Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.16 @ 22:37:52 Player: Amy! Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (71) 355 Value Destroyed (3416) 3416 Prototype IDs (20) 400 Alien Tech Used (3) 600 Bonus (6692) 6692 TOTAL SCORE: 20163 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 57 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1015/1600 Matter 231/300 Energy 347/350 System Corruption 10% Temperature Cool (6) Movement Hovering (152) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (7) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Core Analyzer Advanced Transmission Jammer Advanced ECM Suite Centrium Medium Armor Plating > --- WEAPON (4) ------- Power Sword Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (15) --- Micro Fission Core Quantum Reactor Improved Gyrokinetic Inverter Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array Faulty Cooled Q-thruster Advanced Reaction Control System Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Core Analyzer Improved Actuator Array Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Cloaking Device Phase Armor Improved Hacking Suite > --- WEAPON ----------- Compact Mass Driver Compact Mass Driver Power Sword Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Quantum Reactor Improved Antigrav System Improved Gyrokinetic Inverter Combat Linear Gravjet Impulse Thruster Impulse Thruster Array Core Reset Matrix Subatomic Replicator [Rating: 193] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Improved Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Advanced Melee Analysis Suite Device Improved Actuator Array Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Armor Weapon Lance Energy Gun Small Laser Ballistic Cannon Compact Mass Driver Special Weapon Molecular Deconstructor Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . 1 1 . . . . . . 1 . . . . . . . 1 Utility 10 | . . . 1 . 1 1 . 2 . . . . 1 . . . . 1 . 2 1 Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 178 | 7 4 5 6 3 12 4 20 21 2 2 1 1 4 3 1 . 2 24 2 26 28 Power 32 | 2 1 . 1 . . . 3 2 . 1 . . 1 . . . . 4 1 10 6 Engine 4 | 2 1 . . . . . 1 . . . . . . . . . . . . . . Core 11 | . . . 1 . . . 2 2 . 1 . . 1 . . . . 2 1 1 . Reactor 17 | . . . . . . . . . . . . . . . . . . 2 . 9 6 Propulsion 56 | 2 2 2 4 . 4 2 7 7 1 . . 1 2 . . . . 7 . 6 9 Treads 4 | . 2 2 . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . . . . . . . . 6 . 6 9 Flight 29 | . . . 4 . 4 2 7 7 1 . . 1 2 . . . . 1 . . . Utility 58 | 1 1 2 1 1 3 2 6 7 1 . 1 . 1 3 . . 2 9 1 7 9 Device 37 | . 1 1 . . 1 2 3 6 . . 1 . 1 2 . . . 8 . 6 5 Storage 3 | 1 . 1 . . . . . . . . . . . . . . . . 1 . . Processor 11 | . . . 1 1 1 . 3 1 . . . . . . . . 1 1 . . 2 Hackware 3 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . Protection 3 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon 32 | 2 . 1 . 2 5 . 4 5 . 1 . . . . 1 . . 4 . 3 4 Energy Gun 7 | 2 . 1 . 1 3 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 1 1 . . . . . . . . . . . . . . 1 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 . 4 3 . 1 . . . . . . . 1 . 2 . Piercing Weapon 8 | . . . . . . . . 2 . . . . . . 1 . . 2 . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . 1 . . . . . 1 . . . . . 1 1 . 3 1 Parts Lost 62 | . . 2 . . 2 . 8 5 2 1 . 1 1 . 2 . 3 6 . 9 20 Power 7 | . . . . . . . 1 . . . . . . . . . . . . 2 4 Propulsion 23 | . . . . . 1 . 6 . 1 . . 1 1 . 1 . 2 2 . 2 6 Utility 23 | . . 2 . . . . . 4 1 . . . . . . . 1 3 . 2 10 Weapon 9 | . . . . . 1 . 1 1 . 1 . . . . 1 . . 1 . 3 . Highest Loss Streak 7 | . . 1 . . 1 . 4 2 2 1 . 