Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 12:19:41 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (333) 1665 Value Destroyed (13738) 13738 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (7400) 7400 TOTAL SCORE: 33043 Bonus ------- High Alert Combat Kills 1290 Follower Combat Kills 2782 Entered Garrisons 400 Used RIF Installer 500 Registered with UFD 300 Scanned by Researcher 500 Win 3000 Friendly Fire -1372 Cogmind --------- Core Integrity 1439/1600 Matter 295/300 Energy 844/850 System Corruption 6% Temperature Cool (0) Movement Rolling (110) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor (fused) Improved Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY (13) ----- Scrap Suit Huge Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Tactical Coordination Suite Core Analyzer Layered Light Armor Plating Graphene Brace Improved Hacking Suite Improved Hacking Suite System Mapper Relay Coupler [NC] (7) > --- WEAPON (3) ------- Heavy Hardcell Cannon Heavy Rocket Launcher > --- INVENTORY (25) --- Micro Antimatter Reactor Matter Drive Advanced Heat Sink Experimental Cooling System Advanced Matter Compressor (266) Advanced Terrain Scanner Advanced Transmission Jammer Relay Coupler [Sentry] (18) Advanced Component Analysis Suite Long-range Tractor Beam Tachyon Dispersion Ray Enhanced Nova Cannon Helical Railgun Multirail Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack Junk Cannon (9) Great Maul Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Matter Drive > --- PROPULSION ------- Biometal Heavy Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Advanced Terrain Scanner Experimental Terrain Scan Processor Seismic Detector Experimental Targeting Computer Core Analyzer Advanced Transmission Jammer Layered Light Armor Plating Graphene Brace Advanced Force Field System Mapper > --- WEAPON ----------- Junk Cannon Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Improved Quantum Reactor Advanced Heat Sink Experimental Cooling System Advanced Energy Well Advanced Matter Compressor Tactical Coordination Suite Advanced Component Analysis Suite Long-range Tractor Beam Tachyon Dispersion Ray Enhanced Nova Cannon Helical Railgun Multirail Heavy Linear Accelerator Heavy Hardcell Cannon Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Heavy Rocket Launcher Advanced Datajack Advanced Remote Datajack Great Maul [Rating: 185] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Utility Advanced Targeting Computer Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Overtuned Coil Gun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Junk Cannon Impact Weapon Great Maul Slashing Weapon Carbide Saw Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . . 2 . . . 4 . . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . Utility 11 | . . . 1 . 1 . . 1 . . . 4 . . 1 . . . . 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 366 | 6 6 3 27 . 9 8 15 4 14 . 9 27 28 9 18 38 57 2 34 24 8 20 Power 34 | 1 1 1 2 . 1 . 1 1 2 . . 2 1 . 2 5 7 . 1 1 2 3 Engine 9 | 1 1 . 2 . 1 . 1 1 2 . . . . . . . . . . . . . Core 14 | . . 1 . . . . . . . . . 2 1 . 1 4 4 . 1 . . . Reactor 11 | . . . . . . . . . . . . . . . 1 1 3 . . 1 2 3 Propulsion 65 | 2 . 1 7 . 6 4 8 1 4 . 1 5 1 . 1 4 9 . 8 3 . . Treads 47 | 2 . 1 7 . 6 4 8 1 4 . 1 4 1 . 1 4 1 . 1 1 . . Leg 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Wheel 15 | . . . . . . . . . . . . 1 . . . . 8 . 4 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 149 | 1 2 . 7 . 2 2 3 2 3 . 3 14 14 9 11 17 18 1 14 7 6 13 Device 86 | . . . . . . . . 2 1 . 1 8 13 8 8 9 11 1 5 6 5 8 Storage 8 | 1 1 . 1 . . . . . . . . . . 1 1 . 2 . . . 1 . Processor 11 | . . . 1 . . . . . . . . 2 1 . . . 2 . 4 1 . . Hackware 16 | . . . 1 . 1 . . . 1 . . 1 . . 1 5 2 . 1 . . 3 Protection 28 | . 1 . 4 . 1 2 3 . 1 . 2 3 . . 1 3 1 . 4 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 3 1 11 . . 2 3 . 5 . 5 6 12 . 4 12 23 1 11 13 . 4 Energy Gun 8 | . 1 . 2 . . . . . . . . . 1 . . . . . 2 2 . . Energy Cannon 8 | . . . 2 . . . . . . . 1 . . . . 2 2 . 1 . . . Ballistic Gun 29 | 2 1 1 5 . . . . . . . . 4 6 . 2 5 . . 1 2 . . Ballistic Cannon 32 | . . . 1 . . 1 2 . 4 . 2 1 . . . 3 13 . 3 . . 2 Launcher 8 | . . . . . . . . . 1 . . 1 2 . 2 . . . . 1 . 1 Special Weapon 15 | . 1 . . . . . . . . . 1 . 1 . . 2 6 . . 3 . 1 Impact Weapon 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . 1 3 5 . . Special Melee Weapon 5 | . . . . . . 1 1 . . . 1 . . . . . 1 . 1 . . . Unidentified Prototypes 22 | . . . 1 . 1 . . . 3 . 1 . . . . . 3 . 8 2 3 . Parts Lost 42 | . . . 2 . 1 1 . . 1 . . . 1 . . 10 9 . 14 . . 3 Power 8 | . . . 1 . 1 . . . . . . . . . . 4 1 . 1 . . . Propulsion 12 | . . . 1 . . . . . . . . . . . . . 5 . 6 . . . Utility 17 | . . . . . . 1 . . . . . . 1 . . 5 3 . 5 . . 2 Weapon 5 | . . . . . . . . . 1 . . . . . . 1 . . 2 . . 1 Highest Loss Streak 6 | . . . 1 . 1 1 . . 1 . . . 1 . . 3 5 . 6 . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 87 100 96 88 89 89 89 92 91 91 97 89 87 88 84 78 89 85 83 84 77 79 Engine 7 | . 14 . 6 11 8 9 9 15 15 15 15 7 5 5 5 1 . . . . . . Core 3 | . . 13 4 . . . . . . . . 2 4 5 8 8 9 4 3 3 . . Reactor 1 | . . . . . . . . . . . . . . . . 