Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.19 @ 21:39:59 Player: Shadow Pussy wanter Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (128) 640 Value Destroyed (5720) 5720 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 13102 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1600 Matter 89/300 Energy 99/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Particle Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Improved Kinecellerator Improved Component Analysis Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun Tiamat Missile Launcher > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Gamma Rifle Gamma Rifle Heavy Neutron Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator Railgun Mass Driver Mass Driver Linear Accelerator Force Lance [Rating: 152] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . . . Utility 13 | . . . 2 . 2 2 2 2 2 1 Weapon 2 | . . 2 . . . . . . . . Parts Attached 187 | 6 4 11 9 7 34 5 4 28 50 29 Power 23 | 1 . 3 1 1 4 1 1 1 5 5 Engine 7 | 1 . 3 1 . 2 . . . . . Core 5 | . . . . 1 2 1 1 . . . Reactor 11 | . . . . . . . . 1 5 5 Propulsion 44 | 2 . . 1 4 11 . . 9 10 7 Treads 15 | . . . . . 2 . . . 6 7 Leg 29 | 2 . . 1 4 9 . . 9 4 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 1 4 . 2 . 6 3 2 5 9 3 Device 19 | . . . 2 . 3 1 1 1 8 3 Storage 8 | 1 4 . . . 1 1 . 1 . . Processor 5 | . . . . . 2 1 . 1 1 . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . . . 1 2 . . Artifact . | . . . . . . . . . . . Weapon 85 | 2 . 8 5 2 13 1 1 13 26 14 Energy Gun 29 | . . 4 2 1 3 . . 2 13 4 Energy Cannon 7 | . . . . . 2 1 . 1 2 1 Ballistic Gun 33 | 2 . 4 2 1 5 . 1 6 7 5 Ballistic Cannon 13 | . . . . . 2 . . 4 4 3 Launcher 2 | . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . Parts Lost 108 | . . 5 2 . 23 . . 22 26 30 Power 14 | . . 1 1 . 3 . . 1 3 5 Propulsion 27 | . . . 1 . 7 . . 7 7 5 Utility 21 | . . . . . 4 . . 3 6 8 Weapon 46 | . . 4 . . 9 . . 11 10 12 Highest Loss Streak 14 | . . 2 2 . 14 . . 14 11 13 Average Slot Usage (%) 93 | . 99 100 99 100 96 100 95 94 93 70 Engine 3 | . 14 11 9 4 3 . . . . . Core 1 | . . . . 2 2 5 5 3 . . Reactor 1 | . . . . . . . . . 3 6 Treads 2 | . . . . . 1 . . . 4 8 Leg 18 | . 28 22 17 30 23 23 21 18 11 . Device 13 | . . . 17 15 13 11 15 15 20 21 Storage 16 | . 27 22 18 15 15 17 15 15 16 8 Processor 8 | . . . . . 7 17 15 15 14 13 Energy Gun 7 | . . 20 12 13 9 5 2 . 5 5 Energy Cannon 1 | . . . . . 2 2 5 2 1 . Ballistic Gun 13 | . 28 23 23 16 12 13 12 10 6 5 Ballistic Cannon 1 | . . . . . 1 . . 4 3 1 Naked Turns 88 | . . . . . . . . . . 88 Heaviest Build 149 | 11 39 46 53 52 74 64 74 130 136 149 Greatest Support 150 | 20 20 20 20 40 71 71 71 91 96 150 Greatest Overweight (x) 5 | . 1 2 5 1 2 . 1 1 4 2 Average Overweight (x) . | . . 2 2 1 . . . . 1 . Largest Inventory Capacity 24 | 6 16 16 16 16 16 16 16 24 24 24 Average Capacity 17 | 4 13 16 16 16 16 16 16 18 24 17 Most Carried 24 | 4 16 16 16 16 16 16 16 18 24 24 Average Carried 15 | 1 10 15 15 15 14 15 15 13 21 16 Final Capacity 24 | 6 16 16 16 16 16 16 16 24 24 4 Final Carried 23 | 4 16 16 16 16 16 16 16 18 23 2 Class Distribution -------------------- 34% | Scavenger-Gunner 25% | Scavenger-Skirmisher 14% | Mutant 10% | Scavenger-Mutant 10% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4854 | 249 172 310 150 204 1090 50 115 707 1023 784 Remotely . | . . . . . . . . . . . Salvage Created 6263 | 69 209 579 273 424 1297 . 