1 1 . 2 . 3 2 . 7 6 Average Slot Usage (%) 84 | . 93 92 88 98 97 91 84 76 79 82 82 82 81 84 80 73 73 73 85 83 88 Engine 2 | . 14 14 . . . . . . . . . . . . . . . . . . . Core 3 | . . . 11 11 9 7 5 5 5 5 5 5 5 5 5 5 5 3 4 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 4 7 7 Treads 5 | . 22 28 . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . 8 19 17 23 Flight 10 | . . . 33 33 36 38 32 22 17 17 17 17 21 21 19 15 13 4 . . . Device 11 | . 8 7 . . . 6 6 16 12 11 11 11 13 14 13 10 5 13 14 20 17 Storage 6 | . 14 14 11 11 9 7 6 5 5 5 5 5 5 5 5 5 5 2 4 4 4 Processor 13 | . . . 11 20 18 15 13 11 17 17 17 17 15 15 15 15 20 20 19 17 14 Hackware 3 | . . . . . 8 7 6 3 1 5 5 5 5 5 5 5 5 4 4 4 3 Energy Gun 6 | . 28 28 22 19 10 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 2 1 . . . . . . . . . . . . . . . 7 Slashing Weapon 3 | . . . . . 2 7 12 7 5 5 5 5 5 5 5 5 5 1 4 4 4 Piercing Weapon 4 | . . . . . . . . . 11 11 11 11 10 10 9 10 9 8 9 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 12 16 16 12 14 16 16 21 30 29 28 28 28 29 30 30 28 28 40 51 72 121 Greatest Support 114 | 20 46 46 12 12 18 22 23 33 33 32 32 32 41 41 41 28 28 72 68 80 114 Greatest Overweight (x) 1 | . . . . 1 . . 1 . . . . . 1 . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 Average Capacity 9 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 14 15 15 Most Carried 15 | 4 8 8 7 8 8 8 8 8 8 6 7 8 8 8 8 8 8 8 15 15 15 Average Carried 8 | 1 7 7 6 7 7 6 6 7 7 5 5 6 6 8 7 8 7 5 11 14 13 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 15 15 15 Final Carried 15 | 4 8 8 7 8 8 8 6 8 6 5 6 7 8 8 8 8 7 5 15 15 15 Class Distribution -------------------- 21% | Mutant 16% | Gladiator 15% | Infiltrator-Mutant 15% | Scout 11% | Scavenger-Sprinter 6% | Infiltrator-Ninja 3% | Sprinter 3% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Storage Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Scout | -3/Research Infiltrator-Ninja | -3/Quarantine Infiltrator-Gladiator | -2/Research Infiltrator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 2082 | 199 . 218 . 100 100 115 130 225 20 40 20 10 35 10 30 . 20 250 . 292 268 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4341 | . 48 317 . 59 138 45 364 563 114 77 98 140 89 60 123 . . 739 . 533 834 Parts 230 | . 2 14 . 3 13 1 23 44 7 2 . . 4 4 8 . . 41 . 25 39 Haulers Intercepted 4 | . . . . . 1 . . . . . . . . . . . . 1 . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 7 1 . . . 3 10 17 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 63 | . 1 14 . 1 1 1 8 8 2 1 . . 1 1 2 . . 8 . 6 8 Melee 46 | . . . . . 1 1 8 8 2 1 . . 1 1 2 . . 8 . 6 7 Guns 16 | . 1 14 . 1 . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 11 | . 1 4 . 1 3 . 1 . . . . . . . . . . . . . 1 Worker 6 | . . 2 . . . . . . . . . . . . . . . 1 . . 3 Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 . . . . . . . . . . . . 1 . . 2 Recycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 5 | . . . . . 1 . 1 1 . . . . . . . . . . . 1 1 Swarmer 12 | . . 4 . . . . 4 . . . . . . . . . . . . . 4 Grunt 7 | . 1 1 . . . . . . 1 . . . . . . . . 4 . . . Sentry 13 | . . . . 1 . . 1 3 . 1 . . 1 . . . . 2 . 2 2 Hunter 12 | . . . . . 1 1 1 5 1 . . . . . 1 . . . . 2 . Programmer 10 | . . . . . . . 2 . . . . . . 1 1 . . 2 . 2 2 Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 1 5 . 1 3 1 5 2 2 1 . . 1 1 1 . . 5 . 2 4 Combat Bots Only 5 | . 1 3 . 1 1 1 5 2 2 1 . . 1 1 1 . . 5 . 2 4 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 1 1 1 1 . . 1 1 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 1 1 . . 