Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.12 @ 21:56:05 Player: Selene Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (660) 660 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1365 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 249/250 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Particle Gun Subdweller Laser > --- INVENTORY (20) --- Subdweller Power Source Subdweller Power Source Light Nuclear Core Light Nuclear Core Improved Heat Sink Small Storage Unit Subdweller Optics Subdweller Optics Subdweller Optics Signal Interpreter ECM Suite Subdweller Laser Grenade Launcher Subdweller Shrapnel Launcher Datajack Hammer Scrap Shield Fragment (50) Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Light Nuclear Core Light Nuclear Core Improved Heat Sink Small Storage Unit Structural Scanner Subdweller Optics Subdweller Optics Signal Interpreter ECM Suite Subdweller Laser Subdweller Laser Grenade Launcher Subdweller Shrapnel Launcher Datajack Hammer Scrap Shield Fragment Scrap Shield Fragment [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 7 1 9 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 3 | 2 . 1 . Leg . | . . . . Wheel 4 | . . 2 2 Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 3 2 Device 4 | 1 . 1 2 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 . 3 3 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 3 11 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 3 | . . 2 1 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Backups 15 | 2 7 18 18 Power 2 | . 1 2 4 Propulsion 2 | . 2 3 2 Utility 5 | . 3 6 5 Weapon 3 | . 1 4 4 Tool/Special . | . . . . Unused Backups 21 | . 5 1 15 Power 5 | . . . 5 Propulsion . | . . . . Utility 8 | . 3 . 5 Weapon 6 | . 1 1 4 Tool/Special 2 | . 1 . 1 Average Slot Usage (%) 97 | . 100 99 95 Engine 13 | . 14 14 12 Treads 24 | . 28 22 23 Wheel 3 | . . 5 3 Device 10 | . 14 3 12 Storage 14 | . 14 14 14 Protection 2 | . . 9 . Energy Gun 2 | . . . 4 Ballistic Gun 23 | . 28 23 20 Launcher 1 | . . 4 . Peak Build Rating 13 | 7 8 9 13 Average Rating 8 | 5 7 8 9 On Entrance 6 | . 7 8 9 Naked Turns . | . . . . Heaviest Build 53 | 13 48 51 53 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . 1 3 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 10 20 20 Most Carried 20 | 5 15 20 20 Average Carried 15 | 2 7 18 18 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 5 15 19 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 933 | 216 262 255 200 Remotely . | . . . . Salvage Created 942 | 19 349 338 236 Parts 50 | 5 13 20 12 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 18 | . . . 18 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 4 7 5 Guns 16 | . 4 7 5 Classes Destroyed 6 | 1 4 . 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Grunt 11 | . 4 7 . Subdweller 5 | . . . 5 Best Kill Streak 3 | 1 2 2 3 Combat Bots Only 3 | . 1 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 112 | . 15 53 44 Missed 29 | . 2 9 18 Damage Taken 1491 | . 165 604 722 Core 255 | . 30 119 106 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 75 | 1 32 25 17 Largest 2 | 2 2 2 2 Hottest 85 | 40 40 40 85 Shots Fired 147 | 2 64 50 31 Gun 147 | 2 64 50 31 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 136 | 2 64 50 20 Thermal 11 | . . . 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 1 13 15 16 Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 102 | 1 41 36 24 Core Hits 40 | 2 14 14 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1298 | 26 480 457 335 Guns 1294 | 26 480 453 335 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 1152 | 26 480 453 193 Thermal 142 | . . . 142 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . . 6 . Average Temperature 5 | . . 5 . Received Heat Transfer 558 | . 66 360 132 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . . . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 55 | 5 55 46 . Initial 6 | . . 6 . Average 8 | . 9 7 . Influence Increases 396 | 5 161 200 30 Destroy 0b10 Robot/C 220 | . 80 140 . Destroy 0b10 Robot/NC 25 | 5 20 . . Destroy Leader 52 | . 22 30 . Successful Hack 22 | . 22 . . Destroy Structure 2 | . 2 . . Lose Combat Pursuer 75 | . 15 30 30 Influence Decreases 382 | 5 143 204 30 Time Decay 356 | 5 143 178 30 Lost Part 26 | . . 26 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 13 11 7 Peak Tracking Total 8 | . 3 8 3 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 5 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 20 . 3 Successful 14 | . 11 . 3 Failed 9 | . 9 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 7 . 3 Record 3 | . . . 3 Part Schematic 3 | . 3 . . Robot Analysis 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 3 | . 3 . . Track 1 | . 