Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.21 @ 18:21:41 Player: Xax Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (3028) 3028 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6709 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Medium Matter Pod (100) High-capacity Matter Pod (200) Advanced Sensor Array Improved Melee Analysis Suite Core Analyzer Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Heavy Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Proton Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Aluminum Leg High-capacity Matter Pod Advanced Sensor Array Improved Melee Analysis Suite Target Analyzer Core Analyzer Transmission Jammer Drone Bay Drone Bay Drone Bay Tesla Rifle Improved EM Pulse Cannon Flak Gun Improved Grenade Launcher Missile Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 9 | . 1 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . 1 1 . . 1 . Utility 5 | . . 1 . 2 1 1 Weapon . | . . . . . . . Parts Attached 83 | 3 7 5 13 6 23 26 Power 8 | . 1 . 1 . 2 4 Engine 5 | . 1 . 1 . 2 1 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 26 | . 4 1 6 2 7 6 Treads 5 | . . . . . 5 . Leg 21 | . 4 1 6 2 2 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 1 1 . 2 9 3 Device 2 | . . . . 1 . 1 Storage 7 | 1 1 1 . . 4 . Processor 3 | 1 . . . 1 . 1 Hackware 1 | . . . . . 1 . Protection 5 | . . . . . 4 1 Artifact . | . . . . . . . Weapon 31 | 1 1 3 6 2 5 13 Energy Gun 9 | 1 . 1 1 . 3 3 Energy Cannon 3 | . . . 2 . . 1 Ballistic Gun 7 | . 1 2 . . 1 3 Ballistic Cannon 1 | . . . . 1 . . Launcher 11 | . . . 3 1 1 6 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . Parts Lost 39 | . . . 3 1 2 33 Power 6 | . . . . 1 . 5 Propulsion 13 | . . . 1 . 1 11 Utility 8 | . . . . . 1 7 Weapon 12 | . . . 2 . . 10 Highest Loss Streak 16 | . . . 2 1 1 16 Average Slot Usage (%) 94 | . 99 100 99 92 97 83 Engine 8 | . 12 10 10 6 7 5 Core 1 | . . . . . . 5 Treads 7 | . . . . . 14 16 Leg 25 | . 36 40 39 33 19 6 Storage 18 | . 12 20 20 16 20 18 Processor 10 | . 12 10 10 16 13 6 Hackware 1 | . . . . . . 4 Protection 3 | . . . . . 6 8 Energy Gun 5 | . 12 10 3 4 6 2 Energy Cannon 1 | . . . 5 . . . Ballistic Gun 6 | . 12 10 10 2 3 1 Ballistic Cannon 1 | . . . . 4 3 . Launcher 1 | . . . . 3 . 4 Naked Turns . | . . . . . . . Heaviest Build 107 | 9 22 41 42 47 90 107 Greatest Support 115 | 3 30 40 52 56 115 115 Greatest Overweight (x) 28 | 2 . 1 1 . 2 28 Average Overweight (x) . | 1 . . . . . 1 Largest Inventory Capacity 24 | 8 10 16 16 16 24 24 Average Capacity 17 | 7 9 15 16 16 17 23 Most Carried 19 | 8 10 14 16 16 19 18 Average Carried 13 | 6 8 11 15 14 15 14 Final Capacity 24 | 8 10 16 16 16 24 18 Final Carried 19 | 8 10 14 15 15 19 9 Class Distribution -------------------- 91% | Hacker-Mutant 7% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 2420 | 191 220 262 457 62 484 744 Remotely . | . . . . . . . Salvage Created 3319 | . 181 363 922 45 460 1348 Parts 181 | . 17 25 56 2 16 65 Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 62 | . 6 6 21 1 8 20 Melee 1 | . . . . . . 1 Guns 32 | . 6 6 8 . 8 4 Cannons 12 | . . . 9 1 . 2 AOE 13 | . . . 4 . . 9 Classes Destroyed 14 | . 3 3 2 . 3 3 Worker 4 | . . . 1 . . 3 Builder 5 | . . . . . . 5 Hauler 2 | . . 1 1 . . . Recycler 1 | . . . 1 . . . Operator 3 | . . 1 1 . 1 . Watcher 5 | . 1 1 2 . . 1 Swarmer 12 | . 4 . 6 . . 2 Grunt 25 | . 2 3 7 . 3 10 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . . 1 Sentry 16 | . . 3 8 1 1 3 Hunter 3 | . . . . . 1 2 Programmer 3 | . . . . . 2 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 7 | . 3 3 7 1 4 7 Combat Bots Only 6 | . 2 2 6 1 4 3 Max Kills in Single Turn 3 | . 1 1 2 1 2 3 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . 1 . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 6434 | . 107 105 941 327 399 4555 Core 1164 | . 9 16 152 100 27 860 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 96 . 