1 1 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 9450 | . 23 603 . 121 95 69 862 376 409 25 . 21 49 . 252 22 172 836 . 1573 3942 Core 1489 | . . 104 . 39 23 . 130 104 48 . . . . . 68 . 39 69 . 280 585 Absorbed by Shields 35 | . . . . . . . 29 . . . . . . . . . . 6 . . . Redirected to Core 163 | . . . . . . . . . . . . . . . . . . . . . 163 Core Remaining (%) 84 | 100 . 58 . 90 95 100 84 . . . . 84 . . . . 85 . 94 80 63 Volleys Fired 89 | . 4 56 . 3 18 . . . . . . . . . . . . 2 . . 6 Largest 2 | . 2 2 . 2 2 . . . . . . . . . . . . 1 . . 2 Hottest 132 | . 80 80 . 80 105 . . . . . . . . . . . . . . . 132 Shots Fired 160 | . 8 112 . 6 19 . . . . . . . . . . . . 2 . . 13 Gun 126 | . 8 112 . 4 2 . . . . . . . . . . . . . . . . Cannon 32 | . . . . 2 17 . . . . . . . . . . . . . . . 13 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 32 | . . . . 2 17 . . . . . . . . . . . . . . . 13 Thermal 126 | . 8 112 . 4 2 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 8 7 . 3 1 . . . . . . . . . . . . . . . 2 Robot Miss Streak 6 | . . 6 . . 1 . . . . . . . . . . . . 2 . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 211 | . 8 50 . 2 5 4 22 14 4 1 1 3 3 1 6 . . 23 . 22 42 Core Hits 122 | . 2 24 . 2 3 1 8 10 2 1 1 1 2 1 3 . . 21 . 14 26 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . 1 1 . . . . . . 1 . . 1 . . 2 Sever 4 | . . . . . . . 1 1 . . . . . . 1 . . . . . 1 Puncture 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 308 | . . . . . 5 7 30 42 7 1 2 7 3 1 9 . 2 50 23 40 79 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 214 | . . . . . 5 7 30 42 4 1 1 4 3 1 5 . 2 18 15 25 51 Piercing 94 | . . . . . . . . . 3 . 1 3 . . 4 . . 32 8 15 28 Sneak Attacks 16 | . . . . . 1 . 3 3 . . . . . 1 . . . 2 . 1 5 Combat Hostiles 6 | . . . . . . . 1 3 . . . . . 1 . . . . . 1 . Follow-up Attacks 30 | . . . . . . . 2 2 2 . . 1 . . 2 . . 4 . 8 9 Damage Inflicted 10338 | . 90 580 . 22 345 256 1607 1146 211 70 145 311 164 158 273 . . 1362 . 1290 2308 Guns 706 | . 90 580 . 22 14 . . . . . . . . . . . . . . . . Cannons 255 | . . . . . . . . . . . . . . . . . . . . . 255 Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 9377 | . . . . . 331 256 1607 1146 211 70 145 311 164 158 273 . . 1362 . 1290 2053 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 255 | . . . . . . . . . . . . . . . . . . . . . 255 Thermal 706 | . 90 580 . 22 14 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 7679 | . . . . . 331 256 1607 1146 181 70 145 248 164 158 163 . . 652 . 991 1567 Piercing 1698 | . . . . . . . . . 30 . . 63 . . 110 . . 710 . 299 486 Highest Corruption 10 | . . 3 . 1 . . . 1 1 1 1 1 . . . . . 5 5 4 10 Average Corruption 3 | . . 2 . 1 . . . 1 1 1 1 1 . . . . . 4 5 2 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 72 | . . 21 . . . . . . . 1 . 1 . . . . . 7 6 9 27 Message Errors 17 | . . 4 . . . . . . . 1 . 1 . . . . . 1 3 2 5 Matter Fused 19 | . . 9 . . . . . . . . . . . . . . . 2 1 3 4 Heat Flow Errors 9 | . . 5 . . . . . . . . . . . . . . . 1 1 . 2 Energy Discharges 9 | . . 1 . . . . . . . . . . . . . . . 2 1 2 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 8 | . . 2 . . . . . . . . . . . . . . . . . 2 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . 4 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 680 | . . . . . 23 28 233 . . . . 215 . . . . . 21 . 4 156 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 680 | . . . . . 23 28 233 . . . . 215 . . . . . 21 . 4 156 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 255 | . 3 255 . 24 84 . . 3 . 4 . . . . . . . 226 91 . 