2 4 9 9 8 12 11 Treads 21 | . 28 28 32 33 36 36 35 30 30 30 30 18 11 11 10 9 6 4 1 . 4 4 Wheel 3 | . . . . . . . . . . . . 2 5 5 5 3 10 14 10 12 8 8 Device 9 | . . . . . . . . 7 4 7 7 10 19 23 19 18 20 18 13 21 19 16 Storage 7 | . 14 14 11 11 9 9 9 7 7 7 7 5 5 5 5 5 5 4 4 4 5 4 Processor 10 | . . . 11 11 9 9 9 7 7 7 7 16 14 11 10 10 11 19 21 15 13 12 Hackware 5 | . . . . . 8 9 9 7 9 7 7 7 . . 2 3 9 4 1 4 4 11 Protection 6 | . 2 14 10 11 9 8 9 7 7 7 7 5 5 5 5 6 2 . 4 . . 3 Energy Gun 1 | . 10 14 4 . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 16 14 7 . . . . . . . . 4 9 11 9 4 . . . . . . Ballistic Cannon 3 | . . . 2 11 9 8 8 7 6 6 1 3 . . . 2 3 4 3 3 . 3 Peak Build Rating 185 | 6 8 11 22 21 39 39 37 46 46 46 54 95 97 94 108 120 120 126 152 175 177 185 Average Rating 68 | 5 6 10 18 21 35 33 35 43 43 45 47 81 90 91 104 112 105 119 135 158 168 177 On Entrance 69 | . 6 8 11 21 21 39 33 37 42 46 40 48 93 94 92 108 115 111 126 152 172 175 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 201 | 11 31 32 62 62 68 68 63 76 87 87 88 105 112 110 149 201 184 168 182 193 182 197 Greatest Support 117 | 40 40 40 60 60 96 96 91 91 88 88 88 103 20 20 20 117 117 36 46 56 40 40 Greatest Overweight (x) 33 | . . . 1 1 . . . . . . . 5 5 5 7 10 33 4 10 7 4 4 Average Overweight (x) 2 | . . . . 1 . . . . . . . 2 5 5 5 5 3 4 4 4 3 4 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 13 15 16 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 Most Carried 25 | 7 15 15 19 19 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 19 | 4 13 14 15 19 19 19 19 18 19 18 19 19 18 18 21 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 15 19 19 20 20 20 20 18 20 20 20 17 20 25 25 25 24 25 25 25 23 Class Distribution -------------------- 35% | Scavenger-Mutant 21% | Mutant 18% | Scavenger-Scrapper 15% | Commander-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Matter Collected 13377 | 260 328 121 622 15 485 523 808 64 717 170 90 991 1525 187 484 1783 1745 . 530 435 495 999 Remotely 645 | . . . . . . . . . . . . . . . 131 286 . . . . . 228 Salvage Created 13392 | 73 473 77 1473 . 426 394 821 110 555 184 . 1150 1186 118 1075 1229 1286 . 749 509 356 1148 Parts 644 | 7 34 9 80 . 26 26 48 8 30 6 . 47 34 3 66 40 56 . 55 28 10 31 Haulers Intercepted 18 | . 2 . 4 . 2 . 3 . 3 . . 1 . . . . 3 . . . . . Recyclers Shooed 10 | . 1 . 1 . 1 . 1 . 1 . . . . . 4 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . . 26 13 . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 240 | . 14 6 28 . 10 14 28 2 12 2 . 18 14 2 17 22 14 . 10 5 4 18 Melee 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Guns 76 | . 14 6 21 . . . . . . . . 7 7 2 6 13 . . . . . . Cannons 121 | . . . 6 . 9 14 28 2 12 2 . 7 . . . 8 13 . 2 3 2 13 AOE 28 | . . . . . 1 . . . . . . 4 7 . 11 . . . . 1 . 4 Classes Destroyed 23 | 1 7 . 4 . . 2 . 1 . . . 3 1 . . 2 . . 2 . . . Worker 12 | . 1 . 1 . 1 . 1 . . . . 1 . . 3 . 1 . 1 . . 2 Builder 17 | . . . 1 . . . 1 2 . . . 2 . . 4 . 4 . 1 1 1 . Tunneler 5 | 3 . . . . 1 . . . . . . 1 . . . . . . . . . . Hauler 18 | . 2 . 4 . 2 . 3 . 3 . . 1 . . . . 3 . . . . . Recycler 13 | . . . 1 . . . . . 1 1 . 2 . . 2 . 3 . . . . 3 Mechanic 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . . . Operator 4 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . Watcher 15 | . 1 . 3 . . 1 2 . 2 . . 1 . . . . 1 . . . . 4 Swarmer 58 | . 9 6 7 . . 1 10 . . . . 2 8 1 10 . . . . . . 4 Saboteur 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Grunt 86 | . 5 . 12 . 6 5 11 . 7 . . 6 . . 3 10 4 . 3 2 4 8 Brawler 3 | . . . 1 . . . . . . . . 1 . . . 1 . . . . . . Duelist 5 | . . . . . . . . . . . . 1 . . . 4 . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 37 | . . . 8 . 4 5 6 1 5 1 . 1 1 1 . 2 . . . 1 . 1 Specialist 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . . Hunter 12 | . . . . . . 2 1 . . . . 3 2 . . . 4 . . . . . Programmer 28 | . . . . . . . . 1 . 1 . 3 . . 4 1 7 . 6 . . 5 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scrapoid 4 | . . . . . . . . . . . . 1 . . . . . . . 3 . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 3 4 3 6 . 3 4 4 3 8 2 . 8 4 1 5 5 5 . 3 4 2 10 Combat Bots Only 9 | . 4 3 4 . 3 4 3 1 7 2 . 5 4 1 5 5 3 . 3 4 2 9 Max Kills in Single Turn 5 | 1 1 2 2 . 2 1 1 3 1 1 . 4 3 1 5 1 2 . 1 1 1 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 . . . . . . 4 3 . 5 . . . . 1 . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Hostile Shots Fired 1820 | . 60 33 121 . 24 88 116 11 238 22 . 107 48 10 52 337 209 . 204 21 12 107 Missed 590 | . 21 6 29 . 8 25 34 5 94 10 . 37 17 3 10 138 81 . 36 9 4 23 Damage Taken 17225 | . 361 209 1110 . 270 971 962 43 665 70 . 1109 266 108 635 2681 1973 . 3580 214 85 1913 Core 1505 | . 58 47 129 . . 113 46 . 70 . . 46 15 18 16 173 228 . 357 28 . 161 Absorbed by Shields 2836 | . . . . . . 72 . 16 556 52 . 311 100 39 236 959 15 . 20 222 89 149 Ignored by Resistances 531 | . . . . . . . . . . . . . 126 15 87 63 240 . . . . . Regen/Repaired (Parts) 1183 | . . . 102 . 107 . 739 . . . . . . 10 20 46 . . . . . 159 Core Remaining (%) 80 | 100 . 58 . 67 . . 71 . . . 90 . . 92 . . 63 . 72 . 98 89 Volleys Fired 1015 | 3 63 15 94 3 48 56 86 5 82 8 . 