Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 15:17:18 Player: PE-P51 Result: Destroyed by DW-4LL with DW-4LL's Megashotty Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (192) 960 Value Destroyed (5113) 5113 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (790) 790 TOTAL SCORE: 12363 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 632 Met Data Miner 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 100/100 System Corruption 51% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Power Amplifier Advanced Terrain Scanner Stasis Canceller Guided Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Diametric Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Improved Cooling System Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Layered Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Advanced Datajack Force Lance > --- INVENTORY -------- Experimental Power Amplifier Advanced Terrain Scanner Stasis Canceller Guided Missile Launcher [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Diametric Drive Utility Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Guided Missile Launcher Special Weapon CPS Tube Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . Utility 6 | . . . 1 . 1 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 149 | . 14 . 41 9 25 23 . 7 2 2 . 3 15 2 6 Power 16 | . 1 . 6 1 1 1 . 1 2 1 . 1 1 . . Engine 12 | . 1 . 6 1 . 1 . . . 1 . 1 1 . . Core 4 | . . . . . 1 . . 1 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 48 | . 4 . 16 2 11 9 . 1 . . . . 3 . 2 Treads 10 | . . . . . 10 . . . . . . . . . . Leg 21 | . 4 . 15 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 17 | . . . 1 . 1 9 . 1 . . . . 3 . 2 Utility 45 | . 4 . 7 1 5 9 . 4 . 1 . 1 10 1 2 Device 11 | . 1 . . 1 1 1 . 2 . 1 . . 2 1 1 Storage 1 | . 1 . . . . . . . . . . . . . . Processor 8 | . . . 2 . 1 1 . . . . . . 4 . . Hackware 13 | . . . . . . 7 . 1 . . . 1 3 . 1 Protection 12 | . 2 . 5 . 3 . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | . 5 . 12 5 8 4 . 1 . . . 1 1 1 2 Energy Gun 5 | . 2 . 2 . 1 . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun 22 | . 3 . 9 4 5 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . Impact Weapon 3 | . . . . 1 1 . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . 1 . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . . . . . 1 1 . Unidentified Prototypes 13 | . . . 7 . 3 1 . 1 . . . . . 1 . Parts Lost 37 | . 3 . 3 4 3 . . 1 . . . 2 3 . 18 Power 3 | . 1 . 1 . . . . . . . . . . . 1 Propulsion 10 | . . . . 1 3 . . . . . . 1 . . 5 Utility 14 | . 1 . 1 1 . . . 1 . . . 1 1 . 8 Weapon 10 | . 1 . 1 2 . . . . . . . . 2 . 4 Highest Loss Streak 17 | . 1 . 1 2 1 . . 1 . . . 2 1 . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | . 15 20 19 18 18 4 4 3 4 4 4 4 3 4 4 Power 2 | . 2 4 3 2 2 1 1 1 1 . . . . . . Propulsion 3 | . 5 6 4 7 5 . 1 . . . . . . . . Utility 3 | . 3 6 5 2 3 1 1 1 1 2 3 2 2 2 3 Weapon 3 | . 2 3 5 6 6 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . 3 . 10 7 2 3 . . 1 1 . . . 1 1 Power 5 | . . . 4 . . . . . . . . . . 1 . Propulsion 8 | . 2 . 1 3 1 1 . . . . . . . . . Utility 9 | . 1 . 2 2 . 1 . . 1 1 . . . . 1 Weapon 7 | . . . 3 2 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 98 99 96 97 100 99 97 97 98 92 95 100 90 Engine 8 | . 13 14 10 11 5 6 7 7 . 3 7 7 6 6 5 Treads 2 | . . . . . 18 . . . . . . . . . . Leg 18 | . 27 28 32 32 14 . . . . . . . . . . Flight 9 | . . . . . . 28 30 30 30 30 30 29 24 26 23 Device 7 | . 10 . . 10 9 6 7 8 15 15 15 14 11 13 11 Storage 7 | . 14 14 11 11 9 . . . . . . . . . . Processor 6 | . . . 10 . 7 7 7 7 7 7 7 7 12 13 11 Hackware 7 | . . . . . . 21 23 23 23 23 23 23 26 20 17 Protection 6 | . 2 14 10 10 10 6 7 5 . . . . . 6 5 Energy Gun 3 | . 18 . . . . . . . . . . . . . . Ballistic Gun 11 | . 8 28 21 13 17 . . . . . . . . . . Piercing Weapon 1 | . . . . . . 3 7 7 4 4 5 1 4 6 5 Special Melee Weapon 1 | . . . . . . 6 7 7 4 4 5 . 3 6 5 Peak Build Rating 84 | . 11 9 24 24 31 57 57 64 69 69 67 68 78 84 84 Average Rating 32 | . 9 9 18 21 27 43 56 57 67 66 64 66 68 83 75 On Entrance 44 | 6 6 9 9 23 22 29 57 57 64 69 65 67 60 78 84 Avg Prop Armor Cover (%) 3 | . . . . . 5 . . 2 . . . . . . . Naked Turns 26 | . . . . . . . . . . . . . . . 