209 Average Temperature 45 | . 3 70 . 13 24 . . 3 . 4 . . . . . . . 110 57 . 21 Received Heat Transfer 597 | . 12 69 . 6 27 . 42 36 9 27 . . 18 . . . 9 162 . 81 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1612 | . 200 1325 . 50 37 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 1001 | . 45 147 20 178 370 277 440 750 . . . . 79 . . . . 275 336 639 1001 Initial 287 | . . 17 . 8 74 168 135 210 . . . . 2 . . . . . 154 189 287 Average 270 | . 4 33 5 56 159 243 333 507 . . . . 38 . . . . 73 269 456 531 Maximum Alert Level 3 | . . . . . 1 1 2 3 . . . . . . . . . 1 1 2 3 Low Security (%) 45 | 100 100 100 100 100 75 19 15 . . . . . 100 . . . . 92 12 . . Level 1 28 | . . . . . 25 80 45 28 . . . . . . . . . 7 87 44 50 Level 2 19 | . . . . . . . 38 57 . . . . . . . . . . . 54 19 Level 3 6 | . . . . . . . . 13 . . . . . . . . . . . . 29 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . 1 1 1 3 2 . . . . . . . . . 3 3 1 6 Investigation 8 | . . . . . 1 . . 1 . . . . . . . . . 2 1 1 2 Extermination 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 Reinforcement 10 | . 1 . . 1 . 1 2 1 . . . . . . . . . 1 2 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 18 | . . 1 . 1 2 . . . . . . . . . . . . 1 . 12 1 Communications Jammed 39 | . . . . . . . . . . . . . . . . . . 2 2 15 20 Distress Signals 28 | . . . . . . . . . . . . . . . . . . 2 2 15 9 Times Spotted 237 | . 2 18 1 15 21 3 12 28 15 1 . . 2 . 3 4 2 23 4 34 49 Peak Tracking Total 19 | . 1 3 1 19 7 1 5 12 10 1 . . 2 . 2 8 2 5 2 10 12 Tactical Retreats 43 | . . 2 . . 7 . 1 5 4 . . . . . . . 1 5 1 6 11 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 7 | . . 1 . 1 . . 1 2 . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 2 . . . 9 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 5 | . . . . 1 . . . . . . . . . . . . . . 2 . 2 Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 67 | . . 1 1 2 4 2 5 9 . 2 7 . 2 2 1 5 . 5 7 2 10 Terminals 37 | . . . 1 2 4 2 5 5 . 1 . . 1 . . . . 1 6 1 8 Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 2 . . . . . . . . . 1 1 . 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . 2 . 1 1 Total Hacks 160 | . . 1 3 3 13 5 13 21 . 2 29 . 4 2 1 9 . 10 15 5 24 Successful 96 | . . 1 1 2 6 3 4 12 . 2 29 . 2 2 1 9 . 6 9 2 5 Failed 64 | . . . 2 1 7 2 9 9 . . . . 2 . . . . 4 6 3 19 Catastrophic 11 | . . . . . 2 . 1 1 . . . . 1 . . . . 1 . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . . . 1 2 9 4 12 10 . . . 1 1 . . . . 3 9 3 15 Terminals 83 | . . . 3 3 13 5 13 10 . 1 . . 2 . . . . 1 12 2 18 Fabricators 11 | . . . . . . . . 6 . . . . 2 . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . 4 . . . . . . . . . 3 3 . 5 Garrison Access 8 | . . . . . . . . 1 . . . . . . . . . 3 . 3 1 Terminal Hacks 53 | . . 1 . 1 4 1 1 . . 2 29 . . 2 1 9 . . 2 . . Record 26 | . . . . . . . . . . 1 17 . . . . 7 . . 1 . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 6 | . . . . . . 1 1 . . . 4 . . . . . . . . . . Open Door 8 | . . 1 . 1 . . . . . 1 . . . 2 1 2 . . . . . Investigation Status 2 | . . . . . 2 . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 7 | . . . . . . . . 4 . . . . 1 . . . . 2 . . . Load Schematic 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . Build 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . 4 . . . . . . . . . 2 3 . 2 Insert Component 7 | . . . . . . . . 2 . . . . . . . . . 1 2 . 2 Analyze 4 | . . . . . . . . 2 . . . . . . . . . 1 1 . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 Seal Access 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 Unauthorized Hacks 22 | . . . 