73 43 9 53 155 101 . 9 36 11 62 Largest 2 | 2 2 2 2 1 1 1 1 1 1 1 . 2 2 2 2 2 1 . 1 1 1 1 Hottest 136 | 40 100 70 136 60 60 60 60 60 60 60 . 64 64 64 64 113 110 . 83 83 . 83 Shots Fired 1362 | 6 112 30 184 3 48 56 86 5 82 8 . 108 81 18 83 231 103 . 10 36 11 61 Gun 694 | 6 99 30 158 . . . . . . . . 70 76 18 79 151 . . . 7 . . Cannon 559 | . . . 26 3 48 56 86 5 81 8 . 35 . . . 65 84 . 10 3 . 49 Launcher 16 | . . . . . . . . . 1 . . 3 3 . 4 . . . . 1 . 4 Special 93 | . 13 . . . . . . . . . . . 2 . . 15 19 . . 25 11 8 Kinetic 1072 | 6 50 15 105 3 48 56 86 5 81 8 . 105 76 18 79 206 63 . 10 3 . 49 Thermal 156 | . 62 15 79 . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . . . . . . . 1 . . 3 3 . 4 . . . . 1 . 4 Electromagnetic 38 | . . . . . . . . . . . . . . . . 10 21 . . 7 . . Impact 39 | . . . . . . . . . . . . . . . . . . . . 22 11 6 Robot Hit Streak 30 | 2 11 5 30 . 22 7 16 4 30 24 . 20 14 8 13 23 10 . 7 18 10 9 Robot Miss Streak 4 | 1 4 4 3 . 2 1 2 . 2 1 . 3 4 1 2 3 4 . 1 1 2 3 Penetration Max 2 | . . . . . 1 . 1 . . . . 1 1 . 2 1 1 . . . . . Secondary Targets 12 | . 1 2 5 . . . . . . . . 2 . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . 1 . . . 1 . . . . . . Shots Hit Robots 1002 | 4 67 13 144 . 35 51 64 3 63 6 3 69 64 12 50 168 63 . 46 23 8 46 Core Hits 420 | 3 28 6 55 . 13 12 32 4 16 4 . 44 25 5 36 45 26 . 19 16 2 29 Critical Kills 11 | . . . 1 . . . . . . . . 2 3 . 5 . . . . . . . Critical Parts Destroyed 26 | . . . . . . . . . . . . 2 9 . 5 7 . . . . 3 . Critical Strikes 94 | . 2 . 4 . 6 5 7 1 11 1 . 10 12 1 10 13 2 . 3 . 3 3 Burn 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 35 | . . . . . . . . . . . . 4 11 1 10 9 . . . . . . Blast 45 | . . . . . 6 5 7 1 11 1 . 6 . . . 4 2 . . . . 2 Smash 4 | . . . . . . . . . . . . . 1 . . . . . . . 3 . Impale 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 Melee Attacks 109 | . . . 1 . . 14 . . . . 3 . 6 . . . . . 61 7 13 4 Impact 7 | . . . 1 . . . . . . . . . 6 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 80 | . . . . . . . . . . . . . . . . . . . 56 7 13 4 Sneak Attacks 32 | . . . . . . 14 . . . . 3 . 1 . . . . . 10 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44256 | 47 878 168 2467 . 1925 1941 3694 374 3561 442 . 3934 2587 357 2513 6288 3787 . 2724 1500 688 4381 Guns 11074 | 47 844 163 1842 . . . . . . . . 1254 1435 357 1710 3338 . . . 84 . . Cannons 24458 | . . . 610 . 1799 1941 3610 165 3505 405 . 1477 . . . 2950 3787 . 634 235 . 3340 Explosions 4093 | . . . . . 94 . . 196 15 . . 1185 624 . 803 . . . . 408 . 768 Melee 3122 | . . . . . . . . . . . . . 528 . . . . . 2090 364 64 76 Ramming 279 | . 34 5 15 . 32 . 84 13 41 37 . 18 . . . . . . . . . . Kinetic 33295 | 47 410 67 1392 . 1799 1941 3610 165 3505 405 . 2731 1435 357 1710 6090 3422 . 634 235 . 3340 Thermal 2118 | . 434 96 1060 . . . . 196 . . . . . . 53 . . . . 279 . . Explosive 3471 | . . . . . . . . . 15 . . 1185 624 . 750 . . . . 129 . 768 Electromagnetic 741 | . . . . . 94 . . . . . . . . . . 198 365 . . 84 . . Impact 1758 | . . . . . . . . . . . . . 528 . . . . . . 409 624 197 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 2594 | . . . . . . . . . . . . . . . . . . . 2090 364 64 76 Highest Corruption 23 | . . . . . . . . . . 1 . 7 2 1 1 3 23 . 9 3 3 6 Average Corruption 2 | . . . . . . . . . . 1 . 2 1 1 1 2 4 . 3 2 3 4 Corruption Purged 8 | . . . . . . . . . . . . 5 2 . . 1 . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . 7 . . . Effects 147 | . . . . . . . . . . 7 . 13 7 12 2 31 44 . 17 . 4 10 Message Errors 39 | . . . . . . . . . . 1 . 1 3 1 . 10 16 . 4 . 1 2 Matter Fused 35 | . . . . . . . . . . 4 . 5 . 3 . 6 9 . 3 . 1 4 Heat Flow Errors 20 | . . . . . . . . . . . . 3 . 2 1 7 6 . 1 . . . Energy Discharges 18 | . . . . . . . . . . 1 . 1 2 1 1 2 5 . 2 . 2 1 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Parts Fused 5 | . . . . . . . . . . 1 . . . . . 1 2 . . . . 1 Data Loss (minor) 16 | . . . . . . . . . . . . 3 . 4 . 3 3 . 3 . . . Data Loss (major) 3 | . . . . . . . . . . . . . 1 1 . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3899 | . . . . . 111 165 299 83 311 2 . 47 520 . 57 205 573 . 218 65 398 845 Projectiles 2970 | . . . . . 109 165 299 . 311 2 . 6 . . . 205 573 . 121 27 398 754 Explosions 282 | . . . . . 2 . . 83 . . . 41 52 . 57 . . . . 38 . 9 Melee 647 | . . . . . . . . . . . . . 468 . . . . . 97 . . 82 Knockbacks 94 | . . . . . 3 7 11 . 10 1 . 8 3 . . 11 9 . 4 4 3 20 Impact 11 | . . . . . . . 1 . . . . . 3 . . . . . . 4 3 . Kinetic 77 | . . . . . 3 7 10 . 10 1 . 8 . . . 10 9 . 4 . . 15 Secondary 6 | . . . . . . . . . . . . . . . . 1 . . . . . 5 Self-Inflicted Damage 132 | . . . . . 29 . . . 22 . . . 24 . . . . . . 57 . . Shots 4 | . . . . . 1 . . . 1 . . . 1 . . . . . . 1 . . Rammed 41 | . 8 2 5 . 3 . 7 6 3 5 . 2 . . . . . . . . . . Targets Rammed 46 | . 10 2 6 . 3 . 8 6 4 5 . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . Highest Temperature 357 | . 120 230 324 44 96 158 92 19 126 44 . 357 230 204 213 215 332 . 234 . . 217 Average Temperature 49 | . 27 102 52 20 26 53 24 8 25 18 . 48 72 58 72 61 99 . 25 . . 72 Received Heat Transfer 2623 | . 66 . 426 . 126 290 207 3 257 21 . 115 18 18 59 370 168 . 