Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 19:56:23 Player: throbalt Result: Destroyed by 62-GZC(h) with Bolt Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (854) 854 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2964 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 325/325 System Corruption 1% Temperature Cool (60) Movement Walking (183) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1+1) ------ Improved Ion Engine Light Nuclear Core (+) > --- PROPULSION (2+1) - Aluminum Leg (+) VSS Leg VSS Leg > --- UTILITY (2+1) ---- Medium Storage Unit Improved Terrain Scanner (+) Rainbow Chip > --- WEAPON (2+1) ----- Heavy Ion Cannon (+) Minigun Barrage Gun > --- INVENTORY (10) --- Overtuned Titanium Leg Overtuned Titanium Leg Scrap Suit Visual Processing Unit Improved Terrain Scan Processor A0-MCA's Component Scanner Heavy Battle Rifle Botcube Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Overtuned Titanium Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Rainbow Chip > --- WEAPON ----------- Heavy Ion Cannon Minigun Barrage Gun > --- INVENTORY -------- Aluminum Leg Scrap Suit Visual Processing Unit Improved Terrain Scan Processor A0-MCA's Component Scanner Subdweller Beam Cannon Botcube [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Rainbow Chip Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 37 | 7 11 3 6 10 Power 5 | 1 . 2 1 1 Engine 4 | 1 . 2 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 3 3 . 1 5 Treads . | . . . . . Leg 11 | 2 3 . 1 5 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 6 . 1 1 Device 3 | . 3 . . . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 11 | 2 2 1 3 3 Energy Gun 3 | 1 . 1 1 . Energy Cannon 3 | . . . 2 1 Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . 1 . 1 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . 1 . 1 . To Critical Strikes . | . . . . . Average Backups 8 | 2 8 9 9 8 Power . | . 1 1 1 . Propulsion 1 | . 2 2 2 1 Utility 2 | . 1 3 3 3 Weapon 3 | . 3 3 2 4 Tool/Special . | . . . . . Unused Backups 17 | . 4 3 2 8 Power 1 | . 1 . . . Propulsion 2 | . 1 . . 1 Utility 9 | . . 2 2 5 Weapon 5 | . 2 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 99 99 100 74 Engine 12 | . 14 13 14 9 Core 3 | . . . . 8 Leg 27 | . 28 28 28 26 Device 9 | . 9 14 5 8 Storage 12 | . 14 14 14 9 Processor 3 | . . . . 8 Protection 2 | . 4 . 8 . Energy Gun 8 | . 12 7 19 . Energy Cannon 1 | . . . 4 . Ballistic Gun 7 | . 13 14 . 1 Special Weapon 2 | . 2 6 1 . Peak Build Rating 43 | 6 10 15 21 43 Average Rating 17 | 4 7 12 18 30 On Entrance 10 | . 6 10 15 19 Avg Prop Armor Cover (%) 7 | 11 . . . 5 Naked Turns . | . . . . . Heaviest Build 39 | 14 22 21 39 37 Greatest Support 49 | 20 20 20 30 49 Greatest Overweight (x) 1 | 1 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 9 | 2 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 10 10 9 9 Class Distribution -------------------- 66% | Mutant 30% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1178 | 196 399 191 183 209 Remotely . | . . . . . Salvage Created 901 | . 360 199 172 170 Parts 49 | . 20 16 4 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 25 | . 10 7 5 3 Guns 18 | . 8 4 3 3 Cannons 1 | . . . 1 . AOE 6 | . 2 3 1 . Classes Destroyed 8 | . 4 . 2 2 Watcher 1 | . 1 . . . Swarmer 7 | . 3 3 1 . Grunt 6 | . 6 . . . Sentry 2 | . . . 2 . Programmer 2 | . . . 2 . Subdweller 5 | . 1 4 . . Guru 2 | . . . . 2 Savage 1 | . . . . 1 Best Kill Streak 4 | . 4 3 2 2 Combat Bots Only 3 | . 3 3 2 2 Max Kills in Single Turn 3 | . 3 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 97 | . 32 25 34 6 Missed 31 | . 10 8 12 1 Hits 66 | . 22 17 22 5 Melee 3 | . . . . 3 Projectile 63 | . 22 17 22 2 Critical Strikes 1 | . . . 1 . Damage Taken 994 | . 294 245 305 150 Core 253 | . 58 81 41 73 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 126 | . 47 45 25 9 Largest 2 | . 2 2 2 2 Hottest 200 | . 150 170 200 53 Shots Fired 192 | . 75 58 41 18 Gun 117 | . 54 24 21 18 Cannon 11 | . . . 11 . Launcher 7 | . 2 2 3 . Special 57 | . 19 32 6 . Kinetic 60 | . 26 13 3 18 Thermal 118 | . 47 43 28 . Explosive 7 | . 2 2 3 . Electromagnetic 7 | . . . 7 . Robot Hit Streak 8 | . 8 7 6 5 Robot Miss Streak 4 | . 