Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 20:21:31 Player: pakman Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (968) 968 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 4390 Bonus ------- Follower Combat Kills 63 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Rolling (195) Ox7 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit EM Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Experimental Sensor Array Splice Drone Bay (6/6) PSU Rigger Shock Rifle Shock Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Assault Cannon Assault Cannon Flak Cannon Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector Core Shielding PSU Rigger > --- WEAPON ----------- Light Assault Rifle Katana > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Experimental Sensor Array Light Armor Plating Splice Drone Bay Shock Rifle Shock Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Assault Cannon Assault Cannon Flak Cannon Rocket Launcher Improved Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 40 | 1 3 7 1 2 10 16 Power 6 | . 1 2 . . 2 1 Engine 6 | . 1 2 . . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | . . . . . 3 9 Treads 3 | . . . . . 3 . Leg . | . . . . . . . Wheel 9 | . . . . . . 9 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 1 . 2 4 4 Device 9 | 1 . 1 . 2 2 3 Storage 2 | . 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . 1 . . . 1 1 Artifact . | . . . . . . . Weapon 8 | . . 4 1 . 1 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . 3 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 17 | . . . . . 1 16 Power 1 | . . . . . . 1 Propulsion 8 | . . . . . . 8 Utility 7 | . . . . . 1 6 Weapon 1 | . . . . . . 1 Highest Loss Streak 9 | . . . . . 1 9 To Critical Strikes . | . . . . . . . Average Backups 15 | 6 13 15 15 15 14 22 Power 1 | 1 1 1 1 1 1 1 Propulsion 4 | 4 4 4 4 4 2 8 Utility 4 | . 3 4 5 5 3 3 Weapon 4 | 1 3 4 4 4 6 9 Tool/Special . | . . . . . . . Unused Backups 36 | . 5 4 1 1 8 17 Power 6 | . . 1 . . 1 4 Propulsion 11 | . 2 . . . 5 4 Utility 8 | . 2 . 1 1 1 3 Weapon 10 | . 1 3 . . . 6 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 97 | . 100 100 100 100 93 90 Engine 12 | . 14 14 14 14 9 8 Treads 3 | . . . . . 22 7 Leg 21 | . 28 28 28 28 3 . Wheel 2 | . . . . . . 17 Device 12 | . 13 8 . 13 21 16 Storage 12 | . 14 14 14 14 9 9 Protection 6 | . . 5 14 . 10 12 Ballistic Gun 23 | . 28 25 24 27 18 11 Launcher 1 | . . 2 3 . . . Peak Build Rating 31 | 7 8 16 10 16 24 31 Average Rating 12 | 6 7 9 9 10 21 23 On Entrance 10 | 6 7 8 10 10 10 24 Naked Turns . | . . . . . . . Heaviest Build 97 | 15 30 29 29 29 96 97 Greatest Support 60 | 20 20 20 20 20 60 60 Greatest Overweight (x) 7 | . 1 1 1 1 1 7 Average Overweight (x) 1 | . . 1 1 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 16 | 8 14 15 15 15 17 25 Most Carried 25 | 6 15 15 15 15 17 25 Average Carried 15 | 6 13 14 14 15 14 22 Final Capacity 25 | 8 15 15 15 15 25 25 Final Carried 21 | 6 15 15 15 15 17 21 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1399 | 228 238 293 21 83 238 298 Remotely . | . . . . . . . Salvage Created 2011 | 126 456 150 . 58 512 709 Parts 97 | 5 29 11 . 9 29 14 Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 4 | 1 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 24 | . 6 8 . . 6 4 Melee 1 | . . . . . . 1 Guns 19 | . 6 4 . . 6 3 AOE 4 | . . 4 . . . . Classes Destroyed 11 | 2 5 2 . . 2 . Worker 4 | . 1 1 . . 2 . Builder 1 | . . 1 . . . . Tunneler 4 | 1 . . . 3 . . Hauler 3 | . 2 . . . 1 . Recycler 4 | 1 2 . . . 1 . Operator 1 | . . . . . 