258 666 1424 1064 Parts 317 | 1 15 34 23 17 50 . 12 46 55 64 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 6 | . 1 . . . 3 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 102 | . 6 10 9 6 18 . 1 12 17 23 Guns 62 | . 6 10 6 6 7 . . 4 9 14 Cannons 33 | . . . . . 9 . 1 8 8 7 AOE 6 | . . . 3 . 1 . . . . 2 Classes Destroyed 11 | 1 2 1 2 2 2 . . . . 1 Worker 10 | . . . . 1 3 . . 2 . 4 Builder 4 | . . . . . 2 . 1 . 1 . Hauler 1 | . . . 1 . . . . . . . Recycler 9 | 1 1 1 . 1 3 . 1 . 1 . Watcher 2 | . . . . . . . . . . 2 Swarmer 30 | . 4 . 6 . 3 . . 3 . 14 Grunt 22 | . 2 6 . 4 7 . . . 1 2 Duelist 1 | . . . . . 1 . . . . . Sentry 17 | . . 4 2 1 1 . 1 2 5 1 Hunter 14 | . . . 1 . 5 . . 2 4 2 Programmer 18 | . . . . 1 1 . . 5 7 4 Best Kill Streak 14 | 1 2 3 4 4 8 . 3 4 3 14 Combat Bots Only 13 | . 2 3 4 2 6 . 1 4 3 13 Max Kills in Single Turn 2 | 1 1 1 1 1 2 . 1 1 2 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . 1 . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 20148 | . 188 530 394 220 3333 . 249 3623 4171 7440 Core 2842 | . 50 49 22 11 434 . 101 225 342 1608 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 80 87 96 98 48 100 91 82 76 . Volleys Fired 316 | 4 23 31 15 13 60 8 5 51 54 52 Largest 4 | 2 2 4 4 4 4 1 4 4 4 4 Hottest 343 | 40 40 136 136 173 257 90 179 246 343 324 Shots Fired 1050 | 8 46 119 51 52 204 8 20 170 181 191 Gun 776 | 8 46 119 48 52 134 . 15 99 131 124 Cannon 269 | . . . . . 70 8 5 71 50 65 Launcher 5 | . . . 3 . . . . . . 2 Special . | . . . . . . . . . . . Kinetic 681 | 8 46 64 29 26 115 . 15 137 106 135 Thermal 306 | . . 55 19 26 83 8 5 22 51 37 Explosive 5 | . . . 3 . . . . . . 2 Electromagnetic 58 | . . . . . 6 . . 11 24 17 Robot Hit Streak 52 | 5 9 11 9 39 52 . 6 9 18 22 Robot Miss Streak 8 | 1 4 3 2 1 8 . 1 4 6 3 Penetration Max 1 | . . . . . 1 . . 1 1 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 650 | 6 27 70 27 41 147 . 9 91 115 117 Core Hits 281 | 2 10 22 14 16 79 . 6 29 47 56 Critical Hits 28 | . . . . . 4 . . 6 9 9 Critical Kills 11 | . . . . . 2 . . 2 3 4 Critical Parts Destroyed 14 | . . . . . 2 . . 4 3 5 Melee Attacks 1 | . . . . . 1 . . . . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15698 | 78 328 708 558 707 2924 . 305 2546 3643 3901 Guns 10036 | 78 321 708 304 707 1696 . 155 1368 2385 2314 Cannons 4870 | . . . . . 1150 . 150 1128 1150 1292 Explosions 629 | . . . 254 . 72 . . . 98 205 Melee . | . . . . . . . . . . . Ramming 163 | . 7 . . . 6 . . 50 10 90 Kinetic 9805 | 78 321 434 243 291 1585 . 155 1867 2112 2719 Thermal 4433 | . . 274 61 416 1243 . 150 416 1056 817 Explosive 459 | . . . 254 . . . . . . 205 Electromagnetic 838 | . . . . . 90 . . 213 465 70 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 26 | . . 5 . . 6 . . 10 10 26 Average Corruption 7 | . . 5 . . 4 . . 4 8 13 Corruption Purged . | . . . . . . . . . . . Effects 134 | . . 14 . . 22 . . 16 26 56 Message Errors 24 | . . 3 . . 5 . . 2 7 7 Matter Fused 23 | . . 1 . . 7 . . 2 5 8 Heat Flow Errors 9 | . . 4 . . . . . 3 . 2 Energy Discharges 15 | . . 1 . . 4 . . 2 4 4 Data Loss (minor) 14 | . . 2 . . . . . 3 3 6 Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . 1 1 Misdirections 11 | . . . . . . . . . . 11 Targeting Errors 30 | . . 2 . . 4 . . 3 5 16 Weapon Failures 5 | . . 1 . . 2 . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 88 | . . . 