Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 01:20:00 Player: Zedx Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1500) 1500 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 3849 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 282 Cogmind --------- Core Integrity 0/550 Matter 117/300 Energy 24/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Improved Hover Unit Airjet Airjet Advanced Heat Sink Cooling System Small Storage Unit Reflective Plating Tractor Beam Drone Bay (1/2) Particle Gun Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Sensor Array Shield Generator > --- WEAPON ----------- Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Hover Unit Airjet Airjet Advanced Heat Sink Cooling System Small Storage Unit Reflective Plating Tractor Beam Drone Bay Particle Gun Assault Rifle Grenade Launcher Grenade Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 59 | 6 6 6 16 25 Power 9 | 1 . 1 1 6 Engine 6 | 1 . 1 . 4 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 15 | 2 . 1 5 7 Treads 12 | 2 . 1 5 4 Leg . | . . . . . Wheel . | . . . . . Hover 3 | . . . . 3 Flight . | . . . . . Utility 16 | 1 4 2 4 5 Device 10 | . 3 1 3 3 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 19 | 2 2 2 6 7 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 13 | 2 1 2 4 4 Ballistic Cannon . | . . . . . Launcher 6 | . 1 . 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 3 1 17 Power 6 | . . 1 . 5 Propulsion 5 | . . 1 . 4 Utility 5 | . . . 1 4 Weapon 5 | . . 1 . 4 Highest Loss Streak 12 | . . 3 1 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 82 98 94 Engine 8 | . 14 2 4 8 Core 4 | . . . 6 8 Treads 21 | . 28 13 21 17 Hover 2 | . . . . 8 Device 20 | . 12 22 26 22 Storage 11 | . 14 11 11 9 Processor 2 | . . 11 5 . Ballistic Gun 20 | . 22 19 21 17 Launcher 2 | . 5 2 . . Naked Turns . | . . . . . Heaviest Build 49 | 14 31 32 40 49 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 6 | . . 1 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 13 | 1 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 15 13 15 13 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1216 | 197 244 68 377 330 Remotely . | . . . . . Salvage Created 1452 | . 283 128 519 522 Parts 85 | . 19 6 36 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 38 | . 7 3 17 11 Guns 26 | . 7 2 10 7 AOE 12 | . . 1 7 4 Classes Destroyed 10 | . 4 2 2 2 Worker 1 | . . . . 1 Builder 1 | . . 1 . . Recycler 1 | . 1 . . . Operator 1 | . . . . 1 Watcher 2 | . 2 . . . Swarmer 7 | . 3 . 4 . Grunt 23 | . 4 1 8 10 Brawler 2 | . . . 1 1 Protector 2 | . . . 2 . Sentry 4 | . . 2 2 . Best Kill Streak 5 | . 4 4 5 4 Combat Bots Only 5 | . 3 3 5 2 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 294 | . 21 17 74 182 Missed 84 | . 6 5 27 46 Damage Taken 3281 | . 248 240 623 2170 Core 760 | . 27 15 167 551 Absorbed by Shields 108 | . . . . 108 Regen/Repaired (Parts) 115 | . . . 115 . Core Remaining (%) 81 | 100 89 . 54 . Volleys Fired 102 | . 17 5 30 50 Largest 2 | . 2 2 2 2 Hottest 53 | . 50 50 53 53 Shots Fired 198 | . 34 9 60 95 Gun 180 | . 31 7 54 88 Cannon . | . . . . . Launcher 18 | . 3 2 6 7 Special . | . . . . . Kinetic 180 | . 31 7 54 88 Thermal . | . . . . . Explosive 18 | . 3 2 6 7 Electromagnetic . | . . . . . Robot Hit Streak 18 | . 5 9 12 18 Robot Miss Streak 3 | . 2 . 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 134 | . 22 9 40 63 Core Hits 93 | . 14 5 31 43 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3194 | . 382 178 1001 1633 Guns 1668 | . 259 80 479 850 Cannons . | . . . . . Explosions 1516 | . 123 98 522 773 Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 1668 | . 259 80 479 850 Thermal . | . . . . . Explosive 1516 | . 123 98 522 773 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 22 | . . 18 . 4 Projectiles . | . . . . . Explosions 22 | . . 18 . 4 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 121 | . 46 70 . 5 Shots 4 | . 2 2 . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 73 | . 2 8 . 73 Average Temperature 20 | . 2 6 . 22 Received Heat Transfer 1405 | . 78 87 237 1003 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 550 | . 122 161 550 504 Initial 232 | . . 42 67 232 Average 199 | . 44 132 248 328 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 52 | 100 100 100 45 . Level 1 38 | . . . 37 86 Level 2 9 | . . . 16 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 3 1 7 4 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 7 | . 1 1 2 3 Assault 3 | . . . 3 . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . 1 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 14 4 37 36 Peak Tracking Total 13 | . 4 3 5 13 Tactical Retreats 6 | . 1 . 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 6 | . 3 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 5 | . . 1 3 1 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 10 | . 4 . 5 1 Terminals 8 | . 3 . 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 10 . 17 2 Successful 15 | . 3 . 11 1 Failed 14 | . 7 . 6 1 Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 9 | . 5 . 4 . Terminals 17 | . 8 . 7 2 Fabricators . | . . . . . Repair Stations 10 | . . . 10 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 3 1 Open Door 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 2 | . 1 . 1 . Extermination Status 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 8 . Scan Component 5 | . . . 5 . Repair 3 | . . . 3 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 . 5 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 96 | . . . 96 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders 4 | . . . 2 2 ROAM 1 | . . . 1 . EXPLORE 2 | . . . . 2 RETURN 1 | . . . 1 . Ally Attacks 42 | . . . 42 . Total Damage 640 | . . . 640 . Kills 11 | . . . 11 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 4 | . . . 1 3 Drone Recoveries 3 | . . . 1 2 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2317 | 52 670 190 685 720 Spaces Moved 975 | 37 352 69 254 263 Core 25 | 19 . . . 6 Treads 818 | 18 352 69 254 125 Legs . | . . . . . Wheels . | . . . . . Hover 132 | . . . . 132 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 157 | 103 160 221 160 142 Slowest Speed 350 | 160 160 240 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 49 7 54 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 98 | . 15 8 37 38 Melee . | . . . . . Projectile . | . . . . . AOE 98 | . 15 8 37 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1586 | 51 429 97 487 522 Wait 321 | . 24 15 144 138 Move 971 | 36 351 68 253 263 Hop . | . . . . . Pick Up 77 | 8 22 3 24 20 Fast Attach . | . . . . . Attach 34 | 6 4 5 6 13 Detach 5 | . 2 . 2 1 Swap 25 | . 2 1 10 12 Drop 39 | 1 7 . 18 13 Fire 102 | . 17 5 30 50 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 10 | . . . . 10 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 10) 527 | -10/Materials | Discovered new exit (range 6) 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Utility x2 745 | -9/Materials | Discovered new exit (range 14) 801 | -9/Materials | Lost 3 parts (1p1n1w) 913 | -9/Materials | Entered Storage 987 | -9/Storage | Repaired Broken Hvy. Assault Rifle 1016 | -9/Storage | Repaired Lgt. Treads 1043 | -9/Storage | Repaired Lgt. Treads 1134 | -9/Storage | Met a pair of Derelict thieves 1201 | -9/Storage | Garrison activated, responded to threat 1585 | -9/Storage | Discovered new exit (range 8) 1598 | -9/Storage | Entered Materials 1598 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1726 | -8/Materials | Build established: Scavenger-Mutant 2005 | -8/Materials | Lost 4 parts (2p1u1w) 2306 | -8/Materials | Garrison activated, responded to threat 2311 | -8/Materials | Core integrity fell below 50% 2317 | -8/Materials | Core integrity fell below 20% 2318 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02303_ Slug penetrates Wall. 02303_ Penetrated by Slug. 02304_ Imp. Ion Engine destroyed. 02306_ Penetrated by Slug. 02306_ Destroyed Lgt. Angular Momentum Engine. 02306_ G-47 Trooper destroyed. 02306_ G-47 Trooper calls for garrison reinforcements. 02306_ ALERT: Activating Garrison Access M001. 02308_ Penetrated by Slug. 02308_ G-47 Trooper destroyed. 02309_ Penetrated by Slug. 02309_ Grenade Launcher destroyed. 02309_ Critical hit (Burn: +37). 02312_ Penetrated by Slug. 02314_ Critical hit (Burn: +37). 02315_ Slug penetrates G-50 Soldier. 02315_ G-50 Soldier destroyed. 02317_ Adv. Weight Redist. System destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????"????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ????????????????????????????????????/##??????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# ############ | | ????????????????????????????????????# ## # | | ????????????????????????????????????# ## # | | ????????????????????????????????????# ## # | | ???????????????????????????????????? # # | | ?????????????"" ############## * Y ##/##+## | | ?????????????"" @ g%%= Y #? | | ?????????? s s x Y%= ####### #? | | ?????????? x g ##????# #? | | ??????????? 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