Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 21:18:25 Player: worthless slave Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1378) 1378 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 4881 Bonus ------- High Alert Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 437/550 Matter 336/400 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (4) ------ Cryofiber Web Medium Storage Unit Medium Matter Pod Improved Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Rocket Launcher > --- INVENTORY (10) --- High-capacity Battery (250) Advanced Weight Redist. System Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating Particle Gun Particle Cannon Advanced Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Terrain Scan Processor Propulsion Shielding Light Armor Plating Particle Cannon Particle Cannon Rocket Launcher [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 38 | 7 6 1 11 1 2 2 8 Power 6 | 1 1 . . . 1 . 3 Engine 2 | 1 1 . . . . . . Core 4 | . . . . . 1 . 3 Reactor . | . . . . . . . . Propulsion 9 | 2 . 1 5 . 1 . . Treads . | . . . . . . . . Leg 8 | 2 . 1 5 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 10 | 2 1 . 2 1 . 1 3 Device 4 | 1 . . 1 1 . . 1 Storage 3 | 1 1 . . . . . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . 1 . . 1 1 Artifact . | . . . . . . . . Weapon 13 | 2 4 . 4 . . 1 2 Energy Gun 7 | 2 3 . 1 . . . 1 Energy Cannon 3 | . . . 3 . . . . Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon 1 | . 1 . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 . 1 1 . . . Corrupted Parts 4 | . . 1 3 . . . . System Corruption 19 | . . 7 12 . . . . Parts Lost 9 | . . . 3 . . 1 5 Power 3 | . . . . . . . 3 Propulsion 1 | . . . 1 . . . . Utility 4 | . . . 1 . . 1 2 Weapon 1 | . . . 1 . . . . Highest Loss Streak 2 | . . . 2 . . 1 2 To Critical Strikes . | . . . . . . . . Average Backups 8 | 1 8 9 9 10 9 8 8 Power 1 | 1 2 1 1 1 . 1 1 Propulsion . | . . . 1 1 . . . Utility 3 | . 2 2 3 4 5 4 5 Weapon 3 | . 3 6 3 3 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 19 | . 7 1 3 . . . 8 Power 3 | . 3 . . . . . . Propulsion 1 | . . . . . . . 1 Utility 7 | . 1 . 1 . . . 5 Weapon 8 | . 3 1 2 . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 87 93 90 100 79 66 67 Engine 6 | . 14 14 11 11 4 . . Core 3 | . . . . . 6 11 6 Leg 18 | . 21 21 38 44 17 . . Flight 4 | . . . . . 6 11 9 Device 8 | . 14 14 4 5 11 1 8 Storage 11 | . 14 14 11 11 11 11 10 Protection 5 | . . . 3 5 . 9 14 Energy Gun 6 | . 18 28 7 . . . . Energy Cannon 12 | . . . 14 22 22 13 11 Launcher 1 | . . . . . . 8 1 Peak Build Rating 51 | 9 14 15 16 22 51 51 51 Average Rating 28 | 6 10 14 13 17 39 43 47 On Entrance 21 | . 9 14 15 14 22 51 43 Naked Turns . | . . . . . . . . Heaviest Build 29 | 11 24 24 28 28 26 24 29 Greatest Support 50 | 20 20 20 40 40 50 50 50 Greatest Overweight (x) 8 | 3 2 2 1 . 8 . . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 Average Carried 8 | 1 8 9 9 10 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 9 10 10 10 9 10 9 Class Distribution -------------------- 72% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1421 | 270 36 150 247 44 20 195 459 Remotely . | . . . . . . . . Salvage Created 1563 | 124 87 280 353 . . 165 554 Parts 92 | 8 2 10 23 . . 16 33 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 2 2 11 . . 3 15 Guns 12 | . . 1 4 . . . 7 Cannons 12 | . 2 . 7 . . . 3 AOE 8 | . . . . . . 3 5 Classes Destroyed 11 | 2 1 . 3 . . 1 4 Worker 2 | . . . . . . 1 1 Builder 6 | . . . 1 . . 2 3 Tunneler 2 | 2 . . . . . . . Recycler 5 | 1 . 2 . . . 1 1 Operator 1 | . . . . . . . 1 Watcher 1 | . . . . . . . 1 Swarmer 9 | . . . 6 . . . 3 Cutter 1 | . . . . . . . 1 Grunt 19 | . 2 2 4 . . 3 8 Sentry 2 | . . . 1 . . . 1 Hunter 2 | . . . . . . . 2 Best Kill Streak 14 | 2 2 3 4 . . 7 14 Combat Bots Only 9 | . 2 2 4 . . 3 9 Max Kills in Single Turn 4 | 1 1 1 1 . . 4 3 Gunslinging 1 | . . . . . . . 1 Exploded 1 | . . . . . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 223 | . 6 10 70 1 . 28 108 Missed 70 | . 3 3 19 . . 13 32 Hits 153 | . 3 7 51 1 . 15 76 Projectile 153 | . 3 7 51 1 . 15 76 Critical Strikes 7 | . . 2 1 . . 2 2 Actively Blocked 1 | . . . . . . 1 . Damage Taken 1989 | . 50 91 505 10 . 249 1084 Core 198 | . 16 13 39 . . 17 113 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . . . . . . 31 20 Core Remaining (%) 91 | 100 . 88 . . . 86 . Volleys Fired 116 | 4 4 7 34 . . 12 55 Largest 2 | 2 2 2 2 . . 2 2 Hottest 136 | 80 70 90 136 . . 136 136 Shots Fired 199 | 8 8 14 58 1 2 16 92 Gun 106 | 8 4 14 22 . . . 58 Cannon 74 | . 4 . 