11 . 42 . . 24 1 10 Projectiles 71 | . . . . . 42 . . 24 1 4 Explosions 11 | . . . 11 . . . . . . . Melee 6 | . . . . . . . . . . 6 Knockbacks 61 | . . . . . 33 . . 6 10 12 Impact 1 | . . . . . . . . . . 1 Kinetic 56 | . . . . . 30 . . 6 10 10 Secondary 4 | . . . . . 3 . . . . 1 Self-Inflicted Damage 181 | . 3 . 25 . . . . 24 73 56 Shots 3 | . . . 1 . . . . . 1 1 Rammed 21 | . 2 . . . . . . 2 . 17 Targets Rammed 24 | . 2 . . . 2 . . 2 1 17 Kicked 3 | . . . . . 2 . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 484 | . . 484 30 128 456 . 48 167 239 382 Average Temperature 95 | . . 150 11 62 113 . 17 34 65 82 Received Heat Transfer 1050 | . 36 219 9 75 360 . 45 63 108 135 Effects 8 | . . 6 . . 1 . . . . 1 Shutdowns 3 | . . 2 . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . . . Interference 2 | . . 2 . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 1 3 2 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 27 | . . 2 . 6 10 . 2 2 . 5 Heat Transferred 6726 | . . 660 149 888 2426 . 185 518 1049 851 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 598 | 5 149 255 377 177 167 51 70 128 230 598 Initial 82 | . 3 1 56 80 46 21 1 36 72 82 Average 110 | 2 56 114 238 73 76 26 30 42 144 249 Maximum Alert Level 2 | . . 1 1 . . . . . 1 2 Low Security (%) 83 | 100 100 82 38 100 100 100 100 100 68 48 Level 1 13 | . . 17 61 . . . . . 31 29 Level 2 3 | . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 2 3 1 1 6 . . 4 7 5 Investigation 4 | . . 1 . . 2 . . . . 1 Extermination 9 | . . . . . 2 . . 2 3 2 Reinforcement 12 | . 2 2 1 1 2 . . 2 1 1 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 12 | . . 3 . . 1 . . 1 . 7 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 181 | . 12 22 14 7 24 . 1 18 19 64 Peak Tracking Total 15 | . 3 5 4 2 7 1 1 5 4 15 Tactical Retreats 12 | . 1 . 1 . 1 . . 1 . 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . 1 . . 4 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . 2 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 20 | . 3 2 3 1 5 2 2 2 . . Terminals 19 | . 3 2 3 . 5 2 2 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 53 | . 10 5 9 1 13 5 5 5 . . Successful 28 | . 6 2 5 1 5 2 5 2 . . Failed 25 | . 4 3 4 . 8 3 . 3 . . Catastrophic 4 | . . . . . 2 1 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 2 3 7 . 7 4 2 2 . . Terminals 52 | . 10 5 9 . 13 5 5 5 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 15 | . 5 1 2 . 2 1 3 1 . . Record 2 | . . . . . 1 . . 1 . . Prototype ID Bank 2 | . 2 . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . Locate Traps 4 | . 1 . 1 . . . 2 . . . Zone Layout 5 | . 1 1 . . 1 1 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 12 | . 1 1 3 . 3 1 2 1 . . Terminals 12 | . 1 1 3 . 3 1 2 1 . . Assimilate 1 | . . . . . 1 . . . . . Botnet 11 | . 1 1 3 . 2 1 2 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 2 2 3 . 5 2 2 2 . . Full Trace Events 3 | . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . 26 . . . . . Total Orders 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7939 | 92 840 636 442 607 1402 529 242 980 1019 1150 Spaces Moved 4296 | 59 493 240 194 323 775 406 157 490 397 762 Core 351 | 5 . . . . . . . . . 346 Treads 390 | . . . . . . . . . 