26 Heaviest Build 68 | 11 52 52 62 61 68 55 15 19 27 27 23 23 23 23 23 Greatest Support 80 | 20 20 20 39 39 80 80 26 28 28 28 28 28 28 28 28 Greatest Overweight (x) 13 | . 4 2 6 2 3 13 . . . . . . . . 1 Average Overweight (x) . | . 1 2 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 15 | . 19 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Carried 14 | . 15 19 19 19 19 5 4 4 4 4 4 4 4 5 5 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 40% | Mutant 32% | Hacker-Sprinter 27% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Matter Collected 5376 | 191 316 11 1638 440 1169 359 . 51 249 195 . 253 376 55 73 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7356 | . 601 22 2082 905 1891 672 . 89 188 162 . 233 332 . 179 Parts 446 | . 40 5 134 38 113 38 . 10 10 7 . 11 25 . 15 Haulers Intercepted 22 | . 1 . 6 6 5 3 . 1 . . . . . . . Recyclers Shooed 16 | . 7 . 2 1 4 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 7 . . 5 . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 122 | . 12 2 37 8 34 4 . . 5 4 . 9 6 . 1 Melee 7 | . . . . . . 1 . . . . . . 5 . 1 Guns 83 | . 12 2 37 7 25 . . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . . . AOE 31 | . . . . . 9 3 . . 5 4 . 9 1 . . Classes Destroyed 16 | . 6 . 4 1 2 1 . . 1 . . . . . 1 Worker 6 | . . . 2 2 1 . . . . . . . . . 1 Builder 6 | . . . 1 2 2 1 . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 22 | . 1 . 6 6 5 3 . 1 . . . . . . . Recycler 15 | . 2 . 2 2 4 5 . . . . . . . . . Operator 9 | . 1 . . 1 1 3 . 1 . . . . 1 . 1 Watcher 10 | . 2 . 3 . . . . 1 . . . . 3 . 1 Swarmer 33 | . 6 2 4 . 6 3 . . 2 4 . 4 2 . . Grunt 54 | . 6 . 21 5 17 . . . 3 . . 2 . . . Brawler 4 | . . . 2 . 1 . . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 22 | . . . 10 2 9 . . . . . . 1 . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Programmer 7 | . . . . . . 1 . . . . . 1 4 . 1 Samaritan 8 | . . . . . . . . . 3 4 . 1 . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | . 3 2 4 6 13 3 . 2 3 4 . 3 3 . 2 Combat Bots Only 6 | . 3 2 4 5 6 3 . . 3 4 . 3 2 . 1 Max Kills in Single Turn 3 | . 1 1 2 1 3 1 . 1 1 2 . 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 1 . . 1 1 . 3 1 . . Melee 1 | . . . . . . 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 914 | . 96 36 181 53 183 14 . 9 3 11 . 19 35 . 274 Missed 295 | . 26 12 54 15 55 5 . 6 2 7 . 9 23 . 81 Hits 619 | . 70 24 127 38 128 9 . 3 1 4 . 10 12 . 193 Melee 11 | . . . . 8 . . . 1 . . . 2 . . . Projectile 608 | . 70 24 127 30 128 9 . 2 1 4 . 8 12 . 193 AOE 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 23 | . 2 2 5 3 8 . . . . . . . 2 . 1 Damage Taken 7530 | . 668 189 1625 710 1880 123 . 50 15 57 . 179 169 . 1865 Core 1629 | . 129 16 194 80 234 57 . 5 . 28 . 31 24 . 831 Absorbed by Shields 16 | . . . . . . 16 . . . . . . . . . Regen/Repaired (Parts) 260 | . . . . 162 . . . 46 . . . . 51 . 1 Core Remaining (%) 62 | 100 . 42 . 31 57 . . . . . . 82 . . . Volleys Fired 462 | . 75 13 163 50 122 3 . . 8 7 . 17 1 . 3 Largest 2 | . 2 2 2 2 2 1 . . 1 1 . 1 1 . 1 Hottest 91 | . 90 40 46 91 48 39 . . 39 39 . 39 39 . 30 Shots Fired 831 | . 130 26 326 76 234 3 . . 8 7 . 17 1 . 3 Gun 774 | . 130 26 326 64 225 . . . . . . . . . 3 Cannon 12 | . . . . 12 . . . . . . . . . . . Launcher 45 | . . . . . 9 3 . . 8 7 . 17 1 . . Special . | . . . . . . . . . . . . . . . . Kinetic 661 | . 17 26 326 64 225 . . . . . . . . . 3 Thermal 105 | . 93 . . 12 . . . . . . . . . . . Explosive 45 | . . . . . 9 3 . . 8 7 . 17 1 . . Electromagnetic 20 | . 20 . . . . . . . . . . . . . . Robot Hit Streak 26 | . 6 8 14 26 21 . . . . . . . . . 2 Robot Miss Streak 4 | . 3 3 4 3 4 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 1 3 . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . Shots Hit Robots 630 | . 76 17 231 66 171 19 . 3 3 8 . 1 19 . 16 Core Hits 296 | . 33 3 83 21 84 15 . 3 9 8 . 23 10 . 4 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . 1 2 . . . . . . . . . . Critical Strikes 17 | . 5 1 . 1 3 1 . 1 . . . . 3 . 2 Burn 5 | . 5 . . . . . . . . . . . . . . Destroy 4 | . . 1 . . 3 . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . Impale 7 | . . . . . . 1 . 1 . . . . 3 . 2 Melee Attacks 243 | . . . . 