Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 22:32:14 Player: ywiktor Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (126) 630 Value Destroyed (5072) 5072 Prototype IDs (34) 680 Alien Tech Used (3) 600 Bonus (2135) 2135 TOTAL SCORE: 15917 Bonus ------- Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1122 Friendly Fire -587 Cogmind --------- Core Integrity 0/1150 Matter 289/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Matter Compressor (250) Drone Bay (2/2) Heavy Phase Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Shield Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Advanced Recoil Stabilizer Improved Core Shielding Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Plasma Rifle KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Matter Compressor Improved Sensor Array Transmission Jammer Advanced Thermal Shield High-powered Tractor Beam Drone Bay Transdimensional Reconstructor Variable Charge Gun Phase Gun Heavy Phase Cannon Coil Gun Heavy Flak Cannon [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . Utility 9 | . . 1 1 1 2 . . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 7 3 18 20 12 1 5 4 1 . 14 4 2 8 4 26 3 . 3 6 Power 19 | 1 . 3 4 1 . 1 . 1 . 1 . . 2 1 2 1 . 1 . Engine 5 | 1 . 2 . . . 1 . . . . . . 1 . . . . . . Core 11 | . . 1 4 1 . . . 1 . 1 . . 1 1 . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . 2 . . 1 . Propulsion 37 | 3 2 8 5 3 . 1 1 . . 3 . . 2 . 8 . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 36 | 2 2 8 5 3 . 1 1 . . 3 . . 2 . 8 . . . 1 Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 59 | 1 1 4 7 5 1 2 3 . . 8 4 1 2 2 11 2 . 2 3 Device 30 | . 1 1 4 2 1 1 1 . . 6 3 1 1 . 5 1 . 1 1 Storage 4 | 1 . 1 . 1 . . . . . . . . . . 1 . . . . Processor 10 | . . . . 1 . 1 1 . . . . . . 1 3 1 . . 2 Hackware 3 | . . . . . . . . . . 2 . . . . . . . 1 . Protection 12 | . . 2 3 1 . . 1 . . . 1 . 1 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . 3 4 3 . 1 . . . 2 . 1 2 1 5 . . . 2 Energy Gun 6 | . . 1 . 2 . . . . . . . . 1 . 1 . . . 1 Energy Cannon 2 | . . . 1 . . . . . . 1 . . . . . . . . . Ballistic Gun 14 | 2 . 2 2 . . 1 . . . 1 . . 1 1 4 . . . . Ballistic Cannon 4 | . . . 1 1 . . . . . . . 1 . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . . . . . 1 . . . . 1 . . 3 1 Parts Lost 63 | . . 1 3 2 1 4 2 . . 1 3 . 5 2 20 1 . . 18 Power 6 | . . . 1 . . 1 . . . . . . 1 1 2 . . . . Propulsion 17 | . . . . . . 1 1 . . . . . . . 9 1 . . 5 Utility 31 | . . 1 2 1 1 2 1 . . 1 3 . 3 1 5 . . . 10 Weapon 9 | . . . . 1 . . . . . . . . 1 . 4 . . . 3 Highest Loss Streak 11 | . . 1 2 2 1 4 2 . . 1 2 . 2 1 11 1 . . 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . Average Backups 13 | 2 7 8 9 14 14 14 14 15 15 14 14 14 14 14 12 15 14 15 9 Power . | . 1 1 . . 1 . . . . . 1 2 1 . 1 3 3 2 1 Propulsion 2 | 1 2 2 2 2 3 2 1 2 2 2 2 2 2 4 1 2 1 1 . Utility 7 | . 3 4 5 8 8 8 10 10 10 8 8 6 7 6 5 5 5 6 3 Weapon 2 | . 1 1 1 2 2 2 2 3 3 3 3 3 3 2 3 5 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 4 5 3 5 . . 1 1 1 6 . 2 . . 2 1 . 1 8 Power 4 | . . . . . . . . . . . . 1 . . . . . 1 2 Propulsion 8 | . 3 1 1 2 . . . . . 1 . . . . . . . . . Utility 14 | . 