 20 10 . . . Allied During Kill 284 | . . . . . . . . 166 35 50 30 . 3 . . . . Successful Hack 61 | . . 7 37 7 . . . . . . . . . 5 . . 5 Disable Machine 60 | . . . 15 15 . . . . 15 . . . . 15 . . . Destroy Structure 37 | . 4 4 2 . . . . . 7 . . . . 16 . . 4 Advance Influence 300 | . . . . . . . . . 300 . . . . . . . . Lose Combat Pursuer 300 | . 60 15 . 30 . 45 . 15 . . . . 30 90 15 . . Influence Decreases 3326 | 30 357 507 125 174 172 111 4 210 590 311 297 . 193 122 61 13 49 Entered New Map 271 | . . . . 14 9 . 4 . 112 71 21 . . . 31 9 . Time Decay 2150 | 30 226 277 125 120 113 91 . 160 318 230 216 . 85 105 20 4 30 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . . . . Lost Part 349 | . 5 70 . 40 50 20 . 10 . . 20 . 88 17 10 . 19 Lost Ally 170 | . . . . . . . . 40 60 10 40 . 20 . . . . Purge Threat 286 | . 126 160 . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 2 . 3 . . . 1 2 . . . 1 2 . . 1 Investigation 5 | . . 1 . 1 . . . 1 1 . . . . 1 . . . Extermination 3 | . . . . 1 . . . . 1 . . . . 1 . . . Reinforcement 5 | . 2 1 . 1 . . . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 5 | . 1 2 1 . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 23 24 6 7 7 7 . 16 7 8 7 . 20 31 . 5 13 Peak Tracking Total 23 | . 6 5 3 4 4 3 . 4 3 4 4 . 11 23 3 6 8 Tactical Retreats 14 | . 4 1 . 1 . 2 . 1 . . . . 1 2 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 6 | . . 1 . 1 . . . . 3 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 6 | . . . 1 1 2 . . . 1 . . . . 1 . . . Max in Single Turn 1 | . . . 1 1 1 . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 26 | . 5 6 2 1 1 . . 1 2 . . 4 . 3 . . 1 Terminals 15 | . 4 5 1 1 . . . 1 . . . . . 2 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Total Hacks 90 | . 13 17 10 2 1 . . 5 3 . . 31 . 7 . . 1 Successful 59 | . 5 8 4 1 1 . . 5 . . . 31 . 3 . . 1 Failed 29 | . 7 8 6 1 . . . . 3 . . . . 4 . . . Catastrophic 5 | . 1 2 . . . . . . 2 . . . . . . . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . Manual 33 | . 3 5 1 . 1 . . . 13 . . . . 7 . . 3 Terminals 42 | . 11 13 7 2 . . . 5 . . . . . 3 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 4 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 4 3 . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . Terminal Hacks 51 | . 5 4 1 1 1 . . 5 . . . 31 . 2 . . 1 Record 16 | . . . . . . . . 5 . . . 11 . . . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . 2 . . 1 Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . Unreport Threat 4 | . 2 2 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 3 2 . . . . . . . . . . . . . . Retrieve Study 5 | . . 3 2 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 1 . . . . . . . . . . 1 . . . Terminals 2 | . . 1 1 . . . . . . . . . . . . . . Operators 2 | . . 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 5 2 . . . . 1 2 . . . . 2 . . 1 Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 13 . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 3 2 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 11 | . . . . . . . 7 . 3 . . . . . . . 1 Largest Group 7 | . . . . . . . 7 7 6 4 3 1 1 . . . 1 Highest-Rated Group 322 | . . . . . . . 240 240 322 236 209 85 85 . . . 32 Highest-Rated Ally 85 | . . . . . . . 41 41 85 85 85 85 85 . . . 32 Zionite Dispatches 3 | . . . . . . . . . 2 . . . . . . . 1 Heavy 1 | . . . . . . . . . 1 . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . 1 . . . . . . . . Total Orders 2 | . . . . . . . . . 1 . . . . . . . 1 DROP 2 | . . . . . . . . . 1 . . . . . . . 1 Ally Attacks 108 | . . . . . . . . 71 13 13 9 . 2 . . . . Total Damage 2731 | . . . . . . . . 1071 309 712 510 . 129 . . . . Kills 29 | . . . . . . . . 11 3 7 6 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Active Infowar (turns) 8896 | 87 714 623 275 459 671 569 1088 352 708 485 477 99 921 851 42 61 414 Sensors 6921 | . . . 262 459 671 569 1088 352 708 485 477 99 921 830 . . . Terrain 901 | . . 390 275 236 . . . . . . . . . . . . . Structural 568 | . 335 233 . . . . . . . . . . . . . . . Seismic 670 | 87 379 204 . . . . . . . . . . . . . . . Machine Analysis 1051 | . . . . . . . . . . . . . . 534 42 61 414 Jamming 1176 | . . . . . . . . . 95 485 477 99 20 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 1 . . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 2 . . . . . . . . Component Schematics 1 | . . . . . . . . . 1 . . . . . . . . Unaware Analyses 1 | . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 9277 | 177 931 667 281 459 679 569 1104 352 708 485 477 99 921 851 42 61 414 Spaces Moved 5815 | 71 438 374 180 328 462 392 940 184 407 364 362 83 554 293 87 81 215 Core 142 | 5 . . . . . . . . . . . . . 6 54 63 14 Treads 711 | 66 438 30 . 40 . . . . . . . . . . . 18 119 Legs 2116 | . . . . . . . . 50 407 364 362 83 554 279 . . 17 Wheels 2813 | . . 344 180 288 462 392 940 134 . . . . . 8 . . 65 Hover 33 | . . . . . . . . . . . . . . . 33 . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 85 85 95 95 110 110 110 122 122 120 120 110 50 40 50 115 Average Speed 119 | 152 160 99 94 112 111 110 110 132 122 122 120 120 116 153 46 74 145 Slowest Speed 800 | 160 160 240 120 240 140 110 125 193 122 122 122 120 120 800 50 160 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 70 41 20 12 55 49 91 34 11 59 49 70 65 12 3 77 4 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 9 | . . . . . . 1 4 1 . . 1 1 1 . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . 2 . . . 4 . 1 . . . . Spaces Dug 20 | . 4 2 1 . . . . . . . . . 3 9 . . 1 Terrain Destroyed 26 | . 4 2 1 . . . . 1 . . 1 . 6 9 . . 2 Melee 17 | . 4 2 1 . . . . . . . . . 3 7 . . . Projectile 9 | . . . . . . . . 1 . . 1 . 3 2 . . 2 AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Total 7519 | 104 569 520 262 369 576 499 1004 256 598 396 392 82 782 652 88 81 289 Wait 1066 | 5 59 41 36 1 43 82 45 24 157 24 18 . 175 320 . . 36 Move 5799 | 70 437 373 179 327 461 391 939 183 406 363 361 82 553 292 87 80 215 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 70 | 4 6 8 8 9 8 2 7 4 4 . 2 . 2 2 . . 4 Fast Attach 57 | 7 . 6 2 2 2 . 3 4 3 . 2 . 7 5 1 1 12 Attach 40 | . 1 5 1 3 12 2 1 . 2 . 2 . 5 5 . . 1 Detach 7 | . . . . . 2 . 2 . . . . . . 3 . . . Swap 56 | . 9 7 13 2 5 . 3 5 5 2 . . 4 . . . 1 Drop 59 | . 4 2 10 2 6 1 4 8 7 2 2 . 8 2 . . 1 Fire 268 | 18 42 49 12 23 33 21 . 24 11 5 5 . 7 5 . . 13 Melee 83 | . 11 29 1 . 4 . . . . . . . 20 18 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . . Crush 6 | . . . . . . . . . . . . . . . . . 6 Escape Stasis 3 | . . . . . . . . . 3 . . . . . . . . Rewire 4 | . . . . . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 178 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 11) 887 | -10/Materials | Discovered new exit (range 4) 1030 | -10/Materials | Discovered new exit (range 5) 1109 | -10/Materials | Entered another Materials area 1109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1110 | -9/Materials | Discovered new exit (range 8) 1373 | -9/Materials | Lost 6 parts (1p2n2u1w) 1626 | -9/Materials | Central database locked down 1659 | -9/Materials | Build established: Scavenger-Mutant 1749 | -9/Materials | Discovered new exit (range 6) 1776 | -9/Materials | Entered another Materials area 1776 | -8/Materials | Evolved 2 slots: Utility x2 2046 | -8/Materials | Discovered new exit (range 6) 2050 | -8/Materials | Identified exit to Factory 2057 | -8/Materials | Entered Factory 2057 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2293 | -7/Factory | Build established: Skirmisher 2338 | -7/Factory | Lost 4 parts (3u1w) 2381 | -7/Factory | Identified exit to Lower Caves 2516 | -7/Factory | Entered Lower Caves 2607 | -7/Lower Caves | Build established: Mutant 2613 | -7/Lower Caves | Lost 5 parts (4n1w) 2655 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2805 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2815 | -7/Lower Caves | Found Prototype Special Weapon 2815 | -7/Lower Caves | Identified Molecular Deconstructor 3169 | -7/Lower Caves | Discovered new exit (range 9) 3177 | -7/Lower Caves | Identified exit to Lower Caves 3195 | -7/Lower Caves | Entered another Lower Caves area 3204 | -7/Lower Caves | Learned location of Zion (-7) 3259 | -7/Lower Caves | Encountered a Warlord checkpoint 3264 | -7/Lower Caves | Learned Factory emergency access door positions 3333 | -7/Lower Caves | Discovered new exit (range 12) 3666 | -7/Lower Caves | Lost 3 parts (1p1n1u) 3757 | -7/Lower Caves | Discovered new exit (range 7) 3763 | -7/Lower Caves | Identified exit to Zion 3764 | -7/Lower