58 81 96 . Volleys Fired 214 | . 22 19 64 22 23 64 Largest 2 | . 2 2 2 2 2 2 Hottest 138 | . 60 68 91 89 93 138 Shots Fired 354 | . 40 33 113 24 46 98 Gun 200 | . 40 33 61 2 33 31 Cannon 59 | . . . 34 2 9 14 Launcher 95 | . . . 18 20 4 53 Special . | . . . . . . . Kinetic 125 | . 22 19 54 2 19 9 Thermal 71 | . 18 7 34 . . 12 Explosive 70 | . . . 18 20 4 28 Electromagnetic 88 | . . 7 7 2 23 49 Robot Hit Streak 63 | . 8 26 24 35 37 63 Robot Miss Streak 3 | . 1 1 1 . 3 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 280 | . 32 31 87 4 40 86 Core Hits 177 | . 11 17 40 3 42 64 Critical Hits 5 | . . . 2 . 1 2 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7485 | . 282 474 1824 142 1013 3750 Guns 2899 | . 282 474 761 38 675 669 Cannons 1072 | . . . 593 58 159 262 Explosions 3452 | . . . 470 46 179 2757 Melee . | . . . . . . . Ramming 62 | . . . . . . 62 Kinetic 1788 | . 125 221 607 58 495 282 Thermal 1611 | . 157 74 593 46 122 619 Explosive 2106 | . . . 470 . 57 1579 Electromagnetic 1918 | . . 179 154 38 339 1208 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 . 2 1 1 7 Average Corruption 1 | . 1 . 2 1 1 3 Corruption Purged . | . . . . . . . Effects 21 | . 1 . 6 . 5 9 Message Errors 8 | . . . 3 . 2 3 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 5 | . 1 . 1 . 2 1 Data Loss (minor) 2 | . . . 1 . 1 . Targeting Errors 4 | . . . 1 . . 3 Overload Shots . | . . . . . . . Overflow Damage 183 | . . . 9 . 32 142 Projectiles . | . . . . . . . Explosions 183 | . . . 9 . 32 142 Melee . | . . . . . . . Knockbacks 3 | . . . . . 1 2 Impact 2 | . . . . . . 2 Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 871 | . . . 91 122 69 589 Shots 44 | . . . 7 7 3 27 Rammed 6 | . . . . . . 6 Targets Rammed 11 | . . . . . . 11 Kicked 4 | . . . . . . 4 Crushed 1 | . . . . . . 1 Highest Temperature 486 | . 60 338 275 18 153 486 Average Temperature 79 | . 34 132 66 10 43 101 Received Heat Transfer 2196 | . 60 66 318 . 120 1632 Effects 8 | . . . 1 . . 7 Shutdowns 3 | . . . . . . 3 Energy Bleed 5 | . . . 1 . . 4 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 9 | . . 2 1 . . 6 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2493 | . 350 175 1073 50 100 745 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . 1 1 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 418 | . 164 199 418 260 179 286 Average Influence 99 | . 43 86 139 134 79 127 Maximum Alert Level 2 | . . . 2 1 . 1 Low Security (%) 85 | 100 100 100 74 60 100 66 Level 1 14 | . . . 22 39 . 33 Level 2 . | . . . 2 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . . . 7 1 3 9 Investigation 5 | . . . 3 . 2 . Extermination 2 | . . . . . 1 1 Reinforcement 7 | . . . 2 . . 5 Assault 1 | . . . . 1 . . Garrison 5 | . . . 2 . . 3 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 6 | . 1 1 2 . . 2 Communications Jammed 2 | . . . . . . 2 Distress Signals 2 | . . . . . . 2 Times Spotted 98 | . 9 10 31 1 13 34 Peak Tracking Total 5 | . 4 2 5 1 4 5 Tactical Retreats 6 | . . . 1 . . 5 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 9 | . 2 . . 2 2 3 Indirectly 3 | . . . . . . 3 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 24 | . . . 3 3 2 16 Max in Single Turn 4 | . . . 1 2 2 4 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 13 | . 1 1 6 1 2 2 Terminals 11 | . 1 1 6 1 1 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 2 1 12 1 8 3 Successful 18 | . 1 1 4 1 8 3 Failed 9 | . 1 . 8 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 11 | . 2 1 5 1 1 1 Terminals 18 | . 2 1 12 1 1 1 Fabricators . | . . . . . . . Repair Stations 9 | . . . . . 7 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 1 4 1 1 1 Open Door 4 | . . . 4 . . . Level Access Points 5 | . 1 1 . 1 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . . . . . 7 2 Scan Component 5 | . . . . . 4 1 Repair 4 | . . . . . 3 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . Used 1 | . . 1 . . . . Hacking Detections 7 | . . . 