1 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 3 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2858 | 20 852 233 1753 Optics 170 | . . . 170 Structural 1736 | . . 153 1583 Seismic 952 | 20 852 80 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3808 | 94 852 920 1942 Spaces Moved 1692 | 49 396 434 813 Core 3 | 3 . . . Treads 1267 | 46 396 266 559 Legs . | . . . . Wheels 422 | . . 168 254 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 105 105 Average Speed 190 | 153 172 188 203 Slowest Speed 320 | 160 240 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 5 58 82 64 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2112 | 63 506 482 1061 Wait 251 | 2 57 1 191 Move 1689 | 48 395 433 813 Hop . | . . . . Pick Up 41 | 5 15 8 13 Fast Attach 9 | 7 . . 2 Attach 11 | . . 3 8 Detach . | . . . . Swap 19 | . 1 10 8 Drop 12 | . 6 1 5 Fire 75 | 1 32 25 17 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 4) 508 | -10/Materials | Discovered new exit (range 14) 595 | -10/Materials | Derelicts attacked the area 947 | -10/Materials | Entered Mines 1030 | -10/Mines | Core integrity fell below 50% 1042 | -10/Mines | Met a Derelict bent on vengeance 1285 | -10/Mines | Learned location of Storage (-7) 1478 | -10/Mines | Assembled infested the area 1483 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1834 | -10/Mines | Discovered new exit (range 13) 1866 | -10/Mines | Identified exit to Subcaves 1867 | -10/Mines | Entered Subcaves 1868 | -10/Subcaves | Approached by a straggling Scientist 1888 | -10/Subcaves | Learned Materials emergency access door positions 2372 | -10/Subcaves | Visited Clippyterm 2379 | -10/Subcaves | Learned 40 Factory zone layouts 2425 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2584 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2760 | -10/Subcaves | Discovered new exit (range 10) 2862 | -10/Subcaves | Discovered new exit (range 14) 3196 | -10/Subcaves | Ambushed by Subdweller buried in earth 3197 | -10/Subcaves | Core integrity fell below 20% 3234 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 3809 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 03368_ Acquired Sub. Optics. 03372_ Subatomizers dissect the Sml. Laser. 03372_ Acquired 10 matter. 03538_ Sub. Optics shoots sparks and powers down. 03544_ Acquired 15 matter. 03553_ Acquired 5 matter. 03635_ Triggered Piercing Trap. 03635_ Spikes shoot up from the floor. 03635_ Critical hit (Impale). 03635_ Assault Rifle destroyed. 03635_ Critical hit (Impale). 03804_ Triggered Piercing Trap. 03804_ Spikes shoot up from the floor. 03804_ Critical hit (Impale). 03804_ Lgt. Treads destroyed. 03804_ Critical hit (Impale). 03809_ Triggered Piercing Trap. 03809_ Spikes shoot up from the floor. 03809_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????# ????????????????????????? | | ???????????????## ????????????????????????? | | ???????????????##""#"?????????????????????? | | ???????????????## "##?????????????????????? | | ???????????????# """#"????????????????????? | | ???????????????## "###????????????????????? | | ???????????????# "##????????????????????? | | ???????????????## #?????????????????????? | | ??????????????### ##????? ??????????????? | | ??????????????### ##???? ??????????????? | | ?????????????### ^^##???? ??????????????? | | ?????????????###^^ ##???? ##???????????? | | ?????????????## ^###### ##???????????? | | ?????????????## @####### ##???????????? | | ?????????????## ^ # ###???????????? | | ?????????????## ^^ ^ ####??????????? | | ?????????????###^ ^ #### #########?????? | | ?????????????####### #### ######?????? | | ??????????????#### # ### # ##?????? | | ????????????????## ##### ### ##?????? | | ???????????????### ### ### #???????? | | ???????????????### ### ### ### ##???????? | | ???????????????## ## # ### ####?????? | | ???????????????### # ## # #####????? | | ??????????????### ###????? | | ?????????????### ##????? | | ?????????????## ### ##### ##????? | | ?????????????### ######### ##????? | | ?????????????## ######### ##### ###????? | | ?????????????## ##?##### # ""# ####????? | | ?????????????### ###### ## ? # ###?????? | | ?????????????## # ### #"? "# ##??????? | | ?????????????### #" "## ###?????? | | ?????????????## ##### ###?????? | | ?????????????### # ## % ###????? | | ??????????????######### ##### ##????? | | ?????????????## ##### ###### ##????? | | ?????????????## ### ##?### ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowHypercooledMediator Manual? 0 Play Time 00:20:19 Cumulative 165.0 hours Start 2025.03.12 @ 21:39:14 End 2025.03.12 @ 21:56:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 98 Adventurer 4 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 67 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9ddb6ed-bbda-4d1d-969a-0a0b6a5f3e27