Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.19 @ 20:45:28 Player: Sanctumkeeper Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (230) 1150 Value Destroyed (10535) 10535 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (2957) 2957 TOTAL SCORE: 23182 Bonus ------- High Alert Combat Kills 297 Follower Combat Kills 60 Entered Garrisons 800 Used RIF Installer 1500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 293/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heavy Armor Plating Advanced System Shield Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Sensor Array Experimental Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Quantum Capacitor Relay Coupler [NC] > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Railgun > --- INVENTORY -------- Light Antimatter Reactor Medium Treads Improved Heavy Siege Treads Advanced Heat Sink Matter Compressor Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator Improved Focal Shield Point Defense Array Advanced Hacking Suite Advanced System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Hunter] Advanced Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Electrolaser Plasma Rifle Long-range Proton Cannon Rocket Launcher Improved Remote Datajack CR-A16's Pointy Stick [Rating: 124] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Slots Evolved 14 | . . . 2 . 2 . . . 2 . . . . . 4 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . . 1 . 2 . . . 2 . . . . . 2 . . . . 1 2 . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 338 | 6 6 4 29 31 2 22 4 14 20 22 23 4 . 1 57 9 4 2 . 17 61 . Power 34 | 1 . . 5 5 . 2 . 2 2 3 2 . . . 3 . . . . 1 8 . Engine 15 | 1 . . 5 2 . 1 . 1 1 2 2 . . . . . . . . . . . Core 11 | . . . . 3 . 1 . 1 1 1 . . . . 3 . . . . 1 . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Propulsion 72 | 2 . 1 9 7 . 3 . 5 3 3 3 1 . 1 15 . 1 . . 3 15 . Treads 53 | 2 . 1 9 7 . 3 . 2 3 3 3 1 . 1 11 . 1 . . 3 3 . Leg 19 | . . . . . . . . 3 . . . . . . 4 . . . . . 12 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 112 | 1 2 . 7 4 2 5 . 2 12 5 10 1 . . 21 5 3 2 . 9 21 . Device 55 | . . . 1 . . . . 1 8 . 3 1 . . 12 4 3 2 . 4 16 . Storage 18 | 1 2 . 2 4 . . . . . . 2 . . . . . . . . 4 3 . Processor 7 | . . . . . . . . . 1 . 1 . . . 2 . . . . 1 2 . Hackware 4 | . . . . . . 1 . . 1 . . . . . 1 1 . . . . . . Protection 28 | . . . 4 . 2 4 . 1 2 5 4 . . . 6 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 4 3 8 15 . 12 4 5 3 11 8 2 . . 18 4 . . . 4 17 . Energy Gun 12 | 1 . . . . . 3 1 1 . . . . . . . . . . . . 6 . Energy Cannon 16 | . . . . 1 . . . . . 3 1 . . . 4 2 . . . 2 3 . Ballistic Gun 66 | 1 2 2 7 10 . 6 2 4 3 5 5 1 . . 11 2 . . . 1 4 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 2 1 1 1 . 1 . . . 2 . 1 . . . . . . . . . . Special Weapon 7 | . . . . . . . . . . . 2 . . . 2 . . . . 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 3 . 2 1 . . 1 . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 . 3 . . 2 . . . . . . . . 2 . . 3 . Parts Lost 121 | . . 1 15 3 . 7 . 11 1 7 . . . . 22 3 1 . . 5 45 . Power 12 | . . . 1 . . . . 2 . 1 . . . . . . . . . . 8 . Propulsion 46 | . . 1 5 3 . 3 . 4 . 3 . . . . 8 . 1 . . 4 14 . Utility 28 | . . . 4 . . 3 . 2 1 3 . . . . 6 1 . . . . 8 . Weapon 35 | . . . 5 . . 1 . 3 . . . . . . 8 2 . . . 1 15 . Highest Loss Streak 12 | . . 1 3 2 . 5 . 7 1 7 . . . . 12 3 1 . . 3 9 . Average Slot Usage (%) 96 | . 94 100 96 99 100 98 100 98 98 99 99 100 100 100 87 99 100 99 100 97 84 . Engine 4 | . 14 14 11 5 . . . 3 3 6 7 7 7 7 1 . . . . . . . Core 3 | . . . . 5 9 9 9 5 3 . . . . . 3 5 5 5 5 10 2 . Treads 21 | . 28 28 30 32 27 27 27 16 14 22 22 23 23 23 11 23 23 23 23 19 4 . Leg 2 | . . . . . . . . 8 7 . . . . . 7 . . . . . 11 . Device 7 | . . . 5 . . . . 3 18 . 4 7 7 7 10 16 17 16 17 19 12 . Storage 20 | . 