36 1 2 8 23 Launcher 19 | . . . . . . 8 11 Special . | . . . . . . . . Kinetic 50 | . 4 . . . . . 46 Thermal 94 | 8 4 . 36 1 2 8 35 Explosive 19 | . . . . . . 8 11 Electromagnetic 36 | . . 14 22 . . . . Robot Hit Streak 8 | 4 5 7 7 . . 2 8 Robot Miss Streak 9 | 1 1 4 6 . 7 9 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 116 | 5 6 13 30 . . 9 53 Core Hits 86 | 5 3 8 17 . . 15 38 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Meltdown 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4076 | 59 92 223 615 20 . 726 2341 Guns 1334 | 55 21 223 276 . . . 759 Cannons 746 | . 71 . 307 . . 82 286 Explosions 1970 | . . . 30 . . 644 1296 Melee . | . . . . . . . . Ramming 26 | 4 . . 2 20 . . . Kinetic 736 | . 71 . . . . . 665 Thermal 1371 | 55 21 . 337 . . 82 876 Explosive 1444 | . . . . . . 644 800 Electromagnetic 499 | . . 223 276 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . 7 12 12 12 12 . Average Corruption 9 | . . 7 6 12 12 12 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 56 | . . 6 15 10 16 9 . Message Errors 14 | . . 2 5 . 5 2 . Matter Fused 12 | . . 3 2 1 3 3 . Heat Flow Errors 13 | . . . 3 5 4 1 . Energy Discharges 5 | . . 1 1 1 2 . . Data Loss (minor) 5 | . . . 2 2 . 1 . Data Loss (major) 3 | . . . 1 . . 2 . Misfires 3 | . . . . 1 2 . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 212 | . . . . . . . 212 Projectiles . | . . . . . . . . Explosions 212 | . . . . . . . 212 Melee . | . . . . . . . . Knockbacks 1 | 1 . . . . . . . Impact 1 | 1 . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 34 | . . . 34 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed 4 | 1 . . 1 2 . . . Kicked 4 | 1 . . 1 2 . . . Crushed . | . . . . . . . . Highest Temperature 690 | 36 63 196 690 261 198 435 591 Average Temperature 176 | 16 37 92 182 90 74 154 264 Received Heat Transfer 654 | . 27 87 108 . . 153 279 Effects 22 | . . . 11 . . 3 8 Shutdowns 2 | . . . 1 . . 1 . Energy Bleed 6 | . . . 3 . . 1 2 Interference 5 | . . . 4 . . . 1 Matter Decay 7 | . . . 3 . . 1 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 2 | . . 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 1 . . . 3 Heat Transferred 2018 | 125 50 . 655 . . 148 1040 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 1 . . . 2 Low Security (%) 93 | 100 100 100 93 100 . 100 84 Level 1 2 | . . . 6 . . . 3 Level 2 3 | . . . . . . . 12 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 488 | 5 40 40 211 39 . 113 488 Initial 39 | . . . . 39 . . 31 Average 58 | 1 8 8 105 7 . 41 95 Influence Increases 1306 | 15 50 60 349 . . 168 664 Destroy 0b10 Robot/C 660 | . 40 40 220 . . 60 300 Destroy 0b10 Robot/NC 85 | 15 . 10 5 . . 20 35 Destroy Leader 162 | . 10 10 50 . . 10 82 Successful Hack 9 | . . . 8 . . . 1 Disable Machine 180 | . . . 15 . . . 165 Destroy Structure 120 | . . . 6 . . 33 81 Lose Combat Pursuer 90 | . . . 45 . . 45 . Influence Decreases 842 | 15 50 60 246 103 . 85 283 Entered New Map 116 | . . . . 64 . . 52 Time Decay 646 | 15 50 60 216 39 . 85 181 Lost Part 80 | . . . 30 . . . 50 Squads Dispatched 4 | . . . 1 . . . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 3 2 30 1 . 6 22 Peak Tracking Total 5 | . 2 2 5 1 . 3 4 Tactical Retreats 4 | . . . 2 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . 4 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 12 | . . . 1 . . . 11 Max in Single Turn 7 | . . . 1 . . . 7 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . . . 3 . 4 . 1 Terminals 3 | . . . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 54 | . . . 8 . 41 . 5 Successful 49 | . . . 4 . 41 . 4 Failed 5 | . . . 4 . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 8 | . . . 8 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . . . 5 Garrison Access . | . . . . . . . . Terminal Hacks 45 | . . . 4 . 41 . . Record 40 | . . . . . 40 . . Emergency Access Points 2 | . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . Disarm Traps 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . . . 4 Insert Component 2 | . . . . . . . 2 Analyze 2 | . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 43 | . . . . 43 43 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . 3 . . . Total Damage 21 | . . . . 21 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1286 | 57 256 330 140 113 372 18 . Sensors 503 | . . . . 113 372 18 . Terrain 783 | 57 256 330 140 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2799 | 107 256 330 533 245 372 225 731 Spaces Moved 2198 | 61 138 144 294 189 551 326 495 Core 13 | 12 . . . . 