305 12 24 138 Effects 7 | . . . 2 . . . . . . . . 1 . . 1 3 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . 3 . . 1 1 . . 1 2 2 Combat Hostiles 8 | . . . . . . . . . . . . . 2 . . 1 1 . . 1 2 1 Parts Fried 11 | . . . . . . . . . . . . . 2 . . . 4 . . . 4 1 Impact Corruptions 27 | . . . . . . . . . . . . . 15 . . . . . . 2 6 4 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 2 1 7 . . . . 1 . . . . 1 2 . . . . . . . . Heat Transferred 4778 | . 1406 259 2701 . . . . 100 . . . . . . 50 . . . . 262 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Peak Influence 1385 | 15 351 140 532 194 172 491 414 387 385 401 . 975 . . 647 1385 726 192 165 713 278 493 Initial 726 | . 9 26 . 193 . 30 239 188 91 106 . . . . 153 452 726 144 108 92 187 55 Average 284 | 5 121 31 310 102 82 316 243 231 200 273 . 335 . . 394 912 220 170 96 404 171 179 Maximum Alert Level 4 | . 1 . 2 . . 2 2 1 1 2 . 3 . . 2 4 3 . . 3 1 2 Low Security (%) 48 | 100 74 100 30 100 100 9 30 39 54 14 . 48 . . 8 . 64 100 100 12 58 59 Level 1 28 | . 25 . 21 . . 62 62 60 45 75 . 10 . . 50 . 22 . . 45 41 31 Level 2 16 | . . . 47 . . 28 7 . . 10 . 24 . . 41 36 9 . . 42 . 8 Level 3 3 | . . . . . . . . . . . . 17 . . . 26 2 . . . . . Level 4 3 | . . . . . . . . . . . . . . . . 36 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 1 4 . 6 . 2 1 2 . . 8 . . 7 . 7 . 3 6 1 3 Investigation 8 | . 1 1 . . 1 . . . . . . 1 . . 2 . 1 . . 1 . . Extermination 15 | . . . . . . . . 1 1 . . 2 . . 3 . 4 . 2 2 . . Reinforcement 22 | . . . 4 . 3 . 2 . 1 . . 4 . . . . 2 . 1 1 1 3 Assault 4 | . . . . . . . . . . . . 1 . . 1 . . . . 2 . . Garrison 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . 1 . . 1 . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Distress Signals 31 | . 4 . 6 . 2 1 5 . 1 . . 4 . . . . 2 . . 2 2 2 Communications Jammed 57 | . . . . . . . . . . . . . . . 1 . 3 . 18 27 . 8 Distress Signals 56 | . . . . . . . . . . . . . . . . . 3 . 18 27 . 8 Times Spotted 419 | . 32 6 52 . 23 22 41 7 18 8 . 40 13 6 18 29 34 . 22 16 8 24 Peak Tracking Total 8 | . 6 3 8 . 4 6 4 2 4 4 . 6 4 4 5 3 5 . 4 5 4 5 Tactical Retreats 18 | . 3 . 2 . . 2 1 . 2 . . . . . 2 3 . . 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Traps Triggered 16 | . . . . . . 3 2 . . . . 1 . . 1 3 5 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . 10 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . 8 . . . . . . . . . . . . . . . Reused 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Machines Disabled 49 | . 1 . 1 . 1 4 1 2 3 2 . 11 . . 5 5 2 . 4 4 3 . Max in Single Turn 2 | . 1 . 1 . 1 1 1 1 1 . . 2 . . 2 1 1 . 1 1 1 . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 Garrison Relay 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Machines Accessed 111 | . 9 2 8 . 10 3 11 4 7 8 1 8 2 . 4 1 11 3 3 3 6 7 Terminals 74 | . 7 1 5 . 7 3 7 4 5 6 . 7 . . 2 1 6 3 1 2 4 3 Fabricators 6 | . . . . . . . . . . . . . . . 1 . 5 . . . . . Repair Stations 10 | . 1 . 1 . 1 . 2 . 1 . . . . . . . . . 2 . 1 1 Recycling Units 7 | . 1 . 2 . . . . . . 2 . 1 . . . . . . . 1 . . Scanalyzers 4 | . . . . . 1 . 2 . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . . 1 . . . 1 . . . . . 1 . . . . . . 3 Total Hacks 315 | . 30 4 19 . 36 5 44 11 26 33 5 17 2 . 12 2 30 5 3 6 13 12 Successful 166 | . 14 2 8 . 20 2 31 5 14 20 5 6 2 . 5 . 9 2 . 5 7 9 Failed 149 | . 16 2 11 . 16 3 13 6 12 13 . 11 . . 7 2 21 3 3 1 6 3 Catastrophic 28 | . 4 2 4 . . . . 1 2 2 . 2 . . 2 1 2 1 1 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 178 | . 24 3 10 . 27 1 15 5 16 25 . 7 . . 6 . 26 2 . 4 5 2 Terminals 218 | . 25 3 11 . 28 5 24 11 21 28 . 14 . . 2 2 19 5 1 5 9 5 Fabricators 16 | . . . . . . . . . . . . . . . 5 . 11 . . . . . Repair Stations 31 | . 2 . 5 . 2 . 12 . 4 . . . . . . . . . 2 . 2 2 Recycling Units 15 | . 3 . 3 . . . . . . 5 . 3 . . . . . . . 1 . . Scanalyzers 14 | . . . . . 4 . 8 . . . . . . . . . . . . . 2 . Garrison Access 13 | . . . . . 2 . . . 1 . . . . . 5 . . . . . . 5 Terminal Hacks 80 | . 7 2 2 . 10 2 9 4 9 10 5 4 2 . . . 3 1 . 4 4 2 Record 6 | . . . . . . . . . . . 5 . 1 . . . . . . . . . Part Schematic 4 | . 2 1 . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 19 | . 2 . 1 . 4 . . 2 5 5 . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . 1 . 4 . . . . . . . . . . 2 . Open Door 5 | . . 1 . . . . . . 2 . . . 1 . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 13 | . 1 . . . 1 . 3 . . . . 2 . . . . 2 . . 3 1 . Locate Traps 11 | . 1 . . . 3 . 2 1 1 . . . . . . . 1 . . 1 1 . Reprogram Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . . . 1 . 2 . 1 . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 21 | . . . 4 . 2 . 11 . 1 . . . . . . . . . . . 1 2 Scan Component 12 | . . . 2 . 1 . 6 . 1 . . . . . . . . . . . 1 1 Repair 9 | . . . 2 . 1 . 5 . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Scanalyzer 11 | . . . . . 3 . 8 . . . . . . . . . . . . . . . Insert Component 6 | . . . . . 2 . 4 . . . . . . . . . . . . . . . Analyze 5 | . . . . . 1 . 4 . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . . 1 . . . . . 1 . . . . . . 5 Unlock Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 39 | . 6 . 1 . 4 . 3 1 3 8 . 2 . . 1 . 6 1 . 