2 2 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 73 | . 32 16 16 9 Core Hits 42 | . 20 9 9 4 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 1 | . . 1 . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1490 | . 498 402 438 152 Guns 931 | . 389 242 148 152 Cannons 153 | . . . 153 . Explosions 402 | . 105 160 137 . Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 454 | . 187 90 25 152 Thermal 615 | . 202 152 261 . Explosive 402 | . 105 160 137 . Electromagnetic 15 | . . . 15 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 4 13 Message Errors 4 | . . . . 4 Matter Fused 5 | . . . 1 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 4 | . . . 1 3 Data Loss (major) 2 | . . . 1 1 Overload Shots 5 | . . 2 3 . Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Overflow Damage 4 | . . . 4 . Projectiles . | . . . . . Explosions 4 | . . . 4 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . . 13 32 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 492 | . 96 96 492 163 Average Temperature 77 | . 23 52 148 49 Received Heat Transfer 168 | . 111 30 27 . Effects 6 | . . . 6 . Shutdowns 1 | . . . 1 . Interference 4 | . . . 4 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1347 | . 592 359 396 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 92 | . 92 . 43 . Initial . | . . . . . Average 14 | . 18 . 7 . Influence Increases 533 | . 329 70 134 . Destroy 0b10 Robot/C 340 | . 180 60 100 . Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 52 | . 42 10 . . Successful Hack 28 | . 14 . 14 . Destroy Structure 48 | . 28 . 20 . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 533 | . 299 100 134 . Entered New Map 15 | . . 15 . . Time Decay 508 | . 289 85 134 . Lost Part 10 | . 10 . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 19 7 6 11 Peak Tracking Total 4 | . 4 3 3 2 Tactical Retreats 4 | . 4 . . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 27 | . 8 2 7 10 Terminals 10 | . 6 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 86 | . 18 12 9 47 Successful 71 | . 7 12 5 47 Failed 15 | . 11 . 4 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 22 | . 13 . 3 6 Terminals 21 | . 15 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 66 | . 5 12 2 47 Record 57 | . . 11 . 46 Branch Access Points 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 . 3 . Report Inventory 3 | . 1 . 2 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 . 4 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 7 . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 3985 | . 1083 983 250 1669 Sensors 860 | . 860 . . . Terrain 3108 | . 206 983 250 1669 Structural 17 | . 17 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5034 | 61 1629 983 669 1692 Spaces Moved 3190 | 40 846 639 373 1292 Core 1 | 1 . . . . Treads . | . . . . . Legs 3185 | 35 846 639 373 1292 Wheels 4 | 4 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 103 Average Speed 127 | 119 123 120 151 126 Slowest Speed 200 | 190 190 190 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 3 94 34 85 76 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . 6 . 1 Spaces Dug 32 | . 22 4 6 . Terrain Destroyed 54 | . 27 8 19 . Melee . | . . . . . Projectile 29 | . 18 . 11 . AOE 25 | . 9 8 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 3858 | 50 1310 731 424 1343 Wait 393 | . 368 23 2 . Move 3186 | 39 845 638 372 1292 Hop . | . . . . . Pick Up 40 | 4 11 7 5 13 Fast Attach 9 | 5 2 1 . 1 Attach 12 | 1 1 . 2 8 Detach 5 | . 1 . . 4 Swap 49 | 1 25 8 12 3 Drop 36 | . 8 9 6 13 Fire 126 | . 47 45 25 9 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 11) 341 | -10/Materials | Discovered new exit (range 16) 879 | -10/Materials | Discovered new exit (range 21) 1175 | -10/Materials | Discovered new exit (range 8) 1262 | -10/Materials | Derelicts attacked the area 1295 | -10/Materials | Discovered new exit (range 4) 1644 | -10/Materials | Identified exit to Mines 1691 | -10/Materials | Entered Subcaves 1691 | -10/Subcaves | Discovered new exit (range 13) 1730 | -10/Subcaves | Visited Clippyterm 1733 | -10/Subcaves | Learned Research machine intel 1870 | -10/Subcaves | Visited 4L-MR0's lab 1923 | -10/Subcaves | Found Rainbow Chip 2067 