22 28 23 33 27 27 27 27 23 23 23 23 23 23 13 11 11 11 11 10 16 . Processor 6 | . . . . . . . . . 2 7 7 7 7 7 7 17 17 17 17 15 15 . Hackware 3 | . . . . . . . . . 2 7 7 7 7 7 5 5 5 5 5 5 3 . Protection 5 | . . . 3 . 18 17 18 14 5 14 9 7 7 7 7 . . . . . . . Energy Gun 1 | . 14 . . . . 4 4 2 . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . 1 . . . . 2 4 5 5 5 5 3 . Ballistic Gun 12 | . 13 21 21 20 18 6 13 15 15 9 10 13 15 15 10 11 11 11 11 9 2 . Naked Turns 104 | . . . . . . . . . . . . . . . . . . . . . 52 52 Heaviest Build 154 | 12 32 34 45 107 113 115 114 114 118 124 122 122 122 122 133 93 93 93 91 113 154 . Greatest Support 131 | 40 40 40 60 60 60 60 60 60 96 84 76 60 60 68 112 92 92 92 92 111 131 3 Greatest Overweight (x) 38 | . . . 1 1 1 1 1 4 38 2 3 2 2 2 24 1 1 1 . 1 5 . Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 2 2 1 1 . . . . . . . Largest Inventory Capacity 32 | 6 14 14 18 28 28 28 28 28 28 28 28 28 28 28 28 20 20 20 20 26 32 4 Average Capacity 22 | 5 9 14 14 22 28 28 28 28 28 28 28 28 28 28 23 20 20 20 20 20 26 4 Most Carried 32 | 4 13 14 18 28 27 28 28 28 28 28 28 28 28 28 27 20 20 20 20 21 32 4 Average Carried 21 | 2 8 13 13 20 26 26 27 26 27 27 27 27 27 27 21 19 19 19 20 19 23 4 Final Capacity 28 | 6 14 14 18 28 28 28 28 28 28 28 28 28 28 28 20 20 20 20 20 26 4 4 Final Carried 28 | 4 13 13 18 28 26 28 28 26 28 28 28 27 28 28 20 20 19 20 20 21 4 4 Class Distribution -------------------- 31% | Scavenger-Mutant 28% | Bothacker-Mutant 20% | Hauler-Mutant 9% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -6/Zion Bothacker-Mutant | -5/Proximity Caves Bothacker-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Matter Collected 7336 | 230 165 85 793 1034 102 401 87 387 449 543 224 117 18 140 946 441 155 . 72 242 705 . Remotely 73 | . . . . . . . . . 73 . . . . . . . . . . . . . Salvage Created 10582 | . 271 48 1613 1540 208 556 238 492 539 793 206 28 . . 1331 246 133 . . 179 2161 . Parts 520 | . 22 . 101 68 9 27 10 19 31 41 12 5 . . 60 12 3 . . 3 97 . Haulers Intercepted 11 | . 1 . 6 3 . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 13 | . . . 1 2 . . . . 1 . . . . . 4 . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . 5 . . . 9 5 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Combat Hostiles Destroyed 196 | . 8 1 31 31 4 16 3 9 7 21 3 3 . . 19 3 2 . . 4 31 . Melee 7 | . . . . 1 . . . . . . . . . . 1 . . . . . 5 . Guns 135 | . 1 1 29 26 4 12 3 9 6 13 3 . . . 14 1 2 . . . 11 . Cannons 20 | . . . . . . . . . . . . . . . 4 2 . . . 4 10 . AOE 29 | . 7 . 2 4 . 4 . . 1 8 . 3 . . . . . . . . . . Classes Destroyed 17 | . 8 1 3 1 . . 1 . 1 . . . . . 1 1 . . . . . . Worker 6 | . 2 . 2 1 1 . . . . . . . . . . . . . . . . . Builder 5 | . 1 . 1 1 . . . . 1 . . . . . . . . . . . 1 . Hauler 11 | . 1 . 6 3 . . . . . . . . . . . . . . . . 1 . Recycler 8 | . 1 . . 1 . . 1 . 2 . . . . . 1 . . . . . 2 . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Swarmer 36 | . 6 . 4 4 . 7 . . . 6 . 3 . . . . . . . . 6 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 92 | . 2 . 17 17 4 6 . 8 4 12 . . . . 5 . 2 . . 3 12 . Brawler 4 | . . . 2 . . . 1 . . . . . . . . . . . . . 1 . Duelist 7 | . . . 1 1 . 2 1 . . . . . . . 2 . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 31 | . . . 7 8 . 1 . 1 1 3 3 . . . 4 1 . . . 1 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . 1 . . . . . . . 3 2 . . . . 2 . Programmer 15 | . . . . . . . . . 2 . . . . . 4 . . . . . 9 . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 6 1 6 10 5 6 4 3 4 14 2 3 . . 4 2 1 . . 2 5 . Combat Bots Only 14 | . 3 1 4 9 4 6 3 3 4 14 2 3 . . 4 2 1 . . 2 5 . Max Kills in Single Turn 4 | . 4 1 2 2 2 4 1 2 1 3 1 2 . . 1 1 1 . . 1 2 . Gunslinging 1 | . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . Exploded 4 | . 2 . 2 2 . 4 . . 1 3 . 2 . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Damage Taken 22132 | . 155 284 1738 1425 288 795 193 1259 643 2008 482 105 . . 3892 521 244 . . 1074 6754 272 Core 2763 | . 48 15 143 185 17 60 8 111 33 156 27 . . . 378 23 . . . 244 1043 272 Absorbed by Shields 66 | . . . . . . . . . . 10 . . . . . . . . . . . 56 Core Remaining (%) 66 | 100 . 74 . 18 . . . 64 . . . . . 69 . . . . 59 78 . . Volleys Fired 768 | . 20 7 125 97 16 35 9 51 36 64 16 7 . . 73 24 33 . 8 25 122 . Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 2 . . 3 3 3 . 1 3 3 . Hottest 245 | . 60 40 46 48 46 68 68 65 46 80 56 61 . . 191 161 154 . 98 161 245 . Shots Fired 1427 | . 33 14 242 191 32 67 18 101 72 106 28 12 . . 165 34 41 . 8 51 212 . Gun 1175 | . 26 14 241 188 32 66 18 101 72 84 24 9 . . 118 19 8 . . 29 126 . Cannon 217 | . . . . . . . . . . 16 . . . . 42 15 33 . 8 18 85 . Launcher 21 | . 7 . 1 3 . 1 . . . 6 . 3 . . . . . . . . . . Special 14 | . . . . . . . . . . . 4 . . . 5 . . . . 4 1 . Kinetic 1073 | . 13 14 241 188 32 63 14 100 72 84 24 9 . . 118 19 8 . . 29 45 . Thermal 234 | . . . . . . . . . . 16 . . . . 39 11 33 . 8 18 109 . Explosive 21 | . 7 . 1 3 . 1 . . . 6 . 3 . . . . . . . . . . Electromagnetic 85 | . 13 . . . . 3 4 1 . . . . . . 3 4 . . . . 57 . Robot Hit Streak 41 | . 7 10 28 36 16 19 13 19 27 41 24 11 . . 15 13 6 . . 22 20 . Robot Miss Streak 9 | . 2 2 3 1 1 2 1 3 2 2 3 9 . . 4 1 1 . . 3 3 . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . Secondary Targets 24 | . . . 3 6 1 4 1 2 1 4 . . . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 1 1 1 . . . . 1 . . . . . 1 . Capacitor 28 | . . . . . . . . . . . . . . . . . . . . . 28 . Shots Hit Robots 1073 | . 23 10 194 160 26 52 14 78 53 75 25 8 . . 132 25 6 . . 30 162 . Core Hits 511 | . 28 4 70 56 11 28 9 27 23 52 18 7 . . 87 10 3 . . 9 69 . Critical Hits 26 | . . . 3 1 1 . . 1 . 1 . . . . 4 3 . . . 2 10 . Critical Kills 12 | . . . 2 . 1 . . . . . . . . . 3 1 . . . 1 4 . Critical Parts Destroyed 13 | . . . 1 1 . . . 1 . 1 . . . . 1 2 . . . . 6 . Melee Attacks 122 | . . . . 7 . 42 . . . 39 . . . . 2 . . . . . 32 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 88 | . . . . 7 . 42 . . . 39 . . . . . . . . . . . . Piercing 34 | . . . . . . . . . . . . . . . 2 . . . . . 32 . Sneak Attacks 5 | . . . . 1 . . . . . . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22636 | . 1203 116 2338 3016 411 989 286 1054 888 1953 551 353 . . 3067 554 141 . . 785 4917 14 Guns 15417 | . 238 116 2268 2560 411 796 256 1054 803 1104 551 107 . . 2061 274 72 . . 384 2362 . Cannons 3593 | . . . . . . . . . . . . . . . 1006 280 69 . . 401 1837 . Explosions 2645 | . 965 . 62 318 . 193 30 . 85 746 . 246 . . . . . . . . . . Melee 909 | . . . . 100 . . . . . 91 . . . . . . . . . . 718 . Ramming 72 | . . . 8 38 . . . . . 12 . . . . . . . . . . . 14 Kinetic 13661 | . 80 116 2268 2560 411 776 175 1054 803 1104 551 107 . . 2061 274 72 . . 384 865 . Thermal 3714 | . 74 . . . . . 30 . . . . . . . 928 203 69 . . 401 2009 . Explosive 2541 | . 891 . 62 318 . 193 . . 85 746 . 246 . . . . . . . . . . Electromagnetic 1739 | . 158 . . . . 20 81 . . . . . . . 78 77 . . . . 1325 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 191 | . . . . 100 . . . . . 91 . . . . . . . . . . . . Piercing 718 | . . . . . . . . . . . . . . . . . . . . . 718 . Highest Corruption 22 | . . . 6 8 . . . . 1 1 1 1 1 1 4 4 4 4 4 1 22 22 Average Corruption 4 | . . . 5 7 . . . . 1 1 1 1 1 1 3 4 4 4 4 1 18 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 300 | . . . 42 72 . . . . 6 8 3 4 1 2 28 24 10 5 14 1 77 3 Message Errors 51 | . . . 7 7 . . . . 2 3 1 . . . 4 5 . 1 7 1 12 1 Matter Fused 42 | . . . 4 16 . . . . . . . . . . 7 5 2 . 3 . 5 . Heat Flow Errors 32 | . . . 6 6 . . . . . . . . . . 4 6 3 2 . . 4 1 Energy Discharges 35 | . . . 6 6 . . . . 