1 1 2 2 3 3 . . . . 1 . . . . 1 4 2 2 Terminals 19 | . . . 1 1 2 2 3 2 . . . . 1 . . . . . 4 1 2 Botnet 19 | . . . 1 1 2 2 3 2 . . . . 1 . . . . . 4 1 2 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Prioritize 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . . . 1 2 4 2 5 7 . . . . 2 . . . . 3 5 2 9 Full Trace Events 7 | . . . . . 1 . . 1 . . . . . . . . . 2 1 . 2 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 2 . . 4 . . . . . . 1 1 . . Parts Built 7 | . . . . . . . . 4 . . . . 1 . . . . 2 . . . Matter 826 | . . . . . . . . 380 . . . . 278 . . . . 168 . . . Time 290 | . . . . . . . . 137 . . . . 69 . . . . 84 . . . Total Part Build Rating 37 | . . . . . . . . 20 . . . . 9 . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 2 . . . . . . . . . 1 1 . . Part Schematics Acquired 4 | . . . . . . . . 2 . . . . . . . . . 1 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 1 | . . . . . . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . 1 1 1 . . . . . . Highest-Rated Group 47 | . . . . . . . . . . . . . 47 47 47 . . . . . . Highest-Rated Ally 47 | . . . . . . . . . . . . . 47 47 47 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . . . 5 . . . . . . Total Damage 177 | . . . . . . . . . . . . . . . 177 . . . . . . Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . 1 3 . 1 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 7736 | 48 168 1376 28 94 204 178 290 668 131 263 60 530 107 154 194 181 465 584 236 811 966 Spaces Moved 13203 | 35 96 744 49 221 440 586 567 1339 337 757 152 1122 193 422 458 516 871 1035 383 1258 1622 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . Treads 820 | . 76 744 . . . . . . . . . . . . . . . . . . . Legs 46 | 26 20 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 3647 | . . . . . . . . . . . . . . . . . . 384 383 1258 1622 Flight 8681 | . . . 49 221 440 586 567 1339 337 757 152 1122 193 422 458 516 871 651 . . . Fastest Speed 23 | 50 120 160 32 32 28 25 23 25 34 34 34 34 32 32 32 35 35 37 43 43 36 Average Speed 45 | 102 151 160 32 35 28 25 24 30 34 34 34 34 32 32 32 35 41 41 43 50 45 Slowest Speed 160 | 120 160 160 34 112 29 26 104 35 35 34 34 34 115 32 35 35 120 120 43 113 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . 2 12 5 6 9 5 1 . . . 4 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 3 18 99 8 37 40 20 21 36 60 96 63 89 8 55 60 89 92 23 46 44 48 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . . . . . 1 3 1 . 1 1 . . . . . . Known Exits Taken 18 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . . . 1 1 . 1 . 2 1 . 5 . . . . Spaces Dug 84 | . . . . . 6 . . 22 . . . 2 . . . . 2 13 13 7 19 Terrain Destroyed 91 | . . . . . 6 . . 22 . . . 2 . . . . 2 13 13 7 26 Melee 78 | . . . . . . . . 22 . . . 2 . . . . 2 13 13 7 19 Projectile 13 | . . . . . 6 . . . . . . . . . . . . . . . 7 AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 14333 | 44 113 822 56 215 485 592 651 1528 341 759 157 1261 225 439 489 515 973 1132 420 1378 1738 Wait 490 | . . . 4 . 1 . 24 107 . . . 134 18 7 23 . 93 14 13 51 1 Move 13101 | 34 95 743 45 199 430 574 550 1328 334 756 151 1121 185 421 457 515 870 1034 382 1257 1620 Hop 35 | . . . 1 9 4 5 7 5 1 . . . 3 . . . . . . . . Pick Up 72 | 3 4 8 . 1 5 1 3 9 . . 2 1 1 3 1 . 1 5 7 7 10 Fast Attach 63 | 6 4 1 . 1 2 . 7 11 . . . . 2 1 . . 1 11 1 5 10 Attach 58 | . . . 2 . 5 2 6 3 2 1 2 1 1 . 1 . 2 9 . 9 12 Detach 28 | . 3 . . . 2 . 4 6 . . 1 . . . . . 2 4 . 3 3 Swap 59 | 1 . 4 4 2 5 2 7 7 . 1 . . 1 2 . . . 4 1 12 6 Drop 71 | . 3 10 . . 8 1 5 15 . . . . . 4 1 . 2 4 1 7 10 Fire 89 | . 4 56 . 3 18 . . . . . . . . . . . . 