Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.23 @ 01:41:23 Player: XenoFiery Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (474) 474 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-37) -37 TOTAL SCORE: 3312 Bonus ------- Follower Combat Kills 83 Friendly Fire -120 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cryofiber Web High-capacity Matter Pod (8) Compact Matter Pod (150) Energy Filter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Compact Matter Pod Advanced Terrain Scanner > --- WEAPON ----------- Electrolaser > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Airjet Utility Improved Power Shielding Device Transmission Jammer Storage Compact Matter Pod Processor Advanced Signal Interpreter Protection Improved Power Shielding Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . 1 . . 1 Propulsion 1 | . . . . . . 1 Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 42 | . . 9 8 . 16 9 Power 7 | . . 1 2 . 3 1 Engine 5 | . . 1 2 . 2 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 7 | . . 2 2 . 3 . Treads . | . . . . . . . Leg 5 | . . 2 . . 3 . Wheel . | . . . . . . . Hover 2 | . . . 2 . . . Flight . | . . . . . . . Utility 17 | . . 3 4 . 6 4 Device 8 | . . 1 4 . 2 1 Storage 4 | . . 1 . . 2 1 Processor 3 | . . 1 . . 1 1 Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 11 | . . 3 . . 4 4 Energy Gun 4 | . . 2 . . 2 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | . . . . . 2 . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . . . 2 Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . . 2 1 2 14 11 Power 5 | . . . . . 3 2 Propulsion 6 | . . 1 . . 5 . Utility 8 | . . . . 1 2 5 Weapon 11 | . . 1 1 1 4 4 Highest Loss Streak 6 | . . 2 1 3 4 6 Average Slot Usage (%) 57 | . . 55 86 66 72 45 Engine 6 | . . 7 16 22 10 . Core 3 | . . . . . 2 6 Leg 4 | . . 8 6 . 9 . Hover 2 | . . . 8 22 3 . Device 15 | . . 10 26 22 23 10 Storage 4 | . . 10 5 . 7 . Processor 6 | . . . . . 3 13 Protection 4 | . . . . . 4 8 Energy Gun 6 | . . 15 21 . 3 . Ballistic Gun 1 | . . . . . 5 . Naked Turns 138 | . 88 50 . . . . Heaviest Build 23 | . . 17 23 16 22 23 Greatest Support 32 | 3 3 15 18 18 32 3 Greatest Overweight (x) 7 | . . 5 2 1 7 7 Average Overweight (x) 1 | . . . . . . 3 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 1 1 4 4 4 3 4 Average Carried 2 | . 1 1 1 4 1 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | 1 1 1 4 4 2 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 636 | 40 . 213 178 . 107 98 Remotely . | . . . . . . . Salvage Created 614 | . . 30 132 34 174 244 Parts 49 | . . 5 12 4 18 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 17 | . . . 4 1 7 5 Melee 3 | . . . . . 2 1 Guns 10 | . . . 4 1 5 . Cannons 1 | . . . . . . 1 AOE 3 | . . . . . . 3 Classes Destroyed 3 | . . 1 2 . . . Tunneler 1 | . . 1 . . . . Swarmer 11 | . . . 3 . 5 3 Grunt 7 | . . . 2 1 2 2 Best Kill Streak 4 | . . 1 4 1 2 2 Combat Bots Only 4 | . . . 4 1 2 2 Max Kills in Single Turn 2 | . . 1 2 1 1 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3521 | 3 35 271 234 98 1304 1576 Core 1316 | 3 35 130 12 13 422 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 98 . 32 . 93 23 . Volleys Fired 53 | . . 2 6 1 38 6 Largest 2 | . . 2 2 1 2 2 Hottest 119 | . . 113 113 63 83 119 Shots Fired 73 | . . 4 12 1 48 8 Gun 65 | . . 4 12 1 48 . Cannon 5 | . . . . . . 5 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 39 | . . . . . 37 2 Thermal 23 | . . 2 6 1 11 3 Explosive . | . . . . . . . Electromagnetic 11 | . . 2 6 . . 3 Robot Hit Streak 6 | . . . 5 6 4 5 Robot Miss Streak 6 | . . . 5 . 6 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 37 | . . . 6 1 25 5 Core Hits 48 | 1 . 4 6 2 19 16 Critical Hits 2 | . . . . . 