34 3 60 . 33 18 12 . 1 63 . 19 Impact 38 | . . . . 34 3 . . . . . . . . . 1 Slashing 20 | . . . . . . 20 . . . . . . . . . Piercing 177 | . . . . . . 39 . 33 18 8 . 1 60 . 18 Sneak Attacks 42 | . . . . 7 2 11 . 1 3 8 . 1 4 . 5 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17612 | . 1072 191 3647 1341 3945 1342 . 141 1148 1024 . 1561 1154 . 1046 Guns 8075 | . 965 191 3511 787 2578 . . . . . . . . . 43 Cannons 181 | . . . . 181 . . . . . . . . . . . Explosions 4453 | . . . . . 1099 352 . . 836 605 . 1448 113 . . Melee 4568 | . . . . 365 184 990 . 141 312 419 . 113 1041 . 1003 Ramming 335 | . 107 . 136 8 84 . . . . . . . . . . Kinetic 7183 | . 73 191 3511 787 2578 . . . . . . . . . 43 Thermal 944 | . 699 . . 181 64 . . . . . . . . . . Explosive 4389 | . . . . . 1035 352 . . 836 605 . 1448 113 . . Electromagnetic 193 | . 193 . . . . . . . . . . . . . . Impact 549 | . . . . 365 184 . . . . . . . . . . Slashing 523 | . . . . . . 523 . . . . . . . . . Piercing 3496 | . . . . . . 467 . 141 312 419 . 113 1041 . 1003 Highest Corruption 51 | . . . 4 7 7 . 5 5 5 5 5 6 1 1 51 Average Corruption 4 | . . . 3 6 4 . 5 5 5 5 5 5 1 1 6 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 180 | . . . 5 69 48 . . 13 9 18 1 5 3 1 8 Message Errors 42 | . . . 1 17 8 . . 5 5 3 . . 1 . 2 Matter Fused 37 | . . . 1 16 4 . . 2 1 4 1 3 1 . 4 Heat Flow Errors 20 | . . . . 5 8 . . 3 1 3 . . . . . Energy Discharges 33 | . . . . 17 10 . . . 2 3 . . 1 . . Parts Rejected 2 | . . . . . . . . . . 1 . . . 1 . Parts Fused 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 18 | . . . 1 6 3 . . 3 . 3 . 2 . . . Data Loss (major) 7 | . . . . 1 5 . . . . 1 . . . . . Misfires 7 | . . . 1 4 2 . . . . . . . . . . Alerts 7 | . . . 1 1 5 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . 1 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1359 | . . . . 190 133 131 . . 263 145 . 74 197 . 226 Projectiles . | . . . . . . . . . . . . . . . . Explosions 337 | . . . . . 67 64 . . 78 54 . 74 . . . Melee 1022 | . . . . 190 66 67 . . 185 91 . . 197 . 226 Knockbacks 7 | . . . 2 3 2 . . . . . . . . . . Impact 7 | . . . 2 3 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . 34 17 . . . . . . . . . . Shots 2 | . . . . 1 1 . . . . . . . . . . Rammed 7 | . . . . . 7 . . . . . . . . . . Targets Rammed 60 | . 23 . 24 2 11 . . . . . . . . . . Kicked 52 | . 23 . 24 2 3 . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 445 | . 248 . 62 445 256 . . 213 216 241 . . . . . Average Temperature 59 | . 81 . 14 136 73 . . 63 108 103 . . . . . Received Heat Transfer 2115 | . 198 . 690 165 1008 . . 9 . . . 18 27 . . Effects 3 | . . . . 3 . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 5 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . 7 4 . . . . . . . . . . Impact Corruptions 12 | . . . . 9 3 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . Heat Transferred 2719 | . 2336 . . 333 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 2 | . . . 1 1 2 1 . . . . . . . . . Low Security (%) 80 | . 100 100 56 91 53 97 100 100 . . . . 100 100 100 Level 1 17 | . . . 43 8 29 2 . . . . . . . . . Level 2 2 | . . . . . 16 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 481 | . 83 45 350 269 481 214 2 83 . . . . 148 49 168 Initial 214 | . . . . 147 3 214 2 . . . . . 90 49 . Average 98 | . 10 9 169 65 191 67 1 13 . . . . 81 25 76 Influence Increases 5513 | . 365 80 1094 428 1063 341 . 204 245 129 . 394 693 56 421 Destroy 0b10 Robot/C 2740 | . 240 40 740 160 680 80 . 20 100 100 . 220 200 . 160 Destroy 0b10 Robot/NC 355 | . 30 . 70 65 70 60 . 15 . . . . 20 . 25 Destroy Leader 706 | . 56 10 188 52 190 26 . 14 10 10 . 30 56 . 64 Allied During Kill 138 | . . . . . . . . 1 . 4 . 24 16 . 93 Trap Triggered on 0b10 40 | . . . . . . . . . . . . . 40 . . Successful Hack 250 | . 9 . 34 25 17 34 . 59 . . . . 67 . 5 Disable Machine 165 | . . . 15 75 30 15 . . . . . . 15 . 15 Destroy Structure 294 | . . . 2 21 76 51 . 20 . . . . 39 41 44 Partial Spotted 165 | . . . . 15 . 30 . . . . . . 90 15 15 Lose Combat Pursuer 660 | . 30 30 45 15 . 45 . 75 135 15 . 120 150 . . Influence Decreases 5513 | . 365 80 744 770 600 804 8 160 118 300 . 250 696 197 421 Entered New Map 668 | . . . . 203 5 257 6 . 