2 . . 6 Melee 233 | . . . . . 5 7 26 37 4 1 1 4 3 1 6 . 2 35 15 27 59 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . 12 . . . . . . . . . . 10 . . 1 Rewire 11 | . . . . . . . . . . . . . 11 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 6) 217 | -10/Materials | Entered Mines 232 | -10/Mines | Learned 2 Materials zone layouts 234 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 271 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 582 | -10/Mines | Discovered new exit (range 6) 864 | -10/Mines | Learned Materials trap positions 982 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1040 | -10/Mines | Discovered new exit (range 12) 1593 | -10/Mines | Entered Materials 1593 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1594 | -9/Materials | Identified exit to Storage 1595 | -9/Materials | Loaded intel: 24 trap records 1613 | -9/Materials | Discovered exit to Storage (range 3) 1621 | -9/Materials | Entered Storage 1710 | -9/Storage | Discovered new exit (range 16) 1715 | -9/Storage | Identified exit to Materials 1715 | -9/Storage | Entered Materials 1715 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1881 | -8/Materials | Build established: Scavenger-Sprinter 1910 | -8/Materials | Discovered new exit (range 16) 1914 | -8/Materials | Identified exit to Factory 1919 | -8/Materials | Entered Factory 1919 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2025 | -7/Factory | Discovered new exit (range 16) 2049 | -7/Factory | Discovered new exit (range 12) 2053 | -7/Factory | Identified exit to Lower Caves 2097 | -7/Factory | Identified exit to Factory 2097 | -7/Factory | Entered another Factory area 2097 | -6/Factory | Evolved 2 slots: Weapon x2 2200 | -6/Factory | Lost 4 parts (1p3n) 2207 | -6/Factory | Spotted B-75 Beast 2362 | -6/Factory | Discovered new exit (range 16) 2373 | -6/Factory | Identified exit to Factory 2386 | -6/Factory | Lost 4 parts (3n1w) 2387 | -6/Factory | Entered another Factory area 2387 | -5/Factory | Evolved 2 slots: Utility x2 2466 | -5/Factory | Spotted B-75 Beast 2791 | -5/Factory | Build established: Sprinter 2796 | -5/Factory | Fabricated Greatsword? 2843 | -5/Factory | Hacking Suite fried by hacking feedback 2896 | -5/Factory | Fabricated Field Propulsion Drive? 2986 | -5/Factory | Discovered new exit (range 4) 2987 | -5/Factory | Identified exit to Factory 3054 | -5/Factory | Discovered new exit (range 4) 3055 | -5/Factory | Identified exit to Upper Caves 3055 | -5/Factory | Entered Upper Caves 3064 | -5/Upper Caves | Spotted B-75 Beast 3071 | -5/Upper Caves | Learned Factory emergency access door positions 3082 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3102 | -5/Upper Caves | Build established: Gladiator 3137 | -5/Upper Caves | Encountered a Warlord checkpoint 3184 | -5/Upper Caves | Discovered new exit (range 5) 3185 | -5/Upper Caves | Identified exit to Upper Caves 3186 | -5/Upper Caves | Entered another Upper Caves area 3211 | -5/Upper Caves | Learned location of 1 exit from Factory 3271 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3301 | -5/Upper Caves | Discovered exit to Factory (range 19) 3318 | -5/Upper Caves | Learned Factory emergency access door positions 3392 | -5/Upper Caves | Learned location of Armory (-4) 3392 | -5/Upper Caves | Discovered new exit (range 7) 3394 | -5/Upper Caves | Identified exit to Zhirov 3449 | -5/Upper Caves | Entered Zhirov 3449 | -5/Zhirov | Discovered new exit (range 3) 3450 | -5/Zhirov | Identified exit to Proximity Caves 3456 | -5/Zhirov | Met Zhirov 3463 | -5/Zhirov | Learned location