Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 08:14:13 Player: kite Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (428) 2140 Value Destroyed (24433) 24433 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (38651) 38651 TOTAL SCORE: 77264 Bonus ------- High Alert Combat Kills 4235 Follower Combat Kills 2678 Entered Garrisons 1000 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1518 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -280 Cogmind --------- Core Integrity 968/1600 Matter 132/300 Energy 117/850 System Corruption 0% Temperature Cool (33) Movement Treading (250) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Huge Storage Unit Advanced Target Analyzer Experimental Actuator Array Improved Heavy Armor Plating Graphene Brace Advanced Remote Force Field Advanced Point Defense System Improved Dynamic Insulation System System Restoration Module > --- WEAPON (5) ------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Force Lance Force Lance Enhanced Force Lance > --- INVENTORY (25) --- Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Force Field Enhanced Gamma Bomb Array Advanced Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit 0b10 Alert Chip Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Actuator Array Experimental Actuator Array Improved Transmission Jammer Layered Heavy Armor Plating Advanced Force Field System Purifier > --- WEAPON ----------- Force Lance Force Lance Plasma Lance Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Light Particle Reactor Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Long-range Terrain Scanner Graphene Brace Advanced Remote Force Field Advanced Point Defense System Advanced Point Defense System Advanced Point Defense System Improved Dynamic Insulation System Mini Drone Bay Advanced Remote Datajack Plasma Cutter Force Lance [Rating: 215] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Huge Storage Unit Device Experimental Actuator Array Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Force Lance Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . 2 . . . 1 2 . Weapon 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Parts Attached 297 | 6 5 . 13 . 1 7 19 6 2 17 1 7 7 14 4 3 1 4 2 7 10 9 5 7 20 19 20 . 4 19 17 41 Power 38 | 1 . . 1 . . . 2 . . 3 . 1 . 1 . . . . . 2 2 2 . . 3 4 3 . . 1 . 12 Engine 8 | 1 . . 1 . . . 2 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . . . . Reactor 26 | . . . . . . . . . . . . . . . . . . . . 1 2 2 . . 2 3 3 . . 1 . 12 Propulsion 95 | 2 1 . 7 . . 4 13 3 . 9 . . . 3 . . . 1 1 3 1 1 3 1 12 6 7 . 2 4 5 6 Treads 72 | 2 1 . 7 . . 4 13 3 . 9 . . . 3 . . . 1 1 3 1 1 3 1 1 . 1 . 2 4 5 6 Leg 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 6 6 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 1 2 . 3 . . . . 1 2 4 1 5 1 2 2 3 . 2 1 2 6 4 2 5 4 6 6 . 2 12 11 19 Device 52 | . . . . . . . . . . 1 . 3 1 2 2 2 . . . 1 4 . 1 1 2 2 2 . 2 7 5 14 Storage 6 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 Processor 15 | . . . 3 . . . . 1 . 2 . . . . . . . 2 1 1 1 . . . . . . . . 2 1 1 Hackware 14 | . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 4 . 1 . . . 1 4 . Protection 22 | . 1 . . . . . . . . 1 . 2 . . . 1 . . . . 1 4 . . 1 2 4 . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 2 . 2 . 1 3 4 2 . 1 . 1 6 8 2 . 1 1 . . 1 2 . 1 1 3 4 . . 2 1 4 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 11 | . . . . . . 2 1 1 . . . . 1 1 . . . 1 . . . . . . 1 . 1 . . 1 . 1 Special Weapon 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . Impact Weapon 10 | . . . 1 . . . 1 . . . . 1 4 2 . . 1 . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . 1 . . 1 2 1 . . . . . 3 . . . . . . 1 1 . . . 1 2 . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . 1 2 . . . . . . 1 . 1 . 2 . . . 1 1 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . 2 . . . . . 2 1 1 . . 3 . . . 2 . . . 2 1 . 1 2 1 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 10 . . Parts Lost 66 | . 1 . 6 . . 4 . . . 9 . 3 . 3 . . . . . . 6 4 . 2 7 10 2 . 1 . . 8 Power 15 | . . . 1 . . . . . . 3 . 1 . 1 . . . . . . 1 1 . 1 3 1 . . . . . 2 Propulsion 27 | . 1 . 3 . . 3 . . . 6 . . . 2 . . . . . . 3 . . 1 1 6 . . . . . 1 Utility 14 | . . . 2 . . . . . . . . 2 . . . . . . . . 1 1 . . 1 2 2 . . . . 3 Weapon 10 | . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . 2 1 . . 1 . . 2 Highest Loss Streak 7 | . 1 . 3 . . 4 . . . 2 . 2 . 1 . . . . . . 1 3 . 1 3 7 1 . 1 . . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 20 | 2 13 19 23 24 24 22 24 23 25 22 22 20 20 20 18 19 20 19 19 19 20 21 21 20 21 21 23 20 18 20 18 16 Power 1 | . 1 1 1 2 2 2 1 1 1 1 1 . . . 1 1 1 . 1 1 1 2 2 2 1 2 1 1 . . . 1 Propulsion 5 | . 6 11 8 8 7 6 9 9 8 6 5 5 5 4 5 5 5 4 4 4 4 4 3 2 5 5 7 3 4 4 4 5 Utility 6 | . 1 2 6 6 6 7 6 6 8 4 5 4 6 5 4 5 6 7 8 7 7 8 10 11 9 6 6 9 8 10 9 7 Weapon 4 | . 2 4 6 7 7 6 6 6 6 8 9 7 6 6 6 6 5 4 3 3 4 4 3 3 3 3 5 5 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 90 | . 2 . 3 . 1 . 19 1 . 17 . 5 2 5 . . 1 3 . 2 1 4 2 . 3 5 3 . 4 2 2 3 Power 13 | . . . . . . . 7 . . . . . . . . . . 1 . 1 . . 1 . . 2 . . . 1 . . Propulsion 22 | . 2 . 1 . . . 1 . . 2 . 1 . 1 . . . . . . . 3 . . 3 1 3 . 2 . 1 1 Utility 34 | . . . . . 1 . 6 1 . 10 . . 2 4 . . 1 2 . 1 1 1 1 . . 1 . . 1 . 1 . Weapon 21 | . . . 2 . . . 5 . . 5 . 4 . . . . . . . . . . . . . 1 . . 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 99 100 100 99 99 100 84 94 84 83 85 87 87 87 88 83 81 81 83 83 86 83 92 96 79 76 79 82 82 76 Engine 3 | . 13 14 10 11 11 11 9 9 7 6 7 6 6 4 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 5 5 5 5 5 5 . 3 . . 3 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 2 9 6 10 5 4 5 4 4 4 7 8 8 Treads 24 | . 27 28 43 44 44 43 53 54 46 40 30 30 26 27 23 23 23 20 17 14 14 15 17 20 2 . 10 14 14 13 12 12 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 27 7 . . . . . Device 8 | . . . . . . . . . . 6 7 8 6 12 16 14 11 9 5 5 5 4 5 4 4 10 8 9 13 14 16 19 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 10 | . . . 9 11 11 11 9 9 7 12 7 7 6 6 5 5 5 5 15 21 17 15 15 15 15 14 14 14 14 14 16 9 Protection 2 | . 12 14 1 . . . . . . 1 7 5 5 . . 2 5 4 1 . 2 5 4 3 4 4 4 4 4 4 3 3 Ballistic Gun 1 | . 23 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 10 11 11 10 8 . . . . 1 19 16 16 17 17 12 8 10 6 . . . . . . . . . . . Slashing Weapon 8 | . . . 