2 3 1 2 1 2 4 4 . 2 2 . . . Parts Rejected 3 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 32 | . . . 5 7 . . . . 1 2 . 1 . . 2 4 3 . 2 . 4 1 Data Loss (major) 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . Misfires 7 | . . . 1 4 . . . . . . . . . . . . . . . . 2 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Targeting Errors 76 | . . . 9 23 . . . . 1 . 1 1 . . 6 . 2 . . . 33 . Weapon Failures 11 | . . . 2 2 . . . . . . . . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 301 | . 87 . . 23 . . 5 . . . . . . . 28 . . . . 26 132 . Projectiles 96 | . . . . . . . . . . . . . . . 28 . . . . 26 42 . Explosions 115 | . 87 . . 23 . . 5 . . . . . . . . . . . . . . . Melee 90 | . . . . . . . . . . . . . . . . . . . . . 90 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 320 | . 53 . . 2 . . 54 . 72 9 . . . . . . . . . 123 . 7 Shots 8 | . 2 . . 1 . . 1 . 1 1 . . . . . . . . . 2 . . Rammed 6 | . . . . 4 . . . . . 1 . . . . . . . . . . . 1 Targets Rammed 10 | . . . 1 6 . . . . . 1 . . . . 1 . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Crushed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 70 . 282 264 9 185 48 65 . 32 11 . . . 200 265 249 103 . 90 356 153 Average Temperature 62 | . 26 . 91 44 5 72 30 16 . 12 6 . . . 65 91 61 51 . 31 99 87 Received Heat Transfer 4995 | . 18 9 540 609 90 396 . 657 210 1020 156 . . . 426 . 42 . . 168 582 72 Effects 9 | . . . 4 1 . . . . . . . . . . . 2 . . . . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 4 | . . . 2 . . . . . . . . . . . . 2 . . . . . . Interference 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Parts Fried 16 | . . . . . . . . . . . . . . . 2 1 . . . . 13 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . . . . . . . . . 7 2 . . . 1 7 . Heat Transferred 4984 | . 100 . . . . . 50 . . . . . . . 1405 300 100 . . 407 2622 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Peak Influence 836 | . 278 67 296 609 337 663 411 542 288 836 468 . . . 422 . . . . 146 245 172 Initial 438 | . . 11 7 124 242 219 323 267 284 63 438 . . . . . . . . . 7 172 Average 274 | . 98 38 135 402 271 554 364 409 178 562 391 . . . 185 . . . . 49 67 172 Maximum Alert Level 3 | . 1 . 1 2 1 2 2 2 1 3 2 . . . 2 . . . . . 1 . Low Security (%) 45 | 100 80 100 64 18 . . . . 62 7 . . . . 44 . . . . 100 94 100 Level 1 24 | . 19 . 35 27 100 6 58 45 37 16 37 . . . 52 . . . . . 5 . Level 2 26 | . . . . 53 . 93 41 54 . 39 62 . . . 2 . . . . . . . Level 3 4 | . . . . . . . . . . 35 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 3 4 1 . 2 . 3 . 1 . . . 4 . . . . 2 5 . Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . . . . 3 . 1 . . . 1 . . . . 1 4 . Reinforcement 8 | . . . 2 2 1 . . . . . . . . . 1 . . . . 1 1 . Assault 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Distress Signals 17 | . 1 . 3 3 1 . . . 1 . 1 . . . . . . . . . 7 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 14 3 42 51 9 15 7 16 13 38 6 4 . . 29 3 3 . . 8 50 4 Peak Tracking Total 15 | . 5 2 5 9 5 4 4 4 5 15 2 3 . . 7 2 1 . . 3 7 4 Tactical Retreats 35 | . . . . 3 . . . 8 . 17 . . . . 2 . . . . 2 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Traps Triggered 28 | . . . 1 3 . 5 . 5 . 10 . . . . . . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . 6 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Machines Disabled 23 | . 2 . 1 3 . 3 . 1 1 2 . . . . 4 1 . . . 4 1 . Max in Single Turn 4 | . 1 . 1 1 . 1 . 1 1 1 . . . . 4 1 . . . 2 1 . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison Relay 6 | . . . . . . 3 . 1 . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Machines Accessed 51 | . 6 . 7 12 1 . 2 . 4 . 1 . 1 . 4 1 1 4 . 4 3 . Terminals 35 | . 6 . 7 12 . . 1 . 1 . 1 . . . 3 . . . . 3 1 . Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . 1 1 . Total Hacks 121 | . 