1 1 1 2 . . 1 1 1 3 . . . . 1 . . . 2 Weapon 14 | . . 3 1 1 . . . . . 2 . 1 . . 1 1 . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 93 92 98 99 96 97 100 100 100 99 100 99 97 97 87 97 100 98 71 Engine 4 | . 14 7 1 . . 3 6 6 6 5 5 5 4 4 . . . . . Core 6 | . . 3 15 15 13 8 6 6 6 5 5 5 5 5 2 1 5 5 3 Leg 24 | . 28 31 27 30 26 25 26 26 26 23 23 23 23 23 19 18 21 21 10 Device 14 | . 7 10 17 14 17 19 15 13 13 17 17 17 15 14 12 10 10 8 10 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 3 Processor 13 | . . . . 6 6 8 17 20 20 17 17 17 17 17 22 26 26 26 23 Hackware 2 | . . . . . . . . . . 4 5 5 5 5 5 5 5 5 3 Protection 5 | . . 6 9 7 11 8 6 6 6 5 5 5 4 5 2 10 10 10 4 Energy Gun 3 | . . 7 3 4 6 6 6 6 6 . . . 1 5 4 5 5 5 2 Energy Cannon 1 | . . . 5 2 . . . . . 4 5 5 3 . . . . . . Ballistic Gun 6 | . 28 14 3 . . 3 6 6 6 5 5 4 5 5 4 5 5 5 . Ballistic Cannon 1 | . . . 5 7 6 2 . . . . . . . . . . . . 2 Peak Build Rating 100 | 6 8 16 31 48 54 55 58 59 59 79 81 82 88 91 99 99 97 99 100 Average Rating 58 | 4 6 13 26 42 52 53 55 58 59 75 79 80 82 87 85 95 96 96 67 On Entrance 59 | . 6 8 15 31 48 54 55 57 59 59 79 79 82 83 90 98 92 97 99 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 14 15 27 44 56 66 66 59 57 57 70 60 57 61 69 73 66 57 57 57 Greatest Support 95 | 10 20 30 45 70 70 70 72 72 72 72 68 68 73 73 95 95 90 90 90 Greatest Overweight (x) 4 | 4 1 . 1 . . . . . . 1 . . . . 1 . . . 1 Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 4 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 8 9 14 14 14 14 14 15 14 14 14 14 14 12 14 14 14 9 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 10 10 15 15 15 15 15 15 15 13 15 15 13 15 15 15 15 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 4160 | 205 293 447 358 329 101 329 95 163 61 286 209 71 260 201 508 71 20 . 153 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5073 | . 390 630 853 267 80 117 175 . 17 434 302 . 620 129 809 53 67 . 130 Parts 271 | . 27 41 47 7 . 5 5 . 4 31 22 . 21 10 40 5 . . 6 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . 1 . . 1 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 1 2 . 4 . 21 . . 10 . 4 . . 5 Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 114 | . 9 16 17 9 2 1 2 . 2 7 14 . 10 5 14 1 . . 5 Guns 81 | . 9 16 14 1 2 . 2 . 2 1 7 . 5 5 13 1 . . 3 Cannons 28 | . . . 3 7 . 1 . . . 6 7 . 2 . . . . . 2 AOE 4 | . . . . . . . . . . . . . 3 . 1 . . . . Classes Destroyed 15 | . 5 1 1 1 1 2 . . 1 1 . . 2 . . . . . . Builder 2 | . . . . . . . . . . 2 . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . . . . . . 1 . . . . Operator 5 | . 1 2 1 . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . Swarmer 36 | . 3 3 . . . . . . . . 14 . 1 5 5 . . . 5 Grunt 45 | . 6 10 13 5 1 . 1 . . . . . 6 . 3 . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . 1 . . . . Sentry 11 | . . 3 3 1 . . . . . 3 . . . . 1 . . . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . Hunter 7 | . . . . . . 1 1 . . . . . 1 . 4 . . . . Programmer 8 | . . . . 3 . . . . . 4 . . . . . 1 . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 3 3 5 2 2 1 1 . 1 4 9 . 3 4 6 1 . . 5 Combat Bots Only 9 | . 3 3 5 2 2 1 1 . 