10 11 7 10 9 17 15 13 15 13 6 6 5 5 5 5 11 10 13 18 15 15 6 3 13 9 8 8 . . Piercing Weapon 6 | . . . . . . . . . . . . . . 1 3 5 5 5 6 5 4 5 10 10 17 19 8 14 12 12 19 17 Peak Build Rating 215 | 6 8 8 16 16 17 18 33 34 38 68 67 69 76 88 94 94 95 114 113 127 131 147 150 143 138 147 153 153 175 195 209 215 Average Rating 103 | 4 7 8 15 16 15 16 28 32 33 44 66 67 72 75 91 93 93 99 111 117 126 136 142 133 130 140 145 152 161 190 200 196 On Entrance 87 | . 6 8 8 16 16 17 18 33 33 38 67 66 67 75 85 93 93 95 111 111 127 129 147 143 135 133 143 153 150 175 183 198 Avg Prop Armor Cover (%) 24 | . . . . . . . . . . . . . . 7 . . . . . . . . . . 11 4 . . . . . 45 Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 265 | 13 90 90 90 89 89 89 93 100 92 104 100 101 110 117 111 118 108 122 107 123 149 146 156 156 143 167 173 171 175 194 200 265 Greatest Support 240 | 40 40 40 80 80 80 80 124 124 122 190 190 190 190 190 190 190 190 225 225 225 225 230 235 235 235 140 230 230 235 240 240 240 Greatest Overweight (x) 4 | . 4 2 1 1 1 1 . . . 2 . . . 1 . . . . . . . . . . 1 1 1 . . . . 1 Average Overweight (x) . | . 1 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 19 19 25 24 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 Average Carried 23 | 2 13 19 23 24 24 22 24 24 24 23 25 23 23 24 23 24 24 24 24 24 23 24 24 23 24 24 24 23 22 24 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 19 19 24 24 25 23 25 25 23 25 25 22 25 25 24 25 25 24 25 25 25 25 25 25 25 25 23 23 25 25 25 19 Class Distribution -------------------- 56% | Scavenger-Gladiator 34% | Gladiator 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gladiator | -9/Materials Gladiator | -9/Mines Gladiator | -9/Exiles Gladiator | -8/Mines Gladiator | -8/Materials Gladiator | -8/Garrison Gladiator | -7/Factory Gladiator | -7/Garrison Gladiator | -7/Factory Gladiator | -7/DSF Gladiator | -6/Factory Gladiator | -6/Garrison Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Extension Scavenger-Gladiator | -4/Cetus Scavenger-Gladiator | -4/Archives Scavenger-Gladiator | -4/Hub_04(d) Scavenger-Gladiator | -4/Garrison Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Garrison Gladiator | -3/Research Scavenger-Gladiator | -3/DSF Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Matter Collected 8360 | 207 226 . 294 10 20 113 282 314 . 497 . 98 234 1035 . 252 294 266 353 91 322 130 100 88 638 240 398 . 367 263 240 988 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Salvage Created 23042 | 10 570 . 1176 104 . 264 971 1312 . 2656 . 638 433 1605 . 58 107 342 658 131 1582 . 336 1361 1003 1115 1846 . 550 109 605 3500 Parts 1067 | 3 43 . 61 4 . 7 69 65 . 94 . 22 21 61 . 2 1 11 28 9 57 . 18 68 44 54 70 . 18 7 54 176 Haulers Intercepted 13 | . . . 4 . . . 3 . . . . 1 1 . . . . . . . . . . 1 . 3 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Combat Hostiles Destroyed 345 | . 12 . 20 2 . 6 16 31 . 31 . 10 5 29 . . . 12 19 2 20 . 1 14 26 11 26 . 11 2 8 31 Melee 214 | . . . 19 2 . 3 12 19 . 13 . 6 4 10 . . . . 8 2 16 . 1 14 12 11 20 . 1 2 8 31 Guns 13 | . 12 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 101 | . . . . . . 3 4 10 . 13 . 4 . 17 . . . 12 8 . . . . . 14 . 6 . 10 . . . Classes Destroyed 23 | 1 5 . 3 . . . 2 2 . 1 . 1 1 2 . . 1 1 1 . 1 . . . . . . . 1 . . . Worker 18 | . 3 . . 1 . . 4 . . . . . 2 . . . . . . 1 . . . 3 . 2 . . . . . 2 Builder 14 | . 3 . 1 . . . 2 . . . . . 2 . . . . . . . 1 . . 3 . 1 . . . . 1 . Tunneler 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 4 . . . 3 . . . . 1 1 . . . . . . . . . . 1 . 3 . . . . . . Recycler 16 | . . . 4 . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . 8 Mechanic 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 9 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 7 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 7 | . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . 3 Swarmer 64 | . 3 . 6 . . . 4 6 . 5 . . . 6 . . . 1 10 . 3 . . . 7 5 4 . . 2 . 2 Cutter 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Grunt 148 | . 9 . 10 2 . 6 4 20 . 17 . 5 4 8 . . . 7 5 . 4 . . 6 14 3 14 . 8 . . 2 Brawler 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Duelist 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Sentry 46 | . . . 4 . . . 8 3 . 6 . . . 4 . . . . 1 . 6 . 1 3 2 . 2 . . . 2 4 Specialist 10 | . . . . . . . . . . . . 5 . 1 . . . 2 . . . . . . . . . . . . . 2 Hunter 15 | . . . . . . . . . . 2 . . . 1 . . . . . . 4 . . 2 2 . 2 . 2 . . . Programmer 39 | . . . . . . . . . . . . . 1 3 . . . 1 . 2 2 . . 3 . 3 . . . . 6 18 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 5 . 5 2 . 3 5 8 . 4 . 6 4 4 . . . 5 8 2 4 . 3 4 10 4 6 . 5 2 4 3 Combat Bots Only 10 | . 5 . 5 2 . 3 4 8 . 4 . 6 2 4 . . . 5 8 2 4 . 1 4 10 3 6 . 5 2 4 3 Max Kills in Single Turn 4 | 1 3 . 1 1 . 2 3 4 . 3 . 1 1 3 . 1 1 3 3 1 2 . 1 2 3 1 2 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 3 4 . 3 . 1 . 3 . . . 3 3 . . . . . 3 . 2 . 2 . . . Melee 2 | . . . 1 1 . 1 1 1 . 1 . 1 1 2 . . . . 1 1 2 . 1 2 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Hostile Shots Fired 2259 | . 74 . 108 15 . 31 60 81 . 208 . 80 26 176 . . . 39 69 10 166 48 26 126 132 94 207 . 41 9 41 392 Missed 592 | . 13 . 30 3 . 5 16 17 . 65 . 28 8 60 . . . 13 17 2 46 14 9 34 34 25 48 . 7 2 6 90 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hits 1667 | . 61 . 78 12 . 26 44 64 . 143 . 52 18 116 . . . 26 52 8 120 34 17 92 98 69 159 . 34 7 35 302 Melee 7 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . 2 . . . . 2 Projectile 1660 | . 61 . 78 12 . 26 44 64 . 141 . 52 18 116 . . . 25 52 8 120 34 17 92 98 69 157 . 34 7 35 300 AOE 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 2 Critical Strikes 73 | . 1 . 3 . . . 5 2 . 2 . . . . . . . 1 1 . 6 1 . 8 4 7 8 . 4 . . 20 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Part Disruptions 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 3 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 26067 | . 786 . 916 156 . 492 675 1006 . 1520 . 1110 199 1329 . . . 573 899 165 1615 902 463 1631 1661 1454 1706 . 722 225 417 5445 Core 2412 | . 166 . 94 . . 118 77 142 . 93 . 19 11 165 . . . 70 54 21 111 30 23 145 81 130 140 . 73 17 . 632 Absorbed by Shields 5997 | . . . . . . . . . . . . . . . . . . . . . 640 123 . 189 135 10 1180 . 656 123 430 2511 Reduced by Siege Mode 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Redirected to Shielding 47 | . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 323 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 . . . . . Regen/Repaired (Parts) 297 | . . . . . . . . . . . . . 84 . . . . 188 . . . . . . . . . . . 25 . . Core Remaining (%) 71 | 100 . 33 . . . 47 . 60 . . . 84 . 79 . . . . 87 . . . . . 64 . . . 73 98 . 60 Volleys Fired 191 | 1 51 . 3 . . 2 2 15 . 40 . 3 2 9 2 . . 12 10 1 1 . . . 17 . 11 . 8 . . 1 Largest 2 | 2 2 . 2 . . 2 1 2 . 1 . 1 1 1 1 . . 1 1 1 1 . . . 1 . 1 . 1 . . 1 Hottest 80 | 80 60 . 40 . . 60 30 72 . 36 . 36 5 50 5 . . 43 43 5 5 . . . 49 . 52 . 52 . . 10 Shots Fired 248 | 2 101 . 6 . . 4 2 16 . 40 . 3 2 9 2 . . 12 10 1 1 . . . 17 . 11 . 8 . . 1 Gun 112 | 2 101 . 6 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 121 | . . . . . . 4 2 16 . 37 . 3 . 9 . . . 12 10 . . . . . 16 . 4 . 8 . . . Special 15 | . . . . . . . . . . . . . 2 . 2 . . . . 1 1 . . . 1 . 7 . . . . 1 Kinetic 108 | . 99 . 6 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Thermal 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 61 | . . . . . . 4 2 3 . . . . . 9 . . . 5 10 . . . . . 16 . 4 . 8 . . . Electromagnetic 54 | 1 . . . . . . . 13 . 37 . 3 . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Hit Streak 12 | 1 12 . 1 . . 3 5 7 . 7 . 2 1 3 1 . . 4 2 3 4 . . . 6 . 7 . 2 . . 2 Robot Miss Streak 11 | . 3 . 1 . . . . 1 . 5 . 1 1 11 1 . . 1 2 . . . . . 2 . 1 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1141 | 1 69 . 61 7 3 15 66 52 . 99 . 24 21 76 1 1 4 7 25 15 69 13 17 66 53 48 102 . 25 6 24 171 Core Hits 670 | 1 28 1 26 3 . 12 21 37 . 63 . 14 7 79 . 1 1 20 28 2 25 2 8 35 54 23 58 . 32 3 13 73 Critical Kills 7 | . . . . . . 1 1 . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . Critical Parts Destroyed 25 | . . . 2 . . . 2 . . . . . 4 6 . . 2 . 3 1 5 . . . . . . . . . . . Critical Strikes 139 | . . . 7 1 . 1 4 4 . 6 . 2 6 10 . . 2 1 4 1 11 3 1 9 11 9 16 . . . 5 25 Smash 32 | . . . 2 . . 1 3 . . . . . 4 8 . . 2 . 4 1 7 . . . . . . . . . . . Sever 46 | . . . 5 1 . . 1 4 . 6 . 2 2 2 . . . . . . 3 3 1 3 4 1 8 . . . . . Impale 61 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 6 7 8 8 . . . 5 25 Melee Attacks 1547 | . . . 78 8 3 20 88 73 . 110 . 27 32 128 5 3 9 6 38 30 96 14 23 110 63 75 123 . 24 19 51 291 Impact 221 | . . . 19 6 . 16 29 . . . . 1 18 58 5 . 7 4 15 7 36 . . . . . . . . . . . Slashing 636 | . . . 59 2 . 4 59 73 . 110 . 26 14 53 . . 1 . 16 19 43 11 14 39 22 8 54 . 5 4 . . Piercing 687 | . . . . . . . . . . . . . . 17 . 3 1 2 7 4 17 3 9 71 41 67 69 . 19 15 51 291 Sneak Attacks 112 | . . . 13 1 3 4 15 . . . . 2 4 2 . 1 4 . 1 3 6 . 11 10 . 13 . . . . 1 18 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . 7 Follow-up Attacks 402 | . . . 9 1 . 3 12 4 . 12 . 2 5 30 . . 1 2 13 9 33 8 7 29 21 25 51 . 11 5 9 100 Damage Inflicted 63231 | 11 965 10 2262 202 . 647 2708 2635 . 6243 . 1098 1036 6196 . 60 399 3707 2049 747 3167 535 1318 3258 4589 2487 4974 . 2733 246 1098 7851 Guns 903 | 11 854 . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 16766 | . 96 . . . . 230 293 951 . 2074 . 322 . 2130 . . . 3659 1040 . . . . . 2790 . 914 . 2267 . . . Melee 45477 | . . . 2222 202 . 417 2405 1684 . 4169 . 776 1033 4066 . 60 399 48 1009 747 3167 535 1318 3224 1799 2487 4049 . 466 246 1098 7851 Ramming 85 | . 15 10 2 . . . 10 . . . . . 3 . . . . . . . . . . 34 . . 11 . . . . . Kinetic 892 | . 854 . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 327 | 11 96 . . . . . . . . 76 . 144 . . . . . . . . . . . . . . . . . . . . Explosive 10551 | . . . . . . 230 293 345 . . . . . 2130 . . . 542 1040 . . . . . 2790 . 914 . 2267 . . . Electromagnetic 2782 | . . . . . . . . 606 . 1998 . 178 . . . . . . . . . . . . . . . . . . . . Impact 5592 | . . . 459 173 . 284 742 . . . . . 663 1295 . . 261 . 402 314 999 . . . . . . . . . . . Slashing 21700 | . . . 1763 29 . 133 1663 1684 . 4169 . 776 370 2528 . . 80 . 493 406 1648 428 1032 1268 754 397 1930 . 69 80 . . Piercing 18185 | . . . . . . . . . . . . . . 243 . 60 58 48 114 27 520 107 286 1956 1045 2090 2119 . 397 166 1098 7851 Entropic 3117 | . . . . . . . . . . . . . . . . . . 3117 . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . . 2 3 3 3 3 3 2 2 5 . 4 . . . 1 1 1 10 4 4 Average Corruption 2 | . . . . . . . . . . . . . 2 2 3 3 3 1 2 1 4 . 2 . . . 1 1 1 10 2 3 Corruption Purged 16 | . . . . . . . . . . . . . . . . . . . . . 5 . 4 . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 139 | . . . . . . . . . . . . . 6 27 2 15 10 4 11 4 28 . 2 . . . 4 . 4 1 15 6 Message Errors 36 | . . . . . . . . . . . . . 1 7 . 4 1 2 4 1 7 . 1 . . . 1 . 1 1 4 1 Matter Fused 34 | . . . . . . . . . . . . . 1 10 . 3 3 . 3 1 5 . . . . . 2 . 1 . 2 3 Heat Flow Errors 16 | . . . . . . . . . . . . . 1 3 . 2 1 1 2 1 4 . . . . . . . . . 1 . Energy Discharges 20 | . . . . . . . . . . . . . . 1 1 3 1 1 1 . 6 . 1 . . . . . 1 . 2 2 Parts Fused 4 | . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . . . . . . . . . . . Data Loss (minor) 17 | . . . . . . . . . . . . . 2 5 1 . . . 1 . 3 . . . . . . . 1 . 4 . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . 2 . . 1 2 . . . . . . . . . 1 . Alerts 6 | . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5008 | . 18 . 233 4 . 24 340 101 . 49 . 14 372 434 . . 317 234 260 179 343 . 401 353 239 265 165 . 63 6 73 521 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 743 | . 18 . . . . . 51 54 . 30 . . . 3 . . . 205 34 . . . . . 191 . 94 . 63 . . . Melee 4265 | . . . 233 4 . 24 289 47 . 19 . 14 372 431 . . 317 29 226 179 343 . 401 353 48 265 71 . . 6 73 521 Knockbacks 24 | . . . 1 1 . 2 2 . . . . . 4 3 . . . . 1 2 7 . . 1 . . . . . . . . Impact 22 | . . . 1 1 . 2 2 . . . . . 3 3 . . . . 1 2 6 . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 725 | . 126 . . . . 70 . 13 . 58 . 235 . 65 . . . . 57 . . . . . 93 . . . 8 . . . Shots 24 | . 2 . . . . 2 . 1 . 4 . 7 . 3 . . . . 1 . . . . . 3 . . . 1 . . . Rammed 9 | . 2 2 1 . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Targets Rammed 13 | . 2 2 1 . . . 2 . . . . . 1 . . . . . . . . . . 4 . . 1 . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . Highest Temperature 344 | 18 22 . 7 . . 6 11 17 . 5 . 140 168 235 . 133 142 131 229 193 285 4 8 25 30 11 5 . 68 2 144 344 Average Temperature 54 | 12 8 . 7 . . 4 3 7 . 2 . 38 139 80 . 66 75 77 106 100 98 4 5 11 20 7 2 . 32 1 79 54 Received Heat Transfer 4792 | . 333 . 321 87 . 234 297 531 . 462 . 225 78 201 . . . 99 78 . 305 117 72 397 266 180 359 . 34 . 20 96 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 Total Turns 40 | . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . 5 . . 4 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . 5 . . 4 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . 1 1 . . 1 2 . 8 . . 1 2 . . . . 3 . 4 . . . . . . . . . . . Combat Hostiles 17 | . . . . . . . . 2 . 5 . . 1 2 . . . . 3 . 4 . . . . . . . . . . . Parts Fried 39 | . . . 2 1 . . 2 2 . 16 . . 3 5 . . 2 . 3 . 3 . . . . . . . . . . . Impact Corruptions 64 | . . . 6 1 . 2 7 . . . . . 7 9 . . 11 . 8 6 7 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Heat Transferred 375 | 25 150 . . . . . . . . 100 . 100 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Maximum Alert Level 5 | . 1 . 1 . . . . 5 3 5 4 4 2 5 4 . . . . 1 . . . 2 4 2 3 2 3 2 . 1 Low Security (%) 42 | 100 80 100 46 100 . 100 100 10 . . . . . . . . . . . 93 100 100 100 10 . . . . . 35 100 49 Level 1 14 | . 19 . 53 . . . . 4 . . . . . 3 . . . . . 6 . . . 4 . 6 18 . . 52 . 50 Level 2 16 | . . . . . . . . 4 . 5 . . 100 18 . . . . . . . . . 85 49 93 35 100 79 12 . . Level 3 9 | . . . . . . . . 38 100 20 . 57 . 16 . . . . . . . . . . 25 . 46 . 20 . . . Level 4 9 | . . . . . . . . 16 . 30 100 42 . 37 100 . . . . . . . . . 25 . . . . . . . Level 5 7 | . . . . . . . . 25 . 42 . . . 23 . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Peak Influence 2333 | 5 251 76 293 146 . 149 148 1785 936 2273 1192 1223 641 2333 1224 . . . . 215 144 105 126 651 1188 674 1012 569 772 450 76 362 Initial 1224 | . . 76 . 105 . . . 91 936 656 1192 820 641 357 1224 . . . . 215 . 51 10 . 408 668 291 569 414 434 48 . Average 499 | . 100 19 155 118 . 44 49 1102 935 1437 1184 1036 548 1268 1181 . . . . 89 32 43 49 509 727 538 644 562 517 258 21 172 Influence Increases 15363 | 5 520 . 717 56 . 234 559 1794 12 1727 . 433 164 2026 30 . . 245 345 220 810 241 192 1123 870 302 781 4 368 196 337 1052 Destroy 0b10 Robot/C 7172 | . 240 . 440 40 . 120 320 800 . 640 . 200 100 780 . . . 240 272 32 400 128 64 496 432 176 416 . 176 32 128 500 Destroy 0b10 Robot/NC 517 | 5 35 . 45 5 . . 65 10 . 50 . 5 30 30 . . . 5 17 4 32 8 32 36 . 28 12 . . 4 4 55 Destroy Leader 1062 | . 72 . 98 10 . 20 116 20 . 50 . 40 24 50 . . . . 32 8 68 . . 114 40 30 40 . 24 10 48 148 Allied During Kill 849 | . . . 11 . . . . 84 . 4 . . . 44 . . . . . . 219 63 96 325 2 . 1 . . . . . Trap Triggered on 0b10 110 | . . . . . . . . 10 . . . 100 . . . . . . . . . . . . . . . . . . . . Successful Hack 225 | . 20 . . . . . . 28 12 19 . . 5 14 7 . . . . . 15 10 . 8 . 12 . 4 . . 55 16 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 528 | . 60 . . . . 15 30 45 . 60 . . . 15 15 . . . . 12 60 12 . 24 48 12 . . . . 48 72 Anti-Garrison Action 2500 | . . . . . . . . 600 . 650 . . . 850 . . . . . . . . . . 80 . 200 . . 120 . . Destroy Structure 1341 | . 18 . 3 1 . 19 13 92 . 179 . 13 5 228 8 . . . . 14 4 20 . 84 184 8 76 . 168 18 42 144 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 27 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . 12 . . . . . Lose Combat Pursuer 792 | . 15 . 90 . . 60 15 105 . 75 . 75 . . . . . . 24 . 12 . . 36 84 36 24 . . 12 12 117 Influence Decreases 15050 | 5 323 197 446 236 91 234 419 149 859 392 1101 382 876 204 1229 715 419 64 422 324 718 306 219 540 265 1102 157 463 149 888 417 739 Entered New Map 7359 | . . 121 . 166 91 . . 49 849 282 1081 352 582 154 1109 421 80 . 181 39 . 41 17 . 175 520 97 443 139 338 32 . Time Decay 6458 | 5 313 76 383 70 . 194 419 . 10 . 20 . 294 . 120 294 339 64 241 285 458 205 202 400 . 482 . 20 . 550 375 639 Lost Part 632 | . 10 . 52 . . 40 . . . 90 . 30 . 30 . . . . . . 40 40 . 20 70 100 20 . 10 . . 80 Lost Ally 601 | . . . 11 . . . . 100 . 20 . . . 20 . . . . . . 220 20 . 120 20 . 40 . . . 10 20 Squads Dispatched 68 | . 4 . 1 . . 1 4 . . . . 2 4 . 1 . . . . 1 4 . . 10 . 7 . . . 3 8 18 Investigation 13 | . 4 . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . . 3 . . . 1 . 1 Extermination 21 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 3 . 1 . . . . 4 11 Reinforcement 27 | . . . . . . 1 4 . . . . 2 . . . . . . . . 3 . . 6 . 3 . . . 2 1 5 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Garrison 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Distress Signals 44 | . 2 . 4 . . . 5 . . . . . 1 . . . . . . . 3 2 . 5 . 9 . . . 9 . 4 Communications Jammed 52 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 11 . . 32 Distress Signals 29 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 21 Times Spotted 562 | . 22 . 37 2 . 8 29 38 . 41 . 16 8 34 . . . 40 20 4 36 10 7 42 29 13 29 . 11 11 10 65 Peak Tracking Total 10 | . 3 . 8 2 . 6 5 5 . 5 . 6 3 3 . . . 10 5 1 7 5 3 8 10 5 8 . 5 6 3 8 Tactical Retreats 41 | . 1 . 4 . . 2 1 6 . 3 . 3 . . . . . . 1 . 1 . . 3 5 2 2 . . 1 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Traps Triggered 16 | . 2 . . . . . 1 3 . 3 . 2 1 . . . . . . . . . . . 2 . 2 . . . . . Indirectly 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 11 | . . . . . . . . 1 . . . 10 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . 2 . . . 10 . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . 1 . . . 10 . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Machines Disabled 73 | . 4 . . . . 1 2 8 . 14 . . . 9 1 . . 3 . 1 7 1 . 2 6 1 2 . . 1 4 6 Max in Single Turn 3 | . 3 . . . . 1 1 1 . 2 . . . 1 1 . . 2 . 1 1 1 . 1 2 1 1 . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 22 | . . . . . . . . 5 . 5 . . . 8 . . . . . . . . . . 2 . 2 . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Machines Accessed 83 | . 6 . 1 . 2 . 6 4 1 3 1 . 5 2 3 . 2 1 . 2 12 3 . 4 . 3 2 1 . 2 8 9 Terminals 62 | . 4 . . . . . 4 4 . 3 1 . 3 2 3 . . . . 1 12 3 . 3 . 1 2 1 . . 8 7 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . . Total Hacks 156 | . 10 . 1 . 5 . 7 8 2 4 1 . 7 5 7 . 7 1 . 3 27 7 . 10 . 8 3 2 . 4 13 14 Successful 62 | . 4 . 1 . 5 . 6 3 1 3 1 . 3 1 1 . 7 1 . . 7 3 . 4 . 2 . 1 . . 4 4 Failed 94 | . 6 . . . . . 1 5 1 1 . . 4 4 6 . . . . 3 20 4 . 6 . 6 3 1 . 4 9 10 Catastrophic 30 | . 1 . . . . . 1 1 . . . . 1 . 3 . . . . 1 4 1 . 1 . 2 3 . . 2 5 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 9 . 1 . 1 . 3 . . . . . 2 . . . . . . 3 10 1 . 8 . . . . . 3 2 5 Terminals 118 | . 8 . . . . . 4 8 . 4 1 . 5 5 7 . . . . 2 27 7 . 8 . 3 3 2 . . 13 11 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 2 . . . 1 . . . . . . . . . . 2 . 1 . . . 3 . . Terminal Hacks 43 | . 1 . . . 5 . 3 3 . 3 1 . 1 1 1 . 