1 2 . Terminals 28 | . 5 . . . 3 . 3 1 3 6 . 1 . . . . 4 1 . . 1 . Track 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . Botnet 8 | . . . . . 1 . 1 1 1 2 . . . . . . 1 1 . . . . Disrupt 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . Operators 3 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Skim 10 | . 5 . . . . . . . 1 4 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Recycling Units 4 | . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Reprogram 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 9 1 8 . 9 3 11 4 5 6 . 8 . . 4 1 11 3 3 2 6 5 Full Trace Events 7 | . . . . . . . . . . 4 . . . . 1 1 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 2 . . . 1 . 4 . . 1 . . . . . . . . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . 51 . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Repaired 9 | . . . 2 . 1 . 5 . . . . . . . . . . . . . . 1 Time 257 | . . . 52 . 19 . 172 . . . . . . . . . . . . . . 14 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 2 . 1 . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . 4 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . 4 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 18 | . . . . . . . . . . . 3 . . . . 4 9 . . . . 2 Non-combat 5 | . . . . . . . . . . . 2 . . . . . 1 . . . . 2 Combat 13 | . . . . . . . . . . . 1 . . . . 4 8 . . . . . Robot Hacks Applied 22 | . . . . . . . . . . . 3 . . . . 4 13 . . . . 2 parse_system 3 | . . . . . . . . . . . 3 . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . 1 . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 6 | . . . . . . . . . . . . . . . . 1 5 . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 7 | . . . . . . . . . . . . . . . . 3 4 . . . . . Relay Couplers Released 19 | . . . . . . . . . . . . . . . . 10 . . . . . 9 Machine Destruction 15 | . . . . . . . . . . . . . . . . 10 . . . . . 5 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Attached 8 | . . . . . . . . . . . . . . . . 5 2 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . 8 . . . 4 . . 2 . . 2 . . 3 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Total Allies 75 | . . 2 . . 2 8 . . 10 4 . 17 7 . 1 6 9 . 3 6 . . Largest Group 12 | . . 2 . . 1 8 . . 10 12 12 12 7 7 7 2 2 . 3 8 . . Highest-Rated Group 633 | . . 48 . . 15 124 . . 173 230 230 241 291 291 291 228 58 . 237 633 . . Highest-Rated Ally 148 | . . 31 . . 15 16 . . 29 34 34 50 47 47 49 148 58 . 79 148 . . Total Orders 32 | . . . . . 4 . . . . . 2 2 . . . 9 10 . 2 3 . . STAY 16 | . . . . . 3 . . . . . 1 1 . . . 4 4 . 1 2 . . ROAM 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . FOLLOW 13 | . . . . . 1 . . . . . 1 1 . . . 3 5 . 1 1 . . Ally Attacks 565 | . . 5 . . . 59 . . 10 66 . 153 2 23 1 42 49 . 25 130 . . Total Damage 13792 | . . 84 . . . 909 . . 80 868 . 2902 20 544 24 1176 1655 . 1102 4428 . . Kills 85 | . . . . . . 9 . . 1 8 . 20 . 6 1 4 8 . 3 25 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Robot Analysis Total 18 | . 2 . 1 . 4 . . 2 5 4 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Turns Passed 27652 | 144 1377 855 2152 754 1338 942 2069 548 1265 997 2592 1650 1592 1173 1098 1899 1910 174 1070 880 464 709 Spaces Moved 14045 | 75 610 493 905 203 658 427 791 287 588 547 1524 927 1080 945 603 703 925 117 466 452 293 426 Core 3 | 2 . . . . . . . . . . . . . . . . 1 . . . . . Treads 7916 | 73 610 493 905 203 658 427 791 287 588 547 1524 462 . . . 247 101 . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 6126 | . . . . . . . . . . . . 465 1080 945 603 456 823 117 466 452 293 426 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 165 165 165 165 165 165 100 120 120 120 140 110 147 125 106 100 110 Average Speed 153 | 157 160 160 175 240 164 165 165 165 165 165 165 140 120 120 127 184 157 147 160 148 108 110 Slowest Speed 1700 | 160 160 160 240 240 165 165 166 165 165 165 165 167 120 120 140 405 1700 147 290 204 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 87 97 78 39 69 47 81 9 65 82 87 29 97 95 13 46 23 3 57 21 40 19 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 . 1 . 1 1 1 . 1 1 . 1 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 . . 1 . . . . . 1 . . 1 . . . 1 1 . 1 1 . Scrap Searched 17 | . . 1 . . . . . . . . 8 . 3 5 . . . . . . . . Spaces Dug 118 | . . . 1 5 4 3 4 1 25 1 . 17 9 3 8 5 9 . 1 5 8 9 Terrain Destroyed 642 | . 2 . 2 5 22 18 32 44 45 2 . 121 82 14 119 31 26 . 4 23 11 39 Melee 14 | . . . 1 . . . . . . . . . . . . . . . 1 3 7 2 Projectile 334 | . 2 . 1 5 20 18 32 2 26 2 . 44 49 14 43 31 26 . 3 3 4 9 AOE 293 | . . . . . 2 . . 42 19 . . 77 32 . 76 . . . . 17 . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Fac Gar Fac Res Tes Res Qua Acc Total 18607 | 93 867 532 1286 466 850 582 1423 350 758 627 1605 1188 1324 975 889 1125 1310 118 656 608 402 573 Wait 2558 | 3 165 10 192 261 110 71 499 45 58 50 53 127 144 6 186 172 167 . 57 67 67 48 Move 14022 | 74 609 492 904 202 657 426 790 286 587 546 1523 926 1079 944 602 702 924 116 465 451 292 425 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 7 9 4 26 . 10 . 7 2 1 . 6 12 5 4 12 15 9 . 11 4 3 7 Fast Attach 135 | 6 3 . 8 . 2 5 6 1 5 . 2 12 5 . 2 13 26 1 23 10 2 3 Attach 87 | . . . 3 . 