39 351 Legs 3555 | 54 493 240 194 323 775 406 157 490 358 65 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 150 120 120 120 120 140 50 Average Speed 141 | 114 145 180 180 150 138 120 128 146 161 117 Slowest Speed 270 | 120 150 180 270 150 180 120 150 150 230 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 4 75 24 21 9 19 12 4 10 8 27 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 20 | . . . . . 1 8 . 2 9 . Terrain Destroyed 142 | . . . 13 . 12 8 4 20 41 44 Melee 1 | . . . . . 1 . . . . . Projectile 93 | . . . . . 8 8 4 20 29 24 AOE 48 | . . . 13 . 3 . . . 12 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 5457 | 72 570 374 255 416 968 441 184 639 647 891 Wait 433 | . 35 79 16 63 57 13 13 43 111 3 Move 4286 | 58 492 239 193 322 774 405 156 489 396 762 Hop . | . . . . . . . . . . . Pick Up 141 | 4 12 9 11 5 26 6 3 21 28 16 Fast Attach 45 | 6 1 2 3 1 10 . 1 6 9 6 Attach 96 | . . 7 4 3 19 3 1 18 22 19 Detach 1 | . . . 1 . . . . . . . Swap 46 | . 3 2 2 3 5 2 2 4 19 4 Drop 66 | . 2 5 10 6 14 4 3 5 7 10 Fire 316 | 4 23 31 15 13 60 8 5 51 54 52 Melee 1 | . . . . . 1 . . . . . Ram 15 | . . . . . . . . . . 15 Kick 7 | . 2 . . . 2 . . 2 1 . Crush 4 | . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Discovered new exit (range 12) 933 | -10/Materials | Entered another Materials area 933 | -9/Materials | Evolved 2 slots: Weapon x2 1223 | -9/Materials | Build established: Gunner 1542 | -9/Materials | Discovered new exit (range 14) 1569 | -9/Materials | Entered another Materials area 1569 | -8/Materials | Evolved 2 slots: Utility x2 1977 | -8/Materials | Discovered new exit (range 4) 2011 | -8/Materials | Entered Factory 2011 | -7/Factory | Evolved 2 slots: Propulsion x2 2033 | -7/Factory | Build established: Scavenger-Skirmisher 2556 | -7/Factory | Discovered new exit (range 10) 2618 | -7/Factory | Entered another Factory area 2618 | -6/Factory | Evolved 2 slots: Utility x2 2779 | -6/Factory | Discovered new exit (range 13) 2830 | -6/Factory | Identified exit to Lower Caves 3341 | -6/Factory | Build established: Scavenger-Gunner 3504 | -6/Factory | Lost 14 parts (1p3n3u7w) 3603 | -6/Factory | Lost 3 parts (3n) 3908 | -6/Factory | Discovered new exit (range 15) 3951 | -6/Factory | Identified exit to Factory 4011 | -6/Factory | Core integrity fell below 50% 4020 | -6/Factory | Entered another Factory area 4020 | -5/Factory | Evolved 2 slots: Utility x2 4304 | -5/Factory | Discovered new exit (range 19) 4429 | -5/Factory | Identified exit to Upper Caves 4489 | -5/Factory | Discovered new exit (range 15) 4516 | -5/Factory | Identified exit to Factory 4533 | -5/Factory | Spotted B-75 Beast 4549 | -5/Factory | Entered another Factory area 4549 | -4/Factory | Evolved 2 slots: Utility x2 4570 | -4/Factory | Build established: Scavenger-Mutant 4667 | -4/Factory | Discovered new exit (range 15) 4741 | -4/Factory | Identified exit to Research 4791 | -4/Factory | Entered Research 4791 | -3/Research | Evolved 2 slots: Utility x2 5411 | -3/Research | Lost 14 parts (5n2u7w) 5573 | -3/Research | Spotted B-86 Titan 5685 | -3/Research | System corruption reached 10% 5715 | -3/Research | Lost 4 parts (2n2w) 5746 | -3/Research | Discovered new exit (range 10) 5764 | -3/Research | Identified exit to Research 5771 | -3/Research | Entered another Research area 5771 | -2/Research | Evolved 2 slots: Utility x2 5879 | -2/Research | Build established: Scavenger-Skirmisher 5985 | -2/Research | Garrison activated, responded to threat 6276 | -2/Research | Lost 11 parts (1p3n3u4w) 6440 | -2/Research | Lost 7 parts (1p2n4w) 6472 | -2/Research | Build established: Scavenger-Gunner 6536 | -2/Research | Discovered new exit (range 16) 6607 | -2/Research | System corruption reached 10% 6675 | -2/Research | Identified exit to Access 6790 | -2/Research | Entered Access 6790 | -1/Access | Evolved 2 slots: Power x1, Utility x1 7350 | -1/Access | Lost 5 parts (1n2u2w) 7380 | -1/Access | System corruption reached 10% 7433 | -1/Access | Lost 6 parts (1p3u2w) 7436 | -1/Access | Destroyed 13 combat bots 7602 | -1/Access | Garrison activated, responded to threat 7702 | -1/Access | Destroyed 7 combat bots 7704 | -1/Access | Lost 13 parts (3p2n3u5w) 7749 | -1/Access | Released all parts (14) 7764 | -1/Access | Core integrity fell below 50% 7779 | -1/Access | Lost 4 parts (1p3w) 7903 | -1/Access | Core integrity fell below 20% 7940 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07902_ Slammed into S-43 Plague. 07902_ Destabilizing: Core damaged (-16). 07903_ Slammed into S-43 Plague. 07903_ Destabilizing: Core damaged (-64). 07907_ P-80 Master resets S-43 Plague, system corruption cleaned. 07907_ P-80 Master resets P-80 Master, system corruption cleaned. 07909_ Penetrated by Slug. 07911_ DR3JNIWOXHDQ/U76UNOCMIZ2FNIN1POM6F 07912_ Penetrated by Slug. 07913_ Slug penetrates Wall. 07916_ Penetrated by Slug. 07918_ Slug penetrates Wall. 07923_ Adv. Heavy Siege Treads destroyed. 07927_ S-43 Plague destroyed. 07927_ Connecting with Terminal... 07927_ Biometal Heavy Treads destroyed. 07928_ System corrupted: Heat flow error (+110). 07929_ S-43 Plague destroyed. 07930_ K-01 Serf destroyed. 07932_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????#Y##????????????????????? | | ????????????????????????? ?? ??????????????? | | ????????????????????????# ??????????????? | | ????????????????????????# """"" #?????????????? | | ????????????????????????# """T"" #?????????????? | | ????????????????????????# "" #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ??????????##????????????# #?????????????? | | ??????????# ########## |* #?""""""""""""? | | ????????? #@ |* | #?#"" #? | | ????????? + ** #?#"" #? | | ????????????????###### # #?#"" #? | | ?????????????????????+ # #?#T #? | | ?????????????????????# # #?#"" #? | | ?????????????????????# # #?#"" #? | | ?????????????????????# ##############"" = ## | | ?????????????????????# =% [% | | ?????????????????????# ! [ | | ?????????????????????############################# | | ??????????????????????????????##############?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# "" ####### | | ??????????????????????????????# "" / | | ??????????????????????????????# """""" # | | ??????????????????????????????# """"" ##+#"## | | ??????????????????????????????# "" # | | ??????????????????????????????# "" # | | ??????????????????????????????# # | | ??????????????????????????????# # | | | ??????????????????????????????#= # "" | | ??????????????????????????????############## "" | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 45 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 9 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveMappingRegulator Manual? 0 Play Time 01:35:52 Cumulative 31.9 hours Start 2021.01.18 @ 23:40:49 End 2021.01.19 @ 21:39:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f456671-7517-4322-bfee-f506a3fb5529