1 2 9 . 3 4 6 1 . . 5 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 1 . 1 3 1 . 2 1 2 1 . . 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . . . . . 1 . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1162 | . 42 65 81 180 15 15 29 . . 72 83 5 57 47 285 8 9 . 169 Missed 383 | . 11 18 22 58 7 4 8 . . 35 26 3 16 8 105 3 6 . 53 Hits 779 | . 31 47 59 122 8 11 21 . . 37 57 2 41 39 180 5 3 . 116 Melee 4 | . . . . . 1 . . . . . . . . . 3 . . . . Projectile 775 | . 31 47 59 122 7 11 21 . . 37 57 2 41 39 177 5 3 . 116 AOE 11 | . . . . . . . . . . . . . 9 . 2 . . . . Critical Strikes 17 | . . 2 3 2 . . . . . . . . . . 7 . . . 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 11625 | . 317 536 661 1134 162 204 261 . . 848 488 29 1122 429 3046 106 23 . 2259 Core 1832 | . 46 104 76 103 . . 18 . . 173 56 . 129 9 435 . . . 683 Absorbed by Shields 816 | . . . 236 376 8 4 20 . . 40 132 . . . . . . . . Redirected to Shielding 76 | . . . . . . . . . . . . . . . . . . . 76 Ignored by Resistances 965 | . . . . . . . . . . . 228 13 75 162 487 . . . . Regen/Repaired (Parts) 88 | . . . . . . . . . . . . . 88 . . . . . . Core Remaining (%) 83 | 100 81 74 86 85 . . . . 97 . . . . 63 . . . . . Volleys Fired 456 | . 33 55 50 50 10 16 10 . 11 20 31 15 46 24 59 4 6 . 16 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 1 2 2 2 2 1 . 2 Hottest 123 | . 40 78 102 103 95 95 83 . 83 123 123 90 123 123 123 108 75 . 119 Shots Fired 798 | . 66 107 100 98 20 32 20 . 22 41 50 17 64 25 96 8 6 . 26 Gun 588 | . 66 107 72 26 10 21 20 . 22 21 19 . 49 25 96 8 6 . 20 Cannon 210 | . . . 28 72 10 11 . . . 20 31 17 15 . . . . . 6 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 474 | . 66 75 50 49 10 16 10 . 11 21 19 . 41 24 64 4 . . 14 Thermal 324 | . . 32 50 49 10 16 10 . 11 20 31 17 23 1 32 4 6 . 12 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 12 14 13 20 10 7 9 . 2 13 5 6 20 4 29 1 2 . 7 Robot Miss Streak 7 | . 2 5 2 2 1 3 1 . 7 2 2 . 2 5 4 4 1 . 5 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . 1 . . . . Secondary Targets 6 | . 1 . . . . . . . . . . . . . 4 . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 . . . 1 Shots Hit Robots 514 | . 47 80 69 70 15 14 15 . 5 26 21 1 44 11 75 2 2 . 17 Core Hits 240 | . 22 35 35 17 5 4 8 . 2 12 14 . 29 5 34 2 1 . 15 Critical Kills 6 | . . 1 . . . . . . . . . . 3 1 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . 1 . . . . . . Critical Strikes 21 | . . 3 2 2 1 1 1 . 1 . . . 5 1 2 . 1 . 1 Burn 7 | . . 2 1 . . . 1 . . . . . . . 1 . 1 . 1 Destroy 9 | . . 1 . . . . . . 1 . . . 5 1 1 . . . . Blast 5 | . . . 1 2 1 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12626 | . 666 1303 1340 1725 329 308 273 . 107 1147 800 . 2088 281 1746 60 46 . 407 Guns 7980 | . 666 1303 897 425 130 179 273 . 107 385 222 . 988 281 1746 60 46 . 272 Cannons 3826 | . . . 443 1300 199 129 . . . 546 578 . 496 . . . . . 135 Explosions 796 | . . . . . . . . . . 192 . . 604 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 24 | . . . . . . . . . . 24 . . . . . . . . . Kinetic 6901 | . 666 872 547 986 199 192 112 . 88 385 222 . 907 254 1209 33 . . 229 Thermal 5701 | . . 431 793 739 130 116 161 . 