1 . Watcher 3 | . 2 . . . 1 . Swarmer 8 | . 5 3 . . . . Grunt 8 | . 1 2 . . 3 2 Sentry 5 | . . . . . 3 2 Assembled 4 | . . 4 . . . . Best Kill Streak 3 | 2 3 3 . 1 3 1 Combat Bots Only 3 | . 3 3 . . 3 1 Max Kills in Single Turn 2 | 1 2 2 . 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 199 | . 16 16 . . 52 115 Missed 54 | . 5 6 . . 13 30 Hits 145 | . 11 10 . . 39 85 Melee 2 | . . 2 . . . . Projectile 143 | . 11 8 . . 39 85 Critical Strikes 9 | . . . . . 2 7 Actively Blocked 1 | . . . . . 1 . Damage Taken 2288 | . 101 170 . . 576 1441 Core 609 | . 29 23 . . 48 509 Absorbed by Shields 49 | . . . . . . 49 Redirected to Shielding 26 | . . . . . 10 16 Ignored by Resistances 64 | . . . . . . 64 Core Remaining (%) 89 | 100 . . . 79 . . Volleys Fired 160 | 3 33 25 . 14 59 26 Largest 2 | 2 2 2 . 2 2 2 Hottest 40 | 40 40 40 . 40 40 40 Shots Fired 308 | 6 66 38 . 28 118 52 Gun 296 | 6 66 26 . 28 118 52 Cannon . | . . . . . . . Launcher 12 | . . 12 . . . . Special . | . . . . . . . Kinetic 296 | 6 66 26 . 28 118 52 Thermal . | . . . . . . . Explosive 12 | . . 12 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 2 8 4 . 4 12 12 Robot Miss Streak 6 | 1 4 3 . 3 6 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 233 | 3 39 15 . 14 73 89 Core Hits 97 | 2 17 17 . 5 31 25 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . 4 1 . . . . Critical Strikes 14 | . 4 1 . . . 9 Destroy 5 | . 4 1 . . . . Sever 9 | . . . . . . 9 Melee Attacks 57 | . . . . . . 57 Impact . | . . . . . . . Slashing 57 | . . . . . . 57 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4385 | 42 495 582 . 117 596 2553 Guns 1731 | 42 495 162 . 117 596 319 Cannons . | . . . . . . . Explosions 420 | . . 420 . . . . Melee 2215 | . . . . . . 2215 Ramming 19 | . . . . . . 19 Kinetic 1731 | 42 495 162 . 117 596 319 Thermal . | . . . . . . . Explosive 420 | . . 420 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2215 | . . . . . . 2215 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 93 | . . 3 . . . 90 Projectiles . | . . . . . . . Explosions 3 | . . 3 . . . . Melee 90 | . . . . . . 90 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 46 | . . 37 . . . 9 Shots 1 | . . 1 . . . . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 21 | . . 2 . . 21 8 Average Temperature 5 | . . 2 . . 5 8 Received Heat Transfer 690 | . 6 15 . . 270 399 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 111 | 10 100 111 . 100 95 83 Initial 16 | . . 8 . . . 16 Average 18 | 4 22 13 . 8 21 36 Influence Increases 1083 | 10 296 264 . 115 241 157 Destroy 0b10 Robot/C 500 | . 120 100 . 80 120 80 Destroy 0b10 Robot/NC 125 | 10 35 10 . 15 30 25 Destroy Leader 112 | . 38 20 . 10 44 . Allied During Kill 17 | . . 7 . 10 . . Successful Hack 29 | . 27 . . . 2 . Disable Machine 30 | . . 30 . . . . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 70 | . 1 67 . . . 2 Lose Combat Pursuer 150 | . 75 30 . . 45 . Influence Decreases 1070 | 10 273 184 103 115 215 170 Entered New Map 128 | . . 15 103 . . 10 Time Decay 782 | 10 273 169 . 115 215 . Lost Part 160 | . . . . . . 160 Squads Dispatched 2 | . 1 . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 3 | . . 1 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 16 12 . 4 13 9 Peak Tracking Total 4 | . 3 3 . 4 4 4 Tactical Retreats 7 | . 3 3 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts 3 | . . . . . . 3 Triggered . | . . . . . . . Disarmed 2 | . . . . . . 2 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 5 | . . . . . 2 3 Exploded 3 | . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 3 | . . 