Caves | Entered Zion 3811 | -7/Zion | System corruption cleaned by Quarantine Array 3834 | -7/Zion | Found Prototype Device 3834 | -7/Zion | Identified Phasing AFG 3909 | -7/Zion | Learned location of Extension (-4) 3918 | -7/Zion | Given the Hacking Drone Bay 3918 | -7/Zion | Found Prototype Device 4062 | -7/Zion | Found Prototype Hackware 4073 | -7/Zion | Identified Hacking Drone Bay 4099 | -7/Zion | Found CR-A16's Pointy Stick 4159 | -7/Zion | Visited the Megawrench Repair Shop 4161 | -7/Zion | Megawrench repaired 7 parts 4352 | -7/Zion | Met Imprinter 4368 | -7/Zion | Imprinted 4370 | -7/Zion | Declared Zion's savior 4604 | -7/Zion | Found Prototype Device 4604 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4647 | -7/Zion | Learned location of Quarantine (-3) 4695 | -7/Zion | Learned location of Armory (-4) 4701 | -7/Zion | Gained Derelict followers 4807 | -7/Zion | Discovered new exit (range 16) 4823 | -7/Zion | Identified exit to Proximity Caves 4868 | -7/Zion | Entered Proximity Caves 4868 | -6/Proximity Caves | Accompanied by 7 allies 4893 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4932 | -6/Proximity Caves | Spotter reported a threat 4936 | -6/Proximity Caves | Core integrity fell below 50% 4998 | -6/Proximity Caves | Spotter reported a threat 5008 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 5008 | -6/Proximity Caves | Identified exit to Factory 5014 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5220 | -6/Proximity Caves | Entered Factory 5220 | -6/Factory | Accompanied by 4 allies 5220 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5264 | -6/Factory | Identified Exp. System Shield 5378 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 5379 | -6/Factory | Zion Heavy squad teleported in 5416 | -6/Factory | Build established: Scavenger-Mutant 5570 | -6/Factory | Search patrols dispatched 5820 | -6/Factory | Retrieved Zion intel report: Component Schematics 5821 | -6/Factory | Zion Infowar Resupply teleported in 5874 | -6/Factory | Discovered new exit (range 9) 5911 | -6/Factory | Identified exit to Lower Caves 5928 | -6/Factory | Entered Lower Caves 5928 | -6/Lower Caves | Accompanied by 4 allies 6340 | -6/Lower Caves | Encountered a Warlord checkpoint 6397 | -6/Lower Caves | Discovered new exit (range 6) 6402 | -6/Lower Caves | Identified exit to Lower Caves 6413 | -6/Lower Caves | Entered another Lower Caves area 6413 | -6/Lower Caves | Accompanied by 3 allies 6863 | -6/Lower Caves | Build established: Messiah-Mutant 6873 | -6/Lower Caves | Discovered new exit (range 5) 6883 | -6/Lower Caves | Identified exit to Data Miner 6890 | -6/Lower Caves | Entered Data Miner 6890 | -6/Data Miner | Accompanied by 1 ally 6890 | -6/Data Miner | Discovered new exit (range 6) 6913 | -6/Data Miner | Met Data Miner 6940 | -6/Data Miner | Learned location of Section 7 (-2) 6940 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6960 | -6/Data Miner | Received God Mode back door access code from Data Miner 6985 | -6/Data Miner | Identified exit to Proximity Caves 6989 | -6/Data Miner | Entered Proximity Caves 6989 | -5/Proximity Caves | Accompanied by 1 ally 7041 | -5/Proximity Caves | Found Prototype Protection 7041 | -5/Proximity Caves | Identified Zio. Weapon Casing 7050 | -5/Proximity Caves | Lost 3 parts (1u2w) 7785 | -5/Proximity Caves | Lost 5 parts (2p3n) 7831 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7902 | -5/Proximity Caves | Discovered new exit (range 8) 7909 | -5/Proximity Caves | Identified exit to Factory 7910 | -5/Proximity Caves | Entered Factory 7910 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7911 | -5/Factory | Identified exit to Upper Caves 8519 | -5/Factory | Build established: Messiah-Assassin 8730 | -5/Factory | Discovered new exit (range 13) 8756 | -5/Factory | Core integrity fell below 50% 8761 | -5/Factory | Core integrity fell below 20% 8761 | -5/Factory | Identified exit to Factory 8761 | -5/Factory | Entered another Factory area 8761 | -4/Factory | Evolved 2 slots: Utility x2 8785 | -4/Factory | Lost 10 parts (2p4n3u1w) 8803 | -4/Factory | Sucked down chute 8803 | -4/Factory | Entered Waste 8807 | -4/Waste | Spotted C-40 Crusher 8808 | -4/Waste | Spotted C-40 Crusher 8818 | -4/Waste | EMP discharged 8818 | -4/Waste | Spotted C-40 Crusher 8818 | -4/Waste | Spotted C-40 Crusher 8828 | -4/Waste | Discovered new exit (range 16) 8832 | -4/Waste | Spotted C-40 Crusher 8836 | -4/Waste | System corruption reached 10% 8862 | -4/Waste | Identified exit to Factory 8864 | -4/Waste | Entered Factory 9027 | -4/Factory | Zion Thermal Resupply teleported in 9028 | -4/Factory | Build established: Mutant 9112 | -4/Factory | Lost 4 parts (1p2n1u) 9230 | -4/Factory | Core integrity fell below 50% 9272 | -4/Factory | Core integrity fell below 20% 9278 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09231_ Thermic Laser destroyed. 