17 34 . . 54 92 . Time Decay 3993 | . 335 80 574 527 415 547 2 139 101 266 . 170 542 105 190 Lost Part 241 | . 30 . 10 40 30 . . 10 . . . 20 30 . 71 Lost Ally 311 | . . . 10 . . . . 11 . . . 60 70 . 160 Purge Threat 300 | . . . 150 . 150 . . . . . . . . . . Squads Dispatched 37 | . 2 . 1 4 10 9 . 2 . . . 1 6 . 2 Investigation 14 | . 1 . 1 2 4 3 . 1 . . . . 1 . 1 Extermination 10 | . . . . . . 4 . 1 . . . . 4 . 1 Reinforcement 7 | . 1 . . 1 2 2 . . . . . . 1 . . Assault 1 | . . . . . . . . . . . . 1 . . . Garrison 5 | . . . . 1 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . 1 . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Distress Signals 13 | . . . 3 2 5 . . 1 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 278 | . 37 6 60 28 52 9 3 9 7 7 . 17 29 7 7 Peak Tracking Total 11 | . 5 3 4 5 7 3 4 5 9 4 . 11 5 5 4 Tactical Retreats 28 | . 2 2 3 1 . 2 . 2 3 1 . 4 7 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Traps Triggered 20 | . 1 . 5 3 3 5 . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . . 4 . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 . . Reprogrammed 6 | . . . . . . . . . . . . . 6 . . Reused 4 | . . . . . . . . . . . . . 4 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 4 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Disabled 11 | . . . 1 5 2 1 . . . . . . 1 . 1 Max in Single Turn 2 | . . . 1 1 2 1 . . . . . . 1 . 1 Garrison Access 5 | . . . . 1 . . . . . . . . 2 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Accessed 90 | . 6 . 9 8 10 16 . 9 1 1 4 . 22 . 4 Terminals 52 | . 6 . 8 6 8 8 . 5 . . . . 10 . 1 Fabricators 13 | . . . . . . 5 . 3 . . . . 4 . 1 Repair Stations 5 | . . . . 1 . 1 . 1 . . . . 2 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers 8 | . . . 1 . 2 2 . . . . . . 3 . . Garrison Access 5 | . . . . 1 . . . . . . . . 2 . 2 Total Hacks 321 | . 10 . 32 20 37 58 . 35 1 3 30 . 89 . 6 Successful 217 | . 5 . 18 11 18 39 . 21 1 3 30 . 66 . 5 Failed 103 | . 5 . 14 9 18 19 . 14 . . . . 23 . 1 Catastrophic 10 | . . . 3 1 2 3 . . . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 116 | . 9 . 20 5 8 30 . 15 . . . . 27 . 2 Terminals 165 | . 10 . 24 16 27 28 . 17 . . . . 42 . 1 Fabricators 54 | . . . . . . 19 . 14 . . . . 18 . 3 Repair Stations 18 | . . . . 3 . 3 . 4 . . . . 8 . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . Scanalyzers 43 | . . . 8 . 10 8 . . . . . . 17 . . Garrison Access 5 | . . . . 1 . . . . . . . . 2 . 2 Terminal Hacks 94 | . 1 . 5 8 10 12 . 5 1 3 30 . 19 . . Record 14 | . . . . . . . . . . 3 11 . . . . Part Schematic 23 | . . . . 6 . . . 1 . . 13 . 3 . . Robot Schematic 6 | . . . . 1 . . . . . . 3 . 2 . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . . 1 1 . . . . . . 2 . . Terminal Index 2 | . . . . . . 1 . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . Alert Level 10 | . . . 1 1 4 2 . . . . . . 2 . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . Locate Traps 6 | . . . 1 . 2 1 . 1 . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . Reprogram Traps 2 | . . . . . . . . . . . . . 2 . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . 2 . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . . . . . . 1 . . Zone Layout 5 | . 1 . . . 1 2 . . . . . . 1 . . Fabricator Hacks 23 | . . . . . . 8 . 6 . . . . 7 . 2 Network Status 4 | . . . . . . 1 . 2 . . . . 1 . . Load Schematic 10 | . . . . . . 4 . 2 . . . . 3 . 1 Build 9 | . . . . . . 3 . 2 . . . . 3 . 1 Repair Station Hacks 14 | . . . . 2 . 1 . 3 . . . . 8 . . Scan Component 8 | . . . . 1 . 1 . 2 . . . . 4 . . Repair 6 | . . . . 1 . . . 1 . . . . 4 . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . Retrieve Components 2 | . . . . . . . . . . . . . 2 . . Scanalyzer 41 | . . . 8 . 8 8 . . . . . . 17 . . Insert Component 17 | . . . 4 . 4 3 . . . . . . 6 . . Analyze 18 | . . . 4 . 3 3 . . . . . . 8 . . Retrieve Study 6 | . . . . . 1 2 . . . . . . 3 . . Garrison Access Hacks 5 | . . . . 1 . . . . . . . . 2 . 2 Seal Access 5 | . . . . 1 . . . . . . . . 2 . 2 Unauthorized Hacks 38 | . 4 . 5 . . 10 . 7 . . . . 11 . 1 Terminals 23 | . 4 . 5 . . 7 . 3 . . . . 4 . . Assimilate 5 | . . . 1 . . 1 . 2 . . . . 1 . . Botnet 14 | . 3 . 3 . . 5 . 1 . . . . 2 . . Operators 3 | . 