20 . 25 21 1 . 3 . 6 . 4 . 6 . 7 1 1 17 . 6 3 . Successful 74 | . 10 . 9 13 1 . 2 . 5 . 3 . 6 . 3 1 1 17 . 2 1 . Failed 47 | . 10 . 16 8 . . 1 . 1 . 1 . . . 4 . . . . 4 2 . Catastrophic 4 | . . . 2 1 . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 15 . 25 8 . . 2 . 1 . 4 . . . 5 . . . . 5 1 . Terminals 86 | . 20 . 25 21 . . 2 . 3 . 4 . . . 5 . . . . 5 1 . Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . 1 1 . Terminal Hacks 45 | . 5 . 2 11 . . . . 1 . 1 . 6 . . 1 1 17 . . . . Record 6 | . . . . . . . . . . . . . . . . 1 . 5 . . . . Part Schematic 10 | . . . . . . . . . . . . . 6 . . . . 4 . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 8 | . . . . 7 . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 3 . . 1 . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . 1 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 22 | . 5 . 7 2 . . 1 . 1 . 2 . . . 3 . . . . 1 . . Terminals 22 | . 5 . 7 2 . . 1 . 1 . 2 . . . 3 . . . . 1 . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 18 | . 4 . 5 2 . . 1 . 1 . 1 . . . 3 . . . . 1 . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 6 7 . . . . 3 . 1 . . . 3 . . . . 3 2 . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . 6 . . . . 4 . . . . Parts Built 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Matter 380 | . . . . . . . . . 380 . . . . . . . . . . . . . Time 142 | . . . . . . . . . 142 . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . 20 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 2 . . . 1 . . . . 1 1 . Non-combat 5 | . . . . . . . . . . . 2 . . . 1 . . . . 1 1 . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . 3 . . . 2 . . . . 1 1 . map_walls 1 | . . . . . . . . . . . 1 . . . . . . . . . . . map_route 5 | . . . . . . . . . . . 1 . . . 2 . . . . 1 1 . link_fov 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 29 | . . . . . . 13 . 4 . 8 . . . . 4 . . . . . . . Machine Destruction 29 | . . . . . . 13 . 4 . 8 . . . . 4 . . . . . . . Attached 4 | . . . . . . 1 . . 1 . . . . . 1 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Total Allies 8 | . . 5 . 2 . . . . . . 1 . . . . . . . . . . . Largest Group 5 | . . 5 . 2 . . . . . . 1 . . . . . . . . . . . Highest-Rated Group 82 | . . 82 . 62 . . . . . . 10 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . . 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . 10 . 9 . . . . . . . . . . . . . . . . . . Total Damage 230 | . . 124 . 106 . . . . . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . 1 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Turns Passed 21487 | 81 1101 636 2207 1389 125 2049 221 686 1535 2114 857 662 141 458 1517 1137 902 232 554 940 1891 52 Spaces Moved 9962 | 46 551 364 1049 554 42 985 97 254 675 976 381 311 68 229 620 601 418 134 322 471 799 15 Core 132 | 4 . . . . . . . . 1 . . . . . 7 . . . . . 105 15 Treads 8791 | 42 551 364 1049 554 42 985 97 160 444 976 381 311 68 229 385 601 418 134 322 471 207 . Legs 1039 | . . . . . . . . 94 230 . . . . . 228 . . . . . 487 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 180 180 180 180 180 180 183 203 203 180 120 160 160 160 160 156 50 50 Average Speed 172 | 150 160 160 160 168 180 180 180 195 192 182 184 203 203 187 179 160 160 169 160 174 145 50 Slowest Speed 1950 | 160 160 160 180 180 180 180 180 240 1950 205 225 203 203 203 1250 180 180 180 160 180 270 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 90 65 86 74 9 60 11 40 16 90 7 38 7 47 18 85 62 60 57 11 24 6 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Known Exits Taken 15 | . . . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 2 . . . . . . . . . . 1 1 . 3 1 . 1 . . . Spaces Dug 116 | . . . . . . 8 . . . 7 . . . . 1 2 29 . 8 47 14 . Terrain Destroyed 329 | . 41 . 8 32 . 9 4 . 5 48 . 19 . . 36 8 31 . 8 50 30 . Melee 17 | . . . . . . 