5 . 1 1 Full Trace Events 4 | . . . 3 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . 3 1 Time 148 | . . . . . 126 22 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . 3 4 . Machine Destruction 3 | . . . . 3 . . Programmers 4 | . . . . . 4 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . 2 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 3946 | 64 587 350 805 203 1036 901 Spaces Moved 2106 | 40 416 183 463 121 555 328 Core 46 | 40 . . . . . 6 Treads 444 | . . . . . 156 288 Legs 1616 | . 416 183 463 121 399 34 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 150 Average Speed 139 | 130 120 144 126 121 136 195 Slowest Speed 1450 | 150 120 150 150 122 200 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 3 | . . . 1 1 . 1 Exploration Rate (%) 27 | 3 64 24 64 11 14 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 214 | . . . 55 159 . . Terrain Destroyed 468 | . . . 103 161 26 178 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 468 | . . . 103 161 26 178 Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 2738 | 51 466 237 572 151 788 473 Wait 210 | . 3 19 13 . 147 28 Move 2099 | 39 415 182 462 119 554 328 Hop . | . . . . . . . Pick Up 83 | 9 13 9 9 3 26 14 Fast Attach 10 | 2 . . 1 . 7 . Attach 47 | 1 5 3 4 3 9 22 Detach 2 | . . . 1 . 1 . Swap 26 | . 2 2 8 3 7 4 Drop 35 | . 6 3 10 . 14 2 Fire 214 | . 22 19 64 22 23 64 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . . . . . 5 Crush 6 | . . . . . . 6 Escape Stasis 1 | . . . . 1 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Propulsion x1 145 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Hacker-Mutant 335 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Discovered exit to Mines (range 15) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 794 | -9/Materials | Identified exit to Materials 983 | -9/Materials | Identified exit to Storage 983 | -9/Materials | Discovered exit to Storage (range 12) 1002 | -9/Materials | Entered Storage 1496 | -9/Storage | Crushed by falling debris 1676 | -9/Storage | Garrison activated, responded to threat 1764 | -9/Storage | Discovered exit to Materials (range 16) 1807 | -9/Storage | Entered Materials 1807 | -8/Materials | Evolved 2 slots: Utility x2 1840 | -8/Materials | Identified exit to Factory 1983 | -8/Materials | Crushed by falling debris 2010 | -8/Materials | Entered Factory 2010 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2259 | -7/Factory | Identified exit to Factory 2678 | -7/Factory | Repaired Lrg. Storage Unit 2724 | -7/Factory | Repaired Imp. Medium Armor Plating 2782 | -7/Factory | Repaired Tesla Rifle 3046 | -7/Factory | Entered another Factory area 3046 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3086 | -6/Factory | Repaired Flak Gun 3163 | -6/Factory | Spotted B-75 Beast 3198 | -6/Factory | Destroyed B-75 Beast 3346 | -6/Factory | Lost 3 parts (2n1w) 3502 | -6/Factory | Identified exit to Factory 3620 | -6/Factory | Lost 3 parts (1p1n1w) 3642 | -6/Factory | Garrison activated, responded to threat 3792 | -6/Factory | Core integrity fell below 50% 3853 | -6/Factory | Crushed by falling debris 3884 | -6/Factory | Lost 16 parts (2p5n4u5w) 3939 | -6/Factory | Core integrity fell below 20% 3947 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03922_ Slug penetrates Wall. 03925_ Penetrated by Slug. 03925_ Critical hit. 03925_ Carbon-fiber Leg destroyed. 03925_ Penetrated by Slug. 03927_ NAWFMMQHE0ELALT SBS5M%D 03928_ Penetrated by Slug. 03931_ Slug penetrates Wall. 03934_ Penetrated by Slug. 03934_ Slug penetrates Wall. 03934_ Slug penetrates G-50 Soldier. 03938_ Penetrated by Slug. 03938_ Slug penetrates Wall. 03938_ Slug penetrates G-50 Soldier. 03938_ G-50 Soldier destroyed. 03941_ Penetrated by Slug. 03942_ Mic. Nuclear Core destroyed. 03944_ Penetrated by Slug. 03944_ Lrg. Storage Unit destroyed. 03947_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????