1 1 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 885 | 6 . 47 98 22 367 345 Guns 495 | . . 38 97 18 342 . Cannons 92 | . . . . . . 92 Explosions 211 | . . . . . . 211 Melee . | . . . . . . . Ramming 87 | 6 . 9 1 4 25 42 Kinetic 289 | . . . . . 223 66 Thermal 342 | . . 18 50 18 119 137 Explosive . | . . . . . . . Electromagnetic 167 | . . 20 47 . . 100 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 1 . . . 7 Average Corruption 1 | . . 1 . . . 2 Corruption Purged . | . . . . . . . Effects 6 | . . 2 . . . 4 Message Errors 1 | . . 1 . . . . Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 4 | . . 1 . . . 3 Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . . . 25 Projectiles . | . . . . . . . Explosions 25 | . . . . . . 25 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 255 | 3 . 2 . 2 10 238 Shots 4 | . . . . . . 4 Rammed 33 | 1 . 5 1 1 7 18 Targets Rammed 38 | 1 . 9 1 1 8 18 Kicked 5 | . . 4 . . 1 . Crushed . | . . . . . . . Highest Temperature 180 | . . 57 180 30 . 82 Average Temperature 51 | . . 29 77 16 . 25 Received Heat Transfer 741 | . 6 . 36 51 450 198 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 544 | . . 37 111 37 259 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 192 | . 45 20 192 95 129 122 Average Influence 51 | . 20 16 90 85 79 41 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 1 2 . 3 4 Investigation 5 | . . 1 1 . 3 . Extermination 1 | . . . . . . 1 Reinforcement 6 | . 2 . 1 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 5 6 11 6 23 8 Peak Tracking Total 9 | . 4 3 4 5 9 3 Tactical Retreats 7 | . . 2 . . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 5 | . . . . . . 5 Max in Single Turn 3 | . . . . . . 3 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 7 | . . 1 3 . 3 . Terminals 6 | . . . 3 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . . 1 9 . 14 . Successful 15 | . . 1 5 . 9 . Failed 8 | . . . 4 . 4 . Catastrophic 3 | . . . 1 . 2 . Database Lockouts 1 | . . . . . 1 . Manual . | . . . . . . . Terminals 23 | . . . 9 . 14 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . . 1 5 . 9 . Record 9 | . . . 1 . 8 . Prototype ID Bank 2 | . . . 2 . . . Open Door 1 | . . 1 . . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 1 . 3 . Full Trace Events 4 | . . . 1 . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 26 | . . . 26 . . . Total Damage 258 | . . . 258 . . . Kills 6 | . . . 6 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 2286 | 20 88 410 285 16 535 932 Spaces Moved 1534 | 36 176 407 185 20 285 425 Core 948 | 36 176 237 . . 74 425 Treads . | . . . . . . . Legs 451 | . . 170 104 . 177 . Wheels . | . . . . . . . Hover 135 | . . . 81 20 34 . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 56 56 120 50 Average Speed 132 | 50 50 92 134 65 146 206 Slowest Speed 400 | 50 50 300 190 120 400 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 31 75 14 11 17 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 43 | . . . . . . 43 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 43 | . . . . . . 43 Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1694 | 37 175 435 207 21 357 462 Wait . | . . . . . . . Move 1528 | 35 175 406 184 19 284 425 Hop . | . . . . . . . Pick Up 32 | 1 . 9 7 . 11 4 Fast Attach 5 | . . . . . . 5 Attach 27 | . . 8 4 . 13 2 Detach . | . . . . . . . Swap 10 | . . 1 4 . 3 2 Drop 1 | . . . 1 . . . Fire 53 | . . 2 6 1 38 6 Melee . | . . . . . . . Ram 24 | 1 . . 1 1 3 18 Kick 14 | . . 9 . . 