8 . . . 7 . . . . 1 . . . . . 1 . Projectile 86 | . . . . . . . . . . . . . . . 1 8 31 . 8 9 29 . AOE 226 | . 41 . 8 32 . 1 4 . 5 41 . 19 . . 34 . . . . 41 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Total 12826 | 55 740 405 1357 822 60 1135 129 346 854 1135 514 329 72 258 879 742 610 139 353 548 1285 59 Wait 1206 | . 148 22 101 92 1 12 11 12 65 8 66 8 . 27 80 98 156 . 22 25 233 19 Move 9937 | 45 550 363 1048 553 41 983 96 252 674 974 380 310 67 228 619 600 417 133 321 470 798 15 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | 4 12 5 31 17 . 18 4 6 26 6 9 . 3 1 28 7 . 1 1 7 30 . Fast Attach 72 | 6 1 . 5 6 . 3 . 3 7 2 5 . . . 13 1 . 2 . 1 17 . Attach 114 | . . 1 13 4 2 10 . 9 3 7 . 1 . . 27 2 1 . . 5 29 . Detach 10 | . . . . . . 2 . 1 1 1 . . . . 4 . . 1 . . . . Swap 153 | . 5 3 11 21 . 9 4 2 10 13 18 3 . 1 17 6 3 1 . 11 15 . Drop 155 | . 4 4 22 19 . 11 5 . 32 1 20 . 2 1 15 4 . 1 1 4 9 . Fire 768 | . 20 7 125 97 16 35 9 51 36 64 16 7 . . 73 24 33 . 8 25 122 . Melee 122 | . . . . 7 . 42 . . . 39 . . . . 2 . . . . . 32 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Crush 8 | . . . 1 6 . . . . . 1 . . . . . . . . . . . . Escape Stasis 63 | . . . . . . 10 . 10 . 19 . . . . . . . . . . . 24 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 2 exits: Arm / Gar) -3/Garrison History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 8) 726 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Discovered new exit (range 15) 1183 | -10/Materials | Entered Mines 1224 | -10/Mines | Learned Materials interactive machine intel 1427 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1431 | -10/Mines | Found Prototype Device 1435 | -10/Mines | Assembled infested the area 1571 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1766 | -10/Mines | Discovered new exit (range 14) 1819 | -10/Mines | Entered Materials 1819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1820 | -9/Materials | Loaded intel: 18 interactive machine locations 2163 | -9/Materials | Discovered new exit (range 3) 2283 | -9/Materials | Build established: Scavenger-Mutant 2483 | -9/Materials | Discovered new exit (range 10) 2571 | -9/Materials | Discovered new exit (range 15) 3002 | -9/Materials | Lost 3 parts (2n1u) 3185 | -9/Materials | Discovered new exit (range 13) 3277 | -9/Materials | Identified exit to Mines 3277 | -9/Materials | Identified exit to Storage 3376 | -9/Materials | Discovered new exit (range 4) 4026 | -9/Materials | Entered Storage 4090 | -9/Storage | Met a pair of Derelict thieves 4224 | -9/Storage | Core integrity fell below 50% 4262 | -9/Storage | Destroyed 9 combat bots 4916 | -9/Storage | Discovered new exit (range 14) 5077 | -9/Storage | Build established: Hauler-Mutant 5289 | -9/Storage | Core integrity fell below 20% 5415 | -9/Storage | Entered Materials 5415 | -8/Materials | Evolved 2 slots: Utility x2 5535 | -8/Materials | Identified exit to Garrison 5540 | -8/Materials | Entered Garrison 5589 | -8/Garrison | Triggered checkpoint 5644 | -8/Garrison | Triggered checkpoint 5715 | -8/Garrison | Lost 5 parts (2n2u1w) 5790 | -8/Garrison | Discovered new exit (range 10) 5943 | -8/Garrison | Discovered new exit (range 14) 5979 | -8/Garrison | Installed Relay Interface Framework 6028 | -8/Garrison | Triggered checkpoint 6057 | -8/Garrison | Garrison Relay disabled 6220 | -8/Garrison | Triggered checkpoint 6285 | -8/Garrison | Garrison Relay disabled 6566 | -8/Garrison | Triggered checkpoint 6627 | -8/Garrison | Garrison Relay disabled 7589 | -8/Garrison | Entered Materials 7689 | -8/Materials | Garrison activated, responded to threat 7760 | -8/Materials | Identified exit to Garrison 7810 | -8/Materials | Entered Garrison 7819 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 7912 | -8/Garrison | Triggered checkpoint 7975 | -8/Garrison | Garrison Relay disabled 8261 | -8/Garrison | Lost 7 parts (1p3n2u1w) 8330 | -8/Garrison | Triggered checkpoint 8391 | -8/Garrison | Discovered new exit (range 8) 8496 | -8/Garrison | Entered Factory 8496 | -7/Factory | Evolved 2 slots: Utility x2 8589 | -7/Factory | Build established: Scavenger-Mutant 8930 | -7/Factory | Fabricated Arm. Leg? 9270 | -7/Factory | Fabricated Lgt. Fission Core (x2) 9272 | -7/Factory | Build established: Hauler-Mutant 9377 | -7/Factory | Discovered new exit (range 14) 9481 | -7/Factory | Identified Exp. Sensor Array 9593 | -7/Factory | Identified exit to Factory 10029 | -7/Factory | Identified exit to Garrison 10031 | -7/Factory | Entered Garrison 10040 | -7/Garrison | Expanded RIF knowledge: Program Shield 10139 | -7/Garrison | Triggered checkpoint 10157 | -7/Garrison | Triggered checkpoint 10239 | -7/Garrison | Build established: Bothacker-Mutant 10249 | -7/Garrison | Lost 7 parts (1p3n3u) 10251 | -7/Garrison | Destroyed 14 combat bots 10378 | -7/Garrison | Discovered new exit (range 10) 10394 | -7/Garrison | Identified exit to Factory 10594 | -7/Garrison | Triggered checkpoint 10653 | -7/Garrison | Garrison Relay disabled 10741 | -7/Garrison | Discovered exit to Factory (range 12) 11040 | -7/Garrison | Discovered exit to Factory (range 14) 11108 | -7/Garrison | Triggered checkpoint 11127 | -7/Garrison | Garrison Relay disabled 12145 | -7/Garrison | Entered Factory 12234 | -7/Factory | Discovered exit to Factory (range 46) 12689 | -7/Factory | Identified exit to Lower Caves 12880 | -7/Factory | Discovered exit to Factory (range 6) 13002 | -7/Factory | Entered Lower Caves 13010 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 13647 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13662 | -7/Lower Caves | Identified exit to Zion 13664 | -7/Lower Caves | Entered Zion 13740 | -6/Zion | Discovered new exit (range 16) 13767 | -6/Zion | Found CR-A16's Pointy Stick 13802 | -6/Zion | Identified exit to Proximity Caves 13805 | -6/Zion | Entered Proximity Caves 13808 | -5/Proximity Caves | Spotted B-75 Beast 14244 | -5/Proximity Caves | Discovered new exit (range 12) 14262 | -5/Proximity Caves | Identified exit to Factory 14263 | -5/Proximity Caves | Entered Factory 14263 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 14300 | -5/Factory | Discovered new exit (range 93) 14577 | -5/Factory | Discovered new exit (range 16) 14596 | -5/Factory | Garrison activated, responded to threat 14755 | -5/Factory | Lost 12 parts (6n1u5w) 14852 | -5/Factory | Lost 5 parts (1n2u2w) 15203 | -5/Factory | Identified exit to Factory 15389 | -5/Factory | Identified exit to Upper Caves 15411 | -5/Factory | Lost 3 parts (2u1w) 15780 | -5/Factory | Entered Upper Caves 15930 | -5/Upper Caves | Identified exit to Upper Caves 16021 | -5/Upper Caves | Lost 3 parts (1u2w) 16078 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16395 | -5/Upper Caves | Build established: Scavenger-Skirmisher 16814 | -5/Upper Caves | Learned Factory terminal intel 16895 | -5/Upper Caves | Found Alien Artifact 16917 | -5/Upper Caves | Entered another Upper Caves area 17125 | -5/Upper Caves | Discovered exit to Factory (range 8) 17184 | -5/Upper Caves | Build established: Scavenger-Mutant 17192 | -5/Upper Caves | Learned Factory garrison access intel 17586 | -5/Upper Caves | Discovered new exit (range 17) 17806 | -5/Upper Caves | Spotted B-75 Beast 17817 | -5/Upper Caves | Identified exit to Zhirov 17819 | -5/Upper Caves | Entered Zhirov 17819 | -5/Zhirov | Discovered new exit (range 3) 17852 | -5/Zhirov | Met Zhirov 17893 | -5/Zhirov | Learned location of Quarantine (-2) 17893 | -5/Zhirov | Learned location of Testing (-3) 17893 | -5/Zhirov | Learned location of Command (-1) 17904 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17931 | -5/Zhirov | Found Alien Artifact 17931 | -5/Zhirov | Identified Integrated Dissipator 17931 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17984 | -5/Zhirov | Found Alien Artifact 18049 | -5/Zhirov | Identified exit to Proximity Caves 18051 | -5/Zhirov | Entered Proximity Caves 18560 | -4/Proximity Caves | Discovered exit to Factory (range 18) 18605 | -4/Proximity Caves | Entered Factory 18605 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18606 | -4/Factory | Loaded intel: 18 terminal locations 18607 | -4/Factory | Loaded intel: 4 garrison access locations 18696 | -4/Factory | Found Exp. Signal Interpreter 18844 | -4/Factory | Discovered new exit (range 15) 18865 | -4/Factory | Identified exit to Upper Caves 18897 | -4/Factory | Discovered exit to Upper Caves (range 17) 19111 | -4/Factory | Discovered new exit (range 17) 19159 | -4/Factory | Identified exit to Research 19230 | -4/Factory | Lost 3 parts (3n) 19350 | -4/Factory | Found Quantum Capacitor 19545 | -4/Factory | Entered Research 19545 | -3/Research | Evolved 2 slots: Utility x2 19546 | -3/Research | Identified exit to Armory 19708 | -3/Research | Build established: Bothacker-Mutant 19737 | -3/Research | Lost 7 parts (1p2n1u3w) 20270 | -3/Research | Found Prototype Device 20270 | -3/Research | Identified Exp. Thermal Shield 20528 | -3/Research | Found Antimissile System 20777 | -3/Research | Lost 9 parts (2p3n2u2w) 20846 | -3/Research | System corruption reached 10% 20909 | -3/Research | Lost 7 parts (1p1n2u3w) 21320 | -3/Research | Lost 8 parts (1p2n1u4w) 21345 | -3/Research | Spotted B-86 Titan 21372 | -3/Research | Core integrity fell below 50% 21384 | -3/Research | Released all parts (12) 21408 | -3/Research | Lost 9 parts (2p4n1u2w) 21416 | -3/Research | Core integrity fell below 20% 21434 | -3/Research | Identified exit to Garrison 21436 | -3/Research | Entered Garrison 21488 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 21455_ Stasis field depleted. 21462_ System corrupted: Heat flow error (+219). 21475_ Triggered Stasis Trap. 21475_ A bubble of rippling energy engulfs the area. 21475_ Field strength at 94. 21476_ Field strength at 88. 21477_ Field strength at 66. 21478_ IOJYVJNBBIPWJVWV:BN/AHT =5XBJFU,>K 21478_ Field strength at 60. 21479_ Field strength at 54. 21480_ Field strength at 37. 21481_ Field strength at 31. 21482_ Field strength at 25. 21483_ Field strength at 3. 21483_ Stasis field depleted. 21485_ Slammed into G-67 Veteran. 21487_ Triggered Stasis Trap. 21487_ A bubble of rippling energy engulfs the area. 21487_ Field strength at 94. 21487_ Field strength at 88. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@g#?????????????????????? | | ????????????????????????#g #?????????????????????? | | ????????????????????????#^g#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# b#?????????????????????? | | ???????????????########## ^#?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# ##### ###?????????????????????? | | ???????????????# #???# #???????????????????????? | | ???????????????#####???# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 42 Energy Capacity 1250 Matter Stores 510 Matter Capacity 550 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Additional Mass Support 12 Armor Coverage 450 Resistance: TH 15 Core Shielding 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Relay Coupler Types 37 Relay Coupler Value 1 Item Schematics ----------------- Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Arm. Leg | x2 | -7/Factory | Preloaded Lgt. Fission Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed WarpSpikedAnalyzer Manual? 0 Play Time 02:34:27 Cumulative 135.8 hours Start 2021.06.18 @ 20:37:09 End 2021.06.19 @ 20:45:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eac061b3-d72d-4b90-88e4-9aff5373c270