2 . . . 1 Max in Single Turn 2 | . . 2 . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 12 | . 6 . 2 1 3 . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 27 | . 17 . 2 1 7 . Successful 21 | . 11 . 2 1 7 . Failed 5 | . 5 . . . . . Catastrophic 2 | . 2 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 12 | . 11 . 1 . . . Terminals 14 | . 14 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 6 | . . . . . 6 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 8 | . 5 . 2 1 . . Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . . . . 6 . Insert Component 3 | . . . . . 3 . Analyze 3 | . . . . . 3 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 4 | . 4 . . . . . Terminals 4 | . 4 . . . . . Botnet 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . . 4 . . . . Largest Group 3 | . . 3 2 2 2 . Highest-Rated Group 63 | . . 63 32 32 32 . Highest-Rated Ally 31 | . . 31 16 16 16 . Total Orders 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks 29 | . . 14 . 7 8 . Total Damage 258 | . . 107 . 87 64 . Kills 5 | . . 1 . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 4584 | 10 1240 876 . 1208 828 422 Sensors 2 | . . 2 . . . . Traps 316 | . . . . . 316 . Seismic 4582 | 10 1240 874 . 1208 828 422 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 6 | . . 3 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 6365 | 30 1256 1383 860 1241 828 767 Spaces Moved 3018 | 17 589 686 452 627 316 331 Core . | . . . . . . . Treads 314 | . . . . . 271 43 Legs 2416 | 17 589 686 452 627 45 . Wheels 288 | . . . . . . 288 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 190 190 190 160 120 Average Speed 182 | 120 186 190 190 190 183 137 Slowest Speed 240 | 120 190 190 190 190 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 3 84 99 90 98 22 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . 2 1 2 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 100 | . . 98 . . . 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 98 | . . 98 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3519 | 20 685 728 454 653 472 507 Wait 131 | . 39 . . 4 60 28 Move 3013 | 16 588 685 451 626 316 331 Hop . | . . . . . . . Pick Up 46 | . 14 2 1 1 13 15 Fast Attach 9 | 1 1 1 . . 2 4 Attach 12 | . . . . . 4 8 Detach 2 | . . . . . . 2 Swap 44 | . 3 9 1 6 5 20 Drop 34 | . 7 6 1 2 11 7 Fire 160 | 3 33 25 . 14 59 26 Melee 57 | . . . . . . 57 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 8 | . . . . . 2 6 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 31 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 5) 595 | -10/Materials | Discovered new exit (range 9) 707 | -10/Materials | Central database locked down 750 | -10/Materials | Discovered new exit (range 10) 1012 | -10/Materials | Discovered new exit (range 4) 1287 | -10/Materials | Entered Mines 1316 | -10/Mines | Met a Derelict bent on vengeance 1337 | -10/Mines | Learned location of Storage (-9) 1356 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1360 | -10/Mines | Found Prototype Device 1361 | -10/Mines | Identified Exp. Sensor Array 1546 | -10/Mines | Discovered new exit (range 5) 1667 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1803 | -10/Mines | Assembled infested the area 2039 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2165 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2165 | -10/Mines | Discovered new exit (range 5) 2266 | -10/Mines | Received a Mining Laser from a helpful Derelict 2439 | -10/Mines | Learned Materials emergency access door positions 2443 | -10/Mines | Discovered new