1 . 1 . . 1 . . . . . . . . . Skim 1 | . . . . . . . . . . . . . 1 . . Fabricators 15 | . . . . . . 3 . 4 . . . . 7 . 1 Prioritize 5 | . . . . . . . . 1 . . . . 3 . 1 Liberate 2 | . . . . . . . . 1 . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . 1 . . Haulers 3 | . . . . . . 1 . 1 . . . . 1 . . Recompile 4 | . . . . . . 2 . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 2 . 1 . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 60 | . 4 . 9 5 8 11 . 8 . . . . 13 . 2 Full Trace Events 10 | . 1 . 1 2 4 1 . . . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . . . . . 3 . 2 . . Robots Built 6 | . . . . . . . . 3 . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . Time 233 | . . . . . . . . 99 . . . . 134 . . Total Robot Build Rating 18 | . . . . . . . . 6 . . . . 12 . . Part Schematics Acquired 38 | . . . 4 6 3 3 . 1 . . 13 . 8 . . Parts Built 7 | . . . . . . 3 . 1 . . . . 2 . 1 Authchips 5 | . . . . . . 2 . 1 . . . . 2 . . Time 720 | . . . . . . 373 . 187 . . . . 67 . 93 Total Part Build Rating 45 | . . . . . . 21 . 7 . . . . 10 . 7 Part Studies Acquired 5 | . . . . . 1 2 . . . . . . 2 . . Parts Repaired 5 | . . . . 1 . . . 1 . . . . 3 . . Time 384 | . . . . 32 . . . 43 . . . . 309 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 4 . 3 3 . . . . . . 5 . . Part Schematics Acquired 15 | . . . 4 . 3 3 . . . . . . 5 . . Parts Damaged 2 | . . . . . . 1 . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 . . . . . . 3 . . Non-combat 4 | . . . . . . 1 . . . . . . 3 . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 1 . . . . . . 3 . . parse_system 1 | . . . . . . . . . . . . . 1 . . find_chute 3 | . . . . . . 1 . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Total Allies 32 | . . . 1 . . 1 . 4 . 3 . . 4 19 . Largest Group 19 | . . . 1 . . 1 . 4 . 3 3 3 3 19 19 Highest-Rated Group 702 | . . . 10 . . 26 . 80 . 60 60 60 90 702 702 Highest-Rated Ally 50 | . . . 10 . . 26 . 26 . 20 20 20 30 50 50 Total Orders 1 | . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . Ally Attacks 198 | . . . . . . . . 5 . 6 . 10 18 111 48 Total Damage 5720 | . . . . . . . . 95 . 140 . 128 538 3730 1089 Kills 23 | . . . . . . . . 1 . 1 . 2 4 6 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 8764 | . . . 2635 95 2 1540 20 685 549 906 37 325 1233 239 498 Sensors 6032 | . . . . . . 1540 20 685 549 906 37 325 1233 239 498 T.N.C. 2730 | . . . 2635 95 . . . . . . . . . . . ECM 2 | . . . . . 2 . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . 3 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Turns Passed 19553 | . 3180 437 4851 2270 2323 1610 20 687 549 906 37 357 1541 239 546 Spaces Moved 17116 | 1 1127 151 1923 1009 870 2201 81 1070 1127 1722 93 1134 3101 580 926 Core 65 | . . . . . . 4 . . . . . . . . 61 Treads 582 | . . . . . 565 17 . . . . . . . . . Legs 4516 | 1 1127 151 1923 1009 305 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11953 | . . . . . . 2180 81 1070 1127 1722 93 1134 3101 580 865 Fastest Speed 20 | 120 120 260 190 190 162 22 22 20 21 21 21 21 21 21 21 Average Speed 80 | 120 253 260 218 190 182 28 22 22 21 21 21 21 21 21 24 Slowest Speed 700 | 120 400 260 540 260 410 700 22 24 21 21 21 24 25 21 107 Overloaded Moves 12 | . . . . . . . . 12 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . 1 . . . 2 . 4 26 2 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 2 98 45 95 96 73 53 68 27 97 98 70 96 53 92 20 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . Known Exits Taken 6 | . . . 1 . . . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . Scrap Searched 11 | . . . . . . . . . 3 5 . 3 . . . Spaces Dug 113 | . . . . 8 . 36 . 20 14 4 . . 31 . . Terrain Destroyed 499 | . . . . 19 91 51 . 20 74 89 . 115 40 . . Melee 113 | . . . . 8 . 36 . 20 14 4 . . 31 . . Projectile . | . . . . . . . . . . . . . . . . AOE 386 | . . . . 11 91 15 . . 60 85 . 115 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Total 21642 | . 1286 171 2284 1233 1366 3090 82 1463 1394 2241 110 1226 3807 693 1196 Wait 3292 | . 25 6 54 94 301 702 . 347 226 489 13 70 613 109 243 Move 17028 | . 1126 150 1922 1008 869 2199 80 1069 1126 1717 92 1126 3052 576 916 Hop 35 | . . . . . . 1 . . . 2 . 3 23 1 5 Pick Up 89 | . 