3 1 5 2 3 . 4 6 5 . 2 13 21 1 7 3 1 7 Detach 71 | . 2 . 1 . . 1 1 1 4 1 4 4 1 . 1 8 23 . 9 7 1 2 Swap 146 | . 3 3 16 . 5 2 4 1 6 . 3 9 18 9 14 12 10 . 4 11 6 10 Drop 191 | . 3 6 35 . 12 6 7 1 8 . 7 17 5 3 9 18 21 . 10 12 6 5 Fire 1015 | 3 63 15 94 3 48 56 86 5 82 8 . 73 43 9 53 155 101 . 9 36 11 62 Melee 109 | . . . 1 . . 14 . . . . 3 . 6 . . . . . 61 7 13 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 46 | . 10 2 6 . 3 . 8 6 4 5 . 2 . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . 8 16 7 . . . . . Rewire 32 | . . . . . . . . . . 17 . . 13 . . 1 1 . . . . . Trap 10 | . . . . . . . 10 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Sto / [*Low]) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 645 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Discovered new exit (range 7) 1024 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Learned Storage terminal intel 1070 | -10/Materials | Learned Storage terminal intel 1096 | -10/Materials | Learned 2 Storage zone layouts 1113 | -10/Materials | Identified exit to Subcaves 1134 | -10/Materials | Learned 4 Recycling zone layouts 1158 | -10/Materials | Learned Storage trap positions 1522 | -10/Materials | Entered Mines 1543 | -10/Mines | Met a Derelict shopkeep closing up shop 1908 | -10/Mines | Discovered new exit (range 9) 2275 | -10/Mines | Identified exit to Materials 2345 | -10/Mines | Discovered exit to Subcaves (range 15) 2377 | -10/Mines | Entered Materials 2377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2804 | -9/Materials | Build established: Scavenger-Mutant 2903 | -9/Materials | Discovered new exit (range 13) 3399 | -9/Materials | Discovered new exit (range 5) 3721 | -9/Materials | Discovered new exit (range 6) 3785 | -9/Materials | Repaired Lgt. Treads 3812 | -9/Materials | Repaired Lgt. Armor Plating 3908 | -9/Materials | Identified exit to Mines 4529 | -9/Materials | Entered Mines 4537 | -9/Mines | Learned 2 Materials zone layouts 4588 | -9/Mines | Assembled infested the area 5074 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5226 | -9/Mines | Discovered new exit (range 8) 5283 | -9/Mines | Entered Materials 5283 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5284 | -8/Materials | Identified exit to Factory 5314 | -8/Materials | Garrison activated, responded to threat 5466 | -8/Materials | Met 7R-MNS 5605 | -8/Materials | Discovered exit to Factory (range 9) 6016 | -8/Materials | Repaired Arm. Treads 6034 | -8/Materials | Discovered exit to Factory (range 15) 6288 | -8/Materials | Build established: Mutant 6579 | -8/Materials | Identified exit to Garrison 6602 | -8/Materials | Garrison activated, responded to threat 6621 | -8/Materials | Entered Garrison 6621 | -8/Garrison | Accompanied by 1 ally 6663 | -8/Garrison | Rescued a captive Derelict 6665 | -8/Garrison | Rescued a captive Derelict 6728 | -8/Garrison | Lost 3 allies 7009 | -8/Garrison | Triggered checkpoint 7119 | -8/Garrison | Triggered checkpoint 7162 | -8/Garrison | Lost 4 allies 7176 | -8/Garrison | Triggered checkpoint 7260 | -8/Garrison | Discovered new exit (range 13) 7271 | -8/Garrison | Triggered checkpoint 7434 | -8/Garrison | Build established: Scavenger-Mutant 7497 | -8/Garrison | Learned Materials security intel 7563 | -8/Garrison | Entered Materials 7591 | -8/Materials | Repaired Arm. Treads 7751 | -8/Materials | Repaired Arm. Treads 7790 | -8/Materials | Repaired Hvy. Assault Cannon 7842 | -8/Materials | Repaired Cld. Ion Engine 7869 | -8/Materials | Repaired Lgt. Treads 8387 | -8/Materials | Discovered exit to Factory (range 15) 8954 | -8/Materials | Build established: Mutant 9204 | -8/Materials | Discovered exit to Factory (range 5) 9450 | -8/Materials | Discovered exit to Factory (range 16) 9632 | -8/Materials | Entered Factory 9632 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9633 | -7/Factory | Identified exit to Storage 9871 | -7/Factory | Discovered new exit (range 12) 9965 | -7/Factory | Discovered new exit (range 11) 10180 | -7/Factory | Entered Storage 10181 | -7/Storage | Identified exit to Recycling 10183 | -7/Storage | Loaded intel: 31 trap records 10184 | -7/Storage | Loaded intel: 11 terminal locations 10519 | -7/Storage | Build established: Hacker-Mutant 10616 | -7/Storage | Used back door to open Recycling access 10713 | -7/Storage | Destroyed 7 combat bots 10925 | -7/Storage | Build established: Mutant 11255 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 11445 | -7/Storage | Entered Recycling 11445 | -7/Recycling | Accompanied by 10 allies 11446 | -7/Recycling | Identified exit to Factory 11544 | -7/Recycling | Build established: Commander-Mutant 11587 | -7/Recycling | P-60 Hacker assimilated allied Trooper 4i 12357 | -7/Recycling | Scanned before Scraplab entrance 12404 | -7/Recycling | Entered Scraplab 12425 | -7/Recycling | Discovered new exit (range 3) 12442 | -7/Recycling | Entered Scraptown 12442 | -7/Scraptown | Accompanied by 12 allies 12442 | -7/Scraptown | System corruption cleaned by C-Scrubber 12703 | -7/Scraptown | Discovered exit to Factory (range 11) 12826 | -7/Scraptown | Visited SPCMW 12847 | -7/Scraptown | Visited Assassins FH 12913 | -7/Scraptown | Visited Awakened 