5 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / [Sto]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 7) 109 | -10/Materials | Entered Mines 113 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 162 | -10/Mines | Core integrity fell below 50% 180 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 194 | -10/Mines | Met a Derelict shopkeep closing up shop 323 | -10/Mines | Build established: Mutant 411 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 502 | -10/Mines | Discovered new exit (range 5) 519 | -10/Mines | Entered Materials 519 | -9/Materials | Accompanied by 3 allies 519 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 520 | -9/Materials | Identified exit to Mines 718 | -9/Materials | Discovered new exit (range 18) 804 | -9/Materials | Entered Mines 811 | -9/Mines | Discovered new exit (range 9) 820 | -9/Mines | Entered Materials 820 | -8/Materials | Evolved 2 slots: Utility x2 839 | -8/Materials | Lost 3 parts (1u2w) 1023 | -8/Materials | Lost 4 parts (1n1u2w) 1251 | -8/Materials | Lost 3 parts (2p1n) 1340 | -8/Materials | Discovered new exit (range 9) 1343 | -8/Materials | Central database locked down 1345 | -8/Materials | Core integrity fell below 50% 1352 | -8/Materials | Identified exit to Factory 1355 | -8/Materials | Entered Factory 1355 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1380 | -7/Factory | Lost 3 parts (2n1u) 1677 | -7/Factory | Lost 4 parts (1p1u2w) 2250 | -7/Factory | Core integrity fell below 50% 2282 | -7/Factory | Core integrity fell below 20% 2287 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02215_ Chain reaction triggered in Lgt. Angular Momentum Engine. 02215_ R4-I3D(g) destroyed. 02246_ Lgt. Nuclear Core destroyed. 02250_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02252_ K-01 Serf suffers critical hit. 02252_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 02257_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 02270_ P-60 Hacker knocked back. 02271_ Flak Cannon destroyed. 02273_ Adv. Signal Interpreter destroyed. 02273_ Imp. Medium Armor Plating destroyed. 02274_ Slammed into Y-54 Guardian. 02274_ Adv. Targeting Computer destroyed. 02275_ Slammed into Y-54 Guardian. 02281_ Transmission Jammer destroyed. 02282_ Slammed into Y-54 Guardian. 02286_ Destabilizing: System corrupted (+1). 02287_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #######?????????##############???????????????????? | | #?????????# #???????????????????? | | #?????????# #???????????????????? | | #?????????# #???????????????????? | | #?????????# #???????????????????? | | #???####### p @Y #???????????????????? | | #???# #######/########?????????????????? | | ########### #?????????????????? | | #?????????????????? | | ######### #?????????????????? | | #???????#! ### #### #?????????????????? | | #???????### #"#?# #??? #?????????????????? | | #???????? "="##?# #??? "" #?????????????????? | | #??######""""#?? ??? "" #?????????????????? | | # !% #?? ??? """ #?????????????????? | | # +?? ] ?? """ #?????????????????? | | # #?? ?? ""?? #?????????????????? | | # #?? ?? ??? ?????????????????? | | # #??#####?? ??????????????????????? | | # #?????????###?????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | + #?????????????????????????????????? | | #?############?????????????????????????????????? | | #??????????????????????????????????????????????? | | #??? ??????????????????????????????????????????? | | ? #?? ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 190 Matter Stores 441 Matter Capacity 650 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Base Temperature (-) 100 Armor Coverage 225 Power Shielding 66 Evasion (%) 59 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Fist Fight Challenges ------------ None Game ------ Seed LobotomyHardcellBeam Manual? 0 Play Time 00:30:26 Cumulative 8.7 hours Start 2020.06.23 @ 01:06:28 End 2020.06.23 @ 01:41:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d60d453-789a-4b07-bbf2-48e6c2b190c6