16 1 20 11 7 8 1 2 5 4 2 2 9 1 . Fast Attach 40 | . 4 . 7 4 5 3 . 2 . 1 . 1 9 1 3 Attach 39 | . 2 . 2 2 1 15 . 1 1 3 1 3 8 . . Detach 4 | . . . . . . 2 . . . . . . 2 . . Swap 143 | . 10 . 43 10 31 14 . 6 5 2 . 1 13 3 5 Drop 140 | . 5 1 49 13 16 25 1 3 5 4 2 2 10 2 2 Fire 462 | . 75 13 163 50 122 3 . . 8 7 . 17 1 . 3 Melee 243 | . . . . 34 3 60 . 33 18 12 . 1 63 . 19 Ram . | . . . . . . . . . . . . . . . . Kick 52 | . 23 . 24 2 3 . . . . . . . . . . Crush 8 | . . . . . 8 . . . . . . . . . . Escape Stasis 63 | . . . . 5 . 58 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 14) 1035 | -10/Materials | Build established: Scavenger-Mutant 1276 | -10/Materials | Discovered new exit (range 9) 1747 | -10/Materials | Core integrity fell below 50% 2247 | -10/Materials | Discovered new exit (range 8) 2533 | -10/Materials | Discovered new exit (range 16) 2789 | -10/Materials | Build established: Mutant 3181 | -10/Materials | Entered Mines 3182 | -10/Mines | Assembled infested the area 3183 | -10/Mines | Met a Derelict bent on vengeance 3299 | -10/Mines | Learned Materials emergency access door positions 3577 | -10/Mines | Discovered new exit (range 14) 3618 | -10/Mines | Entered Materials 3618 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3619 | -9/Materials | Identified exit to Storage 4652 | -9/Materials | Build established: Scavenger-Mutant 4702 | -9/Materials | Discovered new exit (range 8) 5146 | -9/Materials | Discovered new exit (range 12) 7274 | -9/Materials | Build established: Mutant 7473 | -9/Materials | Discovered new exit (range 8) 8021 | -9/Materials | Discovered new exit (range 12) 8198 | -9/Materials | Discovered exit to Storage (range 16) 8209 | -9/Materials | Discovered new exit (range 11) 8469 | -9/Materials | Entered Storage 8508 | -9/Storage | Core integrity fell below 50% 8646 | -9/Storage | Met 01-MTF 8882 | -9/Storage | Found Prototype Launcher 9000 | -9/Storage | Garrison activated, responded to threat 9120 | -9/Storage | Discovered new exit (range 5) 9224 | -9/Storage | Repaired Hrd. Light Armor Plating 9562 | -9/Storage | Discovered new exit (range 5) 10092 | -9/Storage | Found Prototype Launcher 10739 | -9/Storage | Entered Materials 10739 | -8/Materials | Accompanied by 1 ally (01-MTF) 10739 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10742 | -8/Materials | 01-MTF left 10763 | -8/Materials | Identified Gui. Missile Launcher (x2) 10763 | -8/Materials | Central database locked down 11810 | -8/Materials | Garrison activated, responded to threat 12006 | -8/Materials | Garrison activated, responded to threat 12366 | -8/Materials | Build established: Scavenger-Mutant 12389 | -8/Materials | Discovered new exit (range 8) 12738 | -8/Materials | Discovered new exit (range 15) 13062 | -8/Materials | Entered Factory 13062 | -7/Factory | Evolved 2 slots: Utility x2 13404 | -7/Factory | Fabricated Diametric Drive? 13430 | -7/Factory | Build established: Hacker-Sprinter 13743 | -7/Factory | Identified exit to Lower Caves 14076 | -7/Factory | Discovered new exit (range 10) 14098 | -7/Factory | Identified exit to Factory 14393 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 14522 | -7/Factory | Fabricated Diametric Drive (x1) 14639 | -7/Factory | Fabricated Diametric Drive (x1) 14672 | -7/Factory | Manually triggered Chute Trap 14672 | -7/Factory | Sucked down chute 14672 | -7/Factory | Entered Waste 14674 | -7/Waste | Spotted C-40 Crusher 14678 | -7/Waste | Spotted C-40 Crusher 14680 | -7/Waste | Spotted C-40 Crusher 14680 | -7/Waste | Spotted C-40 Crusher 14683 | -7/Waste | Spotted C-40 Crusher 14683 | -7/Waste | Spotted C-40 Crusher 14686 | -7/Waste | Discovered new exit (range 14) 14687 | -7/Waste | EMP discharged 14691 | -7/Waste | Identified exit to Factory 14692 | -7/Waste | Entered Factory 14799 | -7/Factory | Fabricated L-31 Rogue? 15199 | -7/Factory | Repaired Broken Force Lance 15227 | -7/Factory | Discovered exit to Factory (range 4) 15244 | -7/Factory | Discovered exit to Lower Caves (range 6) 15262 | -7/Factory | Discovered exit to Factory (range 5) 15342 | -7/Factory | Fabricated Diametric Drive? 