1 . . Treads . | . . . . . . . . Legs 931 | 49 138 144 294 189 117 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1254 | . . . . . 433 326 495 Fastest Speed 50 | 50 120 190 120 120 50 50 50 Average Speed 89 | 123 161 213 120 120 65 50 50 Slowest Speed 450 | 200 260 260 190 120 450 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . 3 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 22 47 39 45 93 63 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 178 | . . . 4 . . 61 113 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 178 | . . . 4 . . 61 113 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2841 | 81 169 155 413 207 564 367 885 Wait 413 | 3 . . 56 14 . 29 311 Move 2186 | 61 137 143 293 188 550 319 495 Hop 3 | . . . . . . 3 . Pick Up 47 | 6 11 3 12 1 4 2 8 Fast Attach 13 | 7 3 . 1 . . . 2 Attach 15 | . . 1 8 . 1 1 4 Detach . | . . . . . . . . Swap 14 | . 3 . 3 1 1 1 5 Drop 31 | . 11 1 5 1 8 . 5 Fire 116 | 4 4 7 34 . . 12 55 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . 1 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 12) 335 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 533 | -10/Mines | Discovered new exit (range 11) 549 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 633 | -10/Mines | Identified exit to Materials 694 | -10/Mines | Entered Materials 694 | -9/Materials | Evolved 2 slots: Propulsion x2 695 | -9/Materials | Identified exit to Mines 695 | -9/Materials | Discovered new exit (range 7) 1215 | -9/Materials | Build established: Scavenger-Mutant 1225 | -9/Materials | System corruption reached 10% 1227 | -9/Materials | Entered Mines 1283 | -9/Mines | Met a Derelict bent on vengeance 1286 | -9/Mines | Assembled infested the area 1355 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1358 | -9/Mines | Found Prototype Device 1359 | -9/Mines | Identified Exp. Sensor Array 1456 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1456 | -9/Mines | Discovered new exit (range 5) 1472 | -9/Mines | Entered Exiles 1472 | -9/Exiles | Accompanied by 2 allies 1488 | -9/Exiles | Discovered new exit (range 15) 1501 | -9/Exiles | Met 8R-AWN 1502 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1522 | -9/Exiles | Met EX-HEX 1556 | -9/Exiles | Met EX-BIN 1576 | -9/Exiles | Aligned with FarCom system 1577 | -9/Exiles | Given EX-Vault access code 1607 | -9/Exiles | Opened EX-Vault 1623 | -9/Exiles | Found Flying Fortress v7 1660 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1675 | -9/Exiles | Met EX-DEC 1730 | -9/Exiles | Learned location of Zion (-6) 1757 | -9/Exiles | Visited The Gauntlet 1834 | -9/Exiles | Discovered new exit (range 10) 1844 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1844 | -9/Exiles | Entered Mines 2036 | -8/Mines | Discovered new exit (range 7) 2069 | -8/Mines | Entered Materials 2069 | -8/Materials | Evolved 2 slots: Utility x2 2160 | -8/Materials | Build established: Mutant 2753 | -8/Materials | Destroyed 9 combat bots 2800 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. Acquired 4 matter. Acquired 47 matter. Acquired 79 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 7 matter. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????Y???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# [ @#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# """ #??????????????????????? | | ????????????????????# """ #??????????????????????? | | ????????????????????# """ #???##+#########???????? | | ????????????????????# #???# + #???????? | | ????????????????????# """ ##### # #???????? | | ????????????????????# """ + # "" #???????? | | ????????????????????# """ ##### # S"" #???????? | | ????????????????????# #???# # "" #???????? | | ????????????????????# #???# # ! #???????? | | ????????????????????###+####### ###+####???????? | | ?????????????????????? #???????? | | ?????????????????????? #???????? | | ?????????????????????? #???????? | | ????????????????????################## #???????? | | ?????????############ ! ########## #???????? | | ?????????= """ # ## # #???????? | | ???????? """ "R" # ## + #???????? | | ???????# """ " " # // ## # #???????? | | ???????# """ / ### # #???????? | | ###????# [ !# # # ##??????? | | #################/## ###+##### #??????? | | * = #??????? | | = = ! % #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 336 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 60 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavySegregatorCutter Manual? 0 Play Time 00:49:08 Cumulative 12.6 hours Start 2025.06.30 @ 19:38:10 End 2025.06.30 @ 21:18:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 4143b796-9445-4ae8-9f90-9da2fc5075ae