7 1 . . 4 3 . 2 . . . 1 . . 3 3 Record 13 | . . . . . 4 . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Open Door 8 | . . . . . . . . . . 1 . . . . . . 1 1 . . 3 . . . . . . . . . 1 1 Open DSF 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . Unlock Access 5 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 10 | . 3 . 1 . . . . . . . . . 1 . . . . . . . 3 . . 1 . . . . . . 1 . Terminals 6 | . 1 . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Skim 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 3 . . . . . 4 4 1 2 . . 4 2 3 . . . . 2 10 3 . 4 . 3 2 1 . 2 8 9 Full Trace Events 10 | . 1 . . . . . . 3 . . . . . 1 1 . . . . . 1 . . . . 1 1 . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . 3 . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . . . . . 1 Non-combat 4 | . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 3 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Relay Couplers Released 86 | . . . . . . . . 19 . 20 . . . 29 . . . . . . . . . . 8 . 7 . . 3 . . Machine Destruction 86 | . . . . . . . . 19 . 20 . . . 29 . . . . . . . . . . 8 . 7 . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 6 . . . . . . . . . . . . 7 . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Total Allies 37 | . . 3 . . . . . 6 . 1 . . . 3 . . . . . . 15 5 . . 1 . 2 . . . 1 . Largest Group 9 | . . 3 3 . . . . 3 . 1 . . . 3 . . . . . . 9 9 7 6 1 . 2 . . . 1 . Highest-Rated Group 758 | . . 40 40 . . . . 84 . 25 . . . 189 . . . . . . 364 758 662 526 116 . 170 . . . 45 . Highest-Rated Ally 159 | . . 16 16 . . . . 39 . 25 . . . 80 . . . . . . 159 159 136 96 116 . 85 . . . 45 . Initial Warlord ECA Mod 54 | . . . . . . . . . 8 8 21 21 30 30 41 41 41 41 40 40 40 40 40 40 40 41 41 45 45 54 53 53 Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 5 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 410 | . . . 10 . . . . 71 . 7 . . . 19 . . . . . . 78 80 28 103 2 . 12 . . . . . Total Damage 12924 | . . . 75 . . . . 1094 . 234 . . . 1098 . . . . . . 2422 2331 1061 3515 148 . 946 . . . . . Kills 64 | . . . 2 . . . . 9 . 1 . . . 10 . . . . . . 9 10 4 18 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Active Infowar (turns) 12643 | . . . . . . . . . . . . . 117 2 228 610 849 1395 1274 657 657 . . 335 91 126 . 14 421 1587 1328 2952 Sensors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 IFF 4128 | . . . . . . . . . . . . . . . . 610 849 1395 1274 . . . . . . . . . . . . . Terrain 3497 | . . . . . . . . . . . . . . . 228 385 849 696 . . . . . . . . . . . 359 980 . Structural 157 | . . . . . . . . . . . . . 117 . . . . . . . . . . 40 . . . . . . . . Decoding 1314 | . . . . . . . . . . . . . . . . . . . . 657 657 . . . . . . . . . . . Spoofing 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Jamming 6634 | . . . . . . . . . . . . . . . . . . . . 135 . . . 334 91 126 . 14 421 1235 1328 2950 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decoded 0b10 Intel 23 | . . . . . . . . . . . . . . . . . . . . 9 14 . . . . . . . . . . . Traps 18 | . . . . . . . . . . . . . . . . . . . . 6 12 . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Turns Passed 33291 | 93 1062 327 1047 155 679 739 1997 2067 20 2164 48 370 651 2366 255 650 849 1395 1417 657 1525 510 477 988 917 1244 1280 43 428 1587 1328 3956 Spaces Moved 15222 | 52 323 101 324 57 279 269 984 1037 11 1040 29 141 298 1114 131 294 483 750 630 350 719 228 173 430 381 574 520 26 187 898 594 1795 Core 177 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 Treads 14023 | 47 323 101 324 57 279 269 984 1037 11 1040 29 141 298 1114 131 294 483 750 630 350 719 228 173 430 56 . 397 26 187 898 594 1623 Legs 1022 | . . . . . . . . . . . . . . . . . . . . . . . . . 325 574 123 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 240 158 158 160 160 165 165 165 163 165 165 165 160 160 160 160 160 160 160 120 120 166 166 166 152 158 50 Average Speed 171 | 149 266 320 240 240 240 240 160 158 160 162 165 165 165 172 165 165 165 162 160 161 160 160 160 160 156 178 171 166 166 159 159 164 Slowest Speed 480 | 160 480 320 240 240 240 242 163 160 160 240 165 165 165 250 165 165 165 165 160 163 160 160 160 160 190 190 190 166 166 166 163 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 69 43 33 15 60 57 85 89 1 98 1 76 11 89 5 42 62 87 67 7 70 78 79 67 40 20 48 1 96 25 14 58 Regions Visited 32 Branch Regions 13 Pre-discovered Areas 6 | . 2 . 1 . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . . . . . . . 2 3 . 2 . . . . . . . . . . . . . Spaces Dug 149 | . . . 1 1 . 1 13 . . 2 . 1 5 6 4 2 3 3 . 7 . . . 27 . 4 1 . . 6 14 48 Terrain Destroyed 1004 | . 22 . 1 1 . 29 13 6 . 161 . 13 5 161 4 2 3 135 89 7 . . . 27 113 4 25 . 115 6 14 48 Melee 149 | . . . 1 1 . 1 13 . . 2 . 1 5 6 4 2 3 3 . 7 . . . 27 . 4 1 . . 6 14 48 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 855 | . 22 . . . . 28 . 6 . 159 . 12 . 155 . . . 132 89 . . . . . 113 . 24 . 115 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Gar Res DSF Res Acc Com Total 20218 | 62 418 102 486 64 288 324 1311 1341 13 1385 29 251 423 1427 157 451 525 884 984 416 955 350 352 566 606 709 771 26 274 1031 837 2400 Wait 2194 | . 15 . 53 1 . 27 148 110 . 111 . 25 76 118 7 133 27 58 308 14 62 77 138 41 98 24 81 . 26 54 91 271 Move 15193 | 51 322 100 323 56 278 268 984 1035 11 1039 28 140 297 1113 130 293 482 749 629 349 718 227 172 430 380 574 519 25 186 897 593 1795 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 353 | 4 18 . 19 . 3 1 32 6 . 32 . 17 9 24 1 2 4 10 2 12 9 7 8 4 21 19 21 . 11 10 16 31 Fast Attach 148 | 6 4 . 1 . . . 6 . . 6 . . 2 7 2 5 1 7 . 2 5 2 6 1 7 9 5 . 2 17 9 36 Attach 132 | . 1 . 10 . . 4 2 . 2 10 . 3 2 5 2 . . 6 2 5 8 4 3 1 10 7 9 . 4 3 8 21 Detach 25 | . . . . . . . . . . 1 . . . . . . . 1 . . 2 . . 1 . . 2 . 1 2 4 11 Swap 321 | . 3 . 2 . 2 5 18 20 . 18 1 12 7 27 6 9 . 9 12 4 13 8 2 10 18 10 16 1 12 11 25 40 Drop 410 | . 2 . 9 . 2 . 47 9 . 32 . 16 6 31 2 6 5 18 2 12 6 11 12 3 21 25 36 . 12 25 23 37 Fire 191 | 1 51 . 3 . . 2 2 15 . 40 . 3 2 9 2 . . 12 10 1 1 . . . 17 . 11 . 8 . . 1 Melee 1002 | . . . 65 7 3 17 70 67 . 95 . 25 21 90 5 3 6 4 19 17 51 6 11 71 33 41 59 . 12 12 35 157 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crush 12 | . 2 2 1 . . . 2 . . . . . 1 . . . . . . . . . . 4 . . . . . . . . Escape Stasis 13 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 10 . . . . . Rewire 143 | . . . . . . . . 75 . 1 . . . 2 . . . . . . 63 . . . 