15379 | -7/Factory | Entered Lower Caves 15736 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15808 | -7/Lower Caves | Spotted B-75 Beast 15895 | -7/Lower Caves | Discovered new exit (range 10) 15897 | -7/Lower Caves | Identified exit to Lower Caves 15928 | -7/Lower Caves | Entered another Lower Caves area 15928 | -7/Lower Caves | Discovered exit to Factory (range 10) 15955 | -7/Lower Caves | Learned Factory terminal intel 16139 | -7/Lower Caves | Learned location of Zion (-6) 16244 | -7/Lower Caves | Discovered new exit (range 15) 16246 | -7/Lower Caves | Learned Factory terminal intel 16258 | -7/Lower Caves | Identified exit to Data Miner 16259 | -7/Lower Caves | Encountered a Warlord checkpoint 16324 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 16632 | -7/Lower Caves | Learned Research security intel 16632 | -7/Lower Caves | Learned Extension terminal intel 16834 | -7/Lower Caves | Entered Data Miner 16834 | -7/Data Miner | Accompanied by 3 allies 16834 | -7/Data Miner | Discovered new exit (range 6) 16838 | -7/Data Miner | Met Data Miner 16844 | -7/Data Miner | Learned location of Section 7 (-3) 16844 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16845 | -7/Data Miner | Received God Mode back door access code from Data Miner 16852 | -7/Data Miner | Identified exit to Proximity Caves 16871 | -7/Data Miner | Entered Proximity Caves 16871 | -6/Proximity Caves | Accompanied by 3 allies 16873 | -6/Proximity Caves | Learned Factory security intel 16919 | -6/Proximity Caves | Spotted B-75 Beast 17159 | -6/Proximity Caves | Discovered exit to Factory (range 7) 17185 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17228 | -6/Proximity Caves | Entered Factory 17228 | -6/Factory | Evolved 2 slots: Utility x2 17230 | -6/Factory | Loaded intel: 26 terminal locations 17443 | -6/Factory | Spotted B-75 Beast 17490 | -6/Factory | Fabricated Hacking Suite (x1) 17537 | -6/Factory | Identified exit to Lower Caves 17828 | -6/Factory | Repaired Broken Force Lance 17928 | -6/Factory | Repaired Diametric Drive 18122 | -6/Factory | Fabricated L-41 Fighter? 18202 | -6/Factory | Lost 3 allies 18294 | -6/Factory | Fabricated Diametric Drive (x1) 18530 | -6/Factory | Repaired Adv. Sensor Array 18681 | -6/Factory | Unchained authorized (DW-4LL) 18769 | -6/Factory | Manually triggered Chute Trap 18769 | -6/Factory | Sucked down chute 18769 | -6/Factory | Entered Waste 18784 | -6/Waste | Spotted C-40 Crusher 18802 | -6/Waste | Spotted C-40 Crusher 18802 | -6/Waste | Spotted C-40 Crusher 18807 | -6/Waste | Spotted C-40 Crusher 18821 | -6/Waste | Discovered new exit (range 16) 18821 | -6/Waste | Spotted C-40 Crusher 18829 | -6/Waste | Warlord forces began an assault 18830 | -6/Waste | Allies destroyed C-40 Crusher 18851 | -6/Waste | Spotted C-40 Crusher 18860 | -6/Waste | Allies destroyed C-40 Crusher 18863 | -6/Waste | Allies destroyed C-40 Crusher 18868 | -6/Waste | Allies destroyed C-40 Crusher 18898 | -6/Waste | Allies destroyed C-40 Crusher 18941 | -6/Waste | Identified exit to Factory 19008 | -6/Waste | Entered Factory 19008 | -6/Factory | Accompanied by 19 allies 19009 | -6/Factory | Loaded intel: 26 terminal locations 19102 | -6/Factory | Lost 9 allies 19164 | -6/Factory | Unchained authorized (DW-4LL) 19208 | -6/Factory | Fabricated Diametric Drive (x1) 19441 | -6/Factory | DW-4LL burst out of a wall 19480 | -6/Factory | Lost 3 allies 19480 | -6/Factory | Discovered exit to Lower Caves (range 7) 19501 | -6/Factory | System corruption reached 10% 19509 | -6/Factory | System corruption reached 30% 19537 | -6/Factory | Core integrity fell below 50% 19549 | -6/Factory | Core integrity fell below 20% 19554 | -6/Factory | Destroyed by DW-4LL with DW-4LL's Megashotty Last Messages --------------- 19510_ System corrupted by crushing effect (+3). 19512_ I5-E7P(d) system corrupted by crushing effect. 19515_ Lyr. Light Armor Plating destroyed. 19515_ System corrupted by crushing effect (+4). 19522_ Connecting with Scanalyzer... 19527_ System corrupted: Matter fused (-7). 19531_ Acquired Maul. 19538_ Maul destroyed. 19538_ System corrupted by crushing effect (+4). 19542_ Neutrino Reactor explodes. 19542_ System corrupted: Matter fused (-6). 19542_ Neutrino Reactor explodes. 19542_ Door malfunctions. 19542_ Scanalyzer disabled. 