12946 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12956 | -7/Scraptown | Visited TADAMA 12983 | -7/Scraptown | Visited Bundlers 13080 | -7/Scraptown | Visited The Evicted 13123 | -7/Scraptown | Visited Shadow of the Wyrm 13561 | -7/Scraptown | Visited UFD Registry 13561 | -7/Scraptown | Registered with UFD as "Monoranger" 13616 | -7/Scraptown | Visited Curators Association 13647 | -7/Scraptown | Visited Abandonware Association 13662 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 13674 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 13674 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 13721 | -7/Scraptown | Visited Infowarlord's Domain 13735 | -7/Scraptown | Found Exp. Terrain Scan Processor 13762 | -7/Scraptown | Visited Scrapoid Research Area 13819 | -7/Scraptown | Visited Scrapoid Pod Storage 13843 | -7/Scraptown | Visited Chapter 10 14257 | -7/Scraptown | Visited Observation Area 14286 | -7/Scraptown | Visited Scrap Suit Storage 14326 | -7/Scraptown | Visited Junk Cannon Lab 14339 | -7/Scraptown | Found Prototype Special Weapon 14339 | -7/Scraptown | Identified Junk Cannon 14393 | -7/Scraptown | Found Scrap Suit 14483 | -7/Scraptown | Found Scrapoid Pod 15034 | -7/Scraptown | Entered Factory 15034 | -5/Factory | Accompanied by 12 allies 15034 | -5/Factory | Evolved 4 slots: Utility x4 15251 | -5/Factory | Lost 5 allies 15267 | -5/Factory | Identified exit to Upper Caves 15351 | -5/Factory | P-70 Sage assimilated allied Trooper 4b 15379 | -5/Factory | Lost 4 allies 15644 | -5/Factory | Build established: Hacker-Mutant 15780 | -5/Factory | Discovered new exit (range 5) 15787 | -5/Factory | Identified exit to Factory 15943 | -5/Factory | Scrapoid reinforcements arrived 16010 | -5/Factory | Found Scrap Suit 16028 | -5/Factory | Lost 3 allies 16230 | -5/Factory | Discovered exit to Factory (range 18) 16297 | -5/Factory | Build established: Scavenger-Scrapper 16534 | -5/Factory | First assault squad dispatched 16684 | -5/Factory | Entered Upper Caves 17346 | -5/Upper Caves | Learned Factory emergency access door positions 17472 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17695 | -5/Upper Caves | Attacked by a faux Warlord 17752 | -5/Upper Caves | Learned Factory garrison access intel 17862 | -5/Upper Caves | Discovered new exit (range 14) 18209 | -5/Upper Caves | Scrapoid Pod released 05U12-D (x5) 18276 | -5/Upper Caves | Entered another Upper Caves area 18276 | -5/Upper Caves | Accompanied by 7 allies 18440 | -5/Upper Caves | Discovered exit to Factory (range 10) 18827 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18844 | -5/Upper Caves | Identified exit to Warlord 19030 | -5/Upper Caves | Learned Factory garrison access intel 19449 | -5/Upper Caves | Entered Factory 19449 | -4/Factory | Accompanied by 7 allies 19449 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19451 | -4/Factory | Loaded intel: 4 garrison access locations 19521 | -4/Factory | Lost 7 allies 19702 | -4/Factory | Found Hvy. Insulated Plating 19704 | -4/Factory | Found Hvy. Insulated Plating 19991 | -4/Factory | Identified exit to Garrison 20078 | -4/Factory | Fabricated Huge Storage Unit? 20211 | -4/Factory | Discovered new exit (range 5) 20496 | -4/Factory | First assault squad dispatched 20547 | -4/Factory | Entered Garrison 20547 | -4/Garrison | Accompanied by 1 ally 20560 | -4/Garrison | Spotted B-86 Titan 20566 | -4/Garrison | Spotted B-90 Cyclops 20569 | -4/Garrison | Rewired B-90 Cyclops 20572 | -4/Garrison | Rewired B-75 Beast 20587 | -4/Garrison | Allies destroyed B-86 Titan 20590 | -4/Garrison | Allies destroyed B-90 Cyclops 20641 | -4/Garrison | Found Quantum Capacitor 20687 | -4/Garrison | Triggered checkpoint 20732 | -4/Garrison | Garrison Relay disabled 20813 | -4/Garrison | Installed Relay Interface Framework 21085 | -4/Garrison | Triggered checkpoint 21089 | -4/Garrison | Spotted B-86 Titan 21171 | -4/Garrison | Destroyed B-86 Titan 21200 | -4/Garrison | Lost 3 parts (1p1u1w) 21439 | -4/Garrison | Discovered new exit (range 10) 21461 | -4/Garrison | Build established: Scavenger-Mutant 21478 | -4/Garrison | Triggered checkpoint 21511 | -4/Garrison | Discovered new exit (range 7) 21733 | -4/Garrison | Triggered checkpoint 21958 | -4/Garrison | Garrison Relay disabled 22256 | -4/Garrison | Garrison Relay disabled 22274 | -4/Garrison | Triggered checkpoint 22344 | -4/Garrison | Build established: Bothacker-Mutant 22446 | -4/Garrison | Entered Factory 22446 | -4/Factory | Accompanied by 1 ally 22447 | -4/Factory | Loaded intel: 4 garrison access locations 22822 | -4/Factory | Lost 3 parts (1n2u) 22972 | -4/Factory | Build established: Scavenger-Mutant 23749 | -4/Factory | P-70 Sage assimilated allied Veteran 7b 23756 | -4/Factory | Lost 5 parts (1p4n) 24180 | -4/Factory | System corruption reached 10% 24297 | -4/Factory | Discovered new exit (range 15) 24356 | -4/Factory | Entered Research 24356 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 24400 | -3/Research | Discovered new exit (range 18) 24485 | -3/Research | Identified exit to Research 24530 | -3/Research | Entered Testing 24550 | -3/Testing | Spotted PH-C1TCGURS37 24623 | -3/Testing | Lost 4 parts (1p2n1w) 24758 | -3/Testing | Scanned by Researcher 25083 | -3/Testing | Spotted Alpha 7 25155 | -3/Testing | Destroyed Alpha 7 25166 | -3/Testing | Found Prototype Processor 25166 | -3/Testing | Identified Exp. Targeting Computer 25170 | -3/Testing | Found Prototype Device 25170 | -3/Testing | Identified Exp. ECM Suite 25196 | -3/Testing | Lost 6 parts (1n4u1w) 25199 | -3/Testing | Found Prototype Ballistic Gun 25199 | -3/Testing | Identified Multirail 25292 | -3/Testing | Rewired J0-IEI(K) 25292 | -3/Testing | Rewired 84-BBS(K) 25293 | -3/Testing | Rewired I4-37W(K) 25365 | -3/Testing | Found Prototype Energy Gun 25365 | -3/Testing | Identified Tachyon Dispersion Ray 25392 | -3/Testing | Discovered exit to Research (range 15) 25480 | -3/Testing | Found Prototype Hackware 25480 | -3/Testing | Identified System Mapper 25600 | -3/Testing | Entered Research 25600 | -2/Research | Accompanied by 3 allies 25600 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25674 | -2/Research | Scrapoid reinforcements arrived 26100 | -2/Research | First assault squad dispatched 26121 | -2/Research | Spotted B-90 Cyclops 26126 | -2/Research | Rewired B-90 Cyclops 26146 | -2/Research | Allies destroyed I4-37W(K) 26151 | -2/Research | Found Prototype Processor 26151 | -2/Research | Identified Exp. Melee Analysis Suite 26204 | -2/Research | Found Scrap Suit 26222 | -2/Research | Murdered 3 allies 26275 | -2/Research | Discovered new exit (range 13) 26351 | -2/Research | Found Prototype Launcher 26360 | -2/Research | Identified Enh. Gamma Bomb Array 26480 | -2/Research | Entered Quarantine 26622 | -2/Quarantine | Found Alien Artifact 26624 | -2/Quarantine | Identified Subatomic Replicator 26624 | -2/Quarantine | Used Subatomic Replicator to replicate Enh. Gamma Bomb Array 26770 | -2/Quarantine | Cryocooling Duct disabled 26785 | -2/Quarantine | Ambient heat levels rising (+20) 26785 | -2/Quarantine | Non-combat units ordered to evacuate 26890 | -2/Quarantine | Found Alien Reactor 26890 | -2/Quarantine | Identified Matter Drive 26921 | -2/Quarantine | Discovered new exit (range 16) 26944 | -2/Quarantine | Entered Access 26944 | -1/Access | Evolved 2 slots: Utility x2 27428 | -1/Access | Build established: Hacker-Mutant 27450 | -1/Access | Repaired Lyr. Light Armor Plating 27617 | -1/Access | Destroyed 9 combat bots 27647 | -1/Access | Discovered new exit (range 5) 27653 | *** | Escaped! Last Messages --------------- 27604_ The unstable cave ceiling collapses. 27604_ K-01 Serf collects debris. 27604_ U-05 Engineer lays Concrete. 27605_ The unstable cave ceiling collapses. 27606_ U-05 Engineer lays Concrete. 27612_ K-01 Serf destroyed. 27613_ K-01 Serf collects debris. 27614_ Ovr. Huge Scrapsphere repairs itself (+0). 27614_ Acquired 2 matter. 27616_ Ovr. Huge Scrapsphere repairs itself (+0). 27616_ Acquired 3 matter. 27623_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 27636_ 1NVIO D/=KF=0 K9XFR S6BSKF 3=CHL3IYR 27636_ K-01 Serf collects debris. 27644_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 27647_ The Access Shell folds into the floor. 27647_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ??????????????????????????? | | ######### ##########?????????????????????????? | | ????????#### ##??????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #?????????????????????????########### | | ???????????# ########################### | | ???????????# A ###### | | ???????????# #????? | | ???????????# ####### ""######### #????? | | ???????????# #?????# ""#???????## ##????? | | ???????????# #?????# ""#????????# #?????? | | ???????????# #?????# T#????????# #?????? | | ???????##### #?????# ""#????????# #?????? | | ???????? #?????# ""#????????# #?????? | | ???????? #????## ""##???????# #?????? | | ???????########????# #???????# +?????? | | ???????????????????## ##???????####?????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????+# | | ???????????????????????????????????????????????? ? | | ????????????????????????????????????????????? ? ? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 69 Energy Capacity 1525 Matter Stores 531 Matter Capacity 700 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Corruption Containment 8 Corruption Block 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 15 Resistance: EM 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 20 Melee Accuracy 12 Target Analysis 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 104 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Lyr. Heavy Armor Plating | -7/Recycling | Hacked Exp. Propulsion Shielding | -3/Testing | Archive Robot Schematics ------------------ C-55 Analyst | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Huge Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Subatomic Replicator Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ShockHoverEdition Manual? 0 Play Time 03:03:17 Cumulative 1663.5 hours Start 2024.09.01 @ 11:25:56 End 2024.09.02 @ 12:19:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1135 Rogue 1131 Adventurer 4 Explorer 0 Win Type 0 Total 210 Types 157/11/15/9/2/1/3/8/4 Lore% 98 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e2109be-2d1b-43e4-9f01-47d21b19c964