of Quarantine (-3) 3463 | -5/Zhirov | Learned location of Testing (-2) 3463 | -5/Zhirov | Learned location of Command (-1) 3469 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3475 | -5/Zhirov | Found Alien Artifact 3477 | -5/Zhirov | Identified Integrated Dissipator 3477 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3483 | -5/Zhirov | Found Alien Artifact 3509 | -5/Zhirov | Entered Proximity Caves 3658 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3694 | -4/Proximity Caves | Spotted B-86 Titan 3937 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 3941 | -4/Proximity Caves | Found Prototype Special Weapon 4021 | -4/Proximity Caves | Discovered exit to Factory (range 8) 4039 | -4/Proximity Caves | Entered Factory 4039 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4040 | -4/Factory | Identified exit to Upper Caves 4094 | -4/Factory | Discovered exit to Upper Caves (range 14) 4139 | -4/Factory | Fabricated Imp. Stasis Canceller? 4146 | -4/Factory | Entered Upper Caves 4146 | -4/Upper Caves | Accompanied by 1 ally 4249 | -4/Upper Caves | Discovered new exit (range 10) 4252 | -4/Upper Caves | Identified exit to Upper Caves 4300 | -4/Upper Caves | Entered another Upper Caves area 4300 | -4/Upper Caves | Accompanied by 1 ally 4311 | -4/Upper Caves | Discovered new exit (range 18) 4319 | -4/Upper Caves | Identified exit to Research 4482 | -4/Upper Caves | Build established: Scout 4489 | -4/Upper Caves | Discovered new exit (range 15) 4493 | -4/Upper Caves | Identified exit to Warlord 4494 | -4/Upper Caves | Entered Warlord 4535 | -4/Warlord | Visited the Vortex Lab 4556 | -4/Warlord | Warlord's base attacked by MAIN.C 4574 | -4/Warlord | Met Warlord 4665 | -4/Warlord | Opened side exit 4672 | -4/Warlord | Discovered new exit (range 9) 4674 | -4/Warlord | Identified exit to Proximity Caves 4675 | -4/Warlord | Entered Proximity Caves 4962 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5007 | -3/Proximity Caves | Spotted B-86 Titan 5091 | -3/Proximity Caves | Lost 3 parts (2n1u) 5120 | -3/Proximity Caves | Identified Transdimensional Reconstructor 5120 | -3/Proximity Caves | Warped through subspace 5135 | -3/Proximity Caves | Discovered exit to Research (range 5) 5140 | -3/Proximity Caves | Entered Research 5140 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5141 | -3/Research | Identified exit to Quarantine 5467 | -3/Research | Fabricated Greatsword? 5570 | -3/Research | Identified Molecular Deconstructor 5720 | -3/Research | Discovered exit to Quarantine (range 9) 5721 | -3/Research | Spotted B-86 Titan 5724 | -3/Research | Entered Quarantine 5760 | -3/Quarantine | Found Alien Artifact 5769 | -3/Quarantine | Identified Phase Armor 5865 | -3/Quarantine | Found Alien Artifact 5916 | -3/Quarantine | Discovered new exit (range 16) 5923 | -3/Quarantine | Found Alien Artifact 5959 | -3/Quarantine | Identified exit to Research 5960 | -3/Quarantine | Entered Research 5960 | -2/Research | Warlord forces began assault on 0b10 5960 | -2/Research | Evolved 2 slots: Utility x2 5978 | -2/Research | Discovered new exit (range 9) 6006 | -2/Research | Build established: Infiltrator-Ninja 6011 | -2/Research | Identified exit to Testing 6070 | -2/Research | Research machine network offline 6386 | -2/Research | Spotted B-90 Cyclops 6391 | -2/Research | Spotted Striker 6505 | -2/Research | Lost 7 parts (2p2n1u2w) 6515 | -2/Research | Spotted Striker 6524 | -2/Research | Spotted Striker 6557 | -2/Research | Met up with Warlord 6595 | -2/Research | Borebot progress halted 6632 | -2/Research | Discovered new