19542_ Emergency Access malfunctions. 19543_ I5-E7P(d) system corrupted by crushing effect. 19544_ I5-E7P(d) system terminally corrupted. 19546_ Acquired Hvy. Machine Gun. 19552_ Hvy. Machine Gun destroyed. 19552_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | # " # # #?????????????????????????? | | # "G" # ########+####?????????????????????????? | | # " " / #??????# #????????????????????????????? | | # # #??????# ##########???????????????????? | | # # #??????# # / #???????????????????? | | # # #??????# # #???????????????????? | | # # #??????# # #???????????????????? | | ######### ######## # ! #???????????????????? | | + / #???????????????????? | | ##########/##### # = ! #???????????????????? | | ?????# # # #???????????????????? | | ?????# """" + # #???????????????????? | | ?????# """" #### # #???????????????????? | | ?????# """" #??# ##########???????????????????? | | ?????# """" [#??# #????????????????????????????? | | ?????# """" #??# #??##?#####??????????????????? | | ?????# """" #??# #??# ???????????????????? | | ?????+ /#??# #??# """ "???????????????????? | | ????###+##+####??#+#??# "Y" ????????????????????? | | ####### #???? ?# " " ????????????????????? | | # # #???# # ?????????????????????? | | = # #???# # ?????????????????????? | | !!! #???# ! # !??????????????????????? | | %%* #???# # ??????????????????????? | | ##= #???# ##/##?????????????????????? | | ??? %[############ @ #?????????#####???????? | | ????# % %% ########### #???????? | | ##### % ######### +???????? | | # """" ########## #???????? | | + "F " ## # #????????? | | # = ## + 8 #????????? | | ##### ## # #####+##### #/###??????? | | #######??# #?# #??????? | | #####+## #??????### ### [ #??????? | | # # #??????# # #??????? | | # + #??????# # / ???? | | # #+##+#####??# > # S" ### ???? | | # # #??# # "" ######## | | # # ! #??# ################ | | # #"""" #??## ##??# #???# """"" | | # #"""" #???# ##### #???# """"" | | # #"""" ##### =|##### """"" | | # #"""" + !%! + """"" | | # #"""" ] # !##### | | # #"""" # ""#?# | | # # !# "" "" ""#?# | | ########+##+##### "" "" ""#?# | | ######## #???# """ """ #?######+ | | #???# """ """ ! ""#??#### | | ##### """ """ !! ""#??# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hvy. Laser | -9/Storage | Hacked Reaction Control System | -9/Storage | Hacked System Shield | -9/Storage | Hacked Hrd. Light Armor Plating | -9/Storage | Hacked Med. Storage Unit | -9/Storage | Hacked Sml. Storage Unit | -9/Storage | Hacked Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Diametric Drive | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Mic. Fission Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hyb. Fission Core | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free CPS Tube | -6/Factory | Scanalyzed Adv. Reaction Control System | -6/Factory | Hacked Stasis Canceller | -6/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Force Lance | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Hacked Imp. Datajack | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -9/Storage | Hacked W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -6/Factory | Hacked L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Diametric Drive | x1 | -7/Factory | Preloaded Diametric Drive | x1 | -7/Factory | Authchip Diametric Drive | x1 | -7/Factory | Authchip L-31 Rogue | x3 | -7/Factory | Preloaded Diametric Drive | x1 | -7/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip L-41 Fighter | x3 | -6/Factory | Preloaded Diametric Drive | x1 | -6/Factory | Authchip Diametric Drive | x1 | -6/Factory Repaired ---------- Hrd. Light Armor Plating | 10% | -9/Storage Force Lance | 16% | -7/Factory | Broken Force Lance | 99% | -6/Factory | Broken Diametric Drive | 38% | -6/Factory Adv. Sensor Array | 41% | -6/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Katana | -7/Factory | Hacked Spear | -7/Factory | Hacked VTOL Module | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridShadeAnalyzer Manual? 0 Play Time 02:23:19 Cumulative 241.5 hours Start 2025.12.28 @ 12:15:19 End 2025.12.28 @ 15:17:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 322 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bcefbf9-cbce-4ed9-88a9-4503c9aee1fd