09231_ R-10 Processor collects Autogun. 09235_ Q1|UMST0H=1TVGW4ZOSHKBA3=##<7F=2 09235_ R-10 Processor collects Lgt. Nuclear Core. 09246_ U-05 Engineer builds a Wall. 09247_ Entropy package melds with Wall. 09248_ P-70 Sage resets S-27 Virus, system corruption cleaned. 09249_ Molecular Deconstructor destroyed. 09251_ System corrupted: Heat flow error (+232). 09254_ Wall disintegrates. 09267_ Slug penetrates Wall. 09267_ Slug penetrates Assembly Bed. 09270_ S-27 Virus destroyed. 09270_ Slug penetrates Wall. 09277_ System corrupted: Matter fused (-8). 09278_ Penetrated by Slug. 09278_ Machine Analyzer destroyed. 09278_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | % # #????????????????????????????????????????? | | %! # #????????????????????????????????????????? | | % !# #????????????????????????????????????????? | | # #????????????????????????????????????????? | | +###### ###??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | """"""" #??????????????????????????????????????? | | #???????##?????????????????????????????? | | !! ######## ?????????????????????????????? | | !! # ?????????????????????????????? | | """ !! # ?????????????????????????????? | | F"" # ????#????????????????????????? | | """ # """" #????????????????????????? | | "" # """" #????"""?????????????????? | | ##### # """" #????"""?????????????????? | | ????# # """" #????"""?????????????????? | | ""??# # """" #??????????????????T?????? | | ""??# # """" #????"""?????????????????? | | ""??# # #????"""??#??????????????? | | "" # # #????"""? #??????????????? | | + # *%= #?????? ????????????????? | | "" # % ###;########+####### ?????????? | | ""? # % ### s% gb g ????????? | | "" ?# ########?#% g H ????????? | | "" ?# #??###???# @ t ????????? | | ? ??# #????????# ###R##########????????????? | | ??# #????????# #?? #?????????????????????? | | #???# #????????# #???#?????????????????????? | | ????# #????"""?# #?????????????????????????? | | ????# #????"""?# #?????????????????????????? | | ???## #????"""?# #?????????????????????????? | | ???# #????????# #?????????????????????????? | | ???#T #????"""? ?????????????????????????? | | ???## #????"""? ?????????????????????????? | | ????# #????"""# ?????????????????????????? | | ????# #???????+ ?????????????????????????? | | ????# #???????# ?????????????????????????? | | ????# #???????? ??????????????????????????? | | ????# #??????????????????????????????????????? | | ???? ??????????????????????????????????????? | | ???? ?????????????????????????????????????? | | ???? ????????????????????????????????????? | | ??? ????????????????????????????????????? | | ??? ???????????????????????????????????? | | ???########"#/#??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 100 Energy Generation 48 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Armor Coverage 225 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 57 Target Analysis 8 Recoil Reduction 5 Defensive Hacking 16 Item Schematics ----------------- Hrd. Heavy Armor Plating | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Hcp. Storage Unit | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Imp. Hacking Suite | -6/Factory | Z-intel Lgt. Nuclear Core | -6/Factory | Z-intel Proton Missile Launcher | -6/Factory | Z-intel Deuterium Engine | -6/Factory | Z-intel Imp. Power Shielding | -6/Factory | Z-intel Surge Thruster | -6/Factory | Z-intel Katana | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormScrapoidWheel Manual? 0 Play Time 01:24:45 Cumulative 172.5 hours Start 2026.04.13 @ 09:21:21 End 2026.04.13 @ 13:33:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 722d33f0-88c6-4981-8dc7-6a21e0f12be7