19 738 578 . 1181 27 537 27 46 . 178 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 . . . . . 4 4 4 4 1 . 1 1 1 9 Average Corruption 2 | . . . . 1 . . . . . 3 4 4 1 1 . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 78 | . . . . 2 . . . . . 15 17 25 5 6 . . 1 1 6 Message Errors 23 | . . . . 1 . . . . . 4 3 9 2 1 . . 1 . 2 Matter Fused 18 | . . . . . . . . . . . 5 7 1 3 . . . . 2 Heat Flow Errors 8 | . . . . 1 . . . . . 4 1 2 . . . . . . . Energy Discharges 9 | . . . . . . . . . . 3 2 2 1 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . 3 1 2 1 1 . . . 1 1 Data Loss (major) 3 | . . . . . . . . . . . 2 1 . . . . . . . Misfires 5 | . . . . . . . . . . 1 2 2 . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 272 | . . . . 65 . 51 . . . 84 55 . 17 . . . . . . Projectiles 171 | . . . . 65 . 51 . . . . 55 . . . . . . . . Explosions 101 | . . . . . . . . . . 84 . . 17 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 24 | . . . 2 11 7 1 . . . 1 . . . . . . . . 2 Impact 1 | . . . . . . . . . . 1 . . . . . . . . . Kinetic 23 | . . . 2 11 7 1 . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . . . . 63 . . . . . . . . . Shots 1 | . . . . . . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . Kicked 1 | . . . . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | . 2 204 121 251 231 192 132 . 108 409 337 254 233 42 378 . 78 . 96 Average Temperature 90 | . 2 57 27 94 98 78 49 . 47 117 137 103 72 22 136 . 41 . 52 Received Heat Transfer 1564 | . 141 234 345 426 59 . 24 . . 62 . 18 114 . 132 . . . 9 Effects 15 | . . . . . . . . . . 3 4 6 2 . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . Interference 13 | . . . . . . . . . . 3 2 6 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Melted 12 | . . . 1 1 1 . . . . . . . 4 . 3 . . . 2 Heat Transferred 7025 | . . 925 1480 1258 259 222 370 . 37 150 . . 467 37 1070 50 200 . 500 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . 1 1 . . . . . . 2 . . . . . . . . . Low Security (%) 80 | 100 100 92 88 100 100 . . . . . . . . . 100 . . . . Level 1 17 | . . 7 11 . . . . . . 87 . . . . . . . . . Level 2 2 | . . . . . . . . . . 12 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 454 | . 104 214 235 146 93 . . . . 454 . . . . 102 . . . . Initial 450 | . . 24 53 11 56 . . . . 450 . . . . 36 . . . . Average 102 | . 28 114 91 31 62 . . . . 339 . . . . 20 . . . . Influence Increases 4126 | . 311 493 518 389 67 30 80 . 55 785 310 . 395 110 393 30 5 . 155 Destroy 0b10 Robot/C 2240 | . 180 320 340 180 40 20 40 . . 140 280 . 200 100 280 20 . . 100 Destroy 0b10 Robot/NC 70 | . 15 15 5 . . . . . 10 15 . . . . 5 . 5 . . Destroy Leader 434 | . 42 82 70 50 10 10 10 . . 50 30 . . 10 50 10 . . 10 Successful Hack 79 | . 58 . . . . . . . . 18 . . . . 3 . . . . Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . . . Disable Machine 75 | . . 15 15 . . . . . . 30 . . . . 15 . . . . Destroy Structure 88 | . 1 1 13 9 2 . . . . 52 . . . . 10 . . . . Advance Influence 450 | . . . . . . . . . . 450 . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 645 | . 15 30 75 150 15 . 30 . 45 30 . . 195 . 15 . . . 45 Influence Decreases 4126 | . 