exit (range 11) 6640 | -2/Research | Identified exit to Access 6664 | -2/Research | Borebot progress halted 6709 | -2/Research | Spotted Striker 6734 | -2/Research | P-80 Master assimilated allied ZQ-VJB(K) 6734 | -2/Research | Spotted ZQ-VJB(K) 6771 | -2/Research | Entered Access 6771 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6783 | -1/Access | Identified Core Reset Matrix 6783 | -1/Access | Identified Subatomic Replicator 6930 | -1/Access | Build established: Infiltrator-Mutant 6994 | -1/Access | Crushed by falling debris 7130 | -1/Access | System corruption reached 10% 7350 | -1/Access | Spotted B-99 Colossus 7495 | -1/Access | Lost 4 parts (1p1n2u) 7521 | -1/Access | First assault squad dispatched 7540 | -1/Access | Imp. Hacking Suite fried by hacking feedback 7658 | -1/Access | Found Enh. Force Lance 7660 | -1/Access | Found Enh. Force Lance 7663 | -1/Access | Found Enh. Force Lance 7699 | -1/Access | Spotted B-99 Colossus 7703 | -1/Access | Spotted B-99 Colossus 7730 | -1/Access | Discovered new exit (range 4) 7736 | -1/Access | Identified exit to Surface 7737 | *** | Escaped! Last Messages --------------- 07718_ Penetrated by Slug. 07718_ Slug penetrates Sealed Heavy Doors. 07719_ B-99 Colossus activates siege mode. 07721_ U-05 Engineer builds a Wall. 07721_ Slug penetrates Sealed Heavy Doors. 07721_ Penetrated by Slug. 07721_ Slug penetrates Sealed Heavy Doors. 07725_ Cmb. Linear Gravjet destroyed. 07725_ Enh. Optical Array destroyed. 07725_ Critical hit (Blast). 07725_ Penetrated by Slug. 07725_ Lgt. Antimatter Reactor destroyed. 07725_ Penetrated by Slug. 07725_ Slug penetrates Main Access Shell. 07725_ Penetrated by Slug. 07725_ Cmb. Linear Gravjet destroyed. 07725_ Slug penetrates Main Access Shell. 07730_ Main Access Shell breached. 07730_ EXIT=FOUND 07736_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????# ????????# " #???????????? | | ???????????????# #####??# """ +???????????? | | ???????????????# ######## """ #???????????? | | ???????????????# # " #???????????? | | ???????????????# # +???????????? | | ???????????????# # #???????????? | | ???????????????# ####### ###?????????? | | ????????????????####### ##?????# # #######???? | | ??????????????????????# ###?????# #???? | | ???????????????????#### # ##????# ] ] #???? | | ???????????????????# #????# ][[#???? | | ???????????????????# % #???## [[#???? | | ???????????????????# % #???# /[ #???? | | ???????????????????# % % #???## [ ##??? | | ???????????????????# % #????# #??? | | ???????????????????# #????# ##### | | ???????????????????# %=%% #????#######+### | | ???????????????????#""""""%%""#?????# | | ?????????????????????????"" 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" #??????????????????# #????????? | | ????# #??????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 16 Core Analysis 10 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Greatsword | -5/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Nuclear Pulse Array | -3/Research | Scanalyzed Impulse Thruster | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -5/Factory Field Propulsion Drive | x2 | -5/Factory Imp. Stasis Canceller | x1 | -4/Factory | Preloaded Greatsword | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Armor Achievements -------------- Deadly Force Safety First Subspace Traveler Watch This! Challenges ------------ None Game ------ Seed FieldChainLeg Manual? 0 Play Time 03:12:48 Cumulative 75.3 hours Start 2021.06.14 @ 21:54:14 End 2021.06.16 @ 22:37:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2e85c08-33d0-4d52-913f-c527d36e972d