1 . 1 . . . . . Trap 12 | . . . . . . . . 2 . . . 10 . . . . . . . . . . . . . . . . . . . . Miscellaneous 68 | . . . . . . . . . . . . . . 1 . . . 10 . . 16 8 . . . . . . . . 33 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x3 / Gar) -4/Garrison -3/Research (discovered 5 exits: Res x3 / Qua / Gar) -3/Garrison -3/Research -3/DSF -2/Research -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Discovered new exit (range 16) 930 | -10/Materials | Core integrity fell below 50% 1156 | -10/Materials | Entered Mines 1182 | -10/Mines | Met a Derelict bent on vengeance 1364 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1464 | -10/Mines | Discovered new exit (range 6) 1483 | -10/Mines | Entered Materials 1483 | -9/Materials | Accompanied by 3 allies 1483 | -9/Materials | Evolved 2 slots: Propulsion x2 1690 | -9/Materials | Lost 3 allies 1876 | -9/Materials | Lost 3 parts (1p2n) 1877 | -9/Materials | Build established: Gladiator 2349 | -9/Materials | Discovered new exit (range 16) 2409 | -9/Materials | Discovered new exit (range 15) 2442 | -9/Materials | Discovered new exit (range 16) 2530 | -9/Materials | Entered Mines 2572 | -9/Mines | Discovered new exit (range 10) 2676 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2676 | -9/Mines | Discovered new exit (range 5) 2685 | -9/Mines | Entered Exiles 2745 | -9/Exiles | Met 8R-AWN 2823 | -9/Exiles | Met EX-HEX 2892 | -9/Exiles | Met EX-BIN 2922 | -9/Exiles | Aligned with FarCom system 2924 | -9/Exiles | Given EX-Vault access code 2983 | -9/Exiles | Opened EX-Vault 3003 | -9/Exiles | Found 0b10 Alert Chip 3049 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3128 | -9/Exiles | Met EX-DEC 3138 | -9/Exiles | Learned location of Zion (-7) 3338 | -9/Exiles | Discovered new exit (range 14) 3364 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3364 | -9/Exiles | Entered Mines 3457 | -8/Mines | Lost 4 parts (3n1w) 3499 | -8/Mines | Core integrity fell below 50% 4084 | -8/Mines | Discovered new exit (range 9) 4103 | -8/Mines | Entered Materials 4103 | -8/Materials | Evolved 2 slots: Propulsion x2 4200 | -8/Materials | Met 7R-MNS 4712 | -8/Materials | Discovered new exit (range 5) 4826 | -8/Materials | Discovered new exit (range 16) 5170 | -8/Materials | Discovered new exit (range 10) 6100 | -8/Materials | Identified exit to Garrison 6100 | -8/Materials | Entered Garrison 6312 | -8/Garrison | Triggered checkpoint 6337 | -8/Garrison | Garrison Relay disabled 6411 | -8/Garrison | Triggered checkpoint 6418 | -8/Garrison | Triggered checkpoint 6446 | -8/Garrison | Triggered checkpoint 6489 | -8/Garrison | Destroyed 8 combat bots 6604 | -8/Garrison | Garrison Relay disabled 6699 | -8/Garrison | Discovered new exit (range 9) 6942 | -8/Garrison | Triggered checkpoint 7028 | -8/Garrison | Garrison Relay disabled 7059 | -8/Garrison | Discovered new exit (range 5) 7192 | -8/Garrison | Triggered checkpoint 7385 | -8/Garrison | Discovered new exit (range 37) 7385 | -8/Garrison | Discovered new exit (range 15) 7385 | -8/Garrison | Discovered new exit (range 82) 7436 | -8/Garrison | Triggered checkpoint 7636 | -8/Garrison | Garrison Relay disabled 7834 | -8/Garrison | Lost 3 allies 8047 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8167 | -8/Garrison | Entered Factory 8167 | -7/Factory | Evolved 2 slots: Utility x2 8168 | -7/Factory | Identified exit to Storage 8187 | -7/Factory | Identified exit to Garrison 8187 | -7/Factory | Entered Garrison 8245 | -7/Garrison | Triggered checkpoint 8362 | -7/Garrison | Garrison Relay disabled 8470 | -7/Garrison | Triggered checkpoint 8607 | -7/Garrison | Triggered checkpoint 8650 | -7/Garrison | Triggered checkpoint 8758 | -7/Garrison | Triggered checkpoint 9101 | -7/Garrison | Discovered new exit (range 13) 9120 | -7/Garrison | Phase Generator disabled 9217 | -7/Garrison | Triggered checkpoint 9261 | -7/Garrison | Triggered checkpoint 9284 | -7/Garrison | Garrison Relay disabled 9389 | -7/Garrison | Rescued a captive Derelict 9475 | -7/Garrison | Triggered checkpoint 9520 | -7/Garrison | Discovered new exit (range 10) 9624 | -7/Garrison | Garrison Relay disabled 9639 | -7/Garrison | Garrison Relay disabled 10125 | -7/Garrison | Garrison Relay disabled 10163 | -7/Garrison | Discovered new exit (range 15) 10351 | -7/Garrison | Entered Factory 10398 | -7/Factory | Identified exit to DSF 10399 | -7/Factory | Entered DSF 10427 | -7/DSF | Additional patrols routed to DSF 10649 | -7/DSF | Sterilization system engaged 10669 | -7/DSF | Ambient heat levels rising (+10) 10684 | -7/DSF | Ambient heat levels rising (+10) 10699 | -7/DSF | Ambient heat levels rising (+10) 10714 | -7/DSF | Ambient heat levels rising (+10) 10729 | -7/DSF | Ambient heat levels rising (+10) 10744 | -7/DSF | Ambient heat levels rising (+10) 10745 | -7/DSF | Discovered new exit (range 14) 10759 | -7/DSF | Ambient heat levels rising (+10) 10769 | -7/DSF | Entered Factory 10769 | -6/Factory | Evolved 2 slots: Weapon x2 11127 | -6/Factory | Found Prototype Launcher 11127 | -6/Factory | Identified Scatter Rocket Array 11313 | -6/Factory | Garrison activated, responded to threat 11410 | -6/Factory | Identified exit to Garrison 11420 | -6/Factory | Entered Garrison 11482 | -6/Garrison | Triggered checkpoint 11507 | -6/Garrison | Discovered new exit (range 66) 11507 | -6/Garrison | Discovered new exit (range 54) 11507 | -6/Garrison | Discovered new exit (range 106) 11529 | -6/Garrison | Garrison Relay disabled 11707 | -6/Garrison | Triggered checkpoint 11828 | -6/Garrison | Triggered checkpoint 11939 | -6/Garrison | Triggered checkpoint 11986 | -6/Garrison | Triggered checkpoint 12044 | -6/Garrison | Found Launcher Loader 12366 | -6/Garrison | Rescued a captive Derelict 12530 | -6/Garrison | Garrison Relay disabled 12540 | -6/Garrison | Garrison Relay disabled 13052 | -6/Garrison | Found embedded Infiltrators 13212 | -6/Garrison | Triggered checkpoint 13237 | -6/Garrison | Garrison Relay disabled 13352 | -6/Garrison | Garrison Relay disabled 13626 | -6/Garrison | Triggered checkpoint 13649 | -6/Garrison | Garrison Relay disabled 13656 | -6/Garrison | Garrison Relay disabled 13726 | -6/Garrison | Garrison Relay disabled 13786 | -6/Garrison | Entered Factory 13786 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13893 | -5/Factory | Build established: Scavenger-Gladiator 13911 | -5/Factory | Discovered new exit (range 4) 13993 | -5/Factory | Identified exit to