exit (range 4) 2509 | -10/Mines | Discovered new exit (range 8) 2670 | -10/Mines | Entered Exiles 2670 | -10/Exiles | Accompanied by 2 allies 2722 | -10/Exiles | Met 8R-AWN 2748 | -10/Exiles | Met EX-HEX 2802 | -10/Exiles | Met EX-BIN 2828 | -10/Exiles | Aligned with FarCom system 2830 | -10/Exiles | Given EX-Vault access code 2874 | -10/Exiles | Opened EX-Vault 2891 | -10/Exiles | Found PSU Rigger 2932 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2983 | -10/Exiles | Met EX-DEC 2996 | -10/Exiles | Learned location of Zion (-6) 3102 | -10/Exiles | Visited The Gauntlet 3511 | -10/Exiles | Discovered new exit (range 11) 3530 | -10/Exiles | Left Exiles lab with PSU Rigger 3530 | -10/Exiles | Entered Mines 3530 | -9/Mines | Accompanied by 2 allies 3625 | -9/Mines | Learned Materials stockpile data 3737 | -9/Mines | Learned Materials garrison access intel 4061 | -9/Mines | Discovered new exit (range 6) 4077 | -9/Mines | Discovered new exit (range 16) 4273 | -9/Mines | Found the Drone Emporium 4282 | -9/Mines | Found Prototype Device 4283 | -9/Mines | Identified Splice Drone Bay 4771 | -9/Mines | Entered Materials 4771 | -8/Materials | Accompanied by 2 allies 4771 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4774 | -8/Materials | Loaded intel: 1 garrison access location 5205 | -8/Materials | Build established: Scavenger-Mutant 5599 | -8/Materials | Identified exit to Garrison 5599 | -8/Materials | Entered Garrison 5957 | -8/Garrison | Triggered checkpoint 6066 | -8/Garrison | Lost 6 parts (1p3n2u) 6234 | -8/Garrison | Garrison Relay disabled 6330 | -8/Garrison | Spotted B-75 Beast 6348 | -8/Garrison | Core integrity fell below 50% 6355 | -8/Garrison | Core integrity fell below 20% 6366 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06310_ An alarm sounds. 06312_ Rigged Imp. Ion Engine explodes. 06313_ Y-45 Defender Lgt. Armor Plating severed. 06314_ Arm. Wheel destroyed. 06318_ Y-45 Defender Lgt. Treads severed. 06320_ Critical hit (Burn: +37). 06326_ Lgt. Armor Plating destroyed. 06326_ Critical hit (Burn: +37). 06330_ Y-45 Defender destroyed. 06337_ Acquired 3 matter. 06338_ Arm. Wheel destroyed. 06341_ Acquired EM Shield. 06343_ Lgt. Assault Rifle destroyed. 06343_ Arm. Wheel destroyed. 06346_ Heat Sink destroyed. 06355_ Slammed into P-60 Hacker. 06357_ Imp. Heat Sink destroyed. 06359_ Slammed into P-60 Hacker. 06360_ Acquired 8 matter. 06363_ Machine disabled. 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BB!#???????## #"####### | | ???????????????##!BB##????????# ###?????? | | ????????????????##;##?????????# #???????? | | ???????????####### ####???????# #???????? | | ???????????#""" pp #???????# #???????? | | ???????????#" "#???????# #???????? | | ???????????##" @ "#???????# #???????? | | ????????????#" "#??????##! ##?????? | | ????????????#" """""#??????# %#????? | | ???????????#" ^ ######??????#% #???? | | ???????????#" ????????????# =#??"! | | ???????????#"" ????????????# %%=#?#"! | | ???????????#"" ????????????# % #?#"! | | ???????????######????????????#######?#"! | | ?????????????????????????????????????#"" | | ?????????????????????????????????????#"""!! | | ??????????????????????????????????????""""" | | ????????????????????????????????????????### | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 25 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageMinesnifferRipteeth Manual? 0 Play Time 00:50:51 Cumulative 88.3 hours Start 2025.06.20 @ 19:30:15 End 2025.06.20 @ 20:21:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 984b779e-4d84-4612-830c-fce72b5aa327