252 425 618 299 151 63 80 . 55 472 437 186 316 131 442 39 5 . 155 Entered New Map 456 | . . 35 74 16 61 13 . . . . 116 36 . 79 22 4 . . . Time Decay 3133 | . 252 380 408 263 80 50 74 . 55 452 301 150 266 42 225 35 5 . 95 Lost Part 318 | . . 10 21 20 10 . 6 . . 10 20 . 50 10 101 . . . 60 Lost Ally 10 | . . . . . . . . . . 10 . . . . . . . . . Purge Threat 209 | . . . 115 . . . . . . . . . . . 94 . . . . Squads Dispatched 17 | . 2 3 3 3 . . . . . 3 . . . . 3 . . . . Investigation 3 | . 1 1 . . . . . . . . . . . . 1 . . . . Extermination 6 | . . . . 3 . . . . . 2 . . . . 1 . . . . Reinforcement 8 | . 1 2 3 . . . . . . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 7 | . 2 2 2 . . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 11 28 29 19 3 1 3 . 5 14 15 3 58 5 23 1 1 . 15 Peak Tracking Total 13 | . 3 6 9 5 3 1 1 . 3 4 5 4 13 5 5 1 1 . 5 Tactical Retreats 24 | . 1 1 3 5 1 . 2 . 1 1 . . 7 . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered . | . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 7 | . . 1 1 . . . . . . 2 . . 1 1 1 . . . . Max in Single Turn 2 | . . 1 1 . . . . . . 2 . . 1 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 41 | . 8 4 4 4 . 1 . . . 6 . 1 2 1 5 . . 4 1 Terminals 22 | . 7 3 3 1 . . . . . 4 . . . . 3 . . . 1 Fabricators 2 | . . . . 1 . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . 1 . . . . 2 . . . . Total Hacks 101 | . 25 8 9 4 . 1 . . . 11 . 1 12 1 12 . . 16 1 Successful 70 | . 18 5 5 2 . 1 . . . 5 . 1 12 1 3 . . 16 1 Failed 31 | . 7 3 4 2 . . . . . 6 . . . . 9 . . . . Catastrophic 5 | . 1 1 1 . . . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 39 | . 17 5 2 . . . . . . 8 . . . . 7 . . . . Terminals 54 | . 22 5 7 1 . . . . . 9 . . . . 9 . . . 1 Fabricators 2 | . . . . 1 . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . 1 . . . . . . . . . . . . . . . Scanalyzers 5 | . . 3 2 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . 1 . . . . 3 . . . . Terminal Hacks 47 | . 8 1 2 . . 1 . . . 1 . 1 12 1 3 . . 16 1 Record 7 | . . . . . . 1 . . . . . . . 1 . . . 4 1 Part Schematic 6 | . 2 . . . . . . . . . . . . . . . . 4 . Robot Analysis 8 | . 3 . . . . . . . . 1 . . . . . . . 4 . Prototype ID Bank 16 | . . . . . . . . . . . . . 12 . . . . 4 . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . 1 . . . . . 1 . . . . . . . . . Network Status 2 | . . . . 1 . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 2 . . . . . . . . . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . . . . . . . . . Analyze 2 | . . 1 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 9 2 1 . . . . . . 3 . . . . . . . . . Terminals 12 | . 7 1 1 . . . . . . 3 . . . . . . . . . Assimilate 4 | . 2 . . . . . . . . 2 . . . . . . . . . Botnet 7 | . 4 1 1 . . . . . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 3 3 2 . . . . . 5 . . . . 5 . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 2 8 1 . . . . 14 . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . 1 . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . 1 . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 12298 | . 596 389 . 1049 164 1002 689 1269 592 996 667 1013 1160 845 439 415 408 262 343 Sensors 11167 | . . . . 