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2089 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2138 | -10/Subcaves | Discovered new exit (range 15) 2319 | -10/Subcaves | Core integrity fell below 50% 2504 | -10/Subcaves | Discovered new exit (range 16) 2564 | -10/Subcaves | Learned location of Zion (-7) 2564 | -10/Subcaves | Met a Zionite searching for "candidates" 2674 | -10/Subcaves | Entered Recycling 2675 | -8/Recycling | Met a Zionite searching for Scraptown 3281 | -8/Recycling | Scanned before Scraplab entrance 3337 | -8/Recycling | Discovered new exit (range 3) 3343 | -8/Recycling | Entered Scraptown 3364 | -8/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3414 | -8/Scraptown | Visited Comm Corps 3634 | -8/Scraptown | Build established: Scavenger-Mutant 3833 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3837 | -8/Scraptown | Learned Research emergency access door positions 3854 | -8/Scraptown | Discovered new exit (range 13) 4224 | -8/Scraptown | Visited UFD Registry 4246 | -8/Scraptown | Visited Cyclists 4287 | -8/Scraptown | Visited TADAMA 4307 | -8/Scraptown | Visited Cave Peace 4369 | -8/Scraptown | Registered with UFD as "Shortcase" 4423 | -8/Scraptown | Entered Cyclist Reading Room 4498 | -8/Scraptown | Visited Science Guys 4558 | -8/Scraptown | Visited LU-1G1's Boring Crew 4592 | -8/Scraptown | Visited Chapter 10 4636 | -8/Scraptown | Visited Botcube Research 4646 | -8/Scraptown | Found Botcube 4705 | -8/Scraptown | Met Optimus 4705 | -8/Scraptown | Accepted into 0bPrime 4816 | -8/Scraptown | Visited Scrap Suit Storage 4824 | -8/Scraptown | Found Scrap Suit 4864 | -8/Scraptown | Visited A0-MCA Data Center 4873 | -8/Scraptown | Given a B- rating by A0-MCA 4880 | -8/Scraptown | Found A0-MCA's Component Scanner 4891 | -8/Scraptown | Civil war broke out across Scraptown 5034 | -8/Scraptown | Core integrity fell below 20% 5035 | -8/Scraptown | Destroyed by 62-GZC(h) with Bolt Gun Last Messages --------------- VN-IVO(x) destroyed. 98-TTC(E) heat spikes uncontrollably. JU-GNP(j) cannibalizes Lgt. Deuterium Engine to repair Lgt. Deuterium Engine. Acquired VSS Leg. YE-4CY(p) destroyed. Slug penetrates Wall. Dropped Mak. Leg. Bolt penetrates JU-GNP(j). Bolt penetrates Wall. 6L-CDN(b) switches sides: "Uh oh, they might just win this." 6L-CDN(b) suffers critical hit (Destroy). Slug penetrates Wall. Bolt penetrates JU-GNP(j). JU-GNP(j) destroyed. Knocked back. 6L-CDN(b) destroyed. Acquired 39 matter. Penetrated by Bolt. Map ----- +----------------------------------------------------+ | ![ "## """"#??????????? | | =%[ " """"#??????????? | | """"""""""""""""""" "## """""""""#???#??????? | | """"""""""""""""""" % "## """""""""##?????????? | | ###############" "##""""""""""???????????? | | ###?#??# " "#############??????????? | | X"#?#???####"" "## #"""""#""#??????????? | | "" ####??#???#"" "## !!!! !#??????????? | | "" X"#????#####"" "## ##?????????? | | " ########" #"" "## #???#??????? | | "" [*=[! ! 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""!=@!# """"#???????????????? | | #### ###########!#;####%[/## """"#???????????????? | | ## ##=! #########??????????????? | | # # ##" #### = #?#?????????#??????????? | | ?# #??#"" #?#!%!#??????????????????????? | | ?# #??#""""== #?# % #??????????????????????? | | ?#######??#"" "%! #?# ;??#???????#???????????? | | ??????? ??#""""[ ### #?#????????????????????? | | ??????????#"" #?# ??????????????????????? | | ??????????#"" #?# ?????????#????????????? | | ????"?????# " ##?# =??????????????????????? | | ??????????#""""""""""?# %[?? ? ?????? ??????????? | | ??????????############# *[%=?????????????????????? | | ?????????????????????##h*!##?????????????????????? | | ?????????#????????????# /%???????????????????????? | | ???????????????????????* ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Link The Feds Mistaken Identity You May Approach The Wall Challenges ------------ None Game ------ Seed MiningExperimentalCyclogen Manual? 0 Play Time 01:22:27 Cumulative 22.5 hours Start 2026.02.23 @ 18:05:51 End 2026.02.23 @ 19:56:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 21 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03d7a257-48b6-454d-bd21-28272efedebb