Upper Caves 14041 | -5/Factory | Entered Upper Caves 14047 | -5/Upper Caves | Met a Warlord Commander 14048 | -5/Upper Caves | Learned location of Warlord (-5) 14049 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 14054 | -5/Upper Caves | Found Encrypted Comm Array 14564 | -5/Upper Caves | Discovered new exit (range 7) 14691 | -5/Upper Caves | Entered another Upper Caves area 15117 | -5/Upper Caves | Entered an active Warlord outpost 15131 | -5/Upper Caves | Learned Research garrison access intel 15131 | -5/Upper Caves | Learned Armory terminal intel 15131 | -5/Upper Caves | Learned Research terminal intel 15131 | -5/Upper Caves | Learned Armory trap positions 15131 | -5/Upper Caves | Learned 8 Research zone layouts 15321 | -5/Upper Caves | Learned Factory garrison access intel 15350 | -5/Upper Caves | Discovered new exit (range 5) 15540 | -5/Upper Caves | Entered Warlord 15595 | -5/Warlord | System corruption cleaned by Quarantine Array 16237 | -5/Warlord | Found Prototype Processor 16237 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 16241 | -5/Warlord | Found System Purifier 16270 | -5/Warlord | Found Prototype Hackware 16278 | -5/Warlord | Found Prototype Reactor 16446 | -5/Warlord | Visited the Vortex Lab 16459 | -5/Warlord | Warlord's base attacked by MAIN.C 16466 | -5/Warlord | Found Prototype Launcher 16557 | -5/Warlord | Met Warlord 16648 | -5/Warlord | Identified Vortex Catalyst Activator 16787 | -5/Warlord | Warlord forces counterattacked 16806 | -5/Warlord | Spotted Executioner 16832 | -5/Warlord | Destroyed Executioner 16844 | -5/Warlord | Spotted Striker 16866 | -5/Warlord | Found Prototype Processor 16866 | -5/Warlord | Identified Exp. Core Analyzer 16872 | -5/Warlord | Lost 4 allies 16886 | -5/Warlord | Spotted Executioner 16908 | -5/Warlord | Discovered new exit (range 12) 16934 | -5/Warlord | Lost 5 allies 16935 | -5/Warlord | Entered Proximity Caves 16942 | -4/Proximity Caves | Learned Research terminal intel 17199 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17289 | -4/Proximity Caves | Learned location of Quarantine (-3) 17336 | -4/Proximity Caves | Spotter reported a threat 17512 | -4/Proximity Caves | Destroyed 8 combat bots 18279 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18321 | -4/Proximity Caves | Discovered new exit (range 13) 18352 | -4/Proximity Caves | Entered Factory 18352 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18353 | -4/Factory | Loaded intel: 4 garrison access locations 18690 | -4/Factory | Identified exit to Extension 19009 | -4/Factory | Entered Extension 19300 | -4/Extension | Rescued a captive Derelict 19301 | -4/Extension | Rescued a captive Derelict 19481 | -4/Extension | Rescued a captive Derelict 19536 | -4/Extension | Lost 6 allies 19592 | -4/Extension | Spotted B-86 Titan 19646 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 19650 | -4/Extension | Lost 4 allies 19664 | -4/Extension | Spotted B-86 Titan 19724 | -4/Extension | Destroyed B-86 Titan 19960 | -4/Extension | Rescued a captive Derelict 20021 | -4/Extension | Rescued a captive Derelict 20021 | -4/Extension | Rescued a captive Derelict 20131 | -4/Extension | Rescued A7 20512 | -4/Extension | Discovered new exit (range 10) 20521 | -4/Extension | Discovered new exit (range 6) 20534 | -4/Extension | Entered Cetus 20534 | -4/Cetus | Accompanied by 4 allies (A7) 20539 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 20554 | -4/Cetus | Spotted Cetus Guard 20554 | -4/Cetus | Spotted Cetus Guard 20557 | -4/Cetus | Spotted Cetus Guard 20557 | -4/Cetus | Spotted Cetus Guard 20564 | -4/Cetus | Allies destroyed Cetus Guard 20568 | -4/Cetus | Allies destroyed Cetus Guard 20586 | -4/Cetus | Allies destroyed Cetus Guard 20589 | -4/Cetus | Allies destroyed Cetus Guard 20617 | -4/Cetus | Lost 3 parts (1p1u1w) 20710 | -4/Cetus | Started Cetus Manufacturing Module 20735 | -4/Cetus | Manufactured an Enhanced Grunt 20746 | -4/Cetus | Escorted A7 to Cetus Mainframe 20760 | -4/Cetus | Manufactured an Enhanced Grunt 20772 | -4/Cetus | Discovered new exit (range 16) 20785 | -4/Cetus | Manufactured an Enhanced Grunt 20810 | -4/Cetus | Manufactured an Enhanced Grunt 20835 | -4/Cetus | Manufactured an Enhanced Grunt 20902 | -4/Cetus | Spotted Cetus Guard 20902 | -4/Cetus | Spotted Cetus Guard 20904 | -4/Cetus | Spotted Cetus Guard 20904 | -4/Cetus | Spotted Cetus Guard 20913 | -4/Cetus | Allies destroyed Cetus Guard 20913 | -4/Cetus | Discovered new exit (range 15) 20920 | -4/Cetus | Allies destroyed Cetus Guard 20934 | -4/Cetus | Allies destroyed Cetus Guard 20934 | -4/Cetus | Allies destroyed Cetus Guard 20936 | -4/Cetus | Met Revision 17 21044 | -4/Cetus | Entered Archives 21044 | -4/Archives | Accompanied by 7 allies (A7) 21049 | -4/Archives | Received a hacking code to weaken MAIN.C 21092 | -4/Archives | Discovered new exit (range 15) 21420 | -4/Archives | Discovered new exit (range 16) 21521 | -4/Archives | Entered Hub_04(d) 21521 | -4/Hub_04(d) | Accompanied by 6 allies 21755 | -4/Hub_04(d) | Lost 3 allies 21807 | -4/Hub_04(d) | Discovered new exit (range 10) 22021 | -4/Hub_04(d) | First assault squad dispatched 22050 | -4/Hub_04(d) | Discovered new exit (range 3) 22365 | -4/Hub_04(d) | Discovered new exit (range 2) 22509 | -4/Hub_04(d) | Identified exit to Garrison 22509 | -4/Hub_04(d) | Entered Garrison 22649 | -4/Garrison | Triggered checkpoint 22654 | -4/Garrison | Lost 3 parts (1p1n1w) 22717 | -4/Garrison | Garrison Relay disabled 22948 | -4/Garrison | Triggered checkpoint 22948 | -4/Garrison | Triggered checkpoint 22956 | -4/Garrison | Spotted B-86 Titan 22960 | -4/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 23152 | -4/Garrison | Triggered checkpoint 23213 | -4/Garrison | Destroyed 10 combat bots 23274 | -4/Garrison | Triggered checkpoint 23301 | -4/Garrison | Garrison Relay disabled 23412 | -4/Garrison | Discovered new exit (range 10) 23426 | -4/Garrison | Entered Research 23426 | -3/Research | Evolved 2 slots: Utility x2 23427 | -3/Research | Identified exit to Research 23427 | -3/Research | Identified exit to Quarantine 23428 | -3/Research | Loaded intel: 23 terminal locations 23429 | -3/Research | Loaded intel: 4 garrison access locations 23478 | -3/Research | Identified Ghost Barrier 23626 | -3/Research | Revision forces began assault on 0b10 23695 | -3/Research | Lost 3 parts (2n1u) 23851 | -3/Research | Lost 7 parts (1p4n1u1w) 24126 | -3/Research | Research terminal network offline 24228 | -3/Research | Spotted Striker 24300 | -3/Research | Found Fusion Bomb Launcher 24594 | -3/Research | Found Imp. Powered Armor 24670 | -3/Research | Identified exit to Garrison 24670 | -3/Research | Entered Garrison 24908 | -3/Garrison | Triggered checkpoint 24936 | -3/Garrison | Identified Vortex Chain Reactor 24987 | -3/Garrison | Garrison Relay disabled 25215 | -3/Garrison | Spotted B-86 Titan 25260 | -3/Garrison | Destroyed B-86 Titan 25285 | -3/Garrison | Found Hvy. Reflective Plating 25349 | -3/Garrison | Triggered checkpoint 25349 | -3/Garrison | Triggered checkpoint 25509 | -3/Garrison | Discovered new exit (range 8) 25656 | -3/Garrison | Garrison Relay disabled 25677 | -3/Garrison | Spotted B-75 Beast 25723 | -3/Garrison | Spotted B-75 Beast 25728 | -3/Garrison | Rewired B-75 Beast 25737 | -3/Garrison | Rewired B-75 Beast 25754 | -3/Garrison | Destroyed B-75 Beast 25779 | -3/Garrison | Destroyed B-75 Beast 25950 | -3/Garrison | Entered Research 25951 | -3/Research | Loaded intel: 22 terminal locations 25993 | -3/Research | Identified exit to DSF 25993 | -3/Research | Entered DSF 26049 | -3/DSF | Additional patrols routed to DSF 26080 | -3/DSF | Build established: Gladiator 26299 | -3/DSF | Discovered exit to Research (range 16) 26347 | -3/DSF | Sterilization system engaged 26367 | -3/DSF | Ambient heat levels rising (+10) 26373 | -3/DSF | Found Prototype Device 26373 | -3/DSF | Identified Exp. Actuator Array 26378 | -3/DSF | Found Exp. Actuator Array 26381 | -3/DSF | Found Exp. Actuator Array 26382 | -3/DSF | Ambient heat levels rising (+10) 26384 | -3/DSF | Found Exp. Actuator Array 26397 | -3/DSF | Ambient heat levels rising (+10) 26403 | -3/DSF | Build established: Scavenger-Gladiator 26412 | -3/DSF | Ambient heat levels rising (+10) 26421 | -3/DSF | Entered Research 26421 | -2/Research | Warlord forces began assault on 0b10 26421 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26446 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 26446 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 26531 | -2/Research | Research machine network offline 26684 | -2/Research | Lost 3 allies 26813 | -2/Research | Borebot progress halted 27002 | -2/Research | Lost 4 allies 27002 | -2/Research | Spotted B-90 Cyclops 27045 | -2/Research | Spotted Striker 27709 | -2/Research | Discovered new exit (range 21) 27853 | -2/Research | Identified exit to Access 27925 | -2/Research | Given Cave Seal Controls access code 27985 | -2/Research | Build established: Gladiator 27999 | -2/Research | System corruption reached 10% 28008 | -2/Research | Entered Access 28008 | -1/Access | Evolved 2 slots: Utility x2 28125 | -1/Access | Identified exit to Command 28144 | -1/Access | Garrison activated, responded to threat 28166 | -1/Access | Lost 6 allies 28491 | -1/Access | Build established: Scavenger-Gladiator 29336 | -1/Access | Entered Command 31970 | -1/Command | Found Prototype Device 31970 | -1/Command | Identified Exp. Transmission Jammer 32221 | -1/Command | Spotted B-99 Colossus 32308 | -1/Command | Released all parts (17) 32334 | -1/Command | Lost 4 parts (2p2u) 32340 | -1/Command | Disengaged cave seal 32340 | -1/Command | Derelicts emerged from the dark tunnel 32340 | -1/Command | Welcomed Warlord to Command 32640 | -1/Command | Disengaged cave seal 32640 | -1/Command | Derelicts emerged from the dark tunnel 32800 | -1/Command | Found Prototype Launcher 32800 | -1/Command | Identified Enh. Gamma Bomb Array 33084 | -1/Command | Spotted M Guard 33084 | -1/Command | Spotted M Guard 33085 | -1/Command | Spotted Combat Programmer 33086 | -1/Command | Spotted Combat Programmer 33117 | -1/Command | All MAIN.C guards destroyed 33144 | -1/Command | Lost 7 allies 33152 | -1/Command | Warlord commented on Warlord statues 33245 | -1/Command | Met MAIN.C 33248 | -1/Command | Hacked MAIN.C using A7's code 33272 | -1/Command | MAIN.C activated Command garrisons 33282 | -1/Command | 0b10 Conduit disabled 33292 | *** | Establishing Free Derelict Territories! Last Messages --------------- 33289_ 0b10 Conduit collapses. 33289_ HV Slug penetrates MAIN.C. 33289_ MAIN.C knocked back. 33289_ HV Slug penetrates 0b10 Conduit. 33290_ 0b10 Conduit collapses. 33290_ MAIN.C reaction time slowed by virus. 33291_ 0b10 Conduit collapses. 33291_ MAIN.C reaction time slowed by virus. 33292_ 0b10 Conduit collapses. 33292_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] Heavy Barrier opened. 33292_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#############??????????????? | | ????????????????"""" """" #??????????????? | | ????????????????? "" #??????????????? | | ????????????????"" "" ################ | | ?????????????????""""""" i g KM | | ?????????????????" """ m imgK;%BB ! | | ?????????????????"""" h K M !gBB;l% !! | | ?????????????""? """" K%hK %g =BB################ | | ????????????# " """ Kp!pggW K #??????????????? | | ????????????# " LLBB im #??????????????? | | ????????????# " $%KBB ""#??????????????? | | ???????h??????"""""" %Ki@ m""""""#??????????????? | | ?????????????"" m m """"""#??????????????? | | ????????????# """" """""#??????????????? | | ????????????# " " " " #??????????????? | | ????????????# " " " " #??????????????? | | ???????????? " " " """" " #??????????????? | | ???????????? "" " " """" #??????????????? | | ???????????? " " ??? #??????????????? | | ????????????# """""""""" ???? #??????????????? | | ????????????? " "?" ?" """????????????????????? | | ????????????? ?????????? ?" ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 75 Energy Capacity 950 Matter Stores 317 Matter Capacity 550 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 EM Shielding 3 Armor Coverage 1200 Resistance: TH 25 Power Shielding 66 Weapon Shielding 33 Point Defense Rating 720 Melee Speed Boost 30 Evasion (%) 65 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 22 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Meet Your Maker Poison In The Code Warlord Forever! void main() Challenges ------------ None Game ------ Seed MultinovaSingularityHarness Manual? 0 Play Time 07:49:31 Cumulative 469.3 hours Start 2026.07.15 @ 03:29:16 End 2026.07.17 @ 08:14:13 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 430 Rogue 430 Adventurer 0 Explorer 0 Win Type 7 Total 12 Types 7/0/2/1/0/0/0/1/0/1 Lore% 63 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2e992f1-b54e-4b01-84c0-17bc7c9feaae