1049 164 1002 689 1269 592 996 667 1013 1160 845 439 415 408 262 197 Seismic 985 | . 596 389 . . . . . . . . . . . . . . . . . Machine Analysis 3 | . . . . . . . . . . . . . . 3 . . . . . Jamming 1240 | . . . . . . 623 279 . . . . . . . . . . . 338 Robot Analysis Total 8 | . 3 . . . . . . . . 1 . . . . . . . 4 . Derelict Logs Recovered 10 | . . . . . . 2 3 1 . . 1 1 . 1 . . 1 . . Drone Launches 2 | . . . . . . . . . . 1 . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 15755 | 79 1091 888 1216 1453 164 1002 716 1269 592 1132 765 1055 1160 845 803 451 408 262 404 Spaces Moved 10746 | 36 736 508 585 876 61 732 527 1010 442 806 529 794 794 621 432 318 310 202 427 Core 258 | 10 . . . . . . . . . . . . . . . . . . 248 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 10488 | 26 736 508 585 876 61 732 527 1010 442 806 529 794 794 621 432 318 310 202 179 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 125 125 125 125 125 120 120 120 120 120 120 125 125 125 50 Average Speed 122 | 185 121 120 155 123 125 125 125 125 125 122 120 120 120 120 121 125 125 125 80 Slowest Speed 250 | 250 190 120 193 125 125 126 125 125 125 190 120 120 120 120 190 126 125 125 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 85 36 43 26 2 64 68 84 58 26 55 69 57 74 14 45 52 62 47 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . 1 . . . . . . . . . . 3 . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . . 2 3 5 1 . 3 2 . 3 . 3 3 . 2 Spaces Dug 27 | . . . . . . 4 . . . . 10 10 3 . . . . . . Terrain Destroyed 137 | . . . 8 9 1 6 1 . 1 27 17 17 20 18 11 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 103 | . . . 8 9 1 6 1 . 1 7 17 17 6 18 11 . . . 1 AOE 34 | . . . . . . . . . . 20 . . 14 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 12510 | 46 871 687 801 1147 129 787 566 1019 461 917 602 879 934 697 608 363 324 211 461 Wait 917 | . 84 77 114 173 53 30 15 4 7 44 34 60 83 37 61 31 7 . 3 Move 10727 | 35 735 507 584 875 60 731 526 1009 441 805 528 793 793 620 431 317 309 201 427 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 98 | 3 9 7 9 15 3 4 5 2 1 12 1 4 1 4 13 2 1 1 1 Fast Attach 58 | 7 1 7 4 1 . 1 . . . 2 . 2 2 2 21 1 . 4 3 Attach 46 | . . 1 3 4 3 4 2 . . 4 3 . 2 3 10 . 1 . 6 Detach 9 | 1 . 3 . . . . . . . 2 . . . 1 2 . . . . Swap 83 | . 2 11 15 17 . . 4 1 . 11 5 1 4 1 4 5 . 1 1 Drop 115 | . 7 19 22 12 . 1 4 3 1 16 . 4 3 5 7 3 . 4 4 Fire 456 | . 33 55 50 50 10 16 10 . 11 20 31 15 46 24 59 4 6 . 16 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 4) 635 | -10/Materials | Discovered new exit (range 11) 972 | -10/Materials | Discovered new exit (range 9) 1171 | -10/Materials | Entered another Materials area 1171 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1460 | -9/Materials | Discovered new exit (range 10) 1628 | -9/Materials | Build established: Scavenger-Mutant 2059 | -9/Materials | Entered another Materials area 2059 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3250 | -8/Materials | Discovered new exit (range 4) 3275 | -8/Materials | Entered Factory 3275 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4103 | -7/Factory | Discovered new exit (range 16) 4127 | -7/Factory | Identified exit to Factory 4188 | -7/Factory | Build established: Mutant 4686 | -7/Factory | Discovered exit to Factory (range 15) 4728 | -7/Factory | Entered another Factory area 4728 | -6/Factory | Evolved 2 slots: Utility x2 4786 | -6/Factory | Discovered new exit (range 15) 4891 | -6/Factory | Identified exit to Lower Caves 4892 | -6/Factory | Entered Lower Caves 5277 | -6/Lower Caves | Lost 4 parts (1p1n2u) 5511 | -6/Lower Caves | Learned 12 Factory zone layouts 5516 | -6/Lower Caves | Entered a destroyed Warlord outpost 5570 | -6/Lower Caves | Identified exit to Lower Caves 5894 | -6/Lower Caves | Entered another Lower Caves area 5894 | -6/Lower Caves | Discovered new exit (range 5) 5898 | -6/Lower Caves | Identified exit to Factory 6282 | -6/Lower Caves | Learned Factory emergency access door positions 6595 | -6/Lower Caves | Discovered new exit (range 8) 6603 | -6/Lower Caves | Identified exit to Zion 6608 | -6/Lower Caves | Learned 8 Factory zone layouts 6610 | -6/Lower Caves | Entered Zion 6625 | -6/Zion | Given A8's code to call for help 6732 | -6/Zion | Discovered new exit (range 13) 6847 | -6/Zion | Learned Factory terminal intel 6929 | -6/Zion | Given the Hacking Drone Bay 7341 | -6/Zion | Met Imprinter 7878 | -6/Zion | Identified exit to Proximity Caves 7879 | -6/Zion | Entered Proximity Caves 7977 | -5/Proximity Caves | Spotter reported a threat 8030 | -5/Proximity Caves | Spotter reported a threat 8218 | -5/Proximity Caves | Spotter reported a threat 8451 | -5/Proximity Caves | Discovered exit to Factory (range 16) 8471 | -5/Proximity Caves | Entered Factory 8471 | -5/Factory | Evolved 2 slots: Utility x2 8472 | -5/Factory | Identified exit to Upper Caves 8472 | -5/Factory | Identified exit to Factory 8474 | -5/Factory | Loaded intel: 28 terminal locations 8771 | -5/Factory | Build established: Scavenger-Mutant 9121 | -5/Factory | Build established: Mutant 9603 | -5/Factory | Entered Upper Caves 9703 | -5/Upper Caves | Encountered a Warlord checkpoint 10167 | -5/Upper Caves | Destroyed 9 combat bots 10336 | -5/Upper Caves | Learned 4 Factory zone layouts 10363 | -5/Upper Caves | Discovered new exit (range 5) 10366 | -5/Upper Caves | Identified exit to Upper Caves 10368 | -5/Upper Caves | Entered another Upper Caves area 10378 | -5/Upper Caves | Discovered exit to Factory (range 5) 10611 | -5/Upper Caves | Found DCF Scrap (14 items) 11408 | -5/Upper Caves | Ambushed by wild Derelicts 11418 | -5/Upper Caves | Discovered new exit (range 6) 11421 | -5/Upper Caves | Identified exit to Warlord 11423 | -5/Upper Caves | Entered Warlord 11497 | -5/Warlord | System corruption cleaned by Quarantine Array 11688 | -5/Warlord | Met Warlord 11713 | -5/Warlord | Warlord's base attacked by MAIN.C 11883 | -5/Warlord | Lost 4 allies 11971 | -5/Warlord | Lost 3 allies 12063 | -5/Warlord | Warlord forces counterattacked 12214 | -5/Warlord | Lost 22 allies 12223 | -5/Warlord | Spotted Striker 12246 | -5/Warlord | Spotted Striker 12265 | -5/Warlord | Spotted Striker 12311 | -5/Warlord | Lost 8 allies 12388 | -5/Warlord | Warlord base infiltrated, sounded retreat 12563 | -5/Warlord | Discovered new exit (range 15) 12582 | -5/Warlord | Identified exit to Proximity Caves 12583 | -5/Warlord | Entered Proximity Caves 12834 | -4/Proximity Caves | Found Alien Artifact 13418 | -4/Proximity Caves | Discovered exit to Factory (range 9) 13428 | -4/Proximity Caves | Entered Factory 13428 | -4/Factory | Evolved 2 slots: Utility x2 13429 | -4/Factory | Identified exit to Armory 13577 | -4/Factory | Identified Dimensional Node Initializer 13577 | -4/Factory | Initialized slip node 13668 | -4/Factory | Lost 11 parts (2p5n3u1w) 13767 | -4/Factory | Lost 3 parts (2n1w) 13984 | -4/Factory | Build established: Scavenger-Mutant 14024 | -4/Factory | Lost 4 parts (1n2u1w) 14095 | -4/Factory | Discovered new exit (range 16) 14211 | -4/Factory | Identified exit to Upper Caves 14231 | -4/Factory | Entered Upper Caves 14599 | -4/Upper Caves | Discovered new exit (range 14) 14666 | -4/Upper Caves | Identified exit to Upper Caves 14682 | -4/Upper Caves | Entered another Upper Caves area 14692 | -4/Upper Caves | Discovered new exit (range 2) 14697 | -4/Upper Caves | Identified exit to Research 14864 | -4/Upper Caves | Learned Research emergency access door positions 15072 | -4/Upper Caves | Discovered new exit (range 15) 15082 | -4/Upper Caves | Spotted B-86 Titan 15088 | -4/Upper Caves | Identified exit to Zhirov 15090 | -4/Upper Caves | Entered Zhirov 15090 | -4/Zhirov | Discovered new exit (range 3) 15113 | -4/Zhirov | Met Zhirov 15142 | -4/Zhirov | Learned location of Quarantine (-3) 15142 | -4/Zhirov | Learned location of Testing (-2) 15142 | -4/Zhirov | Learned location of Command (-1) 15165 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15233 | -4/Zhirov | Found Alien Artifact 15233 | -4/Zhirov | Identified Integrated Reactor 15233 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15254 | -4/Zhirov | Found Alien Artifact 15350 | -4/Zhirov | Identified exit to Proximity Caves 15352 | -4/Zhirov | Entered Proximity Caves 15428 | -3/Proximity Caves | Lost 7 parts (2n3u2w) 15611 | -3/Proximity Caves | Ambushed by research squad 15626 | -3/Proximity Caves | Identified Transdimensional Reconstructor 15626 | -3/Proximity Caves | Warped through subspace 15627 | -3/Proximity Caves | Core integrity fell below 50% 15657 | -3/Proximity Caves | Lost 6 parts (3n2u1w) 15699 | -3/Proximity Caves | Lost 4 parts (4u) 15715 | -3/Proximity Caves | Core integrity fell below 20% 15717 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15756 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15696_ Found Mak. Salvage Targeting Computer. 15696_ Found Matter Filter. 15696_ Found Imp. Salvage Targeting Computer. 15696_ Found Spk. Heavy Treads. 15696_ Found 60 Matter. 15697_ Acquired Imp. Salvage Targeting Computer. 15709_ Slug penetrates Wall. 15711_ Penetrated by Slug. 15711_ Slug penetrates Wall. 15712_ Penetrated by Slug. 15716_ Slug penetrates Wall. 15716_ Penetrated by Slug. 15717_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 15722_ Slug penetrates Wall. 15724_ Imp. Salvage Targeting Computer destroyed. 15730_ System corrupted: Component data lost. 15730_ Slug penetrates Wall. 15749_ QNKGO5ELRGJVHYN0PIHE 819EZE%ZM